StartEvent = { StartUp = "StartEvent_StartUp", } AppStateEvent = { Quit = "AppStateEvent_Quit", Focus = "AppStateEvent_Focus", Pause = "AppStateEvent_Pause", BackToLogo = "AppStateEvent_BackToLogo", } MaskPlayerUIType = { BloodType = 1, NameType = 2, NameHonorFactionType = 3, ChatSkillWord = 4, Emoji = 5, BloodNameHonorFactionEmojiType = 6, TopFrame = 7, QuestUI = 8, --頭頂飄字 FloatRoleTop = 9, HurtNum = 100, --名字資訊欄/血藍條/氣泡/表情/戰鬥數字/技能喊話/頭頂UI框體/隸屬NPC·寵物·坐騎·其他物件 } UIEvent = { ShowUI = "UIEvent_ShowUI", CloseUI = "UIEvent_CloseUI", JumpPanel = "UIEvent_JumpPanel", UIStart = "UIEvent_StartUI", --Command send EnterView = "UIEvent_EnterView", ExitView = "UIEvent_ExitView", View1Test = "UIEvent_View1Test", } ShortCut = { MoveToPos = "MoveToPos", } UIMenuEvent = { UnRegisitButton = "UIMenuEvent_UnRegisitButton", } PanelEvent = { TabChange = "PanelEvent_TabChange", } SecurityEvent = { Close = "SecurityPanel_Close", } SceneUIEvent = { VisiblePlayerUI = "SceneUIEvent_VisiblePlayerUI", InVisiblePlayerUI = "SceneUIEvent_InVisiblePlayerUI", MaskPlayersUI = "SceneUIEvent_MaskPlayerUI", UnMaskPlayersUI= "SceneUIEvent_UnMaskPlayerUI", SceneUIEnable = "SceneUIEvent_SceneUIEnable", SceneUIDisable = "SceneUIEvent_SceneUIDisable", AddMonsterNamePre = "SceneUIEvent_AddMonsterNamePre", RemoveMonsterNamePre = "SceneUIEvent_RemoveMonsterNamePre", } HandEvent = { StartHandInHand = "HandEvent_StartHandInHand", StopHandInHand = "HandEvent_StopHandInHand", MyStartHandInHand = "HandEvent_MyStartHandInHand", MyStopHandInHand = "HandEvent_MyStopHandInHand", } ServiceEvent = _G["ServiceEvent"] or {} ServiceEvent.LoginInit = "ServiceEvent_LoginInit" ServiceEvent.ReconnInit = "ServiceEvent_ReconnInit" ServiceEvent.ConnSuccess = "ServiceEvent_ConnSuccess" ServiceEvent.ConnReconnect = "ServiceEvent_ConnReconnect" ServiceEvent.ConnNetDelay = "ServiceEvent_ConnNetDelay" ServiceEvent.ConnNetDown = "ServiceEvent_ConnNetDown" ServiceEvent.UserLoginSuccess = "ServiceEvent_UserLoginSuccess" ServiceEvent.UserRecvRoleInfo = "ServiceEvent_UserRecvRoleInfo" ServiceEvent.UserSelectSuccess = "ServiceEvent_UserSelectSuccess" ServiceEvent.PlayerMapOtherUserIn = "ServiceEvent_PlayerMapOtherUserIn" ServiceEvent.PlayerMapOtherUserOut = "ServiceEvent_PlayerMapOtherUserOut" ServiceEvent.PlayerMapChange = "ServiceEvent_PlayerMapChange" ServiceEvent.PlayerMapObjectData = "ServiceEvent_PlayerMapObjectData" ServiceEvent.PlayerChangeDress = "ServiceEvent_PlayerChangeDress" ServiceEvent.PlayerMoveTo = "ServiceEvent_PlayerMoveTo" ServiceEvent.PlayerAddMapNpc = "ServiceEvent_PlayerAddMapNpc" ServiceEvent.PlayerSAttrSyncData = "ServiceEvent_PlayerSAttrSyncData" ServiceEvent.PlayerSkillBroadcast = "ServiceEvent_PlayerSkillBroadcast" ServiceEvent.SceneUserActionNtf = "ServiceEvent_SceneUserActionNtf" ServiceEvent.SceneShortcutBar = "ServiceEvent_SceneShortcutBar" ServiceEvent.SceneGoToUserCmd = "ServiceEvent_SceneGoToUserCmd" ServiceEvent.NpcDie = "ServiceEvent_NpcDie" ServiceEvent.NpcRelive = "ServiceEvent_NpcRelive" ServiceEvent.PlayerDie = "ServiceEvent_PlayerDie" ServiceEvent.PlayerRelive = "ServiceEvent_PlayerRelive" ServiceEvent.NpcChangeHp = "ServiceEvent_NpcChangeHp" ServiceEvent.ChooseServer = "ServiceEvent_ChooseServer" ServiceEvent.Error = "ServiceEvent_Error" ServiceEvent.ChatCmdBarrageMsgChatCmd = 'ServiceEvent_ChatCmdBarrageMsgChatCmd' ServiceEvent.UpdatePetPartner = "ServiceEvent_UpdatePetPartner" CreatureEvent = { Player_CampChange = "Player_CampChange", PVP_TeamChange = "PVP_TeamChange", Hiding_Change = "Hiding_Change", Name_Change = "CreatureEvent_Name_Change", } PetCreatureEvent = { PetChangeDress = "PetChangeDress", PetDressPreview = "PetDressPreview", } PlayerEvent = { CapturedCamera = "PlayerEvent_CapturedCamera", GuildInfoChange = "PlayerEvent_GuildInfoChange", DeathStatusChange = "PlayerEvent_DeathStatusChange", BuffChange = "PlayerEvent_BuffChange", } PVPEvent = { --通用提示,鬥技場 PVPDungeonLaunch = "PVPEvent_PVPDungeonLaunch", PVPDungeonShutDown = "PVPEvent_PVPDungeonShutDown", --溜溜猴 PVP_ChaosFightLaunch = "PVP_ChaosFightLaunch", PVP_ChaosFightShutDown = "PVP_ChaosFightShutDown", --沙漠狼 PVP_DesertWolfFightLaunch = "PVP_DesertWolfFightLaunch", PVP_DesertWolfFightShutDown = "PVP_DesertWolfFightShutDown", --華麗金屬 PVP_GlamMetalFightLaunch = "PVP_GlamMetalFightLaunch", PVP_GlamMetalFightShutDown = "PVP_GlamMetalFightShutDown", --波利大亂鬥 PVP_PoringFightLaunch = "PVP_PoringFightLaunch", PVP_PoringFightShutdown = "PVP_PoringFightShutdown", --MVP競爭戰 PVP_MVPFightLaunch = "PVP_MVPFightLaunch", PVP_MVPFightShutDown = "PVP_MVPFightShutDown", --組隊競技戰 TeamPws_Launch = "TeamPws_Launch", TeamPws_ShutDown = "TeamPws_ShutDown", TeamPws_BuffBallChange = "TeamPws_BuffBallChange", TeamPws_PlayerBuffBallChange = "TeamPws_PlayerBuffBallChange", } PVEEvent = { --卡牌副本 PVE_CardLaunch = "PVE_CardLaunch", PVE_CardShutdown = "PVE_CardShutdown", Altman_Launch = "Altman_Launch", Altman_Shutdown = "Altman_Shutdown", } GVGEvent = { --通用提示,GVG GVGDungeonLaunch = "GVGEvent_GVGDungeonLaunch", GVGDungeonShutDown = "GVGEvent_GVGDungeonShutDown", ShowNewAchievemnetEffect = "GVGEvent_ShowNewAchievemnetEffect", GVG_FinalFightLaunch = "GVGEvent_GVG_FinalFightLaunch", GVG_FinalFightShutDown = "GVGEvent_GVG_FinalFightShutDown", } -- 溜溜猴加入房間的事件 YoyoJoinRoomEvent={ JoinRoom="YoyoJoinRoomEvent_JoinRoom", } MyselfEvent= { Inited = "MyselfEvent_Inited", PlaceTo = "MyselfEvent_PlaceTo", LeaveScene = "MyselfEvent_LeaveScene", SelectTargetChange = "MyselfEvent_SelectTargetChange", SelectTargetClassChange = "MyselfEvent_SelectTargetClassChange", --屬性值發生變化,攻擊力啦,生命值啦 MyPropChange = "MyselfEvent_MyPropChange", --數據發生變化,等級,經驗 MyDataChange = "MyselfEvent_MyDataChange", --屬性值、數據變化的通知 MyAttrChange = "MyselfEvent_MyAttrChange", MyProfessionChange = "MyselfEvent_MyProfessionChange", ScaleChange = "MyselfEvent_ScaleChange", AskUseSkill = "MyselfEvent_AskUseSkill", CancelAskUseSkill = "MyselfEvent_CancelAskUseSkill", LevelUp = "MyselfEvent_LevelUp", JobExpChange = "MyselfEvent_JobExpChange", BaseExpChange = "MyselfEvent_BaseExpChange", ZenyChange = "MyselfEvent_ZenyChange", ContributeChange = "MyselfEvent_ContributeChange", BattlePointChange = "MyselfEvent_BattlePointChange", MusicInfoChange = "MyselfEvent_MusicInfoChange", ResetHpShortCut = "MyselfEvent_ResetHpShortCut", MyRoleChange = "MyselfEvent_MyRoleChange", ChangeDress = "MyselfEvent_ChangeDress", --擊npc怪物通知 HitTargets = "MyselfEvent_HitTargets", BeHited = "MyselfEvent_BeHited", -- 訪問目標通知 AccessTarget = "MyselfEvent_AccessTarget", AccessSealNpc = "MyselfEvent_AccessSealNpc", -- 玩家手動控制通知 ManualControlled = "MyselfEvent_ManualControlled", SyncBuffs = "MyselfEvent_SyncBuffs", AddBuffs = "MyselfEvent_AddBuffs", RemoveBuffs = "MyselfEvent_RemoveBuffs", DeathBegin = "MyselfEvent_DeathBegin", DeathEnd = "MyselfEvent_DeathEnd", ReliveStatus = "MyselfEvent_ReliveStatus", DeathStatus = "MyselfEvent_DeathStatus", LeaveCarrier = "MyselfEvent_LeaveCarrier", SkillPointChange = "MyselfEvent_SkillPointChange", SpChange = "MyselfEvent_SpChange", HpChange = "MyselfEvent_HpChange", EnableUseSkillStateChange = "MyselfEvent_EnableUseSkillStateChange", UsedSkill = "MyselfEvent_UsedSkill", ChangeJobReady = "MyselfEvent_ChangeJobReady", ChangeJobBegin = "MyselfEvent_ChangeJobBegin", ChangeJobEnd = "MyselfEvent_ChangeJobEnd", PartnerChange = "MyselfEvent_PartnerChange", MyselfSceneUIClear = "MyselfSceneUIClear", TransformChange = "MyselfEvent_TransformChange", UpdateAttrEffect = "MyselfEvent_UpdateAttrEffect", AddWeakDialog = "MyselfEvent_AddWeakDialog", --skill SkillGuideBegin = "MyselfEvent_SkillGuideBegin", SkillGuideEnd = "MyselfEvent_SkillGuideEnd", --new TargetPositionChange = "MyselfEvent_TargetPositionChange", ZoneIdChange = "MyselfEvent_ZoneIdChange", MissionCommandChanged = "MyselfEvent_MissionCommandChanged", SceneGoToUserCmdHanded = "MyselfEvent_SceneGoToUserCmd", BuffChange = "MyselfEvent_BuffChange", CookerLvChange = "MyselfEvent_CookerLvChange", TasterLvChange = "MyselfEvent_TasterLvChange", Pet_HpChange = "MyselfEvent_Pet_HpChange", ServantFavorChange = "MyselfEvent_ServantFavorChange", TwinActionStart = "MyselfEvent_TwinActionStart", VoiceChange = "MyselfEvent_VoiceChange", EnterVoiceChannel = "MyselfEvent_EnterVoiceChannel", } ItemEvent = { ItemCmd = "ItemEvent_ItemCmd", --揹包更新 ItemUpdate = "ItemEvent_ItemUpdate", BarrowUpdate = "ItemEvent_BarrowUpdate", --揹包整理 ItemReArrage = "ItemEvent_ItemReArrage", --人物裝備更新 EquipUpdate = "ItemEvent_EquipUpdate", --衣櫃更新 FashionUpdate = "ItemEvent_FashionUpdate", --使用道具 ItemUse = "ItemEvent_ItemUse", --有更好的裝備 BetterEquipAdd = "ItemEvent_BetterEquipAdd", CardBagUpdate = "ItemEvent_CardBagUpdate", --臨時揹包 TempBagUpdate = "ItemEvent_TempBagUpdate", ClickItem = "ItemEvent_ClickItem", DoubleClickItem = "ItemEvent_DoubleClickItem", GoTraceItem = "ItemEvent_GoTraceItem", Equip = "ItemEvent_Equip", --復活道具變化 ReviveItemAdd = "ItemEvent_ReviveItemAdd", --復活道具變化 ReviveItemRemove = "ItemEvent_ReviveItemRemove", ItemUseTip = "ItemEvent_ItemUseTip", QuestUpdate = "ItemEvent_QuestUpdate", FoodUpdate = "ItemEvent_FoodUpdate", PetUpdate = "ItemEvent_PetUpdate", RuneUpdate = "ItemEvent_RuneUpdate", } PackageEvent = { OpenBarrowBag = "PackageEvent_OpenBarrowBag", } ItemTradeEvent = { TradePriceChange = "ItemTradeEvent_TradePriceChange", } RoleEquipEvent = { TakeOn = "RoleEquipEvent_TakeOn", TakeOff = "RoleEquipEvent_TakeOff", OffPosBegin = "RoleEquipEvent_OffPosBegin", OffPosEnd = "RoleEquipEvent_OffPosEnd", AllOffPosEnd = "RoleEquipEvent_AllOffPosEnd", ProtectPosBegin = "RoleEquipEvent_ProtectPosBegin", ProtectPosEnd = "RoleEquipEvent_ProtectPosEnd", AllProtectPosEnd = "RoleEquipEvent_AllProtectPosEnd", BreakEquipBegin = "RoleEquipEvent_BreakEquipBegin", BreakEquipEnd = "RoleEquipEvent_BreakEquipEnd", AllBreakEquipEnd = "RoleEquipEvent_AllBreakEquipEnd", } ItemTipEvent = { ClickTipFuncEvent = "ItemTipEvent_ClickTipFuncEvent", ShowGetPath = "ItemTipEvent_ShowGetPath", ShowEquipUpgrade = "ItemTipEvent_ShowEquipUpgrade", ShowFashionPreview = "ItemTipEvent_ShowFashionPreview", ClickGotoUse = "ItemTipEvent_ClickGotoUse", ShowGotoUse = "ItemTipEvent_ShowGotoUse", CloseShowGotoUse = "ItemTipEvent_CloseShowGotoUse", CloseTip = "ItemTipEvent_CloseTip", } LoadSceneEvent = { StartLoad = "LoadSceneEvent_StartLoad", FinishLoad = "LoadSceneEvent_FinishLoad", BeginLoadScene = "LoadEvent_BeginLoadScene", FinishLoadScene = "LoadEvent_FinishLoadScene", SceneAnimEnd = "LoadEvent_SceneAnimEnd", } GameEvent = { RestartGame = "GameEvent_RestartGame", } SceneUserEvent = { SceneAddRoles = "SceneEvent_SceneAddRoles", SceneAddNpcs = "SceneEvent_SceneAddNpcs", SceneAddPets = "SceneEvent_SceneAddPets", SceneRemoveRoles = "SceneEvent_SceneRemoveRoles", SceneRemoveNpcs = "SceneEvent_SceneRemoveNpcs", SceneRemovePets = "SceneEvent_SceneRemovePets", LevelUp = "SceneUserEvent_LevelUp", EatHp = "SceneUserEvent_EatHp", BaseLevelUp = "SceneUserEvent_BaseLevelUp", JobLevelUp = "SceneUserEvent_JobLevelUp", ChangeProfession = "SceneUserEvent_ChangeProfession", FloatMsg = "SceneUserEvent_FloatMsg", ManualLevelUp = "SceneUserEvent_ManualLevelUp", AppellationUp = "SceneUserEvent_AppellationUp", AchievementTitleChanged = "SceneUserEvent_AchievementTitleChanged", } SceneItemEvent = { AddSceneItems = "SceneItemEvent_AddSceneItems", RemoveSceneItems = "SceneItemEvent_RemoveSceneItems", } SceneCreatureEvent = { PropChange = "SceneCreatureEvent_PropChange", PropHpChange = "SceneCreatureEvent_PropHpChange", CreatureRemove = "SceneCreatureEvent_CreatureRemove", DeathBegin = "SceneCreatureEvent_DeathBegin", } SceneGlobalEvent = { Map2DChanged = "SceneGlobalEvent_Map2DChanged" } LoadEvent = { StartLoadScene = "StartLoadScene", FinishLoadScene = "FinishLoadScene", SceneFadeOut = "LoadSceneEvent_SceneFadeOut", } MouseEvent = { MouseClick = "MouseEvent_MouseClick", DoubleClick = "MouseEvent_DoubleClick", MousePress = "MouseEvent_MousePress", LongPress = "MouseEvent_LongPress", } DragDropEvent = { SwapObj = "DragDropEvent_SwapObj", DropEmpty = "DragDropEvent_DropEmpty", StartDrag = "DragDropEvent_StartDrag", } SkillEvent= { SkillStartEvent = "SkillEvent_SkillStartEvent", SkillUpdate = "SkillEvent_SkillUpdate", SkillCastBegin = "SkillEvent_SkillCastBegin", SkillCastEnd = "SkillEvent_SkillCastEnd", SkillFreeCastBegin = "SkillEvent_SkillFreeCastBegin", SkillFreeCastEnd = "SkillEvent_SkillFreeCastEnd", SkillWithUseTimesChanged = "SkillEvent_SkillWithUseTimesChanged", SkillUnlockPos = "SkillEvent_SkillUnlockPos", SkillEquip = "SkillEvent_SkillEquip", SkillDisEquip = "SkillEvent_SkillDisEquip", SkillFitPreCondtion = "SkillEvent_SkillFitPreCondtion", SkillWaitNextUse = "SkillEvent_SkillWaitNextUse", SkillCancelWaitNextUse = "SkillEvent_SkillCancelWaitNextUse", SkillSelectPhaseStateChange = "SkillEvent_SkillSelectPhaseStateChange", } QuestEvent = { QuestDelete = "QuestEvent_QuestDelete", QuestAdd = "QuestEvent_QuestAdd", QuestEnterArea = "QuestEvent_QuestEnterArea", QuestExitArea = "QuestEvent_QuestExitArea", ProcessChange = "QuestEvent_ProcessChange", RemoveHelpQuest = "QuestEvent_RemoveHelpQuest", UpdateAnnounceQuest = "QuestEvent_UpdateAnnounceQuest", UpdateAnnounceQuestList = "QuestEvent_UpdateAnnounceQuestList", RemoveGuildQuestList = "QuestEvent_RemoveGuildQuestList", UpdateGuildQuestList = "QuestEvent_UpdateGuildQuestList", ShowManualGoEffect = "QuestEvent_ShowManualGoEffect", } DialogEvent = { DialogEnd = "DialogEvent_DialogEnd", AddMenuEvent = "DialogEvent_AddMenuEvent", CameraFoucsOffNpc = "DialogEvent_CameraFoucsOffNpc", NpcFuncStateChange = "DialogEvent_NpcFuncStateChange", AddUpdateSetTextCall = "DialogEvent_AddUpdateSetTextCall", ServerOpenFunction = "DialogEvent_ServerOpenFunction", } MainViewEvent = { ShowOrHide = "MainViewEvent_ShowOrHide", ActiveShortCutBord = "MainViewEvent_ActiveShortCutBord", TopFuncActive = "MainViewEvent_TopFuncActive", AddQuestFocus = "MainViewEvent_AddQuestFocus", RemoveQuestFocus = "MainViewEvent_RemoveQuestFocus", AddItemTrace = "MainViewEvent_AddItemTrace", CancelItemTrace = "MainViewEvent_CancelItemTrace", EmojiViewShow = "MainViewEvent_EmojiViewShow", MenuActivityOpen = "MainViewEvent_MenuActivityOpen", MenuActivityClose = "MainViewEvent_MenuActivityClose", UpdateMatchBtn = "MainViewEvent_UpdateMatchBtn", UpdateTutorMatchBtn = "MainViewEvent_UpdateTutorMatchBtn" } InviteConfirmEvent = { AddInvite = "InviteConfirmEvent_AddInvite", RemoveInviteByType = "InviteConfirmEvent_RemoveInviteByType", Agree = "InviteConfirmEvent_Agree", Refuse = "InviteConfirmEvent_Refuse", TimeOver = "InviteConfirmEvent_TimeOver", Courtship_OutDistance = "InviteConfirmEvent_Courtship_OutDistance", } EmojiEvent = { PlayEmoji = "EmojiEvent_PlayEmoji", ShowBord = "EmojiEvent_ShowBord", HideBord = "EmojiEvent_HideBord", } ActionEvent = { PlayEmojiAction = "ActionEvent_PlayEmojiAction", PlayNormalAction = "ActionEvent_PlayNormalAction", } WorldMapEvent = { ShowLevelDetail = "WorldMapEvent_ShowLevelDetail", NewKnownMap="WorldMapEvent_NewKnownMap", } ChangeProfessionPanelEvent = { SelectTargetChange = "ChangeProfessionPanelEvent_SelectTargetChange", } TeamEvent = { NewApply = "TeamEvent_NewApply", MemberChangeMap = "TeamEvent_MemberChangeMap", MemberEnterTeam = "TeamEvent_MemberEnterTeam", MemberExitTeam = "TeamEvent_MemberExitTeam", MemberOffline = "TeamEvent_MemberOffline", MemberOnline = "TeamEvent_MemberOnline", MyLeaderChange = "TeamEvent_MyLeaderChange", ChangeMap = "TeamEvent_ChangeMap", ExitTeam = "TeamEvent_ExitTeam", VoiceChange = "TeamEvent_VoiceChange", VoiceBan = "TeamEvent_VoiceBan", } GuildEvent = { GuildUpgrade = "GuildEvent_GuildUpgrade", VoiceChange = "Guild_VoiceChange", } GuildChallengeEvent = { CloseUI = "GuildChallengeEvent_CloseUI", } CarrierEvent = { ShowUI = "CarrierEvent_ShowUI", MyCarrierStart = "CarrierEvent_MyCarrierStart", MyCarrierLeaveMember = "CarrierEvent_MyCarrierLeaveMember", } RefineEvent={ SelectEquip="RefineEvent_SelectEquip", } HappyShopEvent={ SelectIconSprite="HappyShopEvent_SelectIconSprite", ExchangeBtnClick = "HappyShopEvent_ExchangeBtnClick", } TriggerEvent = { AddTrigger = "TriggerEvent_AddTrigger", RemoveTrigger = "TriggerEvent_RemoveTrigger", Enter_GDFightForArea = "TriggerEvent_Enter_GDFightForArea", Leave_GDFightForArea = "TriggerEvent_Leave_GDFightForArea", Remove_GDFightForArea = "TriggerEvent_Remove_GDFightForArea", } ChatRoomEvent={ PresetText="ChatRoomEvent_PresetText", OpenPopWindow="ChatRoomEvent_OpenPopWindow", UpdateSelectChat = "ChatRoomEvent_UpdateSelectChat", SystemMessage = "ChatRoomEvent_SystemMessage", PrivateSelfMessage = "ChatRoomEvent_PrivateSelfMessage", SelectHead = "ChatRoomEvent_SelectHead", CancelCreateChatRoom = "ChatRoomEvent_CancelCreateChatRoom", KeywordEffect = "ChatRoomEvent_KeywordEffect", StopRecognizer = "ChatRoomEvent_StopRecognizer", SendSpeech = "ChatRoomEvent_SendSpeech", StartVoice = "ChatRoomEvent_StartVoice", StopVoice = "ChatRoomEvent_StopVoice", BarrageEffect = "ChatRoomEvent_BarrageEffect", ChangeChannel = "ChatRoomEvent_ChangeChannel", ForceChannel = "ChatRoomEvent_ForceChannel", } ChatZoomEvent = { ShowTip = "ChatZoomEvent_ShowTip", HideTip = "ChatZoomEvent_HideTip", -- when protocol ChatZoomSync&AddMapUser, transmit chatZoomSummary to inputSecretChatZoomPanel TransmitChatZoomSummary = "ChatZoomEvent_TransmitChatZoomSummary", TranslateMemberTipStyle = "ChatZoomEvent_TranslateMemberTipStyle" } CreateRoleViewEvent = { HairStyleClick = "CreateRoleViewEvent_HairStyleClick", HeadwearClick = "CreateRoleViewEvent_HeadwearClick", PlayerMapChange = 'CreateRoleViewEvent_PlayerMapChange' } EquipRepairEvent={ SelectIconSprite="EquipRepairEvent_SelectIconSprite", } EquipRecoverEvent={ Select="EquipRecoverEvent_Select", } ShopSaleEvent={ canelSale="ShopSaleEvent_canelSale", SelectIconSprite="ShopSaleEvent_SelectIconSprite", SaleSuccess = "ShopSaleEvent_SaleSuccess" } PictureWallDataEvent = { PhotoCompleteCallback = "PictureWallDataEvent_PhotoCompleteCallback", PhotoProgressCallback = "PictureWallDataEvent_PhotoProgressCallback", MapEnd = "PictureWallDataEvent_MapEnd", ShowRedTip = "PictureWallDataEvent_ShowRedTip", SelectedPicChange = "PictureWallDataEvent_SelectedPicChange", } AdventureDataEvent = { AdDataFashUpdate = "AdventureDataEvent_AdDataFashUpdate", --揹包更新 AdDataCardUpdate = "AdventureDataEvent_AdDataCardUpdate", --揹包整理 AdDataEquipUpdate = "AdventureDataEvent_AdDataEquipUpdate", --人物裝備更新 AdDataItemUpdate = "AdventureDataEvent_AdDataItemUpdate", --衣櫃更新 AdDataMountUpdate = "AdventureDataEvent_AdDataMountUpdate", --使用道具 AdDataMonsterUpdate = "AdventureDataEvent_AdDataMonsterUpdate", AdDataNpcUpdate = "AdventureDataEvent_AdDataNpcUpdate", SceneManualQueryManualData = "AdventureDataEvent_SceneManualManualUpdate", SceneManualManualUpdate = "AdventureDataEvent_SceneManualManualUpdate", SceneItemsUpdate = "AdventureDataEvent_SceneItemsUpdate", ThumbnailCompleteCallback = "AdventureDataEvent_ThumbnailCompleteCallback", ThumbnailTextureCompleteCallback = "AdventureDataEvent_ThumbnailTextureCompleteCallback", ThumbnailErrorCallback = "AdventureDataEvent_ThumbnailErrorCallback", ThumbnailProgressCallback = "AdventureDataEvent_ThumbnailProgressCallback", PhotoCompleteCallback = "AdventureDataEvent_PhotoCompleteCallback", PhotoProgressCallback = "AdventureDataEvent_PhotoProgressCallback", PhotoErrorCallback = "AdventureDataEvent_PhotoErrorCallback", SceneManualManualInit = "AdventureDataEvent_SceneManualManualInit", } FollowEvent = { Follow = "FollowEvent_Follow", CancelFollow = "FollowEvent_CancelFollow", } ChooseEquipEvent = { ChooseEquip = "ChooseEquipEvent", } SystemMsgEvent = { MenuMsg = "SystemMsgEvent.MenuMsg", MenuCoinPop = "SystemMsgEvent.MenuCoinPop", MenuItemPop = "SystemMsgEvent.MenuItemPop", NoticeMsg = "SystemMsgEvent.NoticeMsg", RaidAdd = "SystemMsgEvent.RaidAddMsg", RaidRemove = "SystemMessage.RaidRemove", } SealEvent = { ShowSlider = "SealEvent_ShowSlider", HideSlider = "SealEvent_HideSlider", } MissionCommandEvent = { MissionCommandEvent = "MissionCommandEvent", } PhotographModeChangeEvent = { ModeChangeEvent = "PhotographModeChangeEvent_ModeChangeEvent", } MiniMapEvent = { ExitPointStateChange = "MiniMapEvent_ExitPointStateChange", ShowMiniMapDirEffect = "MiniMapEvent_ShowMiniMapDirEffect", ExitPointReInit = "MiniMapEvent_ExitPointReInit", CreatureScenicChange = "MiniMapEvent_CreatureScenicChange", CreatureScenicAdd = "MiniMapEvent_CreatureScenicAdd", CreatureScenicRemove = "MiniMapEvent_CreatureScenicRemove", GvgDroiyan_ = "", GvgDroiyan_ = "", } FriendEvent = { SelectHead = "FriendEvent_SelectHead", } BlacklistEvent = { SelectHead = "BlacklistEvent_SelectHead", } GuideEvent = { ShowBubble = "GuideEvent_ShowBubble", ShowAutoFightBubble = "GuideEvent_ShowAutoFightBubble", AutoFightMonster = "GuideEvent_AutoFightMonster", MiniMapAnim = "GuideEvent_MiniMapAnim", SessionShopQueryShopConfigCmd = "GuideEvent_SessionShopQueryShopConfigCmd", MapGuide_Change = "GuideEvent_MapGuide_Change", } BeautifulAreaPhotoNeting = { OnProgress = "BeautifulAreaPhotoNeting_OnProgress", OnComplete = "BeautifulAreaPhotoNeting_OnComplete" } SystemUnLockEvent = { ShowNextEvent = "SystemUnLockEvent.ShowNextEvent", UnLockMenuEvent = "SystemUnLockEvent.UnLockMenuEvent", NUserNewMenu = "SystemUnLockEvent.NUserNewMenu", CommonUnlockInfo = "SystemUnLockEvent_CommonUnlockInfo", } ShopMallEvent = { ExchangeClickFatherTypes = "ShopMallEvent_ExchangeClickFatherTypes", ExchangeCloseBuyInfo = "ShopMallEvent_ExchangeCloseBuyInfo", ExchangeCloseSellInfo = "ShopMallEvent_ExchangeCloseSellInfo", ExchangeSearchOpenDetail = "ShopMallEvent_ExchangeSearchOpenDetail", ExchangeUpdateBuyView = "ShopMallEvent_ExchangeUpdateBuyView", ExchangeSelectFriend = "ShopMallEvent_ExchangeSelectFriend", } ExchangeShopEvent = { ExchangeShopShow = "ExchangeShopShow", } NewLoginEvent = { LoginFailure = "NewLoginEvent_LoginFailure", StartLogin = "NewLoginEvent_StartLogin", UpdateServerList = "NewLoginEvent_UpdateServerList", StartSdkLogin = "NewLoginEvent_StartSdkLogin", EndSdkLogin = "NewLoginEvent_EndSdkLogin", ConnectServerFailure = "NewLoginEvent_ConnectServerFailure", ReqLoginUserCmd = "NewLoginEvent_ReqLoginUserCmd", StopReconnect = "NewLoginEvent_StopReconnect", StartReconnect = "NewLoginEvent_StartReconnect", StartShowWaitingView = "NewLoginEvent_StartShowWaitingView", StopShowWaitingView = "NewLoginEvent_StopShowWaitingView", LaunchFailure = "NewLoginEvent_LaunchFailure", SDKLoginFailure = "NewLoginEvent_SDKLoginFailure", } EventFromLogin = { ShowAnnouncement = 'EventFromLogin_ShowAnnouncement' } VisitNpcEvent = { TargetChange = "VisitNpcEvent_TargetChange", } SetEvent = { ShowOtherName = "SetEvent_ShowOtherName", } SkyWheel = { Select = "SkyWheel_Select", CloseAccept = "SkyWheel_CloseAccept", ChangeTarget = "SkyWheel_ChangeTarget", } DojoEvent = { EnterSuccess = "DojoEvent_EnterSuccess", } LoginRoleEvent = { UIRoleBeSelected = 'LoginRole_UIRoleBeSelected', } EDViewEvent = { ActiveLuPinWord = 'EDView_ActiveLuPinWord', } TempItemEvent = { TempWarnning = "TempItemEvent_TempWarnning", } ChangeHeadEvent = { Select = "ChangeHead_Select", } PlotStoryViewEvent = { AddButton = "PlotStoryEvent_AddButton", } CardMakeEvent = { Select = "CardMakeEvent_Select", } AstrolabeEvent = { TipClose = "AstrolabeEvent_TipClose", } CardPosChoosePopUpEvent = { ChoosePos = "CardPosChoosePopUp_ChoosePos", } FoodEvent = { MakeStateChange = "FoodEvent_MakeStateChange", PutMaterials = "FoodEvent_PutMaterials", MaterialExp_LvUp = "MaterialExp_LvUp", FoodEatExp_LvUp = "FoodEatExp_LvUp", FoodCookExp_LvUp = "FoodCookExp_LvUp", FoodGetPopUp_Enter = "FoodGetPopUp_Enter", FoodGetPopUp_Exit = "FoodGetPopUp_Exit", } ShareEvent = { ClickPlatform = "ShareEvent_ClickPlatform", } LotteryEvent = { Select = "LotteryEvent_Select", EffectStart = "LotteryEvent_EffectStart", EffectEnd = "LotteryEvent_EffectEnd", MagicPictureComplete = "LotteryEvent_MagicPictureComplete", } PetEvent = { AddCatchPetBord = "PetEvent_AddCatchPetBord", RemoveCatchPetBord = "PetEvent_RemoveCatchPetBord", BeingInfoData_SummonChange = "PetEvent_BeingInfoData_SummonChange", BeingInfoData_AliveChange = "PetEvent_BeingInfoData_AliveChange", ClickPetAdventureIcon = "PetEvent_ClickIcon", } Artifact = { Option="Artifact_Option", } AuctionEvent = { FinishCountdown = "AuctionEvent_FinishCountdown", } QuickBuyEvent = { Refresh = "QuickBuyEvent_Refresh", Select = "QuickBuyEvent_Select", Close = "QuickBuyEvent_Close", CloseUI = "QuickBuyEvent_CloseUI", } RecallEvent = { Select = "RecallEvent_Select", } GuildBuildingEvent = { SubmitMaterial = "GuildBuildingEvent_submitMaterial", OnClickBuildBtn = "GuildBuildingEvent_OnClickBuildBtn", } ZenyShopEvent = { CanPurchase = 'ZenyShopEvent_CanPurchase' } WeddingEvent = { Buy = "WeddingEvent_Buy", Select = "WeddingEvent_Select", } SelectFriendEvent = { Select = "SelectFriendEvent_Select", } PushEvent = { OnReceiveNotification = "PushEvent_OnReceiveNotification", OnReceiveMessage = "PushEvent_OnReceiveMessage", OnOpenNotification = "PushEvent_OnOpenNotification", OnJPushTagOperateResult = "PushEvent_OnJPushTagOperateResult", OnJPushAliasOperateResult = "PushEvent_OnJPushAliasOperateResult", } FinanceEvent = { ShowDetail = "FinanceEvent_ShowDetail", } BoothEvent = { ShowMiniBooth = "BoothEvent_ShowMiniBooth", AddItem = "BoothEvent_AddItem", CloseInfo = "BoothEvent_CloseInfo", ConfirmInfo = "BoothEvent_ConfirmInfo", ChangeInfo = "BoothEvent_ChangeInfo", OpenBooth = "BoothEvent_OpenBooth", CloseBooth = "BoothEvent_CloseBooth", ChangeName = "BoothEvent_ChangeName", } QuestManualEvent = { BeforeGoClick = "QuestManualEvent_BeforeGoClick", GoClick = "QuestManualEvent_GoClick", AwardClick = "QuestManualEvent_AwardClick", PoemClick = "QuestManualEvent_PoemClick", ItemCellClick = "QuestManualEvent_ItemCellClick", } StageEvent = { ChangeCountDown = "ChangeCountDown", CloseStageUI = "CloseStageUI" } ServantImproveEvent = { TraceBtnClick = "ServantImproveEvent_TraceBtnClick", FunctionListUpdate = "ServantImproveEvent_FunctionListUpdate", ItemListUpdate = "ServantImproveEvent_ItemListUpdate", GiftProgressUpdate = "ServantImproveEvent_GiftProgressUpdate", } UICloseEvent = { GeneralHelpClose = "GeneralHelpClose", PetPackagePopViewClose = "PetPackagePopViewClose", } AntiAutoAssistEvent = { MousePress = "AntiAutoAssistEvent_MousePress" }