PlayerTipData = class("PlayerTipData") function PlayerTipData:ctor() end function PlayerTipData:SetByCreature(creature) self.id = creature.data.id; self.level = creature.data.userdata:Get(UDEnum.ROLELEVEL); self.name = creature.data.name; local guildData = creature.data.guildData; if(guildData)then self.guildid = guildData.id; self.guildname = guildData.name; end self.headData = HeadImageData.new(); self.headData:TransByLPlayer(creature); self.zoneid = creature.data.userdata:Get(UDEnum.ZONEID) or MyselfProxy.Instance:GetZoneId() end function PlayerTipData:SetByFriendData(frienddata) self.id = frienddata.guid; self.name = frienddata.name; self.level = frienddata.level; self.guildname = frienddata.guildname; self.zoneid = frienddata.zoneid; self.headData = HeadImageData.new(); self.headData:TransByFriendData(frienddata); -- 離線時間 self.offlinetime = frienddata.offlinetime end function PlayerTipData:SetByTeamMemberData(teamMemberData) self.id = teamMemberData.id; self.name = teamMemberData.name; if(teamMemberData.cat and teamMemberData.cat~=0)then self.cat = teamMemberData.cat; self.expiretime = teamMemberData.expiretime; else self.cat = nil; self.expiretime = nil; end if(teamMemberData:IsHireMember())then self.mastername = teamMemberData.mastername; self.masterid = teamMemberData.masterid; else self.guildname = teamMemberData.guildname; self.guildid = teamMemberData.guildid; self.zoneid = teamMemberData.zoneid; end if(self.id == Game.Myself.data.id)then self.level = Game.Myself.data.userdata:Get(UDEnum.ROLELEVEL) else self.level = teamMemberData.baselv; end self.headData = HeadImageData.new(); self.headData:TransByTeamMemberData(teamMemberData); end function PlayerTipData:SetByChatMessageData(chatMessageData) self.id = chatMessageData:GetId() self.name = chatMessageData:GetName() local myid = Game.Myself.data.id if(self.id == myid)then self.level = Game.Myself.data.userdata:Get(UDEnum.ROLELEVEL) else self.level = chatMessageData:GetLevel() end self.guildname = chatMessageData:GetGuildname() self.headData = HeadImageData.new(); self.headData:TransByChatMessageData(chatMessageData); end function PlayerTipData:SetByChatZoneMemberData(chatZoneMember) self.id = chatZoneMember.id self.name = chatZoneMember.name local myid = Game.Myself.data.id if(self.id == myid)then self.level = Game.Myself.data.userdata:Get(UDEnum.ROLELEVEL) else self.level = chatZoneMember.level end self.guildname = chatZoneMember.guildname self.headData = HeadImageData.new(); self.headData:TransByChatZoneMemberData(chatZoneMember); end function PlayerTipData:SetByGuildMemberData(guildMember) self.id = guildMember.id; self.name = guildMember.name; self.guildid = guildMember.guildData.id; self.guildname = guildMember.guildData.name; self.zoneid = guildMember.zoneid; local myid = Game.Myself.data.id; if(self.id == myid)then self.level = Game.Myself.data.userdata:Get(UDEnum.ROLELEVEL) else self.level = guildMember.baselevel; end self.headData = HeadImageData.new(); self.headData:TransByGuildMemberData(guildMember); self.parama = guildMember; end function PlayerTipData:SetByPetInfoData(petInfoData) self.id = petInfoData.guid; self.name = petInfoData.name; self.level = petInfoData.level; self.headData = HeadImageData.new(); self.headData:TransByPetInfoData(petInfoData); self.petid = petInfoData.petid; self.friendlv = petInfoData.friendlv; end function PlayerTipData:SetByBeingInfoData(beingInfoData) self.id = beingInfoData.guid; self.name = beingInfoData.name; self.level = beingInfoData.lv; self.headData = HeadImageData.new(); self.headData:TransByBeingInfoData(beingInfoData); self.beingid = beingInfoData.beingid; end function PlayerTipData:SetTeamId( teamid ) self.teamid = teamid; end function PlayerTipData:SetByWeddingcharData(weddingcharData,colorName) self.id = weddingcharData.charid if(colorName)then self.name = string.format(ZhString.Wedding_CharNameTip,weddingcharData.name); else self.name = weddingcharData.name end self.level = weddingcharData.level; self.guildname = weddingcharData.guildname; self.headData = HeadImageData.new(); self.headData:TransByWeddingCharData(weddingcharData); end function PlayerTipData:SetBySocialData(socialData) self.id = socialData.guid self.name = socialData.name self.level = socialData.level self.guildname = socialData.guildname self.headData = HeadImageData.new() self.headData:TransBySocialData(socialData) end function PlayerTipData:SetByMatcherData(matcherdata) self.id = matcherdata.charid; self.name = matcherdata.name; self.level = matcherdata.level; self.headData = HeadImageData.new(); self.headData:TransByMatcherData(matcherdata); end function PlayerTipData:SetByBossKillerData(bossKillerData) local userdata = bossKillerData.userdata self.id = userdata.charid; self.name = userdata.name; self.level = userdata.baselevel; self.guildname = userdata.guildname; self.headData = HeadImageData.new(); self.headData:TransByBossKillerData(bossKillerData); end function PlayerTipData:SetByTeamPwsRankData(teamPwsRankData) --[[local userdata = teamPwsRankData.userdata self.id = userdata.charid; self.name = userdata.name; self.level = userdata.baselevel; self.guildname = userdata.guildname;]] self.headData = HeadImageData.new(); self.headData:TransByTeamPwsRankData(teamPwsRankData); end