DoubleElevenView = class("DoubleElevenView", ContainerView) DoubleElevenView.ViewType = UIViewType.NormalLayer autoImport("TempActivityCell"); function DoubleElevenView:Init() local obj = self:LoadPreferb("cell/TempActivityCell", self.gameObject, true) self.tempActivityCell = TempActivityCell.new( obj ); self.tempActivityCell:AddEventListener(TempActivityEvent.ClickButton1, self.CloseSelf, self); self.tempActivityCell:AddEventListener(TempActivityEvent.ClickButton2, self.CloseSelf, self); end function DoubleElevenView:OnEnter() local config = GameConfig.Activity.DoubleEleven; if(config)then self.tempActivityCell:SetData( config ); end end