GvgFinalFightTip = class("GvgFinalFightTip", CoreView); autoImport("GvgFinalMapRankCell") autoImport("GvgFinalSectionCell") GvgFinalFightTip.totalCaptureLen= 260 -- GvgFinalFightTip.totalCaptureValue = 180 GvgFinalFightTip.EGvgTowerType = { [FuBenCmd_pb.EGVGTOWERTYPE_CORE] = {name = "核心佔領度",totalValue = GameConfig.GvgDroiyan.RobPlatform_RobValue or 1800}, [FuBenCmd_pb.EGVGTOWERTYPE_WEST] = {name = "西部晶塔佔領度",totalValue = GameConfig.GvgDroiyan.RobPlatform_RobValue or 1800}, [FuBenCmd_pb.EGVGTOWERTYPE_EAST] = {name = "東部晶塔佔領度",totalValue = GameConfig.GvgDroiyan.RobPlatform_RobValue or 1800}, } GvgFinalFightTip.GuildIndex = { [1] = {color = "gvg_bg_red", colorName = "Red"}, [2] = {color = "gvg_bg_blue", colorName = "Blue"}, [3] = {color = "gvg_bg_purple", colorName = "Purple"}, [4] = {color = "gvg_bg_green", colorName = "Green"}, -- (歸屬方) } function GvgFinalFightTip:ctor(go) GvgFinalFightTip.super.ctor(self, go); self:Init() end function GvgFinalFightTip:Init() self:initView() end function GvgFinalFightTip:initView() -- self.closecomp = self.gameObject:GetComponent(CloseWhenClickOtherPlace); self.topRankCt = self:FindComponent("topRankCt",UITable) self.topRankCt = UIGridListCtrl.new(self.topRankCt,GvgFinalMapRankCell,"GvgFinalMapRankCell") self.sectionInfos = self:FindComponent("sectionInfoCt",UIGrid) self.sectionInfos = UIGridListCtrl.new(self.sectionInfos,GvgFinalSectionCell,"GvgFinalSectionCell") local Title = self:FindComponent("Title",UILabel) Title.text = ZhString.GvgFinalFightTip_Title local metalNumLabel = self:FindComponent("metalNumLabel",UILabel) metalNumLabel.text = ZhString.MainviewGvgFinalPage_Title self.timeLabel = self:FindComponent("timeLabel",UILabel) local timeDes = self:FindComponent("timeDes",UILabel) timeDes.text = ZhString.GvgFinalFightTip_TimeDes -- self.closecomp.callBack = function (go) -- self:CloseSelf(); -- end -- self.gameObject.transform.localPosition = LuaVector3(18,0,0) -- local section = self:FindGO("coreSectionCt") -- local desLabel = self:FindComponent("desLabel",UILabel,section) -- desLabel.text = ZhString.GvgFinalFightTip_CoreDes -- self.coreOwnerName = self:FindComponent("ownerName",UILabel,section) -- section = self:FindGO("westSectionCt") -- desLabel = self:FindComponent("desLabel",UILabel,section) -- desLabel.text = ZhString.GvgFinalFightTip_WestDes -- self.westOwnerName = self:FindComponent("ownerName",UILabel,section) -- section = self:FindGO("eastSectionCt") -- desLabel = self:FindComponent("desLabel",UILabel,section) -- desLabel.text = ZhString.GvgFinalFightTip_EastDes -- self.eastOwnerName = self:FindComponent("ownerName",UILabel,section) end function GvgFinalFightTip:initData() local secDiff = SuperGvgProxy.Instance:GetFinalFightTimeDiff() if secDiff < 0 then self.hasWarStart = true else self.hasWarStart = false end self.warStartCoundDown = secDiff self.warStartedTime = -secDiff local infos = SuperGvgProxy.Instance:GetGuildInfos() self.topRankCt:ResetDatas(infos) local towers = SuperGvgProxy.Instance:GetTowers() self.sectionInfos:ResetDatas(towers) if(self.tickMg)then self.tickMg:ClearTick(self) else self.tickMg = TimeTickManager.Me() end self.tickMg:CreateTick(0,1000,self.updateCountTime,self) end -- function GvgFinalFightTip:SetPos(pos) -- if(self.gameObject~=nil) then -- local p = self.gameObject.transform.position -- pos.z = p.z -- self.gameObject.transform.position = pos -- else -- self.pos = pos -- end -- end function GvgFinalFightTip:OnShow() if self.isQurryedTowerInfo == nil or not self.isQurryedTowerInfo then -- helplog("<<====GvgFinalFightTip: Call====>>") for k,v in pairs(GvgFinalFightTip.EGvgTowerType) do SuperGvgProxy.Instance:Active_QueryTowerInfo(k, true) end self.isQurryedTowerInfo = true end EventManager.Me():AddEventListener(ServiceEvent.FuBenCmdGvgCrystalUpdateFubenCmd, self.UpdateCrystal, self) EventManager.Me():AddEventListener(ServiceEvent.FuBenCmdGvgTowerUpdateFubenCmd, self.UpdateTowers, self) self:initData() end function GvgFinalFightTip:OnHide() if(self.callback)then self.callback(self.callbackParam); end if(self.tickMg)then self.tickMg:ClearTick(self) self.tickMg = nil end -- TipsView.Me():HideCurrent(); if self.isQurryedTowerInfo then -- helplog("<<====GvgFinalFightTip: Close====>>") for k,v in pairs(GvgFinalFightTip.EGvgTowerType) do SuperGvgProxy.Instance:Active_QueryTowerInfo(k, false) end self.isQurryedTowerInfo = false end EventManager.Me():RemoveEventListener(ServiceEvent.FuBenCmdGvgCrystalUpdateFubenCmd, self.UpdateCrystal, self) EventManager.Me():RemoveEventListener(ServiceEvent.FuBenCmdGvgTowerUpdateFubenCmd, self.UpdateTowers, self) end function GvgFinalFightTip:SetData() end function GvgFinalFightTip:updateCountTime() -- self:resizeContent() local leftTime = 0 if(self.hasWarStart)then self.warStartedTime = self.warStartedTime + 1 leftTime = self.warStartedTime else self.warStartCoundDown = self.warStartCoundDown - 1 leftTime = self.warStartCoundDown if self.warStartCoundDown == 0 then self.hasWarStart = true self.warStartedTime = 0 end end local m = math.floor(leftTime / 60) local s = leftTime - m*60 local time = string.format(ZhString.MainViewGvgPage_LeftTime,m,s) -- helplog("time:",time) if(self.timeLabel) then self.timeLabel.text = time end end -- function GvgFinalFightTip:AddIgnoreBounds(obj) -- if(self.gameObject and self.closecomp)then -- self.closecomp:AddTarget(obj.transform); -- end -- end function GvgFinalFightTip:CloseSelf() -- if(self.callback)then -- self.callback(self.callbackParam); -- end -- self.tickMg:ClearTick(self) -- self.tickMg = nil -- -- TipsView.Me():HideCurrent(); -- for k,v in pairs(GvgFinalFightTip.EGvgTowerType) do -- ServiceFuBenCmdProxy.Instance:CallQueryGvgTowerInfoFubenCmd(k, false) -- end -- EventManager.Me():RemoveEventListener(ServiceEvent.FuBenCmdGvgCrystalUpdateFubenCmd, self.UpdateCrystal, self) -- EventManager.Me():RemoveEventListener(ServiceEvent.FuBenCmdGvgTowerUpdateFubenCmd, self.UpdateTowers, self) end function GvgFinalFightTip:DestroySelf() if(not Slua.IsNull(self.gameObject))then GameObject.Destroy(self.gameObject); end end function GvgFinalFightTip:UpdateCrystal() -- helplog("<<===MainviewGvgFinalPage:UpdateCrystal===>>") local infos = SuperGvgProxy.Instance:GetGuildInfos() self.topRankCt:ResetDatas(infos) end function GvgFinalFightTip:UpdateTowers() -- helplog("<<===MainviewGvgFinalPage:UpdateTowers===>>") local towers = SuperGvgProxy.Instance:GetTowers() self.sectionInfos:ResetDatas(towers) end