local BaseCell = autoImport("BaseCell") EquipUpgradeMaterialTipCell = class("EquipUpgradeMaterialTipCell", BaseCell) function EquipUpgradeMaterialTipCell:Init() self.icon = self:FindComponent("Icon", UISprite); self.name = self:FindComponent("Name", UILabel); end function EquipUpgradeMaterialTipCell:SetData(data) if(data == nil)then self.gameObject:SetActive(false); return; end self.gameObject:SetActive(true); local itemid, neednum = data.id, data.num; local itemData = Table_Item[itemid]; IconManager:SetItemIcon(itemData.Icon, self.icon); local searchnum = 0; if(itemid ~= 100)then if(ItemData.CheckIsEquip(itemid))then BlackSmithProxy.Instance:GetMaterialEquips_ByEquipId(itemid, nil, true, nil, EquipInfo:GetEquipCheckTypes(), function (param, itemData) if(itemData.id ~= self.upgrade_equipid)then searchnum = searchnum + itemData.num; end end); else searchItems = BagProxy.Instance:GetMaterialItems_ByItemId(itemid, EquipInfo.GetEquipCheckTypes()); for j=1,#searchItems do searchnum = searchnum + searchItems[j].num; end end else searchnum = Game.Myself.data.userdata:Get(UDEnum.SILVER); end self.name.text = string.format("%s %s", itemData.NameZh, searchnum .. "/" .. neednum); if(neednum > searchnum)then self.lackid = itemid; self.lacknum = neednum - searchnum; else self.lackid = nil; self.lacknum = nil; end end function EquipUpgradeMaterialTipCell:GetLackMaterials() return self.lackid, self.lacknum; end function EquipUpgradeMaterialTipCell:SetUpgradeEquipId(upgrade_equipid) self.upgrade_equipid = upgrade_equipid; end