local baseCell = autoImport("BaseCell") QuestManualVersionCell = class("QuestManualVersionCell",baseCell) function QuestManualVersionCell:Init() self:initView() end function QuestManualVersionCell:initView( ) -- body self.icon = self:FindGO("icon"):GetComponent(UISprite) self.tabName = self:FindComponent("TabName", UILabel) end function QuestManualVersionCell:setIsSelected( isSelected ) -- body if self.isSelected ~= isSelected then self.isSelected = isSelected if(isSelected)then self.icon.color = QuestManualView.ColorTheme[5].color self.tabName.color = QuestManualView.ColorTheme[5].color -- self:unRegistRedTip() else self.icon.color = QuestManualView.ColorTheme[1].color self.tabName.color = QuestManualView.ColorTheme[1].color end end end local tempVector3 = LuaVector3.zero function QuestManualVersionCell:SetData(data) self.data = data self.tabName.text = data.name self.icon.spriteName = data.icon end