autoImport('ServicePhotoCmdAutoProxy') autoImport('GamePhoto') ServicePhotoCmdProxy = class('ServicePhotoCmdProxy', ServicePhotoCmdAutoProxy) ServicePhotoCmdProxy.Instance = nil ServicePhotoCmdProxy.NAME = 'ServicePhotoCmdProxy' function ServicePhotoCmdProxy:ctor(proxyName) if ServicePhotoCmdProxy.Instance == nil then self.proxyName = proxyName or ServicePhotoCmdProxy.NAME ServiceProxy.ctor(self, self.proxyName) self:Init() ServicePhotoCmdProxy.Instance = self end end -- *********************************************** Recv *********************************************** function ServicePhotoCmdProxy:RecvPhotoQueryListCmd(data) PhotoDataProxy.Instance:RecvPhotoQueryListCmd(data) self:Notify(ServiceEvent.PhotoCmdPhotoQueryListCmd, data) end function ServicePhotoCmdProxy:RecvPhotoOptCmd(data) PhotoDataProxy.Instance:RecvPhotoOptCmd(data) self:Notify(ServiceEvent.PhotoCmdPhotoOptCmd, data) end function ServicePhotoCmdProxy:RecvPhotoUpdateNtf(data) PhotoDataProxy.Instance:RecvPhotoUpdateNtf(data) self:Notify(ServiceEvent.PhotoCmdPhotoUpdateNtf, data) end function ServicePhotoCmdProxy:RecvQueryFramePhotoListPhotoCmd(data) PhotoDataProxy.Instance:currentFramePhotoList(data) self:Notify(ServiceEvent.PhotoCmdQueryFramePhotoListPhotoCmd, data) end function ServicePhotoCmdProxy:RecvUpdateFrameShowPhotoCmd(data) local raidId = Game.MapManager:GetRaidID() if(raidId == 10001)then Game.PictureWallManager:AddPictureInfos(data.shows); else Game.WeddingWallPicManager:UpdateFramePictureInfos(data.shows) end self:Notify(ServiceEvent.PhotoCmdUpdateFrameShowPhotoCmd, data) end function ServicePhotoCmdProxy:RecvFrameActionPhotoCmd(data) local raidId = Game.MapManager:GetRaidID() if(raidId == 10001)then PhotoDataProxy.Instance:RecvFrameActionPhotoCmd(data) else PhotoDataProxy.Instance:RecvFrameActionPhotoCmd(data,true) end self:Notify(ServiceEvent.PhotoCmdFrameActionPhotoCmd, data) end function ServicePhotoCmdProxy:RecvQueryUserPhotoListPhotoCmd(data) PhotoDataProxy.Instance:RecvQueryUserPhotoListPhotoCmd(data) self:Notify(ServiceEvent.PhotoCmdQueryUserPhotoListPhotoCmd, data) end function ServicePhotoCmdProxy:RecvQueryMd5ListPhotoCmd(data) self:Notify(ServiceEvent.PhotoCmdQueryMd5ListPhotoCmd, data) local photoMD5s = data.item for i = 1, #photoMD5s do local photoMD5 = photoMD5s[i] local source = photoMD5.source local sourceID = photoMD5.sourceid local md5 = photoMD5.md5 if source == ProtoCommon_pb.ESOURCE_PHOTO_SCENERY then GamePhoto.SetPhotoFileMD5_Scenery(sourceID, md5) elseif source == ProtoCommon_pb.ESOURCE_PHOTO_SELF then GamePhoto.SetPhotoFileMD5_Personal(sourceID, md5) elseif source == ProtoCommon_pb.ESOURCE_PHOTO_GUILD then GamePhoto.SetPhotoFileMD5_UnionLogo(sourceID, md5) elseif source == ProtoCommon_pb.ESOURCE_WEDDING_PHOTO then GamePhoto.SetPhotoFileMD5_Marry(sourceID, md5) end end end function ServicePhotoCmdProxy:RecvWedPhotoShowPhotoCmd(data) -- Game.WeddingWallPicManager:UpdateFramePictureInfo(data.photos) self:Notify(ServiceEvent.PhotoCmdWedPhotoShowPhotoCmd, data) end function ServicePhotoCmdProxy:RecvQueryWedPhotoCmd(data) self:Notify(ServiceEvent.PhotoCmdQueryWedPhotoCmd, data) end function ServicePhotoCmdProxy:CallFrameActionPhotoCmd(frameid, action, photo) local msg = PhotoCmd_pb.FrameActionPhotoCmd() if(frameid ~= nil )then msg.frameid = frameid end if(action ~= nil )then msg.action = action end if( photo ~= nil )then for i=1,#photo do local photoPb = GuildCmd_pb.GuildPhoto() photoPb.source = photo[i].source photoPb.sourceid = photo[i].sourceid table.insert(msg.photos,photoPb) end end self:SendProto(msg) end