autoImport('ServiceCarrierCmdAutoProxy') ServiceCarrierCmdProxy = class('ServiceCarrierCmdProxy', ServiceCarrierCmdAutoProxy) ServiceCarrierCmdProxy.Instance = nil ServiceCarrierCmdProxy.NAME = 'ServiceCarrierCmdProxy' function ServiceCarrierCmdProxy:ctor(proxyName) if ServiceCarrierCmdProxy.Instance == nil then self.proxyName = proxyName or ServiceCarrierCmdProxy.NAME ServiceProxy.ctor(self, self.proxyName) self:Init() ServiceCarrierCmdProxy.Instance = self end NetProtocol.NeedCacheReceive(16,2) NetProtocol.NeedCacheReceive(16,13) end function ServiceCarrierCmdProxy:RecvCarrierInfoUserCmd(data) SceneCarrierProxy.Instance:InfoAdd(data) end function ServiceCarrierCmdProxy:RecvCreateCarrierUserCmd(data) SceneCarrierProxy.Instance:CreateMyCarrier(data) end function ServiceCarrierCmdProxy:RecvJoinCarrierUserCmd(data) -- print("收到載具邀請",data.masterid) if(SceneCarrierProxy.Instance:GetMyCarrier()==nil) then local data = { type = InviteType.Carrier, playerid = data.masterid, msgId = 405, msgParama = {data.mastername,Table_Bus[data.carrierid].NameZh}, } data.yesevt = function (id) ServiceCarrierCmdProxy.Instance:CallJoinCarrierUserCmd(id,nil,nil,true) end data.noevt = function (id) -- print("框體回撥拒絕",id) ServiceCarrierCmdProxy.Instance:CallJoinCarrierUserCmd(id,nil,nil,false) end self:Notify(InviteConfirmEvent.AddInvite, data) else -- print("拒絕",data.masterid) self:CallJoinCarrierUserCmd(data.masterid,nil,nil,false) end end function ServiceCarrierCmdProxy:RecvFerrisWheelInviteCarrierCmd(data) -- self:Notify(ServiceEvent.CarrierCmdFerrisWheelUserCmd, data) local myself = Game.Myself local handed,imhander = myself:IsHandInHand() if handed then if data.targetid == myself:GetHandInHandPartnerID() then ServiceCarrierCmdProxy.Instance:CallFerrisWheelProcessInviteCarrierCmd(data.targetid , CarrierCmd_pb.EFERRISACTION_AGREE, data.id) return end end local inviteData = { type = InviteType.FerrisWheel, playerid = data.targetid, time = Table_DateLand[data.id].invite_overtime, msgId = 871, msgParama = {data.targetname}, } inviteData.yesevt = function (id) GameFacade.Instance:sendNotification(UIEvent.JumpPanel, {view = PanelConfig.SkyWheelAcceptView , viewdata = data}) end inviteData.noevt = function (id) -- print("框體回撥拒絕",id) ServiceCarrierCmdProxy.Instance:CallFerrisWheelProcessInviteCarrierCmd(id , CarrierCmd_pb.EFERRISACTION_DISAGREE, data.id) GameFacade.Instance:sendNotification(SkyWheel.CloseAccept) end inviteData.endevt = function () ServiceCarrierCmdProxy.Instance:CallFerrisWheelProcessInviteCarrierCmd(data.targetid , CarrierCmd_pb.EFERRISACTION_DISAGREE, data.id) end self:Notify(InviteConfirmEvent.AddInvite, inviteData) end function ServiceCarrierCmdProxy:RecvRetJoinCarrierUserCmd(data) -- print("master",data.masterid,data.membername," 接受:",tostring(data.agree)) SceneCarrierProxy.Instance:MemberAgree(data) self:Notify(ServiceEvent.CarrierCmdRetJoinCarrierUserCmd, data) end function ServiceCarrierCmdProxy:RecvLeaveCarrierUserCmd(data) SceneCarrierProxy.Instance:LeaveCarrier(data) end function ServiceCarrierCmdProxy:RecvReachCarrierUserCmd(data) SceneCarrierProxy.Instance:ReachCarrier(data) end function ServiceCarrierCmdProxy:RecvCarrierMoveUserCmd(data) SceneCarrierProxy.Instance:SyncCarrierMove(data) end function ServiceCarrierCmdProxy:RecvCarrierStartUserCmd(data) SceneCarrierProxy.Instance:CarrierStart(data) end function ServiceCarrierCmdProxy:RecvCarrierWaitListUserCmd(data) -- print(data.masterid,"收到等待列表") SceneCarrierProxy.Instance:CarrierWaitMembers(data.masterid,data.members) self:Notify(ServiceEvent.CarrierCmdCarrierWaitListUserCmd, data) end function ServiceCarrierCmdProxy:CallLeaveCarrierUserCmd(pos) local msg = CarrierCmd_pb.LeaveCarrierUserCmd() if(pos) then pos = pos*1000 msg.pos.x = pos.x msg.pos.y = pos.y msg.pos.z = pos.z -- TableUtil.Print(msg.pos) end self:SendProto(msg) end function ServiceCarrierCmdProxy:CallCarrierMoveUserCmd(pos, progress) local msg = CarrierCmd_pb.CarrierMoveUserCmd() if(pos) then pos = pos*1000 msg.pos.x = pos.x msg.pos.y = pos.y msg.pos.z = pos.z -- TableUtil.Print(msg.pos) -- print(progress) end if(progress ~= nil )then msg.progress = progress end self:SendProto(msg) end function ServiceCarrierCmdProxy:CallReachCarrierUserCmd(pos, masterid) local msg = CarrierCmd_pb.ReachCarrierUserCmd() if(pos) then pos = pos*1000 msg.pos.x = pos.x msg.pos.y = pos.y msg.pos.z = pos.z -- TableUtil.Print(msg.pos) -- print(progress) end if(masterid ~= nil )then msg.masterid = masterid end self:SendProto(msg) end function ServiceCarrierCmdProxy:RecvChangeCarrierUserCmd(data) SceneCarrierProxy.Instance:ChangeCarrier(data.masterid,data.carrierid) end