local ChangeSceneCommand = class("ChangeSceneCommand",pm.SimpleCommand) --這裡的data都為伺服器發來的數據結構ChangeSceneUserCmd function ChangeSceneCommand:execute(note) local data = note.body if(note.type == LoadSceneEvent.StartLoad) then FunctionChangeScene.Me():TryLoadScene(data) else FunctionChangeScene.Me():LoadedScene(data) end end return ChangeSceneCommand