Table_Buffer = {}
local func_index = function(table, key)
	local data = StrTablesManager.GetData("Table_Buffer", key);
	return data
end
local Mt_Table_Buffer = {__index = func_index}
setmetatable(Table_Buffer,Mt_Table_Buffer)
Table_Buffer_s = {
	[100] = "{id = 100, BuffName = '復活保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 95310, BuffEffect = {NoAttacked = 1, type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[101] = "{id = 101, BuffName = '載具無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {NoAttacked = 1, type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[102] = "{id = 102, BuffName = '過圖保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 95310, BuffEffect = {NoAttacked = 1, type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103] = "{id = 103, BuffName = '強制速度改變', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {MoveSpd = 0.46, type = 'ForceAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104] = "{id = 104, BuffName = '切線后玩家屬性', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrFunction = 4, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '換線疲勞中', Dsc = '', DelBuffID = _EmptyTable}",
	[105] = "{id = 105, BuffName = '強制速度改變', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {MoveSpd = 0.4, type = 'ForceAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106] = "{id = 106, BuffName = '大漩渦損血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {107}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107] = "{id = 107, BuffName = '大漩渦損血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 106, BuffEffect = {type = 'HSPChange', MoveSpdPer = -0.3, Hp = {b = 0, type = 6, a = -0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[108] = "{id = 108, BuffName = '大漩渦損血', BuffRate = {Odds = 100}, Condition = {time = 30, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[109] = "{id = 109, BuffName = '蒼蠅翅膀保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 95310, BuffEffect = {NoAttacked = 1, type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[110] = "{id = 110, BuffName = '老舊的骨弓（冰凍)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {1085, 1086}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[111] = "{id = 111, BuffName = '櫻花特效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 303, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[112] = "{id = 112, BuffName = '破壞儀式（隱匿buff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 95300, BuffEffect = {end_extra_buff = {95301}, type = 'Hide', Hiding = 1, AttrEffect = {17}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[113] = "{id = 113, BuffName = '守衛光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {114}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[114] = "{id = 114, BuffName = '守衛光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115] = "{id = 115, BuffName = '華麗水晶無敵', BuffRate = {Odds = {type = 51}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {NoAttacked = 1, type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116] = "{id = 116, BuffName = '盜蟲變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10005, id = 10005, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117] = "{id = 117, BuffName = '鐘怪變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10130, id = 10130, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118] = "{id = 118, BuffName = '灰森靈變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10134, id = 10134, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119] = "{id = 119, BuffName = '空BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120] = "{id = 120, BuffName = '公會戰獎勵buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GvgPartReward'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[121] = "{id = 121, BuffName = '斯佩夏爾 分析弱點（空buff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對斯佩夏爾額外造成真實傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[122] = "{id = 122, BuffName = '測試buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'UseSkill', id = 96010, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[123] = "{id = 123, BuffName = '小女孩變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 53532, id = 53532, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[124] = "{id = 124, BuffName = '公會建設特效buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 124, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[125] = "{id = 125, BuffName = '溜溜猴變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10011, id = 10011, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[126] = "{id = 126, BuffName = '彭冉要求（測試使用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[127] = "{id = 127, BuffName = '恢復戰鬥時長', BuffRate = {Odds = {type = 2940}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cmd = {time = 600, type = 'addbattletime'}, type = 'GM'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	
	[128] = "{id = 128, BuffName = '增加歡樂值', BuffRate = {Odds = {type = 2940}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cmd = {value = 5, type = 'addjoyvalue'}, type = 'GM'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[129] = "{id = 129, BuffName = '華麗水晶buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {14}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[130] = "{id = 130, BuffName = '萬能藥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12}, type = 'DelStatus', random_num = 11}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[131] = "{id = 131, BuffName = '萬能藥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {43000051}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[132] = "{id = 132, BuffName = 'B級冒險家任務buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {Hp = {b = 0, type = 6, a = -0.05}, type = 'HpReduce'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '流血：每10秒損失5%Hp', Dsc = '', DelBuffID = _EmptyTable}",
	[133] = "{id = 133, BuffName = '扭蛋特效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 133, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[134] = "{id = 134, BuffName = '財之神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cmd = {type = 'additem', num = 500, id = 100}, type = 'GM'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[135] = "{id = 135, BuffName = '螞蟻變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10042, id = 10042, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[136] = "{id = 136, BuffName = '任務用變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10148, id = 10148, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[137] = "{id = 137, BuffName = '安全區無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {AttrEffect2 = {16}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[138] = "{id = 138, BuffName = '華麗水晶免疫敵方buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[139] = "{id = 139, BuffName = '結婚組隊-經驗加成Buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', JobExpPer = 0.01, BaseExpPer = 0.01}, BuffIcon = 'skillbuff_307001', IconType = 1, BuffDesc = '和伴侶組隊，經驗加成＋1%', Dsc = '', DelBuffID = _EmptyTable}",
	[140] = "{id = 140, BuffName = '幸福的薔薇', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 140, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[141] = "{id = 141, BuffName = '香薰-櫻之季節', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 141, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[142] = "{id = 142, BuffName = '求婚buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'LoseTarget'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[143] = "{id = 143, BuffName = '求婚buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {144, 145}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[144] = "{id = 144, BuffName = '求婚buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'LoseTarget', no_mvp = 1, no_mini = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[145] = "{id = 145, BuffName = '求婚buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {9}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[146] = "{id = 146, BuffName = '離婚buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '在此期間內無法結婚', Dsc = '', DelBuffID = _EmptyTable}",
	[147] = "{id = 147, BuffName = '探查雙向傳送', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SeeTrap', skillid = {505}, see_type = 'special_skill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[148] = "{id = 148, BuffName = '暖身料理Hp', BuffRate = {Odds = 100}, Condition = {invalid_value = 100, type = 'HpPerLess', value = 70}, BuffType = _EmptyTable, BuffEffect = {addvalue = 500, type = 'HPStorage'}, BuffIcon = 'itembuff_12354', IconType = 1, BuffDesc = 'Hp存量剩餘[HPStorage]，生命值低於70%，自動每6秒恢復500點Hp', Dsc = '', DelBuffID = _EmptyTable}",
	[149] = "{id = 149, BuffName = '暖身料理Sp', BuffRate = {Odds = 100}, Condition = {invalid_value = 100, type = 'SpPerLess', value = 40}, BuffType = _EmptyTable, BuffEffect = {addvalue = 50, type = 'SPStorage'}, BuffIcon = 'itembuff_12354', IconType = 1, BuffDesc = 'Sp存量剩餘[SPStorage]，魔法值低於40%，自動每6秒恢復50點Sp', Dsc = '', DelBuffID = _EmptyTable}",
	[150] = "{id = 150, BuffName = '沙漠幼狼變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10139, id = 10139, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[151] = "{id = 151, BuffName = '隱匿（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95300, BuffEffect = {end_extra_buff = {95301}, type = 'Hide', Hiding = 1, AttrEffect = {17}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[152] = "{id = 152, BuffName = '華麗水晶（7分鐘無敵）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {NoAttacked = 1, type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[153] = "{id = 153, BuffName = '任務buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.3}, type = 'HpReduce'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[154] = "{id = 154, BuffName = '任務buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.5}, type = 'HpReduce'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[155] = "{id = 155, BuffName = '任務buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[156] = "{id = 156, BuffName = '集結糖漿buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[157] = "{id = 157, BuffName = '大腳熊變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10055, id = 10055, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160] = "{id = 160, BuffName = '任務變身buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {TransformID = 59056, id = 59056, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161] = "{id = 161, BuffName = '任務怪（反射）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamRebound = 0.8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162] = "{id = 162, BuffName = '任務怪（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[163] = "{id = 163, BuffName = '任務怪（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 163, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[164] = "{id = 164, BuffName = '任務怪（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 164, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[165] = "{id = 165, BuffName = '任務怪（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 165, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[166] = "{id = 166, BuffName = '任務怪（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 166, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[167] = "{id = 167, BuffName = '任務怪（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 167, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[168] = "{id = 168, BuffName = '任務怪（範圍掉血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {169}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[169] = "{id = 169, BuffName = '任務怪（範圍掉血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.05}, type = 'HpReduce'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[170] = "{id = 170, BuffName = '無敵（換裝舞臺）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[171] = "{id = 171, BuffName = '廣寒仙子變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {TransformID = 500500, id = 500500, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[172] = "{id = 172, BuffName = '白幽靈變身（任務）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {TransformID = 10019, id = 10019, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 100}, {shape = 120, rate = 0}, {shape = 150, rate = 0}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[173] = "{id = 173, BuffName = '切線后玩家屬性', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrFunction = 4, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '賢者時間', Dsc = '', DelBuffID = _EmptyTable}",
	[1084] = "{id = 1084, BuffName = '冰淇淋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 10, id = {1085, 1086}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1085] = "{id = 1085, BuffName = '冰淇淋【冰凍】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1086] = "{id = 1086, BuffName = '冰淇淋【冰凍】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1087] = "{id = 1087, BuffName = '空BUFF', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1091] = "{id = 1091, BuffName = '噴射哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10035, id = 10035, type = 'Transform', NoAttack = 0, scale = {{shape = 200, rate = 100}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1092] = "{id = 1092, BuffName = '野豬變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10057, id = 10057, type = 'Transform', NoAttack = 0, scale = {{shape = 50, rate = 80}, {shape = 100, rate = 5}, {shape = 120, rate = 15}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1093] = "{id = 1093, BuffName = '隨機變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {1094, 1095, 1096}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1094] = "{id = 1094, BuffName = '波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120220, BuffEffect = {Body = 10001, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1095] = "{id = 1095, BuffName = '瘋兔變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120220, BuffEffect = {Body = 10007, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1096] = "{id = 1096, BuffName = '綠棉蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120220, BuffEffect = {Body = 10009, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1097] = "{id = 1097, BuffName = '被攻擊刪除自動變身', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {1098}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1098] = "{id = 1098, BuffName = '被攻擊刪除自動變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1094, 1095, 1096}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1100] = "{id = 1100, BuffName = '靈巧料理A(靈巧)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Dex = 5, type = 'AttrChange'}, BuffIcon = 'itembuff_12330', IconType = 1, BuffDesc = '靈巧＋5，遠端傷害＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1101] = "{id = 1101, BuffName = '靈巧料理A(遠端傷害)', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1102] = "{id = 1102, BuffName = '靈巧料理A(刪除靈巧料理B)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1180, 1181, 1183, 1184, 1240, 1241}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1110] = "{id = 1110, BuffName = '幸運料理A', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Luk = 5, type = 'AttrChange', Cri = 10}, BuffIcon = 'itembuff_12331', IconType = 1, BuffDesc = '幸運＋5，暴擊＋10', Dsc = '', DelBuffID = _EmptyTable}",
	[1111] = "{id = 1111, BuffName = '幸運料理A(刪除幸運料理B)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1190, 1192, 1250}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1120] = "{id = 1120, BuffName = '體力料理A', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'AttrChange', Vit = 5, MaxHp = 500}, BuffIcon = 'itembuff_12332', IconType = 1, BuffDesc = '體質＋5，最大生命＋500', Dsc = '', DelBuffID = _EmptyTable}",
	[1121] = "{id = 1121, BuffName = '體力料理A(刪除體力料理B)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1200, 1202, 1260}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1130] = "{id = 1130, BuffName = '智力料理A(智力)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Int = 5, type = 'AttrChange'}, BuffIcon = 'itembuff_12333', IconType = 1, BuffDesc = '智力＋5，魔法傷害＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1131] = "{id = 1131, BuffName = '智力料理A(魔法傷害)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {MDamIncrease = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1132] = "{id = 1132, BuffName = '智力料理A(刪除智力料理B)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1210, 1211, 1213, 1214, 1270, 1271}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1140] = "{id = 1140, BuffName = '敏捷料理A', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Agi = 5, type = 'AttrChange', EquipASPD = 0.1}, BuffIcon = 'itembuff_12334', IconType = 1, BuffDesc = '敏捷＋5，攻擊速度＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1141] = "{id = 1141, BuffName = '敏捷料理A(刪除敏捷料理B)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1220, 1222, 1280}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1150] = "{id = 1150, BuffName = '力量料理A(力量)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = 'itembuff_12335', IconType = 1, BuffDesc = '力量＋5，近戰傷害＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1151] = "{id = 1151, BuffName = '力量料理A(近戰傷害)', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1152] = "{id = 1152, BuffName = '力量料理A(刪除力量料理B)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1230, 1231, 1233, 1234, 1290, 1291}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1160] = "{id = 1160, BuffName = '暖身料理A', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'HSPChange', Sp = 20, Hp = 450}, BuffIcon = 'itembuff_12354', IconType = 1, BuffDesc = '每6秒恢復450點Hp，20點Sp', Dsc = '', DelBuffID = _EmptyTable}",
	[1161] = "{id = 1161, BuffName = '暖身料理A(刪除暖身料理B)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1170}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1170] = "{id = 1170, BuffName = '暖身料理B', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'HSPChange', Sp = 40, Hp = 600}, BuffIcon = 'itembuff_12354', IconType = 1, BuffDesc = '每6秒恢復600點Hp，40點Sp', Dsc = '', DelBuffID = _EmptyTable}",
	[1171] = "{id = 1171, BuffName = '暖身料理B(刪除暖身料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1160}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1180] = "{id = 1180, BuffName = '靈巧料理B(靈巧)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Dex = 10, type = 'AttrChange'}, BuffIcon = 'itembuff_12330', IconType = 1, BuffDesc = '靈巧＋10，遠端傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1181] = "{id = 1181, BuffName = '靈巧料理B(遠端傷害)', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1182] = "{id = 1182, BuffName = '靈巧料理B(刪除靈巧料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1100, 1101, 1240, 1241}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1183] = "{id = 1183, BuffName = '偶像應援飲料·治癒青(靈巧)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Dex = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '靈巧＋10，遠端傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1184] = "{id = 1184, BuffName = '偶像應援飲料·治癒青(遠端傷害)', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1185] = "{id = 1185, BuffName = '偶像應援飲料·治癒青(刪除靈巧料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1100, 1101, 1240, 1241}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1190] = "{id = 1190, BuffName = '幸運料理B', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Luk = 10, type = 'AttrChange', Cri = 20}, BuffIcon = 'itembuff_12331', IconType = 1, BuffDesc = '幸運＋10，暴擊＋20', Dsc = '', DelBuffID = _EmptyTable}",
	[1191] = "{id = 1191, BuffName = '幸運料理B(刪除幸運料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1110, 1250}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1192] = "{id = 1192, BuffName = '偶像應援飲料·耀眼黃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Luk = 10, type = 'AttrChange', Cri = 20}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '幸運＋10，暴擊＋20', Dsc = '', DelBuffID = _EmptyTable}",
	[1193] = "{id = 1193, BuffName = '偶像應援飲料·耀眼黃(刪除幸運料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1110, 1250}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1200] = "{id = 1200, BuffName = '體力料理B', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'AttrChange', Vit = 10, MaxHp = 1000}, BuffIcon = 'itembuff_12332', IconType = 1, BuffDesc = '體質＋10，最大生命＋1000', Dsc = '', DelBuffID = _EmptyTable}",
	[1201] = "{id = 1201, BuffName = '體力料理B(刪除體力料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1120, 1260}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1202] = "{id = 1202, BuffName = '偶像應援飲料·穩重褐', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'AttrChange', Vit = 10, MaxHp = 1000}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '體質＋10，最大生命＋1000', Dsc = '', DelBuffID = _EmptyTable}",
	[1203] = "{id = 1203, BuffName = '偶像應援飲料·穩重褐(刪除體力料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1120, 1260}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1210] = "{id = 1210, BuffName = '智力料理B(智力)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Int = 10, type = 'AttrChange'}, BuffIcon = 'itembuff_12333', IconType = 1, BuffDesc = '智力＋10，魔法傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1211] = "{id = 1211, BuffName = '智力料理B(魔法傷害)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {MDamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1212] = "{id = 1212, BuffName = '智力料理B(刪除智力料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1130, 1131, 1270, 1271}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1213] = "{id = 1213, BuffName = '偶像應援飲料·文靜藍(智力)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Int = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '智力＋10，魔法傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1214] = "{id = 1214, BuffName = '偶像應援飲料·文靜藍(魔法傷害)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {MDamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1215] = "{id = 1215, BuffName = '智力料理B(刪除智力料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1130, 1131, 1270, 1271}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1220] = "{id = 1220, BuffName = '敏捷料理B', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Agi = 10, type = 'AttrChange', EquipASPD = 0.2}, BuffIcon = 'itembuff_12334', IconType = 1, BuffDesc = '敏捷＋10，攻擊速度＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1221] = "{id = 1221, BuffName = '敏捷料理B(刪除敏捷料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1140, 1280}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1222] = "{id = 1222, BuffName = '偶像應援飲料·青春粉', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Agi = 10, type = 'AttrChange', EquipASPD = 0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷＋10，攻擊速度＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1223] = "{id = 1223, BuffName = '偶像應援飲料·青春粉(刪除敏捷料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1140, 1280}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1230] = "{id = 1230, BuffName = '力量料理B(力量)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Str = 10, type = 'AttrChange'}, BuffIcon = 'itembuff_12335', IconType = 1, BuffDesc = '力量＋10，近戰傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1231] = "{id = 1231, BuffName = '力量料理B(近戰傷害)', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1232] = "{id = 1232, BuffName = '力量料理B(刪除力量料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1150, 1151, 1290, 1291}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1233] = "{id = 1233, BuffName = '偶像應援飲料·熱情紅(力量)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Str = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '力量＋10，近戰傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1234] = "{id = 1234, BuffName = '偶像應援飲料·熱情紅(近戰傷害)', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1235] = "{id = 1235, BuffName = '偶像應援飲料·熱情紅(刪除力量料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1150, 1151, 1290, 1291}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1240] = "{id = 1240, BuffName = '洋蔥味仙境薯片(靈巧)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Dex = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '靈巧＋10，遠端傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1241] = "{id = 1241, BuffName = '洋蔥味仙境薯片(遠端傷害)', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1242] = "{id = 1242, BuffName = '洋蔥味仙境薯片(刪除靈巧料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1100, 1101, 1180, 1182}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1250] = "{id = 1250, BuffName = '海苔味仙境薯片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Luk = 10, type = 'AttrChange', Cri = 20}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '幸運＋10，暴擊＋20', Dsc = '', DelBuffID = _EmptyTable}",
	[1251] = "{id = 1251, BuffName = '海苔味仙境薯片(刪除幸運料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1110, 1190}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1260] = "{id = 1260, BuffName = '香辣味仙境薯片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'AttrChange', Vit = 10, MaxHp = 1000}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '體質＋10，最大生命＋1000', Dsc = '', DelBuffID = _EmptyTable}",
	[1261] = "{id = 1261, BuffName = '香辣味仙境薯片(刪除體力料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1120, 1200}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1270] = "{id = 1270, BuffName = '田園味仙境薯片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Int = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '智力＋10，魔法傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1271] = "{id = 1271, BuffName = '田園味仙境薯片(魔法傷害)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {MDamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1272] = "{id = 1272, BuffName = '田園味仙境薯片(刪除智力料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1130, 1131, 1210, 1211}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1280] = "{id = 1280, BuffName = '燒烤味仙境薯片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Agi = 10, type = 'AttrChange', EquipASPD = 0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷＋10，攻擊速度＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1281] = "{id = 1281, BuffName = '燒烤味仙境薯片(刪除敏捷料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1140, 1220}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1290] = "{id = 1290, BuffName = '原味仙境薯片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Str = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '力量＋10，近戰傷害＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1291] = "{id = 1291, BuffName = '原味仙境薯片(近戰傷害)', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {DamIncrease = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1292] = "{id = 1292, BuffName = '原味仙境薯片(刪除力量料理A)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1150, 1151, 1230, 1231}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1300] = "{id = 1300, BuffName = '保暖魔石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {status = {5}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '永不陷入冰凍狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[1301] = "{id = 1301, BuffName = '保暖魔石（刪除其他魔石）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1310, 1320, 1330}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1310] = "{id = 1310, BuffName = '低語魔石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {status = {10}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '永不陷入沉默狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[1311] = "{id = 1311, BuffName = '低語魔石（刪除其他魔石）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1300, 1320, 1330}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1320] = "{id = 1320, BuffName = '失眠魔石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {status = {7}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '永不陷入睡眠狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[1321] = "{id = 1321, BuffName = '失眠魔石（刪除其他魔石）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1300, 1310, 1330}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1330] = "{id = 1330, BuffName = '活力魔石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {status = {6}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '永不陷入石化狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[1331] = "{id = 1331, BuffName = '活力魔石（刪除其他魔石）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1300, 1310, 1320}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1340] = "{id = 1340, BuffName = '普通精準魔石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {ShapeAtkPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '體型克制減少50%', Dsc = '', DelBuffID = _EmptyTable}",
	[1341] = "{id = 1341, BuffName = '普通精準魔石（刪除精準魔石）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1350}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1350] = "{id = 1350, BuffName = '極效精準魔石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {ShapeAtkPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無視體型克制', Dsc = '', DelBuffID = _EmptyTable}",
	[1351] = "{id = 1351, BuffName = '極效精準魔石（刪除精準魔石）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1340}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1360] = "{id = 1360, BuffName = '烈火抗性合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeFireDamPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到火屬性傷害降低50%', Dsc = '', DelBuffID = _EmptyTable}",
	[1361] = "{id = 1361, BuffName = '烈火抗性合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1370, 1380, 1390, 1400, 1410, 1420, 1430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1370] = "{id = 1370, BuffName = '寒冰抗性合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeWaterDamPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到水屬性傷害降低50%', Dsc = '', DelBuffID = _EmptyTable}",
	[1371] = "{id = 1371, BuffName = '寒冰抗性合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1360, 1380, 1390, 1400, 1410, 1420, 1430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1380] = "{id = 1380, BuffName = '大地抗性合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeEarthDamPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到地屬性傷害降低50%', Dsc = '', DelBuffID = _EmptyTable}",
	[1381] = "{id = 1381, BuffName = '大地抗性合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1360, 1370, 1390, 1400, 1410, 1420, 1430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1390] = "{id = 1390, BuffName = '颶風抗性合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeWindDamPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到風屬性傷害降低50%', Dsc = '', DelBuffID = _EmptyTable}",
	[1391] = "{id = 1391, BuffName = '颶風抗性合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1360, 1370, 1380, 1400, 1410, 1420, 1430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1400] = "{id = 1400, BuffName = '烈火免疫合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeFireDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '完全免疫火屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1401] = "{id = 1401, BuffName = '烈火免疫合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1360, 1370, 1380, 1390, 1410, 1420, 1430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1410] = "{id = 1410, BuffName = '寒冰免疫合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeWaterDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '完全免疫水屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1411] = "{id = 1411, BuffName = '寒冰免疫合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1360, 1370, 1380, 1390, 1400, 1420, 1430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1420] = "{id = 1420, BuffName = '大地免疫合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeEarthDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '完全免疫地屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1421] = "{id = 1421, BuffName = '大地免疫合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1360, 1370, 1380, 1390, 1400, 1410, 1430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1430] = "{id = 1430, BuffName = '颶風免疫合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {BeWindDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '完全免疫風屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1431] = "{id = 1431, BuffName = '颶風免疫合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1360, 1370, 1380, 1390, 1400, 1410, 1420}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1440] = "{id = 1440, BuffName = '遲緩銳化合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Atk = 100, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊增加100', Dsc = '', DelBuffID = _EmptyTable}",
	[1441] = "{id = 1441, BuffName = '遲緩銳化合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1450}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1450] = "{id = 1450, BuffName = '極速銳化合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Atk = 400, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊增加400', Dsc = '', DelBuffID = _EmptyTable}",
	[1451] = "{id = 1451, BuffName = '極速銳化合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1440}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1460] = "{id = 1460, BuffName = '烈火精通合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {FireAtk = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '火屬性攻擊增加5%', Dsc = '', DelBuffID = _EmptyTable}",
	[1461] = "{id = 1461, BuffName = '烈火精通合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1470, 1480, 1490, 1500, 1510, 1520, 1530}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1470] = "{id = 1470, BuffName = '寒冰精通合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {WaterAtk = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '水屬性攻擊增加5%', Dsc = '', DelBuffID = _EmptyTable}",
	[1471] = "{id = 1471, BuffName = '寒冰精通合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1460, 1480, 1490, 1500, 1510, 1520, 1530}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1480] = "{id = 1480, BuffName = '大地精通合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {EarthAtk = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '地屬性攻擊增加5%', Dsc = '', DelBuffID = _EmptyTable}",
	[1481] = "{id = 1481, BuffName = '大地精通合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1460, 1470, 1490, 1500, 1510, 1520, 1530}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1490] = "{id = 1490, BuffName = '颶風精通合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {WindAtk = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '風屬性攻擊增加5%', Dsc = '', DelBuffID = _EmptyTable}",
	[1491] = "{id = 1491, BuffName = '颶風精通合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1460, 1470, 1480, 1500, 1510, 1520, 1530}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1500] = "{id = 1500, BuffName = '烈火掌控合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {FireAtk = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '火屬性攻擊增加15%', Dsc = '', DelBuffID = _EmptyTable}",
	[1501] = "{id = 1501, BuffName = '烈火掌控合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1460, 1470, 1480, 1490, 1510, 1520, 1530}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1510] = "{id = 1510, BuffName = '寒冰掌控合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {WaterAtk = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '水屬性攻擊增加15%', Dsc = '', DelBuffID = _EmptyTable}",
	[1511] = "{id = 1511, BuffName = '寒冰掌控合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1460, 1470, 1480, 1490, 1500, 1520, 1530}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1520] = "{id = 1520, BuffName = '大地掌控合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {EarthAtk = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '地屬性攻擊增加15%', Dsc = '', DelBuffID = _EmptyTable}",
	[1521] = "{id = 1521, BuffName = '大地掌控合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1460, 1470, 1480, 1490, 1500, 1510, 1530}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1530] = "{id = 1530, BuffName = '颶風掌控合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {WindAtk = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '風屬性攻擊增加15%', Dsc = '', DelBuffID = _EmptyTable}",
	[1531] = "{id = 1531, BuffName = '颶風掌控合金（刪除其他合金）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {1460, 1470, 1480, 1490, 1500, 1510, 1520}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1540] = "{id = 1540, BuffName = '導師-增加Base和job', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {rate = 1.7, type = 'MultiExp'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '冒險知識溫習中，擊殺魔物獲得170%的經驗加成，持續時間為24小時，自然流逝', Dsc = '', DelBuffID = _EmptyTable}",
	[1550] = "{id = 1550, BuffName = '導師-增加六維', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, Luk = 20, Int = 20, Agi = 20, type = 'AttrChange', Vit = 20, Dex = 20}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '全能力＋20，持續90分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1560] = "{id = 1560, BuffName = '小惡魔餅乾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.2}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1561] = "{id = 1561, BuffName = '小惡魔餅乾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpdPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = 'HP恢復＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1570] = "{id = 1570, BuffName = '萬聖節南瓜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = 0.2, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1571] = "{id = 1571, BuffName = '萬聖節南瓜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = 'SP恢復＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1590] = "{id = 1590, BuffName = '武器修理合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {1, 2, 7, 8}, type = 'FixEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1591] = "{id = 1591, BuffName = '武器修理合金', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {1, 2, 7, 8}, type = 'ProtectEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1610] = "{id = 1610, BuffName = '吸魔綿綿冰', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {12}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到魔法傷害為1', Dsc = '', DelBuffID = _EmptyTable}",
	[1620] = "{id = 1620, BuffName = '鋼鐵綿綿冰', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {13}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到物理傷害為1', Dsc = '', DelBuffID = _EmptyTable}",
	[1630] = "{id = 1630, BuffName = '無敵綿綿冰', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {12, 13}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到傷害為1', Dsc = '', DelBuffID = _EmptyTable}",
	[1640] = "{id = 1640, BuffName = '芒果龍鱗餅', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {DragonDamReduc = 0.1, type = 'AttrChange', DragonMDamReduc = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '承受傷害降低10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1650] = "{id = 1650, BuffName = '草莓龍鱗餅', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {DragonDamReduc = 0.2, type = 'AttrChange', DragonMDamReduc = 0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '承受傷害降低20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1660] = "{id = 1660, BuffName = '繽紛龍鱗餅', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {DragonDamReduc = 0.3, type = 'AttrChange', DragonMDamReduc = 0.3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '承受傷害降低30%', Dsc = '', DelBuffID = _EmptyTable}",
	[1670] = "{id = 1670, BuffName = '低濃度竹露', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提高5%', Dsc = '', DelBuffID = _EmptyTable}",
	[1680] = "{id = 1680, BuffName = '中濃度竹露', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提高10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1690] = "{id = 1690, BuffName = '高濃度竹露', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提高15%', Dsc = '', DelBuffID = _EmptyTable}",
	[1700] = "{id = 1700, BuffName = '小瓶艾草汁', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法攻擊提高5%', Dsc = '', DelBuffID = _EmptyTable}",
	[1710] = "{id = 1710, BuffName = '中瓶艾草汁', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法攻擊提高10%', Dsc = '', DelBuffID = _EmptyTable}",
	[1720] = "{id = 1720, BuffName = '大瓶艾草汁', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法攻擊提高15%', Dsc = '', DelBuffID = _EmptyTable}",
	[1730] = "{id = 1730, BuffName = '疾行蛋糕', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高100%', Dsc = '', DelBuffID = _EmptyTable}",
	[1740] = "{id = 1740, BuffName = '健步蛋糕', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1750] = "{id = 1750, BuffName = '真視糖漿', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {id = {1751}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '發現隱匿單位', Dsc = '', DelBuffID = _EmptyTable}",
	[1751] = "{id = 1751, BuffName = '真視糖漿', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1760] = "{id = 1760, BuffName = '隱匿糖漿', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {17}, type = 'Hide', Hiding = 1, MoveSpdPer = -0.35}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '處於隱匿狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[1770] = "{id = 1770, BuffName = '凈化糖漿', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[1780] = "{id = 1780, BuffName = '冰波利糖', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {BeWaterDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫水屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1790] = "{id = 1790, BuffName = '熔巖波利糖', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫火屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1800] = "{id = 1800, BuffName = '土波利糖', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {BeEarthDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫地屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1810] = "{id = 1810, BuffName = '頑皮波利糖', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫風屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1820] = "{id = 1820, BuffName = '怒意蛋糕', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', NormalMRealDam = 200, NormalRealDam = 200}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普通攻擊附加真實傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[1830] = "{id = 1830, BuffName = '守護翻糖人', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {id = 55003, type = 'Transform', TransformID = 55003, AttrEffect2 = {11}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身成守衛', Dsc = '', DelBuffID = _EmptyTable}",
	[1831] = "{id = 1831, BuffName = '守護翻糖人', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {id = {1832}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1832] = "{id = 1832, BuffName = '守護翻糖人', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1840] = "{id = 1840, BuffName = '勇士翻糖人', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {id = 55004, type = 'Transform', TransformID = 55004, AttrEffect2 = {11}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身成守衛', Dsc = '', DelBuffID = _EmptyTable}",
	[1841] = "{id = 1841, BuffName = '勇士翻糖人', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', NormalMRealDam = 250, NormalRealDam = 250}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1850] = "{id = 1850, BuffName = '冒險者回歸行囊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', JobExpPer = 0.5, BaseExpPer = 0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '擊殺魔物獲得50%的經驗加成，持續時間為15天，自然流逝', Dsc = '', DelBuffID = _EmptyTable}",
	[1851] = "{id = 1851, BuffName = '冒險者回歸行囊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[1852] = "{id = 1852, BuffName = '羈絆BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 200, MAtk = 200, type = 'AttrChange', MaxSp = 500, MaxHp = 3000}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '屬性提升', Dsc = '', DelBuffID = _EmptyTable}",
	[1853] = "{id = 1853, BuffName = '裂隙', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {exp_ratio = 1, type = 'ExtraReward', zeny_ratio = 0.2, event_type = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '活動獎勵提示', Dsc = '', DelBuffID = _EmptyTable}",
	[1854] = "{id = 1854, BuffName = '看板', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {exp_ratio = 1, type = 'ExtraReward', zeny_ratio = 0.2, event_type = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '活動獎勵提示', Dsc = '', DelBuffID = _EmptyTable}",
	[1855] = "{id = 1855, BuffName = '訓練場', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {exp_ratio = 1, type = 'ExtraReward', zeny_ratio = 0.2, event_type = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '活動獎勵提示', Dsc = '', DelBuffID = _EmptyTable}",
	[1856] = "{id = 1856, BuffName = '無限塔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {exp_ratio = 1, type = 'ExtraReward', zeny_ratio = 0.2, event_type = 5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '活動獎勵提示', Dsc = '', DelBuffID = _EmptyTable}",
	[1857] = "{id = 1857, BuffName = '公會捐贈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {exp_ratio = 1, type = 'ExtraReward', zeny_ratio = 0.2, event_type = 7}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '活動獎勵提示', Dsc = '', DelBuffID = _EmptyTable}",
	[1858] = "{id = 1858, BuffName = '戌神禮讚Buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', JobExpPer = 1, BaseExpPer = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '擊殺魔物獲得100%的經驗加成，持續時間為1小時', Dsc = '', DelBuffID = _EmptyTable}",
	[1860] = "{id = 1860, BuffName = '冒險者回歸計劃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'back_buff', IconType = 1, BuffDesc = '擊殺野外魔物經驗+50%\n完成日常玩法獲得額外獎勵，完成次數：\n', Dsc = '', DelBuffID = _EmptyTable}",
	[1870] = "{id = 1870, BuffName = '移動速度增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高50%，持續10分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1880] = "{id = 1880, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.3, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.03}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '每5秒恢復最大生命值3%，魔法值3%，持續10分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1890] = "{id = 1890, BuffName = '暴擊傷害', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊傷害增加20%，持續10分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1900] = "{id = 1900, BuffName = '暴擊率', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriPer = 0.3, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊率增加10%，持續10分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1910] = "{id = 1910, BuffName = '傷害提升', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.1, AtkPer = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊，魔法攻擊提高10%，持續10分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1920] = "{id = 1920, BuffName = '受到傷害降低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.1, type = 'AttrChange', MDamReduc = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物傷減免+10%，魔傷減免+10%，持續10分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1930] = "{id = 1930, BuffName = '身心放鬆', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高10%，持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[1940] = "{id = 1940, BuffName = '菠蘿紅豆綿綿冰', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {12, 13}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到傷害為1', Dsc = '', DelBuffID = _EmptyTable}",
	[1950] = "{id = 1950, BuffName = '堅果龍鱗餅', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {DragonDamReduc = 0.4, type = 'AttrChange', DragonMDamReduc = 0.4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '承受傷害降低40%', Dsc = '', DelBuffID = _EmptyTable}",
	[1960] = "{id = 1960, BuffName = '深濃度竹露', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提高20%', Dsc = '', DelBuffID = _EmptyTable}",
	[1970] = "{id = 1970, BuffName = '大瓶艾草汁', BuffRate = {Odds = 100}, Condition = {typeID = {2, 3}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法攻擊提高20%', Dsc = '', DelBuffID = _EmptyTable}",
	[2001] = "{id = 2001, BuffName = '波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10001, id = 10001, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為波利持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2002] = "{id = 2002, BuffName = '瘋兔變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10002, id = 10002, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為瘋兔持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2003] = "{id = 2003, BuffName = '綠棉蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10003, id = 10003, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為綠棉蟲持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2004] = "{id = 2004, BuffName = '白鼠變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10004, id = 10004, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為白鼠持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2005] = "{id = 2005, BuffName = '盜蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10005, id = 10005, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為盜蟲持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2006] = "{id = 2006, BuffName = '魔菇變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10006, id = 10006, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為魔菇持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2007] = "{id = 2007, BuffName = '吸血蝙蝠變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10007, id = 10007, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為吸血蝙蝠持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2008] = "{id = 2008, BuffName = '浮勒盜蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10008, id = 10008, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為浮勒盜蟲持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2009] = "{id = 2009, BuffName = '瑪勒盜蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10009, id = 10009, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為瑪勒盜蟲持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2010] = "{id = 2010, BuffName = '蒼蠅變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10010, id = 10010, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蒼蠅持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2011] = "{id = 2011, BuffName = '溜溜猴變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10011, id = 10011, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為溜溜猴持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2012] = "{id = 2012, BuffName = '蝗蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10012, id = 10012, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蝗蟲持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2013] = "{id = 2013, BuffName = '樹精變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10013, id = 10013, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為樹精持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2014] = "{id = 2014, BuffName = '克瑞米變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10014, id = 10014, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為克瑞米持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2015] = "{id = 2015, BuffName = '曼陀羅魔花變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10015, id = 10015, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為曼陀羅魔花持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2016] = "{id = 2016, BuffName = '狼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10016, id = 10016, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為狼持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2017] = "{id = 2017, BuffName = '海葵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10017, id = 10017, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為海葵持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2018] = "{id = 2018, BuffName = '羅達蛙變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10018, id = 10018, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為羅達蛙持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2019] = "{id = 2019, BuffName = '白幽靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10019, id = 10019, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為白幽靈持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2020] = "{id = 2020, BuffName = '邪骸海盜變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10020, id = 10020, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪骸海盜持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2021] = "{id = 2021, BuffName = '毒魔菇變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10021, id = 10021, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為毒魔菇持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2022] = "{id = 2022, BuffName = '邪骸戰士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10022, id = 10022, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪骸戰士持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2023] = "{id = 2023, BuffName = '螃蟹變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10023, id = 10023, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為螃蟹持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2024] = "{id = 2024, BuffName = '達拉蛙變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10024, id = 10024, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為達拉蛙持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2025] = "{id = 2025, BuffName = '水母變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10025, id = 10025, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為水母持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2026] = "{id = 2026, BuffName = '人魚變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10026, id = 10026, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為人魚持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2027] = "{id = 2027, BuffName = '劍魚變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10027, id = 10027, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為劍魚持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2028] = "{id = 2028, BuffName = '馬克變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10028, id = 10028, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為馬克持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2029] = "{id = 2029, BuffName = '刺刀哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10029, id = 10029, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為刺刀哥布靈持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2030] = "{id = 2030, BuffName = '鎯頭哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10030, id = 10030, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鎯頭哥布靈持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2031] = "{id = 2031, BuffName = '刺錘哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10031, id = 10031, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為刺錘哥布靈持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2032] = "{id = 2032, BuffName = '鏈錘哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10032, id = 10032, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為長矛哥布靈持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2033] = "{id = 2033, BuffName = '大斧哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10033, id = 10033, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為大斧哥布靈持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2034] = "{id = 2034, BuffName = '弓箭哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10034, id = 10034, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為弓箭哥布靈持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2035] = "{id = 2035, BuffName = '噴射哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10035, id = 10035, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為噴射哥布靈持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2036] = "{id = 2036, BuffName = '蜂兵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10036, id = 10036, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蜂兵持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2037] = "{id = 2037, BuffName = '噬人花變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10037, id = 10037, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為噬人花持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2038] = "{id = 2038, BuffName = '艾吉歐蜈蚣變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10038, id = 10038, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為艾吉歐蜈蚣持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2039] = "{id = 2039, BuffName = '彩蝶精靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10039, id = 10039, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為彩蝶精靈持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2040] = "{id = 2040, BuffName = '兵蟻變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10040, id = 10040, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為兵蟻持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2041] = "{id = 2041, BuffName = '工蟻變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10041, id = 10041, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為工蟻持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2042] = "{id = 2042, BuffName = '白蟻變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10042, id = 10042, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為白蟻持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2043] = "{id = 2043, BuffName = '紅蝙蝠變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10043, id = 10043, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為紅蝙蝠持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2044] = "{id = 2044, BuffName = '黑蟻變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10044, id = 10044, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為黑蟻持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2045] = "{id = 2045, BuffName = '基爾瑟變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10045, id = 10045, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為基爾瑟持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2046] = "{id = 2046, BuffName = '摩卡變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10046, id = 10046, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為摩卡持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2047] = "{id = 2047, BuffName = '大嘴鳥變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10047, id = 10047, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為大嘴鳥持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2048] = "{id = 2048, BuffName = '魔鍋蛋變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10048, id = 10048, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為魔鍋蛋持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2049] = "{id = 2049, BuffName = '沙漠之狼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10049, id = 10049, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為沙漠之狼持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2050] = "{id = 2050, BuffName = '邪骸士兵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10050, id = 10050, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪骸士兵持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2051] = "{id = 2051, BuffName = '黑狐變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10051, id = 10051, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為黑狐持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2052] = "{id = 2052, BuffName = '木乃伊變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10052, id = 10052, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為木乃伊持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2053] = "{id = 2053, BuffName = '蛇女伊絲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10053, id = 10053, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蛇女伊絲持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2054] = "{id = 2054, BuffName = '長老樹精變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10054, id = 10054, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為長老樹精持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2055] = "{id = 2055, BuffName = '大腳熊變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10055, id = 10055, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為大腳熊持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2056] = "{id = 2056, BuffName = '將軍魔碑變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10056, id = 10056, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為將軍魔碑持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2057] = "{id = 2057, BuffName = '野豬變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10057, id = 10057, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為野豬持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2058] = "{id = 2058, BuffName = '鬼火變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10058, id = 10058, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鬼火持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2059] = "{id = 2059, BuffName = '轉轉蛋變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10059, id = 10059, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為轉轉蛋持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2060] = "{id = 2060, BuffName = '殭屍變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10060, id = 10060, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為殭屍持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2061] = "{id = 2061, BuffName = '妖道變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10061, id = 10061, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為妖道持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2062] = "{id = 2062, BuffName = '米諾斯變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10062, id = 10062, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為米諾斯持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2063] = "{id = 2063, BuffName = '邪骸弓箭手變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10063, id = 10063, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪骸弓箭手持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2064] = "{id = 2064, BuffName = '馬爾杜克變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10064, id = 10064, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為馬爾杜克持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2065] = "{id = 2065, BuffName = '鬼女變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10065, id = 10065, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鬼女持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2066] = "{id = 2066, BuffName = '土人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10066, id = 10066, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為土人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2067] = "{id = 2067, BuffName = '九尾狐變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10067, id = 10067, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為九尾狐持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2068] = "{id = 2068, BuffName = '獸人戰士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10068, id = 10068, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人戰士持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2069] = "{id = 2069, BuffName = '獸人弓箭手變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10069, id = 10069, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人弓箭手持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2070] = "{id = 2070, BuffName = '獸人戰士長變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10070, id = 10070, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人戰士長持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2071] = "{id = 2071, BuffName = '夢魘變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10071, id = 10071, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為夢魘持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2072] = "{id = 2072, BuffName = '傀儡娃娃變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10072, id = 10072, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為傀儡娃娃持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2073] = "{id = 2073, BuffName = '小惡魔變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10073, id = 10073, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為小惡魔持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2074] = "{id = 2074, BuffName = '獸人腐屍變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10074, id = 10074, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人腐尸持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2075] = "{id = 2075, BuffName = '邪骸獸人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10075, id = 10075, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪骸獸人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2076] = "{id = 2076, BuffName = '赤蒼蠅變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10076, id = 10076, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為赤蒼蠅持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2077] = "{id = 2077, BuffName = '畢帝特飛龍變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10077, id = 10077, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為畢帝特飛龍持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2078] = "{id = 2078, BuffName = '畢帝特地龍變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10078, id = 10078, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為畢帝特地龍持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2079] = "{id = 2079, BuffName = '綠貝勒斯變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10079, id = 10079, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為綠貝勒斯持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2080] = "{id = 2080, BuffName = '惡靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10080, id = 10080, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為惡靈持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2081] = "{id = 2081, BuffName = '蝙蝠弓箭手變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10081, id = 10081, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蝙蝠弓箭手持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2082] = "{id = 2082, BuffName = '惡魔女僕變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10082, id = 10082, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為惡魔女僕持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2083] = "{id = 2083, BuffName = '惡魔侍者變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10083, id = 10083, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為惡魔侍者持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2084] = "{id = 2084, BuffName = '深淵騎士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10084, id = 10084, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為深淵騎士持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2085] = "{id = 2085, BuffName = '藍鼠變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10085, id = 10085, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為藍鼠持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2086] = "{id = 2086, BuffName = '邪惡使者變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10086, id = 10086, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪惡使者持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2087] = "{id = 2087, BuffName = '史汀變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10087, id = 10087, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為史汀持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2088] = "{id = 2088, BuffName = '虎蜥人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10088, id = 10088, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為虎蜥人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2089] = "{id = 2089, BuffName = '幽靈弓箭手變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10089, id = 10089, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為幽靈弓箭手持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2090] = "{id = 2090, BuffName = '幽靈劍士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10090, id = 10090, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為幽靈劍士持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2091] = "{id = 2091, BuffName = '卡利斯格變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10091, id = 10091, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為卡利斯格持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2092] = "{id = 2092, BuffName = '風魔巫師變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10092, id = 10092, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為風魔巫師持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2093] = "{id = 2093, BuffName = '飛行魔書變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10093, id = 10093, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為飛行魔書持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2094] = "{id = 2094, BuffName = '小巴風特變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10094, id = 10094, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為小巴風特持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2095] = "{id = 2095, BuffName = '裘卡變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10095, id = 10095, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為裘卡持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2096] = "{id = 2096, BuffName = '邪骸浪人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10096, id = 10096, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪骸浪人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2097] = "{id = 2097, BuffName = '土波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10097, id = 10097, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為土波利持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2098] = "{id = 2098, BuffName = '波波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10098, id = 10098, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為波波利持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2099] = "{id = 2099, BuffName = '冰波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10099, id = 10099, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為冰波利持續2分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2100] = "{id = 2100, BuffName = '巨石怪變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10101, id = 10101, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為巨石怪持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2101] = "{id = 2101, BuffName = '狂暴野貓變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10102, id = 10102, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為狂暴野貓持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2102] = "{id = 2102, BuffName = '大斧犬妖變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10103, id = 10103, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為大斧犬妖持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2103] = "{id = 2103, BuffName = '鎯頭犬妖變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10104, id = 10104, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鎯頭犬妖持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2104] = "{id = 2104, BuffName = '刺錘犬妖變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10105, id = 10105, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為刺錘犬妖持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2105] = "{id = 2105, BuffName = '犬妖弓箭手變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10106, id = 10106, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為犬妖弓箭手持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2106] = "{id = 2106, BuffName = '喵星巡邏隊變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10107, AttrEffect2 = {15}, id = 10107, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為喵星巡邏隊持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2107] = "{id = 2107, BuffName = '喵星強襲隊變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10108, AttrEffect2 = {15}, id = 10108, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為喵星強襲隊持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2108] = "{id = 2108, BuffName = '喵星廚師長變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10109, AttrEffect2 = {15}, id = 10109, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為喵星廚師長持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2109] = "{id = 2109, BuffName = '喵星財務大臣變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10110, AttrEffect2 = {15}, id = 10110, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為喵星財務大臣持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2110] = "{id = 2110, BuffName = '暗神官變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10120, id = 10120, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為暗神官持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2111] = "{id = 2111, BuffName = '暗黑祭司變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10121, id = 10121, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為暗黑祭司持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2112] = "{id = 2112, BuffName = '五郎變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 300002, id = 300002, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為五郎持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2113] = "{id = 2113, BuffName = '阿寶變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 300010, id = 300010, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為阿寶持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2114] = "{id = 2114, BuffName = '山葵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 300021, id = 300021, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為山葵持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2115] = "{id = 2115, BuffName = '美莎變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 300030, id = 300030, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為美莎持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2116] = "{id = 2116, BuffName = '朽魔變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10126, id = 10126, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為朽魔持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2117] = "{id = 2117, BuffName = '黑魔女變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10127, id = 10127, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為黑魔女持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2118] = "{id = 2118, BuffName = '古鐘魔變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10128, id = 10128, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為古鐘魔持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2119] = "{id = 2119, BuffName = '巫婆變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10129, id = 10129, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為巫婆持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2120] = "{id = 2120, BuffName = '鐘怪變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10130, id = 10130, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鐘怪持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2121] = "{id = 2121, BuffName = '邪靈魔導士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10131, id = 10131, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪靈魔導士持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2122] = "{id = 2122, BuffName = '梅納海葵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10132, id = 10132, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為梅納海葵持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2123] = "{id = 2123, BuffName = '伊特瓢蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10133, id = 10133, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為伊特瓢蟲持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2124] = "{id = 2124, BuffName = '灰森靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10134, id = 10134, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為灰森靈持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2125] = "{id = 2125, BuffName = '獸人女戰士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10135, id = 10135, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人女戰士持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2126] = "{id = 2126, BuffName = '森靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10122, id = 10122, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為森靈持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2127] = "{id = 2127, BuffName = '重金屬蝗蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10123, id = 10123, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為重金屬蝗蟲持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2128] = "{id = 2128, BuffName = '獵蠅變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10124, id = 10124, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獵蠅持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2129] = "{id = 2129, BuffName = '螳螂變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10125, id = 10125, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為螳螂持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2130] = "{id = 2130, BuffName = '薑餅人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10140, id = 10140, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為薑餅人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2131] = "{id = 2131, BuffName = '邪惡禮盒變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10141, id = 10141, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪惡禮盒持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2132] = "{id = 2132, BuffName = '玩具士兵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10142, id = 10142, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為玩具士兵持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2133] = "{id = 2133, BuffName = '拉鍊熊變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10143, id = 10143, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為拉鍊熊持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2134] = "{id = 2134, BuffName = '甜餅人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10144, id = 10144, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為甜餅人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2135] = "{id = 2135, BuffName = '玩偶熊變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10145, id = 10145, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為玩偶熊持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2136] = "{id = 2136, BuffName = '卡拉特小丑變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10146, id = 10146, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為卡拉特小丑持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2137] = "{id = 2137, BuffName = '土撥鼠變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10153, id = 10153, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為土撥鼠持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2138] = "{id = 2138, BuffName = '邪惡向日葵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10154, id = 10154, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為邪惡向日葵持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2139] = "{id = 2139, BuffName = '鳥人哈比變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10155, id = 10155, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鳥人哈比持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2140] = "{id = 2140, BuffName = '高原佩瑞絲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10156, id = 10156, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為高原佩瑞絲持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2141] = "{id = 2141, BuffName = '爆炎小惡魔變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10157, id = 10157, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為爆炎小惡魔持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2142] = "{id = 2142, BuffName = '火焰精靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10158, id = 10158, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為火焰精靈持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2143] = "{id = 2143, BuffName = '幼年火焰鳥變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10159, id = 10159, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為幼年火焰鳥持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2144] = "{id = 2144, BuffName = '小火馬變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10160, id = 10160, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為小火馬持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2145] = "{id = 2145, BuffName = '迪迦奧特曼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 56015, AttrEffect2 = {23}, id = 56015, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為迪迦奧特曼持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2146] = "{id = 2146, BuffName = '賽羅奧特曼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 56016, AttrEffect2 = {23}, id = 56016, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為賽羅奧特曼持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2147] = "{id = 2147, BuffName = '歐布奧特曼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 56017, AttrEffect2 = {23}, id = 56017, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為歐布奧特曼持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2148] = "{id = 2148, BuffName = '萬聖魔變身卷軸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10165, id = 10165, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為萬聖魔持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2149] = "{id = 2149, BuffName = '鬼娃樹變身卷軸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10166, id = 10166, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鬼娃樹持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2150] = "{id = 2150, BuffName = '無顱武士變身卷軸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10167, id = 10167, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為無顱武士持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2151] = "{id = 2151, BuffName = '南瓜魂變身卷軸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10168, id = 10168, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為南瓜魂持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2152] = "{id = 2152, BuffName = '兔斯拉變身卷軸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10169, id = 10169, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為兔斯拉持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2153] = "{id = 2153, BuffName = '墓碑怪人變身卷軸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10170, id = 10170, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為墓碑怪人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[2154] = "{id = 2154, BuffName = '稻草人變身卷軸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10171, id = 10171, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為稻草人持續3分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3001] = "{id = 3001, BuffName = '貍貓變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20001, id = 20001, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為貍貓持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3002] = "{id = 3002, BuffName = '藍瘋兔變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20002, id = 20002, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為藍瘋兔持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3003] = "{id = 3003, BuffName = '搖滾蝗蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20003, id = 20003, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為搖滾蝗蟲持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3004] = "{id = 3004, BuffName = '幽靈波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20004, id = 20004, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為幽靈波利持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3005] = "{id = 3005, BuffName = '蛙王變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20005, id = 20005, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蛙王持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3006] = "{id = 3006, BuffName = '直升機哥布靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20006, id = 20006, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為直升機哥布靈持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3007] = "{id = 3007, BuffName = '龍蠅變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20007, id = 20007, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為龍蠅持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3008] = "{id = 3008, BuffName = '流浪之狼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20008, id = 20008, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為流浪之狼持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3009] = "{id = 3009, BuffName = '獅鷲獸變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20009, id = 20009, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獅鷲獸持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3010] = "{id = 3010, BuffName = '獸人嬰兒變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20010, id = 20010, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人嬰兒持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3011] = "{id = 3011, BuffName = '南瓜先生變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20011, id = 20011, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為南瓜先生持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3012] = "{id = 3012, BuffName = '半龍人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20012, id = 20012, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為半龍人持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3013] = "{id = 3013, BuffName = '鶚梟男爵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30018, id = 30018, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鶚梟男爵持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3014] = "{id = 3014, BuffName = '弒神者變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20014, id = 20014, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為弒神者持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3015] = "{id = 3015, BuffName = '愛麗絲女僕變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20015, id = 20015, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為愛麗絲女僕持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3016] = "{id = 3016, BuffName = '艾斯恩魔女變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20016, id = 20016, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為艾斯恩魔女持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3017] = "{id = 3017, BuffName = '波利之王變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20017, id = 20017, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為波利之王持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3018] = "{id = 3018, BuffName = '安畢斯變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20018, id = 20018, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為安畢斯持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3019] = "{id = 3019, BuffName = '妖君變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20019, id = 20019, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為妖君持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3020] = "{id = 3020, BuffName = '枯樹精變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20020, id = 20020, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為枯樹精持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3021] = "{id = 3021, BuffName = '迷幻之王變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20022, id = 20022, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為迷幻之王持續6分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3022] = "{id = 3022, BuffName = '大本鐘變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20024, id = 20024, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為大本鐘持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3023] = "{id = 3023, BuffName = '鐘塔守護者變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20025, id = 20025, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鐘塔守護者持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3024] = "{id = 3024, BuffName = '草精變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20023, id = 20023, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為草精持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3025] = "{id = 3025, BuffName = '魔靈娃娃變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20026, id = 20026, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為魔靈娃娃持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3026] = "{id = 3026, BuffName = '炎之小魔女變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20027, id = 20027, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為炎之小魔女持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3027] = "{id = 3027, BuffName = '銀月魔女變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20028, id = 20028, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為銀月魔女持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[3028] = "{id = 3028, BuffName = '吹笛人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20029, id = 20029, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為吹笛人持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4001] = "{id = 4001, BuffName = '天使波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30001, id = 30001, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為天使波利持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4002] = "{id = 4002, BuffName = '黃金蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30002, id = 30002, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為黃金蟲持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4003] = "{id = 4003, BuffName = '惡魔波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30003, id = 30003, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為惡魔波利持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4004] = "{id = 4004, BuffName = '海盜之王變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30004, id = 30004, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為海盜之王持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4005] = "{id = 4005, BuffName = '海神變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30005, id = 30005, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為海神持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4006] = "{id = 4006, BuffName = '哥布靈首領變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30006, id = 30006, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為哥布靈首領持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4007] = "{id = 4007, BuffName = '蜂后變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30007, id = 30007, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蜂后持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4008] = "{id = 4008, BuffName = '蟻后變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30008, id = 30008, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蟻后持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4009] = "{id = 4009, BuffName = '皮里恩變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30009, id = 30009, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為皮里恩持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4010] = "{id = 4010, BuffName = '虎王變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30011, id = 30011, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為虎王持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4011] = "{id = 4011, BuffName = '俄塞里斯變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30012, id = 30012, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為俄塞里斯持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4012] = "{id = 4012, BuffName = '月夜貓變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30013, id = 30013, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為月夜貓持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4013] = "{id = 4013, BuffName = '獸人英雄變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30014, id = 30014, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人英雄持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4014] = "{id = 4014, BuffName = '死靈變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30015, id = 30015, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為死靈持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4015] = "{id = 4015, BuffName = '獸人酋長變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30016, id = 30016, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為獸人酋長持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4016] = "{id = 4016, BuffName = '迪塔勒泰晤勒變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30017, id = 30017, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為迪塔勒泰晤勒持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4017] = "{id = 4017, BuffName = '鶚梟首領變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 20013, id = 20013, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為鶚梟首領持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4018] = "{id = 4018, BuffName = '凱美拉變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30019, id = 30019, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為凱美拉持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4019] = "{id = 4019, BuffName = '血腥騎士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30020, id = 30020, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為血腥騎士持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4020] = "{id = 4020, BuffName = '巴風特變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30021, id = 30021, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為巴風特持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4021] = "{id = 4021, BuffName = '聖天使波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30022, id = 30022, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為聖天使波利持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4022] = "{id = 4022, BuffName = '阿特羅斯變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30023, id = 30023, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為阿特羅斯持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4023] = "{id = 4023, BuffName = '犬妖首領變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30024, id = 30024, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為犬妖首領持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4024] = "{id = 4024, BuffName = '變身情報員', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 51470, id = 51470, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[4025] = "{id = 4025, BuffName = 'UFO-BIG-CAT變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30025, AttrEffect2 = {15}, id = 30025, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為UFO-BIG-CAT持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4026] = "{id = 4026, BuffName = '黑暗之王變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30029, id = 30029, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為黑暗之王持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4027] = "{id = 4027, BuffName = '德古拉男爵變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30031, id = 30031, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為德古拉男爵持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4028] = "{id = 4028, BuffName = '蘭特克力斯變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30032, id = 30032, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為蘭特克力斯持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4029] = "{id = 4029, BuffName = '時間管理人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30033, id = 30033, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為時間管理人持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4030] = "{id = 4030, BuffName = '斯佩夏爾變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30034, id = 30034, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為斯佩夏爾持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4031] = "{id = 4031, BuffName = '冰暴騎士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30040, id = 30040, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為冰暴騎士持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4032] = "{id = 4032, BuffName = '卡侖變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30039, id = 30039, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為卡侖持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4033] = "{id = 4033, BuffName = '奧特曼變身1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 81006, AttrEffect2 = {23}, transform_type = 'Altman', type = 'Transform', id = 81006, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為奧特曼1持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4034] = "{id = 4034, BuffName = '奧特曼變身2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 81007, AttrEffect2 = {23}, transform_type = 'Altman', type = 'Transform', id = 81007, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為奧特曼持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4035] = "{id = 4035, BuffName = '奧特曼變身3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 81008, AttrEffect2 = {23}, transform_type = 'Altman', type = 'Transform', id = 81008, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為奧特曼3持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4036] = "{id = 4036, BuffName = '炎之領主卡浩變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30044, id = 30044, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為炎之領主卡浩持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4037] = "{id = 4037, BuffName = '聖天使波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30045, id = 30045, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為聖天使波利持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4038] = "{id = 4038, BuffName = '死靈騎士變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30048, id = 30048, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為死靈騎士持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4039] = "{id = 4039, BuffName = '嗜血怪人變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30049, id = 30049, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為嗜血怪人持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4040] = "{id = 4040, BuffName = '狼外婆變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 30050, id = 30050, type = 'Transform', NoAttack = 0, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '變身為狼外婆持續5分鐘', Dsc = '', DelBuffID = _EmptyTable}",
	[4100] = "{id = 4100, BuffName = '惡作劇魔棒-粉色', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 120220, BuffEffect = {Head = 400067, type = 'PartTransform'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '惡作劇魔棒效果持續一段時間', Dsc = '', DelBuffID = _EmptyTable}",
	[4101] = "{id = 4101, BuffName = '惡作劇魔棒-黃色', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Head = 400064, type = 'PartTransform'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '惡作劇魔棒效果持續一段時間', Dsc = '', DelBuffID = _EmptyTable}",
	[4102] = "{id = 4102, BuffName = '惡作劇魔棒-綠色', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Head = 400065, type = 'PartTransform'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '惡作劇魔棒效果持續一段時間', Dsc = '', DelBuffID = _EmptyTable}",
	[4103] = "{id = 4103, BuffName = '惡作劇魔棒-藍粉色', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Head = 400066, type = 'PartTransform'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '惡作劇魔棒效果持續一段時間', Dsc = '', DelBuffID = _EmptyTable}",
	[4104] = "{id = 4104, BuffName = '惡作劇魔棒-粉色', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 120220, BuffEffect = {Head = 400067, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5000] = "{id = 5000, BuffName = '物攻娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5001] = "{id = 5001, BuffName = '物防娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5002] = "{id = 5002, BuffName = '魔攻娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5003] = "{id = 5003, BuffName = '魔防娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5004] = "{id = 5004, BuffName = '生命娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5005] = "{id = 5005, BuffName = '魔法娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5006] = "{id = 5006, BuffName = '命中娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5007] = "{id = 5007, BuffName = '閃避娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5008] = "{id = 5008, BuffName = '暴擊娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5009] = "{id = 5009, BuffName = '防暴娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[5010] = "{id = 5010, BuffName = '覺醒藥水', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {SkillASPD = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '覺醒藥水：攻擊速度提升15%', Dsc = '', DelBuffID = _EmptyTable}",
	[6000] = "{id = 6000, BuffName = '我中意你', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '某人正中意你', Dsc = '', DelBuffID = _EmptyTable}",
	[6001] = "{id = 6001, BuffName = '我也中意你', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '你和某人互相吸引', Dsc = '', DelBuffID = _EmptyTable}",
	[6002] = "{id = 6002, BuffName = '月之低語', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 200, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6003] = "{id = 6003, BuffName = '威尼斯之夏', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 201, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6004] = "{id = 6004, BuffName = '音樂回覆', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = _EmptyTable, BuffIcon = 'GoodMood_buff', IconType = 2, BuffDesc = '持續恢復戰鬥時間', Dsc = '', DelBuffID = _EmptyTable}",
	[6005] = "{id = 6005, BuffName = '變身告示板', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 302, BuffEffect = {NoAttacked = 1, moveDel = 1, NoSkill = 1, id = 1016, type = 'Transform', NoAttack = 1, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6006] = "{id = 6006, BuffName = '變身告示板(10秒內不能進行任何操作)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {NoAct = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6007] = "{id = 6007, BuffName = '無限時間', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6007, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6008] = "{id = 6008, BuffName = '魔物亮晶晶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 301, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6009] = "{id = 6009, BuffName = '癢癢棒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {NoAct = 1, type = 'StatusChange', NoAttack = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6010] = "{id = 6010, BuffName = '變傻鐳射槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {6011, 6012}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6011] = "{id = 6011, BuffName = '變傻鐳射槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {addper = 0.2, type = 'ChangeScale', limit_layer = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6012] = "{id = 6012, BuffName = '變傻鐳射槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {addper = -0.2, type = 'ChangeScale', limit_layer = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6013] = "{id = 6013, BuffName = '尋寶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'Treasure'}, BuffIcon = 'yaoshui_buff', IconType = 1, BuffDesc = '發現地圖上曼陀羅的具體位置', Dsc = '', DelBuffID = _EmptyTable}",
	[6014] = "{id = 6014, BuffName = '狗糧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Hp = 1, type = 'HSPChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '持續回血', Dsc = '', DelBuffID = _EmptyTable}",
	[6015] = "{id = 6015, BuffName = '雪之花', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.05, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6016] = "{id = 6016, BuffName = '枴杖糖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.5, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.5}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6017] = "{id = 6017, BuffName = '紅色開心糖果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6018] = "{id = 6018, BuffName = '橙色夢幻果汁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = 0.2, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6019] = "{id = 6019, BuffName = '刪除變傻鐳射槍（變小）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {6012}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6020] = "{id = 6020, BuffName = '刪除變傻鐳射槍（變大）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {6011}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6021] = "{id = 6021, BuffName = '星之香薰·白羊座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6021, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6022] = "{id = 6022, BuffName = '星之香薰·金牛座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6022, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6023] = "{id = 6023, BuffName = '星之香薰·雙子座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6023, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6024] = "{id = 6024, BuffName = '星之香薰·巨蟹座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6024, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6025] = "{id = 6025, BuffName = '星之香薰·獅子座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6025, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6026] = "{id = 6026, BuffName = '星之香薰·處女座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6026, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6027] = "{id = 6027, BuffName = '星之香薰·天秤座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6027, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6028] = "{id = 6028, BuffName = '星之香薰·天蝎座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6028, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6029] = "{id = 6029, BuffName = '星之香薰·人馬座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6029, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6030] = "{id = 6030, BuffName = '星之香薰·摩羯座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6030, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6031] = "{id = 6031, BuffName = '星之香薰·寶瓶座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6031, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6032] = "{id = 6032, BuffName = '星之香薰·雙魚座', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 6032, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '迷人的香味圍繞在你身邊', Dsc = '', DelBuffID = _EmptyTable}",
	[6040] = "{id = 6040, BuffName = '琥珀光塵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 6040, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '耀眼的光芒圍繞著你', Dsc = '', DelBuffID = _EmptyTable}",
	[6041] = "{id = 6041, BuffName = '溫婉月光', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 6041, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '耀眼的光芒圍繞著你', Dsc = '', DelBuffID = _EmptyTable}",
	[6042] = "{id = 6042, BuffName = '蜜戀糖果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {6045}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6043] = "{id = 6043, BuffName = '蜜戀糖果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {6044, 6045}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6044] = "{id = 6044, BuffName = '蜜戀糖果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.14, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6045] = "{id = 6045, BuffName = '蜜戀糖果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 6042, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[6046] = "{id = 6046, BuffName = '奧特曼時裝變大', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {addper = 0.5, type = 'ChangeScale', limit_layer = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[7011] = "{id = 7011, BuffName = '水靈原石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 3, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成水屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[7012] = "{id = 7012, BuffName = '土靈原石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 2, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成地屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[7013] = "{id = 7013, BuffName = '火靈原石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 4, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成火屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[7014] = "{id = 7014, BuffName = '風靈原石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 1, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成風屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[7021] = "{id = 7021, BuffName = '水靈晶石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 3, atk_def_priority = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[7022] = "{id = 7022, BuffName = '土靈晶石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 2, atk_def_priority = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[7023] = "{id = 7023, BuffName = '火靈晶石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 4, atk_def_priority = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[7024] = "{id = 7024, BuffName = '風靈晶石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 1, atk_def_priority = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[7025] = "{id = 7025, BuffName = '水靈彩蛋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 3, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成水屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[7026] = "{id = 7026, BuffName = '土靈彩蛋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 2, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成地屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[7027] = "{id = 7027, BuffName = '火靈彩蛋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 4, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成火屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[7028] = "{id = 7028, BuffName = '風靈彩蛋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {AttrEffect = {16}, type = 'BattleAttr', AtkAttr = 1, atk_def_priority = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊屬性變成風屬性持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[8000] = "{id = 8000, BuffName = '天地樹葉子復活術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 0.1, type = 15}, Hp = {b = 1, type = 6, a = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[8001] = "{id = 8001, BuffName = '掠奪許可證', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'RobReward', extra = 10, limit_layer = 1000}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '正在掠奪中，額外獲得10倍的掉落隨機', Dsc = '', DelBuffID = _EmptyTable}",
	[8002] = "{id = 8002, BuffName = '鎖鏈雷錠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {rate = 2, type = 'MultiTime'}, BuffIcon = 'itembuff_5039', IconType = 1, BuffDesc = '在野外加速消耗戰鬥時長，每日戰鬥疲勞后，暫停生效。', Dsc = '', DelBuffID = _EmptyTable}",

--	[8003] = "{id = 8003, BuffName = '鎖鏈德洛米', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'RobReward', extra = 5, time = 2}, BuffIcon = 'itembuff_5042', IconType = 1, BuffDesc = '在野外加速消耗戰鬥時長，每日戰鬥疲勞后，暫停生效。', Dsc = '', DelBuffID = _EmptyTable}",
	[8003] = "{id = 8003, BuffName = '鎖鏈德洛米', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {rate = 5, type = 'MultiTime'}, BuffIcon = 'itembuff_5042', IconType = 1, BuffDesc = '在野外加速消耗戰鬥時長，每日戰鬥疲勞后，暫停生效。', Dsc = '', DelBuffID = _EmptyTable}",

	[8004] = "{id = 8004, BuffName = '廚神的鷹眼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {interval = 10, type = 'DropFoodReward'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '擊殺魔物將消耗1層狀態（狀態冷卻時間10秒），有25%概率觸發食材掉落', Dsc = '', DelBuffID = _EmptyTable}",
	[8005] = "{id = 8005, BuffName = '雙倍經驗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', JobExpPer = 1, BaseExpPer = 1}, BuffIcon = 'itembuff_8005', IconType = 1, BuffDesc = '擊殺魔物獲得100%Base經驗和Job經驗加成', Dsc = '', DelBuffID = _EmptyTable}",
	[8006] = "{id = 8006, BuffName = '料理概率獲得配方', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'UnlockRecipe', recipe = 132, probability = 5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[10000] = "{id = 10000, BuffName = '建立角色恢復血量', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {disable = 1, type = 'HpRecover', value = 0, Hp = {type = 5}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[10001] = "{id = 10001, BuffName = '建立角色恢復藍量', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {disable = 1, type = 'SpRecover', value = 0, Sp = {type = 7}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[10002] = "{id = 10002, BuffName = '訓練木頭人恢復血量', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {10003}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[10003] = "{id = 10003, BuffName = '訓練木頭人恢復血量', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Hp = {b = 0, type = 6, a = 1}, type = 'HpRecover'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[10004] = "{id = 10004, BuffName = '殺死目標回血', BuffRate = {Odds = 100}, Condition = {time = 8, type = 'AfterTime'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Hp = {b = 0, type = 6, a = 0.02}, type = 'HpRecover'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[10005] = "{id = 10005, BuffName = '被攻擊刪除', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {id = {10004}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20000] = "{id = 20000, BuffName = '拳刃暴擊翻倍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriPer = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使暴擊翻倍', DelBuffID = _EmptyTable}",
	[20010] = "{id = 20010, BuffName = '象牙長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreEquipDef = 1, NeutralDamPer = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊時無視敵方乘算物理防禦（對BOSS魔物無效）\n對無屬性魔物傷害＋25%', DelBuffID = _EmptyTable}",
	[20020] = "{id = 20020, BuffName = '鐮戟', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Hit = 15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n命中＋15', DelBuffID = _EmptyTable}",
	[20030] = "{id = 20030, BuffName = '修爾特長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 25, type = 'AttrChange', BossDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋25\n對BOSS魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[20040] = "{id = 20040, BuffName = '柱槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋3\n精煉每＋1物理防禦＋1%，魔法防禦＋0.5%', DelBuffID = _EmptyTable}",
	[20050] = "{id = 20050, BuffName = '長角之矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {atk_def_priority = 3, type = 'BattleAttr', AtkAttr = 6, EquipASPD = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性\n裝備攻速＋10%', DelBuffID = _EmptyTable}",
	[20051] = "{id = 20051, BuffName = '長角之矛[普攻流血]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {20053, 20054}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有概率使目標出血持續10秒', DelBuffID = _EmptyTable}",
	[20052] = "{id = 20052, BuffName = '長角之矛[解毒技能]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40021, SkillID = 185001}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【解毒】技能', DelBuffID = _EmptyTable}",
	[20053] = "{id = 20053, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20054] = "{id = 20054, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, delHpPer = 0.2, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20060] = "{id = 20060, BuffName = '海東劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n物理防禦＋20', DelBuffID = _EmptyTable}",
	[20070] = "{id = 20070, BuffName = '水紋之劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, Flee = 30, DefPer = -0.67, type = 'AttrChange', MDefPer = -0.67}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋5%\n閃避＋30', DelBuffID = _EmptyTable}",
	[20071] = "{id = 20071, BuffName = '水紋之劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', CriDamPer = 0.05, limit_layer = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[20072] = "{id = 20072, BuffName = '水紋之劍', BuffRate = {Odds = 100}, Condition = {buffid = {90000919}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.03}, DefPer = {a = 0, b = 0.33, type = 3301, d = 0, c = 0.34}, type = 'AttrChange', CriDamPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}, MDefPer = {a = 0, b = 0.33, type = 3301, d = 0, c = 0.34}}, BuffIcon = '', BuffDesc = '', Dsc = '裝備者的物理防禦和魔法防禦都會下降到1/3', DelBuffID = _EmptyTable}",
	[20080] = "{id = 20080, BuffName = '狂擊之劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', AttrEffect = {21, 22}, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1\n靈巧＋2\n習得【狂擊】10級時，【狂擊】傷害增加50%\n習得【怪物互擊】10級時，【怪物互擊】傷害增加30%', DelBuffID = _EmptyTable}",
	[20090] = "{id = 20090, BuffName = '生魚片刀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', Def = 40}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n物理防禦＋40', DelBuffID = _EmptyTable}",
	[20091] = "{id = 20091, BuffName = '生魚片刀[力量達標]', BuffRate = {Odds = 100}, Condition = {Str = 75, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量在75以上時，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[20092] = "{id = 20092, BuffName = '生魚片刀[概率釋放]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 13002, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻一定概率對目標造成高倍率的屬性物理傷害', DelBuffID = _EmptyTable}",
	[20100] = "{id = 20100, BuffName = '秘劍眷戀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.05, Cri = 10}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋10\n裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[20110] = "{id = 20110, BuffName = '生存的魔杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3\n生命上限＋200', DelBuffID = _EmptyTable}",
	[20120] = "{id = 20120, BuffName = '紳士的手杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', Vit = 3, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3\n智力＋3\n體質＋3', DelBuffID = _EmptyTable}",
	[20130] = "{id = 20130, BuffName = '巫杖魂咬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', CTChangePer = -0.2}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n可變吟唱時間－20%', DelBuffID = _EmptyTable}",
	[20140] = "{id = 20140, BuffName = '洞察之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[20150] = "{id = 20150, BuffName = '許願之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2', DelBuffID = _EmptyTable}",
	[20151] = "{id = 20151, BuffName = '許願之杖[魔攻回覆]', BuffRate = {Odds = 100}, Condition = {type = 'Attack', magic_skill = 1, just_lockSkill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {20152}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用單體鎖定類魔法技能時有10%概率立即恢復5%HP和5%SP', DelBuffID = _EmptyTable}",
	[20152] = "{id = 20152, BuffName = '許願之杖[魔攻回覆]', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.05, type = 15}, Hp = {b = 0, type = 6, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20160] = "{id = 20160, BuffName = '大巫師之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 3, MAtkPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n魔法攻擊＋10%\n精煉每＋1，忽視魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[20170] = "{id = 20170, BuffName = '幸運短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 10, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋10\n生命上限＋600\n心靈震波傷害＋20%\n精煉＋15時使心靈震波受到遠端物理傷害加成', DelBuffID = _EmptyTable}",
	[20180] = "{id = 20180, BuffName = '巨毒短劍【中毒】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {20181}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '有較高幾率在普攻時使目標陷入中毒狀態\n精煉每＋1，忽視物理防禦＋2%', DelBuffID = _EmptyTable}",
	[20181] = "{id = 20181, BuffName = '中毒效果【中毒】', BuffRate = {Odds = {b = 10, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {20182, 20183}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20182] = "{id = 20182, BuffName = '中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20183] = "{id = 20183, BuffName = '中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20190] = "{id = 20190, BuffName = '沙漠之暮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 30, type = 'AttrChange', BigDamPer = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋30\n增加25%對大型魔物的傷害', DelBuffID = _EmptyTable}",
	[20200] = "{id = 20200, BuffName = '刺藤拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = 0.15, Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋5\n暴擊傷害＋15%', DelBuffID = _EmptyTable}",
	[20210] = "{id = 20210, BuffName = '血之淚', BuffRate = {Odds = {b = 100, type = 8, a = 189, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '習得拳刃修煉時命中＋40', DelBuffID = _EmptyTable}",
	[20211] = "{id = 20211, BuffName = '血之淚', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {23}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【毒刃】傷害提升25%\n【無影之牙】傷害提升50%', DelBuffID = _EmptyTable}",
	[20220] = "{id = 20220, BuffName = '洛奇的指甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2', DelBuffID = _EmptyTable}",
	[20221] = "{id = 20221, BuffName = '洛奇的指甲[普攻急速]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {20222}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時概率進入急速狀態：裝備攻速＋30%持續7秒', DelBuffID = _EmptyTable}",
	[20222] = "{id = 20222, BuffName = '洛奇的指甲[普攻急速]', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {EquipASPD = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20230] = "{id = 20230, BuffName = '漆黑之牙', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n物理攻擊＋10', DelBuffID = _EmptyTable}",
	[20231] = "{id = 20231, BuffName = '漆黑之牙[力量達標]', BuffRate = {Odds = 100}, Condition = {Str = 75, type = 'Attr', profession = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 51, 52, 53, 54, 122, 123, 124}}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到75以上時近戰物理攻擊力＋10%', DelBuffID = _EmptyTable}",
	[20240] = "{id = 20240, BuffName = '刺殺拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.5, type = 'AttrChange', Flee = 20, Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '增加對人型魔物50%傷害\n物理防禦＋20\n閃避＋20', DelBuffID = _EmptyTable}",
	[20250] = "{id = 20250, BuffName = '連發弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2', DelBuffID = _EmptyTable}",
	[20251] = "{id = 20251, BuffName = '連發弓[概率技能]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 114005, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有概率發動【二連矢】5級', DelBuffID = _EmptyTable}",
	[20252] = "{id = 20252, BuffName = '連發弓[馴獸術傷害]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {24}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '習得【馴獸術】10級時，【馴獸術】傷害增加20%', DelBuffID = _EmptyTable}",
	[20260] = "{id = 20260, BuffName = '角弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', CriDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3\n暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[20270] = "{id = 20270, BuffName = '紅色閃電', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3', DelBuffID = _EmptyTable}",
	[20271] = "{id = 20271, BuffName = '紅色閃電', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.4}, type = 'AffactSkill', skillID = {124, 137}}, BuffIcon = '', BuffDesc = '', Dsc = '【衝鋒箭】、【重傷箭】的消耗降低40%', DelBuffID = _EmptyTable}",
	[20280] = "{id = 20280, BuffName = '露娜弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24', DelBuffID = _EmptyTable}",
	[20290] = "{id = 20290, BuffName = '熾天使之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {atk_def_priority = 3, type = 'BattleAttr', AtkAttr = 6, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性\n智力＋3', DelBuffID = _EmptyTable}",
	[20291] = "{id = 20291, BuffName = '熾天使之弓[獲取技能]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 41226, SkillID = 144001}, BuffIcon = '', BuffDesc = '', Dsc = '裝備后獲得【治癒術】Lv.1', DelBuffID = _EmptyTable}",
	[20300] = "{id = 20300, BuffName = '十字弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Atk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n物理攻擊＋10', DelBuffID = _EmptyTable}",
	[20301] = "{id = 20301, BuffName = '十字弓[靈巧達標]', BuffRate = {Odds = 100}, Condition = {Dex = 95, type = 'Attr', profession = {41, 42, 43, 44, 21, 22, 23, 24, 82, 83, 84, 102, 103, 104, 112, 113, 114}}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到95以上時遠距離物理攻擊力＋10%', DelBuffID = _EmptyTable}",
	[20310] = "{id = 20310, BuffName = '尖刃鐵錘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, type = 'AttrChange', ShadowDamPer = 0.1, DeadLessDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋5%\n不死種族加傷＋10%\n對暗屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[20320] = "{id = 20320, BuffName = '莊嚴十字', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.1, Agi = 3, type = 'AttrChange', ShadowDamPer = 0.2, DeadLessDamPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3\n裝備攻速＋10%\n不死種族加傷＋20%\n對暗屬性魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[20321] = "{id = 20321, BuffName = '莊嚴十字[普攻加攻]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {20322}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率在10秒內物理攻擊＋50\n精練達到10以上時物理攻擊＋50', DelBuffID = _EmptyTable}",
	[20322] = "{id = 20322, BuffName = '莊嚴十字[普攻加攻]', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20323] = "{id = 20323, BuffName = '莊嚴十字[精煉加攻]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20330] = "{id = 20330, BuffName = '魔錘安魂曲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -0.3, type = 'AttrChange', Cri = 20}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋20\n裝備者物理防禦下降1/3\n每精煉＋1，普通攻擊傷害提高3%', DelBuffID = _EmptyTable}",
	[20340] = "{id = 20340, BuffName = '恢復之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'SP恢復＋20%\n精煉每＋1則【治癒術】【光耀之堂】恢復效果提升3%', DelBuffID = _EmptyTable}",
	[20350] = "{id = 20350, BuffName = '神聖權杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10%', DelBuffID = _EmptyTable}",
	[20351] = "{id = 20351, BuffName = '神聖權杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CTChangePer = -0.25}, type = 'AffactSkill', skillID = {145, 159, 160}}, BuffIcon = '', BuffDesc = '', Dsc = '【神聖之擊】，【轉生術】，【十字驅魔攻擊】的可變吟唱時間－25%', DelBuffID = _EmptyTable}",
	[20360] = "{id = 20360, BuffName = '逗貓棒', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {20361}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時一定概率使目標陷入眩暈狀態持續一定時間', DelBuffID = _EmptyTable}",
	[20361] = "{id = 20361, BuffName = '逗貓棒【眩暈】', BuffRate = {Odds = {b = 5, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20370] = "{id = 20370, BuffName = '神聖復仇者之劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', AtkAttr = 6, atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性', DelBuffID = _EmptyTable}",
	[20371] = "{id = 20371, BuffName = '神聖復仇者之劍', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 80006001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時8%概率觸發【星隕】，使目標及範圍內目標受到聖屬性傷害\n精煉每＋1，劍士系普通攻擊傷害＋5%，【星隕】傷害＋5%', DelBuffID = _EmptyTable}",
	[20372] = "{id = 20372, BuffName = '神聖復仇者之劍【BOSS專用】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 80006002, type = 'UseSkill', Odds = 50, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[20500] = "{id = 20500, BuffName = '火鱗鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 3, DefAttr = 4}, BuffIcon = '', BuffDesc = '', Dsc = '鎧甲本身永遠賦予火屬性', DelBuffID = _EmptyTable}",
	[20510] = "{id = 20510, BuffName = '毛皮大衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n生命上限＋50', DelBuffID = _EmptyTable}",
	[20520] = "{id = 20520, BuffName = '秘銀之衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n吟唱打斷耐性＋20%', DelBuffID = _EmptyTable}",
	[20530] = "{id = 20530, BuffName = '鋼鐵鎖子甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, RestoreSpdPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\nHP恢復＋3%', DelBuffID = _EmptyTable}",
	[20540] = "{id = 20540, BuffName = '驅魔師長袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeShadowDamPer = 0.15, type = 'AttrChange', DeadLessResPer = 0.15, MDef = 25}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋25\n不死種族減傷＋15%\n受到暗屬性傷害－15%', DelBuffID = _EmptyTable}",
	[20550] = "{id = 20550, BuffName = '鐵製鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n體質＋2', DelBuffID = _EmptyTable}",
	[20551] = "{id = 20551, BuffName = '鐵製鎧甲', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰職業裝備時物理攻擊＋20', DelBuffID = _EmptyTable}",
	[20560] = "{id = 20560, BuffName = '水鱗鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 3, DefAttr = 3}, BuffIcon = '', BuffDesc = '', Dsc = '鎧甲本身永遠賦予水屬性', DelBuffID = _EmptyTable}",
	[20570] = "{id = 20570, BuffName = '絲質外袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeWaterDamPer = 0.15, MDef = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋20\n受到水屬性傷害－15%', DelBuffID = _EmptyTable}",
	[20580] = "{id = 20580, BuffName = '聖職之袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.03, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n魔法上限＋3%', DelBuffID = _EmptyTable}",
	[20590] = "{id = 20590, BuffName = '盜賊之衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3\n力量＋1', DelBuffID = _EmptyTable}",
	[20600] = "{id = 20600, BuffName = '風鱗鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 3, DefAttr = 1}, BuffIcon = '', BuffDesc = '', Dsc = '鎧甲本身永遠賦予風屬性', DelBuffID = _EmptyTable}",
	[20610] = "{id = 20610, BuffName = '地鱗鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 3, DefAttr = 2}, BuffIcon = '', BuffDesc = '', Dsc = '鎧甲本身永遠賦予地屬性', DelBuffID = _EmptyTable}",
	[20620] = "{id = 20620, BuffName = '三角褲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋7', DelBuffID = _EmptyTable}",
	[20630] = "{id = 20630, BuffName = '聖職之衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, type = 'AttrChange', Vit = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n物理防禦＋20\n生命上限＋200', DelBuffID = _EmptyTable}",
	[20640] = "{id = 20640, BuffName = '緊身便衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', AtkPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n物理攻擊＋4%', DelBuffID = _EmptyTable}",
	[20650] = "{id = 20650, BuffName = '魔法外套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[20660] = "{id = 20660, BuffName = '龍之襯衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 25, EquipASPD = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋3%\n閃避＋25', DelBuffID = _EmptyTable}",
	[20670] = "{id = 20670, BuffName = '忍服血櫻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', EquipASPD = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2\n裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[20680] = "{id = 20680, BuffName = '哥夫內的鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 5, MaxHpPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5\n生命上限＋10% ', DelBuffID = _EmptyTable}",
	[20690] = "{id = 20690, BuffName = '天衣月舞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.05, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3', DelBuffID = _EmptyTable}",
	[20691] = "{id = 20691, BuffName = '天衣月舞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.4}, type = 'AffactSkill', skillID = {150, 152, 165}}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋5%', DelBuffID = _EmptyTable}",
	[20692] = "{id = 20692, BuffName = '天衣月舞', BuffRate = {Odds = 100}, Condition = {buffid = {90000687}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, HealEncPer = {a = 0, b = 0.05, type = 3300, d = 0, c = 0}, type = 'AttrChange', MaxHpPer = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '【霸邪之陣】，【聖母之頌歌】，【聖母之祈福】技能的SP消耗降低40%', DelBuffID = _EmptyTable}",
	[20700] = "{id = 20700, BuffName = '襯衫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', Flee = 10}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋10\n幸運＋4', DelBuffID = _EmptyTable}",
	[20710] = "{id = 20710, BuffName = '木製鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n體質＋1', DelBuffID = _EmptyTable}",
	[20711] = "{id = 20711, BuffName = '木製鎧甲', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰物理攻擊＋30', DelBuffID = _EmptyTable}",
	[20720] = "{id = 20720, BuffName = '迪斯凱特的軟甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5', DelBuffID = _EmptyTable}",
	[20721] = "{id = 20721, BuffName = '迪斯凱特的軟甲【沉默抵抗】', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {SilenceDef = {b = 0, type = 3325, a = 0.02, c = 0.5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法，弓，服裝備時沉默抵抗＋50%', DelBuffID = _EmptyTable}",
	[20722] = "{id = 20722, BuffName = '迪斯凱特的軟甲【眩暈抵抗】', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 61, 62, 63, 64, 92, 93, 94, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {StunDef = {b = 0, type = 3325, a = 0.02, c = 0.5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '劍，商，盜裝備時眩暈抵抗＋50%', DelBuffID = _EmptyTable}",
	[20730] = "{id = 20730, BuffName = '堅定戰甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {8}, type = 'ImmuneStatus', Dex = 1, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n靈巧＋1\n避免陷入恐懼狀態', DelBuffID = _EmptyTable}",
	[20740] = "{id = 20740, BuffName = '堅定戰袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {8}, type = 'ImmuneStatus', Int = 2, Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1\n智力＋2\n避免陷入恐懼狀態', DelBuffID = _EmptyTable}",
	[20750] = "{id = 20750, BuffName = '天使的加護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 200, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n魔法上限＋200', DelBuffID = _EmptyTable}",
	[20751] = "{id = 20751, BuffName = '天使的加護[近身技能]', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 165001, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理攻擊時有5%概率獲得【聖母之祈福】Lv.1狀態', DelBuffID = _EmptyTable}",
	[20752] = "{id = 20752, BuffName = '天使的加護[近身技能][只對自己]', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 10150001, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理攻擊時有5%概率獲得【聖母之祈福】Lv.1狀態', DelBuffID = _EmptyTable}",
	[20760] = "{id = 20760, BuffName = '隕石鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FreezeDef = 0.5, type = 'AttrChange', StunDef = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '眩暈，冰凍抵抗＋50% ', DelBuffID = _EmptyTable}",
	[20770] = "{id = 20770, BuffName = '萬里的祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000', DelBuffID = _EmptyTable}",
	[20780] = "{id = 20780, BuffName = '奧爾里昂的制服', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AttrEffect = {5}, CTChangePer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間＋20%\n但施法不會中斷', DelBuffID = _EmptyTable}",
	[21000] = "{id = 21000, BuffName = '石製圓盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigResPer = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到大型魔物傷害－25%', DelBuffID = _EmptyTable}",
	[21010] = "{id = 21010, BuffName = '鋁製盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n物理防禦＋5', DelBuffID = _EmptyTable}",
	[21020] = "{id = 21020, BuffName = '玫瑰盾牌', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Hit = 25, type = 'AttrChange', DamIncrease = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '近戰物理傷害＋15%\n命中＋25', DelBuffID = _EmptyTable}",
	[21030] = "{id = 21030, BuffName = '皇家之盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.1, type = 'AttrChange', CriRes = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋10%\n暴擊防護＋15', DelBuffID = _EmptyTable}",
	[21040] = "{id = 21040, BuffName = '謊言紀錄本', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = -0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '所有技能SP消耗降低8%', DelBuffID = _EmptyTable}",
	[21050] = "{id = 21050, BuffName = '驅魔聖經', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessResPer = 0.15, BeShadowDamPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '不死種族減傷＋15%\n受到暗屬性傷害－20%', DelBuffID = _EmptyTable}",
	[21060] = "{id = 21060, BuffName = '魔力書籍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦15%', DelBuffID = _EmptyTable}",
	[21070] = "{id = 21070, BuffName = '靜止之盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.25, BeWaterDamPer = 0.25, type = 'AttrChange', BeWindDamPer = 0.25, BeEarthDamPer = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '受到風、地、水、火屬性傷害－25%', DelBuffID = _EmptyTable}",
	[21080] = "{id = 21080, BuffName = '奧爾里昂的鐵盤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 50, MDamRebound = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '魔法傷害反射＋10%\n魔法防禦＋50', DelBuffID = _EmptyTable}",
	[21090] = "{id = 21090, BuffName = '赤紅寶珠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－15%', DelBuffID = _EmptyTable}",
	[21091] = "{id = 21091, BuffName = '赤紅寶珠', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {FireDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法師系裝備時火屬性傷害＋10%', DelBuffID = _EmptyTable}",
	[21100] = "{id = 21100, BuffName = '守護天使聖像', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 15, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋15\n生命上限＋100', DelBuffID = _EmptyTable}",
	[21110] = "{id = 21110, BuffName = '審判者聖像', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpdPer = 0.05, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\nSP恢復＋5%', DelBuffID = _EmptyTable}",
	[21120] = "{id = 21120, BuffName = '狐紋腕甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[21130] = "{id = 21130, BuffName = '涂毒的腕甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 25, type = 'AttrChange', CriDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋25\n暴擊傷害＋15%', DelBuffID = _EmptyTable}",
	[21140] = "{id = 21140, BuffName = '碎骨腕甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 5, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5\n生命上限＋60', DelBuffID = _EmptyTable}",
	[21150] = "{id = 21150, BuffName = '金色手鐲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 5, Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5\n暴擊＋5', DelBuffID = _EmptyTable}",
	[21160] = "{id = 21160, BuffName = '尼羅的手環', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '遠端物理傷害＋15%', DelBuffID = _EmptyTable}",
	[21170] = "{id = 21170, BuffName = '小可的玫瑰手鐲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋10%', DelBuffID = _EmptyTable}",
	[21500] = "{id = 21500, BuffName = '紅色圍巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊時忽視魔法防禦25%', DelBuffID = _EmptyTable}",
	[21510] = "{id = 21510, BuffName = '斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[21520] = "{id = 21520, BuffName = '抗魔斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[21530] = "{id = 21530, BuffName = '迪斯凱特的披風', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {Flee = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法師系，弓手系，服事系裝備時閃避＋35\n精煉＋10時，閃避＋10', DelBuffID = _EmptyTable}",
	[21531] = "{id = 21531, BuffName = '迪斯凱特的披風', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {Flee = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[21532] = "{id = 21532, BuffName = '迪斯凱特的披風', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 61, 62, 63, 64, 92, 93, 94, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {DamRebound = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '劍士系，商人系，盜賊系裝備時近戰物理反傷率＋5%\n精煉＋10時，反傷率＋15%', DelBuffID = _EmptyTable}",
	[21533] = "{id = 21533, BuffName = '迪斯凱特的披風', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 61, 62, 63, 64, 92, 93, 94, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {DamRebound = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[21540] = "{id = 21540, BuffName = '奔跑者徽章', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊防護＋20', DelBuffID = _EmptyTable}",
	[21550] = "{id = 21550, BuffName = '伯爵斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊時忽視物理防禦15%', DelBuffID = _EmptyTable}",
	[21560] = "{id = 21560, BuffName = '哥夫內肩飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2', DelBuffID = _EmptyTable}",
	[21561] = "{id = 21561, BuffName = '哥夫內肩飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {LongRangeDamReduc = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到遠距離物理傷害減免＋10%', DelBuffID = _EmptyTable}",
	[21570] = "{id = 21570, BuffName = '生存斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 75, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋75', DelBuffID = _EmptyTable}",
	[21580] = "{id = 21580, BuffName = '喚魔者大衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxSp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n魔法上限＋60', DelBuffID = _EmptyTable}",
	[21590] = "{id = 21590, BuffName = '時之藍披肩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋15', DelBuffID = _EmptyTable}",
	[21600] = "{id = 21600, BuffName = '背德皇帝的斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.09, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－9% ', DelBuffID = _EmptyTable}",
	[21610] = "{id = 21610, BuffName = '棉襯衫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[21620] = "{id = 21620, BuffName = '堅定斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－10% ', DelBuffID = _EmptyTable}",
	[21630] = "{id = 21630, BuffName = '龍紋外套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n生命上限＋100', DelBuffID = _EmptyTable}",
	[22000] = "{id = 22000, BuffName = '長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05, SpRestoreSpd = 3}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\nSP恢復＋3', DelBuffID = _EmptyTable}",
	[22010] = "{id = 22010, BuffName = '戰士長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05, RestoreSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\nHP恢復＋5%', DelBuffID = _EmptyTable}",
	[22020] = "{id = 22020, BuffName = '安全靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n物理防禦＋5', DelBuffID = _EmptyTable}",
	[22030] = "{id = 22030, BuffName = '哥夫內軍靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpd = 5, MDef = 35}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋35\nSP恢復＋5', DelBuffID = _EmptyTable}",
	[22040] = "{id = 22040, BuffName = '重靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 5, type = 'AttrChange', MoveSpdPer = 0.08, Def = 12}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋8%\n物理防禦＋12\nHP恢復＋5', DelBuffID = _EmptyTable}",
	[22050] = "{id = 22050, BuffName = '防水靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05, BeWaterDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n受到水屬性傷害－10%', DelBuffID = _EmptyTable}",
	[22060] = "{id = 22060, BuffName = '抗魔靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05, MDef = 10}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[22070] = "{id = 22070, BuffName = '奔跑長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋10%', DelBuffID = _EmptyTable}",
	[22071] = "{id = 22071, BuffName = '奔跑長靴[技能獲取]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 43529, SkillID = 10036001}, BuffIcon = '', BuffDesc = '', Dsc = '可以使用【衝鋒】Lv.1', DelBuffID = _EmptyTable}",
	[22080] = "{id = 22080, BuffName = '堅定戰靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, MaxHp = {b = 0, type = 39, a = 10}}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋2%\n增加BaseLv×10的生命上限', DelBuffID = _EmptyTable}",
	[22090] = "{id = 22090, BuffName = '迪斯凱特的便靴', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MaxHp = {b = 0, type = 39, a = 5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法師系，弓手系，牧師系裝備時，增加BaseLv×5倍的生命上限', DelBuffID = _EmptyTable}",
	[22091] = "{id = 22091, BuffName = '迪斯凱特的便靴', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 61, 62, 63, 64, 92, 93, 94, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MaxSp = {b = 0, type = 40, a = 2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '劍士系，商人系，盜賊系裝備時，增加JobLv×2的魔法上限', DelBuffID = _EmptyTable}",
	[22100] = "{id = 22100, BuffName = '布袋熊長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MoveSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n敏捷＋2', DelBuffID = _EmptyTable}",
	[22110] = "{id = 22110, BuffName = '魔磨長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 75, type = 'AttrChange', MoveSpdPer = 0.05, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n生命上限＋75\n魔法上限＋75', DelBuffID = _EmptyTable}",
	[22500] = "{id = 22500, BuffName = '花戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', PlantResPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n受到植物系魔物攻擊的傷害－10%', DelBuffID = _EmptyTable}",
	[22510] = "{id = 22510, BuffName = '體力項鍊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2', DelBuffID = _EmptyTable}",
	[22520] = "{id = 22520, BuffName = '堅定指環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHealEncPer = 0.05, type = 'AttrChange', MaxSp = 150, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n魔法上限＋150\n增加5%受到的治癒術效果\n使【阿修羅霸凰拳】公式中【技能等級*4＋剩餘SP/100】部分的傷害倍率增加1.5', DelBuffID = _EmptyTable}",
	[22530] = "{id = 22530, BuffName = '奧爾里昂的項鍊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3\n魔法攻擊＋30', DelBuffID = _EmptyTable}",
	[22531] = "{id = 22531, BuffName = '奧爾里昂的項鍊[第六檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001405}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[22532] = "{id = 22532, BuffName = '奧爾里昂的項鍊[第六檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001405}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[22533] = "{id = 22533, BuffName = '奧爾里昂的項鍊[第六檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001405}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[22540] = "{id = 22540, BuffName = '奧爾里昂的手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtkPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n魔法攻擊＋10% ', DelBuffID = _EmptyTable}",
	[22550] = "{id = 22550, BuffName = '月亮胸針', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 75, SpRestoreSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋75\nSP恢復＋5%', DelBuffID = _EmptyTable}",
	[22560] = "{id = 22560, BuffName = '冰玫瑰戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', PlantResPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30\n受到植物系魔物攻擊的傷害－10%\n裝備時不會被植物系的魔物主動攻擊', DelBuffID = _EmptyTable}",
	[22570] = "{id = 22570, BuffName = '永恒戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n智力＋5', DelBuffID = _EmptyTable}",
	[22580] = "{id = 22580, BuffName = '紅寶石髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 150, SpCostPer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋150\n使用技能時SP消耗降低5%', DelBuffID = _EmptyTable}",
	[22590] = "{id = 22590, BuffName = '犬牙手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', DemonDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n惡魔種族加傷＋5%', DelBuffID = _EmptyTable}",
	[22600] = "{id = 22600, BuffName = '髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 125, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋125', DelBuffID = _EmptyTable}",
	[22610] = "{id = 22610, BuffName = '潛能戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋5', DelBuffID = _EmptyTable}",
	[22620] = "{id = 22620, BuffName = '力量戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2', DelBuffID = _EmptyTable}",
	[22630] = "{id = 22630, BuffName = '怪盜戒指', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '可以使用【偷竊】技能（暫未實裝）', DelBuffID = _EmptyTable}",
	[22640] = "{id = 22640, BuffName = '幸運項鍊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3', DelBuffID = _EmptyTable}",
	[22650] = "{id = 22650, BuffName = '智力耳環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2', DelBuffID = _EmptyTable}",
	[22660] = "{id = 22660, BuffName = '黑狐頸鍊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 44021, SkillID = 10110001}, BuffIcon = '', BuffDesc = '', Dsc = '可以使用【疾走】技能（提升移速100%，持續5秒。CD：60）', DelBuffID = _EmptyTable}",
	[22670] = "{id = 22670, BuffName = '敏捷別針', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2', DelBuffID = _EmptyTable}",
	[22680] = "{id = 22680, BuffName = '防禦手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2', DelBuffID = _EmptyTable}",
	[24000] = "{id = 24000, BuffName = '萬里的祝福＋布袋熊長靴＋時之藍披肩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5、裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[24010] = "{id = 24010, BuffName = '萬里的祝福＋魔磨長靴＋背德皇帝的斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.1, type = 'AttrChange', Vit = 5, RestoreSpdPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5、HP恢復＋10%、SP恢復＋10%', DelBuffID = _EmptyTable}",
	[24020] = "{id = 24020, BuffName = '萬里的祝福＋毛無邊帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', SpCostPer = -0.2}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3、使用技能時消耗SP－20%', DelBuffID = _EmptyTable}",
	[24030] = "{id = 24030, BuffName = '萬里的祝福＋魔術無邊帽＋石製圓盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.1, type = 'AttrChange', MaxHpPer = 0.1, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3、生命上限＋10%、魔法上限＋10%', DelBuffID = _EmptyTable}",
	[24040] = "{id = 24040, BuffName = '萬里的祝福＋菲力卡的頭箍＋巴基力亞鋼盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋25、魔法防禦＋20', DelBuffID = _EmptyTable}",
	[24050] = "{id = 24050, BuffName = '驅魔師長袍＋尖刃鐵錘', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {24051}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到普通攻擊概率使目標變成暗屬性持續一定時間', DelBuffID = _EmptyTable}",
	[24051] = "{id = 24051, BuffName = '驅魔師長袍＋尖刃鐵錘', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'BattleAttr', atk_def_priority = 1, DefAttr = 7}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使變成暗屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[24060] = "{id = 24060, BuffName = '驅魔師長袍＋莊嚴十字', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {24061}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到普通攻擊概率使目標變成暗屬性持續一定時間', DelBuffID = _EmptyTable}",
	[24061] = "{id = 24061, BuffName = '驅魔師長袍＋莊嚴十字', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'BattleAttr', atk_def_priority = 1, DefAttr = 7}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使變成暗屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[24070] = "{id = 24070, BuffName = '絲質外袍＋防水靴', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {24071}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到普通攻擊概率使目標變成水屬性持續一定時間', DelBuffID = _EmptyTable}",
	[24071] = "{id = 24071, BuffName = '', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使變成水屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[24080] = "{id = 24080, BuffName = '三角褲＋棉襯衫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', Flee = 10}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5、閃避＋10', DelBuffID = _EmptyTable}",
	[24090] = "{id = 24090, BuffName = '三角褲＋襯衫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', Flee = 10}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5、閃避＋10', DelBuffID = _EmptyTable}",
	[24100] = "{id = 24100, BuffName = '迪斯凱特的髮帶＋迪斯凱特的便靴＋迪斯凱特的軟甲＋迪斯凱特的披風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, Luk = 3, Dex = 3, Agi = 3, type = 'AttrChange', Vit = 3, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '全屬性＋3', DelBuffID = _EmptyTable}",
	[24110] = "{id = 24110, BuffName = '哥夫內的鎧甲＋哥夫內軍靴＋哥夫內肩飾＋哥夫內的頭具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.05, BePoisonDamPer = 0.15, BeGhostDamPer = 0.15, BeHolyDamPer = 0.15, BeShadowDamPer = 0.15, type = 'AttrChange', Vit = 5, MaxHpPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5、生命上限＋15%、魔法上限＋5%、受到毒屬性、聖屬性、暗屬性、念屬性傷害－15%', DelBuffID = _EmptyTable}",
	[24120] = "{id = 24120, BuffName = '堅定戰甲＋堅定指環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.05, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5%、魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[24130] = "{id = 24130, BuffName = '堅定戰袍＋堅定指環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.05, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5%、魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[24140] = "{id = 24140, BuffName = '火鱗鎧甲＋獸角頭飾', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 4}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '被火屬性攻擊時，可恢復來自傷害10%的HP', DelBuffID = _EmptyTable}",
	[24150] = "{id = 24150, BuffName = '水鱗鎧甲＋獸角頭飾', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 3}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '被水屬性攻擊時，可恢復來自傷害10%的HP', DelBuffID = _EmptyTable}",
	[24160] = "{id = 24160, BuffName = '風鱗鎧甲＋獸角頭飾', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 1}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '被風屬性攻擊時，可恢復來自傷害10%的HP', DelBuffID = _EmptyTable}",
	[24170] = "{id = 24170, BuffName = '地鱗鎧甲＋獸角頭飾', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 2}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '被地屬性攻擊時，可恢復來自傷害10%的HP', DelBuffID = _EmptyTable}",
	[24180] = "{id = 24180, BuffName = '奔跑長靴＋奔跑者徽章', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋15', DelBuffID = _EmptyTable}",
	[24190] = "{id = 24190, BuffName = '堅定斗篷＋堅定戰靴', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法師系/牧師系/弓手系職業裝備可變吟唱時間－10%', DelBuffID = _EmptyTable}",
	[24200] = "{id = 24200, BuffName = '堅定斗篷＋堅定戰靴', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 61, 62, 63, 64, 92, 93, 94, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {SpCostPer = -0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '劍士系/商人系/盜賊系職業裝備時降低10%SP技能消耗', DelBuffID = _EmptyTable}",
	[24210] = "{id = 24210, BuffName = '生存的魔杖＋生存斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理傷害－10%、【生存斗篷】精煉每＋1物理減傷＋1%，最多可達10%', DelBuffID = _EmptyTable}",
	[24220] = "{id = 24220, BuffName = '奧爾里昂的制服＋奧爾里昂的項鍊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTFixedPer = -0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '固定吟唱時間－15%', DelBuffID = _EmptyTable}",
	[24230] = "{id = 24230, BuffName = '奧爾里昂的鐵盤＋奧爾里昂的手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間－20%', DelBuffID = _EmptyTable}",
	[24240] = "{id = 24240, BuffName = '露娜弓＋月亮胸針', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 60, type = 'AttrChange', SpRestoreSpdPer = 0.1, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2、魔法上限＋60、SP恢復＋10% ', DelBuffID = _EmptyTable}",
	[24250] = "{id = 24250, BuffName = '紳士的手杖＋魔術師帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', SpRestoreSpdPer = 0.02, Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2、敏捷＋2、SP恢復＋2%', DelBuffID = _EmptyTable}",
	[24260] = "{id = 24260, BuffName = '永恒戒指＋大巫師之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋15%、【大巫師之杖】精煉＋10以上時，可變吟唱時間－10%', DelBuffID = _EmptyTable}",
	[24261] = "{id = 24261, BuffName = '永恒戒指＋大巫師之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24270] = "{id = 24270, BuffName = '永恒戒指＋紅十字杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋15%、【紅十字杖】精煉＋10以上時，SP恢復＋10%', DelBuffID = _EmptyTable}",
	[24271] = "{id = 24271, BuffName = '永恒戒指＋紅十字杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24280] = "{id = 24280, BuffName = '驅魔聖經＋神聖權杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用【十字驅魔攻擊】傷害提升20%', DelBuffID = _EmptyTable}",
	[24290] = "{id = 24290, BuffName = '驅魔聖經＋復仇女神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用【十字驅魔攻擊】傷害提升20%', DelBuffID = _EmptyTable}",
	[24300] = "{id = 24300, BuffName = '神聖大駒短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5', DelBuffID = _EmptyTable}",
	[24301] = "{id = 24301, BuffName = '神聖大駒短劍', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24302}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時較高概率使物理攻擊＋30持續15秒，該效果最多可疊加三層', DelBuffID = _EmptyTable}",
	[24302] = "{id = 24302, BuffName = '神聖大駒短劍', BuffRate = {Odds = 40}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提升', Dsc = '', DelBuffID = _EmptyTable}",
	[24303] = "{id = 24303, BuffName = '神聖大駒短劍', BuffRate = {Odds = 100}, Condition = {Str = 95, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到95時物理攻擊力＋10%', DelBuffID = _EmptyTable}",
	[24304] = "{id = 24304, BuffName = '神聖大駒短劍', BuffRate = {Odds = 100}, Condition = {Str = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到120時物理攻擊力＋5%', DelBuffID = _EmptyTable}",
	[24305] = "{id = 24305, BuffName = '神聖大駒短劍', BuffRate = {Odds = 100}, Condition = {Str = 150, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到150時物理攻擊力＋5%', DelBuffID = _EmptyTable}",
	[24310] = "{id = 24310, BuffName = '神秘之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', Atk = 75}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n物理攻擊＋75', DelBuffID = _EmptyTable}",
	[24311] = "{id = 24311, BuffName = '神秘之弓', BuffRate = {Odds = 100}, Condition = {Dex = 95, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到95時物理攻擊力＋10%', DelBuffID = _EmptyTable}",
	[24312] = "{id = 24312, BuffName = '神秘之弓', BuffRate = {Odds = 100}, Condition = {Dex = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到120時物理攻擊力＋3%', DelBuffID = _EmptyTable}",
	[24313] = "{id = 24313, BuffName = '神秘之弓', BuffRate = {Odds = 100}, Condition = {Dex = 150, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到150時物理攻擊力＋3%', DelBuffID = _EmptyTable}",
	[24314] = "{id = 24314, BuffName = '神秘之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', NormalAtk = 25, limit_layer = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普通攻擊提升', Dsc = '', DelBuffID = _EmptyTable}",
	[24320] = "{id = 24320, BuffName = '紅十字杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpdPer = 0.3, Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\nSP恢復＋30%\n精煉每＋1則【治癒術】【光耀之堂】恢復效果提升4%', DelBuffID = _EmptyTable}",
	[24330] = "{id = 24330, BuffName = '元素融合之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', RangeDam = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n提升20%法師系範圍型技能傷害\n精煉＋8、＋10時傷害分別提升到30%、40%（範圍型技能包括：【暴風雪】，【怒雷強擊】，【火之獵殺】，【崩裂術】等）', DelBuffID = _EmptyTable}",
	[24331] = "{id = 24331, BuffName = '元素融合之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RangeDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24332] = "{id = 24332, BuffName = '元素融合之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RangeDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24340] = "{id = 24340, BuffName = '斬首拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 800, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋800', DelBuffID = _EmptyTable}",
	[24341] = "{id = 24341, BuffName = '斬首拳刃', BuffRate = {Odds = 100}, Condition = {value = 25, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {24342}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '當自身生命值低於25%時獲得嗜血效果，使接下來攻擊加速並獲得傷害吸血效果持續10秒（嗜血效果內建CD120秒）', DelBuffID = _EmptyTable}",
	[24342] = "{id = 24342, BuffName = '斬首拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', EquipASPD = 0.25, Vampiric = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24350] = "{id = 24350, BuffName = '創作者外袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.1, type = 'AttrChange', Int = 4, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋4\n魔法攻擊＋5%\n可變吟唱時間－10%', DelBuffID = _EmptyTable}",
	[24360] = "{id = 24360, BuffName = '野獸之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 4, type = 'AttrChange', Cri = 5, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋4\n暴擊＋5\n生命上限＋800', DelBuffID = _EmptyTable}",
	[24370] = "{id = 24370, BuffName = '星辰外套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', MaxSp = 240}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n魔法上限＋240', DelBuffID = _EmptyTable}",
	[24380] = "{id = 24380, BuffName = '俠盜之衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', Str = 10, MDef = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋20\n敏捷＋5\n力量＋10', DelBuffID = _EmptyTable}",
	[24390] = "{id = 24390, BuffName = '護肩甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 80, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋80', DelBuffID = _EmptyTable}",
	[24391] = "{id = 24391, BuffName = '護肩甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.5}, type = 'AffactSkill', skillID = {14}}, BuffIcon = '', BuffDesc = '', Dsc = '使用技能【霸體】時的SP消耗降低50%', DelBuffID = _EmptyTable}",
	[24400] = "{id = 24400, BuffName = '黑曜石斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋40', DelBuffID = _EmptyTable}",
	[24401] = "{id = 24401, BuffName = '黑曜石斗篷', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {24402}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到普攻或任何技能攻擊時概率獲得50%魔法減傷效果，但物理減免降低50%持續10秒', DelBuffID = _EmptyTable}",
	[24402] = "{id = 24402, BuffName = '黑曜石斗篷', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamReduc = {a = -0.5, type = 2850}, type = 'AttrChange', MDamReduc = {a = 0.5, type = 2850}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24410] = "{id = 24410, BuffName = '聖符長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05, BeHealEncPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n受到治癒效果增加20%', DelBuffID = _EmptyTable}",
	[24420] = "{id = 24420, BuffName = '皇家銀盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 40, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋800\n物理防禦＋40', DelBuffID = _EmptyTable}",
	[24430] = "{id = 24430, BuffName = '薔薇姬的腕輪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋25%', DelBuffID = _EmptyTable}",
	[24440] = "{id = 24440, BuffName = '華麗短劍', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 10, id = {24441, 24442}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有10%概率標記自己為強襲狀態：使盜賊系的下一次技能傷害＋50%\n強襲狀態下普通攻擊傷害＋10%', DelBuffID = _EmptyTable}",
	[24441] = "{id = 24441, BuffName = '華麗短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {29}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '強襲：使下一次技能攻擊傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[24442] = "{id = 24442, BuffName = '華麗短劍', BuffRate = {Odds = 100}, Condition = {no_normalSkill = 1, type = 'Attack', all_skill = 1}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {24441}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '強襲狀態持續20秒，盜賊系使用傷害型技能後會刪除該狀態', DelBuffID = _EmptyTable}",
	[24450] = "{id = 24450, BuffName = '斧錘長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, type = 'AttrChange', Hit = 25}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6\n命中＋25', DelBuffID = _EmptyTable}",
	[24451] = "{id = 24451, BuffName = '斧錘長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.5}, type = 'AffactSkill', skillID = {21}}, BuffIcon = '', BuffDesc = '', Dsc = '【連刺攻擊】的SP消耗降低50%', DelBuffID = _EmptyTable}",
	[24460] = "{id = 24460, BuffName = '名刀不知火', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.1, Cri = 25}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋25\n裝備攻速＋10%', DelBuffID = _EmptyTable}",
	[24461] = "{id = 24461, BuffName = '名刀不知火(眩暈)', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24462}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有概率使目標眩暈3秒，且目標眩暈期間劍士系對其造成的普攻傷害會增加50%', DelBuffID = _EmptyTable}",
	[24462] = "{id = 24462, BuffName = '名刀不知火(眩暈)', BuffRate = {Odds = {b = 7, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[24470] = "{id = 24470, BuffName = '喵喵大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange', CriDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5\n暴擊傷害＋15%', DelBuffID = _EmptyTable}",
	[24471] = "{id = 24471, BuffName = '喵喵大蟹弓', BuffRate = {Odds = 100}, Condition = {Luk = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到90時暴擊傷害＋10%\n精煉＋5、＋10、＋15時暴擊傷害分別額外增加＋5%、5%、15%', DelBuffID = _EmptyTable}",
	[24472] = "{id = 24472, BuffName = '喵喵大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24473] = "{id = 24473, BuffName = '喵喵大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24474] = "{id = 24474, BuffName = '喵喵大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24475] = "{id = 24475, BuffName = '喵喵大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamIncrease = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '遠端物理傷害+10%', Dsc = '', DelBuffID = _EmptyTable}",
	[24480] = "{id = 24480, BuffName = '高等生存魔杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', MaxHpPer = 0.15, Int = 10}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n智力＋10\n生命上限＋15%', DelBuffID = _EmptyTable}",
	[24490] = "{id = 24490, BuffName = '森林之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', EquipASPD = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5\n裝備攻速＋15%', DelBuffID = _EmptyTable}",
	[24491] = "{id = 24491, BuffName = '森林之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {skill = {{21, 73002}, {22, 73002}, {23, 73002}, {24, 73002}}, type = 'ChangeSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時對目標及周圍小範圍內所有目標造成濺射傷害（僅魔法師系列有效）\n每精煉＋1，閃避＋3，裝備攻速＋1%', DelBuffID = _EmptyTable}",
	[24500] = "{id = 24500, BuffName = '克羅諾斯之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 5, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n生命上限＋500\n精煉每＋1時智力＋1，生命上限＋100', DelBuffID = _EmptyTable}",
	[24501] = "{id = 24501, BuffName = '克羅諾斯之杖', BuffRate = {Odds = 100}, Condition = {magic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24502}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用魔法技能攻擊時有3%概率進入「靈視」狀態：在10秒內提升魔法攻擊＋25%，但SP消耗＋50%', DelBuffID = _EmptyTable}",
	[24502] = "{id = 24502, BuffName = '克羅諾斯之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', SpCostPer = {a = 0, b = 0, type = 3301, d = 0.5, c = -0.5}, MAtkPer = {a = 0.25, b = 0, type = 3301, d = 0.25, c = 0}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '靈視：提升魔法攻擊，SP消耗增加', Dsc = '', DelBuffID = _EmptyTable}",
	[24510] = "{id = 24510, BuffName = '超重雙手斧', BuffRate = {Odds = 100}, Condition = {Str = 95, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 340, type = 'AttrChange', EquipASPD = -0.4, SpCostPer = 1}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到95以上時物理攻擊＋340\n使用技能時消耗SP翻倍\n攻擊速度－40%\n精煉等級達到＋5、＋10、＋15時，裝備攻速＋5%、＋10%、＋15%', DelBuffID = _EmptyTable}",
	[24511] = "{id = 24511, BuffName = '超重雙手斧【眩暈】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24462}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有30%概率眩暈目標\n有一定機率破壞盔甲（暫未實裝）', DelBuffID = _EmptyTable}",
	[24512] = "{id = 24512, BuffName = '超重雙手斧【眩暈】', BuffRate = {Odds = {b = 30, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[24513] = "{id = 24513, BuffName = '超重雙手斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24514] = "{id = 24514, BuffName = '超重雙手斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24515] = "{id = 24515, BuffName = '超重雙手斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24520] = "{id = 24520, BuffName = '死神之鐮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 30, type = 'AttrChange', Str = 8}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋30\n力量＋8', DelBuffID = _EmptyTable}",
	[24521] = "{id = 24521, BuffName = '死神之鐮', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24522}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得技能【巴風特之怒】：立即對當前目標造成（1點至（持有者BaseLv * 調整值）點傷害', DelBuffID = _EmptyTable}",
	[24522] = "{id = 24522, BuffName = '死神之鐮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 100, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', BuffDesc = '調整值：可釋放用來提升【巴風特之怒】的技能傷害效果', Dsc = '', DelBuffID = _EmptyTable}",
	[24523] = "{id = 24523, BuffName = '死神之鐮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillID = 80015001, type = 'GetSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '持有者造成的任何傷害都會以一定比例為【巴風特之怒】累積調整值，精煉每＋2，調整值提升5%', DelBuffID = _EmptyTable}",
	[24526] = "{id = 24526, BuffName = '死神之鐮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AtkPer = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[24530] = "{id = 24530, BuffName = '聖母神像', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 5, type = 'AttrChange', SpRestoreSpdPer = 0.05, Def = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋30\nSP恢復＋5%\nSP恢復＋5', DelBuffID = _EmptyTable}",
	[24540] = "{id = 24540, BuffName = '獻祭之書', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦＋30%', DelBuffID = _EmptyTable}",
	[24550] = "{id = 24550, BuffName = '山地遊俠裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', AttrEffect = {30}, AtkPer = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n物理攻擊＋8%\n提升智力對獵鷹攻擊力的影響', DelBuffID = _EmptyTable}",
	[24560] = "{id = 24560, BuffName = '嘉曼基板甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigResPer = 0.1, type = 'AttrChange', Vit = 5, RestoreSpdPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5\nHP恢復＋15%', DelBuffID = _EmptyTable}",
	[24561] = "{id = 24561, BuffName = '嘉曼基板甲[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001233}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {24562}}, BuffIcon = '', BuffDesc = '', Dsc = '受到大型魔物傷害－10%', DelBuffID = _EmptyTable}",
	[24562] = "{id = 24562, BuffName = '嘉曼基板甲[第四檔]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 10, id = {24563, 24564}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24563] = "{id = 24563, BuffName = '嘉曼基板甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamReduc = 0.3, type = 'AttrChange', MDamReduc = 0.3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物傷減免+30%，魔傷減免+30%', Dsc = '', DelBuffID = _EmptyTable}",
	[24564] = "{id = 24564, BuffName = '嘉曼基板甲[第四檔]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {24563}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24570] = "{id = 24570, BuffName = '忍服·十六月夜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 8, type = 'AttrChange', EquipASPD = 0.1, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋8\n裝備攻速＋10%', DelBuffID = _EmptyTable}",
	[24571] = "{id = 24571, BuffName = '忍服·十六月夜【大型增傷】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24572] = "{id = 24572, BuffName = '忍服·十六月夜【物理傷害】', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24573] = "{id = 24573, BuffName = '忍服·十六月夜票【物理傷害】', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24574] = "{id = 24574, BuffName = '忍服·十六月夜[第四檔]', BuffRate = {Odds = 100}, Condition = {Luk = 70, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {id = {24577}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300', DelBuffID = _EmptyTable}",
	[24575] = "{id = 24575, BuffName = '忍服·十六月夜[第四檔]', BuffRate = {Odds = 100}, Condition = {Luk = 100, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {id = {24578}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時對大型魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[24576] = "{id = 24576, BuffName = '忍服·十六月夜[第四檔]', BuffRate = {Odds = 100}, Condition = {Luk = 130, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {id = {24579}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10、＋15時近戰物理傷害＋4%、＋8%', DelBuffID = _EmptyTable}",
	[24577] = "{id = 24577, BuffName = '忍服·十六月夜[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001323}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24578] = "{id = 24578, BuffName = '忍服·十六月夜[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001323}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24579] = "{id = 24579, BuffName = '忍服·十六月夜[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001323}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.06, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24580] = "{id = 24580, BuffName = '言靈護甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteResPer = -0.2, FishResPer = -0.2, FormlessResPer = -0.2, DemiHumanResPer = -0.2, DragonResPer = -0.2, DeadLessResPer = 0.2, InsectResPer = -0.2, AngelResPer = -0.2, type = 'AttrChange', PlantResPer = -0.2, DemonResPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族減傷和不死種族減傷＋20%\n其他種族減傷－20%', DelBuffID = _EmptyTable}",
	[24590] = "{id = 24590, BuffName = '兔子拖靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 3, type = 'AttrChange', MoveSpdPer = 0.08, SpRestoreSpdPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋8%\nSp恢復＋3\nSP恢復＋15%', DelBuffID = _EmptyTable}",
	[24600] = "{id = 24600, BuffName = '歷戰長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.08, SpRestoreSpdPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋8%\nHP恢復＋15%\n精煉＋5、＋10、＋15時分別獲得生命上限＋300、體質＋3、生命上限＋5%', DelBuffID = _EmptyTable}",
	[24601] = "{id = 24601, BuffName = '歷戰長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24602] = "{id = 24602, BuffName = '歷戰長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24603] = "{id = 24603, BuffName = '歷戰長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24610] = "{id = 24610, BuffName = '熾焰耳墜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.1, type = 'AttrChange', Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n火屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[24620] = "{id = 24620, BuffName = '毀滅之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n物理攻擊＋10', DelBuffID = _EmptyTable}",
	[24621] = "{id = 24621, BuffName = '毀滅之斧', BuffRate = {Odds = 100}, Condition = {Str = 50, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到50時物理攻擊＋15', DelBuffID = _EmptyTable}",
	[24630] = "{id = 24630, BuffName = '獸人斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5', DelBuffID = _EmptyTable}",
	[24631] = "{id = 24631, BuffName = '獸人斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 228001, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時5%概率施放已學習的同等級【手推車攻擊】，未學習時施放【手推車攻擊】lv.1', DelBuffID = _EmptyTable}",
	[24640] = "{id = 24640, BuffName = '斯勒特斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', BruteDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n動物種族加傷＋15%\n精煉＋5時動物種族加傷＋5%', DelBuffID = _EmptyTable}",
	[24641] = "{id = 24641, BuffName = '斯勒特斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24650] = "{id = 24650, BuffName = '切削之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命恢復＋10', DelBuffID = _EmptyTable}",
	[24651] = "{id = 24651, BuffName = '切削之斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {24652, 24653}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時5%概率提升物理攻擊持續一定時間，但是會降低生命值', DelBuffID = _EmptyTable}",
	[24652] = "{id = 24652, BuffName = '切削之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = 80, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使物理攻擊增加持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[24653] = "{id = 24653, BuffName = '切削之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = -50, type = 6, a = -0.03}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24654] = "{id = 24654, BuffName = '切削之斧', BuffRate = {Odds = 100}, Condition = {Value = {2}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {24655}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '擊殺人形種族魔物時10%概率恢復自身一定生命值', DelBuffID = _EmptyTable}",
	[24655] = "{id = 24655, BuffName = '切削之斧', BuffRate = {Odds = 25}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24660] = "{id = 24660, BuffName = '毀滅戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', FireAtk = {b = 0.1, type = 8, a = 213, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n每學一級【強化火屬性】時會額外＋10%火屬性攻擊', DelBuffID = _EmptyTable}",
	[24661] = "{id = 24661, BuffName = '毀滅戰斧', BuffRate = {Odds = 100}, Condition = {Str = 50, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到50時物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[24670] = "{id = 24670, BuffName = '希爾之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 10, CriRes = 15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋10\n暴擊防護＋15\n對眩暈目標造成傷害額外＋15%', DelBuffID = _EmptyTable}",
	[24680] = "{id = 24680, BuffName = '血斧', BuffRate = {Odds = 100}, Condition = {Luk = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到90時物理攻擊＋100\n靈巧達到90以上時【金錢攻擊】傷害＋40%\n精煉＋5，＋10，＋15時【金錢攻擊】傷害＋10%，＋20%，＋30%；【金錢攻擊】銀幣消耗＋20%，30%，50%', DelBuffID = _EmptyTable}",
	[24681] = "{id = 24681, BuffName = '血斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.2, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24682] = "{id = 24682, BuffName = '血斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.3, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24683] = "{id = 24683, BuffName = '血斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.5, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24690] = "{id = 24690, BuffName = '貝克', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 10, type = 'AttrChange', MidDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋10\n對中型魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[24691] = "{id = 24691, BuffName = '貝克', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 228010, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時5%概率施放Lv.10【手推車攻擊】\n【手推車攻擊】傷害＋15%', DelBuffID = _EmptyTable}",
	[24700] = "{id = 24700, BuffName = '斯特勒手斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', BruteDamPer = 0.15, Luk = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n幸運＋5\n動物種族加傷＋15%', DelBuffID = _EmptyTable}",
	[24701] = "{id = 24701, BuffName = '斯特勒手斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 70050020, type = 'UseSkill', Odds = 1, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '無視動物系防禦', DelBuffID = _EmptyTable}",
	[24702] = "{id = 24702, BuffName = '斯勒特手斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 3, id = {24703}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊動物種族魔物時有概率自動施放【瀕死之術】（MVP/mini無效）', DelBuffID = _EmptyTable}",
	[24703] = "{id = 24703, BuffName = '斯勒特手斧', BuffRate = {Odds = 100}, Condition = {buffid = {90001143}, type = 'HasBuff'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {BruteDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對動物種族傷害增加100%', Dsc = '', DelBuffID = _EmptyTable}",
	[24710] = "{id = 24710, BuffName = '斬首之斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24711}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻有10%概率使目標暈眩\n精煉每＋1，攻擊眩暈的目標時物理傷害＋5%', DelBuffID = _EmptyTable}",
	[24711] = "{id = 24711, BuffName = '斬首之斧【眩暈】', BuffRate = {Odds = {b = 10, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[24712] = "{id = 24712, BuffName = '斬首之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋10%', DelBuffID = _EmptyTable}",
	[24720] = "{id = 24720, BuffName = '巨人戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.3, SmallDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對小型魔物傷害＋10%\n對暗屬性魔物傷害＋30%', DelBuffID = _EmptyTable}",
	[24730] = "{id = 24730, BuffName = '暗靈之斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 70050020, type = 'UseSkill', Odds = 1, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊惡魔種族魔物時暴擊傷害＋25%\n攻擊惡魔種族魔物時有概率自動施放【瀕死之術】（MVP/mini無效）', DelBuffID = _EmptyTable}",
	[24740] = "{id = 24740, BuffName = '碎心斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.1, Cri = 15}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊速度＋10%\n暴擊＋15\n精煉＋5，＋10，＋15時，暴擊傷害＋5%，＋10%，＋15%\n每精煉＋1，普通攻擊傷害提高3%', DelBuffID = _EmptyTable}",
	[24741] = "{id = 24741, BuffName = '碎心斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24742] = "{id = 24742, BuffName = '碎心斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24743] = "{id = 24743, BuffName = '碎心斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24750] = "{id = 24750, BuffName = '秘衣美德', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Vit = 3, Dex = 3}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n體質＋3\n靈巧＋3', DelBuffID = _EmptyTable}",
	[24760] = "{id = 24760, BuffName = '秘衣惡德', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', Vit = 5, Dex = 5}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n體質＋5\n靈巧＋5', DelBuffID = _EmptyTable}",
	[24770] = "{id = 24770, BuffName = '風靈短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'BattleAttr', AtkAttr = 1, atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '風屬性\n力量＋5\n精煉每＋1物理傷害＋1%', DelBuffID = _EmptyTable}",
	[24780] = "{id = 24780, BuffName = '火靈短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'BattleAttr', AtkAttr = 4, atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '火屬性\n力量＋5\n精煉每＋1物理傷害＋1%', DelBuffID = _EmptyTable}",
	[24790] = "{id = 24790, BuffName = '地靈短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'BattleAttr', AtkAttr = 2, atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '地屬性\n力量＋5\n精煉每＋1物理傷害＋1%', DelBuffID = _EmptyTable}",
	[24800] = "{id = 24800, BuffName = '水靈短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'BattleAttr', AtkAttr = 3, atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '水屬性\n力量＋5\n精煉每＋1物理傷害＋1%', DelBuffID = _EmptyTable}",
	[24810] = "{id = 24810, BuffName = '風靈鋼斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, AtkAttr = 1, Agi = 5, type = 'BattleAttr', atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '風屬性\n力量＋5\n敏捷＋5', DelBuffID = _EmptyTable}",
	[24811] = "{id = 24811, BuffName = '風靈鋼斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 10023002, type = 'UseSkill', Odds = 7, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻7%概率對目標及目標周圍最多3個目標造成倍率風屬性傷害\n精煉每＋1風屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[24820] = "{id = 24820, BuffName = '火靈鋼斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, AtkAttr = 4, Agi = 5, type = 'BattleAttr', atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '火屬性\n力量＋5\n敏捷＋5', DelBuffID = _EmptyTable}",
	[24821] = "{id = 24821, BuffName = '火靈鋼斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 10026003, type = 'UseSkill', Odds = 7, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻7%概率對目標及目標周圍最多3個目標造成倍率火屬性傷害\n精煉每＋1火屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[24830] = "{id = 24830, BuffName = '地靈鋼斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, AtkAttr = 2, Agi = 5, type = 'BattleAttr', atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '地屬性\n力量＋5\n敏捷＋5', DelBuffID = _EmptyTable}",
	[24831] = "{id = 24831, BuffName = '地靈鋼斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 10024005, type = 'UseSkill', Odds = 7, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻7%概率對目標及目標周圍最多3個目標造成倍率地屬性傷害\n精煉每＋1地屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[24840] = "{id = 24840, BuffName = '水靈鋼斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, AtkAttr = 3, Agi = 5, type = 'BattleAttr', atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '水屬性\n力量＋5\n敏捷＋5', DelBuffID = _EmptyTable}",
	[24841] = "{id = 24841, BuffName = '水靈鋼斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 10025002, type = 'UseSkill', Odds = 7, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻7%概率對目標及目標周圍最多3個目標造成倍率水屬性傷害\n精煉每＋1水屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[24850] = "{id = 24850, BuffName = '虎爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n精煉＋5，＋10時，物理攻擊＋5%，＋10%', DelBuffID = _EmptyTable}",
	[24851] = "{id = 24851, BuffName = '虎爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24852] = "{id = 24852, BuffName = '虎爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24860] = "{id = 24860, BuffName = '龍爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n精煉＋5，＋10，＋15時，物理攻擊＋5%，＋10%，＋15%', DelBuffID = _EmptyTable}",
	[24861] = "{id = 24861, BuffName = '龍爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24862] = "{id = 24862, BuffName = '龍爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24863] = "{id = 24863, BuffName = '龍爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24864] = "{id = 24864, BuffName = '龍爪拳套', BuffRate = {Odds = 100}, Condition = {buffid = {90001853}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', NormalAtk = 60}, BuffIcon = '', BuffDesc = '', Dsc = '每精煉＋1，普通攻擊力提高60點', DelBuffID = _EmptyTable}",
	[24870] = "{id = 24870, BuffName = '鋼鐵拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 10, type = 'AttrChange', Vit = 3, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋3\n生命上限＋800\n生命自然恢復＋10', DelBuffID = _EmptyTable}",
	[24880] = "{id = 24880, BuffName = '賀勒拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 15, type = 'AttrChange', Vit = 6, MaxHp = 1600}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋6\n生命上限＋1600\n生命自然恢復＋15\n使裝備者在【金剛不壞】狀態下移動速度懲罰移除', DelBuffID = _EmptyTable}",
	[24890] = "{id = 24890, BuffName = '秘拳套 閃光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {24891}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有5%概率使攻速提升5%持續5秒，最多可疊加3層\n【六合拳】傷害提升15%', DelBuffID = _EmptyTable}",
	[24891] = "{id = 24891, BuffName = '秘拳套 閃光', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', limit_layer = 3, EquipASPD = 0.05}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻速提升', Dsc = '', DelBuffID = _EmptyTable}",
	[24900] = "{id = 24900, BuffName = '巨靈拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', BigDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n對大型魔物傷害＋15%\n精煉每＋1對大型魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[24910] = "{id = 24910, BuffName = '升龍拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n【六合拳】傷害提升10%，【連環全身掌】傷害提升10%，【猛龍夸強】傷害提升15%', DelBuffID = _EmptyTable}",
	[24920] = "{id = 24920, BuffName = '鷹爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 10, CTChangePer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋10\n可變吟唱時間－10%\n精煉等級＋5、＋10、＋15時，魔法上限＋6%、＋9%、＋12%\n使【阿修羅霸凰拳】公式中【技能等級*4＋剩餘SP/100】部分的傷害倍率增加5', DelBuffID = _EmptyTable}",
	[24921] = "{id = 24921, BuffName = '鷹爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.06, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24922] = "{id = 24922, BuffName = '鷹爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.09, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[24923] = "{id = 24923, BuffName = '鷹爪拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25000] = "{id = 25000, BuffName = '波利帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25001] = "{id = 25001, BuffName = 'GM神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 500000, MDef = 100000, CTChange = -1, Vampiric = 1, MaxHp = 1000000, Hit = 200, MAtk = 500000, Flee = 200, Cri = 50, EquipASPD = 1, type = 'AttrChange', MaxSp = 100000, Def = 100000}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5000\n魔法攻擊＋5000\n物理防禦＋100000\n魔法防禦＋100000\n生命上限＋1000000\n魔法上限＋100000\n命中＋200\n閃避＋200\n暴擊＋50\n傷害吸血＋100%\n可變吟唱時間減少＋100%', DelBuffID = _EmptyTable}",
	[25002] = "{id = 25002, BuffName = 'GM神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {a = 1, type = 6}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = 'HP恢復＋100%', DelBuffID = _EmptyTable}",
	[25003] = "{id = 25003, BuffName = 'GM神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 1, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = 'SP恢復＋100%', DelBuffID = _EmptyTable}",
	[25004] = "{id = 25004, BuffName = 'GM神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 100000, Vit = 1000, MaxHp = 10000000, Hit = 200, Def = 100000, Flee = 200, Cri = 50, CTChange = -1, type = 'AttrChange', MaxSp = 100000, EquipASPD = 1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1000\n物理防禦＋100000\n魔法防禦＋100000\n生命上限＋1000000\n魔法上限＋100000\n命中＋200\n閃避＋200\n暴擊＋50\n可變吟唱時間減少＋100%', DelBuffID = _EmptyTable}",
	[25005] = "{id = 25005, BuffName = '女神頸鍊[4]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 50, MDef = 500, Luk = 50, Int = 50, Agi = 50, Dex = 50, CriDamPer = 3, MaxHp = 40000, Hit = 100, MAtk = 2000, Flee = 100, Cri = 100, Vit = 50, type = 'AttrChange', MaxSp = 4000, Def = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋40000\n魔法上限＋4000\n魔法攻擊＋2000\n物理防禦＋500\n魔法防禦＋500\n命中＋100\n閃避＋100\n暴擊＋100\n暴擊傷害＋300%\n全能力＋50', DelBuffID = _EmptyTable}",
	[25006] = "{id = 25006, BuffName = '女神頸鍊[4]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpd = 0.5, IgnoreMDef = 0.5, MDamReduc = 0.5, IgnoreDef = 0.5, DamReduc = 0.5, type = 'AttrChange', MDamIncrease = 0.5, DamIncrease = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋50%\n魔傷減免＋50%\n物傷加成＋50%\n物傷加成＋50%\n忽視物防＋50%\n忽視魔防＋50%\n移動速度＋50%', DelBuffID = _EmptyTable}",
	[25010] = "{id = 25010, BuffName = '貓耳髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25011] = "{id = 25011, BuffName = '法系神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamRebound = 0.5, IgnoreMDef = 1, DamRebound = 0.5, MDamReduc = 0.5, type = 'AttrChange', SpCostPer = -1, CTChange = -1}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間減少＋100%\nSP消耗降低100%\n忽視魔防＋100%\n反射50%的魔法傷害\n反射50%的物理傷害', DelBuffID = _EmptyTable}",
	[25012] = "{id = 25012, BuffName = '法系神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.5, MDamSpike = 0.5, WaterAtk = 0.5, FireAtk = 0.5, type = 'AttrChange', MDamIncrease = 0.5, EarthAtk = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '風、地、水、火屬性攻擊＋50%\n魔傷加成＋50%\n魔法穿刺＋50%', DelBuffID = _EmptyTable}",
	[25013] = "{id = 25013, BuffName = '法系神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '免疫所有異常狀態', DelBuffID = _EmptyTable}",
	[25014] = "{id = 25014, BuffName = '法系神裝', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.2, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對敵人造成的20%傷害將轉化為自己的生命值', DelBuffID = _EmptyTable}",
	[25015] = "{id = 25015, BuffName = '法系神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {protect_buff = 25016, type = 'Undead'}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫致死傷害', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來3秒內處於無敵狀態，之後回覆20%生命值', DelBuffID = _EmptyTable}",
	[25016] = "{id = 25016, BuffName = '法系神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', end_extra_buff = {25017}, NoAttacked = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25017] = "{id = 25017, BuffName = '法系神裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.2}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25020] = "{id = 25020, BuffName = '粉紗髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 20, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n魔法上限＋20', DelBuffID = _EmptyTable}",
	[25030] = "{id = 25030, BuffName = '天使髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', DemonResPer = 0.1, Luk = 2}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n幸運＋2\n受惡魔種族魔物傷害－10%\n精煉至＋10以上時魔法防禦＋25', DelBuffID = _EmptyTable}",
	[25031] = "{id = 25031, BuffName = '天使髮圈[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25040] = "{id = 25040, BuffName = '漁夫帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25050] = "{id = 25050, BuffName = '紫蝶髮帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 5, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[25060] = "{id = 25060, BuffName = '黃金帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20\n精煉＋10以上時物理防禦＋10%', DelBuffID = _EmptyTable}",
	[25061] = "{id = 25061, BuffName = '黃金帽[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25070] = "{id = 25070, BuffName = '觸角頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25080] = "{id = 25080, BuffName = '草帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n敏捷＋2', DelBuffID = _EmptyTable}",
	[25090] = "{id = 25090, BuffName = '回憶帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25100] = "{id = 25100, BuffName = '花朵頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PlantResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '植物種族減傷＋10%', DelBuffID = _EmptyTable}",
	[25110] = "{id = 25110, BuffName = '牛仔帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25120] = "{id = 25120, BuffName = '惡魔髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', MDef = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n魔法防禦＋10\n精煉＋10以上時物理防禦＋10%', DelBuffID = _EmptyTable}",
	[25121] = "{id = 25121, BuffName = '惡魔髮圈[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25130] = "{id = 25130, BuffName = '海盜頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n力量＋2', DelBuffID = _EmptyTable}",
	[25140] = "{id = 25140, BuffName = '亡者髮箍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', BeShadowDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n受到暗屬性傷害－15%', DelBuffID = _EmptyTable}",
	[25150] = "{id = 25150, BuffName = '海盜船長帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋3\n精煉＋10以上時生命上限＋10%', DelBuffID = _EmptyTable}",
	[25151] = "{id = 25151, BuffName = '海盜船長帽[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25160] = "{id = 25160, BuffName = '潛水頭盔', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[25170] = "{id = 25170, BuffName = '水母頭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[25180] = "{id = 25180, BuffName = '紅蝶髮帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25190] = "{id = 25190, BuffName = '霹靂雷雲[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.05, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n對風屬性魔物傷害＋5%\n精煉每＋1對風屬性魔物傷害＋1%，最多可提升至＋15%', DelBuffID = _EmptyTable}",
	[25200] = "{id = 25200, BuffName = '竹蜻蜓髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25210] = "{id = 25210, BuffName = '海棠花髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MDef = 5, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1\n智力＋1\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[25220] = "{id = 25220, BuffName = '紳士帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25230] = "{id = 25230, BuffName = '黃金冠冕', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', PlantResPer = 0.1, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n植物種族減傷＋10%\n精煉至＋10以上時額外獲得體質＋3', DelBuffID = _EmptyTable}",
	[25231] = "{id = 25231, BuffName = '黃金冠冕[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25240] = "{id = 25240, BuffName = '安全帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 3, Def = 7}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7\n魔法防禦＋3', DelBuffID = _EmptyTable}",
	[25250] = "{id = 25250, BuffName = '印地安髮箍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25260] = "{id = 25260, BuffName = '頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[25270] = "{id = 25270, BuffName = '后冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 3, EarthDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n對地屬性魔物傷害＋5%\n精煉每＋1對地屬性魔物傷害＋1%，最多可提升至＋15%', DelBuffID = _EmptyTable}",
	[25271] = "{id = 25271, BuffName = '后冠[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EarthDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25280] = "{id = 25280, BuffName = '羽毛帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Def = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8\n敏捷＋1', DelBuffID = _EmptyTable}",
	[25290] = "{id = 25290, BuffName = '大嘴鳥的翅膀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MDef = 10, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n敏捷＋2\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[25300] = "{id = 25300, BuffName = '魔鍋蛋帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, StunDef = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n眩暈抗性＋5% ', DelBuffID = _EmptyTable}",
	[25310] = "{id = 25310, BuffName = '防風皮革眼鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25320] = "{id = 25320, BuffName = '蛇飾髮箍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25330] = "{id = 25330, BuffName = '熱血髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n力量＋2', DelBuffID = _EmptyTable}",
	[25340] = "{id = 25340, BuffName = '古代女王的王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25350] = "{id = 25350, BuffName = '糞便帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[25360] = "{id = 25360, BuffName = '停止標誌頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25370] = "{id = 25370, BuffName = '歌唱小鳥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25380] = "{id = 25380, BuffName = '毛無邊帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3\n敏捷＋3', DelBuffID = _EmptyTable}",
	[25390] = "{id = 25390, BuffName = '火線頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25400] = "{id = 25400, BuffName = '羽毛貝雷帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 5, type = 'AttrChange', DemiHumanResPer = 0.1, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n魔法防禦＋5\n人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[25410] = "{id = 25410, BuffName = '蛋殼帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25420] = "{id = 25420, BuffName = '殭屍帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '不死種族減傷＋10%', DelBuffID = _EmptyTable}",
	[25430] = "{id = 25430, BuffName = '妖道帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25440] = "{id = 25440, BuffName = '蘋果頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', Def = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2\n靈巧＋3', DelBuffID = _EmptyTable}",
	[25450] = "{id = 25450, BuffName = '王冠[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', HolyDamPer = 0.05, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n對聖屬性魔物傷害＋5%\n精煉每＋1對聖屬性魔物傷害＋1%，最多可提升至＋15%', DelBuffID = _EmptyTable}",
	[25460] = "{id = 25460, BuffName = '護士帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n智力＋2', DelBuffID = _EmptyTable}",
	[25470] = "{id = 25470, BuffName = '花冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3\n閃避＋5\n精煉每＋1閃避＋1，最多可提升至＋15', DelBuffID = _EmptyTable}",
	[25480] = "{id = 25480, BuffName = '獸人頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25490] = "{id = 25490, BuffName = '獸人英雄的頭具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n體質＋2\n精煉至＋10以上時近戰物理傷害＋10%', DelBuffID = _EmptyTable}",
	[25491] = "{id = 25491, BuffName = '獸人英雄的頭具[精煉]', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25500] = "{id = 25500, BuffName = '破產之哀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 1, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n智力＋1\n靈巧＋1', DelBuffID = _EmptyTable}",
	[25510] = "{id = 25510, BuffName = '星星髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25520] = "{id = 25520, BuffName = '小惡魔帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Int = 1, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n力量＋1\n智力＋1', DelBuffID = _EmptyTable}",
	[25530] = "{id = 25530, BuffName = '領帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n體質＋1', DelBuffID = _EmptyTable}",
	[25531] = "{id = 25531, BuffName = '[領帶][紅暈]【套裝】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = -5, EquipASPD = 0.03, type = 'AttrChange', SpCostPer = 0.05, CTChangePer = -0.03}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋3%\n可變吟唱時間－3%\n命中－5\nSP消耗＋5%', DelBuffID = _EmptyTable}",
	[25540] = "{id = 25540, BuffName = '尖角髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25550] = "{id = 25550, BuffName = '領導者頭箍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1\n智力＋1\n幸運＋1\n精煉至＋10以上時生命上限＋1000', DelBuffID = _EmptyTable}",
	[25551] = "{id = 25551, BuffName = '領導者頭箍[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25560] = "{id = 25560, BuffName = '骸骨頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Def = 10, type = 'AttrChange', MDef = 5, StunDef = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n力量＋2\n魔法防禦＋5\n眩暈抗性＋5%', DelBuffID = _EmptyTable}",
	[25570] = "{id = 25570, BuffName = '首領冠冕', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', Int = 2, MDamRebound = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n幸運＋1\n反射5%的魔法傷害\n精煉至＋10以上時反射率提升10%，且額外獲得魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[25571] = "{id = 25571, BuffName = '首領冠冕[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDefPer = 0.05, MDamRebound = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25580] = "{id = 25580, BuffName = '婚禮頭紗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10\n生命上限＋150\n只限女性裝備', DelBuffID = _EmptyTable}",
	[25590] = "{id = 25590, BuffName = '自娛自樂箱子I', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25600] = "{id = 25600, BuffName = '惡魔女僕角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange', Int = 1, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n智力＋1\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[25610] = "{id = 25610, BuffName = '惡魔侍者角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', MDef = 5, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n敏捷＋1\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[25620] = "{id = 25620, BuffName = '魔術師帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, Def = 10, Agi = 1, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n靈巧＋1\n敏捷＋1\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[25630] = "{id = 25630, BuffName = '蠟燭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25640] = "{id = 25640, BuffName = '史汀帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Def = 10, FireDamPer = 0.05, BeEarthDamPer = 0.05, type = 'AttrChange', Vit = 1, MDef = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n力量＋2\n體質＋1\n魔法防禦＋3\n地屬性減傷＋5%\n對火屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[25650] = "{id = 25650, BuffName = '出遊帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10\n可變吟唱時間－5%\n當精煉度10以上時，可變吟唱時間－15%', DelBuffID = _EmptyTable}",
	[25651] = "{id = 25651, BuffName = '出遊帽子[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25660] = "{id = 25660, BuffName = '魔導師的帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, SpCostPer = 0.2, type = 'AttrChange', MDef = 5, CTChangePer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n魔法防禦＋5\n可變吟唱時間－10%\n技能使用時SP消耗量＋20%', DelBuffID = _EmptyTable}",
	[25670] = "{id = 25670, BuffName = '骨制頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeShadowDamPer = 0.15, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n受到暗屬性傷害－15%', DelBuffID = _EmptyTable}",
	[25680] = "{id = 25680, BuffName = '紅色小發帶[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋20', DelBuffID = _EmptyTable}",
	[25690] = "{id = 25690, BuffName = '趴趴小巴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40\n精煉至＋10以上時，暴擊＋10', DelBuffID = _EmptyTable}",
	[25691] = "{id = 25691, BuffName = '趴趴小巴[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25700] = "{id = 25700, BuffName = '小丑帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MDef = 5}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋5\n幸運＋2', DelBuffID = _EmptyTable}",
	[25710] = "{id = 25710, BuffName = '山羊頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', IgnoreDef = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n忽視物理防禦＋10%\n精煉至＋10以上時，忽視物理防禦＋10%', DelBuffID = _EmptyTable}",
	[25711] = "{id = 25711, BuffName = '山羊頭盔[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25720] = "{id = 25720, BuffName = '髮箍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[25730] = "{id = 25730, BuffName = '髮夾頭飾', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[25740] = "{id = 25740, BuffName = '普隆德拉軍帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[25750] = "{id = 25750, BuffName = '樂園團帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[25760] = "{id = 25760, BuffName = '愛心髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[25770] = "{id = 25770, BuffName = '花髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25780] = "{id = 25780, BuffName = '兔耳髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n幸運＋2', DelBuffID = _EmptyTable}",
	[25790] = "{id = 25790, BuffName = '光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25800] = "{id = 25800, BuffName = '聖職之帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25810] = "{id = 25810, BuffName = '招聘組隊員廣告板', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[25820] = "{id = 25820, BuffName = '戲劇頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25830] = "{id = 25830, BuffName = '丸子頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25840] = "{id = 25840, BuffName = '月夜貓帽子', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {25841}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用物理技能攻擊時有5%概率獲得4秒敏捷提升狀態（敏捷＋10）\n精煉至＋10以上時敏捷提升狀態的敏捷＋20', DelBuffID = _EmptyTable}",
	[25841] = "{id = 25841, BuffName = '月夜貓帽子', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Agi = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷增加', Dsc = '', DelBuffID = _EmptyTable}",
	[25842] = "{id = 25842, BuffName = '月夜貓帽子[精煉]', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {25842}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25843] = "{id = 25843, BuffName = '月夜貓帽子[精煉]', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Agi = 20, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷增加', Dsc = '', DelBuffID = _EmptyTable}",
	[25844] = "{id = 25844, BuffName = '月夜貓帽子[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {25840}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[25850] = "{id = 25850, BuffName = '新娘的花冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '不會受到野外人形系普通魔物的主動攻擊\n坐下後身邊會開出象徵幸福的鮮花', DelBuffID = _EmptyTable}",
	[25860] = "{id = 25860, BuffName = '天使波利帽', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[25870] = "{id = 25870, BuffName = '獸角頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n生命上限＋200', DelBuffID = _EmptyTable}",
	[25880] = "{id = 25880, BuffName = '勇士之帽', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[25890] = "{id = 25890, BuffName = '巴基力頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 20, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋20\n生命上限＋600', DelBuffID = _EmptyTable}",
	[25891] = "{id = 25891, BuffName = '巴基力頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 30, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10時魔法防禦＋30、生命上限＋1000', DelBuffID = _EmptyTable}",
	[25892] = "{id = 25892, BuffName = '巴基力頭盔', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MDamRebound = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10且劍士系裝備時魔法反傷＋15%', DelBuffID = _EmptyTable}",
	[25900] = "{id = 25900, BuffName = '圓帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[25910] = "{id = 25910, BuffName = '魔菇帽', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[25920] = "{id = 25920, BuffName = '巨大金鈴鐺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋15', DelBuffID = _EmptyTable}",
	[25930] = "{id = 25930, BuffName = '獸人酋長頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[25940] = "{id = 25940, BuffName = '鹿角頭飾', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[25950] = "{id = 25950, BuffName = '金屬頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[25960] = "{id = 25960, BuffName = '寶石頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[25970] = "{id = 25970, BuffName = '黃色懶洋洋的貓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', SlowDef = 0.5, CurseDef = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3\n詛咒抵抗＋50%\n定身抵抗＋50%', DelBuffID = _EmptyTable}",
	[25980] = "{id = 25980, BuffName = '懶洋洋的貓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', BlindDef = 0.5, ChaosDef = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3\n恐懼抵抗＋50%\n灼燒抵抗＋50%', DelBuffID = _EmptyTable}",
	[25990] = "{id = 25990, BuffName = '太陽神頭盔', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26000] = "{id = 26000, BuffName = '自娛自樂箱子II', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26010] = "{id = 26010, BuffName = '卡浩之角', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26020] = "{id = 26020, BuffName = '暗黑頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Dex = 2, Luk = 2, Int = 2, Agi = 2, type = 'AttrChange', Vit = 2, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n生命上限＋800', DelBuffID = _EmptyTable}",
	[26030] = "{id = 26030, BuffName = '托爾之力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', BeWindDamPer = 0.1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1\n靈巧＋1\n受到風屬性技能傷害－10%\n精煉至＋10時，任何攻擊有5%概率在6秒之內物理攻擊＋50\n精煉至＋10時，物理攻擊＋50', DelBuffID = _EmptyTable}",
	[26031] = "{id = 26031, BuffName = '托爾之力[精煉]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {26032}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26032] = "{id = 26032, BuffName = '托爾之力[精煉]', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = 50, type = 'AttrChange', MAtk = 50}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊增加', Dsc = '', DelBuffID = _EmptyTable}",
	[26040] = "{id = 26040, BuffName = '魔法帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[26050] = "{id = 26050, BuffName = '學生帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26060] = "{id = 26060, BuffName = '天使頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MDef = 10, Luk = 2}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n幸運＋2\n魔法防禦＋10\n精煉每＋1閃避＋1%，最多可提升至＋15%', DelBuffID = _EmptyTable}",
	[26070] = "{id = 26070, BuffName = '上弦月髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10', DelBuffID = _EmptyTable}",
	[26080] = "{id = 26080, BuffName = '熊貓帽', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26090] = "{id = 26090, BuffName = '黑貓耳朵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26100] = "{id = 26100, BuffName = '貍貓帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26110] = "{id = 26110, BuffName = '蜂后的王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26120] = "{id = 26120, BuffName = '紅色領帶髮帶', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26130] = "{id = 26130, BuffName = '偵探之帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26140] = "{id = 26140, BuffName = '小狗髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26150] = "{id = 26150, BuffName = '魔術無邊帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 6}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6\n智力＋2', DelBuffID = _EmptyTable}",
	[26160] = "{id = 26160, BuffName = '菲力卡的頭箍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 15, type = 'AttrChange', MaxSp = 150, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n魔法防禦＋15\n魔法上限＋150', DelBuffID = _EmptyTable}",
	[26170] = "{id = 26170, BuffName = '摩菲斯的頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n智力＋2', DelBuffID = _EmptyTable}",
	[26171] = "{id = 26171, BuffName = '【摩菲斯套裝】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.2, MDef = 10, type = 'AttrChange', Int = 5, CTChangePer = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n魔法防禦＋10\n魔法上限＋20%\n可變吟唱時間＋25%', DelBuffID = _EmptyTable}",
	[26180] = "{id = 26180, BuffName = '茉莉雅娜的頭盔', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26190] = "{id = 26190, BuffName = '哥夫內的頭具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 5, type = 'AttrChange', Vit = 3, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n體質＋3\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[26200] = "{id = 26200, BuffName = '愛麗絲女僕頭飾', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26210] = "{id = 26210, BuffName = '紅蝶絲帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessResPer = 0.05, DemonResPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '不死種族減傷＋5%\n惡魔種族減傷＋5%', DelBuffID = _EmptyTable}",
	[26220] = "{id = 26220, BuffName = '銀色冕狀頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n靈巧＋2', DelBuffID = _EmptyTable}",
	[26230] = "{id = 26230, BuffName = '天使波利髮夾', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26240] = "{id = 26240, BuffName = '貝雷帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemiHumanResPer = 0.1, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[26250] = "{id = 26250, BuffName = '額掩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpdPer = 0.05, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\nSP恢復＋5%', DelBuffID = _EmptyTable}",
	[26260] = "{id = 26260, BuffName = '鳳冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26270] = "{id = 26270, BuffName = '暗黑王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26280] = "{id = 26280, BuffName = '月桂樹之冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', CurseDef = 0.05, MDef = 5}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋5\n幸運＋3\n詛咒抗性＋5%', DelBuffID = _EmptyTable}",
	[26290] = "{id = 26290, BuffName = '天龍頭盔', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26300] = "{id = 26300, BuffName = '能量探測器', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 400, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400', DelBuffID = _EmptyTable}",
	[26310] = "{id = 26310, BuffName = '人面獅身帽', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26320] = "{id = 26320, BuffName = '寶塔頭盔【詛咒】', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {26321}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用普攻或任何技能攻擊時3%概率施加詛咒', DelBuffID = _EmptyTable}",
	[26321] = "{id = 26321, BuffName = '詛咒效果【詛咒】', BuffRate = {Odds = {b = 3, type = 180, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.25, type = 'StatusChange', MoveSpdPer = -0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '詛咒：物理攻擊降低，移速降低，幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[26330] = "{id = 26330, BuffName = '雷陣雨雲', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26340] = "{id = 26340, BuffName = '武將頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Def = 5, AtkPer = 0.02, type = 'AttrChange', EquipASPD = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5，力量＋1\n裝備攻速＋2%\n物理攻擊＋2% ', DelBuffID = _EmptyTable}",
	[26350] = "{id = 26350, BuffName = '鈴鐺髮帶', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26360] = "{id = 26360, BuffName = '兔女郎髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MDef = 10}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[26370] = "{id = 26370, BuffName = '狐耳鈴鐺髮帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.05, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n生命上限＋5%\n精煉每＋1單體治癒量＋1%，最多可提升至＋15%', DelBuffID = _EmptyTable}",
	[26380] = "{id = 26380, BuffName = '雷蒙蓋頓的耳朵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26390] = "{id = 26390, BuffName = '黃色駕駛員頭帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', MDef = 10, Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1\n靈巧＋1\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[26391] = "{id = 26391, BuffName = '黃色駕駛員頭帶', BuffRate = {Odds = 100}, Condition = {Str = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到120時，物理攻擊＋15，暴擊＋5', DelBuffID = _EmptyTable}",
	[26400] = "{id = 26400, BuffName = '聖冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26410] = "{id = 26410, BuffName = '貓耳貝雷帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[26411] = "{id = 26411, BuffName = '貓耳貝雷帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.1, type = 'AttrChange', DemiHumanResPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '精煉10以上時人形種族加傷＋10%、人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[26420] = "{id = 26420, BuffName = '風之低語', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26430] = "{id = 26430, BuffName = '魔法兔耳帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3', DelBuffID = _EmptyTable}",
	[26431] = "{id = 26431, BuffName = '魔法兔耳帽子', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {26432}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到攻擊時5%機率增加7點敏捷，25%移動速度持續30秒', DelBuffID = _EmptyTable}",
	[26432] = "{id = 26432, BuffName = '魔法兔耳帽子', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Agi = 7, type = 'AttrChange', MoveSpdPer = 0.25}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷增加，移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[26440] = "{id = 26440, BuffName = '邪惡神聖遊行者帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋15', DelBuffID = _EmptyTable}",
	[26450] = "{id = 26450, BuffName = '巨大的山羊角', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26460] = "{id = 26460, BuffName = '飛空艇船長之帽', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26470] = "{id = 26470, BuffName = '古代的金飾', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 41, 42, 43, 44, 61, 62, 63, 64, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '當劍/商/盜/弓裝備時物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[26471] = "{id = 26471, BuffName = '古代的金飾', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', HealEncPer = 0.1, MAtkPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '當法/服裝備時魔法攻擊＋10%，使用的治癒量＋10%\n精煉＋10以上時全屬性＋2', DelBuffID = _EmptyTable}",
	[26472] = "{id = 26472, BuffName = '古代的金飾[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Luk = 2, Dex = 2, Agi = 2, type = 'AttrChange', Vit = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26480] = "{id = 26480, BuffName = '蟻后帽子', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26490] = "{id = 26490, BuffName = '符文冠冕', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MDef = 10, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n智力＋2\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[26491] = "{id = 26491, BuffName = '符文冠冕', BuffRate = {Odds = 100}, Condition = {Str = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Refine = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到120時，物理攻擊＋10、精煉物攻＋10', DelBuffID = _EmptyTable}",
	[26500] = "{id = 26500, BuffName = '趴趴教皇帽子', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26510] = "{id = 26510, BuffName = '趴趴狄波蘿太', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26520] = "{id = 26520, BuffName = '天馬羽翼耳飾', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26530] = "{id = 26530, BuffName = '寶瓶宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26540] = "{id = 26540, BuffName = '雙魚宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26550] = "{id = 26550, BuffName = '白羊宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26560] = "{id = 26560, BuffName = '金牛宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26570] = "{id = 26570, BuffName = '雙子宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26580] = "{id = 26580, BuffName = '巨蟹宮寶冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26590] = "{id = 26590, BuffName = '獅子宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26600] = "{id = 26600, BuffName = '處女宮冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26610] = "{id = 26610, BuffName = '天秤宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26620] = "{id = 26620, BuffName = '天蝎宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26630] = "{id = 26630, BuffName = '摩羯宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26640] = "{id = 26640, BuffName = '人馬宮王冠', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26650] = "{id = 26650, BuffName = '沙漠王子頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26660] = "{id = 26660, BuffName = '妖君帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonResPer = 0.1, type = 'AttrChange', MDef = 5, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n魔法防禦＋5\n惡魔種族減傷＋10%', DelBuffID = _EmptyTable}",
	[26670] = "{id = 26670, BuffName = '魔法師帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', MaxSp = 150, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n智力＋2\n魔法上限＋150', DelBuffID = _EmptyTable}",
	[26680] = "{id = 26680, BuffName = '盲目的斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {12}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '不會陷入黑暗效果', DelBuffID = _EmptyTable}",
	[26681] = "{id = 26681, BuffName = '盲目的斗篷', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {26682}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時概率使目標命中降低40點', DelBuffID = _EmptyTable}",
	[26682] = "{id = 26682, BuffName = '盲目的斗篷', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Hit = -40, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '命中降低', Dsc = '', DelBuffID = _EmptyTable}",
	[26690] = "{id = 26690, BuffName = '新手蛋殼帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[26700] = "{id = 26700, BuffName = '新手波利帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[26710] = "{id = 26710, BuffName = '新手回憶帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[26720] = "{id = 26720, BuffName = '水果皮帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26730] = "{id = 26730, BuffName = '拉麵頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1', DelBuffID = _EmptyTable}",
	[26731] = "{id = 26731, BuffName = '拉麵頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 45178, SkillID = 179002}, BuffIcon = '', BuffDesc = '', Dsc = '當裝備短劍時普攻有10%概率觸發二刀連擊效果\n精煉至＋10以上時，靈巧＋4，命中＋10', DelBuffID = _EmptyTable}",
	[26732] = "{id = 26732, BuffName = '拉麵頭飾[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Hit = 10}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26740] = "{id = 26740, BuffName = '無邊帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26750] = "{id = 26750, BuffName = '變身樹葉', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26760] = "{id = 26760, BuffName = '耳罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CurseDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '詛咒抗性＋10%', DelBuffID = _EmptyTable}",
	[26770] = "{id = 26770, BuffName = '石心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26780] = "{id = 26780, BuffName = '米諾斯的角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26790] = "{id = 26790, BuffName = '土人魔角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26800] = "{id = 26800, BuffName = '死神頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '不會受到不死種族魔物的主動攻擊\n受到不死屬性傷害－20%', DelBuffID = _EmptyTable}",
	[26810] = "{id = 26810, BuffName = '女僕髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.04, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族加傷＋4%\n力量＋2', DelBuffID = _EmptyTable}",
	[26820] = "{id = 26820, BuffName = '包袱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '火屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[26830] = "{id = 26830, BuffName = '指向標頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26840] = "{id = 26840, BuffName = '海盜旗', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26850] = "{id = 26850, BuffName = '花蝴蝶髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[26860] = "{id = 26860, BuffName = '趴趴傀儡娃娃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26870] = "{id = 26870, BuffName = '趴趴飛龍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[26880] = "{id = 26880, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15\n精煉值＋10及力量90以上時物理攻擊＋20\n精煉值＋10及敏捷90以上時裝備攻速＋5%\n精煉值＋10及體質90以上時受到無屬性傷害－10%\n精煉值＋10及智力90以上時魔法攻擊＋20\n精煉值＋10及靈巧90以上時遠端傷害＋5%\n精煉值＋10及幸運90以上時暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[26881] = "{id = 26881, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = {Str = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26882] = "{id = 26882, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = {Agi = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26883] = "{id = 26883, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = {Vit = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26884] = "{id = 26884, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = {Int = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26885] = "{id = 26885, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = {Dex = 90, type = 'Attr', profession = {41, 42, 43, 44, 21, 22, 23, 24}}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26886] = "{id = 26886, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = {Luk = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[26887] = "{id = 26887, BuffName = '冒險者揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 1, num = 5}, BuffIcon = '', BuffDesc = '', Dsc = '包包格子＋5', DelBuffID = _EmptyTable}",
	[26890] = "{id = 26890, BuffName = '惡魔翅膀', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26900] = "{id = 26900, BuffName = '天使羽翼', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26910] = "{id = 26910, BuffName = '克瑞米翅膀', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26920] = "{id = 26920, BuffName = '麒麟翅膀', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26930] = "{id = 26930, BuffName = '烈焰翅膀', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26940] = "{id = 26940, BuffName = '小惡魔氣球', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋10%', DelBuffID = _EmptyTable}",
	[26950] = "{id = 26950, BuffName = '光之翼', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26960] = "{id = 26960, BuffName = '墮天使羽翼', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[26970] = "{id = 26970, BuffName = '惡魔的翅膀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, DamIncrease = 0.05, Dex = 1, MDamIncrease = 0.05, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理傷害＋5%\n魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[26980] = "{id = 26980, BuffName = '天使波利的翅膀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.08, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n惡魔種族加傷＋8%', DelBuffID = _EmptyTable}",
	[26990] = "{id = 26990, BuffName = '殘缺的右龍翼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋50', DelBuffID = _EmptyTable}",
	[27000] = "{id = 27000, BuffName = '殘缺的左龍翼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋8%', DelBuffID = _EmptyTable}",
	[27010] = "{id = 27010, BuffName = '武士刀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 47015, SkillID = 179003}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【二刀連擊】Lv.3', DelBuffID = _EmptyTable}",
	[27020] = "{id = 27020, BuffName = '深淵騎士之盾', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 10004003, type = 'UseSkill', Odds = 10, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '受到普攻或任何技能攻擊時概率觸發地刺攻擊，對目標造成多倍的屬性物理傷害', DelBuffID = _EmptyTable}",
	[27021] = "{id = 27021, BuffName = '深淵騎士之盾[BOSS用]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 10004003, type = 'UseSkill', Odds = 25, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[27030] = "{id = 27030, BuffName = '海德拉', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 15, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋8\n魔法攻擊＋15', DelBuffID = _EmptyTable}",
	[27040] = "{id = 27040, BuffName = '鬼火', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 47018, SkillID = 76010}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【聖靈召喚】Lv.10', DelBuffID = _EmptyTable}",
	[27050] = "{id = 27050, BuffName = '樂園團揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋5', DelBuffID = _EmptyTable}",
	[27060] = "{id = 27060, BuffName = '箭袋', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.07, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '遠端物理攻擊＋7%', DelBuffID = _EmptyTable}",
	[27070] = "{id = 27070, BuffName = '黑貓雷蒙蓋頓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[27080] = "{id = 27080, BuffName = '猴子尾巴', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27090] = "{id = 27090, BuffName = '黑狐尾巴', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27100] = "{id = 27100, BuffName = '九尾狐尾巴', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27110] = "{id = 27110, BuffName = '畢帝特龍的尾巴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n不會被龍類魔物主動攻擊', DelBuffID = _EmptyTable}",
	[27120] = "{id = 27120, BuffName = '黑貓尾巴', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27130] = "{id = 27130, BuffName = '小惡魔尾巴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {12}, type = 'ImmuneStatus', FleePer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5%\n黑暗抗性＋100%', DelBuffID = _EmptyTable}",
	[27140] = "{id = 27140, BuffName = '狐貍尾巴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.1, FleePer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5%\n受到火屬性傷害－10%', DelBuffID = _EmptyTable}",
	[27150] = "{id = 27150, BuffName = '雷蒙蓋頓的尾巴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[27160] = "{id = 27160, BuffName = '大眼睛眼鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27170] = "{id = 27170, BuffName = '妖精長耳朵飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[27180] = "{id = 27180, BuffName = '面紗', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27190] = "{id = 27190, BuffName = '獨眼眼罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27200] = "{id = 27200, BuffName = '時尚太陽眼鏡', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27210] = "{id = 27210, BuffName = '劍士頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27220] = "{id = 27220, BuffName = '叼在嘴裡的魚', BuffRate = {Odds = 100}, Condition = {Value = {7}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 23, a = 2}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '擊殺魚貝種族魔物時，根據角色等級在一定範圍內隨機恢復血量值', DelBuffID = _EmptyTable}",
	[27230] = "{id = 27230, BuffName = '口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SilenceDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '沉默抗性＋10%', DelBuffID = _EmptyTable}",
	[27240] = "{id = 27240, BuffName = '時髦眼罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27250] = "{id = 27250, BuffName = '防毒面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BePoisonDamPer = 0.3, Def = -20}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦－20\n受到毒屬性傷害－30%', DelBuffID = _EmptyTable}",
	[27260] = "{id = 27260, BuffName = '哥布靈-恐怖', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27270] = "{id = 27270, BuffName = '哥布靈-奸笑', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27280] = "{id = 27280, BuffName = '哥布靈面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemiHumanResPer = 0.05, Def = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n人形種族減傷＋5%', DelBuffID = _EmptyTable}",
	[27290] = "{id = 27290, BuffName = '哥布靈-傷感', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27300] = "{id = 27300, BuffName = '嚇壞眼的假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[27310] = "{id = 27310, BuffName = '哥布靈-無奈', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27320] = "{id = 27320, BuffName = '討厭的假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[27330] = "{id = 27330, BuffName = '哥布靈-發呆', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27340] = "{id = 27340, BuffName = '哥布靈首領假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemiHumanResPer = 0.3, Def = -30}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦－30\n人形種族減傷＋30%', DelBuffID = _EmptyTable}",
	[27350] = "{id = 27350, BuffName = '哥布靈-恥笑', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27360] = "{id = 27360, BuffName = '無表情的假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[27370] = "{id = 27370, BuffName = '哥布靈-邪惡', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27380] = "{id = 27380, BuffName = '哥布靈-笑臉', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27390] = "{id = 27390, BuffName = '白鬍須', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27400] = "{id = 27400, BuffName = '詩人帽子', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27410] = "{id = 27410, BuffName = '樂器', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27420] = "{id = 27420, BuffName = '瑞吉蕾芙之翼', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27430] = "{id = 27430, BuffName = '暗黑假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n精煉每＋1獲得魔法防禦＋1%，最多提升至＋15%', DelBuffID = _EmptyTable}",
	[27440] = "{id = 27440, BuffName = '金屬口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27450] = "{id = 27450, BuffName = '傲慢之像', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {27451}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用普攻或任何技能攻擊時概率使目標降低物理攻擊5%持續一定時間', DelBuffID = _EmptyTable}",
	[27451] = "{id = 27451, BuffName = '傲慢之像', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {AtkPer = -0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊降低', Dsc = '', DelBuffID = _EmptyTable}",
	[27460] = "{id = 27460, BuffName = '狐貍假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Luk = 1, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n敏捷＋1\n幸運＋1', DelBuffID = _EmptyTable}",
	[27470] = "{id = 27470, BuffName = '蝴蝶假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋8%', DelBuffID = _EmptyTable}",
	[27480] = "{id = 27480, BuffName = '整人面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StoneDef = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '石化抗性＋30%\n精煉每＋1石化抗性＋2%，最多可提升至＋60%', DelBuffID = _EmptyTable}",
	[27490] = "{id = 27490, BuffName = '鼻環', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27500] = "{id = 27500, BuffName = '單眼眼鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋5%\n精煉每＋1獲得魔法攻擊＋1%，最多提升至＋15%', DelBuffID = _EmptyTable}",
	[27510] = "{id = 27510, BuffName = '氧氣罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BePoisonDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到毒屬性傷害－20%', DelBuffID = _EmptyTable}",
	[27520] = "{id = 27520, BuffName = '奶嘴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[27530] = "{id = 27530, BuffName = '小丑鼻子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27540] = "{id = 27540, BuffName = '猩紅牛眼', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27550] = "{id = 27550, BuffName = '聖殿士面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[27560] = "{id = 27560, BuffName = '微笑面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[27570] = "{id = 27570, BuffName = '煙斗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', InsectResPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n昆蟲種族減傷＋10%\n精煉至＋10以上時生命上限＋10%', DelBuffID = _EmptyTable}",
	[27571] = "{id = 27571, BuffName = '煙斗[精煉]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[27580] = "{id = 27580, BuffName = '鐵釘口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.05, Def = 5, type = 'AttrChange', Vit = 2, DemiHumanResPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n體質＋2\n人形種族加傷＋5%\n人形種族減傷＋5%', DelBuffID = _EmptyTable}",
	[27590] = "{id = 27590, BuffName = '旋轉眼鏡', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27600] = "{id = 27600, BuffName = '太陽眼鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BlindDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '灼燒抗性＋5%', DelBuffID = _EmptyTable}",
	[27610] = "{id = 27610, BuffName = '厚嘴唇', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27620] = "{id = 27620, BuffName = '老虎面具', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27630] = "{id = 27630, BuffName = '調皮的假面', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[27640] = "{id = 27640, BuffName = '白幽靈面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', BeGhostDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3\n受到念屬性傷害－10%', DelBuffID = _EmptyTable}",
	[27650] = "{id = 27650, BuffName = '天使魅影', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.04, AtkPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4%\n魔法攻擊＋4%', DelBuffID = _EmptyTable}",
	[27660] = "{id = 27660, BuffName = '憤怒的嘴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemiHumanResPer = 0.05, CTChangePer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間－10%\n人形種族減傷＋5%\n精煉每＋1人形種族減傷＋1%，最多可提升至＋15%', DelBuffID = _EmptyTable}",
	[27670] = "{id = 27670, BuffName = '方頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27680] = "{id = 27680, BuffName = '紅暈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[27690] = "{id = 27690, BuffName = '叼在嘴裡的骨頭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27700] = "{id = 27700, BuffName = '黃鳳蝶翅膀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[27710] = "{id = 27710, BuffName = '貓眼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27720] = "{id = 27720, BuffName = '草葉', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpd = 1, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120\nSP恢復＋1', DelBuffID = _EmptyTable}",
	[27730] = "{id = 27730, BuffName = '香菸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectResPer = 0.05, type = 'AttrChange', Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n昆蟲種族減傷＋5%', DelBuffID = _EmptyTable}",
	[27740] = "{id = 27740, BuffName = '眼罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[27750] = "{id = 27750, BuffName = '穿腦螺絲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 5, type = 'AttrChange', IgnoreDef = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋5\n忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[27760] = "{id = 27760, BuffName = '曲棍球面罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.1, type = 'AttrChange', DemiHumanResPer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋10%\n人形種族減傷－10%', DelBuffID = _EmptyTable}",
	[27770] = "{id = 27770, BuffName = '天空黑焰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[27780] = "{id = 27780, BuffName = '奸笑的假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[27790] = "{id = 27790, BuffName = '笑臉的假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[27800] = "{id = 27800, BuffName = '邪惡的假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[27810] = "{id = 27810, BuffName = '花葉', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PlantResPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '植物種族減傷＋5%', DelBuffID = _EmptyTable}",
	[27820] = "{id = 27820, BuffName = '潛水鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋15', DelBuffID = _EmptyTable}",
	[27830] = "{id = 27830, BuffName = '眼鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[27840] = "{id = 27840, BuffName = '黑暗騎士面具', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {27841, 27842}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時5%概率使目標流血持續一定時間，最多可疊加2層，該效果可與傷害增壓疊加生效', DelBuffID = _EmptyTable}",
	[27841] = "{id = 27841, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, limit_layer = 2, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[27842] = "{id = 27842, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, delHpPer = 0.2, type = 'HpReduce', limit_layer = 2, Hp = {b = -5, type = 6, a = -0.005}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[27850] = "{id = 27850, BuffName = '迪斯凱特的頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[27851] = "{id = 27851, BuffName = '迪斯凱特的頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {rate = 200, type = 'DropExp'}, BuffIcon = '', BuffDesc = '', Dsc = '死亡時經驗懲罰降低20%', DelBuffID = _EmptyTable}",
	[27860] = "{id = 27860, BuffName = '融化中的雪糕', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[27870] = "{id = 27870, BuffName = '守護百萬的愛', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124, 61, 62, 63, 64, 92, 93, 94, 132, 133, 134, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '劍士系，刺客系，弓手系，牧師系，商人系裝備時物理攻擊＋10', DelBuffID = _EmptyTable}",
	[27871] = "{id = 27871, BuffName = '守護百萬的愛', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法師系裝備時魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[27880] = "{id = 27880, BuffName = '守護萌新的愛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[27890] = "{id = 27890, BuffName = '聖誕帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1', DelBuffID = _EmptyTable}",
	[27900] = "{id = 27900, BuffName = '酉頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2', DelBuffID = _EmptyTable}",
	[27910] = "{id = 27910, BuffName = '惡獸頭冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋6', DelBuffID = _EmptyTable}",
	[27920] = "{id = 27920, BuffName = '龍鱗紋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 10, type = 'AttrChange', Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋10\n智力＋5', DelBuffID = _EmptyTable}",
	[27930] = "{id = 27930, BuffName = '歉意頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
	[27940] = "{id = 27940, BuffName = '噴氣哥布靈揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 1, num = 10}, BuffIcon = '', BuffDesc = '', Dsc = '包包格子＋10', DelBuffID = _EmptyTable}",
	[27941] = "{id = 27941, BuffName = '噴氣哥布靈揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, DemiHumanDamPer = 0.02, Dex = 1, Luk = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n人形種族加傷＋2%', DelBuffID = _EmptyTable}",
	[27950] = "{id = 27950, BuffName = '修女的帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MDamIncrease = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100\n魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[27960] = "{id = 27960, BuffName = '小樹精帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋6', DelBuffID = _EmptyTable}",
	[27980] = "{id = 27980, BuffName = '彩色蛋殼帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[27990] = "{id = 27990, BuffName = '小野豬氣球', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '動物種族加傷＋5%', DelBuffID = _EmptyTable}",
	[28000] = "{id = 28000, BuffName = '大嘴鳥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.25, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋25%', DelBuffID = _EmptyTable}",
	[28010] = "{id = 28010, BuffName = '波利', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.25, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋25%', DelBuffID = _EmptyTable}",
	[28020] = "{id = 28020, BuffName = '九尾狐', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.5, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋50%', DelBuffID = _EmptyTable}",
	[28030] = "{id = 28030, BuffName = '羊駝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.5, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋50%', DelBuffID = _EmptyTable}",
	[28040] = "{id = 28040, BuffName = '鴕鳥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.75, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋75%', DelBuffID = _EmptyTable}",
	[28050] = "{id = 28050, BuffName = '斑鬣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.75, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋75%', DelBuffID = _EmptyTable}",
	[28060] = "{id = 28060, BuffName = '旅行大嘴鳥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.5, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋50%', DelBuffID = _EmptyTable}",
	[28070] = "{id = 28070, BuffName = '芬里爾脈衝型Ⅵ號1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.5, SkillASPD = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋50%', DelBuffID = _EmptyTable}",
	[28071] = "{id = 28071, BuffName = '芬里爾脈衝型Ⅵ號2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.6, SkillASPD = 0.15, AtkPer = 0.1, MAtkPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋60%\n物理攻擊＋10%\n魔法攻擊＋10%\n技能攻速＋15%', DelBuffID = _EmptyTable}",
	[28072] = "{id = 28072, BuffName = '芬里爾脈衝型Ⅵ號3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.6, SkillASPD = 0.15, AtkPer = 0.2, MAtkPer = 0.2, DamSpike = 0.02, MDamSpike = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋60%\n物理攻擊＋20%\n魔法攻擊＋20%\n物理穿刺＋2%\n魔法穿刺＋2%\n技能攻速＋15%', DelBuffID = _EmptyTable}",
	[28073] = "{id = 28073, BuffName = '極冰之混沌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.65, SkillASPD = 0.15, AtkPer = 0.2, MAtkPer = 0.2, DamSpike = 0.05, MDamSpike = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋65%\n物理攻擊＋20%\n魔法攻擊＋20%\n物理穿刺＋5%\n魔法穿刺＋5%\n技能攻速＋15%', DelBuffID = _EmptyTable}",
	[28074] = "{id = 28074, BuffName = '允許騎乘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = {1,12,13,14,72,73,74,21,22,23,24,82,83,84,31,32,33,34,92,93,94,41,42,43,44,102,103,104,112,113,114,51,52,53,54,122,123,124,61,62,63,64,132,133,134}, type = 'AllowRiding'}, BuffIcon = '', BuffDesc = '', Dsc = '全職業都可騎乘戰鬥', DelBuffID = _EmptyTable}",
	[30000] = "{id = 30000, BuffName = '黑貓雷蒙蓋頓套裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '阿寶的物理傷害＋10%，美莎的魔法傷害＋10%，山葵的生命上限＋10%', DelBuffID = _EmptyTable}",
	[30010] = "{id = 30010, BuffName = '暗黑舞會假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 15, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n命中＋15', DelBuffID = _EmptyTable}",
	[30020] = "{id = 30020, BuffName = '吸血鬼之牙', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {30021}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時概率將造成傷害的百分比恢復爲自身的生命值', DelBuffID = _EmptyTable}",
	[30021] = "{id = 30021, BuffName = '吸血鬼之牙', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.02, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30030] = "{id = 30030, BuffName = '骷髏黑帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30040] = "{id = 30040, BuffName = '邪骨黑帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30050] = "{id = 30050, BuffName = '邪骨兜帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[30060] = "{id = 30060, BuffName = '派對帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30070] = "{id = 30070, BuffName = '暖心帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30080] = "{id = 30080, BuffName = '華麗的頭飾·女', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30090] = "{id = 30090, BuffName = '華麗的頭飾·男', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30100] = "{id = 30100, BuffName = '翠雀編織髮飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30110] = "{id = 30110, BuffName = '兔子頭套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30120] = "{id = 30120, BuffName = '偽巴風美髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30130] = "{id = 30130, BuffName = '獅子宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1', DelBuffID = _EmptyTable}",
	[30131] = "{id = 30131, BuffName = '獅子宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3', DelBuffID = _EmptyTable}",
	[30140] = "{id = 30140, BuffName = '寶瓶宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[30141] = "{id = 30141, BuffName = '寶瓶宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3', DelBuffID = _EmptyTable}",
	[30150] = "{id = 30150, BuffName = '雙魚宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1', DelBuffID = _EmptyTable}",
	[30151] = "{id = 30151, BuffName = '雙魚宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3', DelBuffID = _EmptyTable}",
	[30160] = "{id = 30160, BuffName = '白羊宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1', DelBuffID = _EmptyTable}",
	[30161] = "{id = 30161, BuffName = '白羊宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3', DelBuffID = _EmptyTable}",
	[30170] = "{id = 30170, BuffName = '金牛宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1', DelBuffID = _EmptyTable}",
	[30171] = "{id = 30171, BuffName = '金牛宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋3', DelBuffID = _EmptyTable}",
	[30180] = "{id = 30180, BuffName = '雙子宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1', DelBuffID = _EmptyTable}",
	[30181] = "{id = 30181, BuffName = '雙子宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3', DelBuffID = _EmptyTable}",
	[30190] = "{id = 30190, BuffName = '巨蟹宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange', Hit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1\n命中＋1', DelBuffID = _EmptyTable}",
	[30191] = "{id = 30191, BuffName = '巨蟹宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n靈巧＋1', DelBuffID = _EmptyTable}",
	[30200] = "{id = 30200, BuffName = '處女宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange', MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30\n物理攻擊＋1', DelBuffID = _EmptyTable}",
	[30201] = "{id = 30201, BuffName = '處女宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n力量＋1', DelBuffID = _EmptyTable}",
	[30210] = "{id = 30210, BuffName = '天秤宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋1%', DelBuffID = _EmptyTable}",
	[30211] = "{id = 30211, BuffName = '天秤宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Luk = 1}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n幸運＋1', DelBuffID = _EmptyTable}",
	[30220] = "{id = 30220, BuffName = '天蝎宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 1, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋1\n生命上限＋30', DelBuffID = _EmptyTable}",
	[30221] = "{id = 30221, BuffName = '天蝎宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n體質＋1', DelBuffID = _EmptyTable}",
	[30230] = "{id = 30230, BuffName = '摩羯宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋1%', DelBuffID = _EmptyTable}",
	[30231] = "{id = 30231, BuffName = '摩羯宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Agi = 1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n敏捷＋1', DelBuffID = _EmptyTable}",
	[30240] = "{id = 30240, BuffName = '人馬宮王冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1', DelBuffID = _EmptyTable}",
	[30241] = "{id = 30241, BuffName = '人馬宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2\n智力＋1', DelBuffID = _EmptyTable}",
	[30250] = "{id = 30250, BuffName = '頭飾穿戴屬性', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500', DelBuffID = _EmptyTable}",
	[30260] = "{id = 30260, BuffName = '趴趴初心者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange', Def = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n物理防禦＋10\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[30270] = "{id = 30270, BuffName = '馬加錫亞之矢', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MRefine = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉魔攻＋10\n精煉每＋1精煉魔攻＋2', DelBuffID = _EmptyTable}",
	[30280] = "{id = 30280, BuffName = '馬加錫亞的凝視', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n人形種族加傷＋3%\n精煉每＋1人形種族加傷＋0.1%', DelBuffID = _EmptyTable}",
	[30290] = "{id = 30290, BuffName = '馬加錫亞的尾巴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋10\n精煉每＋1精煉物攻＋2', DelBuffID = _EmptyTable}",
	[30295] = "{id = 30295, BuffName = '馬加錫亞的揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n精煉每＋1生命上限＋20', DelBuffID = _EmptyTable}",
	[30296] = "{id = 30296, BuffName = '馬加錫亞的揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 1, num = 10}, BuffIcon = '', BuffDesc = '', Dsc = '包包格子＋10', DelBuffID = _EmptyTable}",
	[30300] = "{id = 30300, BuffName = '勝利之翼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n人形種族加傷＋3%\n精煉每＋1人形種族加傷＋0.1%', DelBuffID = _EmptyTable}",
	[30310] = "{id = 30310, BuffName = '戀·春', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[30311] = "{id = 30311, BuffName = '戀之心·春', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100', DelBuffID = _EmptyTable}",
	[30320] = "{id = 30320, BuffName = '奇妙之旅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.03, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－3%\n命中＋5', DelBuffID = _EmptyTable}",
	[30321] = "{id = 30321, BuffName = '奇妙之旅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[30323] = "{id = 30323, BuffName = '奇妙之旅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[30330] = "{id = 30330, BuffName = '天使波利髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[30340] = "{id = 30340, BuffName = '波子汽水背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, Int = 4, type = 'AttrChange', MaxSp = 50, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n智力＋4\n生命上限＋200\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[30350] = "{id = 30350, BuffName = '西瓜貓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1\n體質＋1\n智力＋1\n靈巧＋1\n敏捷＋1\n幸運＋1', DelBuffID = _EmptyTable}",
	[30360] = "{id = 30360, BuffName = '冰鎮企鵝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50', DelBuffID = _EmptyTable}",
	[30370] = "{id = 30370, BuffName = '極凍海豹', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50', DelBuffID = _EmptyTable}",
	[30380] = "{id = 30380, BuffName = '巧克力甜甜圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Atk = 5, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1\n力量＋1\n物理攻擊＋5', DelBuffID = _EmptyTable}",
	[30390] = "{id = 30390, BuffName = '金色信仰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Vit = 1, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1\n力量＋1\n生命上限＋50', DelBuffID = _EmptyTable}",
	[30400] = "{id = 30400, BuffName = '食神王冠·肉排', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n力量＋2', DelBuffID = _EmptyTable}",
	[30410] = "{id = 30410, BuffName = '食神王冠·肉串', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n體質＋2', DelBuffID = _EmptyTable}",
	[30420] = "{id = 30420, BuffName = '食神王冠·肉湯', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n智力＋2', DelBuffID = _EmptyTable}",
	[30430] = "{id = 30430, BuffName = '食神王冠·果汁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n敏捷＋2', DelBuffID = _EmptyTable}",
	[30440] = "{id = 30440, BuffName = '食神王冠·魚排', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n靈巧＋2', DelBuffID = _EmptyTable}",
	[30450] = "{id = 30450, BuffName = '食神王冠·魚串', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n幸運＋2', DelBuffID = _EmptyTable}",
	[30460] = "{id = 30460, BuffName = '食神王冠·魚湯', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Str = 1, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n力量＋1', DelBuffID = _EmptyTable}",
	[30470] = "{id = 30470, BuffName = '食神王冠·餅乾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Agi = 1, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n敏捷＋1', DelBuffID = _EmptyTable}",
	[30480] = "{id = 30480, BuffName = '食神王冠·拌菜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Vit = 1, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n體質＋1', DelBuffID = _EmptyTable}",
	[30490] = "{id = 30490, BuffName = '食神王冠·烤菜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Int = 1, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n智力＋1', DelBuffID = _EmptyTable}",
	[30500] = "{id = 30500, BuffName = '食神王冠·菜湯', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Dex = 1, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n靈巧＋1', DelBuffID = _EmptyTable}",
	[30510] = "{id = 30510, BuffName = '食神王冠·雪糕', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Luk = 1, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n幸運＋1', DelBuffID = _EmptyTable}",
	[30520] = "{id = 30520, BuffName = '毒藥伯爵面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Dex = 1, Luk = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1', DelBuffID = _EmptyTable}",
	[30530] = "{id = 30530, BuffName = '瘋帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n生命上限＋150', DelBuffID = _EmptyTable}",
	[30540] = "{id = 30540, BuffName = '籠子里的伊麗莎白', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 20, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n生命上限＋150', DelBuffID = _EmptyTable}",
	[30550] = "{id = 30550, BuffName = '神之手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.05, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n人形種族加傷＋5%', DelBuffID = _EmptyTable}",
	[30560] = "{id = 30560, BuffName = ' 大小姐的洋傘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.05, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n人形種族加傷＋5%', DelBuffID = _EmptyTable}",
	[30570] = "{id = 30570, BuffName = '愛麗絲的魔術兔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Int = 2, Dex = 2, Luk = 2, Agi = 2, type = 'AttrChange', Vit = 2, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n生命上限＋1000', DelBuffID = _EmptyTable}",
	[30580] = "{id = 30580, BuffName = '吹箭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n精煉＋5，＋10，＋15時靈巧分別＋1，＋2，＋3', DelBuffID = _EmptyTable}",
	[30581] = "{id = 30581, BuffName = '吹箭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30582] = "{id = 30582, BuffName = '吹箭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30583] = "{id = 30583, BuffName = '吹箭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30590] = "{id = 30590, BuffName = '永動發條', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 5, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n智力＋5', DelBuffID = _EmptyTable}",
	[30600] = "{id = 30600, BuffName = '邪眼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.1, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋800\n忽視魔法防禦＋10%', DelBuffID = _EmptyTable}",
	[30610] = "{id = 30610, BuffName = '會動的蝴蝶[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對無形種族傷害＋5%', DelBuffID = _EmptyTable}",
	[30620] = "{id = 30620, BuffName = '斯佩夏爾的呢喃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對不死種族加傷＋10%\n精煉每＋1，不死種族加傷＋1%', DelBuffID = _EmptyTable}",
	[30630] = "{id = 30630, BuffName = '海藍髮帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n物理攻擊＋5', DelBuffID = _EmptyTable}",
	[30640] = "{id = 30640, BuffName = '山茶花髮帶[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MAtk = 5}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n魔法攻擊＋5', DelBuffID = _EmptyTable}",
	[30650] = "{id = 30650, BuffName = '魔法茶壺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, Refine = 5}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n精煉物攻＋5', DelBuffID = _EmptyTable}",
	[30660] = "{id = 30660, BuffName = '風車頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '風屬性攻擊＋2%', DelBuffID = _EmptyTable}",
	[30670] = "{id = 30670, BuffName = '雨傘帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', WaterAtk = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '水屬性攻擊＋2%\n靈巧＋1', DelBuffID = _EmptyTable}",
	[30680] = "{id = 30680, BuffName = '時光洞察', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MRefine = 5}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n精煉魔攻＋5', DelBuffID = _EmptyTable}",
	[30690] = "{id = 30690, BuffName = '黃金時鐘守備官[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 1, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n生命恢復＋1', DelBuffID = _EmptyTable}",
	[30700] = "{id = 30700, BuffName = '時光倒流', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, SpRestoreSpd = 1}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n魔法恢復＋1', DelBuffID = _EmptyTable}",
	[30710] = "{id = 30710, BuffName = '布穀布穀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.02, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n忽視物理防禦＋2%', DelBuffID = _EmptyTable}",
	[30720] = "{id = 30720, BuffName = '穆拉辛小姐的微笑[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', EarthAtk = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '地屬性攻擊＋5%\n靈巧＋1', DelBuffID = _EmptyTable}",
	[30730] = "{id = 30730, BuffName = '時之吟遊詩人', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', DemiHumanDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n人形種族加傷＋5%', DelBuffID = _EmptyTable}",
	[30731] = "{id = 30731, BuffName = '時之吟遊詩人', BuffRate = {Odds = 100}, Condition = {itemTypes = {200}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備拳刃時物理攻擊＋4%\n精煉每＋1，【音速投擲】傷害＋1%', DelBuffID = _EmptyTable}",
	[30740] = "{id = 30740, BuffName = '愛心紅暈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50', DelBuffID = _EmptyTable}",
	[30750] = "{id = 30750, BuffName = '滿月頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.03, type = 'AttrChange', ShadowDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性攻擊＋3%\n對暗屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[30760] = "{id = 30760, BuffName = '黃金的圓舞曲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessDamPer = 0.03, InsectDamPer = 0.03, PlantDamPer = 0.03, FishDamPer = 0.03, DemonDamPer = 0.03, AngelDamPer = 0.03, DragonDamPer = 0.03, type = 'AttrChange', BruteDamPer = 0.03, DeadLessDamPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '對非人形種族傷害＋3%', DelBuffID = _EmptyTable}",
	[30770] = "{id = 30770, BuffName = '藍色多瑙河', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {JobExpPer = 0.05, type = 'AttrChange', MAtkPer = 0.03, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3%\n魔法攻擊＋3%\n擊殺魔物Job經驗＋5%', DelBuffID = _EmptyTable}",
	[30780] = "{id = 30780, BuffName = '夢中的婚禮[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, JobExpPer = 0.03, Agi = 2, Vit = 2, Luk = 2, BaseExpPer = 0.03, type = 'AttrChange', Dex = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n擊殺魔物Base經驗＋3%\n擊殺魔物Job經驗＋3%', DelBuffID = _EmptyTable}",
	[30790] = "{id = 30790, BuffName = '致愛麗絲[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', JobExpPer = 0.05, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n擊殺魔物Job經驗＋5%', DelBuffID = _EmptyTable}",
	[30800] = "{id = 30800, BuffName = 'G弦之旋律', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', BaseExpPer = 0.05, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n擊殺魔物Base經驗＋5%', DelBuffID = _EmptyTable}",
	[30810] = "{id = 30810, BuffName = '月·光[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BaseExpPer = 0.05, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n擊殺魔物Base經驗＋5%', DelBuffID = _EmptyTable}",
	[30820] = "{id = 30820, BuffName = '艾希髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n靈巧＋2', DelBuffID = _EmptyTable}",
	[30830] = "{id = 30830, BuffName = '艾希耳機', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5\n幸運＋3', DelBuffID = _EmptyTable}",
	[30840] = "{id = 30840, BuffName = '溫蒂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', Luk = 3, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n敏捷＋3\n幸運＋3', DelBuffID = _EmptyTable}",
	[30850] = "{id = 30850, BuffName = '愛心沙灘鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50', DelBuffID = _EmptyTable}",
	[30860] = "{id = 30860, BuffName = '學士帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange', MaxSp = 50, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n魔法上限＋50\n智力＋1', DelBuffID = _EmptyTable}",
	[30870] = "{id = 30870, BuffName = '品客鬍子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10，魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[30880] = "{id = 30880, BuffName = '銀月魔女的貓', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {30881}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時附帶自身現有Sp值*（1＋Luk/100）的物理傷害', DelBuffID = _EmptyTable}",
	[30881] = "{id = 30881, BuffName = '銀月魔女的貓', BuffRate = {Odds = {type = 2560}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 2270}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30882] = "{id = 30882, BuffName = '銀月魔女的貓', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {Sp = -2, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '每次普通攻擊自身Sp－2', DelBuffID = _EmptyTable}",
	[30890] = "{id = 30890, BuffName = '萬聖驚魂夜', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 30, id = {30891}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時30%概率提高物理攻擊20點持續8秒，最多疊加10層', DelBuffID = _EmptyTable}",
	[30891] = "{id = 30891, BuffName = '萬聖驚魂夜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', limit_layer = 10}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊增加', Dsc = '', DelBuffID = _EmptyTable}",
	[30900] = "{id = 30900, BuffName = '不給糖就搗蛋', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'UseSkill', no_normalSkill = 1}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 50, id = {30901}}, BuffIcon = '', BuffDesc = '', Dsc = '使用技能（不含普通攻擊）時50%概率提高魔法攻擊20點持續15秒，最多疊加5層', DelBuffID = _EmptyTable}",
	[30901] = "{id = 30901, BuffName = '不給糖就搗蛋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', limit_layer = 5, MAtk = 20}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法攻擊增加', Dsc = '', DelBuffID = _EmptyTable}",
	[30910] = "{id = 30910, BuffName = '勇者都怕我', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {30911, 30912}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊5%概率使目標定身1秒並降低10%物理防禦，持續5秒', DelBuffID = _EmptyTable}",
	[30911] = "{id = 30911, BuffName = '勇者都怕我', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30912] = "{id = 30912, BuffName = '勇者都怕我', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30920] = "{id = 30920, BuffName = '甜蜜的死亡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeHealEncPer = 0.03, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '受治療加成＋3%\n生命上限＋100', DelBuffID = _EmptyTable}",
	[30930] = "{id = 30930, BuffName = '傑克南瓜·不是燈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 5, type = 'AttrChange', Def = 5, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n物理防禦＋5\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[30940] = "{id = 30940, BuffName = '圍巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[30950] = "{id = 30950, BuffName = '英靈·亡者抉擇', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessDamPer = 0.05, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n對不死種族傷害＋5%', DelBuffID = _EmptyTable}",
	[30960] = "{id = 30960, BuffName = '英靈·亡者引渡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessDamPer = 0.1, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n對不死種族傷害＋10%', DelBuffID = _EmptyTable}",
	[30970] = "{id = 30970, BuffName = '聖誕祝福帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.05, type = 'AttrChange', MDamReduc = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋5%\n魔傷減免＋3%', DelBuffID = _EmptyTable}",
	[30980] = "{id = 30980, BuffName = '君之記憶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200', DelBuffID = _EmptyTable}",
	[30990] = "{id = 30990, BuffName = '銀鈴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DelayCDChangePer = -0.1, SpCostPer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '技能延遲－10%\n使用技能Sp消耗量－10%', DelBuffID = _EmptyTable}",
	[31000] = "{id = 31000, BuffName = '寶貝·別哭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.03, type = 'AttrChange', HealEncPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '治療加成＋3%\n聖屬性攻擊＋3%', DelBuffID = _EmptyTable}",
	[31010] = "{id = 31010, BuffName = '白色聖誕[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', CriDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5\n暴傷＋10%', DelBuffID = _EmptyTable}",
	[31020] = "{id = 31020, BuffName = '加油小鹿[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.03, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n移動速度＋3%', DelBuffID = _EmptyTable}",
	[31030] = "{id = 31030, BuffName = '我心如雪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 10, WaterAtk = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '水屬性攻擊＋3%\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[31040] = "{id = 31040, BuffName = 'JingleBell[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n幸運＋3', DelBuffID = _EmptyTable}",
	[31050] = "{id = 31050, BuffName = '兔兔耳罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[31060] = "{id = 31060, BuffName = '白貓·尤里烏斯', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[31070] = "{id = 31070, BuffName = '波利套裝', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 25, id = {31071, 31072}}, BuffIcon = '', BuffDesc = '', Dsc = '受到傷害時概率使對方造型變成波利（對玩家及MVP，MINI無效）', DelBuffID = _EmptyTable}",
	[31071] = "{id = 31071, BuffName = '波利套裝', BuffRate = {Odds = {type = 2570}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Body = 10001, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[31072] = "{id = 31072, BuffName = '波利套裝', BuffRate = {Odds = {type = 2570}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpd = 0.35, type = 'ForceAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[31080] = "{id = 31080, BuffName = '跳跳波利[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', HitPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n命中＋10%', DelBuffID = _EmptyTable}",
	[31090] = "{id = 31090, BuffName = '波利太陽鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.1, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n受到火屬性傷害－10%', DelBuffID = _EmptyTable}",
	[31100] = "{id = 31100, BuffName = '波利波棒糖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 5, type = 'AttrChange', SpRestoreSpd = 5, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\nHp恢復＋5\nSp恢復＋5', DelBuffID = _EmptyTable}",
	[31110] = "{id = 31110, BuffName = '英靈·雷霆紋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', WindAtk = 0.1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1\n靈巧＋1\n風屬性攻擊＋10%\n每精煉＋1，風屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[31120] = "{id = 31120, BuffName = '神隱拉麵[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FreezeDef = 0.1, type = 'AttrChange', BeWaterDamPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－20%\n冰凍抵抗＋10%', DelBuffID = _EmptyTable}",
	[31130] = "{id = 31130, BuffName = '魯道夫的鹿角[1]', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰物理傷害＋5%', DelBuffID = _EmptyTable}",
	[31131] = "{id = 31131, BuffName = '魯道夫的鹿角[1]', BuffRate = {Odds = 100}, Condition = {Str = 200, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到200點時，忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[31140] = "{id = 31140, BuffName = '冰雪烙印', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterAtk = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '水屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[31141] = "{id = 31141, BuffName = '冰雪烙印', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {50242, 50243}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每隔15秒使周圍2米的敵人陷入冰凍狀態', DelBuffID = _EmptyTable}",
	[31150] = "{id = 31150, BuffName = '香噴噴的蜂蜜罐', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, ItemSpRestoreSpd = 1}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100\nSp恢復＋1', DelBuffID = _EmptyTable}",
	[31160] = "{id = 31160, BuffName = '薑餅人髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[31170] = "{id = 31170, BuffName = '魔靈火柴', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 10, id = {300030}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻或使用技能有10%使目標陷入灼燒狀態', DelBuffID = _EmptyTable}",
	[31180] = "{id = 31180, BuffName = '說謊者的鼻子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋5%', DelBuffID = _EmptyTable}",
	[31190] = "{id = 31190, BuffName = '玩具士兵高帽[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[31200] = "{id = 31200, BuffName = '小丑面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemiHumanResPer = 0.05, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n人形種族減傷＋5%', DelBuffID = _EmptyTable}",
	[31210] = "{id = 31210, BuffName = '玩具釘子[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n生命上限＋400', DelBuffID = _EmptyTable}",
	[31220] = "{id = 31220, BuffName = '禮物盒頭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n生命上限＋100', DelBuffID = _EmptyTable}",
	[31230] = "{id = 31230, BuffName = '狐耳鈴鐺髮帶[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.05, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[31240] = "{id = 31240, BuffName = '莎蔓芭亞帽[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, MAtk = 10, type = 'AttrChange', EquipASPD = 0.02, BeHealEncPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n裝備攻速＋2%\n受治療加成＋2%', DelBuffID = _EmptyTable}",
	[31250] = "{id = 31250, BuffName = '魔菇帽[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BePoisonDamPer = 0.25, Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20\n受到毒屬性傷害－25%', DelBuffID = _EmptyTable}",
	[31260] = "{id = 31260, BuffName = '鹿角頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', PlantDamPer = 0.1, BruteResPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到動物系傷害－15%\n對植物系傷害＋10%', DelBuffID = _EmptyTable}",
	[31270] = "{id = 31270, BuffName = '聖誕帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', MDef = 5}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋5\n幸運＋1', DelBuffID = _EmptyTable}",
	[31280] = "{id = 31280, BuffName = '鈴鐺髮帶[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', Luk = 3}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3\n幸運＋3', DelBuffID = _EmptyTable}",
	[31290] = "{id = 31290, BuffName = '愛麗絲女僕頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemiHumanResPer = 0.1, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[31300] = "{id = 31300, BuffName = '黃金小惡魔翅膀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, DamIncrease = 0.05, Dex = 1, MDamIncrease = 0.05, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理傷害＋5%\n魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[31310] = "{id = 31310, BuffName = '馴鹿毛線帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 3, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\nHp恢復＋3', DelBuffID = _EmptyTable}",
	[31320] = "{id = 31320, BuffName = '暖洋洋聖誕樹', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10\n物理防禦＋10', DelBuffID = _EmptyTable}",
	[31330] = "{id = 31330, BuffName = '倉鼠號手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MoveSpdPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n移動速度＋2%', DelBuffID = _EmptyTable}",
	[31340] = "{id = 31340, BuffName = '冰皇冠[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Luk = 2, Int = 2, Agi = 2, type = 'AttrChange', Vit = 2, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2', DelBuffID = _EmptyTable}",
	[31350] = "{id = 31350, BuffName = '聖誕蝴蝶結[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange', MaxSp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[31360] = "{id = 31360, BuffName = '冰蘋果[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3', DelBuffID = _EmptyTable}",
	[31361] = "{id = 31361, BuffName = '冰蘋果[1]', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '遠端物理傷害＋3%', DelBuffID = _EmptyTable}",
	[31370] = "{id = 31370, BuffName = '金色聖誕鈴鐺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = 0.1, BePoisonDamPer = 0.1, HolyAtk = 0.08, type = 'AttrChange', BeGhostDamPer = 0.1, BeShadowDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性攻擊＋8%\n受到暗屬性、念屬性、不死屬性、毒屬性傷害－10%', DelBuffID = _EmptyTable}",
	[31380] = "{id = 31380, BuffName = '聖誕禮物袋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[31390] = "{id = 31390, BuffName = '糖果袋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50', DelBuffID = _EmptyTable}",
	[31400] = "{id = 31400, BuffName = '聖誕竹蜻蜓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[31410] = "{id = 31410, BuffName = '冰波利髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋5', DelBuffID = _EmptyTable}",
	[31420] = "{id = 31420, BuffName = '聖誕角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Atk = 5}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2\n物理攻擊＋5', DelBuffID = _EmptyTable}",
	[31430] = "{id = 31430, BuffName = '馴鹿小傘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5\n生命上限＋100', DelBuffID = _EmptyTable}",
	[31440] = "{id = 31440, BuffName = '聖誕貝雷帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriRes = 10, Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20\n暴擊防護＋10', DelBuffID = _EmptyTable}",
	[31450] = "{id = 31450, BuffName = '彩虹獨角獸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange', Cri = 3}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5\n暴擊＋3', DelBuffID = _EmptyTable}",
	[31460] = "{id = 31460, BuffName = '雪花巫師帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxSp = 100, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n靈巧＋2\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[31470] = "{id = 31470, BuffName = '夕霧雪人號角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 5, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5\n生命上限＋400', DelBuffID = _EmptyTable}",
	[31480] = "{id = 31480, BuffName = '玫瑰雪人號角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 5, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n生命上限＋400', DelBuffID = _EmptyTable}",
	[31490] = "{id = 31490, BuffName = '櫻草雪人號角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5\n生命上限＋400', DelBuffID = _EmptyTable}",
	[31500] = "{id = 31500, BuffName = '琉璃雪人號角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5\n生命上限＋400', DelBuffID = _EmptyTable}",
	[31510] = "{id = 31510, BuffName = '夢想的紙飛機[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 10, MoveSpdPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋10\n移動速度＋3%', DelBuffID = _EmptyTable}",
	[31520] = "{id = 31520, BuffName = '惡魔趴趴貓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n幸運＋1', DelBuffID = _EmptyTable}",
	[31530] = "{id = 31530, BuffName = '眼部疤痕', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋2%', DelBuffID = _EmptyTable}",
	[31540] = "{id = 31540, BuffName = '金色三連星', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n智力＋3', DelBuffID = _EmptyTable}",
	[31550] = "{id = 31550, BuffName = '生命藥瓶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 5, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\nHp恢復＋5', DelBuffID = _EmptyTable}",
	[31560] = "{id = 31560, BuffName = '幸運獨角獸', BuffRate = {Odds = 100}, Condition = {Value = {0}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {31561, 31562}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '擊殺目標時，有概率使自身受到的所有傷害降為1點，持續3秒，內建冷卻5秒（單位時間內擊殺數量越少，觸發概率越高）', DelBuffID = _EmptyTable}",
	[31561] = "{id = 31561, BuffName = '幸運獨角獸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[31562] = "{id = 31562, BuffName = '幸運獨角獸', BuffRate = {Odds = {type = 2920}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {AttrEffect2 = {12, 13}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到傷害為1', Dsc = '', DelBuffID = _EmptyTable}",
	[31570] = "{id = 31570, BuffName = '勿忘初心·波利氣球', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', BeNeutralDamPer = 0.05, Luk = 3}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3\n幸運＋3\n受到無屬性傷害－5%', DelBuffID = _EmptyTable}",
	[31580] = "{id = 31580, BuffName = '普隆德拉的守護[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000', DelBuffID = _EmptyTable}",
	[31581] = "{id = 31581, BuffName = '普隆德拉的守護[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋5%', DelBuffID = _EmptyTable}",
	[31590] = "{id = 31590, BuffName = '愛的蛋糕[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 3, type = 'AttrChange', RestoreSpdPer = 0.1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\nHp恢復＋10%\nSp恢復＋3', DelBuffID = _EmptyTable}",
	[31600] = "{id = 31600, BuffName = '波利花環[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1', DelBuffID = _EmptyTable}",
	[31610] = "{id = 31610, BuffName = '望向未來鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Hit = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n命中＋10', DelBuffID = _EmptyTable}",
	[31620] = "{id = 31620, BuffName = '兔兔揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n生命上限＋100', DelBuffID = _EmptyTable}",
	[31630] = "{id = 31630, BuffName = '愛與勇氣的冒險·2018', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, MaxHp = 100, Dex = 1, Luk = 1, type = 'AttrChange', MaxSp = 100, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋100\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[31640] = "{id = 31640, BuffName = '米德加爾特護衛頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 35, type = 'AttrChange', DemiHumanResPer = 0.05, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋35\n生命上限＋1000\n人形種族減傷＋5%\n每精煉＋1，人形種族減傷＋1%，定身抵抗＋2%', DelBuffID = _EmptyTable}",
	[31650] = "{id = 31650, BuffName = '米德加爾特護目鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, MDef = 20, type = 'AttrChange', DemiHumanResPer = 0.05, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20\n魔法防禦＋20\n生命上限＋1000\n人形種族減傷＋5%\n每精煉＋1，人形種族減傷＋1%，石化抗性＋2%', DelBuffID = _EmptyTable}",
	[31660] = "{id = 31660, BuffName = '米德加爾特軍用口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 35, type = 'AttrChange', DemiHumanResPer = 0.05, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋35\n生命上限＋1000\n人形種族減傷＋5%\n每精煉＋1，沉默抗性＋2%\n精煉＋5，生命＋750；精煉＋10，生命＋1500；精煉＋15，生命＋3000', DelBuffID = _EmptyTable}",
	[31661] = "{id = 31661, BuffName = '米德加爾特軍用口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 750, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[31662] = "{id = 31662, BuffName = '米德加爾特軍用口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[31663] = "{id = 31663, BuffName = '米德加爾特軍用口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 3000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[31670] = "{id = 31670, BuffName = '米德加爾特行軍揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 35, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋35\n生命上限＋1000\n每精煉＋1，物傷減免＋1%，冰凍抵抗＋2%', DelBuffID = _EmptyTable}",
	[31680] = "{id = 31680, BuffName = '魔法防禦精靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 40, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋40\n生命上限＋1000\n每精煉＋1，魔傷減免＋1%，眩暈抗性＋2%', DelBuffID = _EmptyTable}",
	[31690] = "{id = 31690, BuffName = '月之魔法帽·海星黃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 4, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋4\n生命上限＋500', DelBuffID = _EmptyTable}",
	[31700] = "{id = 31700, BuffName = '月之魔法帽·聖誕紅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 4, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋4\n生命上限＋500', DelBuffID = _EmptyTable}",
	[31710] = "{id = 31710, BuffName = '月之魔法帽·天水藍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n生命上限＋500', DelBuffID = _EmptyTable}",
	[31720] = "{id = 31720, BuffName = '月之魔法帽·晶耀黑', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n生命上限＋500', DelBuffID = _EmptyTable}",
	[31730] = "{id = 31730, BuffName = '甜甜圈貓包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.04, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n人形種族加傷＋4%', DelBuffID = _EmptyTable}",
	[31740] = "{id = 31740, BuffName = '吃貨的怨念', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 300, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n魔法上限＋300', DelBuffID = _EmptyTable}",
	[31750] = "{id = 31750, BuffName = '草莓布丁大作戰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', MAtk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15\n魔法攻擊＋15', DelBuffID = _EmptyTable}",
	[31760] = "{id = 31760, BuffName = '流金四溢', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Str = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n力量＋5', DelBuffID = _EmptyTable}",
	[31770] = "{id = 31770, BuffName = '黑暗料理包裹', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 5, MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n智力＋5', DelBuffID = _EmptyTable}",
	[31780] = "{id = 31780, BuffName = '貓貓棉花糖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[31790] = "{id = 31790, BuffName = '守護愛的女神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '自身傷害提高10%，但受到所有傷害增加20%', DelBuffID = _EmptyTable}",
	[31800] = "{id = 31800, BuffName = '幸福的小鳥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.03, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[31810] = "{id = 31810, BuffName = '戀之蝶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', MoveSpdPer = 0.03, Luk = 5}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋3%\n幸運＋5\n物理攻擊＋20', DelBuffID = _EmptyTable}",
	[31820] = "{id = 31820, BuffName = '王子的冠冕[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30\n生命上限＋200', DelBuffID = _EmptyTable}",
	[31830] = "{id = 31830, BuffName = '公主的冠冕[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[31840] = "{id = 31840, BuffName = '玫瑰花眼罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n閃避＋10', DelBuffID = _EmptyTable}",
	[31850] = "{id = 31850, BuffName = '戀愛的貓咪圍巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.03, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n忽視魔法防禦＋3%', DelBuffID = _EmptyTable}",
	[31860] = "{id = 31860, BuffName = '狗狗的吻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[31870] = "{id = 31870, BuffName = '月之魔法帽系列', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Luk = 1, Dex = 1, Int = 1, Agi = 1, type = 'AttrChange', Vit = 1, MaxHp = 350}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋350', DelBuffID = _EmptyTable}",
	[31880] = "{id = 31880, BuffName = '精英冒險家系列頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Luk = 1, Dex = 1, Int = 1, Agi = 1, type = 'AttrChange', DemiHumanResPer = 0.05, Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n人形種族減傷＋5%', DelBuffID = _EmptyTable}",
	[31890] = "{id = 31890, BuffName = '古城幽靈面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 4, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋4\n生命上限＋500', DelBuffID = _EmptyTable}",
	[31900] = "{id = 31900, BuffName = '貪吃的多多李', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.03, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦＋3%\n生命上限＋400', DelBuffID = _EmptyTable}",
	[31910] = "{id = 31910, BuffName = '好戰的惡魔貓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n生命上限＋500', DelBuffID = _EmptyTable}",
	[31920] = "{id = 31920, BuffName = '戌頭巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1', DelBuffID = _EmptyTable}",
	[31930] = "{id = 31930, BuffName = '年獸背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, MDamSpike = 0.03, Agi = 1, Vit = 1, Dex = 1, DamSpike = 0.03, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理穿刺＋3%\n魔法穿刺＋3%', DelBuffID = _EmptyTable}",
	[31940] = "{id = 31940, BuffName = '瑟瑟發抖·小惡魔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.03, type = 'AttrChange', IgnoreMDef = 0.03, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n忽視物理防禦＋3%\n忽視魔法防禦＋3%', DelBuffID = _EmptyTable}",
	[31950] = "{id = 31950, BuffName = '汪汪上校', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5%\n生命上限＋200', DelBuffID = _EmptyTable}",
	[31960] = "{id = 31960, BuffName = '好痛！犬妖趴趴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDefPer = 0.05, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋5%\n生命上限＋200', DelBuffID = _EmptyTable}",
	[31970] = "{id = 31970, BuffName = '富裕之窗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DamSpike = 0.03, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n物理穿刺＋3%', DelBuffID = _EmptyTable}",
	[31980] = "{id = 31980, BuffName = '春節活動系列頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, DemiHumanDamPer = 0.05, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n人形種族加傷＋5%', DelBuffID = _EmptyTable}",
	[31990] = "{id = 31990, BuffName = '幻月櫻·星光船[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NeutralAtk = 0.08, type = 'AttrChange', MaxHp = 1000, MidDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '無屬性攻擊＋8%\n對中型魔物傷害＋5%\n生命上限＋1000', DelBuffID = _EmptyTable}",
	[32000] = "{id = 32000, BuffName = '名刀·神宮雪&千夜櫻', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[32001] = "{id = 32001, BuffName = '名刀·神宮雪&千夜櫻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋20', DelBuffID = _EmptyTable}",
	[32010] = "{id = 32010, BuffName = '名傘·和之美', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.1, type = 'AttrChange', BeWaterDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對水屬性魔物傷害＋10%\n受到水屬性傷害－10%', DelBuffID = _EmptyTable}",
	[32020] = "{id = 32020, BuffName = '名物·千紫萬紅[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', MAtk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋15\n靈巧＋4', DelBuffID = _EmptyTable}",
	[32030] = "{id = 32030, BuffName = '逸品·櫻霜雪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.02, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n忽視魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[32040] = "{id = 32040, BuffName = '櫻花紋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', MaxSp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100\n物理攻擊＋15', DelBuffID = _EmptyTable}",
	[32050] = "{id = 32050, BuffName = '草莓髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[32060] = "{id = 32060, BuffName = '櫻之花嫁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Luk = 2, PlantDamPer = 0.03, Int = 2, Agi = 2, type = 'AttrChange', Vit = 2, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n對植物系傷害＋3%', DelBuffID = _EmptyTable}",
	[32070] = "{id = 32070, BuffName = '白色戀季限定頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, MDef = 5, type = 'AttrChange', MaxSp = 100, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n魔法上限＋100\n物理防禦＋5\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[32080] = "{id = 32080, BuffName = '婚禮時裝buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '獲得幸福，無法戰鬥', DelBuffID = _EmptyTable}",
	[32090] = "{id = 32090, BuffName = '櫻偶', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {32091}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊使自身陷入微弱流血狀態', DelBuffID = _EmptyTable}",
	[32091] = "{id = 32091, BuffName = '櫻偶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 141, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.003}, delHpPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[32092] = "{id = 32092, BuffName = '櫻偶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtk = {b = 0, type = 39, a = 3}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '流血狀態下增加（BaseLv*3）的普攻攻擊力', DelBuffID = _EmptyTable}",
	[32100] = "{id = 32100, BuffName = '鬼臉面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange', DemiHumanDamPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族傷害＋3%\n物理攻擊＋5', DelBuffID = _EmptyTable}",
	[32110] = "{id = 32110, BuffName = '狐王的笑臉[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[32120] = "{id = 32120, BuffName = '賢者之書', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.05, WaterAtk = 0.05, FireAtk = 0.05, type = 'AttrChange', EarthAtk = 0.05, CTChangePer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '風、地、水、火屬性攻擊＋5%\n可變吟唱時間－10%', DelBuffID = _EmptyTable}",
	[32130] = "{id = 32130, BuffName = '真的喜歡你喲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', IgnoreDef = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋5%\n物理攻擊＋20', DelBuffID = _EmptyTable}",
	[32140] = "{id = 32140, BuffName = '校園生活', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n智力＋5', DelBuffID = _EmptyTable}",
	[32150] = "{id = 32150, BuffName = '輕音社社長', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 20, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n生命上限＋200', DelBuffID = _EmptyTable}",
	[32160] = "{id = 32160, BuffName = '要遲到啦[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 5, MoveSpdPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5\n移動速度＋3%', DelBuffID = _EmptyTable}",
	[32170] = "{id = 32170, BuffName = '學之霸者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Cri = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30\n暴擊＋3', DelBuffID = _EmptyTable}",
	[32180] = "{id = 32180, BuffName = 'SAKURA·SAKURA', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100', DelBuffID = _EmptyTable}",
	[32190] = "{id = 32190, BuffName = '大吉大利桶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, Dex = 1, MAtk = 8, Atk = 8, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理攻擊＋8\n魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[32200] = "{id = 32200, BuffName = '炸雞勇者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, Vit = 2, DamIncrease = 0.08, Dex = 2, MDamIncrease = 0.08, type = 'AttrChange', Luk = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n物理傷害＋8%\n魔法傷害＋8%', DelBuffID = _EmptyTable}",
	[32210] = "{id = 32210, BuffName = '直升機哥布靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MaxSp = 100, Luk = 1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1\n幸運＋1\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[32220] = "{id = 32220, BuffName = '愚人節系列頭飾-男', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n生命上限＋500\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[32230] = "{id = 32230, BuffName = '愚人節系列頭飾-女', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 4, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋4\n生命上限＋500\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[32240] = "{id = 32240, BuffName = '翅膀系列背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5\n生命上限＋500', DelBuffID = _EmptyTable}",
	[32250] = "{id = 32250, BuffName = '超級皇冠系列頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, MDamSpike = 0.04, Agi = 2, Vit = 2, Dex = 2, DamSpike = 0.04, type = 'AttrChange', Luk = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n物理穿刺＋4%\n魔法穿刺＋4%', DelBuffID = _EmptyTable}",
	[32260] = "{id = 32260, BuffName = '海外背部熬奶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[32270] = "{id = 32270, BuffName = '海外背部氣球兔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n物理攻擊＋10\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[32280] = "{id = 32280, BuffName = '大吉大利新桶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, BruteDamPer = 0.08, Luk = 2, Dex = 2, Agi = 2, type = 'AttrChange', Vit = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n動物種族加傷＋8%', DelBuffID = _EmptyTable}",
	[32290] = "{id = 32290, BuffName = '長城到月亮的距離', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '受到傷害時優先減少Sp，每點Sp可吸收5點傷害，PVP時每點Sp可吸收20點傷害', DelBuffID = _EmptyTable}",
	[32291] = "{id = 32291, BuffName = '長城到月亮的距離', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {type = 3222}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到傷害時優先減少Sp，每點Sp可吸收5點傷害，PVP時每點Sp可吸收20點傷害', DelBuffID = _EmptyTable}",
	[32300] = "{id = 32300, BuffName = '熊貓和波利的竹子[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.05, type = 'AttrChange', AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3%\n人形種族傷害＋5%', DelBuffID = _EmptyTable}",
	[32310] = "{id = 32310, BuffName = '金字塔的謎題', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.05, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n忽視魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[32311] = "{id = 32311, BuffName = '金字塔的謎題', BuffRate = {Odds = 100}, Condition = {Int = 200, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力達到200點時，忽視魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[32320] = "{id = 32320, BuffName = '巴黎鐵塔的香水', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, MaxSp = 50, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[32330] = "{id = 32330, BuffName = '北國的方塊傳說', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', IgnoreDef = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n忽視物理防禦＋2%', DelBuffID = _EmptyTable}",
	[32340] = "{id = 32340, BuffName = '自由的波利', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[32341] = "{id = 32341, BuffName = '自由的波利', BuffRate = {Odds = 100}, Condition = {Str = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到120點時，物理攻擊＋15', DelBuffID = _EmptyTable}",
	[32350] = "{id = 32350, BuffName = '火車頭帽子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MoveSpdPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2\n移動速度＋3%', DelBuffID = _EmptyTable}",
	[32360] = "{id = 32360, BuffName = '臺服頭飾小魔女', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, Vit = 2, Dex = 2, MAtk = 12, Atk = 12, type = 'AttrChange', Luk = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n物理攻擊＋12\n魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[32370] = "{id = 32370, BuffName = '國王波利的威嚴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋120', DelBuffID = _EmptyTable}",
	[32380] = "{id = 32380, BuffName = '國王波利的憂鬱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋120', DelBuffID = _EmptyTable}",
	[32390] = "{id = 32390, BuffName = '透明翅膀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', MAtk = 40, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n物理攻擊＋60\n魔法攻擊＋40', DelBuffID = _EmptyTable}",
	[32400] = "{id = 32400, BuffName = '黑騎士頭飾-男', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', DamSpike = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30\n物理穿刺＋3%', DelBuffID = _EmptyTable}",
	[32410] = "{id = 32410, BuffName = '黑騎士頭飾-女', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamSpike = 0.03, MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n魔法穿刺＋3%', DelBuffID = _EmptyTable}",
	[32420] = "{id = 32420, BuffName = '5月大扭蛋45592', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋4\n生命上限＋500\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[32430] = "{id = 32430, BuffName = '5月大扭蛋47082', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, MDamSpike = 0.04, Agi = 2, Vit = 2, Dex = 2, DamSpike = 0.04, type = 'AttrChange', Luk = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n物理穿刺＋4%\n魔法穿刺＋4%', DelBuffID = _EmptyTable}",
	[32440] = "{id = 32440, BuffName = '5月大扭蛋48028', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 25, type = 'AttrChange', AtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋2%\n物理攻擊＋25', DelBuffID = _EmptyTable}",
	[32450] = "{id = 32450, BuffName = '5月大扭蛋48620', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.03, CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間－5%\n魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[32460] = "{id = 32460, BuffName = '曙光隊長帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MaxSp = 100, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100\n物理攻擊＋10\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[32470] = "{id = 32470, BuffName = '趴趴迪迦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', JobExpPer = 0.04, BaseExpPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '擊殺魔物Base經驗＋4%\n擊殺魔物Job經驗＋4%', DelBuffID = _EmptyTable}",
	[32480] = "{id = 32480, BuffName = '隊員服頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', NeutralAtk = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n無屬性攻擊＋6%', DelBuffID = _EmptyTable}",
	[32490] = "{id = 32490, BuffName = '趴趴賽羅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', MidDamPer = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n對中型魔物傷害＋6%', DelBuffID = _EmptyTable}",
	[32500] = "{id = 32500, BuffName = '趴趴歐布', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 20, CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n可變吟唱時間－5%', DelBuffID = _EmptyTable}",
	[32510] = "{id = 32510, BuffName = '哥莫拉怪獸背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.1, FireDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對火屬性魔物傷害＋10%\n受到火屬性傷害－10%', DelBuffID = _EmptyTable}",
	[32520] = "{id = 32520, BuffName = '金古橋怪獸背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Str = 2, AtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45\n力量＋2\n物理攻擊＋2%', DelBuffID = _EmptyTable}",
	[32530] = "{id = 32530, BuffName = '貝姆斯塔怪獸背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 30, type = 'AttrChange', Int = 2, MAtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30\n智力＋2\n魔法攻擊＋2%', DelBuffID = _EmptyTable}",
	[32540] = "{id = 32540, BuffName = '勝利飛燕', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 30, type = 3550, a = 45}, type = 'AttrChange', AtkPer = {b = 0.01, type = 3550, a = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45\n物理攻擊＋3%\n力量或靈巧達到200點時，物理攻擊＋30，物理攻擊＋1%', DelBuffID = _EmptyTable}",
	[32550] = "{id = 32550, BuffName = '哥爾贊怪獸揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = {b = 0.05, type = 3570, a = 0.05, c = 6}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦＋5%\n精煉＋6時，忽視魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[32560] = "{id = 32560, BuffName = '迪迦奧特曼揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = {b = 0.05, type = 3570, a = 0.05, c = 6}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋5%\n精煉＋6時，忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[32570] = "{id = 32570, BuffName = '趴趴巴爾坦[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.02, type = 'AttrChange', Def = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2%\n物理防禦＋15', DelBuffID = _EmptyTable}",
	[32580] = "{id = 32580, BuffName = '趴趴貝姆斯塔[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MDefPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2%\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[32590] = "{id = 32590, BuffName = '趴趴金古橋[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.02, type = 'AttrChange', MDefPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2%\n魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[32600] = "{id = 32600, BuffName = '木頭頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[32610] = "{id = 32610, BuffName = '鬧哄哄的塔奧群卡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = {b = 20, type = 3560, a = 30}, MAtkPer = {b = 0.01, type = 3560, a = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30\n魔法攻擊＋3%\n智力達到200點時，魔法攻擊＋20，魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[32620] = "{id = 32620, BuffName = '海螺小姐', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', MaxHp = 500, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n物理防禦＋5%\n魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[32621] = "{id = 32621, BuffName = '海螺小姐', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {32622}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '降低自身周圍3米範圍內全部敵人4%物理防禦和4%魔法防禦', DelBuffID = _EmptyTable}",
	[32622] = "{id = 32622, BuffName = '海螺小姐', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -0.04, type = 'AttrChange', MDefPer = -0.04}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[32630] = "{id = 32630, BuffName = '開心的噴壺鯨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.1, type = 'AttrChange', BeWindDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對風屬性魔物傷害＋10%\n受到風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[32640] = "{id = 32640, BuffName = '三兄弟·卡拉蟹[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', WaterAtk = 0.03, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n水屬性攻擊＋3%', DelBuffID = _EmptyTable}",
	[32650] = "{id = 32650, BuffName = '三兄弟·貝殼魔靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', FireDamPer = 0.05, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n對火屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[32660] = "{id = 32660, BuffName = '三兄弟·海星星', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.05, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n受到火屬性傷害－5%', DelBuffID = _EmptyTable}",
	[32670] = "{id = 32670, BuffName = '熱帶椰子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50\n物理攻擊＋10', DelBuffID = _EmptyTable}",
	[32680] = "{id = 32680, BuffName = '花貓雷亞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', MAtk = 10, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n物理攻擊＋15\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[32690] = "{id = 32690, BuffName = '鹡鸰頭冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, NeutralAtk = 0.05, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n無屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[32700] = "{id = 32700, BuffName = '土撥土撥帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.03, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3%\n生命上限＋100', DelBuffID = _EmptyTable}",
	[32710] = "{id = 32710, BuffName = '炎之小魔帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', MDamSpike = 0.02, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法穿刺＋2%\n魔法攻擊＋30\n智力＋2', DelBuffID = _EmptyTable}",
	[32720] = "{id = 32720, BuffName = '高原花髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHp = 100, MDefPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3%\n生命上限＋100', DelBuffID = _EmptyTable}",
	[32730] = "{id = 32730, BuffName = '跳跳波利', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性攻擊＋3%，每精煉＋1，治療加成＋1%', DelBuffID = _EmptyTable}",
	[32740] = "{id = 32740, BuffName = '卡浩的庇護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {32741}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使自身5米範圍內的隊友（包括自身）受到地、火屬性傷害－10%，每精煉＋1，受到地、火屬性傷害－1%', DelBuffID = _EmptyTable}",
	[32741] = "{id = 32741, BuffName = '卡浩的庇護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = {b = 0.01, type = 3580, a = 0.1, c = 0}, BeEarthDamPer = {b = 0.01, type = 3580, a = 0.1, c = 0}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到地、火屬性傷害降低', Dsc = '', DelBuffID = _EmptyTable}",
	[32750] = "{id = 32750, BuffName = '隨身小惡魔', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = 0.07, Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '近戰暴擊＋5，暴擊傷害＋7%', DelBuffID = _EmptyTable}",
	[32760] = "{id = 32760, BuffName = '嚶嚶火焰鳥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.08, FireDamPer = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '對火屬性魔物傷害＋8%\n受到火屬性傷害－8%', DelBuffID = _EmptyTable}",
	[32770] = "{id = 32770, BuffName = '向日葵棒棒糖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n魔法上限＋100', DelBuffID = _EmptyTable}",
	[32780] = "{id = 32780, BuffName = '炙熱的眼眸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15\n生命上限＋200', DelBuffID = _EmptyTable}",
	[32790] = "{id = 32790, BuffName = '狂熱之犀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10\n生命上限＋200', DelBuffID = _EmptyTable}",
	[32800] = "{id = 32800, BuffName = '海外頭飾1頂級肥牛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[32810] = "{id = 32810, BuffName = '海外頭飾2午睡肥貓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange', Vit = 1, MAtk = 8}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1\n物理攻擊＋8\n魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[32820] = "{id = 32820, BuffName = '海外頭飾3今晚要發', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 118, MaxHp = 188}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋188\n魔法上限＋118', DelBuffID = _EmptyTable}",
	[32830] = "{id = 32830, BuffName = '沙灘帽男系列頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n物理防禦＋5%', DelBuffID = _EmptyTable}",
	[32840] = "{id = 32840, BuffName = '沙灘帽女系列頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDefPer = 0.05, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[32850] = "{id = 32850, BuffName = '沙灘眼鏡系列臉飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.03, type = 'AttrChange', BeFireDamPer = 0.05, MDefPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3%\n魔法防禦＋3%\n受到火屬性傷害－5%', DelBuffID = _EmptyTable}",
	[32860] = "{id = 32860, BuffName = '太陽鏡頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.05, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－5%\n生命上限＋400', DelBuffID = _EmptyTable}",
	[32870] = "{id = 32870, BuffName = '心形眼臉飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, MDamSpike = 0.02, Agi = 2, Vit = 2, Dex = 2, DamSpike = 0.02, type = 'AttrChange', Luk = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n物理穿刺＋2%\n魔法穿刺＋2%', DelBuffID = _EmptyTable}",
	[32880] = "{id = 32880, BuffName = '西瓜背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.02, type = 'AttrChange', MDamReduc = 0.02, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n物傷減免＋2%\n魔傷減免＋2%', DelBuffID = _EmptyTable}",
	[32890] = "{id = 32890, BuffName = '衝浪板尾飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MoveSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n幸運＋2', DelBuffID = _EmptyTable}",
	[32900] = "{id = 32900, BuffName = '玩家比賽頭飾1貓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.05, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10\n忽視魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[32910] = "{id = 32910, BuffName = '玩家比賽頭飾2熊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, DamIncrease = 0.04, Dex = 1, MDamIncrease = 0.04, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理傷害＋4%\n魔法傷害＋4%', DelBuffID = _EmptyTable}",
	[32920] = "{id = 32920, BuffName = '玩家比賽頭飾3虎', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', IgnoreDef = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15\n忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[32930] = "{id = 32930, BuffName = '天空護衛頭盔[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.02, type = 'AttrChange', MDamReduc = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋2%\n魔傷減免＋2%', DelBuffID = _EmptyTable}",
	[32940] = "{id = 32940, BuffName = '黃金觸角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Str = 2, DamSpike = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋2%\n物理攻擊＋45\n力量＋2', DelBuffID = _EmptyTable}",
	[32950] = "{id = 32950, BuffName = '黃金思維', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, MAtk = 15, type = 'AttrChange', MoveSpdPer = 0.02, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n靈巧＋2\n移動速度＋2%\n魔法攻擊＋15', DelBuffID = _EmptyTable}",
	[32960] = "{id = 32960, BuffName = '曙光之眼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 40, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n靈巧＋2\n物理攻擊＋40', DelBuffID = _EmptyTable}",
	[32970] = "{id = 32970, BuffName = '機甲頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 5, type = 'AttrChange', Def = 5, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n物理防禦＋5\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[32980] = "{id = 32980, BuffName = '小巴風特的夏天', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5\n暴擊＋5\n有5%概率閃避魔法傷害，每50點閃避額外提高1%閃避概率（額外最多15%）', DelBuffID = _EmptyTable}",
	[32990] = "{id = 32990, BuffName = '羽毛髮卡[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.03, type = 'AttrChange', MaxHpPer = 0.02, DefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋3%\n物理防禦＋5%\n生命上限＋2%', DelBuffID = _EmptyTable}",
	[33000] = "{id = 33000, BuffName = '風車頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.02, type = 'AttrChange', MDamReduc = 0.03, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔傷減免＋3%\n魔法防禦＋5%\n生命上限＋2%', DelBuffID = _EmptyTable}",
	[33010] = "{id = 33010, BuffName = '鮮奶油甜筒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.03, FireDamPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－3%\n對火屬性魔物傷害＋3%', DelBuffID = _EmptyTable}",
	[33020] = "{id = 33020, BuffName = '黃金思維', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[33030] = "{id = 33030, BuffName = '金蘋果的秘密', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n力量＋2', DelBuffID = _EmptyTable}",
	[33040] = "{id = 33040, BuffName = '朱諾守備官', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋1%\n智力＋2', DelBuffID = _EmptyTable}",
	[33050] = "{id = 33050, BuffName = '燃燒禁止', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Atk = 15, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理攻擊＋15', DelBuffID = _EmptyTable}",
	[33060] = "{id = 33060, BuffName = '火焰尾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 10, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10\n智力＋2', DelBuffID = _EmptyTable}",
	[33070] = "{id = 33070, BuffName = '打鐵面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 5, type = 'AttrChange', BeFireDamPer = 0.02, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－2%\n物理防禦＋10\n魔法防禦＋5', DelBuffID = _EmptyTable}",
	[33080] = "{id = 33080, BuffName = '獨角獸盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.04, type = 'AttrChange', Def = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋30\n物理防禦＋4%', DelBuffID = _EmptyTable}",
	[33090] = "{id = 33090, BuffName = '鵡雀髮夾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 20, MDefPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋20\n魔法防禦＋4%', DelBuffID = _EmptyTable}",
	[33100] = "{id = 33100, BuffName = '鸚鸚之羽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Agi = 2, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45\n靈巧＋2\n敏捷＋2', DelBuffID = _EmptyTable}",
	[33110] = "{id = 33110, BuffName = '雙角犀鳥冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Luk = 2, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45\n力量＋2\n幸運＋2', DelBuffID = _EmptyTable}",
	[33120] = "{id = 33120, BuffName = '天獸角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', Vit = 2, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30\n智力＋2\n體質＋2', DelBuffID = _EmptyTable}",
	[33130] = "{id = 33130, BuffName = '見習飛空艇船長帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange', DemiHumanResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋3%\n人形種族減傷＋3%', DelBuffID = _EmptyTable}",
	[33140] = "{id = 33140, BuffName = '啾啾雲雀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.03, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n生命上限＋3%', DelBuffID = _EmptyTable}",
	[33150] = "{id = 33150, BuffName = '瓦藍之印', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MDamReduc = 0.05, Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔傷減免＋5%\n靈巧＋2\n敏捷＋2', DelBuffID = _EmptyTable}",
	[33160] = "{id = 33160, BuffName = '瓦藍之輪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MDamReduc = 0.05, Luk = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔傷減免＋5%\n力量＋2\n幸運＋2', DelBuffID = _EmptyTable}",
	[33170] = "{id = 33170, BuffName = '瓦藍之章', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MDamReduc = 0.05, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔傷減免＋5%\n智力＋2\n靈巧＋2', DelBuffID = _EmptyTable}",
	[33180] = "{id = 33180, BuffName = '緋紅之印', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.05, type = 'AttrChange', Vit = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋5%\n體質＋4', DelBuffID = _EmptyTable}",
	[33190] = "{id = 33190, BuffName = '緋紅之輪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.05, type = 'AttrChange', MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋5%\n生命上限＋600', DelBuffID = _EmptyTable}",
	[33200] = "{id = 33200, BuffName = '緋紅之章', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.05, type = 'AttrChange', MaxSp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋5%\n魔法上限＋200', DelBuffID = _EmptyTable}",
	[33210] = "{id = 33210, BuffName = '生命之輪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Vit = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n體質＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33220] = "{id = 33220, BuffName = '殺意犀角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Luk = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n幸運＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33230] = "{id = 33230, BuffName = '飛天貓仔帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n敏捷＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33240] = "{id = 33240, BuffName = '護林小隊帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, Luk = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n幸運＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33250] = "{id = 33250, BuffName = '斑毛狼耳', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n敏捷＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33260] = "{id = 33260, BuffName = '純白尖塔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, Int = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n靈巧＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33270] = "{id = 33270, BuffName = '御龍銀盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Vit = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n體質＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33280] = "{id = 33280, BuffName = '魔力激盪者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n敏捷＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33290] = "{id = 33290, BuffName = '毗摩質多羅的角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Int = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n智力＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33300] = "{id = 33300, BuffName = '聖十字使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 2, Int = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n體質＋2\n生命上限＋300\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33310] = "{id = 33310, BuffName = '櫻花城頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1\n生命上限＋100', DelBuffID = _EmptyTable}",
	[33320] = "{id = 33320, BuffName = '古城頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 15, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n物理防禦＋15', DelBuffID = _EmptyTable}",
	[33330] = "{id = 33330, BuffName = '鐘樓面飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[33340] = "{id = 33340, BuffName = '聖誕村背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.03, type = 'AttrChange', MDamReduc = 0.03, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n物傷減免＋3%\n魔傷減免＋3%', DelBuffID = _EmptyTable}",
	[33350] = "{id = 33350, BuffName = '朱諾嘴飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 30, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n智力＋2\n魔法攻擊+30', DelBuffID = _EmptyTable}",
	[33360] = "{id = 33360, BuffName = '喀秋莎緞帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, MDefPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[33370] = "{id = 33370, BuffName = '執事禮帽', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, DefPer = 0.02, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理防禦＋2%', DelBuffID = _EmptyTable}",
	[33380] = "{id = 33380, BuffName = '執事公事包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.03, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3%\n忽視物理防禦＋3%', DelBuffID = _EmptyTable}",
	[33390] = "{id = 33390, BuffName = '尼醬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', MAtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋2%\n靈巧＋3', DelBuffID = _EmptyTable}",
	[33400] = "{id = 33400, BuffName = '假日企鵝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋100', DelBuffID = _EmptyTable}",
	[33410] = "{id = 33410, BuffName = '風棲幼龍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對於血量大於50%的目標最終傷害增加5%', DelBuffID = _EmptyTable}",
	[33420] = "{id = 33420, BuffName = '蝴蝶結·琉璃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamReduc = 0.08, MaxHp = {type = 3700}}, BuffIcon = '', BuffDesc = '', Dsc = '魔傷減免＋8%\n每百分之一魔傷減免額外增加自身75點生命上限', DelBuffID = _EmptyTable}",
	[33430] = "{id = 33430, BuffName = '風棲之冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, Vit = 2, Dex = 2, Cri = 5, CriDamPer = 0.08, type = 'AttrChange', Luk = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n暴擊＋5\n暴傷＋8%', DelBuffID = _EmptyTable}",
	[33440] = "{id = 33440, BuffName = '穹蒼之角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, MaxHpPer = 0.02, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋2%', DelBuffID = _EmptyTable}",
	[33450] = "{id = 33450, BuffName = '浮空精靈耳', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.03, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n對風屬性魔物傷害＋3%', DelBuffID = _EmptyTable}",
	[33460] = "{id = 33460, BuffName = '薄暮之紗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', JobExpPer = 0.03, MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10\n魔法攻擊＋10\n擊殺魔物Job經驗＋3%', DelBuffID = _EmptyTable}",
	[33470] = "{id = 33470, BuffName = '奇奇花火', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n物理攻擊＋10\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[33480] = "{id = 33480, BuffName = '漢服頭飾男·入冊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, DamIncrease = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理傷害＋3%', DelBuffID = _EmptyTable}",
	[33490] = "{id = 33490, BuffName = '漢服頭飾女·入冊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, MDamIncrease = 0.03, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n魔法傷害＋3%', DelBuffID = _EmptyTable}",
	[33500] = "{id = 33500, BuffName = '8月大扭蛋背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.1, BeShadowDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對暗屬性魔物傷害＋10%\n受到暗屬性傷害－10%', DelBuffID = _EmptyTable}",
	[33510] = "{id = 33510, BuffName = '8月大扭蛋頭飾1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.04, type = 'AttrChange', MaxHpPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4%\n魔法上限＋4%', DelBuffID = _EmptyTable}",
	[33520] = "{id = 33520, BuffName = '8月大扭蛋頭飾2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.03, MAtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3%\n忽視魔法防禦＋3%', DelBuffID = _EmptyTable}",
	[33530] = "{id = 33530, BuffName = '8月大扭蛋臉飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkPer = 0.03, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[33540] = "{id = 33540, BuffName = '8月大扭蛋尾飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', IgnoreDef = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋3%\n物理攻擊＋20', DelBuffID = _EmptyTable}",
	[33550] = "{id = 33550, BuffName = '情誼千紙鶴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限+100', DelBuffID = _EmptyTable}",
	[33560] = "{id = 33560, BuffName = '四翼天使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {33561, 33562}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '瀕死時恢復所有Hp和Sp\n穿戴240秒后開始生效，冷卻時間：240秒', DelBuffID = _EmptyTable}",
	[33561] = "{id = 33561, BuffName = '四翼天使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {protect_buff = 33563, type = 'Undead'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '瀕死時會恢復所有Hp和Sp，必須穿戴【四翼天使】', Dsc = '', DelBuffID = _EmptyTable}",
	[33562] = "{id = 33562, BuffName = '四翼天使', BuffRate = {Odds = 100}, Condition = {no_items = {145691}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {id = {33561}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[33563] = "{id = 33563, BuffName = '四翼天使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 1, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[33570] = "{id = 33570, BuffName = '天使之證', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {33571, 33572}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到傷害時，10%概率使敵人【凈化】\n【凈化】：下一次攻擊傷害為0，持續5秒，對MINI、MVP無效', DelBuffID = _EmptyTable}",
	[33571] = "{id = 33571, BuffName = '凈化', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161350, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '下一次傷害為0', Dsc = '', DelBuffID = _EmptyTable}",
	[33572] = "{id = 33572, BuffName = '凈化（刪除buff）', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {33571}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[33580] = "{id = 33580, BuffName = '為所欲為頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MaxSp = 50, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2\n生命上限＋100\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[33590] = "{id = 33590, BuffName = ' Beano頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋200', DelBuffID = _EmptyTable}",
	[33600] = "{id = 33600, BuffName = '邪角·雷鬼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[33610] = "{id = 33610, BuffName = '勾玉髮帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[33620] = "{id = 33620, BuffName = '曙光之翼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, Vit = 2, MaxHp = 800, Dex = 2, Luk = 2, type = 'AttrChange', MoveSpdPer = 0.03, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋800\n全能力＋2\n移動速度＋3%', DelBuffID = _EmptyTable}",
	[33630] = "{id = 33630, BuffName = '萬聖魔面具 ', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, MAtk = 15, type = 'AttrChange', MoveSpdPer = 0.03, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n靈巧＋3\n移動速度＋3%\n魔法攻擊＋15', DelBuffID = _EmptyTable}",
	[33640] = "{id = 33640, BuffName = '趴趴巫毒娃娃[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BePoisonDamPer = 0.05, PoisonDamPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '對毒屬性魔物傷害＋3%\n受到毒屬性傷害－5%', DelBuffID = _EmptyTable}",
	[33650] = "{id = 33650, BuffName = '無顱武士頭盔[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.04, type = 'AttrChange', MaxHpPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋4%\n生命上限＋2%', DelBuffID = _EmptyTable}",
	[33660] = "{id = 33660, BuffName = '萬聖節燈籠[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Luk = 1, IgnoreMDef = 0.02, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n忽視魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[33670] = "{id = 33670, BuffName = '詛咒兔娃[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.05, BeShadowDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對暗屬性魔物傷害＋5%\n受到暗屬性傷害－10%', DelBuffID = _EmptyTable}",
	[33680] = "{id = 33680, BuffName = '招魂蠟燭[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, IgnoreDef = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n忽視物理防禦＋2%', DelBuffID = _EmptyTable}",
	[33690] = "{id = 33690, BuffName = '烏鴉頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.05, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n對惡魔種族魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[33700] = "{id = 33700, BuffName = '魔月髮夾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.05, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋5%\n裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[33710] = "{id = 33710, BuffName = '悲傷召喚師頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, Vit = 2, Dex = 2, Int = 2, Luk = 2, MaxSpPer = 0.02, type = 'AttrChange', MaxSp = 200, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n魔法上限＋200\n魔法防禦＋5%\n魔法上限＋2%', DelBuffID = _EmptyTable}",
	[33720] = "{id = 33720, BuffName = '白騎士頭盔[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, BossDamPer = 0.1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n對BOSS魔物造成的傷害＋10%，每精煉＋1，對BOSS魔物造成的傷害＋0.5%，受BOSS魔物造成的傷害-1%', DelBuffID = _EmptyTable}",
	[33730] = "{id = 33730, BuffName = ' 嗜血面具', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 3, id = {33731}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時，有3%概率暴擊＋20，物理攻擊＋6%，持續5秒；', DelBuffID = _EmptyTable}",
	[33731] = "{id = 33731, BuffName = ' 嗜血面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkPer = 0.06, Cri = 20}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊和物理攻擊提升', Dsc = '', DelBuffID = _EmptyTable}",
	[33732] = "{id = 33732, BuffName = ' 嗜血面具', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {id = {33733}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰職業擊殺魔物時，裝備攻速＋5%，移動速度＋5%，持續5秒', DelBuffID = _EmptyTable}",
	[33733] = "{id = 33733, BuffName = ' 嗜血面具', BuffRate = {Odds = 100}, Condition = {Value = {0}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {33734}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[33734] = "{id = 33734, BuffName = ' 嗜血面具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05, EquipASPD = 0.05}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '裝備攻速和移動速度提升', Dsc = '', DelBuffID = _EmptyTable}",
	[33740] = "{id = 33740, BuffName = '紅色頭巾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 10, type = 'AttrChange', Cri = 10}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋10\n暴擊＋10\n精煉＋10時，幸運＋10，暴擊＋10', DelBuffID = _EmptyTable}",
	[33741] = "{id = 33741, BuffName = '紅色頭巾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 10, type = 'AttrChange', Cri = 10}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[33750] = "{id = 33750, BuffName = '5.0特典頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', MAtk = 30, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400\n物理攻擊＋45\n魔法攻擊＋30', DelBuffID = _EmptyTable}",
	[33760] = "{id = 33760, BuffName = '溜溜猴樂團', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillDam = 0.03, type = 'AttrChange', MoveSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n技能攻擊傷害+3%', DelBuffID = _EmptyTable}",
	[33770] = "{id = 33770, BuffName = '劍魚吉他', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.03, BeWaterDamPer = 0.03, BeEarthDamPer = 0.03, type = 'AttrChange', BeWindDamPer = 0.03, MaxHpPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5%', DelBuffID = _EmptyTable}",
	[33771] = "{id = 33771, BuffName = '劍魚吉他', BuffRate = {Odds = 100}, Condition = {value = {51, 52, 53, 54}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {HealEncPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '牧師系裝備時，治療加成＋3%，其他系裝備時受治療加成＋3%', DelBuffID = _EmptyTable}",
	[33772] = "{id = 33772, BuffName = '劍魚吉他', BuffRate = {Odds = 100}, Condition = {value = {1, 11, 12, 13, 14, 72, 73, 74, 21, 22, 23, 24, 82, 83, 84, 31, 32, 33, 34, 92, 93, 94, 41, 42, 43, 44, 102, 103, 104, 112, 113, 114, 122, 123, 124, 61, 62, 63, 64, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {BeHealEncPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到風、地、水、火屬性傷害－3%', DelBuffID = _EmptyTable}",
	[33780] = "{id = 33780, BuffName = '史汀指揮家[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5、靈巧＋5\n精煉＋6時，智力＋5、靈巧＋5', DelBuffID = _EmptyTable}",
	[33781] = "{id = 33781, BuffName = '史汀指揮家[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[33790] = "{id = 33790, BuffName = '超大音量耳機[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeWindDamPer = 0.03, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n風屬性傷害減免＋3%', DelBuffID = _EmptyTable}",
	[33800] = "{id = 33800, BuffName = '波利號手[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.03, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n風屬性攻擊＋3%', DelBuffID = _EmptyTable}",
	[33810] = "{id = 33810, BuffName = '吹龍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', ShadowDamPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n對暗屬性魔物傷害＋3%', DelBuffID = _EmptyTable}",
	[33820] = "{id = 33820, BuffName = '百葉鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange', MDef = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n物理防禦＋10\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[33830] = "{id = 33830, BuffName = '學院風帽子男入冊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Dex = 2, Luk = 2, AtkPer = 0.04, Agi = 2, type = 'AttrChange', Vit = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n物理攻擊＋4%', DelBuffID = _EmptyTable}",
	[33840] = "{id = 33840, BuffName = '學院風帽子女入冊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Dex = 2, Luk = 2, MAtkPer = 0.04, Agi = 2, type = 'AttrChange', Vit = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n魔法攻擊＋4%', DelBuffID = _EmptyTable}",
	[33850] = "{id = 33850, BuffName = '試卷頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.05, type = 'AttrChange', DemiHumanResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋5%\n人形種族減傷＋3%', DelBuffID = _EmptyTable}",
	[33860] = "{id = 33860, BuffName = '頭暈眼花頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.05, StunDef = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5%\n眩暈抗性＋10%', DelBuffID = _EmptyTable}",
	[33870] = "{id = 33870, BuffName = '頭暈眼花面飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamSpike = 0.03, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n魔法穿刺＋3%', DelBuffID = _EmptyTable}",
	[33880] = "{id = 33880, BuffName = '零食嘴飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Dex = 1, Luk = 1, AtkPer = 0.02, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理攻擊＋2%', DelBuffID = _EmptyTable}",
	[33890] = "{id = 33890, BuffName = '學生書包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.03, MAtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3%\n忽視魔法防禦＋3%', DelBuffID = _EmptyTable}",
	[33900] = "{id = 33900, BuffName = '鴨子尾飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeEarthDamPer = 0.08, EarthDamPer = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '對地屬性魔物傷害＋8%\n受到地屬性傷害－8%', DelBuffID = _EmptyTable}",
	[33910] = "{id = 33910, BuffName = '暗月魔法騎士頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, ShadowDamPer = 0.03, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n對暗屬性魔物傷害＋3%', DelBuffID = _EmptyTable}",
	[33920] = "{id = 33920, BuffName = '月亮背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {JobExpPer = 0.04, AtkPer = 0.03, type = 'AttrChange', BaseExpPer = 0.04, MAtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3%\n魔法攻擊＋3%\n擊殺魔物Job經驗＋4%\n擊殺魔物Base經驗＋4%', DelBuffID = _EmptyTable}",
	[33930] = "{id = 33930, BuffName = '死靈頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.05, IgnoreMDef = 0.03, WaterAtk = 0.05, FireAtk = 0.05, type = 'AttrChange', EarthAtk = 0.05, IgnoreDef = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '風、地、水、火屬性攻擊＋5%\n忽視物理防禦＋3%\n忽視魔法防禦＋3%', DelBuffID = _EmptyTable}",
	[33940] = "{id = 33940, BuffName = '凱美拉頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessResPer = {b = 0, type = 4260, a = 0.01, c = 0.05}, ShadowDamPer = {b = 0, type = 4260, a = 0.01, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '對暗、不死屬性魔物傷害＋5%\n精煉每＋1，對暗、不死屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[33950] = "{id = 33950, BuffName = '惡魔波利背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -0.15, type = 'AttrChange', MDamReduc = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到魔法傷害-15%\n物理防禦-15%', DelBuffID = _EmptyTable}",
	[33960] = "{id = 33960, BuffName = '海盜之王背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1500\n精煉＋10時，生命上限＋10%', DelBuffID = _EmptyTable}",
	[33961] = "{id = 33961, BuffName = '海盜之王背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[33970] = "{id = 33970, BuffName = '鄂梟男爵背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, MDamSpike = 0.05, Agi = 1, Vit = 1, Dex = 1, DamSpike = 0.05, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理穿刺＋5%\n魔法穿刺＋5%', DelBuffID = _EmptyTable}",
	[33980] = "{id = 33980, BuffName = '海神頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對於血量小於40%的目標傷害增加4%\n每精煉＋1，傷害值增加＋1%', DelBuffID = _EmptyTable}",
	[33990] = "{id = 33990, BuffName = '蟻后面飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.02, type = 'AttrChange', MaxHp = 1500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1500\n聖屬性攻擊＋2%\n每精煉＋1，生命上限＋1%', DelBuffID = _EmptyTable}",
	[34000] = "{id = 34000, BuffName = '虎王頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, MaxSpPer = 0.05, Luk = 2, Dex = 2, Agi = 2, type = 'AttrChange', Vit = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n魔法上限＋5%\n精煉＋10時，魔法上限＋10%', DelBuffID = _EmptyTable}",
	[34001] = "{id = 34001, BuffName = '虎王頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[34010] = "{id = 34010, BuffName = '月夜貓頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, MoveSpdPer = 0.05, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n移動速度＋5%', DelBuffID = _EmptyTable}",
	[34011] = "{id = 34011, BuffName = '月夜貓頭飾[1]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {34012}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊目標時100%概率降低目標10%移動速度，持續3秒', DelBuffID = _EmptyTable}",
	[34012] = "{id = 34012, BuffName = '月夜貓頭飾[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = -0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[34020] = "{id = 34020, BuffName = '阿特羅斯面飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋3%\n每精煉＋1，忽視物理防禦＋1%', DelBuffID = _EmptyTable}",
	[34030] = "{id = 34030, BuffName = '尼夫海姆頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Int = 1, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋200', DelBuffID = _EmptyTable}",
	[34040] = "{id = 34040, BuffName = '大象頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Int = 2, type = 'AttrChange', Dex = 2, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n智力＋2\n靈巧＋2\n生命上限＋100', DelBuffID = _EmptyTable}",
	[34050] = "{id = 34050, BuffName = '女僕答謝頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 3, Def = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3，魔法防禦＋3', DelBuffID = _EmptyTable}",
	[34060] = "{id = 34060, BuffName = '廚神之魂頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, PlantDamPer = 0.05, Agi = 1, Vit = 1, Dex = 1, Luk = 1, type = 'AttrChange', BruteDamPer = 0.05, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n對植物、動物種族加傷＋5%', DelBuffID = _EmptyTable}",
	[34070] = "{id = 34070, BuffName = '蛋黃哥懶得動大頭包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.05, DamReduc = 0.05, type = 'AttrChange', MoveSpdPer = -0.02, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000\n魔傷減免＋5%\n物傷減免＋5%\n移動速度－2%', DelBuffID = _EmptyTable}",
	[34080] = "{id = 34080, BuffName = '哈尼鹿甜甜圈髮圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, MaxHp = 50, Dex = 1, Luk = 1, type = 'AttrChange', MaxSp = 50, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n生命上限＋50\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[34090] = "{id = 34090, BuffName = '蛋黃哥好累哦頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.03, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3%\n忽視物理防禦＋3%', DelBuffID = _EmptyTable}",
	[34100] = "{id = 34100, BuffName = '玉子燒蛋黃哥揹包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 10, SpRestoreSpd = 5, SpRestoreSpdPer = 0.1, RestoreSpdPer = 0.1, type = 'AttrChange', MaxSp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100\nHp恢復＋10%\nSp恢復＋10%Hp恢復＋10\nSp恢復＋5', DelBuffID = _EmptyTable}",
	[34110] = "{id = 34110, BuffName = '蛋黃哥漂浮中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.03, MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦＋3%\n魔法攻擊＋20', DelBuffID = _EmptyTable}",
	[34120] = "{id = 34120, BuffName = '蛋黃哥發呆口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NeutralAtk = 0.03, type = 'AttrChange', BeNeutralDamPer = 0.03, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\n無屬性攻擊＋3%\n受到無屬性傷害－3%', DelBuffID = _EmptyTable}",
	[34130] = "{id = 34130, BuffName = '海拉翼盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, Dex = 1, MAtk = 10, Atk = 10, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n物理攻擊＋10\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[34140] = "{id = 34140, BuffName = '海拉僕從', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.02, type = 'AttrChange', MDefPer = 0.02, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n物理防禦＋2%\n魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[34150] = "{id = 34150, BuffName = '奈伯利安·星切', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 1, id = {34151, 34154}}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋5%', DelBuffID = _EmptyTable}",
	[34151] = "{id = 34151, BuffName = '奈伯利安·星切', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {34156}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[34152] = "{id = 34152, BuffName = '奈伯利安·星切', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊目標時15%概率獲得星切buff，自身物理攻擊＋200，物理、魔法防禦－100，持續10秒', DelBuffID = _EmptyTable}",
	[34153] = "{id = 34153, BuffName = '奈伯利安·星切', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 200, type = 'AttrChange', MDef = -100, Def = -100}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊＋200，物理、魔法防禦－100', Dsc = '', DelBuffID = _EmptyTable}",
	[34154] = "{id = 34154, BuffName = '奈伯利安·星切', BuffRate = {Odds = 100}, Condition = {time = 5.1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {id = 920001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[34155] = "{id = 34155, BuffName = '奈伯利安·星切', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {34153}}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊目標時有概率召喚「星辰爆破」，對自身周圍目標造成一定的物理傷害。（裝備在時裝欄時不產生傷害）', DelBuffID = _EmptyTable}",
	[34156] = "{id = 34156, BuffName = '奈伯利安·星切（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 34151, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[34157] = "{id = 34157, BuffName = '奈伯利安·星切（時裝）', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 1, id = {34158}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[34158] = "{id = 34158, BuffName = '奈伯利安·星切', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {34156}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[34160] = "{id = 34160, BuffName = '星燈游魚', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.1, BeShadowDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對暗屬性魔物傷害＋10%\n受到暗屬性傷害－10%', DelBuffID = _EmptyTable}",
	[34170] = "{id = 34170, BuffName = '阿斯特蕾婭的眷戀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = {type = 4340}, EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋5%\n每2點敏捷額外增加1點魔法攻擊', DelBuffID = _EmptyTable}",
	[34180] = "{id = 34180, BuffName = '聆星[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', IgnoreDef = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n忽視物理防禦＋2%', DelBuffID = _EmptyTable}",
	[34190] = "{id = 34190, BuffName = '星屑結[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.02, MAtk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋15\n忽視魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[34200] = "{id = 34200, BuffName = '無限圍巾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', UndeadDamPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20\n對不死屬性魔物傷害＋3%', DelBuffID = _EmptyTable}",
	[34210] = "{id = 34210, BuffName = '章魚頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n物理攻擊+15', DelBuffID = _EmptyTable}",
	[34220] = "{id = 34220, BuffName = '限定萬聖節頭飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n人形種族加傷＋3%', DelBuffID = _EmptyTable}",
	[34230] = "{id = 34230, BuffName = '萬聖節稀有背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ChaosDef = 0.15, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000\n恐懼抵抗＋15%', DelBuffID = _EmptyTable}",
	[34231] = "{id = 34231, BuffName = '萬聖節稀有背飾', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {34232}}, BuffIcon = '', BuffDesc = '', Dsc = '受到攻擊時,有一定概率（15%）給與敵人恐懼2秒', DelBuffID = _EmptyTable}",
	[34232] = "{id = 34232, BuffName = '萬聖節稀有背飾', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[34240] = "{id = 34240, BuffName = '萬聖節頭飾·男入冊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, EquipASPD = 0.02, DamSpike = 0.02, type = 'AttrChange', Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋2%\n物理穿刺＋2%\n力量＋2\n靈巧＋2', DelBuffID = _EmptyTable}",
	[34250] = "{id = 34250, BuffName = '萬聖節頭飾·女入冊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.02, Agi = 2, type = 'AttrChange', Int = 2, MDamSpike = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋2%\n魔法穿刺＋2%\n智力＋2\n敏捷＋2', DelBuffID = _EmptyTable}",
	[34260] = "{id = 34260, BuffName = '散件·單眼面飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, Agi = 1, Vit = 1, IgnoreDef = 0.05, Dex = 1, Luk = 1, type = 'AttrChange', Int = 1, Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n忽視物理防禦＋5%\n物理攻擊＋20', DelBuffID = _EmptyTable}",
	[34270] = "{id = 34270, BuffName = '散件·雙眼面飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, Dex = 1, MAtk = 15, IgnoreMDef = 0.05, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n忽視魔法防禦＋5%\n魔法攻擊＋15', DelBuffID = _EmptyTable}",
	[34280] = "{id = 34280, BuffName = '散件·背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, DemiHumanDamPer = 0.05, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n人形種族加傷＋5%', DelBuffID = _EmptyTable}",
	[34290] = "{id = 34290, BuffName = '散件·牙齒嘴飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5%\n生命上限＋500', DelBuffID = _EmptyTable}",
	[34300] = "{id = 34300, BuffName = '散件·針線嘴飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDefPer = 0.05, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋5%\n生命上限＋500', DelBuffID = _EmptyTable}",
	[34310] = "{id = 34310, BuffName = '散件·尾飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = 0.08, type = 'AttrChange', UndeadDamPer = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '對不死屬性魔物傷害＋8%\n受到不死屬性傷害－8%', DelBuffID = _EmptyTable}",
	[40000] = "{id = 40000, BuffName = '代理者拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', CriDamPer = 0.25, Cri = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30\n暴擊＋10\n暴擊傷害＋25%', DelBuffID = _EmptyTable}",
	[40001] = "{id = 40001, BuffName = '代理者拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[40010] = "{id = 40010, BuffName = '多刃尖刺刀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', Dex = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n靈巧＋10\n習得【狂擊】10級時，【狂擊】傷害增加100%\n習得【怪物互擊】10級時，【怪物互擊】傷害增加100%\n習得【狂擊】10級時，【狂擊】對中體型魔物時額外增加50%傷害', DelBuffID = _EmptyTable}",
	[40020] = "{id = 40020, BuffName = '羽翼之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5', DelBuffID = _EmptyTable}",
	[40021] = "{id = 40021, BuffName = '羽翼之杖[魔攻回覆]', BuffRate = {Odds = 100}, Condition = {type = 'Attack', magic_skill = 1, just_lockSkill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {40022}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用單體鎖定類魔法技能時有20%概率立即恢復5%HP和5%SP', DelBuffID = _EmptyTable}",
	[40022] = "{id = 40022, BuffName = '羽翼之杖[魔攻回覆]', BuffRate = {Odds = 20}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.05, type = 15}, Hp = {b = 0, type = 6, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40023] = "{id = 40023, BuffName = '羽翼之杖[擊殺回覆]', BuffRate = {Odds = 100}, Condition = {just_lockSkill = 1, type = 'KillRace', Value = {0}, magic_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {40024}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用單體鎖定類魔法技能擊殺魔物時立即恢復自身5%HP和5%SP（該效果內建CD：10秒）', DelBuffID = _EmptyTable}",
	[40024] = "{id = 40024, BuffName = '羽翼之杖[擊殺回覆]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.05, type = 15}, Hp = {b = 0, type = 6, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40030] = "{id = 40030, BuffName = '復仇女神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange', MAtkPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋15%\n幸運＋5\n【神聖之擊】，【轉生術】，【十字驅魔攻擊】的可變吟唱時間－25%', DelBuffID = _EmptyTable}",
	[40031] = "{id = 40031, BuffName = '復仇女神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CTChangePer = -0.25}, type = 'AffactSkill', skillID = {145, 159, 160}}, BuffIcon = '', BuffDesc = '', Dsc = '幸運可為【神聖之擊】、【審判】帶來額外傷害', DelBuffID = _EmptyTable}",
	[40040] = "{id = 40040, BuffName = '紫毒短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5', DelBuffID = _EmptyTable}",
	[40041] = "{id = 40041, BuffName = '紫毒短劍【中毒】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {40042}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '有較高幾率在普攻時使目標陷入中毒狀態\n精煉每＋1，忽視物理防禦＋3%', DelBuffID = _EmptyTable}",
	[40042] = "{id = 40042, BuffName = '紫毒效果【中毒】', BuffRate = {Odds = {b = 10, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {40043, 40044}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40043] = "{id = 40043, BuffName = '紫毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '中毒：物理防禦降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[40044] = "{id = 40044, BuffName = '紫毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40045] = "{id = 40045, BuffName = '紫毒【中毒】不可被驅散', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1}, type = 'ForceStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '使中毒效果不可被萬能藥驅散', DelBuffID = _EmptyTable}",
	[40046] = "{id = 40046, BuffName = '紫毒短劍[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001313}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {40047}}, BuffIcon = '', BuffDesc = '', Dsc = '【病毒散播】和【毒刃】傷害效果提升100%', DelBuffID = _EmptyTable}",
	[40047] = "{id = 40047, BuffName = '紫毒短劍[第四檔]', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {40048}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40048] = "{id = 40048, BuffName = '紫毒短劍[第四檔]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 174005, type = 'UseSkill', Odds = 3, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40050] = "{id = 40050, BuffName = '詛咒之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5\n智力＋5', DelBuffID = _EmptyTable}",
	[40051] = "{id = 40051, BuffName = '詛咒之弓[概率技能]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 114010, type = 'UseSkill', Odds = 10, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有概率發動【二連矢】Lv.10\n習得【馴獸術】Lv.10時，【馴獸術】傷害增加100%\n使普攻觸發【閃電衝擊】效果時概率降低目標一定魔法值（該效果只在PVP生效）', DelBuffID = _EmptyTable}",
	[40060] = "{id = 40060, BuffName = '神射手之衣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 25, EquipASPD = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋6%\n閃避＋25', DelBuffID = _EmptyTable}",
	[40061] = "{id = 40061, BuffName = '神射手之衣[60幸運]', BuffRate = {Odds = 100}, Condition = {Luk = 60, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到60及以上時暴擊傷害提升3%', DelBuffID = _EmptyTable}",
	[40062] = "{id = 40062, BuffName = '神射手之衣[90幸運]', BuffRate = {Odds = 100}, Condition = {Luk = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到90及以上時暴擊傷害提升4%', DelBuffID = _EmptyTable}",
	[40063] = "{id = 40063, BuffName = '神射手之衣[120幸運]', BuffRate = {Odds = 100}, Condition = {Luk = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到120及以上時暴擊傷害提升5%', DelBuffID = _EmptyTable}",
	[40064] = "{id = 40064, BuffName = '神射手之衣[第八檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001497}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {id = {40065}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到120及以上時暴擊傷害提升5%', DelBuffID = _EmptyTable}",
	[40065] = "{id = 40065, BuffName = '神射手之衣[第八檔]', BuffRate = {Odds = 100}, Condition = {criOdds = 5, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {40066}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40066] = "{id = 40066, BuffName = '神射手之衣[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[40070] = "{id = 40070, BuffName = '聖者法袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 200}, Def = 50, type = 'AttrChange', Vit = 5, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5\n物理防禦＋50\n生命上限＋800\n每200點生命上限會為裝備者提供1點物理攻擊', DelBuffID = _EmptyTable}",
	[40080] = "{id = 40080, BuffName = '秘銀法袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 5, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n吟唱打斷耐性＋30%\n生命上限＋100', DelBuffID = _EmptyTable}",
	[40081] = "{id = 40081, BuffName = '秘銀法袍', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {40082, 40083}}, BuffIcon = '', BuffDesc = '', Dsc = '受到任何攻擊時獲得【高能吟唱】狀態，下一次施法任何技能都為瞬發法術。（該BUFF在20秒內不使用也會移除，最多每30秒觸發1次）', DelBuffID = _EmptyTable}",
	[40082] = "{id = 40082, BuffName = '秘銀法袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 41000170, BuffEffect = {AttrEffect2 = {8}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '高能吟唱：下一次施法任何技能都為瞬發法術', Dsc = '', DelBuffID = _EmptyTable}",
	[40083] = "{id = 40083, BuffName = '秘銀法袍', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'UseSkill', just_readySkill = 1}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {40082}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40090] = "{id = 40090, BuffName = '高等生存斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500', DelBuffID = _EmptyTable}",
	[40100] = "{id = 40100, BuffName = '迪斯凱特的雨靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20', DelBuffID = _EmptyTable}",
	[40101] = "{id = 40101, BuffName = '迪斯凱特的雨靴', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84, 102, 103, 104, 112, 113, 114}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MaxHp = {b = 0, type = 39, a = 8}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法師系，弓手系，牧師系裝備時，增加BaseLv×8倍的生命上限', DelBuffID = _EmptyTable}",
	[40102] = "{id = 40102, BuffName = '迪斯凱特的雨靴', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 61, 62, 63, 64, 92, 93, 94, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MaxSp = {b = 0, type = 40, a = 5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '劍士系，商人系，盜賊系裝備時，增加JobLv×5的魔法上限', DelBuffID = _EmptyTable}",
	[40110] = "{id = 40110, BuffName = '堅定魔法斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.15, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害-15%\n生命上限＋100', DelBuffID = _EmptyTable}",
	[40120] = "{id = 40120, BuffName = '高級涼鞋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, MDamReduc = 0.08, type = 'AttrChange', MoveSpdPer = 0.1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋10%\n魔法防禦＋10\n魔傷減免＋8%\n生命上限＋200', DelBuffID = _EmptyTable}",
	[40130] = "{id = 40130, BuffName = '多芙的斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 5, LongRangeDamReduc = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5\n受到遠距離物理傷害減免＋15%', DelBuffID = _EmptyTable}",
	[40140] = "{id = 40140, BuffName = '生命魔法書', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = -0.12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '所有技能SP消耗－12%', DelBuffID = _EmptyTable}",
	[40150] = "{id = 40150, BuffName = '大天使聖像', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 25, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋25\n生命上限＋300', DelBuffID = _EmptyTable}",
	[40151] = "{id = 40151, BuffName = '大天使聖像', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 51, 52, 53, 54, 122, 123, 124, 82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MAtk = {type = 201}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '當服事系/法師系裝備時每10點魔法防禦會為其帶來1點魔法攻擊', DelBuffID = _EmptyTable}",
	[40160] = "{id = 40160, BuffName = '芬特克的手環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 10, Cri = 8}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋10\n暴擊＋8', DelBuffID = _EmptyTable}",
	[40161] = "{id = 40161, BuffName = '芬特克的手環', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 51, 52, 53, 54, 61, 62, 63, 64, 122, 123, 124, 132, 133, 134, 92, 93, 94}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 202}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '當劍士系/盜賊系/牧師系/商人系裝備時每10點閃避會為其帶來1點物理攻擊', DelBuffID = _EmptyTable}",
	[40170] = "{id = 40170, BuffName = '華貴腕甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋10%', DelBuffID = _EmptyTable}",
	[40171] = "{id = 40171, BuffName = '華貴腕甲', BuffRate = {Odds = 100}, Condition = {value = {11, 12, 13, 14, 72, 73, 74, 61, 62, 63, 64, 132, 133, 134}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 203}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '當劍士系/商人系裝備時每1%裝備攻速將會為其帶來1點物理攻擊\n【神聖復仇者】＋【華貴腕甲】：星隕的觸發概率＋12%', DelBuffID = _EmptyTable}",
	[40172] = "{id = 40172, BuffName = '華貴腕甲[第四檔]', BuffRate = {Odds = 100}, Condition = {type = 'Attack', noWeaponTypes = {190, 210, 260, 270}, normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {40173}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40173] = "{id = 40173, BuffName = '華貴腕甲加攻擊和忽視防禦', BuffRate = {Odds = 100}, Condition = {buffid = {90001123}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {40174}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40174] = "{id = 40174, BuffName = '華貴腕甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.05, AtkPer = 0.05}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊+5%，忽視物理防禦+5%', Dsc = '', DelBuffID = _EmptyTable}",
	[40180] = "{id = 40180, BuffName = '邪骨腕甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 150, type = 'AttrChange', Flee = 5, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5\n生命上限＋600\n魔法上限＋150', DelBuffID = _EmptyTable}",
	[40181] = "{id = 40181, BuffName = '邪骨腕甲', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack', just_lockSkill = 1, no_normalSkill = 1}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {40182, 40183}}, BuffIcon = '', BuffDesc = '', Dsc = '使用鎖定單體類技能攻擊時有概率使下一次物理技能造成100%的額外傷害', DelBuffID = _EmptyTable}",
	[40182] = "{id = 40182, BuffName = '邪骨腕甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamIncrease = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理技能傷害提升100%', Dsc = '', DelBuffID = _EmptyTable}",
	[40183] = "{id = 40183, BuffName = '邪骨腕甲', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {40182}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40184] = "{id = 40184, BuffName = '邪骨腕甲[第四檔]', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 2960}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40185] = "{id = 40185, BuffName = '邪骨腕甲[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001303}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40190] = "{id = 40190, BuffName = '天使的護佑', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'MaxHP＋1000\nMaxSP＋200\nSP自然恢復＋15\n受到近身攻擊時有5%概率獲得【聖母之祈福】LV.3狀態', DelBuffID = _EmptyTable}",
	[40200] = "{id = 40200, BuffName = '清爽三角褲', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'Dex＋10\nLuk＋2', DelBuffID = _EmptyTable}",
	[40210] = "{id = 40210, BuffName = '隕石寶甲', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'MaxHP＋800\n對暈眩、冰凍的耐性增加50%\n受到魔法傷害－10%', DelBuffID = _EmptyTable}",
	[40220] = "{id = 40220, BuffName = '迪斯凱特的黑披風', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使用技能SP消耗－15%\n法師系，弓手系，牧師系裝備時閃避＋35，精煉＋10/＋15時，閃避＋10/＋15\n劍士系，商人系，盜賊系裝備時近戰物理反傷率＋5%，精煉＋10，反傷率＋15%，反傷的比例從20%提升至X%', DelBuffID = _EmptyTable}",
	[40230] = "{id = 40230, BuffName = '遊騎兵', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋9%\n閃避＋30\n移除物理防禦懲罰\n物理攻擊＋5%\n精煉每＋1，物理攻擊＋1%', DelBuffID = _EmptyTable}",
	[40240] = "{id = 40240, BuffName = '重灌戰甲', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'Dex＋10\nStr＋10\n避免陷入恐懼狀態', DelBuffID = _EmptyTable}",
	[40250] = "{id = 40250, BuffName = '聖杖英靈', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'Dex＋5\n智力＋5\n可變吟唱時間－20%\n固定吟唱時間－30%', DelBuffID = _EmptyTable}",
	[40260] = "{id = 40260, BuffName = '堅毅法袍', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'Dex＋10\nStr＋10\n避免陷入恐懼狀態', DelBuffID = _EmptyTable}",
	[40270] = "{id = 40270, BuffName = '善變的手環', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '遠端物理傷害＋15%\n忽視物理防禦＋15%', DelBuffID = _EmptyTable}",
	[40280] = "{id = 40280, BuffName = '絲質法袍', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'MaxHP＋300\nDEF＋20\n受到水屬性傷害－25%\n對冰凍的耐性＋50%', DelBuffID = _EmptyTable}",
	[40290] = "{id = 40290, BuffName = '水紋長靴', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n受到水屬性傷害－15%\n對冰凍的耐性＋50% ', DelBuffID = _EmptyTable}",
	[40300] = "{id = 40300, BuffName = '紅月胸針', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'Int＋2\nMaxSP＋150\nSP恢復＋5%', DelBuffID = _EmptyTable}",
	[40310] = "{id = 40310, BuffName = '水鱗魔法鎧甲', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'MaxHP＋600\n魔法防禦＋20\n鎧甲本身永遠賦予水屬性', DelBuffID = _EmptyTable}",
	[40320] = "{id = 40320, BuffName = '斬擊之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命恢復＋15', DelBuffID = _EmptyTable}",
	[40321] = "{id = 40321, BuffName = '斬擊之斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {40322, 40323}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有15%概率觸發【破釜】：消耗10%生命上限提升物理攻擊15%持續5秒', DelBuffID = _EmptyTable}",
	[40322] = "{id = 40322, BuffName = '斬擊之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AtkPer = 0.15, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使物理攻擊增加持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[40323] = "{id = 40323, BuffName = '斬擊之斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40324] = "{id = 40324, BuffName = '斬擊之斧', BuffRate = {Odds = 100}, Condition = {Value = {2}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {40325}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '擊殺人形種族魔物時一定概率恢復自身一定生命值', DelBuffID = _EmptyTable}",
	[40325] = "{id = 40325, BuffName = '斬擊之斧', BuffRate = {Odds = 25}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40330] = "{id = 40330, BuffName = '深紅閃電', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5', DelBuffID = _EmptyTable}",
	[40331] = "{id = 40331, BuffName = '深紅閃電', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.4}, type = 'AffactSkill', skillID = {124, 137}}, BuffIcon = '', BuffDesc = '', Dsc = '【衝鋒箭】、【重傷箭】的消耗降低40%', DelBuffID = _EmptyTable}",
	[40332] = "{id = 40332, BuffName = '深紅閃電', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -1}, type = 'AffactSkill', skillID = {137}}, BuffIcon = '', BuffDesc = '', Dsc = '【重傷箭】技能CD減少1秒\n【衝鋒箭】傷害增加100%', DelBuffID = _EmptyTable}",
	[40333] = "{id = 40333, BuffName = '深紅閃電', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 137001, type = 'UseSkill', Odds = 3, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有一定概率觸發【重傷箭】Lv.1\n每精煉＋1，普通攻擊力提高20點', DelBuffID = _EmptyTable}",
	[40340] = "{id = 40340, BuffName = '沙漠之風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 40, type = 'AttrChange', BigDamPer = 0.3, MidDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋40\n增加30%對大型魔物的傷害\n增加10%對中型魔物的傷害', DelBuffID = _EmptyTable}",
	[40341] = "{id = 40341, BuffName = '沙漠之風', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {40342}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時概率使目標降低攻擊速度持續一定時間', DelBuffID = _EmptyTable}",
	[40342] = "{id = 40342, BuffName = '沙漠之風', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AtkSpd = -0.25, type = 'AttrChange', SkillASPD = -0.25, EquipASPD = -0.25}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '使攻擊速度降低持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[40350] = "{id = 40350, BuffName = '青鐵柱槍', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'Vit＋3\n精煉每＋1則物理防禦增加1%，魔法防禦增加0.5%\n使螺旋擊刺傷害增加20%\n使每X點物理防禦和魔法防禦增加自身Y點物理攻擊', DelBuffID = _EmptyTable}",
	[40360] = "{id = 40360, BuffName = '追風之斧', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'Vit＋10\n暴擊防護＋15\n對眩暈目標造成傷害額外＋20%\n【大地之擊】造成的眩暈持續時間＋N秒', DelBuffID = _EmptyTable}",
	[40370] = "{id = 40370, BuffName = '秘銀金屬鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHpPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n生命上限＋10%\n精煉＋5，＋10時，受到暴擊傷害－5%，－10%', DelBuffID = _EmptyTable}",
	[40371] = "{id = 40371, BuffName = '秘銀金屬鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDefPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40372] = "{id = 40372, BuffName = '秘銀金屬鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDefPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40380] = "{id = 40380, BuffName = '旗魚槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', Agi = 4}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n敏捷＋4\n使【聖十字攻擊】技能倍率＋100%\n精煉每＋1裝備攻速＋1%，【聖十字攻擊】技能倍率＋30%', DelBuffID = _EmptyTable}",
	[40390] = "{id = 40390, BuffName = '鏡盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5', DelBuffID = _EmptyTable}",
	[40391] = "{id = 40391, BuffName = '鏡盾【迴旋盾擊，連續盾擊】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = 0.3}, type = 'AffactSkill', skillID = {360, 352}}, BuffIcon = '', BuffDesc = '', Dsc = '【連續盾擊】，【迴旋盾擊】傷害＋15%', DelBuffID = _EmptyTable}",
	[40392] = "{id = 40392, BuffName = '鏡盾【迴旋盾擊，連續盾擊】', BuffRate = {Odds = 100}, Condition = {buffid = {90002033}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.2}, type = 'AffactSkill', skillID = {360, 352}}, BuffIcon = '', BuffDesc = '', Dsc = '但技能使用時Sp消耗＋30%', DelBuffID = _EmptyTable}",
	[40400] = "{id = 40400, BuffName = '娜迦鱗盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 800}, type = 'AttrChange', MAtkPer = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8%\n每3點智力可額外增加1點物理攻擊\n使【聖十字審判】技能倍率＋200%\n精煉每＋1，【聖十字審判】技能倍率＋30%', DelBuffID = _EmptyTable}",
	[40410] = "{id = 40410, BuffName = '秘銀重型鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 6, MaxHpPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋6\n生命上限＋15%\n精煉＋5，＋10，＋15時，受到暴擊傷害－5%，－10%，－15%', DelBuffID = _EmptyTable}",
	[40411] = "{id = 40411, BuffName = '秘銀重型鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDefPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40420] = "{id = 40420, BuffName = '風行者斗篷', BuffRate = {Odds = 100}, Condition = {typeID = 200, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.07, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用拳刃類武器時，暴擊傷害＋7%', DelBuffID = _EmptyTable}",
	[40430] = "{id = 40430, BuffName = '大天使之盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n精煉每＋1【反傷盾】反射魔法傷害比例＋1%，【治癒術】治癒效果＋1%', DelBuffID = _EmptyTable}",
	[40440] = "{id = 40440, BuffName = '水晶靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 5, MAtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[40450] = "{id = 40450, BuffName = '青鐵柱槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋9\n精煉每＋1則物理防禦＋1.5%，魔法防禦＋1%', DelBuffID = _EmptyTable}",
	[40460] = "{id = 40460, BuffName = '鮮血斧', BuffRate = {Odds = 100}, Condition = {Luk = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到90時物理攻擊＋100\n靈巧達到90以上時【金錢攻擊】傷害＋50%\n精煉＋5，＋10，＋15時【金錢攻擊】傷害＋10%，20%，30%\n使用【金錢攻擊】時10%概率暴擊使技能造成1.5倍傷害', DelBuffID = _EmptyTable}",
	[40470] = "{id = 40470, BuffName = '高等布袋熊長靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 6, type = 'AttrChange', MoveSpdPer = 0.09, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋9%\n敏捷＋6\n生命上限＋500', DelBuffID = _EmptyTable}",
	[40480] = "{id = 40480, BuffName = '聖符重靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, MAtkPer = 0.03, type = 'AttrChange', MoveSpdPer = 0.1, BeHealEncPer = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋10%\n受治療加成＋30%\n物理攻擊＋3%\n魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[40490] = "{id = 40490, BuffName = '堅固盾牌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 5, MDef = 15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5\n魔法防禦＋15\n受到來自【犧牲】的傷害降低5%', DelBuffID = _EmptyTable}",
	[40500] = "{id = 40500, BuffName = '強力戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[40510] = "{id = 40510, BuffName = '強敏別針', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', EquipASPD = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5\n裝備攻速＋6%', DelBuffID = _EmptyTable}",
	[40520] = "{id = 40520, BuffName = '強體項鍊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 5, MaxHpPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5\n生命上限＋3%', DelBuffID = _EmptyTable}",
	[40530] = "{id = 40530, BuffName = '強運項鍊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 6, type = 'AttrChange', CriDamPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋6\n暴擊傷害＋2%', DelBuffID = _EmptyTable}",
	[40540] = "{id = 40540, BuffName = '重炮長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 8, type = 'AttrChange', HolyAtk = 0.2, EquipASPD = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋8\n裝備攻速＋15%', DelBuffID = _EmptyTable}",
	[40541] = "{id = 40541, BuffName = '重炮長矛[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001283}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {40542}}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性攻擊＋20%', DelBuffID = _EmptyTable}",
	[40542] = "{id = 40542, BuffName = '重炮長矛[第四檔]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 354005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40550] = "{id = 40550, BuffName = '錐騎槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', HolyAtk = 0.1, EquipASPD = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n裝備攻速＋10%\n聖屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[40560] = "{id = 40560, BuffName = '【大天使之盾】＋【秘銀重型鎧甲】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHealEncPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受治療加成＋20%', DelBuffID = _EmptyTable}",
	[40570] = "{id = 40570, BuffName = '風暴之槍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, type = 'AttrChange', Vit = 6}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6\n體質＋6\n【螺旋擊刺】技能傷害＋10%\n精煉＋10，＋15時，物理攻擊＋5%、對水屬性魔物傷害＋10%；物理攻擊＋5%、對水屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[40571] = "{id = 40571, BuffName = '風暴之槍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對水屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[40572] = "{id = 40572, BuffName = '風暴之槍[1]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'UseSkill', no_normalSkill = 1}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 30, id = {40573}}, BuffIcon = '', BuffDesc = '', Dsc = '使用技能時概率觸發【風暴之力】效果，【風暴之力】：物理攻擊＋10%，對水屬性魔物傷害＋10%，持續10秒', DelBuffID = _EmptyTable}",
	[40573] = "{id = 40573, BuffName = '風暴之槍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {WaterDamPer = 0.1, type = 'AttrChange', AtkPer = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊+10%，對水屬性魔物傷害額外+10%', Dsc = '', DelBuffID = _EmptyTable}",
	[40574] = "{id = 40574, BuffName = '風暴之槍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.1, type = 'AttrChange', AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40575] = "{id = 40575, BuffName = '風暴之槍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.1, type = 'AttrChange', AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40580] = "{id = 40580, BuffName = '卡侖之牙[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, AtkPer = 0.05, Agi = 8, type = 'AttrChange', FireDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋8\n攻擊速度＋5%\n物理攻擊＋5%\n對火屬性魔物傷害＋10%\n精煉＋10，＋15時，物理攻擊＋5%、對火屬性魔物傷害＋10%；物理攻擊＋5%、對火屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[40581] = "{id = 40581, BuffName = '卡侖之牙[1]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 20, id = {40582}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊有概率施放【寒風】效果，【寒風】：物理攻擊＋5%，對火屬性魔物傷害＋15%，持續5秒', DelBuffID = _EmptyTable}",
	[40582] = "{id = 40582, BuffName = '卡侖之牙[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', FireDamPer = 0.15, AtkPer = 0.05}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊＋5%，對火屬性魔物傷害額外＋15%', Dsc = '', DelBuffID = _EmptyTable}",
	[40583] = "{id = 40583, BuffName = '卡侖之牙[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', FireDamPer = 0.1, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40584] = "{id = 40584, BuffName = '卡侖之牙[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', FireDamPer = 0.1, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40590] = "{id = 40590, BuffName = '鍊金鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2，生命上限＋100', DelBuffID = _EmptyTable}",
	[40591] = "{id = 40591, BuffName = '鍊金鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = {type = 2580}, type = 'AttrChange', SpRestoreSpd = {type = 2580}}, BuffIcon = '', BuffDesc = '', Dsc = '麗芙在場時，鍊金生命/魔法自然恢復＋4', DelBuffID = _EmptyTable}",
	[40592] = "{id = 40592, BuffName = '鍊金鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 2590}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '艾米斯可魯在場時，鍊金物理攻擊＋4%', DelBuffID = _EmptyTable}",
	[40593] = "{id = 40593, BuffName = '鍊金鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {type = 2600}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '巴尼米樂斯在場時，鍊金魔法攻擊＋4%', DelBuffID = _EmptyTable}",
	[40600] = "{id = 40600, BuffName = '鍊金合金裝甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 5, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5', DelBuffID = _EmptyTable}",
	[40601] = "{id = 40601, BuffName = '鍊金合金裝甲', BuffRate = {Odds = 100}, Condition = {beingid = 600010, type = 'NpcPresent'}, BuffType = _EmptyTable, BuffEffect = {attr = {CTFixed = -0.5}, SpRestoreSpd = {type = 2581}, type = 'AffactSkill', RestoreSpd = {type = 2581}, skillID = {411, 422, 1122}}, BuffIcon = '', BuffDesc = '', Dsc = '麗芙在場時，鍊金生命/魔法自然恢復＋8，【強酸攻擊】、【強酸火煙瓶投擲】固定吟唱-0.5秒', DelBuffID = _EmptyTable}",
	[40602] = "{id = 40602, BuffName = '鍊金合金裝甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 2591}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '艾米斯可魯在場時，鍊金物理攻擊＋8%', DelBuffID = _EmptyTable}",
	[40603] = "{id = 40603, BuffName = '鍊金合金裝甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {type = 2601}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '巴尼米樂斯在場時，鍊金魔法攻擊＋8%', DelBuffID = _EmptyTable}",
	[40610] = "{id = 40610, BuffName = '艾爾德之錘[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n使鍊金使用【強酸攻擊】【火煙瓶投擲】【強酸火煙瓶投擲】導致的裝備部位破壞基礎率上升\n精煉每＋1【火煙瓶投擲】的傷害＋5%，【強酸攻擊】的傷害＋2%，【強酸火煙瓶投擲】的技能倍率＋30%', DelBuffID = _EmptyTable}",
	[40620] = "{id = 40620, BuffName = '援護者皮靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 4, MoveSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%\n體質＋4\n使【生命藥水投擲】和【魔力藥水投擲】的效果提升＋20%', DelBuffID = _EmptyTable}",
	[40630] = "{id = 40630, BuffName = '強襲戰斧[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n裝備攻速＋5%\n【鍊金鎧甲】＋【強襲戰斧】：每次普通攻擊可使「艾米斯可魯」物理攻擊＋3%，持續5秒，最多可疊3層', DelBuffID = _EmptyTable}",
	[40640] = "{id = 40640, BuffName = '強襲雙刃斧[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 6, EquipASPD = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋6\n裝備攻速＋10%\n【鍊金鎧甲】＋【強襲雙刃斧】：每次普通攻擊可使「艾米斯可魯」物理攻擊＋3%，持續5秒，最多可疊3層', DelBuffID = _EmptyTable}",
	[40641] = "{id = 40641, BuffName = '強襲雙刃斧[第四檔]', BuffRate = {Odds = 100}, Condition = {buffid = {90001583}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40650] = "{id = 40650, BuffName = '羽毛權杖[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n「巴尼米樂斯」的【善變】技能倍率＋75%\n每精煉＋1，「巴尼米樂斯」的【善變】技能倍率＋35%', DelBuffID = _EmptyTable}",
	[40660] = "{id = 40660, BuffName = '羽翼權杖[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋6\n「巴尼米樂斯」的【善變】技能倍率＋75%\n每精煉＋1，「巴尼米樂斯」的【善變】技能倍率＋35%', DelBuffID = _EmptyTable}",
	[40670] = "{id = 40670, BuffName = '考爾德短劍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n敏捷＋3', DelBuffID = _EmptyTable}",
	[40671] = "{id = 40671, BuffName = '考爾德短劍[1]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 8, id = {40672}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊有概率（8%）獲得【消散】效果，【消散】：【背刺】，【致殘襲擊】技能傷害＋50%，持續2秒', DelBuffID = _EmptyTable}",
	[40672] = "{id = 40672, BuffName = '考爾德短劍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '【背刺】、【致殘襲擊】技能傷害＋50%', Dsc = '', DelBuffID = _EmptyTable}",
	[40680] = "{id = 40680, BuffName = '手術刀[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n生命上限＋500\n精煉＋10，＋15時，【背刺】對人型魔物傷害＋5，＋10%', DelBuffID = _EmptyTable}",
	[40690] = "{id = 40690, BuffName = '牙科手術刀[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 8, type = 'AttrChange', MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋8\n生命上限＋1000\n精煉＋10，＋15時，【背刺】對人型魔物傷害＋5，＋10%', DelBuffID = _EmptyTable}",
	[40700] = "{id = 40700, BuffName = '黑翼[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 4, type = 'AttrChange', EquipASPD = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋4\n裝備攻速＋4%\n每精煉＋1，普通攻擊力提高30點', DelBuffID = _EmptyTable}",
	[40710] = "{id = 40710, BuffName = '盜賊之弓[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n攻擊速度＋5%', DelBuffID = _EmptyTable}",
	[40711] = "{id = 40711, BuffName = '盜賊之弓[1]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {40712}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有概率觸發【精通弓箭】效果，【精通弓箭】：攻速＋5%，遠端物理傷害＋10%，持續3秒', DelBuffID = _EmptyTable}",
	[40712] = "{id = 40712, BuffName = '盜賊之弓[1]', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', EquipASPD = 0.05, DamIncrease = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '裝備攻速＋5%，遠端物理傷害＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[40720] = "{id = 40720, BuffName = '放浪者外套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Agi = 4, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4', DelBuffID = _EmptyTable}",
	[40721] = "{id = 40721, BuffName = '放浪者外套[第五檔]', BuffRate = {Odds = 100}, Condition = {typeID = 250, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = {a = 0.03, type = 4350}, AtkPer = {a = 0.05, type = 4350}}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋4', DelBuffID = _EmptyTable}",
	[40722] = "{id = 40722, BuffName = '放浪者外套[第五檔]', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = {a = 0.05, type = 4350}, AtkPer = {a = 0.08, type = 4350}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[40730] = "{id = 40730, BuffName = '破甲短錐[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', IgnoreDef = 0.25, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n幸運＋3\n忽視物理防禦＋25%\n精煉＋5、＋10、＋15時，使【卸除飾品】【卸除盾牌】基礎觸發率上升5%、5%、10%', DelBuffID = _EmptyTable}",
	[40740] = "{id = 40740, BuffName = '象牙匕首[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', Dex = 4}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋4\n靈巧＋4\n【卸除飾品】【卸除盾牌】基礎觸發率上升3%', DelBuffID = _EmptyTable}",
	[40750] = "{id = 40750, BuffName = '瓶中精靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋20', DelBuffID = _EmptyTable}",
	[40751] = "{id = 40751, BuffName = '瓶中精靈', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {40752}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊5%概率獲得【怒火釋放】，【怒火釋放】：暴擊傷害＋100%，持續3秒', DelBuffID = _EmptyTable}",
	[40752] = "{id = 40752, BuffName = '瓶中精靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {CriDamPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊傷害＋100%', Dsc = '', DelBuffID = _EmptyTable}",
	[40760] = "{id = 40760, BuffName = '預言者披風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n精煉＋10時，生命上限＋5%', DelBuffID = _EmptyTable}",
	[40761] = "{id = 40761, BuffName = '預言者披風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40770] = "{id = 40770, BuffName = '化學防護手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MDef = 10, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10\n靈巧＋2\n生命上限＋500\n精煉＋8時，物理攻擊＋3%；精煉＋12時，忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[40771] = "{id = 40771, BuffName = '化學防護手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40772] = "{id = 40772, BuffName = '化學防護手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[40780] = "{id = 40780, BuffName = '雷神之錘[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 18, Agi = 8, Vit = 18, MaxHp = 14500, Dex = 8, DemiHumanDamPer = 0.3, DamSpike = 0.2, Hit = 50, type = 'AttrChange', Luk = 8, Int = 18}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n智力＋10\n體質＋10\n全能力＋8\n命中＋50\n物理穿刺＋20%\n人形種族傷害＋30%\n生命上限＋14500', DelBuffID = _EmptyTable}",
	[40790] = "{id = 40790, BuffName = '雷神之錘2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 24, MDamReduc = 0.05, Agi = 14, Vit = 24, MaxHp = 23000, Dex = 14, DamReduc = 0.05, DemiHumanDamPer = 0.4, DamSpike = 0.25, Hit = 50, type = 'AttrChange', Luk = 14, Int = 24}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n智力＋10\n體質＋10\n全能力＋14\n命中＋50\n物理穿刺＋25%\n人形種族傷害＋40%\n生命上限＋23000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[40791] = "{id = 40791, BuffName = '雷神之錘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 41552, SkillID = 1005001}, BuffIcon = '', BuffDesc = '', Dsc = '雷神之錘充滿了雷神的雷電力量，在每次普通攻擊敵人時都將施放【雷神之怒】。【雷神之怒】：對目標造成額外（自身物理攻擊＋魔法攻擊）*50%的真實傷害，並對目標周圍5米範圍內最多5名敵對目標造成自身攻擊50%的傷害。每個被【雷神之怒】及濺射傷害影響的目標都有20%的概率減速30%，持續2秒。', DelBuffID = _EmptyTable}",
	[40800] = "{id = 40800, BuffName = '雷神之錘3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 30, MDamReduc = 0.1, Agi = 20, Vit = 30, MaxHp = 31500, Dex = 20, DamReduc = 0.1, DemiHumanDamPer = 0.5, DamSpike = 0.3, Hit = 50, type = 'AttrChange', Luk = 20, Int = 30}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n智力＋10\n體質＋10\n全能力＋20\n命中＋50\n物理穿刺＋30%\n人形種族傷害＋50%\n生命上限＋31500\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[40801] = "{id = 40801, BuffName = '雷神之錘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 41553, SkillID = 1005002}, BuffIcon = '', BuffDesc = '', Dsc = '雷神之錘充滿了雷神的雷電力量，在每次普通攻擊敵人時都將施放【雷神之怒】。【雷神之怒】：對目標造成額外（自身物理攻擊＋魔法攻擊）*100%的真實傷害，並對目標周圍5米範圍內最多5名敵對目標造成自身攻擊100%的傷害。每個被【雷神之怒】及濺射傷害影響的目標都有20%的概率減速30%，持續2秒', DelBuffID = _EmptyTable}",
	[40810] = "{id = 40810, BuffName = '萬神的注視[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 8, Agi = 8, Vit = 8, MaxHp = 13500, Dex = 18, DemiHumanDamPer = 0.3, Int = 28, MAtkPer = 0.3, RangeDam = 0.15, type = 'AttrChange', Luk = 8, CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋20\n靈巧＋10\n全能力＋8\n提升15%法師系範圍型技能傷害\n可變吟唱時間－5%\n魔法攻擊＋30%\n人形種族傷害＋30%\n生命上限＋13500', DelBuffID = _EmptyTable}",
	[40820] = "{id = 40820, BuffName = '萬神的注視2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 14, MDamReduc = 0.05, Agi = 14, DamReduc = 0.05, Vit = 14, MaxHp = 20000, Dex = 24, DemiHumanDamPer = 0.4, Int = 34, MAtkPer = 0.4, RangeDam = 0.15, type = 'AttrChange', Luk = 14, CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋20\n靈巧＋10\n全能力＋14\n提升15%法師系範圍型技能傷害\n可變吟唱時間－5%\n魔法攻擊＋40%\n人形種族傷害＋40%\n生命上限＋20000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[40821] = "{id = 40821, BuffName = '萬神的注視', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40646, SkillID = 1006001}, BuffIcon = '', BuffDesc = '', Dsc = '萬神賜予眾生無比的智慧及愛護，使範圍8米內的所有友方獲得【萬神的眷顧】效果。【萬神的眷顧】：所有吟唱不會被打斷，所有技能可變吟唱縮減100%，所有技能固定吟唱時間減少50%，持續5秒，CD：120秒', DelBuffID = _EmptyTable}",
	[40830] = "{id = 40830, BuffName = '萬神的注視3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, MDamReduc = 0.1, Agi = 20, DamReduc = 0.1, Vit = 20, MaxHp = 26500, Dex = 30, DemiHumanDamPer = 0.5, Int = 40, MAtkPer = 0.5, RangeDam = 0.15, type = 'AttrChange', Luk = 20, CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋20\n靈巧＋10\n全能力＋20\n提升15%法師系範圍型技能傷害\n可變吟唱時間－5%\n魔法攻擊＋50%\n人形種族傷害＋50%\n生命上限＋26500\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[40831] = "{id = 40831, BuffName = '萬神的注視', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40648, SkillID = 1006002}, BuffIcon = '', BuffDesc = '', Dsc = '萬神賜予眾生無比的智慧及愛護，使範圍8米內的所有友方獲得【萬神的眷顧】效果。【萬神的眷顧】：所有吟唱不會被打斷，所有技能可變吟唱縮減100%，所有技能固定吟唱時間減少100%，持續8秒，CD：90秒', DelBuffID = _EmptyTable}",
	[40840] = "{id = 40840, BuffName = '金枝[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 8, HealEncPer = 0.15, Agi = 8, SpCostPer = -0.1, Vit = 20, MaxHp = 14000, Dex = 8, IgnoreMDef = 0.15, MAtkPer = 0.15, DemiHumanDamPer = 0.3, type = 'AttrChange', Luk = 8, Int = 26}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋18\n體質＋12\n全能力＋8\n治療加成＋15%\n所有技能SP消耗－10%\n魔法攻擊＋15%\n忽視魔法防禦＋15%\n人形種族傷害＋30%\n生命上限＋14000', DelBuffID = _EmptyTable}",
	[40850] = "{id = 40850, BuffName = '金枝2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 14, HealEncPer = 0.15, MDamReduc = 0.05, Agi = 14, SpCostPer = -0.1, Vit = 26, MaxHp = 21000, Dex = 14, DamReduc = 0.05, IgnoreMDef = 0.25, MAtkPer = 0.2, DemiHumanDamPer = 0.4, type = 'AttrChange', Luk = 14, Int = 32}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋18\n體質＋12\n全能力＋14\n治療加成＋15%\n所有技能SP消耗－10%\n魔法攻擊＋20%\n忽視魔法防禦＋25%\n人形種族傷害＋40%\n生命上限＋21000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[40851] = "{id = 40851, BuffName = '金枝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40647, SkillID = 1007001}, BuffIcon = '', BuffDesc = '', Dsc = '金枝中散發出天地樹之力量，使12米範圍內所有陣亡的友方目標全部復活，並恢復被複活目標60%生命上限。該效果不受GVG中復活時間限制。CD：200秒', DelBuffID = _EmptyTable}",
	[40860] = "{id = 40860, BuffName = '金枝3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, HealEncPer = 0.15, MDamReduc = 0.1, Agi = 20, SpCostPer = -0.1, Vit = 32, MaxHp = 28000, Dex = 20, DamReduc = 0.1, IgnoreMDef = 0.35, MAtkPer = 0.25, DemiHumanDamPer = 0.5, type = 'AttrChange', Luk = 20, Int = 38}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋18\n體質＋12\n全能力＋20\n治療加成＋15%\n所有技能SP消耗－10%\n魔法攻擊＋25%\n忽視魔法防禦＋35%\n人形種族傷害＋50%\n生命上限＋28000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[40861] = "{id = 40861, BuffName = '金枝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40649, SkillID = 1007002}, BuffIcon = '', BuffDesc = '', Dsc = '金枝中散發出天地樹之力量，使16米範圍內所有陣亡的友方目標全部復活，並恢復被複活目標100%MaxHp。該效果不受GVG中復活時間限制。CD：135秒', DelBuffID = _EmptyTable}",
	[40870] = "{id = 40870, BuffName = '萬物安息[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 28, Agi = 8, Vit = 8, MaxHp = 16000, Dex = 8, DemiHumanDamPer = 0.3, Cri = 35, CriDamPer = 0.16, type = 'AttrChange', Luk = 18, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n幸運＋10\n全能力＋8\n暴擊＋35\n暴擊傷害＋16%\n人形種族傷害＋30%\n生命上限＋16000', DelBuffID = _EmptyTable}",
	[40880] = "{id = 40880, BuffName = '萬物安息2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 34, MDamReduc = 0.05, Agi = 14, Vit = 14, MaxHp = 23000, Dex = 14, DamReduc = 0.05, DemiHumanDamPer = 0.4, Cri = 35, CriDamPer = 0.2, type = 'AttrChange', Luk = 24, Int = 14}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n幸運＋10\n全能力＋14\n暴擊＋35\n暴擊傷害＋20%\n人形種族傷害＋40%\n生命上限＋23000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[40881] = "{id = 40881, BuffName = '萬物安息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40933, SkillID = 1008001}, BuffIcon = '', BuffDesc = '', Dsc = '萬物安息擁有無聲無息暗殺的特殊能力，使用萬物安息的暗殺者們總是能夠神不知鬼不覺的完成暗殺任務。萬物安息可以使5米範圍內所有友方都獲得【幻境保護】效果。【幻境保護】：進入隱匿的狀態，無法被直接看到，持續8秒，CD：200秒。【幻境保護】狀態下不會被範圍技能攻擊而解除狀態，但是傷害及異常狀態依然可以擊中【幻境保護】狀態下的玩家。攻擊目標后隱身狀態解除。', DelBuffID = _EmptyTable}",
	[40890] = "{id = 40890, BuffName = '萬物安息3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 40, MDamReduc = 0.1, Agi = 20, Vit = 20, MaxHp = 30000, Dex = 20, DamReduc = 0.1, DemiHumanDamPer = 0.5, Cri = 35, CriDamPer = 0.24, type = 'AttrChange', Luk = 30, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n幸運＋10\n全能力＋20\n暴擊＋35\n暴擊傷害＋24%\n人形種族傷害＋50%\n生命上限＋30000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[40891] = "{id = 40891, BuffName = '萬物安息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40934, SkillID = 1008002}, BuffIcon = '', BuffDesc = '', Dsc = '萬物安息擁有無聲無息暗殺的特殊能力，使用萬物安息的暗殺者們總是能夠神不知鬼不覺的完成暗殺任務。萬物安息可以使5米範圍內所有友方都獲得【幻境保護】效果。【幻境保護】：進入隱匿的狀態，無法被直接看到，持續15秒，CD：135秒。【幻境保護】狀態下不會被範圍技能攻擊而解除狀態，但是傷害及異常狀態依然可以擊中【幻境保護】狀態下的玩家。攻擊目標后隱身狀態解除', DelBuffID = _EmptyTable}",
	[40900] = "{id = 40900, BuffName = '提爾鋒[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 18, AtkPer = 0.16, Agi = 18, Vit = 8, DamIncrease = 0.12, Dex = 18, MaxHp = 17000, DemiHumanDamPer = 0.3, Hit = 50, type = 'AttrChange', Luk = 8, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n敏捷＋10\n靈巧＋10\n全能力＋8\n命中＋50\n物理攻擊＋16%\n物理傷害＋12%\n人形種族傷害＋30%\n生命上限＋17000', DelBuffID = _EmptyTable}",
	[40910] = "{id = 40910, BuffName = '提爾鋒2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 24, MDamReduc = 0.05, AtkPer = 0.2, Agi = 24, Vit = 14, DamIncrease = 0.15, Dex = 24, DamReduc = 0.05, MaxHp = 26000, DemiHumanDamPer = 0.4, Hit = 50, type = 'AttrChange', Luk = 14, Int = 14}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n敏捷＋10\n靈巧＋10\n全能力＋14\n命中＋50\n物理攻擊＋20%\n物理傷害＋15%\n人形種族傷害＋40%\n生命上限＋26000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[40911] = "{id = 40911, BuffName = '提爾鋒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40348, SkillID = 1001001}, BuffIcon = '', BuffDesc = '', Dsc = '提爾的力量將治癒範圍內所有的疾病及異常狀態，為所有人帶來健康。使範圍8米內的所有友方獲得【提爾祝福】效果。【提爾祝福】：瞬間恢復25%MaxHp，解除所有異常狀態（包括萬能無法解除的異常狀態）並免疫異常狀態，持續5秒，CD：180秒。', DelBuffID = _EmptyTable}",
	[40920] = "{id = 40920, BuffName = '提爾鋒3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 30, MDamReduc = 0.1, AtkPer = 0.24, Agi = 30, Vit = 20, DamIncrease = 0.18, Dex = 30, DamReduc = 0.1, MaxHp = 35000, DemiHumanDamPer = 0.5, Hit = 50, type = 'AttrChange', Luk = 20, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n敏捷＋10\n靈巧＋10\n全能力＋20\n命中＋50\n物理攻擊＋24%\n物理傷害＋18%\n人形種族傷害＋50%\n生命上限＋35000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[40921] = "{id = 40921, BuffName = '提爾鋒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40349, SkillID = 1001002}, BuffIcon = '', BuffDesc = '', Dsc = '提爾的力量將治癒範圍內所有的疾病及異常狀態，為所有人帶來健康。使範圍8米內的所有友方獲得【提爾祝福】效果。【提爾祝福】：瞬間恢復45%MaxHp，解除所有異常狀態（包括萬能無法解除的異常狀態）並免疫異常狀態，持續5秒，CD：120秒', DelBuffID = _EmptyTable}",
	[40930] = "{id = 40930, BuffName = '銀槲之劍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 26, AtkPer = 0.24, Agi = 8, Vit = 20, MaxHp = 15000, Dex = 8, DemiHumanDamPer = 0.3, Hit = 50, type = 'AttrChange', Luk = 8, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋18\n體質＋12\n全能力＋8\n命中＋50\n物理攻擊＋24%\n人形種族傷害＋30%\n生命上限＋15000', DelBuffID = _EmptyTable}",
	[40940] = "{id = 40940, BuffName = '銀槲之劍2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 32, MDamReduc = 0.05, AtkPer = 0.36, Agi = 14, Vit = 26, MaxHp = 23500, Dex = 14, DamReduc = 0.05, DemiHumanDamPer = 0.4, Hit = 50, type = 'AttrChange', Luk = 14, Int = 14}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋18\n體質＋12\n全能力＋14\n命中＋50\n物理攻擊＋36%\n人形種族傷害＋40%\n生命上限＋23500\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[40941] = "{id = 40941, BuffName = '銀槲之劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40753, SkillID = 1000001}, BuffIcon = '', BuffDesc = '', Dsc = '銀槲之劍施放虛無力量可能讓使用者在【虛無空間】內進行短距離瞬移。【虛無空間】：玩家可以瞬間移動至6米範圍內任何位置，銀槲之劍的力量將可以使玩家在第一次使用后的6秒內使用第二次虛無空間（使用后1秒內不能連續使用）。不過虛無空間的力量過於強大，每次使用后都會在原位置殘存虛無空間的能量。殘存的能量能被所有人察覺。每次使用【虛無空間】后都會將玩家進入【虛空隱匿】狀態，【虛空隱匿】會讓使用者進入隱匿，持續5秒。【虛空隱匿】狀態下首次攻擊提升35%傷害＋自身物理攻擊（魔法攻擊）*150%，CD：90秒。', DelBuffID = _EmptyTable}",
	[40950] = "{id = 40950, BuffName = '銀槲之劍3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 38, MDamReduc = 0.1, AtkPer = 0.48, Agi = 20, Vit = 32, MaxHp = 32000, Dex = 20, DamReduc = 0.1, DemiHumanDamPer = 0.5, Hit = 50, type = 'AttrChange', Luk = 20, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋18\n體質＋12\n全能力＋20\n命中＋50\n物理攻擊＋48%\n人形種族傷害＋50%\n生命上限＋32000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[40951] = "{id = 40951, BuffName = '銀槲之劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40754, SkillID = 1000002}, BuffIcon = '', BuffDesc = '', Dsc = '銀槲之劍施放虛無力量可能讓使用者在【虛無空間】內進行短距離瞬移。【虛無空間】：玩家可以瞬間移動至6米範圍內任何位置，銀槲之劍的力量將可以使玩家在第一次使用后的6秒內使用第二次虛無空間（使用后1秒內不能連續使用）。不過虛無空間的力量過於強大，每次使用后都會在原位置殘存虛無空間的能量。殘存的能量能被所有人察覺。每次使用【虛無空間】后都會將玩家進入【虛空隱匿】狀態，【虛空隱匿】會讓使用者進入隱匿，持續5秒。【虛空隱匿】狀態下首次攻擊提升60%傷害＋自身物理攻擊（魔法攻擊）*300%，CD：60秒。', DelBuffID = _EmptyTable}",
	[40960] = "{id = 40960, BuffName = '永恒之槍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 26, Agi = 20, Vit = 8, DamIncrease = 0.12, Dex = 8, EquipASPD = 0.1, MaxHp = 17000, DemiHumanDamPer = 0.3, IgnoreDef = 0.15, type = 'AttrChange', Luk = 8, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋18\n敏捷＋12\n全能力＋8\n裝備攻速＋10%\n物理傷害＋12%\n忽視物理防禦＋15%\n人形種族傷害＋30%\n生命上限＋17000', DelBuffID = _EmptyTable}",
	[40970] = "{id = 40970, BuffName = '永恒之槍2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 32, MDamReduc = 0.05, Agi = 26, DamReduc = 0.05, Vit = 14, DamIncrease = 0.15, Dex = 14, EquipASPD = 0.1, MaxHp = 25000, DemiHumanDamPer = 0.4, IgnoreDef = 0.25, type = 'AttrChange', Luk = 14, Int = 14}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋18\n敏捷＋12\n全能力＋14\n裝備攻速＋10%\n物理傷害＋15%\n忽視物理防禦＋25%\n人形種族傷害＋40%\n生命上限＋25000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[40971] = "{id = 40971, BuffName = '永恒之槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40043, SkillID = 1003001}, BuffIcon = '', BuffDesc = '', Dsc = '從永恒之槍中迸發出【女武神的意志】照耀6米範圍內所有的敵方目標。【女武神的意志】：受到女武神的意志影響無法施放技能。該效果不能被萬能藥解除（沉默），持續4秒，CD：120秒', DelBuffID = _EmptyTable}",
	[40980] = "{id = 40980, BuffName = '永恒之槍3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 38, MDamReduc = 0.1, Agi = 32, DamReduc = 0.1, Vit = 20, DamIncrease = 0.18, Dex = 20, EquipASPD = 0.1, MaxHp = 33000, DemiHumanDamPer = 0.5, IgnoreDef = 0.35, type = 'AttrChange', Luk = 20, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋18\n敏捷＋12\n全能力＋20\n裝備攻速＋10%\n物理傷害＋18%\n忽視物理防禦＋35%\n人形種族傷害＋50%\n生命上限＋33000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[40981] = "{id = 40981, BuffName = '永恒之槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 40044, SkillID = 1003002}, BuffIcon = '', BuffDesc = '', Dsc = '從永恒之槍中迸發出【女武神的意志】照耀6米範圍內所有的敵方目標。【女武神的意志】：受到女武神的意志影響無法施放技能。該效果不能被萬能藥解除（沉默），持續6秒，CD：90秒', DelBuffID = _EmptyTable}",
	[40990] = "{id = 40990, BuffName = '湮滅者[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 28, Agi = 8, Vit = 8, IgnoreDef = 0.25, Dex = 18, MaxHp = 18000, DemiHumanDamPer = 0.3, DamSpike = 0.2, Luk = 8, type = 'AttrChange', MaxSp = 500, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n靈巧＋10\n全能力＋8\n魔法上限＋500\n物理穿刺＋20%\n忽視物理防禦＋25%\n人形種族傷害＋30%\n生命上限＋18000', DelBuffID = _EmptyTable}",
	[41000] = "{id = 41000, BuffName = '湮滅者2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 34, MDamReduc = 0.05, Agi = 14, DamReduc = 0.05, Vit = 14, IgnoreDef = 0.35, Dex = 24, MaxHp = 26500, DemiHumanDamPer = 0.4, DamSpike = 0.25, Luk = 14, type = 'AttrChange', MaxSp = 500, Int = 14}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n靈巧＋10\n全能力＋14\n魔法上限＋500\n物理穿刺＋25%\n忽視物理防禦＋35%\n人形種族傷害＋40%\n生命上限＋26500\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[41001] = "{id = 41001, BuffName = '湮滅者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 62529, SkillID = 1009001}, BuffIcon = '', BuffDesc = '', Dsc = '湮滅者瞭解世間萬物生存法則，能更好的保護使用者。湮滅者施放力量使使用者及8米範圍內的同隊隊友獲得【生存即湮滅】效果。【生存即湮滅】：免疫一切傷害和控制效果，持續3秒，CD：300秒', DelBuffID = _EmptyTable}",
	[41010] = "{id = 41010, BuffName = '湮滅者3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 40, MDamReduc = 0.1, Agi = 20, DamReduc = 0.1, Vit = 20, IgnoreDef = 0.45, Dex = 30, MaxHp = 35000, DemiHumanDamPer = 0.5, DamSpike = 0.3, Luk = 20, type = 'AttrChange', MaxSp = 500, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n靈巧＋10\n全能力＋20\n魔法上限＋500\n物理穿刺＋30%\n忽視物理防禦＋45%\n人形種族傷害＋50%\n生命上限＋35000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[41011] = "{id = 41011, BuffName = '湮滅者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 62530, SkillID = 1009002}, BuffIcon = '', BuffDesc = '', Dsc = '湮滅者瞭解世間萬物生存法則，能更好的保護使用者。湮滅者施放力量使使用者及8米範圍內的同隊隊友獲得【生存即湮滅】效果。【生存即湮滅】：免疫一切傷害和控制效果，持續5秒，CD：180秒', DelBuffID = _EmptyTable}",
	[41020] = "{id = 41020, BuffName = '硝煙終結者[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 23, AtkPer = 0.15, Agi = 8, Vit = 23, IgnoreDef = 0.15, Dex = 8, EquipASPD = 0.1, MaxHp = 15000, DemiHumanDamPer = 0.3, type = 'AttrChange', Luk = 8, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋15\n體質＋15\n全能力＋8\n裝備攻速＋10%\n物理攻擊＋15%\n忽視物理防禦＋15%\n人形種族傷害＋30%\n生命上限＋15000', DelBuffID = _EmptyTable}",
	[41030] = "{id = 41030, BuffName = '硝煙終結者2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 29, MDamReduc = 0.05, AtkPer = 0.2, Agi = 14, Vit = 29, IgnoreDef = 0.25, Dex = 14, EquipASPD = 0.1, DamReduc = 0.05, MaxHp = 23500, DemiHumanDamPer = 0.4, type = 'AttrChange', Luk = 14, Int = 14}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋15\n體質＋15\n全能力＋14\n裝備攻速＋10%\n物理攻擊＋20%\n忽視物理防禦＋25%\n人形種族傷害＋40%\n生命上限＋23500\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[41031] = "{id = 41031, BuffName = '硝煙終結者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 41856, SkillID = 1004001}, BuffIcon = '', BuffDesc = '', Dsc = '硝煙終結者的力量影響著使用者。將使8米內所有友方目標都獲得【勢如破竹】效果。【勢如破竹】:受到任何攻擊都不會造成硬直，自身傷害＋30%，移動速度＋30%，持續5秒，CD：120秒', DelBuffID = _EmptyTable}",
	[41040] = "{id = 41040, BuffName = '硝煙終結者3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 35, MDamReduc = 0.1, AtkPer = 0.25, Agi = 20, Vit = 35, IgnoreDef = 0.35, Dex = 20, EquipASPD = 0.1, DamReduc = 0.1, MaxHp = 32000, DemiHumanDamPer = 0.5, type = 'AttrChange', Luk = 20, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋15\n體質＋15\n全能力＋20\n裝備攻速＋10%\n物理攻擊＋25%\n忽視物理防禦＋35%\n人形種族傷害＋50%\n生命上限＋32000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[41041] = "{id = 41041, BuffName = '硝煙終結者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 41857, SkillID = 1004002}, BuffIcon = '', BuffDesc = '', Dsc = '硝煙終結者的力量影響著使用者。將使8米內所有友方目標都獲得【勢如破竹】效果。【勢如破竹】:受到任何攻擊都不會造成硬直，自身傷害＋50%，移動速度＋50%，持續5秒，CD：120秒', DelBuffID = _EmptyTable}",
	[41050] = "{id = 41050, BuffName = '凜冬結晶[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 8, Agi = 20, Vit = 8, MaxHp = 16000, Dex = 26, DemiHumanDamPer = 0.3, Cri = 50, CriDamPer = 0.3, type = 'AttrChange', Luk = 8, Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋18\n敏捷＋12\n全能力＋8\n暴擊＋50\n暴擊傷害＋30%\n人形種族傷害＋30%\n生命上限＋16000', DelBuffID = _EmptyTable}",
	[41060] = "{id = 41060, BuffName = '凜冬結晶2[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 14, MDamReduc = 0.05, Agi = 26, Vit = 14, MaxHp = 23000, Dex = 32, DamReduc = 0.05, DemiHumanDamPer = 0.4, Cri = 50, CriDamPer = 0.4, type = 'AttrChange', Luk = 14, Int = 14}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋18\n敏捷＋12\n全能力＋14\n暴擊＋50\n暴擊傷害＋40%\n人形種族傷害＋40%\n生命上限＋23000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[41061] = "{id = 41061, BuffName = '凜冬結晶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 41242, SkillID = 1002001}, BuffIcon = '', BuffDesc = '', Dsc = '被凜冬結晶攻擊的目標將受到冰霜結晶的額外傷害。每次普通攻擊冰霜結晶將對被攻擊者額外造成自身攻擊*（1.5＋暴傷）*30%的真實傷害，並對該目標周圍4米內最多6名敵對目標造成攻擊*（1.5＋暴傷）*15%的真實傷害。受到冰霜結晶影響的目標有5%的概率被冰凍，冰凍時間持續2秒。', DelBuffID = _EmptyTable}",
	[41070] = "{id = 41070, BuffName = '凜冬結晶3[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, MDamReduc = 0.1, Agi = 32, Vit = 20, MaxHp = 30000, Dex = 38, DamReduc = 0.1, DemiHumanDamPer = 0.5, Cri = 50, CriDamPer = 0.5, type = 'AttrChange', Luk = 20, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋18\n敏捷＋12\n全能力＋20\n暴擊＋50\n暴擊傷害＋50%\n人形種族傷害＋50%\n生命上限＋30000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[41071] = "{id = 41071, BuffName = '凜冬結晶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 41243, SkillID = 1002002}, BuffIcon = '', BuffDesc = '', Dsc = '被凜冬結晶攻擊的目標將受到冰霜結晶的額外傷害。每次普通攻擊冰霜結晶將對被攻擊者額外造成自身攻擊*（1.5＋暴傷）*50%的真實傷害，並對該目標周圍4米內最多6名敵對目標造成攻擊*（1.5＋暴傷）*25%的真實傷害。受到冰霜結晶影響的目標有5%的概率被冰凍，冰凍時間持續2秒。', DelBuffID = _EmptyTable}",
	[41080] = "{id = 41080, BuffName = '太陽頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHolyDamPer = 0.1, BeGhostDamPer = 0.1, MaxHp = 3000, BeNeutralDamPer = 0.1, CriRes = 8, BeShadowDamPer = 0.1, DefPer = 0.15, type = 'AttrChange', BePoisonDamPer = 0.1, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000\n物理防禦＋15%\n魔法防禦＋5%\n暴擊防護＋8\n受毒、聖、暗、念、無屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41090] = "{id = 41090, BuffName = '太陽神頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.05, BeHolyDamPer = 0.15, BeWaterDamPer = 0.05, BeEarthDamPer = 0.05, BeGhostDamPer = 0.15, MaxHp = 4000, BeWindDamPer = 0.05, BeNeutralDamPer = 0.15, CriRes = 15, BeShadowDamPer = 0.15, DefPer = 0.15, type = 'AttrChange', BePoisonDamPer = 0.15, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4000\n物理防禦＋15%\n魔法防禦＋5%\n暴擊防護＋15', DelBuffID = _EmptyTable}",
	[41091] = "{id = 41091, BuffName = '烈日光輝1', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 30, id = {41095, 41093}}, BuffIcon = '', BuffDesc = '', Dsc = '受毒、聖、暗、念、無屬性傷害－15%，火、水、地、風屬性傷害－5%\n獲得被動技能【烈陽光輝】：被攻擊時有30%觸發烈陽光輝效果，每秒對自身3米周圍敵人造成自身最大生命值（以野外生命值為準）0.5%的真實傷害，持續5秒', DelBuffID = _EmptyTable}",
	[41092] = "{id = 41092, BuffName = '烈日光輝1（削血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41092, BuffEffect = {Hp = {b = 0, type = 3530, a = -0.005}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41093] = "{id = 41093, BuffName = '烈日光輝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {41094}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41094] = "{id = 41094, BuffName = '烈日光輝（火圈）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41094, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41095] = "{id = 41095, BuffName = '烈日光輝（開始產生）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41091, BuffEffect = {id = {41092}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對周圍敵人造成最大生命值百分比傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[41100] = "{id = 41100, BuffName = '光耀太陽神頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.025, BeWaterDamPer = 0.05, BeFireDamPer = 0.05, BeHolyDamPer = 0.15, DamReduc = 0.075, BeEarthDamPer = 0.05, BeGhostDamPer = 0.15, MaxHp = 5000, BeWindDamPer = 0.05, BeNeutralDamPer = 0.15, CriRes = 15, BeShadowDamPer = 0.15, DefPer = 0.15, type = 'AttrChange', BePoisonDamPer = 0.15, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5000\n物理防禦＋15%\n魔法防禦＋5%\n暴擊防護＋15\n物傷減免＋7.5%\n魔傷減免＋2.5%', DelBuffID = _EmptyTable}",
	[41101] = "{id = 41101, BuffName = '烈日光輝2', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffStateID = 41091, BuffEffect = {type = 'AddBuff', Odds = 30, id = {41105, 41093}}, BuffIcon = '', BuffDesc = '', Dsc = '受毒、聖、暗、念、無屬性傷害－15%，火、水、地、風屬性傷害－5%\n獲得被動技能【烈陽光輝】：被攻擊時有30%觸發烈陽光輝效果，每秒對自身3米周圍敵人造成自身最大生命值（以野外生命值為準）1%的真實傷害，持續5秒', DelBuffID = _EmptyTable}",
	[41102] = "{id = 41102, BuffName = '烈日光輝2（削血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41092, BuffEffect = {Hp = {b = 0, type = 3530, a = -0.01}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41103] = "{id = 41103, BuffName = '烈日光輝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {41104}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41104] = "{id = 41104, BuffName = '烈日光輝（火圈）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41094, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41105] = "{id = 41105, BuffName = '烈日光輝（開始產生）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41091, BuffEffect = {id = {41102}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對周圍敵人造成最大生命值百分比傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[41110] = "{id = 41110, BuffName = '月亮頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.1, BeEarthDamPer = 0.1, MaxHp = 3000, CriRes = 8, BeWaterDamPer = 0.1, DefPer = 0.05, type = 'AttrChange', BeWindDamPer = 0.1, MDefPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000\n物理防禦＋5%\n魔法防禦＋15%\n暴擊防護＋8\n受火、水、地、風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41120] = "{id = 41120, BuffName = '月神頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.15, BeHolyDamPer = 0.05, BeWaterDamPer = 0.15, BeEarthDamPer = 0.15, BeGhostDamPer = 0.05, MaxHp = 4000, BeWindDamPer = 0.15, BeNeutralDamPer = 0.05, CriRes = 15, BeShadowDamPer = 0.05, DefPer = 0.05, type = 'AttrChange', BePoisonDamPer = 0.05, MDefPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4000\n物理防禦＋5%\n魔法防禦＋15%\n暴擊防護＋15', DelBuffID = _EmptyTable}",
	[41121] = "{id = 41121, BuffName = '輝月之環1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41121, BuffEffect = {id = {41122}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受毒、聖、暗、念、無屬性傷害－5%，火、水、地、風屬性傷害－15%', DelBuffID = _EmptyTable}",
	[41122] = "{id = 41122, BuffName = '輝月之環1（減攻速暴擊）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41122, BuffEffect = {type = 'AttrChange', SkillASPD = -0.3, Cri = -30}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41123] = "{id = 41123, BuffName = '輝月之環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {41124}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【輝月之環】：每隔10秒自動釋放一次，自身周邊5M範圍內敵人的裝備攻速降低30%，暴擊-30，持續5秒。', DelBuffID = _EmptyTable}",
	[41124] = "{id = 41124, BuffName = '輝月之環（月環）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41124, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41130] = "{id = 41130, BuffName = '朧月神頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.075, BeWaterDamPer = 0.15, BeFireDamPer = 0.15, BeHolyDamPer = 0.05, DamReduc = 0.025, BeEarthDamPer = 0.15, BeGhostDamPer = 0.05, MaxHp = 5000, BeWindDamPer = 0.15, BeNeutralDamPer = 0.05, CriRes = 15, BeShadowDamPer = 0.05, DefPer = 0.05, type = 'AttrChange', BePoisonDamPer = 0.05, MDefPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5000\n物理防禦＋5%\n魔法防禦＋15%\n暴擊防護＋15\n物傷減免＋2.5%\n魔傷減免＋7.5%', DelBuffID = _EmptyTable}",
	[41131] = "{id = 41131, BuffName = '輝月之環2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41121, BuffEffect = {id = {41132}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受毒、聖、暗、念、無屬性傷害－5%，火、水、地、風屬性傷害－15%', DelBuffID = _EmptyTable}",
	[41132] = "{id = 41132, BuffName = '輝月之環2（減攻速暴擊）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41122, BuffEffect = {type = 'AttrChange', SkillASPD = -0.5, Cri = -50}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41133] = "{id = 41133, BuffName = '輝月之環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {41134}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【輝月之環】：每隔10秒自動釋放一次，自身周邊5M範圍內敵人的裝備攻速降低50%，暴擊-50，持續5秒。', DelBuffID = _EmptyTable}",
	[41134] = "{id = 41134, BuffName = '輝月之環（月環）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41124, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41140] = "{id = 41140, BuffName = '星辰頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.05, BeHolyDamPer = 0.05, BeWaterDamPer = 0.05, BeEarthDamPer = 0.05, BeGhostDamPer = 0.05, MaxHp = 3000, BeWindDamPer = 0.05, BeNeutralDamPer = 0.05, CriRes = 8, BeShadowDamPer = 0.05, DefPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.05, MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000\n物理防禦＋10%\n魔法防禦＋10%\n暴擊防護＋8\n受毒、聖、暗、念、無、火、水、地、風屬性傷害－5%', DelBuffID = _EmptyTable}",
	[41150] = "{id = 41150, BuffName = '星神頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.1, BeHolyDamPer = 0.1, BeWaterDamPer = 0.1, BeEarthDamPer = 0.1, BeGhostDamPer = 0.1, MaxHp = 4000, BeWindDamPer = 0.1, BeNeutralDamPer = 0.1, CriRes = 15, BeShadowDamPer = 0.1, DefPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.1, MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4000\n物理防禦＋10%\n魔法防禦＋10%\n暴擊防護＋15\n受毒、聖、暗、念、無、火、水、地、風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41151] = "{id = 41151, BuffName = '星雲纏繞1', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffStateID = 41151, BuffEffect = {id = {41152, 41153}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【星雲纏繞】：受到攻擊時，攻擊者獲得一層【減速】buff，每層減速buff使攻擊者移速減少8%，最多可疊加3層，buff持續時間3秒。', DelBuffID = _EmptyTable}",
	[41152] = "{id = 41152, BuffName = '星雲纏繞1（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.08, limit_layer = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41153] = "{id = 41153, BuffName = '星雲纏繞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41152, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41160] = "{id = 41160, BuffName = '璀璨星神頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.05, BeWaterDamPer = 0.1, BeFireDamPer = 0.1, BeHolyDamPer = 0.1, DamReduc = 0.05, BeEarthDamPer = 0.1, BeGhostDamPer = 0.1, MaxHp = 5000, BeWindDamPer = 0.1, BeNeutralDamPer = 0.1, CriRes = 15, BeShadowDamPer = 0.1, DefPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.1, MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5000\n物理防禦＋10%\n魔法防禦＋10%\n暴擊防護＋15\n物傷減免＋5%\n魔傷減免＋5%\n受毒、聖、暗、念、無、火、水、地、風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41161] = "{id = 41161, BuffName = '星雲纏繞2', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffStateID = 41151, BuffEffect = {id = {41162, 41153}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【星雲纏繞】：受到攻擊時，攻擊者獲得一層【減速】buff，每層減速buff使攻擊者移速減少15%，最多可疊加3層，buff持續時間3秒。', DelBuffID = _EmptyTable}",
	[41162] = "{id = 41162, BuffName = '星雲纏繞2（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.15, limit_layer = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41170] = "{id = 41170, BuffName = '太陽背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.1, BeEarthDamPer = 0.1, MaxHp = 3000, CriRes = 8, BeWaterDamPer = 0.1, DefPer = 0.05, type = 'AttrChange', BeWindDamPer = 0.1, MDefPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000\n物理防禦＋5%\n魔法防禦＋15%\n暴擊防護＋8\n受火、水、地、風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41180] = "{id = 41180, BuffName = '太陽神背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.15, BeHolyDamPer = 0.05, BeWaterDamPer = 0.15, BeEarthDamPer = 0.15, BeGhostDamPer = 0.05, MaxHp = 4000, BeWindDamPer = 0.15, BeNeutralDamPer = 0.05, CriRes = 15, BeShadowDamPer = 0.05, DefPer = 0.05, type = 'AttrChange', BePoisonDamPer = 0.05, MDefPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4000\n物理防禦＋5%\n魔法防禦＋15%\n暴擊防護＋15\n受毒、聖、暗、念、無屬性傷害－5%，火、水、地、風屬性傷害－15%', DelBuffID = _EmptyTable}",
	[41181] = "{id = 41181, BuffName = '陽炎反擊1', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffStateID = 41181, BuffEffect = {id = 1022001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【陽炎反擊】：每當自身被攻擊時，對對方造成自己（物理攻擊＋魔法攻擊）*30%的真實傷害。', DelBuffID = _EmptyTable}",
	[41190] = "{id = 41190, BuffName = '光耀太陽神背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.075, BeWaterDamPer = 0.15, BeFireDamPer = 0.15, BeHolyDamPer = 0.05, DamReduc = 0.025, BeEarthDamPer = 0.15, BeGhostDamPer = 0.05, MaxHp = 5000, BeWindDamPer = 0.15, BeNeutralDamPer = 0.05, CriRes = 15, BeShadowDamPer = 0.05, DefPer = 0.05, type = 'AttrChange', BePoisonDamPer = 0.05, MDefPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5000\n物理防禦＋5%\n魔法防禦＋15%\n暴擊防護＋15\n物傷減免＋2.5%\n魔傷減免＋7.5%\n受毒、聖、暗、念、無屬性傷害－5%，火、水、地、風屬性傷害－15%', DelBuffID = _EmptyTable}",
	[41191] = "{id = 41191, BuffName = '陽炎反擊2', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffStateID = 41181, BuffEffect = {id = 1022002, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【陽炎反擊】：每當自身被攻擊時，對對方造成自己（物理攻擊＋魔法攻擊）*50%的真實傷害。', DelBuffID = _EmptyTable}",
	[41200] = "{id = 41200, BuffName = '馴龍者長槍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋200\n每精煉＋1，使【龍之吐息】技能的傷害提高1%\n精煉＋10時，使用【龍之吐息】技能后，物傷減免與魔傷減免＋5%，持續10秒\n精煉＋15時，額外增加【龍之吐息】技能倍率＋100%', DelBuffID = _EmptyTable}",
	[41201] = "{id = 41201, BuffName = '馴龍者長槍[1]', BuffRate = {Odds = {type = 3490}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamReduc = 0.05, type = 'AttrChange', MDamReduc = 0.05}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物傷減免與魔傷減擴音高5%', Dsc = '', DelBuffID = _EmptyTable}",
	[41210] = "{id = 41210, BuffName = '皇家之矛[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', Int = 5, MaxHp = 2000}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5、智力＋5\n生命上限＋2000', DelBuffID = _EmptyTable}",
	[41220] = "{id = 41220, BuffName = '皇家戰甲[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = {b = 10, type = 3323, a = 0.02, c = 0}, type = 'AttrChange', MDef = 63, MaxHp = 2000}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋63\n生命上限＋2000\n使用【犧牲】技能后，每5秒恢復2%最大生命值，持續60秒\n精煉＋10以後，再每精煉＋1，生命上限＋2%（總計10%）', DelBuffID = _EmptyTable}",
	[41221] = "{id = 41221, BuffName = '皇家戰甲[1]', BuffRate = {Odds = {type = 3500}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.02}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '每5秒恢復2%最大生命值', Dsc = '', DelBuffID = _EmptyTable}",
	[41222] = "{id = 41222, BuffName = '皇家戰甲[1]', BuffRate = {Odds = 100}, Condition = {buffid = {90002013}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.02}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '每5秒恢復2%最大生命值', Dsc = '', DelBuffID = _EmptyTable}",
	[41230] = "{id = 41230, BuffName = '法力風暴之杖[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', Int = 5, MAtkPer = 0.12}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n靈巧＋5\n魔法攻擊＋12%', DelBuffID = _EmptyTable}",
	[41231] = "{id = 41231, BuffName = '法力風暴之杖[1]', BuffRate = {Odds = 100}, Condition = {magic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {41232}}, BuffIcon = '', BuffDesc = '', Dsc = '每次魔法技能攻擊時有15%概率獲得魔傷加成＋10%效果，持續10秒', DelBuffID = _EmptyTable}",
	[41232] = "{id = 41232, BuffName = '法力風暴之杖[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MDamIncrease = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔傷加成＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[41240] = "{id = 41240, BuffName = '審判之錘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 6, type = 'AttrChange', Int = 6}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋6\n靈巧＋6\n精煉＋5以後，再每精煉＋1，【讚歌】的技能倍率＋20%（總計200%）', DelBuffID = _EmptyTable}",
	[41241] = "{id = 41241, BuffName = '審判之錘', BuffRate = {Odds = {type = 3492}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法攻擊＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[41250] = "{id = 41250, BuffName = '審判之袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.05, Int = 5, type = 'AttrChange', MaxSp = 200, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n生命上限＋1000\n魔法上限＋200\n可變吟唱時間－5%\n精煉＋10時，【讚歌】的技能倍率＋100%', DelBuffID = _EmptyTable}",
	[41260] = "{id = 41260, BuffName = '審判之靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = {b = 10, type = 3324, a = 0.01, c = 0}, type = 'AttrChange', MoveSpdPer = 0.08, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋8%\n生命上限＋1000\n精煉＋10以後，再每精煉＋1，聖屬性攻擊＋1%（總計5%）\n精煉＋10時，【讚歌】的技能倍率＋50%；精煉＋15時，【讚歌】的技能倍率＋100%', DelBuffID = _EmptyTable}",
	[41270] = "{id = 41270, BuffName = '霸王亂舞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, type = 'AttrChange', Int = 6}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6\n智力＋6\n使【羅剎破凰拳】倍率＋100%\n每精煉＋1，使【羅剎破凰拳】傷害＋1%\n精煉＋5，＋10，＋15時，使【羅剎破凰拳】在【大錘崩墜】后使用傷害＋5%，＋5%，＋10%', DelBuffID = _EmptyTable}",
	[41280] = "{id = 41280, BuffName = '白翼之靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = {a = 0, b = 0.02, type = 3302, d = 0, c = 0.06}, Cri = {a = 0, b = 2, type = 3302, d = 0, c = 6}, Agi = 4, type = 'AttrChange', MoveSpdPer = 0.1, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋10%\n敏捷＋4\n生命上限＋500\n精煉＋10、＋15時，暴擊＋2、暴擊傷害＋2%，暴擊＋6、暴擊傷害＋6%', DelBuffID = _EmptyTable}",
	[41290] = "{id = 41290, BuffName = '森林獵手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = {a = 0.05, b = 0.1, type = 3301, d = 0.1, c = 0}, Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋5\n暴擊傷害＋10%\n精煉＋8開始，再每精煉＋1，【死亡狙擊】的技能倍率＋10%(總計70%)\n精煉＋5，＋10，＋15時，暴擊傷害＋5%；暴擊傷害＋10%；【死亡狙擊】的技能傷害＋10%', DelBuffID = _EmptyTable}",
	[41300] = "{id = 41300, BuffName = '工程扳手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5\n生命上限＋1000\n每精煉＋1，【自爆】傷害＋2%', DelBuffID = _EmptyTable}",
	[41310] = "{id = 41310, BuffName = '紅色手提包', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', MaxSp = 150, MDef = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋30\n力量＋3\n魔法上限＋150\n【氣泡蟲召喚】和【氣泡蟲寄生】的傷害＋15%\n【瘋狂野草】的傷害＋15%', DelBuffID = _EmptyTable}",
	[41400] = "{id = 41400, BuffName = '月亮背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHolyDamPer = 0.1, BeGhostDamPer = 0.1, MaxHp = 3000, BeNeutralDamPer = 0.1, CriRes = 8, BeShadowDamPer = 0.1, DefPer = 0.15, type = 'AttrChange', BePoisonDamPer = 0.1, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000\n物理防禦＋15%\n魔法防禦＋5%\n暴擊防護＋8\n受毒、聖、暗、念、無屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41410] = "{id = 41410, BuffName = '月神背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.05, BeHolyDamPer = 0.15, BeWaterDamPer = 0.05, BeEarthDamPer = 0.05, BeGhostDamPer = 0.15, MaxHp = 4000, BeWindDamPer = 0.05, BeNeutralDamPer = 0.15, CriRes = 15, BeShadowDamPer = 0.15, DefPer = 0.15, type = 'AttrChange', BePoisonDamPer = 0.15, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4000\n物理防禦＋15%\n魔法防禦＋5%\n暴擊防護＋15\n受毒、聖、暗、念、無屬性傷害－15%，火、水、地、風屬性傷害－5%', DelBuffID = _EmptyTable}",
	[41411] = "{id = 41411, BuffName = '月華鏡盾1', BuffRate = {Odds = 100}, Condition = {type = 'BeAttack', physic_skill = 1, just_longSkill = 1}, BuffType = _EmptyTable, BuffStateID = 41411, BuffEffect = {id = {41412}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【月華鏡盾】：受到遠端物理攻擊時有15%使自己在之後的2秒內免疫遠端物理傷害', DelBuffID = _EmptyTable}",
	[41412] = "{id = 41412, BuffName = '月華鏡盾1（免疫）', BuffRate = {Odds = 15}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41412, BuffEffect = {AttrEffect = {13}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41420] = "{id = 41420, BuffName = '朧月神背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.025, BeWaterDamPer = 0.05, BeFireDamPer = 0.05, BeHolyDamPer = 0.15, DamReduc = 0.075, BeEarthDamPer = 0.05, BeGhostDamPer = 0.15, MaxHp = 5000, BeWindDamPer = 0.05, BeNeutralDamPer = 0.15, CriRes = 15, BeShadowDamPer = 0.15, DefPer = 0.15, type = 'AttrChange', BePoisonDamPer = 0.15, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5000\n物理防禦＋15%\n魔法防禦＋5%\n暴擊防護＋15\n物傷減免＋7.5%\n魔傷減免＋2.5%\n受毒、聖、暗、念、無屬性傷害－15%，火、水、地、風屬性傷害－5%', DelBuffID = _EmptyTable}",
	[41421] = "{id = 41421, BuffName = '月華鏡盾2', BuffRate = {Odds = 100}, Condition = {type = 'BeAttack', physic_skill = 1, just_longSkill = 1}, BuffType = _EmptyTable, BuffStateID = 41411, BuffEffect = {id = {41422}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【月華鏡盾】：受到遠端物理攻擊時有30%使自己在之後的2秒內免疫遠端物理傷害', DelBuffID = _EmptyTable}",
	[41422] = "{id = 41422, BuffName = '月華鏡盾2（免疫）', BuffRate = {Odds = 30}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41412, BuffEffect = {AttrEffect = {13}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41430] = "{id = 41430, BuffName = '星辰背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.05, BeHolyDamPer = 0.05, BeWaterDamPer = 0.05, BeEarthDamPer = 0.05, BeGhostDamPer = 0.05, MaxHp = 3000, BeWindDamPer = 0.05, BeNeutralDamPer = 0.05, CriRes = 8, BeShadowDamPer = 0.05, DefPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.05, MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000\n物理防禦＋10%\n魔法防禦＋10%\n暴擊防護＋8\n受毒、聖、暗、念、無、火、水、地、風屬性傷害－5%', DelBuffID = _EmptyTable}",
	[41440] = "{id = 41440, BuffName = '星神背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.1, BeHolyDamPer = 0.1, BeWaterDamPer = 0.1, BeEarthDamPer = 0.1, BeGhostDamPer = 0.1, MaxHp = 4000, BeWindDamPer = 0.1, BeNeutralDamPer = 0.1, CriRes = 15, BeShadowDamPer = 0.1, DefPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.1, MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4000\n物理防禦＋10%\n魔法防禦＋10%\n暴擊防護＋15\n受毒、聖、暗、念、無、火、水、地、風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41441] = "{id = 41441, BuffName = '凋零之星1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41441, BuffEffect = {id = {41442, 41443}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【凋零之星】：降低自身周圍3米範圍內全部敵人8%物理攻擊力和8%魔法攻擊力。', DelBuffID = _EmptyTable}",
	[41442] = "{id = 41442, BuffName = '凋零之星1（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = -0.08, AtkPer = -0.08}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41443] = "{id = 41443, BuffName = '凋零之星', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41442, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41450] = "{id = 41450, BuffName = '璀璨星神背飾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.05, BeWaterDamPer = 0.1, BeFireDamPer = 0.1, BeHolyDamPer = 0.1, DamReduc = 0.05, BeEarthDamPer = 0.1, BeGhostDamPer = 0.1, MaxHp = 5000, BeWindDamPer = 0.1, BeNeutralDamPer = 0.1, CriRes = 15, BeShadowDamPer = 0.1, DefPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.1, MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5000\n物理防禦＋10%\n魔法防禦＋10%\n暴擊防護＋15\n物傷減免＋5%\n魔傷減免＋5%\n受毒、聖、暗、念、無、火、水、地、風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[41451] = "{id = 41451, BuffName = '凋零之星2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 41441, BuffEffect = {id = {41452.41443}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '獲得被動技能【凋零之星】：降低自身周圍3米範圍內全部敵人15%物理攻擊力和15%魔法攻擊力。', DelBuffID = _EmptyTable}",
	[41452] = "{id = 41452, BuffName = '凋零之星2（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = -0.15, AtkPer = -0.15}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41460] = "{id = 41460, BuffName = '焰耀頭盔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.025, BeWaterDamPer = 0.05, BeFireDamPer = 0.05, BeHolyDamPer = 0.05, DamReduc = 0.025, BeEarthDamPer = 0.05, BeGhostDamPer = 0.05, MaxHp = 3000, BeWindDamPer = 0.05, BeNeutralDamPer = 0.05, CriRes = 8, BeShadowDamPer = 0.05, DefPer = 0.05, type = 'AttrChange', BePoisonDamPer = 0.05, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000\n物理防禦＋5%\n魔法防禦＋5%\n暴擊防護＋8\n物傷減免＋2.5%\n魔傷減免＋2.5%\n受毒、聖、暗、念、無、火、水、地、風屬性傷害－5%', DelBuffID = _EmptyTable}",
	[41470] = "{id = 41470, BuffName = '神器書', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 8, Agi = 13, Vit = 18, MaxHp = 15000, Dex = 8, DemiHumanDamPer = 0.3, MAtkPer = 0.12, DamSpike = 0.12, RangeDam = 0.15, type = 'AttrChange', Luk = 8, Int = 23}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋15\n敏捷＋5\n體質＋10\n全能力＋8\n提升賢者系範圍型技能傷害＋15%\n魔法攻擊＋12%\n魔法穿刺＋12%\n人形種族傷害＋30%\n生命上限＋15000', DelBuffID = _EmptyTable}",
	[41480] = "{id = 41480, BuffName = '神器書2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 14, MDamReduc = 0.05, Agi = 19, DamReduc = 0.05, Vit = 24, MaxHp = 22500, Dex = 14, DemiHumanDamPer = 0.4, MAtkPer = 0.16, DamSpike = 0.16, RangeDam = 0.15, type = 'AttrChange', Luk = 14, Int = 29}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋15\n敏捷＋5\n體質＋10\n全能力＋14\n提升賢者系範圍型技能傷害＋15%\n魔法攻擊＋16%\n魔法穿刺＋16%\n人形種族傷害＋40%\n生命上限＋22500\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[41481] = "{id = 41481, BuffName = '風暴之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 63403, SkillID = 1025001}, BuffIcon = '', BuffDesc = '', Dsc = '獲得技能【風暴之心】：在施法者周圍形成半徑6米的風暴，在風暴中的所有敵對目標每秒將受到200%的風屬性和200%的水屬性魔法傷害，移動速度下降50%，攻擊速度下降50%，物理和魔法攻擊下降20%。風暴可跟隨施法者一起移動。風暴可以擊中隱匿的敵對目標並使其出現。施法者在使用風暴之心技能時，魔法穿刺+20%，受到的所有傷害降低50%。風暴持續 8 秒，技能冷卻時間 150 秒', DelBuffID = _EmptyTable}",
	[41490] = "{id = 41490, BuffName = '神器書3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, MDamReduc = 0.1, Agi = 25, DamReduc = 0.1, Vit = 30, MaxHp = 30000, Dex = 20, DemiHumanDamPer = 0.5, MAtkPer = 0.2, DamSpike = 0.2, RangeDam = 0.15, type = 'AttrChange', Luk = 20, Int = 35}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋15\n敏捷＋5\n體質＋10\n全能力＋20\n提升賢者系範圍型技能傷害＋15%\n魔法攻擊＋20%\n魔法穿刺＋20%\n人形種族傷害＋50%\n生命上限＋30000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[41491] = "{id = 41491, BuffName = '風暴之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 63404, SkillID = 1025002}, BuffIcon = '', BuffDesc = '', Dsc = '獲得技能【風暴之心】：在施法者周圍形成半徑6米的風暴，在風暴中的所有敵對目標每秒將受到300%的風屬性和300%的水屬性魔法傷害，移動速度下降75%，攻擊速度下降75%，物理和魔法攻擊下降40%。風暴可跟隨施法者一起移動。風暴可以擊中隱匿的敵對目標並使其出現。施法者在使用風暴之心技能時，魔法穿刺+30%，受到的所有傷害降低50%。風暴持續 12 秒，技能冷卻時間 120 秒', DelBuffID = _EmptyTable}",
	[41500] = "{id = 41500, BuffName = '神器樂器', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, AtkPer = 0.08, Agi = 20, Vit = 30, MaxHp = 20000, Dex = 32, DemiHumanDamPer = 0.3, DamSpike = 0.08, MaxHpPer = 0.1, type = 'AttrChange', Luk = 20, Int = 28}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋12\n智力＋8\n體質＋10\n全能力＋20\n生命上限＋10%\n物理攻擊＋8%\n物理穿刺＋8%\n人形種族傷害＋30%\n生命上限＋20000', DelBuffID = _EmptyTable}",
	[41510] = "{id = 41510, BuffName = '神器樂器2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 30, MDamReduc = 0.05, AtkPer = 0.1, Agi = 30, Vit = 40, MaxHp = 30000, Dex = 42, DamReduc = 0.05, DemiHumanDamPer = 0.4, DamSpike = 0.1, MaxHpPer = 0.1, type = 'AttrChange', Luk = 30, Int = 38}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋12\n智力＋8\n體質＋10\n全能力＋30\n生命上限＋10%\n物理攻擊＋10%\n物理穿刺＋10%\n人形種族傷害＋40%\n生命上限＋30000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[41511] = "{id = 41511, BuffName = '守護天使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 63104, SkillID = 1023001}, BuffIcon = '', BuffDesc = '', Dsc = '可對隊伍中的所有目標施放【守護天使】。【守護天使】：使目標受到的傷害降低20%，攻擊速度+20%，移動速度和攻擊速度不會受到任何效果降低（包括神器技能），當目標死亡時守護天使將使目標避免死亡併爲其回覆50%MaxHp和20%MaxSp，【守護天使】效果不會被任何技能解除。【守護天使】持續5秒，冷卻時間180s', DelBuffID = _EmptyTable}",
	[41520] = "{id = 41520, BuffName = '神器樂器3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 40, MDamReduc = 0.1, AtkPer = 0.12, Agi = 40, Vit = 50, MaxHp = 40000, Dex = 52, DamReduc = 0.1, DemiHumanDamPer = 0.5, DamSpike = 0.12, MaxHpPer = 0.1, type = 'AttrChange', Luk = 40, Int = 48}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋12\n智力＋8\n體質＋10\n全能力＋40\n生命上限＋10%\n物理攻擊＋12%\n物理穿刺＋12%\n人形種族傷害＋50%\n生命上限＋40000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[41521] = "{id = 41521, BuffName = '守護天使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 63105, SkillID = 1023002}, BuffIcon = '', BuffDesc = '', Dsc = '可對隊伍中的所有目標施放【守護天使】。【守護天使】：使目標受到的傷害降低30%，攻擊速度+30%，移動速度和攻擊速度不會受到任何效果降低（包括神器技能），當目標死亡時守護天使將使目標避免死亡併爲其回覆80%MaxHp和50%MaxSp，【守護天使】效果不會被任何技能解除。【守護天使】持續8秒，冷卻時間150s', DelBuffID = _EmptyTable}",
	[41530] = "{id = 41530, BuffName = '神器鞭子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, AtkPer = 0.08, Agi = 20, Vit = 30, MaxHp = 20000, Dex = 32, DemiHumanDamPer = 0.3, DamSpike = 0.08, MaxHpPer = 0.1, type = 'AttrChange', Luk = 20, Int = 28}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋12\n智力＋8\n體質＋10\n全能力＋20\n生命上限＋10%\n物理攻擊＋8%\n物理穿刺＋8%\n人形種族傷害＋30%\n生命上限＋20000', DelBuffID = _EmptyTable}",
	[41540] = "{id = 41540, BuffName = '神器鞭子2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 30, MDamReduc = 0.05, AtkPer = 0.1, Agi = 30, Vit = 40, MaxHp = 30000, Dex = 42, DamReduc = 0.05, DemiHumanDamPer = 0.4, DamSpike = 0.1, MaxHpPer = 0.1, type = 'AttrChange', Luk = 30, Int = 38}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋12\n智力＋8\n體質＋10\n全能力＋30\n生命上限＋10%\n物理攻擊＋10%\n物理穿刺＋10%\n人形種族傷害＋40%\n生命上限＋30000\n物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[41541] = "{id = 41541, BuffName = '恐懼炸彈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 62804, SkillID = 1024001}, BuffIcon = '', BuffDesc = '', Dsc = '可對範圍內的5個敵對目標施放【恐懼炸彈】。【恐懼炸彈】：目標因恐懼而四處亂跑，目標在恐懼炸彈效果結束后若仍存活，將對周圍3米的所有友方目標施放【深層恐懼】，持續3s，冷卻時間90s。【深層恐懼】：目標將被恐懼而四處亂跑，移動速度+30%，受到傷害+20%，持續 3 秒', DelBuffID = _EmptyTable}",
	[41550] = "{id = 41550, BuffName = '神器鞭子3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 40, MDamReduc = 0.1, AtkPer = 0.12, Agi = 40, Vit = 50, MaxHp = 40000, Dex = 52, DamReduc = 0.1, DemiHumanDamPer = 0.5, DamSpike = 0.12, MaxHpPer = 0.1, type = 'AttrChange', Luk = 40, Int = 48}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋12\n智力＋8\n體質＋10\n全能力＋40\n生命上限＋10%\n物理攻擊＋12%\n物理穿刺＋12%\n人形種族傷害＋50%\n生命上限＋40000\n物傷減免＋10%，魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[41551] = "{id = 41551, BuffName = '恐懼炸彈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 62805, SkillID = 1024002}, BuffIcon = '', BuffDesc = '', Dsc = '可對範圍內的5個敵對目標施放【恐懼炸彈】。【恐懼炸彈】：目標因恐懼而四處亂跑，目標在恐懼炸彈效果結束后若仍存活，將對周圍3米的所有友方目標施放【深層恐懼】，持續3s，冷卻時間75s。【深層恐懼】：目標將被恐懼而四處亂跑，移動速度+30%，受到傷害+30%，持續 5 秒', DelBuffID = _EmptyTable}",
	[41560] = "{id = 41560, BuffName = '狼外婆的拖鞋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 5, type = 'AttrChange', MoveSpdPer = 0.08, AtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋8%\n體質＋5\n物理攻擊＋2%', DelBuffID = _EmptyTable}",
	[41561] = "{id = 41561, BuffName = '狼外婆的拖鞋', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {type = 4000}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，近戰物理傷害＋3%', DelBuffID = _EmptyTable}",
	[41570] = "{id = 41570, BuffName = '納戶特基格的斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, IgnoreMDef = {a = 0, b = 0.05, type = 3304, d = 0, c = 0}, CTChangePer = {a = -0.03, b = 0, type = 3304, d = 0, c = 0}, type = 'AttrChange', Int = 2, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n生命上限＋500\n裝備攻速＋5%\n精煉＋5時，可變吟唱時間－3%；精煉＋10時，忽視魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[41580] = "{id = 41580, BuffName = '琵琶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, SpRestoreSpd = 0.05, MaxHpPer = 0.05, type = 'AttrChange', MaxSp = 100, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n靈巧＋2\n魔法上限＋100\n生命上限＋5%\nSP恢復速度＋10%', DelBuffID = _EmptyTable}",
	[41582] = "{id = 41582, BuffName = '琵琶', BuffRate = {Odds = 100}, Condition = {buffid = {90002093}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {id = {41583}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41583] = "{id = 41583, BuffName = '琵琶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[41590] = "{id = 41590, BuffName = '流星鞭子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, SpRestoreSpd = 0.05, MaxHpPer = 0.05, type = 'AttrChange', MaxSp = 100, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n靈巧＋2\n魔法上限＋100\n生命上限＋5%\nSP恢復速度＋10%', DelBuffID = _EmptyTable}",
	[41592] = "{id = 41592, BuffName = '流星鞭子', BuffRate = {Odds = 100}, Condition = {buffid = {90002103}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {id = {41593}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41593] = "{id = 41593, BuffName = '流星鞭子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[41600] = "{id = 41600, BuffName = '華麗演出服', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 63, Int = 4, type = 'AttrChange', Vit = 4, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋63\n智力＋4，體力＋4\n生命上限＋800', DelBuffID = _EmptyTable}",
	[41601] = "{id = 41601, BuffName = '華麗演出服', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {DamReduc = {a = 0.05, b = 0.05, type = 3300, d = 0, c = 0.1}, type = 'AttrChange', MDamReduc = {a = 0.05, b = 0.05, type = 3300, d = 0, c = 0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5、＋10、＋15時，使用演奏類技能時，受到的傷害減低5%、5%、10%', DelBuffID = _EmptyTable}",
	[41610] = "{id = 41610, BuffName = '舞蹈鞋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', MoveSpdPer = 0.12}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋12%\n靈巧＋4', DelBuffID = _EmptyTable}",
	[41611] = "{id = 41611, BuffName = '舞蹈鞋', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {DamReduc = {a = 0.05, b = 0.05, type = 3302, d = 0, c = 0}, type = 'AttrChange', MDamReduc = {a = 0.05, b = 0.05, type = 3302, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5、＋10時，使用演奏類技能時，受到的傷害減低5%、5%', DelBuffID = _EmptyTable}",
	[41620] = "{id = 41620, BuffName = '貝斯', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 8, type = 'AttrChange', IgnoreDef = 0.1, AtkPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋8\n忽視物理防禦＋10%\n物理攻擊＋10%\n每精煉＋1，【狂風暴雨】的傷害＋2%', DelBuffID = _EmptyTable}",
	[41630] = "{id = 41630, BuffName = '秘鞭眷戀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 8, type = 'AttrChange', IgnoreDef = 0.1, AtkPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋8\n忽視物理防禦＋10%\n物理攻擊＋10%\n每精煉＋1，【狂風暴雨】的傷害＋2%', DelBuffID = _EmptyTable}",
	[41640] = "{id = 41640, BuffName = '吟遊詩人的披風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Agi = 2, Vit = 2, MaxHp = 1000, Dex = 2, Luk = 2, DefPer = 0.05, type = 'AttrChange', Int = 2, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n生命上限＋1000\n物理防禦＋5%，魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[41650] = "{id = 41650, BuffName = '法力風暴之靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 4, type = 'AttrChange', MoveSpdPer = 0.08, MAtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋8%\n魔法攻擊＋2%\n智力＋4', DelBuffID = _EmptyTable}",
	[41660] = "{id = 41660, BuffName = '精神手杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Vit = 2, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n靈巧＋2\n魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[41670] = "{id = 41670, BuffName = '賢者日記', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.05, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3\n裝備攻速＋5%\n每精煉＋1，【自動念咒】的觸發概率提高0.3%', DelBuffID = _EmptyTable}",
	[41680] = "{id = 41680, BuffName = '靈犀寶珠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋10%', DelBuffID = _EmptyTable}",
	[41690] = "{id = 41690, BuffName = '冷澈之魔法書', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange', IgnoreMDef = 0.15, Int = 10}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋10\n忽視魔法防禦＋15%\n生命上限＋5%\n每精煉＋1，【鑽石星塵】的傷害＋2%', DelBuffID = _EmptyTable}",
	[41700] = "{id = 41700, BuffName = '魔能涌動外袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.07, MaxHpPer = 0.05, type = 'AttrChange', Int = 8, MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋8\n生命上限＋800\n魔法攻擊＋7%\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[41710] = "{id = 41710, BuffName = '狂怒之刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', Dex = 15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10\n靈巧＋15\n習得【狂擊】10級時，【狂擊】傷害增加100%\n習得【狂擊】10級時，【狂擊】對中體型魔物時額外增加50%傷害\n習得【怪物互擊】10級時，【怪物互擊】傷害增加100%\n【怪物互擊】對中型魔物額外增加傷害10%', DelBuffID = _EmptyTable}",
	[41711] = "{id = 41711, BuffName = '狂怒之刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreEquipDef = 0.25, AtkPer = {a = 0.05, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊時無視敵方25%乘算物理防禦（對BOSS魔物無效）\n精煉＋5時，物理攻擊＋5%，精煉＋10時，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[41720] = "{id = 41720, BuffName = '戮魂長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 15, type = 'AttrChange', Hit = 25}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋15\n命中＋25', DelBuffID = _EmptyTable}",
	[41721] = "{id = 41721, BuffName = '戮魂長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.5}, type = 'AffactSkill', skillID = {21}}, BuffIcon = '', BuffDesc = '', Dsc = '【連刺攻擊】的SP消耗降低50%，【連刺攻擊】對大型魔物傷害增加70%\n【螺旋擊刺】傷害＋15%', DelBuffID = _EmptyTable}",
	[41722] = "{id = 41722, BuffName = '戮魂長矛', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {41724}}, BuffIcon = '', BuffDesc = '', Dsc = '物理技能攻擊時有15%的概率獲得【怒火】，【怒火】：物理攻擊＋5%，持續10秒', DelBuffID = _EmptyTable}",
	[41723] = "{id = 41723, BuffName = '戮魂長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, AtkPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10，物理攻擊＋5%；精煉＋15，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[41724] = "{id = 41724, BuffName = '戮魂長矛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[41730] = "{id = 41730, BuffName = '天譴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', AtkAttr = 6, atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性', DelBuffID = _EmptyTable}",
	[41731] = "{id = 41731, BuffName = '天譴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 8, AtkPer = 0.05, type = 'AttrChange', Hit = 25, Int = 4}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋25\n智力＋4、力量＋8\n物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[41732] = "{id = 41732, BuffName = '天譴', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 80006001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時8%概率觸發【星隕】，使目標及範圍內目標受到聖屬性傷害\n使用【捨命攻擊】時，觸發神聖復仇者附加技能的概率提升到40%，降低【捨命攻擊】每次生命損失2%\n精煉每＋1，劍士系普通攻擊傷害＋5%，【星隕】傷害＋5%', DelBuffID = _EmptyTable}",
	[41733] = "{id = 41733, BuffName = '天譴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = {a = 0.03, b = 0.05, type = 3301, d = 0, c = 0.07}, Cri = {a = 5, b = 5, type = 3301, d = 0, c = 5}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，暴擊＋5、暴擊傷害＋3%；精煉＋10時，暴擊＋5、暴擊傷害＋5%；精煉＋15時，暴擊＋5、暴擊傷害＋7%', DelBuffID = _EmptyTable}",
	[41740] = "{id = 41740, BuffName = '巨龍咆哮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, FireAtk = 0.05, type = 'AttrChange', MaxSp = 300, Int = 6}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋6、力量＋6\n魔法上限＋300\n火屬性攻擊＋5%\n每精煉＋1，使【龍之吐息】【龍之吐息·水】技能的傷害＋1%\n精煉＋10時，使用【龍之吐息】【龍之吐息·水】技能后，物傷減免與魔傷減免＋10%，持續10秒\n精煉＋15時，額外增加【龍之吐息】【龍之吐息·水】技能倍率＋200%', DelBuffID = _EmptyTable}",
	[41741] = "{id = 41741, BuffName = '巨龍咆哮', BuffRate = {Odds = {type = 3491}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamReduc = 0.1, type = 'AttrChange', MDamReduc = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物傷減免與魔傷減擴音高10%', Dsc = '', DelBuffID = _EmptyTable}",
	[41750] = "{id = 41750, BuffName = '聖佑長槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 12, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋12\n生命上限＋1000\n精煉每＋1則物理防禦＋1.5%，魔法防禦＋1%', DelBuffID = _EmptyTable}",
	[41751] = "{id = 41751, BuffName = '聖佑長槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = {a = 0.02, b = 0.03, type = 3301, d = 0, c = 0.05}, type = 'AttrChange', MDamReduc = {a = 0.02, b = 0.03, type = 3301, d = 0, c = 0.05}, BossDamPer = {a = 0.05, b = 0.1, type = 3301, d = 0.05, c = 0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '對BOSS魔物傷害＋5%；精煉＋5時，對BOSS魔物傷害＋5%，物傷減免＋2%、魔傷減免＋2%；精煉＋10時，對BOSS魔物傷害＋10%，物傷減免＋3%、魔傷減免＋3%；精煉＋15時，對BOSS魔物傷害＋10%，物傷減免＋5%、魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[41760] = "{id = 41760, BuffName = '怒濤勇者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, EquipASPD = 0.2, Flee = 30, Agi = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋10、力量＋5\n裝備攻速＋20%\n閃避＋30', DelBuffID = _EmptyTable}",
	[41761] = "{id = 41761, BuffName = '怒濤勇者', BuffRate = {Odds = 100}, Condition = {Value = {0}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {91000040}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '擊殺目標時獲得物理攻擊＋30持續10秒，最多可疊加5層', DelBuffID = _EmptyTable}",
	[41762] = "{id = 41762, BuffName = '怒濤勇者', BuffRate = {Odds = 100}, Condition = {criOdds = 15, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {20071}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊暴擊時有15%概率使使用者暴擊傷害＋5%，持續10秒，可疊加3層', DelBuffID = _EmptyTable}",
	[41763] = "{id = 41763, BuffName = '怒濤勇者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {a = 0.03, b = 0.02, type = 3301, d = 0, c = 0.1}, DefPer = {a = 0, b = 0.33, type = 3301, d = -0.67, c = 0.34}, type = 'AttrChange', CriDamPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}, MDefPer = {a = 0, b = 0.33, type = 3301, d = -0.67, c = 0.34}}, BuffIcon = '', BuffDesc = '', Dsc = '裝備者的物理防禦和魔法防禦都會下降到1/3；精煉＋5時，物理攻擊＋3%；精煉＋10時，裝備者的物理防禦和魔法防禦都只會下降到2/3，暴擊傷害＋5%，物理攻擊＋2%；精煉＋15時，裝備者的物理防禦和魔法防禦不再降低，物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[41770] = "{id = 41770, BuffName = '深海恐懼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 12, type = 'AttrChange', Agi = 8}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋12\n敏捷＋8\n使【聖十字攻擊】技能倍率＋150%\n精煉每＋1，裝備攻速＋1%，【聖十字攻擊】技能倍率＋30%', DelBuffID = _EmptyTable}",
	[41771] = "{id = 41771, BuffName = '深海恐懼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, AtkPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '【槍陣-血十字】傷害＋30%；精煉＋10，物理攻擊＋5%；精煉＋15，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[41780] = "{id = 41780, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 18, type = 'AttrChange', Atk = 75, IgnoreDef = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋18\n物理攻擊＋75\n忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[41781] = "{id = 41781, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = {Dex = 95, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到95時物理攻擊力＋10%', DelBuffID = _EmptyTable}",
	[41782] = "{id = 41782, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = {Dex = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到120時物理攻擊力＋3%', DelBuffID = _EmptyTable}",
	[41783] = "{id = 41783, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = {Dex = 150, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到150時物理攻擊力＋3%', DelBuffID = _EmptyTable}",
	[41784] = "{id = 41784, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = {Dex = 240, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到240時物理攻擊力＋2%', DelBuffID = _EmptyTable}",
	[41785] = "{id = 41785, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 30, id = {24314}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有30%概率使自身普通攻擊的傷害＋25，可疊加3層，持續10秒', DelBuffID = _EmptyTable}",
	[41786] = "{id = 41786, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 121001, type = 'UseSkill', Odds = 4, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有概率觸發【箭雨】Lv1', DelBuffID = _EmptyTable}",
	[41787] = "{id = 41787, BuffName = '追風者之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 3452}, type = 'AttrChange', DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, AtkPer = {a = 0.02, b = 0.05, type = 3451, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，物理攻擊＋2%；精煉＋10時，物理攻擊＋5%；精煉＋15時，物理傷害＋5%、每10點靈巧增加4點物理攻擊', DelBuffID = _EmptyTable}",
	[41790] = "{id = 41790, BuffName = '霸王大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 20, type = 'AttrChange', CriDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋20\n暴擊傷害＋15%', DelBuffID = _EmptyTable}",
	[41791] = "{id = 41791, BuffName = '霸王大蟹弓', BuffRate = {Odds = 100}, Condition = {Luk = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到90時暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[41792] = "{id = 41792, BuffName = '霸王大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41793] = "{id = 41793, BuffName = '霸王大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41794] = "{id = 41794, BuffName = '霸王大蟹弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41795] = "{id = 41795, BuffName = '霸王大蟹弓', BuffRate = {Odds = 100}, Condition = {criOdds = 3, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {24475}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊暴擊時有概率觸發【精確瞄準】，【精確瞄準】：遠端物理傷害＋10%，持續5秒。', DelBuffID = _EmptyTable}",
	[41796] = "{id = 41796, BuffName = '霸王大蟹弓', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 137001, type = 'UseSkill', Odds = 3, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有一定概率觸發【重傷箭】Lv1\n每精煉＋1，普攻攻擊力提高20點\n精煉＋5、＋10、＋15時暴擊傷害分別額外增加＋5%、5%、15%', DelBuffID = _EmptyTable}",
	[41800] = "{id = 41800, BuffName = '痛苦折磨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 10, type = 'AttrChange', Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋10、智力＋20', DelBuffID = _EmptyTable}",
	[41801] = "{id = 41801, BuffName = '痛苦折磨', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 114010, type = 'UseSkill', Odds = 10, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有概率發動【二連矢】Lv.10\n【馴獸術】傷害增加30%\n習得【馴獸術】Lv.10時，【馴獸術】傷害增加100%\n使普攻觸發【閃電衝擊】效果時概率降低目標一定魔法值（該效果在PVP、GVG等玩家對戰場合生效）', DelBuffID = _EmptyTable}",
	[41802] = "{id = 41802, BuffName = '痛苦折磨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = -0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '所有技能SP消耗降低10%；提升物理攻擊對野獸攻擊力的影響；每精煉＋1，無屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[41810] = "{id = 41810, BuffName = '月光女神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, EarthAtk = 0.05, WindAtk = 0.05, WaterAtk = 0.05, FireAtk = 0.05, type = 'AttrChange', MaxSp = 200, Int = 15}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋15、靈巧＋5\n魔法上限＋200\n風、火、水、地屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[41811] = "{id = 41811, BuffName = '月光女神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.3}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '使陷阱類技能SP消耗－30%', DelBuffID = _EmptyTable}",
	[41812] = "{id = 41812, BuffName = '月光女神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5，＋10，＋15時，陷阱類技能的傷害＋5%，＋10%，＋15%', DelBuffID = _EmptyTable}",
	[41820] = "{id = 41820, BuffName = '巫師之力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 18, MAtkPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋18\n魔法攻擊＋15%\n精煉每＋1，忽視魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[41821] = "{id = 41821, BuffName = '巫師之力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = {b = 9, type = 3322, a = 0.01, c = 0}, type = 'AttrChange', IgnoreMDef = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}, MAtkPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，忽視魔法防禦＋5%；精煉＋10時，魔法攻擊＋5%；精煉＋10開始，每精煉＋1，魔法傷害＋1%（總計6%）', DelBuffID = _EmptyTable}",
	[41830] = "{id = 41830, BuffName = '無限', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 10, EarthAtk = 0.1, WindAtk = 0.1, WaterAtk = 0.1, FireAtk = 0.1, type = 'AttrChange', RangeDam = 0.3, Int = 10}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋10、智力＋10\n風、火、水、地屬性攻擊＋10%\n提升30%法師系範圍型技能傷害\n精煉＋8、＋10、＋15時傷害分別提升10%、10%、10%（範圍型技能包括：【暴風雪】，【怒雷強擊】，【火之獵殺】，【崩裂術】等）', DelBuffID = _EmptyTable}",
	[41831] = "{id = 41831, BuffName = '無限', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RangeDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41832] = "{id = 41832, BuffName = '無限', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RangeDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41833] = "{id = 41833, BuffName = '無限', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RangeDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41840] = "{id = 41840, BuffName = '迷失之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.15, MAtkPer = 0.1, Agi = 10, type = 'AttrChange', Int = 10}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋10、智力＋10\n裝備攻速＋15%\n魔法攻擊＋10%', DelBuffID = _EmptyTable}",
	[41841] = "{id = 41841, BuffName = '迷失之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {skill = {{21, 73002}, {22, 73002}, {23, 73002}, {24, 73002}}, type = 'ChangeSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時對目標及周圍小範圍內所有目標造成濺射傷害（僅魔法師系列有效）\n每精煉＋1，閃避＋3，裝備攻速＋2%，普攻攻擊力＋30', DelBuffID = _EmptyTable}",
	[41850] = "{id = 41850, BuffName = '荒漠風暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 50, type = 'AttrChange', BigDamPer = 0.3, MidDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋50\n增加30%對大型魔物的傷害\n增加10%對中型魔物的傷害', DelBuffID = _EmptyTable}",
	[41851] = "{id = 41851, BuffName = '荒漠風暴', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {40342}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時概率使目標降低攻擊速度持續一定時間\n每精煉＋1，忽視物理防禦＋1%', DelBuffID = _EmptyTable}",
	[41852] = "{id = 41852, BuffName = '荒漠風暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer = {type = 2691}, type = 'AttrChange', MidDamPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0.05}, AtkPer = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，物理攻擊＋5%；精煉＋10時，增加5%對中型魔物的傷害；精煉＋12時，增加10%對大型魔物的傷害；精煉＋15時，【音速投擲】技能倍率＋100%，增加5%對中型魔物的傷害', DelBuffID = _EmptyTable}",
	[41860] = "{id = 41860, BuffName = '死亡切割', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', Agi = 10}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋10、力量＋10', DelBuffID = _EmptyTable}",
	[41861] = "{id = 41861, BuffName = '死亡切割', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {20222}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時概率進入急速狀態：裝備攻速＋30%持續7秒', DelBuffID = _EmptyTable}",
	[41862] = "{id = 41862, BuffName = '死亡切割', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {a = 0.03, b = 0.05, type = 3301, d = 0.03, c = 0.1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物傷加成＋3%；精煉＋5、＋10、＋15時，物傷加成＋3%、＋5%、＋10%；精煉＋5、＋10、＋15時，使【迴旋十字斬】的傷害＋5%、＋5%、＋10%', DelBuffID = _EmptyTable}",
	[41870] = "{id = 41870, BuffName = '暗殺者拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, Cri = 15, Agi = 6, type = 'AttrChange', CriDamPer = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋6、力量＋6\n暴擊＋15\n暴擊傷害＋30%\n精煉每＋1，暴擊傷害＋1%', DelBuffID = _EmptyTable}",
	[41871] = "{id = 41871, BuffName = '暗殺者拳刃', BuffRate = {Odds = 100}, Condition = {criOdds = {type = 4081}, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {40001}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊時有概率獲得【暴傷強化】效果，效果持續5秒。【暴傷強化】效果：暴擊傷害增加10%', DelBuffID = _EmptyTable}",
	[41872] = "{id = 41872, BuffName = '暗殺者拳刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = {a = 0, b = 0.1, type = 3301, d = 0, c = 0}, NormalAtkDam = {a = 0, b = 0, type = 3301, d = 0, c = 0.08}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，對中毒的目標造成傷害額外＋20%；精煉＋10時，暴擊傷害＋10%，暴擊時獲得【暴傷強化】效果概率提升3%；精煉＋15時，普通攻擊傷害增加8%', DelBuffID = _EmptyTable}",
	[41880] = "{id = 41880, BuffName = '羅賓漢之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 12, EquipASPD = 0.1, Agi = 6, type = 'AttrChange', MaxSp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋12、敏捷＋6\n攻擊速度＋10%\n魔法上限＋200\n【三連矢】傷害＋20%\n每精煉＋1時，【三連矢】傷害＋3%', DelBuffID = _EmptyTable}",
	[41881] = "{id = 41881, BuffName = '羅賓漢之弓', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 6, id = {41883}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有6%概率觸發【精通弓箭】效果，【精通弓箭】：攻速＋5%，遠端物理傷害＋10%，持續5秒', DelBuffID = _EmptyTable}",
	[41882] = "{id = 41882, BuffName = '羅賓漢之弓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, type = 'AttrChange', IgnoreDef = {a = 0, b = 0.1, type = 3301, d = 0, c = 0}, AtkPer = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，物理攻擊＋5%；精煉＋10時，忽視物理防禦10%；精煉＋15時，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[41883] = "{id = 41883, BuffName = '羅賓漢之弓', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', EquipASPD = 0.05, DamIncrease = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '裝備攻速＋5%，遠端物理傷害＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[41890] = "{id = 41890, BuffName = '潛行者短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, type = 'AttrChange', MidDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n對中型魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[41891] = "{id = 41891, BuffName = '潛行者短劍', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {41892}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時較高概率使物理攻擊＋30持續15秒，該效果最多可疊加三層；精煉＋10時，普通攻擊觸發物理攻擊增加效果從三層變為五層', DelBuffID = _EmptyTable}",
	[41892] = "{id = 41892, BuffName = '潛行者短劍', BuffRate = {Odds = 40}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提升', Dsc = '', DelBuffID = _EmptyTable}",
	[41893] = "{id = 41893, BuffName = '潛行者短劍', BuffRate = {Odds = 100}, Condition = {Str = 95, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到95時物理攻擊力＋10%', DelBuffID = _EmptyTable}",
	[41894] = "{id = 41894, BuffName = '潛行者短劍', BuffRate = {Odds = 100}, Condition = {Str = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到120時物理攻擊力＋5%', DelBuffID = _EmptyTable}",
	[41895] = "{id = 41895, BuffName = '潛行者短劍', BuffRate = {Odds = 100}, Condition = {Str = 150, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到150時物理攻擊力＋5%', DelBuffID = _EmptyTable}",
	[41896] = "{id = 41896, BuffName = '潛行者短劍', BuffRate = {Odds = 100}, Condition = {Str = 240, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到240時物理攻擊力＋5%', DelBuffID = _EmptyTable}",
	[41897] = "{id = 41897, BuffName = '潛行者短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, AtkPer = {a = 0.05, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，物理攻擊＋5%；精煉＋10時，物理攻擊＋5%；精煉＋15時，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[41900] = "{id = 41900, BuffName = '格里芬之爪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, MaxSpPer = 0.05, DamIncrease = 0.05, Int = 10, type = 'AttrChange', MaxSp = 200, CTChangePer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋10、力量＋10\n魔法上限＋200\n可變吟唱時間－10%\n魔法上限＋5%\n物理傷害＋5%\n精煉等級＋5、＋10、＋15時，魔法上限＋6%、＋9%、＋12%\n使【阿修羅霸凰拳】公式中【技能等級*4＋剩餘SP/100】部分的傷害倍率增加5', DelBuffID = _EmptyTable}",
	[41901] = "{id = 41901, BuffName = '格里芬之爪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.06, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41902] = "{id = 41902, BuffName = '格里芬之爪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.09, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41903] = "{id = 41903, BuffName = '格里芬之爪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41904] = "{id = 41904, BuffName = '格里芬之爪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer = {b = 0, type = 3322, a = 0, c = 0.15}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對大型魔物的傷害＋15%\n【阿修羅霸凰拳】有10%概率不消耗Sp\n精煉每＋1，【阿修羅霸凰拳】額外有2%概率不消耗Sp', DelBuffID = _EmptyTable}",
	[41910] = "{id = 41910, BuffName = '蒼天霸皇', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', SpCostPer = -0.1, Int = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10、智力＋10\n所有技能SP消耗-10%\n使【羅剎破凰拳】倍率＋100%\n每精煉＋1，使【羅剎破凰拳】傷害＋1%\n精煉＋5，＋10，＋15時，使【羅剎破凰拳】在【大錘崩墜】后使用傷害＋5%，＋5%，＋10%\n每精煉＋1，【氣彈爆破】技能的傷害＋2%', DelBuffID = _EmptyTable}",
	[41911] = "{id = 41911, BuffName = '蒼天霸皇', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = {a = 0.1, b = 0, type = 3301, d = 0, c = 0}, type = 'AttrChange', MidDamPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.15}, DamIncrease = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，魔法上限＋10%；精煉＋10時，物理傷害＋5%；精煉＋15時，對中型魔物的傷害＋15%', DelBuffID = _EmptyTable}",
	[41920] = "{id = 41920, BuffName = '破壞者戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, BigDamPer = 0.05, Agi = 15, type = 'AttrChange', SmallDamPer = 0.05, MidDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋15、力量＋10\n對小型魔物傷害＋5%、對中型魔物傷害＋15%、對大型魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[41921] = "{id = 41921, BuffName = '破壞者戰斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 228010, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時5%概率施放Lv.10【手推車攻擊】\n【手推車攻擊】傷害＋15%；精煉＋5以後，再每精煉＋1，使【手推車攻擊】傷害＋2%（總計20%）', DelBuffID = _EmptyTable}",
	[41922] = "{id = 41922, BuffName = '破壞者戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, AtkPer = {a = 0.05, b = 0.05, type = 3301, d = 0, c = 0}, type = 'AttrChange', SmallDamPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, MidDamPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，物理攻擊＋5%；精煉＋10時，物理攻擊＋5%；精煉＋15時，對小、中、大型魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[41930] = "{id = 41930, BuffName = '剜心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, EquipASPD = 0.2, Cri = 20, Agi = 4, type = 'AttrChange', MidDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋4、力量＋4\n攻擊速度＋20%\n暴擊＋20\n對中型魔物傷害增加10%\n精煉＋5，＋10，＋15時，暴擊傷害＋5%，＋10%，＋15%\n每精煉＋1，普通攻擊傷害提高3%', DelBuffID = _EmptyTable}",
	[41931] = "{id = 41931, BuffName = '剜心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41932] = "{id = 41932, BuffName = '剜心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41933] = "{id = 41933, BuffName = '剜心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41934] = "{id = 41934, BuffName = '剜心', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {41936}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有15%概率觸發【破釜】：消耗10%生命上限提升物理攻擊15%，持續10秒', DelBuffID = _EmptyTable}",
	[41935] = "{id = 41935, BuffName = '剜心', BuffRate = {Odds = 100}, Condition = {criOdds = 15, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = 210005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊暴擊時有概率自動施放【速度激發】lv.5。如果習得【速度激發】Lv.10時則自動施放【速度激發】Lv.10', DelBuffID = _EmptyTable}",
	[41936] = "{id = 41936, BuffName = '剜心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = -0.1, AtkPer = 0.15}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '生命上限-10%；提升物理攻擊＋15%', Dsc = '', DelBuffID = _EmptyTable}",
	[41940] = "{id = 41940, BuffName = '天崩地裂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 15, type = 'AttrChange', FireAtk = {b = 0.12, type = 8, a = 213, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋15\n每學一級【強化火屬性】時會額外＋12%火屬性攻擊\n【手推車撞擊】傷害增加10%\n使【加農炮】的傷害＋5%；每精煉＋1，使【加農炮】的傷害＋1%；精煉＋15時，【加農炮】的傷害＋10%', DelBuffID = _EmptyTable}",
	[41941] = "{id = 41941, BuffName = '天崩地裂', BuffRate = {Odds = 100}, Condition = {Str = 50, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到50時物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[41942] = "{id = 41942, BuffName = '天崩地裂', BuffRate = {Odds = 100}, Condition = {Str = 85, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到85時物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[41943] = "{id = 41943, BuffName = '天崩地裂', BuffRate = {Odds = 100}, Condition = {Str = 240, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到240時物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[41944] = "{id = 41944, BuffName = '天崩地裂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}, type = 'AttrChange', DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, AtkPer = {a = 0.04, b = 0, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5，物理攻擊＋4%；精煉＋10，火屬性攻擊＋5%；精煉＋15時，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[41945] = "{id = 41945, BuffName = '天崩地裂', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理技能攻擊時有10%概率眩暈目標，眩暈3秒', DelBuffID = _EmptyTable}",
	[41946] = "{id = 41946, BuffName = '天崩地裂', BuffRate = {Odds = {b = 10, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41950] = "{id = 41950, BuffName = '尋血獵犬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 15, type = 'AttrChange', ShadowDamPer = 0.1, MidDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋15\n對中型魔物傷害＋10%、對暗屬性魔物傷害＋10%\n靈巧達到90以上時【金錢攻擊】傷害＋50%\n力量達到240以上時，【金錢攻擊】傷害＋30%\n精煉＋5，＋10，＋15時【金錢攻擊】傷害＋10%，20%，30%\n使用【金錢攻擊】時20%概率暴擊使技能造成1.5倍傷害', DelBuffID = _EmptyTable}",
	[41951] = "{id = 41951, BuffName = '尋血獵犬', BuffRate = {Odds = 100}, Condition = {Luk = 90, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到90時物理攻擊＋100', DelBuffID = _EmptyTable}",
	[41952] = "{id = 41952, BuffName = '尋血獵犬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 3461}, type = 'AttrChange', DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10時，每10點力量增加2點物理攻擊、每10點靈巧增加2點物理攻擊、每10點幸運增加2點物理攻擊；精煉＋15時，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[41960] = "{id = 41960, BuffName = '生機之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, SpRestoreSpdPer = 0.45, type = 'AttrChange', HealEncPer = {a = 0.1, b = 0, type = 3301, d = 0.1, c = 0}, Int = 15}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋15、靈巧＋5\nSP恢復＋45%\n【治癒術】【光耀之堂】恢復效果提升10%\n精煉每＋1則【治癒術】【光耀之堂】恢復效果提升4%', DelBuffID = _EmptyTable}",
	[41961] = "{id = 41961, BuffName = '生機之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = {a = 0, b = 0.1, type = 3301, d = 0, c = 0}, type = 'AttrChange', HealEncPer = {type = 3441}, MAtkPer = {type = 3430}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，治療加成＋10%；精煉＋10時，生命上限＋10%；精煉＋13時，魔法攻擊＋5%，治療加成提升10%', DelBuffID = _EmptyTable}",
	[41970] = "{id = 41970, BuffName = '裁決之錘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 8, type = 'AttrChange', Int = 12}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋12、靈巧＋8\n精煉＋5以後，再每精煉＋1，【讚歌】的技能倍率＋20%（總計200%）', DelBuffID = _EmptyTable}",
	[41971] = "{id = 41971, BuffName = '裁決之錘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對於30%血量以下的目標造成的傷害＋15%', DelBuffID = _EmptyTable}",
	[41972] = "{id = 41972, BuffName = '裁決之錘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, MAtkPer = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，魔法攻擊＋5%\n精煉＋10時，使用【讚歌】技能後有15%概率獲得魔法攻擊＋10%效果，持續10秒\n精煉＋15時，魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[41980] = "{id = 41980, BuffName = '厄利尼厄斯之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 10, type = 'AttrChange', MAtkPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20%\n幸運＋20\n【神聖之擊】，【轉生術】，【十字驅魔攻擊】的可變吟唱時間－25%', DelBuffID = _EmptyTable}",
	[41981] = "{id = 41981, BuffName = '厄利尼厄斯之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CTChangePer = -0.25}, type = 'AffactSkill', skillID = {145, 159, 160}}, BuffIcon = '', BuffDesc = '', Dsc = '幸運可為【神聖之擊】、【審判】帶來額外傷害', DelBuffID = _EmptyTable}",
	[41982] = "{id = 41982, BuffName = '厄利尼厄斯之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每精煉＋1，十字驅魔傷害＋1%，精煉＋10時提升幸運為【神聖之擊】增加的傷害，精煉＋15時提升幸運為【審判】增加的傷害', DelBuffID = _EmptyTable}",
	[41983] = "{id = 41983, BuffName = '厄利尼厄斯之杖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}, type = 'AttrChange', MDamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, MAtkPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，聖屬性攻擊＋5%\n精煉＋10時，魔法攻擊＋5%\n精煉＋15時，魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[41990] = "{id = 41990, BuffName = '神怒之日', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, EquipASPD = 0.1, Cri = 30, Agi = 4, type = 'AttrChange', DefPer = {a = 0, b = 0.3, type = 3301, d = -0.3, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4、敏捷＋4\n暴擊＋30\n裝備攻速＋10%\n暴擊傷害＋5%\n裝備者物理防禦下降1/3；精煉＋10時，裝備者物理防禦不再下降\n普通攻擊傷害提高5%\n每精煉＋1，普通攻擊傷害提高3%', DelBuffID = _EmptyTable}",
	[41991] = "{id = 41991, BuffName = '神怒之日', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = {a = 0.05, b = 0.1, type = 3301, d = 0.05, c = 0.15}, NormalAtkDam = {b = 0, type = 3322, a = 0.03, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5、＋10、＋15時，暴擊傷害＋5%、暴擊傷害＋10%、暴擊傷害＋15%', DelBuffID = _EmptyTable}",
	[42000] = "{id = 42000, BuffName = '酸蝕之觸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', Int = 8, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10、智力＋8\n生命上限＋1000\n使鍊金使用【強酸攻擊】【火煙瓶投擲】【強酸火煙瓶投擲】導致的裝備部位破壞基礎率上升\n精煉每＋1【火煙瓶投擲】的傷害＋5%，【強酸攻擊】的傷害＋2%，【強酸火煙瓶投擲】的技能倍率＋30%\n當智力、力量都達到119以上時，【火煙瓶投擲】傷害＋10%，【強酸攻擊】傷害＋5%，【強酸火煙瓶投擲】技能倍率＋75%', DelBuffID = _EmptyTable}",
	[42001] = "{id = 42001, BuffName = '酸蝕之觸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, type = 'AttrChange', IgnoreDef = {a = 0, b = 0.1, type = 3301, d = 0, c = 0}, AtkPer = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5、＋10、＋15時，物理攻擊＋5%、忽視物理防禦＋10%、物理傷害＋5%', DelBuffID = _EmptyTable}",
	[42010] = "{id = 42010, BuffName = '破滅戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', Vit = 10, EquipASPD = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋10、力量＋10\n裝備攻速＋15%', DelBuffID = _EmptyTable}",
	[42011] = "{id = 42011, BuffName = '破滅戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 5, type = 3322, a = 10, c = 0}, MAtk = {b = 5, type = 3322, a = 10, c = 0}, AtkPer = {b = 10, type = 3322, a = 0.01, c = 0}, type = 'AttrChange', MAtkPer = {b = 10, type = 3322, a = 0.01, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '【地獄植物】傷害＋15%；精煉＋5以後，再每精煉＋1，使自身與所有生命體的物理攻擊＋10（總計100），魔法攻擊＋10（總計100）；精煉＋10以後，再每精煉＋1，使自身與所有生命體的物理攻擊＋1%（總計5%），魔法攻擊＋1%（總計5%）；精煉＋15時，「艾米斯可魯」物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[42012] = "{id = 42012, BuffName = '破滅戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, type = 'AttrChange', MAtkPer = {a = 0.02, b = 0.03, type = 3301, d = 0.02, c = 0}, AtkPer = {a = 0.02, b = 0.03, type = 3301, d = 0.02, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋2%、魔法攻擊＋2%\n精煉＋5時，物理攻擊＋2%、魔法攻擊＋2%；精煉＋10時，物理攻擊＋3%、魔法攻擊＋3%；精煉＋15時，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[42020] = "{id = 42020, BuffName = '泰坦拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, type = 'AttrChange', BigDamPer = 0.3, MidDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋20\n對大型魔物傷害＋30%\n對中型魔物傷害＋15%\n精煉每＋1對大型魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[42021] = "{id = 42021, BuffName = '泰坦拳套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {a = 60, b = 0, type = 3301, d = 0, c = 0}, BigDamPer = {a = 0, b = 0.1, type = 3301, d = 0, c = 0}, AtkPer = {a = 0.02, b = 0, type = 3301, d = 0, c = 0.08}, type = 'AttrChange', MaxSp = {a = 0, b = 400, type = 3301, d = 0, c = 0}, DamIncrease = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，物理攻擊＋60、物理攻擊＋2%；精煉＋10時，魔法上限＋400、對大型魔物傷害＋10%；精煉＋15時，物理攻擊＋8%，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[50000] = "{id = 50000, BuffName = '波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', Flee = 1}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1\n閃避＋1', DelBuffID = _EmptyTable}",
	[50010] = "{id = 50010, BuffName = '瘋兔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', Cri = 1}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1\n暴擊＋1', DelBuffID = _EmptyTable}",
	[50020] = "{id = 50020, BuffName = '綠棉蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1\n生命上限＋50', DelBuffID = _EmptyTable}",
	[50030] = "{id = 50030, BuffName = '白鼠卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2', DelBuffID = _EmptyTable}",
	[50040] = "{id = 50040, BuffName = '盜蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10', DelBuffID = _EmptyTable}",
	[50050] = "{id = 50050, BuffName = '魔菇卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2', DelBuffID = _EmptyTable}",
	[50060] = "{id = 50060, BuffName = '吸血蝙蝠卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 5, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1\n魔法攻擊＋5', DelBuffID = _EmptyTable}",
	[50070] = "{id = 50070, BuffName = '浮勒盜蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1\n命中＋5', DelBuffID = _EmptyTable}",
	[50080] = "{id = 50080, BuffName = '瑪勒盜蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[50090] = "{id = 50090, BuffName = '蒼蠅卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2', DelBuffID = _EmptyTable}",
	[50100] = "{id = 50100, BuffName = '溜溜猴卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2', DelBuffID = _EmptyTable}",
	[50110] = "{id = 50110, BuffName = '蝗蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Atk = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1\n物理攻擊＋5', DelBuffID = _EmptyTable}",
	[50120] = "{id = 50120, BuffName = '樹精卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100', DelBuffID = _EmptyTable}",
	[50130] = "{id = 50130, BuffName = '克瑞米卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20014, SkillID = 10006001}, BuffIcon = '', BuffDesc = '', Dsc = '可使用技能【瞬間移動】Lv.1', DelBuffID = _EmptyTable}",
	[50140] = "{id = 50140, BuffName = '曼陀羅魔花卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對風屬性魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[50150] = "{id = 50150, BuffName = '狼卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15\n暴擊＋2', DelBuffID = _EmptyTable}",
	[50160] = "{id = 50160, BuffName = '海葵卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋15%', DelBuffID = _EmptyTable}",
	[50170] = "{id = 50170, BuffName = '羅達蛙卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[50180] = "{id = 50180, BuffName = '白幽靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeGhostDamPer = -0.5, Flee = 20}, BuffIcon = '', BuffDesc = '', Dsc = '受到念屬性傷害＋50%\n閃避＋20', DelBuffID = _EmptyTable}",
	[50190] = "{id = 50190, BuffName = '邪骸海盜卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20020, SkillID = 15006}, BuffIcon = '', BuffDesc = '', Dsc = '可使用技能【狂擊】Lv.6', DelBuffID = _EmptyTable}",
	[50200] = "{id = 50200, BuffName = '毒魔菇卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20021, SkillID = 174001}, BuffIcon = '', BuffDesc = '', Dsc = '可使用技能【毒刃】Lv.1', DelBuffID = _EmptyTable}",
	[50210] = "{id = 50210, BuffName = '邪骸戰士卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {50211}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有3%的機率使敵人眩暈持續5秒', DelBuffID = _EmptyTable}",
	[50211] = "{id = 50211, BuffName = '邪骸戰士卡片【眩暈】', BuffRate = {Odds = {b = 3, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[50220] = "{id = 50220, BuffName = '螃蟹卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對火屬性魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[50230] = "{id = 50230, BuffName = '達拉蛙卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋30%', DelBuffID = _EmptyTable}",
	[50240] = "{id = 50240, BuffName = '水母卡片【冰凍】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {50244}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%的機率使敵人冰凍持續5秒', DelBuffID = _EmptyTable}",
	[50241] = "{id = 50241, BuffName = '水母卡片(攻擊)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[50242] = "{id = 50242, BuffName = '水母卡片【冰凍】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '冰凍：無法行動，防禦屬性轉換成水屬性，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[50243] = "{id = 50243, BuffName = '水母卡片【冰凍】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 5, type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50244] = "{id = 50244, BuffName = '水母卡片【冰凍】', BuffRate = {Odds = {type = 56}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {50242, 50243}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50250] = "{id = 50250, BuffName = '人魚卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20026, SkillID = 153001}, BuffIcon = '', BuffDesc = '', Dsc = '可使用技能【驅散】Lv.1', DelBuffID = _EmptyTable}",
	[50260] = "{id = 50260, BuffName = '劍魚卡片', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '吟唱打斷耐性＋20%', DelBuffID = _EmptyTable}",
	[50270] = "{id = 50270, BuffName = '馬克卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWaterDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－15%', DelBuffID = _EmptyTable}",
	[50271] = "{id = 50271, BuffName = '馬克卡片【冰凍免疫】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入冰凍的狀態', DelBuffID = _EmptyTable}",
	[50280] = "{id = 50280, BuffName = '哥布靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '動物種族加傷＋15%', DelBuffID = _EmptyTable}",
	[50290] = "{id = 50290, BuffName = '弓箭哥布靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋10%\n對不死種族魔物暴擊＋20', DelBuffID = _EmptyTable}",
	[50300] = "{id = 50300, BuffName = '噴射哥布靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋10%\n對無形種族魔物暴擊＋20', DelBuffID = _EmptyTable}",
	[50310] = "{id = 50310, BuffName = '蜂兵卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Atk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1\n物理攻擊＋10', DelBuffID = _EmptyTable}",
	[50320] = "{id = 50320, BuffName = '噬人花卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FishDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魚貝種族加傷＋15%', DelBuffID = _EmptyTable}",
	[50330] = "{id = 50330, BuffName = '艾吉歐蜈蚣卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, type = 'BattleAttr', atk_def_priority = 2, DefAttr = 10}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為毒屬性\n物理防禦＋20', DelBuffID = _EmptyTable}",
	[50340] = "{id = 50340, BuffName = '彩蝶精靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EarthDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對地屬性魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[50350] = "{id = 50350, BuffName = '白蟻卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[50360] = "{id = 50360, BuffName = '紅蝙蝠卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對水屬性魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[50370] = "{id = 50370, BuffName = '黑蟻卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20038, SkillID = 144002}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【治癒術】Lv.2技能', DelBuffID = _EmptyTable}",
	[50380] = "{id = 50380, BuffName = '基爾瑟卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入睡眠狀態', DelBuffID = _EmptyTable}",
	[50381] = "{id = 50381, BuffName = '基爾瑟卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeEarthDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到地屬性傷害－10%', DelBuffID = _EmptyTable}",
	[50390] = "{id = 50390, BuffName = '摩卡卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命自然恢復＋10', DelBuffID = _EmptyTable}",
	[50400] = "{id = 50400, BuffName = '大嘴鳥卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10%', DelBuffID = _EmptyTable}",
	[50410] = "{id = 50410, BuffName = '魔鍋蛋卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {50411}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%的機率恢復自己30點魔法值', DelBuffID = _EmptyTable}",
	[50411] = "{id = 50411, BuffName = '魔鍋蛋卡片', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = 30, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50420] = "{id = 50420, BuffName = '沙漠之狼卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', SmallDamPer = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '對小型魔物傷害＋25%\n物理攻擊＋15', DelBuffID = _EmptyTable}",
	[50430] = "{id = 50430, BuffName = '邪骸士兵卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋9', DelBuffID = _EmptyTable}",
	[50440] = "{id = 50440, BuffName = '黑狐卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', MaxHpPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[50450] = "{id = 50450, BuffName = '木乃伊卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10', DelBuffID = _EmptyTable}",
	[50460] = "{id = 50460, BuffName = '蛇女伊絲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeShadowDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到暗屬性傷害－15%', DelBuffID = _EmptyTable}",
	[50470] = "{id = 50470, BuffName = '長老樹精卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3', DelBuffID = _EmptyTable}",
	[50480] = "{id = 50480, BuffName = '大腳熊卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectResPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到昆蟲種族魔物傷害－15%', DelBuffID = _EmptyTable}",
	[50490] = "{id = 50490, BuffName = '將軍魔碑卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {50491}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時3%概率蓄氣（最終傷害＋10%）持續1分鐘', DelBuffID = _EmptyTable}",
	[50491] = "{id = 50491, BuffName = '將軍魔碑卡片', BuffRate = {Odds = 3}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', MDamIncrease = 0.1, DamIncrease = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '最終傷害加成', Dsc = '', DelBuffID = _EmptyTable}",
	[50500] = "{id = 50500, BuffName = '野豬卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋3', DelBuffID = _EmptyTable}",
	[50510] = "{id = 50510, BuffName = '鬼火卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20052, SkillID = 77001}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【火狩】Lv.1技能', DelBuffID = _EmptyTable}",
	[50520] = "{id = 50520, BuffName = '轉轉蛋卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, SpRestoreSpd = 5}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\nSP恢復＋5', DelBuffID = _EmptyTable}",
	[50530] = "{id = 50530, BuffName = '殭屍卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeEarthDamPer = 0.1, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '受到地屬性傷害－10%\n物理防禦＋10', DelBuffID = _EmptyTable}",
	[50540] = "{id = 50540, BuffName = '妖道卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 15006, type = 'UseSkill', Odds = 3, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有3%概率自動釋放【狂擊】Lv.5', DelBuffID = _EmptyTable}",
	[50550] = "{id = 50550, BuffName = '米諾斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', BigDamPer = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '對大型魔物傷害＋25%\n物理攻擊＋15', DelBuffID = _EmptyTable}",
	[50560] = "{id = 50560, BuffName = '邪骸弓箭手卡片', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[50561] = "{id = 50561, BuffName = '邪骸弓箭手卡片', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '遠端物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[50570] = "{id = 50570, BuffName = '馬爾杜克卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {10}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入沉默狀態', DelBuffID = _EmptyTable}",
	[50580] = "{id = 50580, BuffName = '鬼女卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.15, type = 'AttrChange', SpRestoreSpd = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋15%\nSP恢復＋2', DelBuffID = _EmptyTable}",
	[50590] = "{id = 50590, BuffName = '土人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 2, DefAttr = 1}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為風屬性', DelBuffID = _EmptyTable}",
	[50600] = "{id = 50600, BuffName = '九尾狐卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n閃避＋5', DelBuffID = _EmptyTable}",
	[50610] = "{id = 50610, BuffName = '獸人戰士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteResPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '動物種族減傷＋20%', DelBuffID = _EmptyTable}",
	[50620] = "{id = 50620, BuffName = '獸人弓箭手卡片', BuffRate = {Odds = 100}, Condition = {Value = {2}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {50621}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每當擊殺人形系魔物時有10%的概率恢復自身20點魔法值', DelBuffID = _EmptyTable}",
	[50621] = "{id = 50621, BuffName = '獸人弓箭手卡片', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = 20, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50630] = "{id = 50630, BuffName = '獸人戰士長卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamRebound = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到敵人物理攻擊時，10%物理傷害會反射給敵人', DelBuffID = _EmptyTable}",
	[50640] = "{id = 50640, BuffName = '夢魘卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免進入睡眠狀態', DelBuffID = _EmptyTable}",
	[50641] = "{id = 50641, BuffName = '夢魘卡片(敏捷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1', DelBuffID = _EmptyTable}",
	[50650] = "{id = 50650, BuffName = '傀儡娃娃卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeGhostDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到念屬性傷害－15%', DelBuffID = _EmptyTable}",
	[50660] = "{id = 50660, BuffName = '小惡魔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3', DelBuffID = _EmptyTable}",
	[50661] = "{id = 50661, BuffName = '小惡魔卡片【恐懼抵抗】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {12}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入黑暗的狀態', DelBuffID = _EmptyTable}",
	[50670] = "{id = 50670, BuffName = '獸人腐尸卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到不死屬性傷害－20%', DelBuffID = _EmptyTable}",
	[50680] = "{id = 50680, BuffName = '邪骸獸人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對聖屬性魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[50690] = "{id = 50690, BuffName = '赤蒼蠅卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {50691}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使用物理技能攻擊時有3%概率恢復自身2%生命上限的血量', DelBuffID = _EmptyTable}",
	[50691] = "{id = 50691, BuffName = '赤蒼蠅卡片', BuffRate = {Odds = 3}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 2200}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50700] = "{id = 50700, BuffName = '畢帝特飛龍卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DragonResPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到龍族魔物傷害－15%', DelBuffID = _EmptyTable}",
	[50710] = "{id = 50710, BuffName = '畢帝特地龍卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DragonDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對龍族魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[50720] = "{id = 50720, BuffName = '綠貝勒斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHpPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2\n生命上限＋10%', DelBuffID = _EmptyTable}",
	[50730] = "{id = 50730, BuffName = '惡靈卡片', BuffRate = {Odds = 100}, Condition = {Value = {5}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {50731}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每當擊殺不死系魔物時有3%概率恢復9%傷害的生命值', DelBuffID = _EmptyTable}",
	[50731] = "{id = 50731, BuffName = '惡靈卡片', BuffRate = {Odds = 3}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.09, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50740] = "{id = 50740, BuffName = '蝙蝠弓箭手卡片', BuffRate = {Odds = 100}, Condition = {Value = {9}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {50741}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每當擊殺昆蟲系魔物時有3%概率使移動速度增加25%持續20秒', DelBuffID = _EmptyTable}",
	[50741] = "{id = 50741, BuffName = '蝙蝠弓箭手卡片', BuffRate = {Odds = 3}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MoveSpdPer = 0.25, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[50750] = "{id = 50750, BuffName = '惡魔女僕卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', RestoreSpdPer = 0.15, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500\nHP恢復＋15%', DelBuffID = _EmptyTable}",
	[50760] = "{id = 50760, BuffName = '惡魔侍者卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 200, SpRestoreSpdPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋200\nSP恢復＋15%', DelBuffID = _EmptyTable}",
	[50770] = "{id = 50770, BuffName = '深淵騎士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對BOSS魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[50780] = "{id = 50780, BuffName = '藍鼠卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3\n閃避＋5', DelBuffID = _EmptyTable}",
	[50790] = "{id = 50790, BuffName = '邪惡使者卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 181005, type = 'UseSkill', Odds = 3, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有3%概率自動施放【音速投擲】Lv.5', DelBuffID = _EmptyTable}",
	[50800] = "{id = 50800, BuffName = '史汀卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 15, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n魔法防禦＋15', DelBuffID = _EmptyTable}",
	[50810] = "{id = 50810, BuffName = '虎蜥人卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {50811}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理傷害時3%概率使敏捷＋5，靈巧＋5持續2分鐘。', DelBuffID = _EmptyTable}",
	[50811] = "{id = 50811, BuffName = '虎蜥人卡片', BuffRate = {Odds = 3}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Agi = 5, type = 'AttrChange', Dex = 5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷靈巧增加', Dsc = '', DelBuffID = _EmptyTable}",
	[50820] = "{id = 50820, BuffName = '幽靈弓箭手卡片', BuffRate = {Odds = 100}, Condition = {Value = {3}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {50821}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每當擊殺惡魔系魔物時有10%概率增加自身精煉物攻持續一定時間，該效果最多可疊加3層', DelBuffID = _EmptyTable}",
	[50821] = "{id = 50821, BuffName = '幽靈弓箭手卡片', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', Refine = 20, limit_layer = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '精煉物攻增加', Dsc = '', DelBuffID = _EmptyTable}",
	[50830] = "{id = 50830, BuffName = '幽靈劍士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－10%', DelBuffID = _EmptyTable}",
	[50840] = "{id = 50840, BuffName = '卡利斯格卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族減傷＋10%', DelBuffID = _EmptyTable}",
	[50850] = "{id = 50850, BuffName = '風魔巫師卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 84005, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率自動施放【雷鳴術】Lv.5技能', DelBuffID = _EmptyTable}",
	[50860] = "{id = 50860, BuffName = '飛行魔書卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 20, Int = 5}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5\n魔法防禦＋20', DelBuffID = _EmptyTable}",
	[50870] = "{id = 50870, BuffName = '小巴風特卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n暴擊＋5', DelBuffID = _EmptyTable}",
	[50880] = "{id = 50880, BuffName = '裘卡卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20089, SkillID = 85005}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【石化術】Lv.5技能', DelBuffID = _EmptyTable}",
	[50890] = "{id = 50890, BuffName = '邪骸浪人卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 137005, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率釋放【重傷箭】Lv.5技能', DelBuffID = _EmptyTable}",
	[50900] = "{id = 50900, BuffName = '土波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1\n命中＋5', DelBuffID = _EmptyTable}",
	[50910] = "{id = 50910, BuffName = '波波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 20092, SkillID = 185001}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【解毒】Lv.1', DelBuffID = _EmptyTable}",
	[50920] = "{id = 50920, BuffName = '冰波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWaterDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－15%', DelBuffID = _EmptyTable}",
	[50930] = "{id = 50930, BuffName = '貍貓卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 22001, SkillID = 177001}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【隱匿】Lv.1技能', DelBuffID = _EmptyTable}",
	[50940] = "{id = 50940, BuffName = '藍瘋兔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 4, Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋4\n閃避＋5', DelBuffID = _EmptyTable}",
	[50950] = "{id = 50950, BuffName = '搖滾蝗蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', AtkPer = 0.07}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7%\n靈巧＋3', DelBuffID = _EmptyTable}",
	[50960] = "{id = 50960, BuffName = '幽靈波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefAttr = 8, type = 'BattleAttr', atk_def_priority = 2, RestoreSpdPer = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變爲念屬性\nHP恢復－50%', DelBuffID = _EmptyTable}",
	[50970] = "{id = 50970, BuffName = '蛙王卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n閃避＋5', DelBuffID = _EmptyTable}",
	[50980] = "{id = 50980, BuffName = '直升機哥布靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = 0.1, Cri = 7}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋7\n暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[50990] = "{id = 50990, BuffName = '龍蠅卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 4, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋4\n閃避＋5', DelBuffID = _EmptyTable}",
	[51000] = "{id = 51000, BuffName = '流浪之狼卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n閃避＋5', DelBuffID = _EmptyTable}",
	[51010] = "{id = 51010, BuffName = '枯樹精卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋20%', DelBuffID = _EmptyTable}",
	[51020] = "{id = 51020, BuffName = '獅鷲獸卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 10, Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋10\n暴擊＋5', DelBuffID = _EmptyTable}",
	[51021] = "{id = 51021, BuffName = '獅鷲獸卡片(劍士裝備)', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, profession = {11, 12, 13, 14, 72, 73, 74}}, BuffType = _EmptyTable, BuffEffect = {id = 20005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '當裝備的職業為劍士系時普攻有3%概率自動施放【怪物互擊】Lv.5', DelBuffID = _EmptyTable}",
	[51030] = "{id = 51030, BuffName = '獸人嬰兒卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.3, type = 'AttrChange', Flee = 10}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－30%\n閃避＋10', DelBuffID = _EmptyTable}",
	[51040] = "{id = 51040, BuffName = '南瓜先生卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.3, Flee = 10}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－30%\n閃避＋10', DelBuffID = _EmptyTable}",
	[51050] = "{id = 51050, BuffName = '半龍人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15', DelBuffID = _EmptyTable}",
	[51051] = "{id = 51051, BuffName = '半龍人卡片(火球術)', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 95005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有3%概率自動施放【火球術】Lv.5', DelBuffID = _EmptyTable}",
	[51060] = "{id = 51060, BuffName = '鶚梟男爵卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 232001, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率自動施放【天使之怒】Lv.1技能', DelBuffID = _EmptyTable}",
	[51070] = "{id = 51070, BuffName = '弒神者卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, SmallResPer = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '受到小型魔物傷害－30%\n物理防禦＋10 ', DelBuffID = _EmptyTable}",
	[51080] = "{id = 51080, BuffName = '愛麗絲女僕卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossResPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到Boss魔物傷害－15%', DelBuffID = _EmptyTable}",
	[51090] = "{id = 51090, BuffName = '艾斯恩魔女卡片', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[51091] = "{id = 51091, BuffName = '艾斯恩魔女卡片', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '遠端物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[51100] = "{id = 51100, BuffName = '天使波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 2, DefAttr = 6}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為聖屬性', DelBuffID = _EmptyTable}",
	[51110] = "{id = 51110, BuffName = '黃金蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamReduc = 0.5, SpCostPer = 1}, BuffIcon = '', BuffDesc = '', Dsc = '受到的所有魔法傷害－50%\n使用技能時SP消耗量＋100%', DelBuffID = _EmptyTable}",
	[51120] = "{id = 51120, BuffName = '惡魔波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = -0.5, BeFireDamPer = -0.5, BeHolyDamPer = -0.5, BeEarthDamPer = -0.5, BeGhostDamPer = -0.5, BePoisonDamPer = -0.5, BeShadowDamPer = -0.5, BeNeutralDamPer = 0.5, type = 'AttrChange', BeWindDamPer = -0.5, BeWaterDamPer = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－50%\n受到其他所有屬性傷害＋50%', DelBuffID = _EmptyTable}",
	[51130] = "{id = 51130, BuffName = '海盜之王卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {7}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對小、中、大型魔物都造成100%的傷害', DelBuffID = _EmptyTable}",
	[51140] = "{id = 51140, BuffName = '海神卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對惡魔種族魔物傷害＋25%', DelBuffID = _EmptyTable}",
	[51150] = "{id = 51150, BuffName = '哥布靈首領卡片', BuffRate = {Odds = 100}, Condition = {type = 'Attack', noWeaponTypes = {190, 210, 260, 270}, normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 2190}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰普攻可獲得5%傷害的HP恢復效果', DelBuffID = _EmptyTable}",
	[51160] = "{id = 51160, BuffName = '蜂后卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間－5%', DelBuffID = _EmptyTable}",
	[51161] = "{id = 51161, BuffName = '蜂后卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{num = -1, itemid = 12521}}, skillID = {85, 91, 159, 161, 233, 500, 503, 504, 505, 802, 1227, 1303, 1322, 1323, 1333, 1389, 1438}}, BuffIcon = '', BuffDesc = '', Dsc = '使需要消耗魔力礦石的技能消耗的魔力礦石數－1', DelBuffID = _EmptyTable}",
	[51170] = "{id = 51170, BuffName = '蟻后卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamRebound = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '反射20%的魔法傷害', DelBuffID = _EmptyTable}",
	[51180] = "{id = 51180, BuffName = '皮里恩卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋100', DelBuffID = _EmptyTable}",
	[51190] = "{id = 51190, BuffName = '阿特羅斯卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {51191}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率獲得急速效果（裝備攻速＋20%持續10秒）', DelBuffID = _EmptyTable}",
	[51191] = "{id = 51191, BuffName = '阿特羅斯卡片', BuffRate = {Odds = 5}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {EquipASPD = 0.2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻擊速度提升', Dsc = '', DelBuffID = _EmptyTable}",
	[51200] = "{id = 51200, BuffName = '虎王卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = -0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限－20%', DelBuffID = _EmptyTable}",
	[51201] = "{id = 51201, BuffName = '虎王卡片(霸體)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '處於無限【霸體】狀態', DelBuffID = _EmptyTable}",
	[51210] = "{id = 51210, BuffName = '俄塞里斯卡片', BuffRate = {Odds = 100}, Condition = {type = 'Reborn'}, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 1, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '復活時，HP與SP全部恢復', DelBuffID = _EmptyTable}",
	[51220] = "{id = 51220, BuffName = '月夜貓卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '永久提升移速25%', DelBuffID = _EmptyTable}",
	[51230] = "{id = 51230, BuffName = '獸人英雄卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5', DelBuffID = _EmptyTable}",
	[51231] = "{id = 51231, BuffName = '獸人英雄卡片【眩暈抵抗】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {4}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入暈眩的狀態', DelBuffID = _EmptyTable}",
	[51240] = "{id = 51240, BuffName = '死靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋15%', DelBuffID = _EmptyTable}",
	[51250] = "{id = 51250, BuffName = '獸人酋長卡片', BuffRate = {Odds = 100}, Condition = {type = 'BeAttack', physic_skill = 1, less_distance = 4}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {51251, 51252}}, BuffIcon = '', BuffDesc = '', Dsc = '受到敵人近距離物理攻擊時5%概率將100%物理傷害反射給敵人', DelBuffID = _EmptyTable}",
	[51251] = "{id = 51251, BuffName = '獸人酋長卡片(反射)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamRebound = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理傷害反彈', Dsc = '', DelBuffID = _EmptyTable}",
	[51252] = "{id = 51252, BuffName = '獸人酋長卡片（儲存回血）', BuffRate = {Odds = 100}, Condition = {buffid = {80001440}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[51260] = "{id = 51260, BuffName = '迪塔勒泰晤勒斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入冰凍的狀態', DelBuffID = _EmptyTable}",
	[51261] = "{id = 51261, BuffName = '迪塔勒泰晤勒斯卡片(崩裂術)', BuffRate = {Odds = 100}, Condition = {magic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 93003, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '受到魔法攻擊5%概率自動施放【崩裂術】Lv.3', DelBuffID = _EmptyTable}",
	[51270] = "{id = 51270, BuffName = '鶚梟首領卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 163010, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率對自身施放【神威祈福】Lv.10技能', DelBuffID = _EmptyTable}",
	[51280] = "{id = 51280, BuffName = '凱美拉卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {51281}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理傷害時3%機率使中毒。當刺客/十字刺客裝備時12%使中毒', DelBuffID = _EmptyTable}",
	[51281] = "{id = 51281, BuffName = '中毒效果【中毒】', BuffRate = {Odds = {b = 3, type = 154, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {51282, 51283}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[51282] = "{id = 51282, BuffName = '中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '中毒：物理防禦降低，受毒屬性傷害提升，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[51283] = "{id = 51283, BuffName = '中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[51290] = "{id = 51290, BuffName = '血腥騎士卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 800007, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率自動施放【隕石術】Lv.10技能', DelBuffID = _EmptyTable}",
	[51300] = "{id = 51300, BuffName = '巴風特卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessDamPer = 0.1, InsectDamPer = 0.1, PlantDamPer = 0.1, FishDamPer = 0.1, DemonDamPer = 0.1, Hit = 10, AngelDamPer = 0.1, DragonDamPer = 0.1, DemiHumanDamPer = 0.1, type = 'AttrChange', BruteDamPer = 0.1, DeadLessDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10\n對所有種族魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[51301] = "{id = 51301, BuffName = '巴風特卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {skillID = {10, 13, 372, 173, 113, 143, 326, 203}, type = 'AffactSkill', target_count = 5, range = 2}, BuffIcon = '', BuffDesc = '', Dsc = '近戰普攻時對目標及周圍小範圍內所有目標造成濺射傷害', DelBuffID = _EmptyTable}",
	[51310] = "{id = 51310, BuffName = '聖天使波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000', DelBuffID = _EmptyTable}",
	[51311] = "{id = 51311, BuffName = '聖天使波利卡片', BuffRate = {Odds = 100}, Condition = {Luk = 95, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpdPer = 1, RestoreSpdPer = 1}, BuffIcon = '', BuffDesc = '', Dsc = '幸運95及以上時HP恢復和SP恢復＋100%', DelBuffID = _EmptyTable}",
	[51320] = "{id = 51320, BuffName = '波利之王卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋4\n閃避＋5', DelBuffID = _EmptyTable}",
	[51330] = "{id = 51330, BuffName = '初心者卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 10, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50\n魔法上限＋10', DelBuffID = _EmptyTable}",
	[51340] = "{id = 51340, BuffName = '巨石怪卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StoneDef = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '石化抗性＋20%', DelBuffID = _EmptyTable}",
	[51350] = "{id = 51350, BuffName = '狂暴野貓卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2\n閃避＋5', DelBuffID = _EmptyTable}",
	[51360] = "{id = 51360, BuffName = '犬妖卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', Cri = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n暴擊＋10', DelBuffID = _EmptyTable}",
	[51370] = "{id = 51370, BuffName = '犬妖弓箭手卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋10%\n對植物系魔物暴擊＋20', DelBuffID = _EmptyTable}",
	[51380] = "{id = 51380, BuffName = '安畢斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AngelResPer = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到天使種族魔物傷害－30%', DelBuffID = _EmptyTable}",
	[51390] = "{id = 51390, BuffName = '妖君卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 20, Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋20\n暴擊＋5', DelBuffID = _EmptyTable}",
	[51400] = "{id = 51400, BuffName = '犬妖首領卡片', BuffRate = {Odds = 100}, Condition = {no_normalSkill = 1, type = 'Attack', just_lockSkill = 1, physic_skill = 1}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.05, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '鎖定目標類的近戰物理傷害技能可獲得5%傷害的HP恢復效果', DelBuffID = _EmptyTable}",
	[51410] = "{id = 51410, BuffName = '蟲蛹卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200', DelBuffID = _EmptyTable}",
	[51420] = "{id = 51420, BuffName = '大嘴鳥蛋卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對無形種族魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[51430] = "{id = 51430, BuffName = '小雞卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Atk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1\n物理攻擊＋10', DelBuffID = _EmptyTable}",
	[51440] = "{id = 51440, BuffName = '螞蟻卵卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5%', DelBuffID = _EmptyTable}",
	[51450] = "{id = 51450, BuffName = '盜蟲卵卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200', DelBuffID = _EmptyTable}",
	[51460] = "{id = 51460, BuffName = '氣泡蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', Itemid = 23205, SkillID = 16003}, BuffIcon = '', BuffDesc = '', Dsc = '可使用【怒爆】Lv.3技能', DelBuffID = _EmptyTable}",
	[51470] = "{id = 51470, BuffName = '邪惡箱卡片', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[51480] = "{id = 51480, BuffName = '龍蛋卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DragonDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對龍族魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[51490] = "{id = 51490, BuffName = '曼陀羅卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {51491}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時5%概率使目標恐懼持續一定時間', DelBuffID = _EmptyTable}",
	[51491] = "{id = 51491, BuffName = '曼陀羅卡片【恐懼】', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[51500] = "{id = 51500, BuffName = '集結活動定製卡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Dex = 1, Luk = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1', DelBuffID = _EmptyTable}",
	[51510] = "{id = 51510, BuffName = '暗神官卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 4, type = 'BattleAttr', atk_def_priority = 2, DefAttr = 9}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為不死屬性\n智力＋4 ', DelBuffID = _EmptyTable}",
	[51520] = "{id = 51520, BuffName = '暗夜祭司卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {51521}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時一定概率減少目標魔法值', DelBuffID = _EmptyTable}",
	[51521] = "{id = 51521, BuffName = '暗夜祭司卡片[降低魔法]', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[51530] = "{id = 51530, BuffName = '迷幻之王卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = -0.1, type = 'AttrChange', CTFixed = -0.25, MaxHpPer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限－10%\n魔法上限－10%\n固定吟唱時間－0.25秒', DelBuffID = _EmptyTable}",
	[51540] = "{id = 51540, BuffName = '黑暗之王卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 800007, type = 'UseSkill', Odds = 10, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理技能攻擊時有一定的機率釋放10級隕石術', DelBuffID = _EmptyTable}",
	[51550] = "{id = 51550, BuffName = '德古拉男爵卡片', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {51551}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '任何攻擊時10%概率使對敵人造成傷害的一定百分比轉化為自己的魔法值', DelBuffID = _EmptyTable}",
	[51551] = "{id = 51551, BuffName = '德古拉男爵卡片', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = 0.05, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[51560] = "{id = 51560, BuffName = '蘭特克力斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋50', DelBuffID = _EmptyTable}",
	[51570] = "{id = 51570, BuffName = '巨大的傀儡卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋2%', DelBuffID = _EmptyTable}",
	[51580] = "{id = 51580, BuffName = '白素貞卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = 0.2}, type = 'AffactSkill', skillID = {144, 151}}, BuffIcon = '', BuffDesc = '', Dsc = '【治癒術】【光耀之堂】效果提升10%，SP消耗＋20%', DelBuffID = _EmptyTable}",
	[51590] = "{id = 51590, BuffName = '貝思波卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.1, Def = 40}, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦＋10%\n物理防禦＋40', DelBuffID = _EmptyTable}",
	[51600] = "{id = 51600, BuffName = '異變魚卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 2, DefAttr = 3}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為水屬性', DelBuffID = _EmptyTable}",
	[51610] = "{id = 51610, BuffName = '帕莎納卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 2, DefAttr = 4}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為火屬性', DelBuffID = _EmptyTable}",
	[51620] = "{id = 51620, BuffName = '泥人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 2, DefAttr = 2}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為地屬性', DelBuffID = _EmptyTable}",
	[51630] = "{id = 51630, BuffName = '巫婆卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BattleAttr', atk_def_priority = 2, DefAttr = 7}, BuffIcon = '', BuffDesc = '', Dsc = '可將鎧甲的屬性轉變為暗屬性', DelBuffID = _EmptyTable}",
	[51640] = "{id = 51640, BuffName = '阿加波卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[51641] = "{id = 51641, BuffName = '阿加波卡片', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange', MaxSp = 150, MAtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '佩戴者是魔法師系列時，魔法攻擊＋3%，生命上限＋300，魔法上限＋150', DelBuffID = _EmptyTable}",
	[51650] = "{id = 51650, BuffName = '聖誕波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ShadowDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對暗屬性魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[51660] = "{id = 51660, BuffName = '黃蛇卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PoisonDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對毒屬性魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[51670] = "{id = 51670, BuffName = '刺猬蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對昆蟲種族魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[51680] = "{id = 51680, BuffName = '卡浩卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EarthDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對地屬性魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[51690] = "{id = 51690, BuffName = '蝎子卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PlantDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對植物種族魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[51700] = "{id = 51700, BuffName = '邪骸礦工卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange', MidDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '對中型魔物傷害＋15%\n物理攻擊＋5', DelBuffID = _EmptyTable}",
	[51710] = "{id = 51710, BuffName = '狐仙卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {GhostDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對念屬性魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[51720] = "{id = 51720, BuffName = '海豹寶寶卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 15, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋15\n閃避＋5', DelBuffID = _EmptyTable}",
	[51721] = "{id = 51721, BuffName = '海豹寶寶卡片', BuffRate = {Odds = 100}, Condition = {value = {51, 52, 53, 54, 122, 123, 124}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '當佩戴者是服事系列時，對惡魔種族和不死屬性暴擊＋9', DelBuffID = _EmptyTable}",
	[51730] = "{id = 51730, BuffName = '梅納海葵卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '無形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[51740] = "{id = 51740, BuffName = '玩偶熊卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '不死種族減傷＋10%', DelBuffID = _EmptyTable}",
	[51750] = "{id = 51750, BuffName = '水元素卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.05, type = 'AttrChange', BeWaterDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－15%\n對水屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[51760] = "{id = 51760, BuffName = '飛龍卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeEarthDamPer = 0.15, EarthDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '受到地屬性傷害－15%\n對地屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[51770] = "{id = 51770, BuffName = '毒黃蜂卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.05, type = 'AttrChange', BeWindDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到風屬性傷害－15%\n對風屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[51780] = "{id = 51780, BuffName = '變異蜈蚣卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BePoisonDamPer = 0.15, PoisonDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '受到毒屬性傷害－15%\n對毒屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[51790] = "{id = 51790, BuffName = '飛馬卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', HolyDamPer = 0.05, BeHolyDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到聖屬性傷害－15%\n對聖屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[51800] = "{id = 51800, BuffName = '黑影幽靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.05, BeShadowDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到暗屬性傷害－15%\n對暗屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[51810] = "{id = 51810, BuffName = '獵蠅卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeWindDamPer = 0.15, Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '受到風屬性傷害－15%\n閃避＋5', DelBuffID = _EmptyTable}",
	[51820] = "{id = 51820, BuffName = '蚯蚓卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 5, BeEarthDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到地屬性傷害－15%\n閃避＋5', DelBuffID = _EmptyTable}",
	[51830] = "{id = 51830, BuffName = '烏賊卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeWaterDamPer = 0.15, Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－15%\n閃避＋5', DelBuffID = _EmptyTable}",
	[51840] = "{id = 51840, BuffName = '麥斯特卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BePoisonDamPer = 0.15, Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '受到毒屬性傷害－15%\n閃避＋5', DelBuffID = _EmptyTable}",
	[51850] = "{id = 51850, BuffName = '木乃伊犬卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.08, type = 'AttrChange', MaxHpPer = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋8%\n魔法上限＋8%', DelBuffID = _EmptyTable}",
	[51860] = "{id = 51860, BuffName = '庫克雷卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', Luk = 2}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3\n幸運＋2', DelBuffID = _EmptyTable}",
	[51870] = "{id = 51870, BuffName = '森靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 4}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1\n智力＋4', DelBuffID = _EmptyTable}",
	[51880] = "{id = 51880, BuffName = '杰洛米卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n智力＋1', DelBuffID = _EmptyTable}",
	[51890] = "{id = 51890, BuffName = '螳螂卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5', DelBuffID = _EmptyTable}",
	[51900] = "{id = 51900, BuffName = '國王波利的恩惠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋1', DelBuffID = _EmptyTable}",
	[51910] = "{id = 51910, BuffName = '沙漠幼狼卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋3%', DelBuffID = _EmptyTable}",
	[51920] = "{id = 51920, BuffName = '魔法雪熊卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋200', DelBuffID = _EmptyTable}",
	[51930] = "{id = 51930, BuffName = '封印的伊芙利特卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NeutralAtk = 0.02, type = 'AttrChange', MaxHpPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋2%\n無屬性攻擊＋2%', DelBuffID = _EmptyTable}",
	[51940] = "{id = 51940, BuffName = '朽魔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n魔法上限＋50', DelBuffID = _EmptyTable}",
	[51950] = "{id = 51950, BuffName = '黑魔女卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 10, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[51960] = "{id = 51960, BuffName = '古鐘魔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MaxHpPer = 0.01, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n智力＋1\n生命上限＋1%', DelBuffID = _EmptyTable}",
	[51970] = "{id = 51970, BuffName = '鐘怪卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange', Vit = 1, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300\n體質＋1\n智力＋1', DelBuffID = _EmptyTable}",
	[51980] = "{id = 51980, BuffName = '邪靈魔導士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NpcDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對PVP中的玩家傷害＋3%', DelBuffID = _EmptyTable}",
	[51990] = "{id = 51990, BuffName = '伊特瓢蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Vit = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n體質＋1\n生命上限＋100', DelBuffID = _EmptyTable}",
	[52000] = "{id = 52000, BuffName = '灰森靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.3}, type = 'AffactSkill', skillID = {181}}, BuffIcon = '', BuffDesc = '', Dsc = '使【音速投擲】技能延遲－0.3秒', DelBuffID = _EmptyTable}",
	[52010] = "{id = 52010, BuffName = '獸人女戰士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對昆蟲種族傷害＋5%', DelBuffID = _EmptyTable}",
	[52020] = "{id = 52020, BuffName = '重金屬蝗蟲卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', EquipASPD = 0.02, Atk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3\n物理攻擊＋20\n裝備攻速＋2%', DelBuffID = _EmptyTable}",
	[52030] = "{id = 52030, BuffName = '大本鐘卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessDamPer = 0.1, type = 'AttrChange', DemonDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '對無形種族傷害＋10%\n對惡魔種族傷害＋10%', DelBuffID = _EmptyTable}",
	[52040] = "{id = 52040, BuffName = '鐘塔守護者卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', MDamIncrease = 0.02, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n魔法傷害＋2%\n生命上限＋400', DelBuffID = _EmptyTable}",
	[52050] = "{id = 52050, BuffName = '草精卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對昆蟲種族傷害＋25%', DelBuffID = _EmptyTable}",
	[52060] = "{id = 52060, BuffName = '時間管理人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, EquipASPD = 0.05, type = 'AttrChange', RestoreSpd = 2, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40\n生命上限＋500\n裝備攻速＋5%\n生命自然恢復＋2', DelBuffID = _EmptyTable}",
	[52070] = "{id = 52070, BuffName = '斯佩夏爾卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 3, type = 'AttrChange', Flee = 15, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000\n閃避＋15\n生命自然恢復＋3', DelBuffID = _EmptyTable}",
	[52080] = "{id = 52080, BuffName = '聖誕夜祝福卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5', DelBuffID = _EmptyTable}",
	[52081] = "{id = 52081, BuffName = '聖誕夜祝福卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 155005, type = 'UseSkill', Odds = 3, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時3%自動釋放【幸運之頌歌】Lv.5', DelBuffID = _EmptyTable}",
	[52090] = "{id = 52090, BuffName = '幸福白色季節卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.05, type = 'AttrChange', DemonResPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '對惡魔系魔物增傷＋5%\n對惡魔系魔物減傷＋5%', DelBuffID = _EmptyTable}",
	[52100] = "{id = 52100, BuffName = '薑餅人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋3', DelBuffID = _EmptyTable}",
	[52110] = "{id = 52110, BuffName = '邪惡禮盒卡片', BuffRate = {Odds = 100}, Condition = {Value = {0}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {52111}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每次擊殺魔物恢復自身10點魔法值，該效果每5秒最多觸發一次', DelBuffID = _EmptyTable}",
	[52111] = "{id = 52111, BuffName = '邪惡禮盒卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = 10, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52120] = "{id = 52120, BuffName = '玩具士兵卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.07, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋7%\n對動物種族魔物暴擊＋10', DelBuffID = _EmptyTable}",
	[52130] = "{id = 52130, BuffName = '拉鍊熊卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋25', DelBuffID = _EmptyTable}",
	[52140] = "{id = 52140, BuffName = '甜餅人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2\n【審判】傷害＋5%', DelBuffID = _EmptyTable}",
	[52150] = "{id = 52150, BuffName = '卡拉特小丑卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 80, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n魔法上限＋80', DelBuffID = _EmptyTable}",
	[52160] = "{id = 52160, BuffName = '魔靈娃娃卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15', DelBuffID = _EmptyTable}",
	[52161] = "{id = 52161, BuffName = '魔靈娃娃卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 410005, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時5%概率使用【火煙瓶投擲】Lv.5', DelBuffID = _EmptyTable}",
	[52170] = "{id = 52170, BuffName = '冰暴騎士卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 20, id = {52171}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有20%概率使敵人冰凍5秒', DelBuffID = _EmptyTable}",
	[52171] = "{id = 52171, BuffName = '冰暴騎士卡片', BuffRate = {Odds = {b = 100, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {52172, 52173}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52172] = "{id = 52172, BuffName = '冰暴騎士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '冰凍：無法行動，防禦屬性轉換成水屬性，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[52173] = "{id = 52173, BuffName = '冰暴騎士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 5, type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52174] = "{id = 52174, BuffName = '冰暴騎士卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 81010, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時5%概率使用【暴風雪】Lv.10', DelBuffID = _EmptyTable}",
	[52180] = "{id = 52180, BuffName = '卡侖卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 50, id = {52171}}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理傷害時50%概率使敵人冰凍5秒', DelBuffID = _EmptyTable}",
	[52190] = "{id = 52190, BuffName = '聖光精靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{num = -1, itemid = 12521}}, skillID = {159}}, BuffIcon = '', BuffDesc = '', Dsc = '【十字驅魔攻擊】消耗的藍色魔力礦石數量－1', DelBuffID = _EmptyTable}",
	[52200] = "{id = 52200, BuffName = '皇家限定卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, MAtk = 5, type = 'AttrChange', MaxSp = 100, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n魔法上限＋100\n物理攻擊＋5\n魔法攻擊＋5', DelBuffID = _EmptyTable}",
	[52210] = "{id = 52210, BuffName = '戌之犬卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100\n幸運＋5', DelBuffID = _EmptyTable}",
	[52220] = "{id = 52220, BuffName = '年卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Luk = 1, Flee = 5, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n閃避＋5', DelBuffID = _EmptyTable}",
	[52230] = "{id = 52230, BuffName = '史汀★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.1, type = 'AttrChange', MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10%\n魔法防禦＋10%', DelBuffID = _EmptyTable}",
	[52240] = "{id = 52240, BuffName = '蝗蟲★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Atk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n物理攻擊＋20', DelBuffID = _EmptyTable}",
	[52250] = "{id = 52250, BuffName = '木乃伊★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 25, type = 'AttrChange', Flee = 2}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋25\n閃避＋2', DelBuffID = _EmptyTable}",
	[52260] = "{id = 52260, BuffName = '邪骸弓箭手★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2\n物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[52270] = "{id = 52270, BuffName = '殭屍★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.15, IgnoreDef = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦15%\n忽視魔法防禦15%', DelBuffID = _EmptyTable}",
	[52280] = "{id = 52280, BuffName = '白鼠★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', Atk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4\n物理攻擊＋15', DelBuffID = _EmptyTable}",
	[52290] = "{id = 52290, BuffName = '長老樹精★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 10, Int = 4}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋4\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[52300] = "{id = 52300, BuffName = '拉鍊熊★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange', MAtkPer = 0.03, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10\n物理攻擊＋3%\n魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[52310] = "{id = 52310, BuffName = '黑魔女★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', Vit = 2, MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n體質＋2\n智力＋2', DelBuffID = _EmptyTable}",
	[52320] = "{id = 52320, BuffName = '九尾狐★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Flee = 5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2\n閃避＋5', DelBuffID = _EmptyTable}",
	[52330] = "{id = 52330, BuffName = '狂暴野貓★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 5, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n閃避＋5', DelBuffID = _EmptyTable}",
	[52340] = "{id = 52340, BuffName = '樹精★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10\n魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[52350] = "{id = 52350, BuffName = '蟲蛹★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', Def = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15\n物理防禦＋5%', DelBuffID = _EmptyTable}",
	[52360] = "{id = 52360, BuffName = '達拉蛙★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange', DemiHumanResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷3%\n人形種族減傷3%', DelBuffID = _EmptyTable}",
	[52370] = "{id = 52370, BuffName = '瘋兔★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊防護＋30', DelBuffID = _EmptyTable}",
	[52380] = "{id = 52380, BuffName = '增殖培養卡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{num = -1, itemid = 12559}}, skillID = {415}}, BuffIcon = '', BuffDesc = '', Dsc = '【氣泡蟲寄生】消耗刺錘瓶－1', DelBuffID = _EmptyTable}",
	[52390] = "{id = 52390, BuffName = '氣動強波卡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -1}, type = 'AffactSkill', skillID = {310}}, BuffIcon = '', BuffDesc = '', Dsc = '【浸透勁】冷卻時間減少1秒', DelBuffID = _EmptyTable}",
	[52400] = "{id = 52400, BuffName = '疾風勁速卡', BuffRate = {Odds = 100}, Condition = {value = {21, 22, 23, 24, 82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '佩戴者是魔法師系職業時，裝備攻速增加10%', DelBuffID = _EmptyTable}",
	[52410] = "{id = 52410, BuffName = '萬箭增髮卡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備這張卡片的武器每精煉＋1，【箭雨】【多重掃射】的傷害提高2%', DelBuffID = _EmptyTable}",
	[52420] = "{id = 52420, BuffName = '影之獵襲卡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCost = -10}, type = 'AffactSkill', skillID = {128}}, BuffIcon = '', BuffDesc = '', Dsc = '【獵殺突擊】消耗SP減少10點', DelBuffID = _EmptyTable}",
	[52430] = "{id = 52430, BuffName = '蒼白領主', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻傷害增加10%', DelBuffID = _EmptyTable}",
	[52440] = "{id = 52440, BuffName = '光耀之手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', HealEncPer = 0.15, MAtk = 40}, BuffIcon = '', BuffDesc = '', Dsc = '治療加成＋15%\n魔法攻擊＋40', DelBuffID = _EmptyTable}",
	[52450] = "{id = 52450, BuffName = '石像鬼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 30, IgnoreDef = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋3%\n魔法防禦＋30', DelBuffID = _EmptyTable}",
	[52460] = "{id = 52460, BuffName = '蒼狼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', DamIncrease = 0.02, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2，物理傷害＋2%，生命上限＋400', DelBuffID = _EmptyTable}",
	[52470] = "{id = 52470, BuffName = '白狼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', DamSpike = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1，物理穿刺＋2%', DelBuffID = _EmptyTable}",
	[52480] = "{id = 52480, BuffName = '魔蛇', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamSpike = 0.02, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1，魔法穿刺＋2%', DelBuffID = _EmptyTable}",
	[52490] = "{id = 52490, BuffName = '幼蛇', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 10, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2\n魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[52500] = "{id = 52500, BuffName = '聖晶石-奧術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeGhostDamPer = 0.1, BeHolyDamPer = 0.1, BeNeutralDamPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.1, BeShadowDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '受到毒、聖、暗、念、無屬性傷害－10%', DelBuffID = _EmptyTable}",
	[52510] = "{id = 52510, BuffName = '聖晶石-元素', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.1, BeEarthDamPer = 0.1, type = 'AttrChange', BeWindDamPer = 0.1, BeWaterDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '受到火、水、地、風屬性傷害－10%', DelBuffID = _EmptyTable}",
	[52520] = "{id = 52520, BuffName = '聖晶石-急速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200，幸運＋2', DelBuffID = _EmptyTable}",
	[52530] = "{id = 52530, BuffName = '土撥鼠卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.1, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10\n對暗屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[52540] = "{id = 52540, BuffName = '邪惡向日葵卡片', BuffRate = {Odds = 100}, Condition = {value = {51, 52, 53, 54, 122, 123, 124}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessResPer = 0.2, DemonResPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '當佩戴者是服事系列時，惡魔種族減傷和不死種族減傷＋20%', DelBuffID = _EmptyTable}",
	[52550] = "{id = 52550, BuffName = '鳥人哈比卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－8%\n【靈魂爆發】傷害＋10%', DelBuffID = _EmptyTable}",
	[52560] = "{id = 52560, BuffName = '高原佩瑞斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.5}, type = 'AffactSkill', skillID = {188}}, BuffIcon = '', BuffDesc = '', Dsc = '【心靈震波】的技能延遲－0.5秒', DelBuffID = _EmptyTable}",
	[52570] = "{id = 52570, BuffName = '爆炎小惡魔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {3}, type = 'ImmuneStatus', Vit = 3}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋3\n避免陷入灼燒狀態', DelBuffID = _EmptyTable}",
	[52580] = "{id = 52580, BuffName = '火焰精靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－15%\n【龍之吐息】傷害＋10%', DelBuffID = _EmptyTable}",
	[52590] = "{id = 52590, BuffName = '幼年火焰鳥卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{num = -1, itemid = 12556}}, skillID = {422, 1122}}, BuffIcon = '', BuffDesc = '', Dsc = '【強酸火煙瓶投擲】、【火焰爆炸】消耗的火煙瓶數量－1', DelBuffID = _EmptyTable}",
	[52600] = "{id = 52600, BuffName = '小火馬卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MoveSpdPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋3%\n敏捷＋2', DelBuffID = _EmptyTable}",
	[52610] = "{id = 52610, BuffName = '炎之小魔女卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.04, MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20\n忽視魔法防禦＋4%', DelBuffID = _EmptyTable}",
	[52620] = "{id = 52620, BuffName = '炎之領主卡浩卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.1, type = 'AttrChange', EarthDamPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '對地屬性魔物傷害＋20%\n火屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[52630] = "{id = 52630, BuffName = '聖天使波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10%', DelBuffID = _EmptyTable}",
	[52640] = "{id = 52640, BuffName = '領袖之風卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使用【領主光環】后，使全隊物理傷害提升額外＋8% ', DelBuffID = _EmptyTable}",
	[52641] = "{id = 52641, BuffName = '領袖之風卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamIncrease = {type = 3510}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52650] = "{id = 52650, BuffName = '念力增幅卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使用【白色監獄】后，自身念屬性攻擊提升20%，持續5秒', DelBuffID = _EmptyTable}",
	[52651] = "{id = 52651, BuffName = '念力增幅卡片', BuffRate = {Odds = {type = 3520}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {GhostAtk = 0.2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '念屬性攻擊提升', Dsc = '', DelBuffID = _EmptyTable}",
	[52660] = "{id = 52660, BuffName = '致命涂毒卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{num = -1, itemid = 12565}}, skillID = {1101}}, BuffIcon = '', BuffDesc = '', Dsc = '技能【劇毒武器】消耗【新毒】-1', DelBuffID = _EmptyTable}",
	[52670] = "{id = 52670, BuffName = '水怪卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.05, FireDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－5%\n對火屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[52680] = "{id = 52680, BuffName = '傀儡娃娃★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeGhostDamPer = 0.1, GhostAtk = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '受到念屬性傷害－10%\n念屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[52690] = "{id = 52690, BuffName = '白蟻★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = {b = 0.03, type = 3590, a = 0}, DamSpike = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋3%\n力量或靈巧達到225時，忽視物理防禦＋3%', DelBuffID = _EmptyTable}",
	[52700] = "{id = 52700, BuffName = '吸血蝙蝠★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 20, MAtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3%\n魔法攻擊＋20', DelBuffID = _EmptyTable}",
	[52710] = "{id = 52710, BuffName = '巨石怪★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.08, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋8%\n生命上限＋500', DelBuffID = _EmptyTable}",
	[52720] = "{id = 52720, BuffName = '摩卡★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 200, MDamReduc = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '魔傷減免＋8%\n魔法上限＋200', DelBuffID = _EmptyTable}",
	[52730] = "{id = 52730, BuffName = '溜溜猴★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', Cri = 3}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋3\n暴擊＋3', DelBuffID = _EmptyTable}",
	[52740] = "{id = 52740, BuffName = '奧特曼卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.08, type = 'AttrChange', DemiHumanResPer = 0.02, BruteDamPer = 0.08}, BuffIcon = '', BuffDesc = '', Dsc = '對動物、惡魔種族魔物傷害＋8%\n人形種族減傷＋2%', DelBuffID = _EmptyTable}",
	[52750] = "{id = 52750, BuffName = '怪獸卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.02, type = 'AttrChange', PlantResPer = 0.1, BruteResPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋2%\n受到植物、動物種族魔物傷害－10%', DelBuffID = _EmptyTable}",
	[52760] = "{id = 52760, BuffName = '冰雪派對卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.1, type = 'AttrChange', MaxSp = 200, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－10%\n生命上限＋500\n魔法上限＋200', DelBuffID = _EmptyTable}",
	[52770] = "{id = 52770, BuffName = '萬聖魔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 15, MDefPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2%\n魔法防禦＋15', DelBuffID = _EmptyTable}",
	[52780] = "{id = 52780, BuffName = '鬼娃樹卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHp = 200, MDefPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200\n魔法防禦＋10%', DelBuffID = _EmptyTable}",
	[52790] = "{id = 52790, BuffName = '無顱武士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－15%\n【槍陣-血十字】傷害＋10%', DelBuffID = _EmptyTable}",
	[52800] = "{id = 52800, BuffName = '南瓜魂卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = 0.05, type = 'AttrChange', UndeadDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '受到不死屬性傷害－5%\n對不死屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[52810] = "{id = 52810, BuffName = '兔斯拉卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.02, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋2%\n生命上限＋100', DelBuffID = _EmptyTable}",
	[52820] = "{id = 52820, BuffName = '墓碑怪人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, DefPer = 0.02, type = 'AttrChange', Def = 10, MDefPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2%\n魔法防禦＋2%\n物理防禦＋10\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[52830] = "{id = 52830, BuffName = '稻草人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {UndeadDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對不死屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[52840] = "{id = 52840, BuffName = '銀月魔女卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000', DelBuffID = _EmptyTable}",
	[52841] = "{id = 52841, BuffName = '銀月魔女卡片', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 144010, type = 'UseSkill', Odds = 15, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '受到攻擊時，有一定的概率（15%）對自己施展【治癒術】Lv.10', DelBuffID = _EmptyTable}",
	[52850] = "{id = 52850, BuffName = '吹笛人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, Cri = 5, Agi = 5, type = 'AttrChange', MoveSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋5\n敏捷＋5\n靈巧+2\n移動速度＋5%', DelBuffID = _EmptyTable}",
	[52860] = "{id = 52860, BuffName = '死靈騎士卡片', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack', noWeaponTypes = {190, 210, 260, 270}}, BuffType = _EmptyTable, BuffEffect = {id = {52861, 52862, 52863, 52864, 52867}, type = 'AddBuff', Odds = 8, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '近戰攻擊時有一定的概率（8%）使目標眩昏、詛咒、沉默、中毒、流血，持續3秒\n對眩昏、詛咒、沉默、中毒、流血目標傷害增加20%', DelBuffID = _EmptyTable}",
	[52861] = "{id = 52861, BuffName = '死靈騎士卡片【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[52862] = "{id = 52862, BuffName = '死靈騎士卡片【詛咒】', BuffRate = {Odds = {b = 100, type = 180, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.25, type = 'StatusChange', MoveSpdPer = -0.5}, BuffIcon = 'skillbuff_94001', IconType = 1, BuffDesc = '詛咒：物理攻擊降低,移速降低,幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[52863] = "{id = 52863, BuffName = '死靈騎士卡片【沉默】', BuffRate = {Odds = {b = 100, type = 100, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[52864] = "{id = 52864, BuffName = '死靈騎士卡片中毒效果【中毒】', BuffRate = {Odds = {b = 100, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {52865, 52866}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52865] = "{id = 52865, BuffName = '死靈騎士卡片中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '中毒：物理防禦降低，受毒屬性傷害提升，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[52866] = "{id = 52866, BuffName = '死靈騎士卡片中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52867] = "{id = 52867, BuffName = '死靈騎士卡片流血效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {52868, 52869}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52868] = "{id = 52868, BuffName = '死靈騎士卡片流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_197001', IconType = 1, BuffDesc = '流血：物理攻擊降低，攻擊速度降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[52869] = "{id = 52869, BuffName = '死靈騎士卡片流血屬性【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -3, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52870] = "{id = 52870, BuffName = '嗜血怪人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = 0.12, Cri = 7}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋7，暴擊傷害增加＋12%', DelBuffID = _EmptyTable}",
	[52871] = "{id = 52871, BuffName = '嗜血怪人卡片', BuffRate = {Odds = 100}, Condition = {criOdds = 10, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {52872}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊，暴擊時有概率（10%）獲得【嗜血】狀態，普通攻擊傷害＋5%，持續5秒', DelBuffID = _EmptyTable}",
	[52872] = "{id = 52872, BuffName = '嗜血怪人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {NormalAtkDam = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普通攻擊傷害＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[52880] = "{id = 52880, BuffName = '狼外婆卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateDef = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '異常狀態抵抗＋25%', DelBuffID = _EmptyTable}",
	[52881] = "{id = 52881, BuffName = '狼外婆卡片', BuffRate = {Odds = 100}, Condition = {type = 'Abnormal'}, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.25, type = 'AttrChange', MDamReduc = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '異常狀態下，將獲得25%物傷減免和魔傷減免', DelBuffID = _EmptyTable}",
	[52890] = "{id = 52890, BuffName = '守護卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500', DelBuffID = _EmptyTable}",
	[52900] = "{id = 52900, BuffName = '傾城卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500', DelBuffID = _EmptyTable}",
	[52910] = "{id = 52910, BuffName = '亡者-死靈卡片', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 25, id = {52911}}, BuffIcon = '', BuffDesc = '', Dsc = '攻擊目標時，有25%概率給目標施加一個【死靈標記】：被標記的目標流血，生命魔法恢復停止，受治療加成降低200%，物傷減免降低10%，魔傷減免降低10%，持續8秒', DelBuffID = _EmptyTable}",
	[52911] = "{id = 52911, BuffName = '亡者-死靈卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 0}, BuffEffect = {StateEffect = 2, MDamReduc = -0.1, DamReduc = -0.1, type = 'StatusChange', AttrEffect = {3, 4}, BeHealEncPer = -2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '死亡標記：生命魔法恢復停止，受治療加成降低，物傷減免降低，免傷減免降低', Dsc = '', DelBuffID = _EmptyTable}",
	[52920] = "{id = 52920, BuffName = '亡者-凱美拉卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 3, id = {52921}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有3%概率自動施放【天使加護】Lv.1技能，使自身接下來的3秒時間內無敵', DelBuffID = _EmptyTable}",
	[52921] = "{id = 52921, BuffName = '亡者-凱美拉卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 0}, BuffStateID = 95310, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無敵', Dsc = '', DelBuffID = _EmptyTable}",
	[52930] = "{id = 52930, BuffName = '亡者-惡魔波利卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = -0.15, type = 'AttrChange', MDamReduc = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '受到魔法傷害-30%\n受到物理傷害＋15%', DelBuffID = _EmptyTable}",
	[52940] = "{id = 52940, BuffName = '亡者-海盜之王卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 100, type = 'AttrChange', SmallDamPer = 0.3, AttrEffect = {7}}, BuffIcon = '', BuffDesc = '', Dsc = '對小、中、大型魔物都造成100%的傷害\n物理攻擊＋100\n對小型魔物傷害額外增加30%', DelBuffID = _EmptyTable}",
	[52950] = "{id = 52950, BuffName = '亡者-鶚梟男爵卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 232001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '技能攻擊目標時，有20%概率自動施放【天使之怒】Lv.1技能，使敵方單體下次受到的傷害增加100%', DelBuffID = _EmptyTable}",
	[52951] = "{id = 52951, BuffName = '亡者-鶚梟男爵卡片', BuffRate = {Odds = 100}, Condition = {magic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 232001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '【鶚梟男爵亡者卡片】和【鶚梟男爵★卡片】一起裝備時，釋放概率提升至45%', DelBuffID = _EmptyTable}",
	[52960] = "{id = 52960, BuffName = '亡者-海神卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeFireDamPer = 0.15, BeWindDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－15%', DelBuffID = _EmptyTable}",
	[52961] = "{id = 52961, BuffName = '亡者-海神卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {52962}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到風屬性傷害－15%', DelBuffID = _EmptyTable}",
	[52962] = "{id = 52962, BuffName = '亡者-海神卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.5, EquipASPD = -0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻擊速度降低、移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[52963] = "{id = 52963, BuffName = '亡者-海神卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {52964, 52965}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每隔15秒向自身周圍釋放出一圈寒冰吐息，使周圍3米範圍內全部敵人攻擊速度-50%、移動速度-50%，持續5秒。', DelBuffID = _EmptyTable}",
	[52964] = "{id = 52964, BuffName = '亡者-海神卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 52960, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[52965] = "{id = 52965, BuffName = '亡者-海神卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '寒冰吐息釋放倒計時', Dsc = '', DelBuffID = _EmptyTable}",
	[52970] = "{id = 52970, BuffName = '亡者-蟻后卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamRebound = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '反射20%物理傷害', DelBuffID = _EmptyTable}",
	[52971] = "{id = 52971, BuffName = '亡者-蟻后卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {52972}}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理攻擊時，15%概率提升30%物理防禦，持續5秒', DelBuffID = _EmptyTable}",
	[52972] = "{id = 52972, BuffName = '亡者-蟻后卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.3, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[52980] = "{id = 52980, BuffName = '亡者-虎王卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5%\n每損失10%生命上限，自身傷害提高2%', DelBuffID = _EmptyTable}",
	[52990] = "{id = 52990, BuffName = '亡者-月夜貓卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', Flee = 20, DamSpike = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋20\n靈巧＋5\n物理穿刺＋3%', DelBuffID = _EmptyTable}",
	[53000] = "{id = 53000, BuffName = '亡者-阿特羅斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.03, type = 'AttrChange', HealEncPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性攻擊＋3%\n治療加成＋3%', DelBuffID = _EmptyTable}",
	[53001] = "{id = 53001, BuffName = '亡者-阿特羅斯卡片', BuffRate = {Odds = 100}, Condition = {magic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 10, id = {53002}}, BuffIcon = '', BuffDesc = '', Dsc = '使用法系技能時有10%概率獲得強效治療效果（治療加成＋10%，持續6秒）', DelBuffID = _EmptyTable}",
	[53002] = "{id = 53002, BuffName = '亡者-阿特羅斯卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {HealEncPer = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '治療加成提高', Dsc = '', DelBuffID = _EmptyTable}",
	[53010] = "{id = 53010, BuffName = '死靈★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', NormalAtkDam = {type = 4220}, EquipASPD = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋20%\n普攻傷害＋7.5%，當敏捷大於180時，普攻傷害＋5%', DelBuffID = _EmptyTable}",
	[53020] = "{id = 53020, BuffName = '凱美拉★卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {53021}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理傷害時3%機率使中毒。當盜賊系裝備時12%使中毒', DelBuffID = _EmptyTable}",
	[53021] = "{id = 53021, BuffName = '中毒效果【中毒】', BuffRate = {Odds = {b = 3, type = 154, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {53022, 53023}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53022] = "{id = 53022, BuffName = '中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '中毒：物理防禦降低，受毒屬性傷害提升，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[53023] = "{id = 53023, BuffName = '中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53024] = "{id = 53024, BuffName = '凱美拉★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入中毒狀態\n對中毒的目標造成傷害＋20%', DelBuffID = _EmptyTable}",
	[53030] = "{id = 53030, BuffName = '惡魔波利★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = 0.2, BeFireDamPer = 0.2, BeHolyDamPer = 0.2, BeEarthDamPer = 0.2, BeGhostDamPer = 0.2, BePoisonDamPer = 0.2, BeShadowDamPer = 0.2, BeNeutralDamPer = -0.5, type = 'AttrChange', BeWindDamPer = 0.2, BeWaterDamPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害＋50%\n受到其他屬性傷害-20%', DelBuffID = _EmptyTable}",
	[53040] = "{id = 53040, BuffName = '海盜之王★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 100, type = 'AttrChange', BigDamPer = 0.3, AttrEffect = {7}}, BuffIcon = '', BuffDesc = '', Dsc = '對小、中、大型魔物都造成100%的傷害\n物理攻擊＋100\n對大型魔物傷害額外增加30%', DelBuffID = _EmptyTable}",
	[53050] = "{id = 53050, BuffName = '鶚梟男爵★卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 232001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有20%概率自動施放【天使之怒】Lv.1技能，使敵方單體下次受到的傷害增加100%\n【鶚梟男爵亡者卡片】和【鶚梟男爵★卡片】一起裝備時，釋放概率提升至45%', DelBuffID = _EmptyTable}",
	[53060] = "{id = 53060, BuffName = '海神★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.25, type = 'AttrChange', DeadLessDamPer = 0.25}, BuffIcon = '', BuffDesc = '', Dsc = '對惡魔種族魔物傷害＋25%\n對不死種族魔物傷害＋25%', DelBuffID = _EmptyTable}",
	[53070] = "{id = 53070, BuffName = '蟻后★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamRebound = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '反射20%的魔法傷害', DelBuffID = _EmptyTable}",
	[53071] = "{id = 53071, BuffName = '蟻后★卡片', BuffRate = {Odds = 100}, Condition = {magic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {53072}}, BuffIcon = '', BuffDesc = '', Dsc = '受到魔法傷害時，15%概率提升30%魔法防禦，持續5秒', DelBuffID = _EmptyTable}",
	[53072] = "{id = 53072, BuffName = '蟻后★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = 0.3, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[53080] = "{id = 53080, BuffName = '虎王★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = -0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限-10%', DelBuffID = _EmptyTable}",
	[53081] = "{id = 53081, BuffName = '虎王★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '處於無限【霸體】狀態', DelBuffID = _EmptyTable}",
	[53082] = "{id = 53082, BuffName = '虎王★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {9}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '避免陷入定身狀態', DelBuffID = _EmptyTable}",
	[53090] = "{id = 53090, BuffName = '月夜貓★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '永久提升移速30%', DelBuffID = _EmptyTable}",
	[53091] = "{id = 53091, BuffName = '月夜貓★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {MoveSpdPer = 2, MoveSpd = 2}, type = 'AttrControl'}, BuffIcon = '', BuffDesc = '', Dsc = '避免移動速度降低', DelBuffID = _EmptyTable}",
	[53100] = "{id = 53100, BuffName = '阿特羅斯★卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 5, id = {53101}}, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有5%概率獲得急速狂暴效果，急速狂暴：裝備攻速＋20%，普攻傷害＋7.5%，持續10秒', DelBuffID = _EmptyTable}",
	[53101] = "{id = 53101, BuffName = '阿特羅斯★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', NormalAtkDam = 0.075, EquipASPD = 0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '裝備攻速提高，普攻傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[53110] = "{id = 53110, BuffName = '移動援護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {newid = 373, type = 'ReplaceSkill', oldid = 363}, BuffIcon = '', BuffDesc = '', Dsc = '施放技能【捨命庇護】之後可以移動', DelBuffID = _EmptyTable}",
	[53120] = "{id = 53120, BuffName = '賢者之書', BuffRate = {Odds = 100}, Condition = {value = {82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = {type = 4230}, EquipASPD = {type = 4230}}, BuffIcon = '', BuffDesc = '', Dsc = '當佩戴者是賢者系職業時，每20點敏捷增加自身1%忽視魔法防禦，1%裝備攻速', DelBuffID = _EmptyTable}",
	[53130] = "{id = 53130, BuffName = '無影無蹤', BuffRate = {Odds = 100}, Condition = {value = {32, 33, 34}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '當佩戴者是刺客系職業時，對中毒的目標造成傷害＋10%', DelBuffID = _EmptyTable}",
	[53131] = "{id = 53131, BuffName = '無影無蹤', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {53132}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '當佩戴者是刺客系職業時，攻擊中毒的目標有5%概率使目標暈眩3秒', DelBuffID = _EmptyTable}",
	[53132] = "{id = 53132, BuffName = '無影無蹤', BuffRate = {Odds = {type = 4320}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53140] = "{id = 53140, BuffName = '完美舞姿', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {id = {53141}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '當詩人或舞孃系職業演奏時，佩戴者每800點魔法上限可以使周圍5米範圍內隊友提升1%物理和魔法傷害減免', DelBuffID = _EmptyTable}",
	[53141] = "{id = 53141, BuffName = '完美舞姿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = {type = 4240}, type = 'AttrChange', MDamReduc = {type = 4240}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53150] = "{id = 53150, BuffName = '土人★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = {type = 4250}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊防護＋15\n當盔甲精煉＋10及以上時，暴擊防護＋15', DelBuffID = _EmptyTable}",
	[53160] = "{id = 53160, BuffName = '轉轉蛋★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, Dex = 2, Luk = 2, AtkPer = 0.03, Agi = 2, type = 'AttrChange', Vit = 2, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋2\n物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[53161] = "{id = 53161, BuffName = '轉轉蛋★卡片', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {53163}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊攻擊目標時5%概率使其恐懼，持續2秒', DelBuffID = _EmptyTable}",
	[53162] = "{id = 53162, BuffName = '轉轉蛋★卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {53164}}, BuffIcon = '', BuffDesc = '', Dsc = '物理技能攻擊攻擊目標時15%概率使其恐懼，持續2秒', DelBuffID = _EmptyTable}",
	[53163] = "{id = 53163, BuffName = '轉轉蛋★卡片', BuffRate = {Odds = {b = 5, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[53164] = "{id = 53164, BuffName = '轉轉蛋★卡片', BuffRate = {Odds = {b = 15, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[53170] = "{id = 53170, BuffName = '夢魘★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -3}, type = 'AffactSkill', skillID = {1171}}, BuffIcon = '', BuffDesc = '', Dsc = '技能【白色障壁】冷卻時間減少3秒', DelBuffID = _EmptyTable}",
	[53180] = "{id = 53180, BuffName = '蛇女伊絲★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.05, type = 'AttrChange', CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間-5%\n火屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[53190] = "{id = 53190, BuffName = '惡靈★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, FreezeAtk = 0.25, Dex = 1, StunAtk = 0.25, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n暈眩、冰凍型別攻擊的暈眩、冰凍概率＋25%，暈眩、冰凍時間＋25%', DelBuffID = _EmptyTable}",
	[53200] = "{id = 53200, BuffName = '獸人腐尸★卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 3000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000', DelBuffID = _EmptyTable}",
	[53201] = "{id = 53201, BuffName = '獸人腐尸★卡片', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {53202, 53203, 53204, 53205, 53208}, type = 'AddBuff', Odds = 10, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理攻擊時，有一定概率（10%）給與敵人隨機狀態異常（眩昏、詛咒、沉默、中毒、流血）', DelBuffID = _EmptyTable}",
	[53202] = "{id = 53202, BuffName = '獸人腐尸★卡片【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[53203] = "{id = 53203, BuffName = '獸人腐尸★卡片【詛咒】', BuffRate = {Odds = {b = 100, type = 180, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.25, type = 'StatusChange', MoveSpdPer = -0.5}, BuffIcon = 'skillbuff_94001', IconType = 1, BuffDesc = '詛咒：物理攻擊降低,移速降低,幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[53204] = "{id = 53204, BuffName = '獸人腐尸★卡片【沉默】', BuffRate = {Odds = {b = 100, type = 100, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[53205] = "{id = 53205, BuffName = '獸人腐尸★卡片中毒效果【中毒】', BuffRate = {Odds = {b = 100, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {53206, 53207}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53206] = "{id = 53206, BuffName = '獸人腐尸★卡片中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '中毒：物理防禦降低，受毒屬性傷害提升，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[53207] = "{id = 53207, BuffName = '獸人腐尸★卡片中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53208] = "{id = 53208, BuffName = '獸人腐尸★卡片流血效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {53209, 53210}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53209] = "{id = 53209, BuffName = '獸人腐尸★卡片流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_197001', IconType = 1, BuffDesc = '流血：物理攻擊降低，攻擊速度降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[53210] = "{id = 53210, BuffName = '獸人腐尸★卡片流血屬性【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -3, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[53220] = "{id = 53220, BuffName = '廚神的祝福卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteDamPer = 0.02, type = 'AttrChange', PlantDamPer = 0.02, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '對動物、植物種族魔物傷害＋2%\n生命上限+200', DelBuffID = _EmptyTable}",
	[53230] = "{id = 53230, BuffName = '哈尼鹿卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = 0.05, type = 'AttrChange', PlantDamPer = 0.02, BeWaterDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '對植物種族加傷＋2%\n受到風、水屬性傷害－5%', DelBuffID = _EmptyTable}",
	[53240] = "{id = 53240, BuffName = '蛋黃哥卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, Dex = 1, MaxSp = 100, Luk = 1, type = 'AttrChange', MoveSpdPer = 0.03, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1\n移動速度＋3%魔法上限＋100', DelBuffID = _EmptyTable}",
	[80000] = "{id = 80000, BuffName = '霸體【星盤】', BuffRate = {Odds = {type = 740}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80000, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1, MDef = {b = 0, type = 1, a = 10}}, BuffIcon = 'skillbuff_14001', IconType = 1, BuffDesc = '受擊不產生硬直，增加魔法防禦', Dsc = '', DelBuffID = _EmptyTable}",
	[80010] = "{id = 80010, BuffName = '眩暈【眩暈】', BuffRate = {Odds = {b = -30, type = 130, a = 6}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80011] = "{id = 80011, BuffName = '眩暈【眩暈】', BuffRate = {Odds = 30}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80020] = "{id = 80020, BuffName = '怒爆', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {16}, AtkAttr = 4, AtkPer = 0.2, type = 'BattleAttr', atk_def_priority = 1}, BuffIcon = 'skillbuff_16001', IconType = 1, BuffDesc = '普攻變成火屬性，攻擊傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[80021] = "{id = 80021, BuffName = '怒爆', BuffRate = {Odds = {type = 52}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = -500, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80030] = "{id = 80030, BuffName = '挑釁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {AtkPer = {b = 0.55, type = 322, a = -0.05, c = -0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80031] = "{id = 80031, BuffName = '挑釁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80031, BuffEffect = {type = 'BeatBack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80032] = "{id = 80032, BuffName = '挑釁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = {b = 0.09, type = 1, a = -0.03}, type = 'AttrChange', AtkPer = {b = 0.4, type = 322, a = -0.02, c = -0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80033] = "{id = 80033, BuffName = '挑釁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80031, BuffEffect = {type = 'BeatBack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80034] = "{id = 80034, BuffName = '挑釁檢測用空BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80040] = "{id = 80040, BuffName = '劍術修煉', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 320, a = 4, c = 0.6}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80050] = "{id = 80050, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.05, Hp = {b = 5, type = 6, a = 0.002}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80051] = "{id = 80051, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.1, Hp = {b = 10, type = 6, a = 0.004}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80052] = "{id = 80052, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.15, Hp = {b = 15, type = 6, a = 0.006}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80053] = "{id = 80053, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.2, Hp = {b = 20, type = 6, a = 0.008}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80054] = "{id = 80054, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.25, Hp = {b = 25, type = 6, a = 0.01}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80055] = "{id = 80055, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.3, Hp = {b = 30, type = 6, a = 0.012}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80056] = "{id = 80056, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.35, Hp = {b = 35, type = 6, a = 0.014}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80057] = "{id = 80057, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.4, Hp = {b = 40, type = 6, a = 0.016}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80058] = "{id = 80058, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.45, Hp = {b = 45, type = 6, a = 0.018}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80059] = "{id = 80059, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.5, Hp = {b = 50, type = 6, a = 0.02}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80060] = "{id = 80060, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.55, Hp = {b = 60, type = 6, a = 0.022}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80061] = "{id = 80061, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.6, Hp = {b = 70, type = 6, a = 0.024}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80062] = "{id = 80062, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.65, Hp = {b = 80, type = 6, a = 0.026}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80063] = "{id = 80063, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.7, Hp = {b = 90, type = 6, a = 0.028}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80064] = "{id = 80064, BuffName = '快速回復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemRestoreSpd = 0.75, Hp = {b = 100, type = 6, a = 0.03}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80080] = "{id = 80080, BuffName = '劍攻速增加', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {SkillASPD = {b = 0.3, type = 1, a = 0}, type = 'AttrChange'}, BuffIcon = 'skillbuff_22001', IconType = 1, BuffDesc = '增加使用劍類武器的攻擊速度', Dsc = '', DelBuffID = {80082}}",
	[80081] = "{id = 80081, BuffName = '傭兵貓BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AtkSpd = {a = 0.03, type = 1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80082] = "{id = 80082, BuffName = '劍攻速增加（巔峰）', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {SkillASPD = {b = 0.3, type = 1, a = 0}, type = 'AttrChange'}, BuffIcon = 'skillbuff_22001', IconType = 1, BuffDesc = '增加使用劍類武器的攻擊速度', Dsc = '', DelBuffID = {80080}}",
	[80083] = "{id = 80083, BuffName = '傭兵貓BUFF（巔峰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AtkSpd = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80090] = "{id = 80090, BuffName = '允許騎乘', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = {12, 13, 14}, type = 'AllowRiding'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80091] = "{id = 80091, BuffName = '刪除劍攻速增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {80080}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80100] = "{id = 80100, BuffName = '騎乘戰鬥(騎乘加攻速)', BuffRate = {Odds = 100}, Condition = {typeID = 90, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.03}, AttrEffect = {11}}, BuffIcon = '', BuffDesc = '獲得騎乘戰鬥技能', Dsc = '獲得騎乘戰鬥技能', DelBuffID = _EmptyTable}",
	[80101] = "{id = 80101, BuffName = '騎乘訓練(騎乘加體型傷害)', BuffRate = {Odds = 100}, Condition = {type = 'Equip', profession = {12, 13, 14, 72, 73, 74}, typeID = 90}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BigDamPer = {b = 0, type = 1, a = 0.04}, AttrEffect = {11}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80102] = "{id = 80102, BuffName = '騎乘訓練(騎乘加體型傷害)', BuffRate = {Odds = {b = 100, type = 8, a = 45, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer = {b = 0.04, type = 8, a = 45, c = 0}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80103] = "{id = 80103, BuffName = '騎乘訓練(騎乘加體型傷害)', BuffRate = {Odds = 100}, Condition = {type = 'Equip', profession = {12, 13, 14, 72, 73, 74}, typeID = 90}, BuffType = _EmptyTable, BuffEffect = {SmallDamPer = {b = 0, type = 323, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80104] = "{id = 80104, BuffName = '騎乘訓練（十字軍）', BuffRate = {Odds = {b = 100, type = 8, a = 370, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer = {b = 0.04, type = 8, a = 370, c = 0}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80110] = "{id = 80110, BuffName = '傷害增壓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = {b = 0, type = 1, a = 10}, type = 'AttrChange'}, BuffIcon = 'skillbuff_25001', IconType = 1, BuffDesc = '提升自身物理攻擊力', Dsc = '', DelBuffID = {80113}}",
	[80111] = "{id = 80111, BuffName = '傷害增壓', BuffRate = {Odds = 100}, Condition = {criOdds = 100, type = 'Attack', normal_skill = 1, normalOdds = {b = 2, type = 1, a = 2}}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {80112}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80114}}",
	[80112] = "{id = 80112, BuffName = '傷害增壓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {StateEffect = 2, Hp = {b = 0, type = 6, a = -0.01}, type = 'HSPChange', limit_layer = 3, BeHealEncPer = {a = -0.15, type = 750}}, BuffIcon = 'skillbuff_25001', IconType = 1, BuffDesc = '出血：每間隔一定時間造成自身生命值流失', Dsc = '', DelBuffID = _EmptyTable}",
	[80113] = "{id = 80113, BuffName = '傷害增壓（巔峰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = {b = 0, type = 1, a = 10}, type = 'AttrChange'}, BuffIcon = 'skillbuff_25001', IconType = 1, BuffDesc = '提升自身物理攻擊力', Dsc = '', DelBuffID = {80110}}",
	[80114] = "{id = 80114, BuffName = '傷害增壓（巔峰）', BuffRate = {Odds = 100}, Condition = {criOdds = 100, type = 'Attack', normal_skill = 1, normalOdds = 22}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {80112}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80111}}",
	[80120] = "{id = 80120, BuffName = '長矛熟練度', BuffRate = {Odds = 100}, Condition = {typeID = 170, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 8}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80121] = "{id = 80121, BuffName = '長矛熟練度（巔峰）', BuffRate = {Odds = 100}, Condition = {typeID = 170, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = -120, type = 1, a = 20}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80130] = "{id = 80130, BuffName = '集中攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Hit = {b = 0, type = 1, a = 10}, type = 'AttrChange', DefPer = {a = -0.08, type = 690}, AtkPer = {b = 0, type = 1, a = 0.04}}, BuffIcon = 'skillbuff_27001', IconType = 1, BuffDesc = '自身提升物理攻擊和命中，降低裝備物理防禦', Dsc = '', DelBuffID = _EmptyTable}",
	[80131] = "{id = 80131, BuffName = '集中攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {NoStiff = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_14001', IconType = 1, BuffDesc = '受擊不產生硬直', Dsc = '', DelBuffID = _EmptyTable}",
	[80140] = "{id = 80140, BuffName = '螺旋擊刺【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80150] = "{id = 80150, BuffName = '靈氣劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = {b = 0, type = 1, a = 20}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80160] = "{id = 80160, BuffName = '巧打(新增負面狀態)', BuffRate = {Odds = {b = 5, type = 1, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {80161, 80162, 80163, 80164, 80165, 80166}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80161] = "{id = 80161, BuffName = '巧打(腳踝損傷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {MoveSpdPer = -0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_30001', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[80162] = "{id = 80162, BuffName = '巧打(膝蓋損傷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.3, SkillASPD = -0.1}, BuffIcon = 'skillbuff_30001', IconType = 1, BuffDesc = '移動速度降低，攻擊速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[80163] = "{id = 80163, BuffName = '巧打(頸部損傷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Hp = {b = -15, type = 6, a = -0.01}, type = 'HSPChange', StateEffect = 2, AttrEffect = {10}}, BuffIcon = 'skillbuff_30001', IconType = 1, BuffDesc = '生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[80164] = "{id = 80164, BuffName = '巧打(肩膀損傷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = -0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_30001', IconType = 1, BuffDesc = '物理防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[80165] = "{id = 80165, BuffName = '巧打(腰部損傷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = -0.25, type = 'AttrChange', AtkPer = -0.25}, BuffIcon = 'skillbuff_30001', IconType = 1, BuffDesc = '物理防禦降低，物理攻擊降低', Dsc = '', DelBuffID = _EmptyTable}",
	[80166] = "{id = 80166, BuffName = '巧打(手腕損傷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {SkillASPD = -0.25, type = 'AttrChange'}, BuffIcon = 'skillbuff_30001', IconType = 1, BuffDesc = '攻擊速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[80170] = "{id = 80170, BuffName = '領主光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80170, BuffEffect = {DamIncrease = {b = 0.1, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = 'skillbuff_31001', IconType = 1, BuffDesc = '物理傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[80180] = "{id = 80180, BuffName = '反擊(暴擊)', BuffRate = {Odds = {type = 730}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120150, BuffEffect = {type = 'AttrChange', CriDamPer = {b = 0, type = 1, a = 0.06}, AttrEffect = {9, 10}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80181] = "{id = 80181, BuffName = '反擊【星盤帶來的近戰物理反射】', BuffRate = {Odds = {type = 731}}, Condition = {type = 'BeAttack', normal_skill = 1, just_nearSkill = 1}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Hp = {b = -0.1, type = 734, a = 5}, type = 'HSPChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '反射近戰傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[80182] = "{id = 80182, BuffName = '反擊【星盤帶來的遠端物理反射】', BuffRate = {Odds = {type = 733}}, Condition = {type = 'BeAttack', physic_skill = 1, just_longSkill = 1}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Hp = {b = -0.08, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '反射遠端物理傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[80183] = "{id = 80183, BuffName = '反擊【星盤帶來的遠端魔法反射】', BuffRate = {Odds = {type = 732}}, Condition = {type = 'BeAttack', magic_skill = 1, just_longSkill = 1}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Hp = {b = -0.15, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '反射魔法傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[80184] = "{id = 80184, BuffName = '星盤效果【反擊替換反傷盾】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {newid = 605, type = 'ReplaceSkill', oldid = 32}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80190] = "{id = 80190, BuffName = '狂怒之槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120160, BuffEffect = {AttrEffect = {3, 4}, FleePer = {a = -0.5, type = 700}, BeHealEncPer = {b = -1.1, type = 1, a = 0.1}, MaxHpPer = {b = 1, type = 1, a = 0}, DefPer = {b = -1, type = 1, a = 0.1}, type = 'AttrChange', MoveSpdPer = {b = 0.3, type = 1, a = 0}, MDefPer = {b = -1, type = 1, a = 0.1}}, BuffIcon = 'skillbuff_33001', IconType = 1, BuffDesc = '狂怒之槍：生命上限增加，移速增加，閃避降低，雙防降低，受治療降低', Dsc = '', DelBuffID = _EmptyTable}",
	[80191] = "{id = 80191, BuffName = '狂怒之槍（棄用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Hp = {b = 0, type = 6, a = -0.02}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80192] = "{id = 80192, BuffName = '狂怒之槍', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = -1, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80200] = "{id = 80200, BuffName = '正義裁決', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 14, a = 0.2, c = 0}, type = 'AttrChange', MAtk = {type = 3780}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80201] = "{id = 80201, BuffName = '正義裁決', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 14, a = 0.4, c = 0}, type = 'AttrChange', MAtk = {type = 3780}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80202] = "{id = 80202, BuffName = '正義裁決', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 14, a = 0.6, c = 0}, type = 'AttrChange', MAtk = {type = 3780}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80203] = "{id = 80203, BuffName = '正義裁決', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 14, a = 0.8, c = 0}, type = 'AttrChange', MAtk = {type = 3780}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80204] = "{id = 80204, BuffName = '正義裁決', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 14, a = 1, c = 0}, type = 'AttrChange', MAtk = {type = 3780}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80210] = "{id = 80210, BuffName = '劍術格擋', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {HarmImmune = {b = 0, type = 1, a = 1}, type = 'AttrChange'}, BuffIcon = 'skillbuff_68001', IconType = 1, BuffDesc = '概率格擋傷害，無法攻擊無法移動', Dsc = '', DelBuffID = _EmptyTable}",
	[80220] = "{id = 80220, BuffName = '生命點燃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {type = 'HSPChange', AttrEffect = {3, 4}, Hp = {a = -0.01, type = 62}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80223}}",
	[80221] = "{id = 80221, BuffName = '生命點燃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {id = {80226}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80224}}",
	[80222] = "{id = 80222, BuffName = '生命點燃', BuffRate = {Odds = 100}, Condition = {value = 10, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {80220, 80221}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80225}}",
	[80223] = "{id = 80223, BuffName = '生命點燃（巔峰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {type = 'HSPChange', AttrEffect = {3, 4}, Hp = {a = -0.02, type = 62}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80220}}",
	[80224] = "{id = 80224, BuffName = '生命點燃（巔峰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {id = {80227}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80221}}",
	[80225] = "{id = 80225, BuffName = '生命點燃（巔峰）', BuffRate = {Odds = 100}, Condition = {value = 10, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {80223, 80224}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {80222}}",
	[80226] = "{id = 80226, BuffName = '生命點燃（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {a = -0.02, b = -0.1, type = 55, d = 0, c = -50}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80227] = "{id = 80227, BuffName = '生命點燃（巔峰）（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {a = -0.04, b = -0.2, type = 55, d = -50, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80230] = "{id = 80230, BuffName = '鋼鐵之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80230, BuffEffect = {SteelMDamReduc = {b = 0.4, type = 1, a = 0.1}, type = 'AttrChange', SteelDamReduc = {b = 0.4, type = 1, a = 0.1}}, BuffIcon = 'skillbuff_44001', IconType = 1, BuffDesc = '傷害減免持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[80231] = "{id = 80231, BuffName = '鋼鐵之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80230, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80232] = "{id = 80232, BuffName = '鋼鐵之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80230, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80233] = "{id = 80233, BuffName = '鋼鐵之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80230, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80234] = "{id = 80234, BuffName = '鋼鐵之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80230, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80235] = "{id = 80235, BuffName = '鋼鐵之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 80230, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85030] = "{id = 85030, BuffName = '火狩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85030, BuffEffect = {end_layer_buff = 85031, type = 'Disperse', value = 'Hide', AttrEffect = {18}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85031] = "{id = 85031, BuffName = '火狩', BuffRate = {Odds = {type = 400}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 86001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85032] = "{id = 85032, BuffName = '探查雙向傳送', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SeeTrap', skillid = {505}, see_type = 'special_skill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85040] = "{id = 85040, BuffName = '冰凍術【冰凍】', BuffRate = {Odds = {b = 35, type = 111, a = 3}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {85041, 85042}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85041] = "{id = 85041, BuffName = '冰凍術【冰凍】【附帶星盤破冰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, end_extra_buff = {42000120, 42000121}, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85042] = "{id = 85042, BuffName = '冰凍術【冰凍】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 5, type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85050] = "{id = 85050, BuffName = '炙熱魔法', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireDamPer = {b = 0, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85060] = "{id = 85060, BuffName = '能量外套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 85060, BuffEffect = {type = 'AttrChange', EnergyDamReduc = 0.7, MDamIncrease = 0.1}, BuffIcon = 'skillbuff_80001', IconType = 1, BuffDesc = '傷害減免持續一定時間', Dsc = '', DelBuffID = {85062}}",
	[85061] = "{id = 85061, BuffName = '能量外套（物免上限）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxAttr = {DamReduc = 0.7}, type = 'LimitAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85062] = "{id = 85062, BuffName = '能量外套（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 85060, BuffEffect = {IgnoreMDef = {b = -0.05, type = 1, a = 0.01}, type = 'AttrChange', EnergyDamReduc = 0.7, MDamIncrease = 0.1}, BuffIcon = 'skillbuff_80001', IconType = 1, BuffDesc = '傷害減免持續一定時間', Dsc = '', DelBuffID = {85060}}",
	[85070] = "{id = 85070, BuffName = '暴風雪冰凍【冰凍】', BuffRate = {Odds = {b = 65, type = 110, a = -5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85071] = "{id = 85071, BuffName = '暴風雪（巔峰等級）', BuffRate = {Odds = {b = 15, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85080] = "{id = 85080, BuffName = '怒雷強擊【黑暗】', BuffRate = {Odds = {b = 0, type = 1, a = 4}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = 'skillbuff_82001', IconType = 1, BuffDesc = '黑暗：閃避降低，命中降低', Dsc = '', DelBuffID = _EmptyTable}",
	[85090] = "{id = 85090, BuffName = '泥潭沼澤(減速)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Dex = {b = 0, type = 1, a = -3}, Agi = {b = 0, type = 1, a = -3}, type = 'AttrChange', MoveSpdPer = {b = -0.2, type = 1, a = -0.05}, BeWaterDamPer = {a = 0, b = 0, type = 3250, d = -0.1, c = 23010}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85091] = "{id = 85091, BuffName = '泥潭沼澤【刪除加速術和風之步效果和大聲吶喊】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95130, 80080, 90160, 96090, 96091, 96092}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85092] = "{id = 85092, BuffName = '泥潭沼澤(巔峰等級)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Dex = -30, EquipASPD = {b = 1, type = 1, a = -0.1}, Agi = -30, type = 'AttrChange', MoveSpdPer = -0.7}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85100] = "{id = 85100, BuffName = '雷鳴術(減速)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {MoveSpdPer = {b = -0.5, type = 1, a = 0}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85110] = "{id = 85110, BuffName = '石化效果【石化】', BuffRate = {Odds = {b = 20, type = 120, a = 4}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {85111, 85112}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85111] = "{id = 85111, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85112] = "{id = 85112, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85113] = "{id = 85113, BuffName = '石化效果【石化】', BuffRate = {Odds = {b = 50, type = 120, a = 3}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {85114, 85115}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85114] = "{id = 85114, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85115] = "{id = 85115, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.05}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85120] = "{id = 85120, BuffName = '刪除火狩效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {85030}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85130] = "{id = 85130, BuffName = '法術穿透', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = {b = 0.05, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85140] = "{id = 85140, BuffName = '點燃【灼燒】', BuffRate = {Odds = {b = 0, type = 141, a = 5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {type = 'StatusChange', StateEffect = 3, Hp = {b = 0.05, type = 20, a = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85141] = "{id = 85141, BuffName = '點燃【星盤附帶-普攻點燃】', BuffRate = {Odds = {type = 650}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {type = 'StatusChange', StateEffect = 3, Hp = {b = 0.05, type = 20, a = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85150] = "{id = 85150, BuffName = '魔力增幅(增加下次魔傷)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MDamIncrease = {b = 0, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = 'skillbuff_89001', IconType = 1, BuffDesc = '增加魔法攻擊百分比', Dsc = '', DelBuffID = _EmptyTable}",
	[85151] = "{id = 85151, BuffName = '魔力增幅(刪除魔力增幅)', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {id = {85150}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85152] = "{id = 85152, BuffName = '魔力增幅(巔峰等級)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MDamIncrease = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_89001', IconType = 1, BuffDesc = '增加魔法攻擊百分比', Dsc = '', DelBuffID = _EmptyTable}",
	[85153] = "{id = 85153, BuffName = '魔力增幅(巔峰等級)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {85154, 85155, 85156, 85157}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85154] = "{id = 85154, BuffName = '魔力增幅(巔峰等級)風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = {b = -0.2, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = 'skillbuff_wind', IconType = 1, BuffDesc = '風屬性攻擊提高', Dsc = '', DelBuffID = {85155, 85156, 85157}}",
	[85155] = "{id = 85155, BuffName = '魔力增幅(巔峰等級)地', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EarthAtk = {b = -0.2, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = 'skillbuff_earth', IconType = 1, BuffDesc = '地屬性攻擊提高', Dsc = '', DelBuffID = {85154, 85156, 85157}}",
	[85156] = "{id = 85156, BuffName = '魔力增幅(巔峰等級)水', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterAtk = {b = -0.2, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = 'skillbuff_water', IconType = 1, BuffDesc = '水屬性攻擊提高', Dsc = '', DelBuffID = {85154, 85155, 85157}}",
	[85157] = "{id = 85157, BuffName = '魔力增幅(巔峰等級)火', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = {b = -0.2, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = 'skillbuff_fire', IconType = 1, BuffDesc = '火屬性攻擊提高', Dsc = '', DelBuffID = {85154, 85155, 85156}}",
	[85160] = "{id = 85160, BuffName = '火焰衝擊', BuffRate = {Odds = {a = 3, type = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {85161, 85162}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85161] = "{id = 85161, BuffName = '火焰衝擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85160, BuffEffect = {Hp = {b = -2.5, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85162] = "{id = 85162, BuffName = '火焰衝擊(刪除點燃)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {85140}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85170] = "{id = 85170, BuffName = '暗之壁障', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {12}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85180] = "{id = 85180, BuffName = '回覆藍量', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Sp = {b = 5, type = 1, a = 2}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85190] = "{id = 85190, BuffName = '念力連擊【詛咒】', BuffRate = {Odds = {b = 0, type = 180, a = 3}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.25, type = 'StatusChange', MoveSpdPer = -0.5}, BuffIcon = 'skillbuff_94001', IconType = 1, BuffDesc = '詛咒：物理攻擊降低，移速降低，幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[85200] = "{id = 85200, BuffName = '魔法繃帶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHealEncPer = {b = 0.05, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85210] = "{id = 85210, BuffName = '霜凍之術【冰凍】【附帶星盤破冰】', BuffRate = {Odds = {b = 33, type = 110, a = 5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {end_extra_buff = {42000120, 42000121}, StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85211] = "{id = 85211, BuffName = '霜凍之術(水屬性傷害)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', StateEffect = 5, Hp = {b = -1, type = 22, a = -0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85212] = "{id = 85212, BuffName = '霜凍之術【冰凍】【附帶星盤破冰】（巔峰等級）', BuffRate = {Odds = {b = 83, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {end_extra_buff = {42000120, 42000121}, StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85230] = "{id = 85230, BuffName = '吸魂術(擊殺回藍)', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'KillRace', Value = {0}, just_lockSkill = 1}, BuffType = _EmptyTable, BuffEffect = {Sp = {b = 0, type = 21, a = 0.03}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85231] = "{id = 85231, BuffName = '吸魂術(魔法上限)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = {b = 0, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85330] = "{id = 85330, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.002, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85331] = "{id = 85331, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.004, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85332] = "{id = 85332, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.006, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85333] = "{id = 85333, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.008, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85334] = "{id = 85334, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.01, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85335] = "{id = 85335, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.012, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85336] = "{id = 85336, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.014, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85337] = "{id = 85337, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.016, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85338] = "{id = 85338, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.018, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85339] = "{id = 85339, BuffName = '禪心(魔法上限公式)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.02, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[85340] = "{id = 85340, BuffName = '禪心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemSpRestoreSpd = {b = 0, type = 1, a = 0.05}, type = 'SpRecover', value = 0, Sp = {b = 0, type = 1, a = 3}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90000] = "{id = 90000, BuffName = '心神凝聚(增加敏捷和靈巧)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = {b = 0, type = 1, a = 1}, type = 'AttrChange', Dex = {b = 0, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90001] = "{id = 90001, BuffName = '心神凝聚(增加幸運、閃避、命中)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 10, Cri = {a = 1, type = 61}, Agi = 10, type = 'AttrChange', CriDamPer = {a = 0.01, type = 61}, Luk = {a = 1, type = 61}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90010] = "{id = 90010, BuffName = '地雷陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90020] = "{id = 90020, BuffName = '定位陷阱【定身】', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, RealDamage = {type = 2140}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身：無法移動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[90021] = "{id = 90021, BuffName = '定位陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 2, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {end_extra_buff = {90027}, type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90022] = "{id = 90022, BuffName = '定位陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 4, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {end_extra_buff = {90027}, type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90023] = "{id = 90023, BuffName = '定位陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 6, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {end_extra_buff = {90027}, type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90024] = "{id = 90024, BuffName = '定位陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 8, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {end_extra_buff = {90027}, type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90025] = "{id = 90025, BuffName = '定位陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 10, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {end_extra_buff = {90027}, type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90026] = "{id = 90026, BuffName = '定位陷阱【定身】(怪物定位陷阱技能)', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身：無法移動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[90027] = "{id = 90027, BuffName = '定位陷阱(免疫定位)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {90028}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90028] = "{id = 90028, BuffName = '定位陷阱(免疫定位)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {status = {9}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90029] = "{id = 90029, BuffName = '定位陷阱【定身】', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, RealDamage = {type = 2140}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身：無法移動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[90030] = "{id = 90030, BuffName = '鶚梟之眼(靈巧增加)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = {b = 0, type = 1, a = 1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90040] = "{id = 90040, BuffName = '風之子(加物防)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = {b = 0, type = 1, a = 20}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90050] = "{id = 90050, BuffName = '毒箭(中毒)', BuffRate = {Odds = {b = 10, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {90051, 90052}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90051] = "{id = 90051, BuffName = '毒箭【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_120001', IconType = 1, BuffDesc = '中毒：物理防禦降低，受毒屬性傷害提升，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[90052] = "{id = 90052, BuffName = '毒箭【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -3, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90060] = "{id = 90060, BuffName = '冰霜陷阱【冰凍】', BuffRate = {Odds = {b = 10, type = 110, a = 2}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {AttrEffect = {3, 4}, StateEffect = 5, atk_def_priority = 1, DefAttr = 3, NoAct = 1, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90061] = "{id = 90061, BuffName = '冰霜陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90062] = "{id = 90062, BuffName = '冰霜陷阱(減速)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {MoveSpdPer = {b = -0.25, type = 1, a = -0.05}, type = 'AttrChange'}, BuffIcon = 'skillbuff_138001', IconType = 1, BuffDesc = '使移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[90070] = "{id = 90070, BuffName = '睡魔陷阱【睡眠】', BuffRate = {Odds = {b = 50, type = 1, a = 10}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80020, BuffEffect = {StateEffect = 7, NoAct = 1, type = 'StatusChange', NoEffectMove = 3, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_122001', IconType = 1, BuffDesc = '睡眠：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[90071] = "{id = 90071, BuffName = '睡魔陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {end_extra_buff = {90073}, type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90072] = "{id = 90072, BuffName = '睡魔陷阱【睡眠】(怪物陷阱使用)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80020, BuffEffect = {StateEffect = 7, NoAct = 1, type = 'StatusChange', NoEffectMove = 3, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_122001', IconType = 1, BuffDesc = '睡眠：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[90073] = "{id = 90073, BuffName = '睡魔陷阱(免疫睡魔)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {90074}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90074] = "{id = 90074, BuffName = '睡魔陷阱(免疫睡魔)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {status = {9}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90080] = "{id = 90080, BuffName = '震懾【眩暈】', BuffRate = {Odds = {b = 0, type = 132, a = 10}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {StateEffect = 4, NoAct = 1, type = 'StatusChange', RealDamage = {b = 0.03, type = 8, a = 123, c = 0}, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_128001', IconType = 1, BuffDesc = '眩暈：使無法進行任何操作', Dsc = '', DelBuffID = _EmptyTable}",
	[90090] = "{id = 90090, BuffName = '穿擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkDistancePer = {b = 0, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90120] = "{id = 90120, BuffName = '鋼製爪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 10}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90130] = "{id = 90130, BuffName = '引爆效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {15}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90131] = "{id = 90131, BuffName = '引爆效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', skillID = {139, 201, 202}, range = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90132] = "{id = 90132, BuffName = '引爆效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', skillID = {139, 201, 202}, range = 0.4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90133] = "{id = 90133, BuffName = '引爆效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', skillID = {139, 201, 202}, range = 0.6}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90134] = "{id = 90134, BuffName = '引爆效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', skillID = {139, 201, 202}, range = 0.8}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90135] = "{id = 90135, BuffName = '引爆效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', skillID = {139, 201, 202}, range = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90140] = "{id = 90140, BuffName = '照明箭1級', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 90140, BuffEffect = {id = {90141}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90141] = "{id = 90141, BuffName = '照明箭1級(隱匿現身)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90142] = "{id = 90142, BuffName = '照明箭2級', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 90140, BuffEffect = {id = {90143}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90143] = "{id = 90143, BuffName = '照明箭2級(隱匿現身)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90144] = "{id = 90144, BuffName = '照明箭2級(陷阱現身)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {range = 2, type = 'SeeTrap'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90145] = "{id = 90145, BuffName = '照明箭3級', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 90140, BuffEffect = {id = {90146}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90146] = "{id = 90146, BuffName = '照明箭3級(隱匿現身)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90147] = "{id = 90147, BuffName = '照明箭3級(陷阱現身)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {range = 5, type = 'SeeTrap'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90148] = "{id = 90148, BuffName = '探查雙向傳送', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SeeTrap', skillid = {505}, see_type = 'special_skill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90160] = "{id = 90160, BuffName = '風之步(移速)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90161] = "{id = 90161, BuffName = '風之步(刪除加速術和緩速術效果)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95130, 96030, 96230}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90162] = "{id = 90162, BuffName = '風之步(閃避,魔防)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', Flee = {b = 0, type = 1, a = 2}, LongRangeDamReduc = {a = 0, b = 0, type = 3250, d = -0.05, c = 34070}}, BuffIcon = 'skillbuff_131001', IconType = 1, BuffDesc = '提升閃避', Dsc = '', DelBuffID = _EmptyTable}",
	[90170] = "{id = 90170, BuffName = '重傷箭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {AttrEffect = {26}, type = 'AttrChange'}, BuffIcon = 'skillbuff_137001', IconType = 1, BuffDesc = '使受到傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[90180] = "{id = 90180, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = {b = 0, type = 1, a = 2}, type = 'AttrChange', AtkDistancePer = {b = 0, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90181] = "{id = 90181, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 20, type = 'AttrChange', AtkDistancePer = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90190] = "{id = 90190, BuffName = '陷阱研究', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = {b = 0, type = 1, a = 1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90200] = "{id = 90200, BuffName = '狙殺瞄準', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 90200, BuffEffect = {Str = 5, AtkPer = {b = 0, type = 1, a = 0.01}, Agi = 5, Vit = 5, Dex = 5, Cri = {b = 0, type = 1, a = 1}, type = 'AttrChange', Luk = 5, Int = 5}, BuffIcon = 'skillbuff_119001', IconType = 1, BuffDesc = '增加基礎屬性，物理攻擊百分比，命中和暴擊持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[90201] = "{id = 90201, BuffName = '狙殺瞄準', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 90200, BuffEffect = {type = 'AttrChange', AtkPer = 0.1, Cri = 10}, BuffIcon = 'skillbuff_119001', IconType = 1, BuffDesc = '增加基礎屬性，物理攻擊百分比，命中和暴擊持續一定時間', Dsc = '', DelBuffID = _EmptyTable}",
	[90210] = "{id = 90210, BuffName = '元素箭矢', BuffRate = {Odds = 100}, Condition = {itemTypes = {210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 3}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 10}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[90211] = "{id = 90211, BuffName = '元素箭矢', BuffRate = {Odds = 100}, Condition = {itemTypes = {210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 30, type = 1, a = 0}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 10}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95010] = "{id = 95010, BuffName = '神聖之光(刪除霸邪之陣效果)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95060, 95061, 95062, 95063, 95064, 95065, 95066, 95067, 95068, 95069}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95011] = "{id = 95011, BuffName = '持久治癒', BuffRate = {Odds = {type = 300}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {HP = {a = 6000, type = 301}, type = 'HSPChange'}, BuffIcon = 'skillbuff_144001', IconType = 1, BuffDesc = '持久治癒：使持續恢復血量值', Dsc = '', DelBuffID = _EmptyTable}",
	[95020] = "{id = 95020, BuffName = '天使之賜福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95020, BuffEffect = {Str = {b = 0, type = 1, a = 2}, type = 'AttrChange', Dex = {b = 0, type = 1, a = 2}, Int = {b = 0, type = 1, a = 2}}, BuffIcon = 'skillbuff_146001', IconType = 1, BuffDesc = '增加隊伍所有成員力量，靈巧，智力', Dsc = '', DelBuffID = {95023}}",
	[95021] = "{id = 95021, BuffName = '天使之賜福(刪除異常狀態)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {6, 11}, type = 'DelStatus', random_num = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95022] = "{id = 95022, BuffName = '傭兵貓BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = {b = 0, type = 1, a = 15}, type = 'AttrChange', AtkSpd = {b = 0.03, type = 8, a = 157, c = 0}, MAtk = {b = 0, type = 1, a = 15}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95023] = "{id = 95023, BuffName = '天使之賜福（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95020, BuffEffect = {Str = {b = 10, type = 1, a = 1}, type = 'AttrChange', Dex = {b = 10, type = 1, a = 1}, Int = {b = 10, type = 1, a = 1}}, BuffIcon = 'skillbuff_146001', IconType = 1, BuffDesc = '增加隊伍所有成員力量，靈巧，智力', Dsc = '', DelBuffID = {95020}}",
	[95030] = "{id = 95030, BuffName = '光獵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95030, BuffEffect = {id = {95031, 95032}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95031] = "{id = 95031, BuffName = '光獵現身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95032] = "{id = 95032, BuffName = '光獵技能', BuffRate = {Odds = {type = 610}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 145001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95033] = "{id = 95033, BuffName = '探查雙向傳送', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SeeTrap', skillid = {505}, see_type = 'special_skill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95040] = "{id = 95040, BuffName = '光之障壁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {13}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95050] = "{id = 95050, BuffName = '鈍器熟練度', BuffRate = {Odds = 100}, Condition = {itemTypes = {220, 290}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 6}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95051] = "{id = 95051, BuffName = '鈍器熟練度（巔峰等級）', BuffRate = {Odds = 100}, Condition = {typeID = 220, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, Cri = {b = -10, type = 1, a = 1}, Agi = {b = -10, type = 1, a = 1}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}, Luk = {b = -10, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95052] = "{id = 95052, BuffName = '鈍器熟練度（巔峰等級）', BuffRate = {Odds = 100}, Condition = {typeID = 290, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}, DamIncrease = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95060] = "{id = 95060, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95061] = "{id = 95061, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95062] = "{id = 95062, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95063] = "{id = 95063, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95064] = "{id = 95064, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95065] = "{id = 95065, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95066] = "{id = 95066, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95067] = "{id = 95067, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95068] = "{id = 95068, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95069] = "{id = 95069, BuffName = '霸邪之陣[防護罩效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定打擊次數的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[95070] = "{id = 95070, BuffName = '霸邪之陣[星盤加移速效果]', BuffRate = {Odds = {type = 310}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {MoveSpdPer = {a = 0.2, type = 311}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '霸邪之陣-疾走：移動速度加快', Dsc = '', DelBuffID = _EmptyTable}",
	[95080] = "{id = 95080, BuffName = '聖母之頌歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95080, BuffEffect = {SpRestoreSpdPer = {b = 0, type = 1, a = 0.4}, type = 'AttrChange'}, BuffIcon = 'skillbuff_152001', IconType = 1, BuffDesc = '增加魔法恢復百分比', Dsc = '', DelBuffID = _EmptyTable}",
	[95090] = "{id = 95090, BuffName = '驅散', BuffRate = {Odds = {b = 20, type = 8, a = 153, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7, 12}, type = 'DelStatus', random_num = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95091] = "{id = 95091, BuffName = '驅散', BuffRate = {Odds = {b = 20, type = 8, a = 153, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7, 12, 5, 11}, type = 'DelStatus', random_num = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95092] = "{id = 95092, BuffName = '驅散', BuffRate = {Odds = {b = 20, type = 8, a = 153, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7, 12, 5, 11, 4, 6}, type = 'DelStatus', random_num = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95093] = "{id = 95093, BuffName = '驅散', BuffRate = {Odds = {b = 20, type = 8, a = 153, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7, 12, 5, 11, 4, 6, 2, 10}, type = 'DelStatus', random_num = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95094] = "{id = 95094, BuffName = '驅散', BuffRate = {Odds = {b = 20, type = 8, a = 153, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7, 12, 5, 11, 4, 6, 2, 10, 3}, type = 'DelStatus', random_num = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95095] = "{id = 95095, BuffName = '驅散【刪除大聲吶喊】', BuffRate = {Odds = {b = 20, type = 8, a = 153, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {96090, 96091, 96092, 42000201, 42000202, 42000210}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95100] = "{id = 95100, BuffName = '撒水祈福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95100, BuffEffect = {AttrEffect = {16}, AtkAttr = 6, HolyAtk = {a = 0, b = 0, type = 3250, d = 0.01, c = 53030}, type = 'BattleAttr', atk_def_priority = 1}, BuffIcon = 'skillbuff_154001', IconType = 1, BuffDesc = '普通攻擊變為聖屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[95110] = "{id = 95110, BuffName = '幸運之頌歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95110, BuffEffect = {Luk = {b = 0, type = 1, a = 6}, type = 'AttrChange'}, BuffIcon = 'skillbuff_155001', IconType = 1, BuffDesc = '增加一定幸運值', Dsc = '', DelBuffID = _EmptyTable}",
	[95120] = "{id = 95120, BuffName = '禪心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ItemSpRestoreSpd = {b = 0, type = 1, a = 0.05}, type = 'SpRecover', value = 0, Sp = {b = 0, type = 1, a = 3}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95130] = "{id = 95130, BuffName = '加速術(釋放天賜生效)', BuffRate = {Odds = {b = 100, type = 8, a = 157, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MoveSpdPer = {b = 0, type = 8, a = 157, c = 0.3}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95131] = "{id = 95131, BuffName = '加速術(刪除緩速術和風之步和手推車加速效果)', BuffRate = {Odds = {b = 100, type = 8, a = 157, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {96030, 90160, 96230}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95132] = "{id = 95132, BuffName = '加速術(釋放天賜生效)', BuffRate = {Odds = {b = 100, type = 8, a = 157, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Agi = {b = 2, type = 8, a = 157, c = 0}, type = 'AttrChange'}, BuffIcon = 'skillbuff_157001', IconType = 1, BuffDesc = '增加敏捷', Dsc = '', DelBuffID = _EmptyTable}",
	[95140] = "{id = 95140, BuffName = '天使之障壁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95140, BuffEffect = {VitPer = {b = 0, type = 1, a = 0.15}, type = 'AttrChange'}, BuffIcon = 'skillbuff_158001', IconType = 1, BuffDesc = '物理防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[95141] = "{id = 95141, BuffName = '天使之障壁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Vit = {b = 0, type = 1, a = 5}, type = 'AttrChange'}, BuffIcon = 'skillbuff_158001', IconType = 1, BuffDesc = '物理防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[95160] = "{id = 95160, BuffName = '轉生術', BuffRate = {Odds = {b = 200, type = 11, a = 20, c = 1000}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95160, BuffEffect = {Hp = {b = 0, type = 6, a = -1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95170] = "{id = 95170, BuffName = '復活術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.3}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95171] = "{id = 95171, BuffName = '復活術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95172] = "{id = 95172, BuffName = '復活術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.7}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95173] = "{id = 95173, BuffName = '復活術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.9}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95180] = "{id = 95180, BuffName = '冥想', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange', SpRestoreSpdPer = {b = 0, type = 1, a = 0.03}, HealEncPer = {b = 0, type = 1, a = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95190] = "{id = 95190, BuffName = '神威祈福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95190, BuffEffect = {Atk = {b = 0, type = 500, a = 8}, type = 'AttrChange'}, BuffIcon = 'skillbuff_163001', IconType = 1, BuffDesc = '物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[95191] = "{id = 95191, BuffName = '神威祈福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95190, BuffEffect = {Refine = {b = 0, type = 1, a = 5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95192] = "{id = 95192, BuffName = '傭兵貓BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = {b = 0, type = 1, a = 10}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95200] = "{id = 95200, BuffName = '魔力禱言', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = {b = 0, type = 1, a = -0.03}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95210] = "{id = 95210, BuffName = '聖母之祈福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95210, BuffEffect = {MDamReduc = {b = 0, type = 3760, a = 0.002, c = 53040}, DefPer = {b = 0, type = 1, a = 0.1}, type = 'AttrChange', DamReduc = {b = 0, type = 3760, a = 0.002, c = 53040}, MDefPer = {b = 0, type = 1, a = 0.1}}, BuffIcon = 'skillbuff_165001', IconType = 1, BuffDesc = '物理防禦，魔法防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[95220] = "{id = 95220, BuffName = '刪除霸邪之陣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95060, 95061, 95062, 95063, 95064, 95065, 95066, 95067, 95068, 95069}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95230] = "{id = 95230, BuffName = '(神聖增幅)【眩暈】', BuffRate = {Odds = {b = 10, type = 131, a = 2}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_235001', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[95280] = "{id = 95280, BuffName = '後退迴避(增加閃避)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', Flee = {a = 3, type = 340}, MoveSpdPer = {type = 350}}, BuffIcon = 'skillbuff_175001', IconType = 1, BuffDesc = '閃避提高', Dsc = '', DelBuffID = _EmptyTable}",
	[95281] = "{id = 95281, BuffName = '後退迴避（隱匿）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95300, BuffEffect = {end_extra_buff = {95301}, type = 'Hide', Hiding = 1, AttrEffect = {17}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95290] = "{id = 95290, BuffName = '強刃擊(減速)', BuffRate = {Odds = {b = 100, type = 1, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MoveSpdPer = {b = -0.3, type = 1, a = 0}, type = 'AttrChange'}, BuffIcon = 'skillbuff_176001', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[95300] = "{id = 95300, BuffName = '隱匿(隱匿狀態)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95300, BuffEffect = {AttrEffect = {17}, MoveSpdPer = {b = -0.85, type = 1, a = 0.05}, end_extra_buff = {95301, 95304}, type = 'Hide', Hiding = 1, MDefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 33020}}, BuffIcon = 'skillbuff_177001', IconType = 1, BuffDesc = '隱匿：不被敵方目標發現，降低移動速度', Dsc = '', DelBuffID = _EmptyTable}",
	[95301] = "{id = 95301, BuffName = '隱匿強化(半隱匿狀態)', BuffRate = {Odds = {b = 100, type = 8, a = 192, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {17}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95302] = "{id = 95302, BuffName = '隱匿(盜賊系二轉專用)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {17}, MoveSpdPer = {b = -0.85, type = 1, a = 0.05}, end_extra_buff = {95301}, type = 'Hide', Hiding = 1, MDefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 33020}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95303] = "{id = 95303, BuffName = '隱匿[後退迴避]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95300, BuffEffect = {AttrEffect = {17}, end_extra_buff = {95301}, type = 'Hide', Hiding = 1, MoveSpdPer = {b = -0.85, type = 1, a = 0.05}}, BuffIcon = 'skillbuff_177001', IconType = 1, BuffDesc = '隱匿：不被敵方目標發現，降低移動速度', Dsc = '', DelBuffID = _EmptyTable}",
	[95304] = "{id = 95304, BuffName = '隱匿強化(半隱匿狀態)（流氓）', BuffRate = {Odds = {b = 100, type = 8, a = 467, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {17}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95305] = "{id = 95305, BuffName = '隱匿強化（巔峰等級）', BuffRate = {Odds = 100}, Condition = {Hiding = 1, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = -0.2, type = 1, a = 0.04}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95310] = "{id = 95310, BuffName = '涂毒(使變毒屬性)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {atk_def_priority = 1, type = 'BattleAttr', AtkAttr = 10, AttrEffect = {16}}, BuffIcon = 'skillbuff_178001', IconType = 1, BuffDesc = '攻擊屬性轉換成毒屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[95311] = "{id = 95311, BuffName = '涂毒【中毒】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {95315}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95312] = "{id = 95312, BuffName = '涂毒【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_178001', IconType = 1, BuffDesc = '中毒：物理防禦降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[95313] = "{id = 95313, BuffName = '涂毒【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -3, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95314] = "{id = 95314, BuffName = '強化涂毒', BuffRate = {Odds = {b = 100, type = 8, a = 191, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Atk = {a = 4, type = 330}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95315] = "{id = 95315, BuffName = '涂毒【中毒】', BuffRate = {Odds = {b = 2, type = 150, a = 1}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95312, 95313}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95330] = "{id = 95330, BuffName = '伏擊(隱匿下使眩暈)【眩暈-不計算概率】', BuffRate = {Odds = {type = 2160}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_181001', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[95340] = "{id = 95340, BuffName = '音速投擲【眩暈】', BuffRate = {Odds = {b = 10, type = 130, a = 2}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_181001', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[95350] = "{id = 95350, BuffName = '病毒擴散(中毒)', BuffRate = {Odds = {a = 1, type = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95351, 95352}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95351] = "{id = 95351, BuffName = '病毒擴散【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_182001', IconType = 1, BuffDesc = '中毒：物理防禦降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[95352] = "{id = 95352, BuffName = '病毒擴散(中毒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -3, type = 6, a = -0.02}}, BuffIcon = '', IconType = 1, BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95360] = "{id = 95360, BuffName = '音速強化(增加命中)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = {b = 0, type = 1, a = 6}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95370] = "{id = 95370, BuffName = '殘影(加閃避和移動速度)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = {b = 0, type = 1, a = 3}, MoveSpdPer = {b = 0, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95371] = "{id = 95371, BuffName = '殘影（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 30, MoveSpdPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95372] = "{id = 95372, BuffName = '殘影（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = {b = -0.1, type = 1, a = 0.01}, FleePer = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95380] = "{id = 95380, BuffName = '解毒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95380, BuffEffect = {status = {1}, type = 'DelStatus', random_num = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95381] = "{id = 95381, BuffName = '解毒（毒藥投擲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {43000051}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95400] = "{id = 95400, BuffName = '劇毒暗器【中毒】', BuffRate = {Odds = {b = 100, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95401, 95402}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95401] = "{id = 95401, BuffName = '劇毒暗器(中毒狀態效果)【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_187001', IconType = 1, BuffDesc = '中毒：物理防禦降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[95402] = "{id = 95402, BuffName = '劇毒暗器(中毒損血效果)【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, type = 'HpReduce', Hp = {b = -3, type = 6, a = -0.02}, delHpPer = {a = 0.2, type = 153}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95403] = "{id = 95403, BuffName = '劇毒暗器【概率無法恢復】', BuffRate = {Odds = {type = 152}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect2 = {3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_187001', IconType = 1, BuffDesc = '使不能被治癒，不能使用血瓶恢復', Dsc = '', DelBuffID = _EmptyTable}",
	[95420] = "{id = 95420, BuffName = '拳刃修煉', BuffRate = {Odds = 100}, Condition = {typeID = 200, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 3}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95430] = "{id = 95430, BuffName = '斬擊(下次普攻傷害提升)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect = {14}, type = 'AttrChange'}, BuffIcon = 'skillbuff_196001', IconType = 1, BuffDesc = '斬擊：下次普通攻擊的傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[95431] = "{id = 95431, BuffName = '斬擊(下次普攻傷害提升)', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {95430}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95440] = "{id = 95440, BuffName = '高階拳刃', BuffRate = {Odds = 100}, Condition = {typeID = 200, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = {b = 0, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95441] = "{id = 95441, BuffName = '高階拳刃（巔峰等級）', BuffRate = {Odds = 100}, Condition = {typeID = 200, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95442] = "{id = 95442, BuffName = '高階拳刃（巔峰等級）', BuffRate = {Odds = 100}, Condition = {typeID = 200, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {b = -0.1, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95450] = "{id = 95450, BuffName = '致命涂毒(增加物理攻擊%)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95450, BuffEffect = {type = 'AttrChange', calc_once = 1, AtkPer = {a = 0.03, type = 520}}, BuffIcon = 'skillbuff_198001', IconType = 1, BuffDesc = '物理攻擊提升', Dsc = '', DelBuffID = _EmptyTable}",
	[95451] = "{id = 95451, BuffName = '致命涂毒（巔峰等級）', BuffRate = {Odds = {type = 2540}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamSpike = {b = -0.1, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = 'skillbuff_198001', IconType = 1, BuffDesc = '提高物理穿刺', Dsc = '', DelBuffID = _EmptyTable}",
	[95460] = "{id = 95460, BuffName = '黑暗瞬間(概率眩暈,黑暗,出血)', BuffRate = {Odds = {b = 25, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {95461, 95462, 95465}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95461] = "{id = 95461, BuffName = '黑暗瞬間【眩暈】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_197001', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[95462] = "{id = 95462, BuffName = '黑暗瞬間(流血效果)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95463, 95464}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95463] = "{id = 95463, BuffName = '黑暗瞬間【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_197001', IconType = 1, BuffDesc = '出血：物理攻擊降低，攻擊速度降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[95464] = "{id = 95464, BuffName = '黑暗瞬間(流血屬性)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -3, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95465] = "{id = 95465, BuffName = '黑暗瞬間【黑暗】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = 'skillbuff_197001', IconType = 1, BuffDesc = '黑暗：命中降低，閃避降低', Dsc = '', DelBuffID = _EmptyTable}",
	[95470] = "{id = 95470, BuffName = '刺殺之心', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = {b = 0, type = 1, a = 0.03}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95480] = "{id = 95480, BuffName = '刺殺光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95480, BuffEffect = {type = 'AttrChange', CriRes = {a = 0, b = 0, type = 3250, d = 2, c = 33030}, Cri = {b = 0, type = 1, a = 2}}, BuffIcon = 'skillbuff_199001', IconType = 1, BuffDesc = '提升暴擊值', Dsc = '', DelBuffID = _EmptyTable}",
	[95490] = "{id = 95490, BuffName = '雙刀破甲', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, equipType = {250}}, BuffType = _EmptyTable, BuffEffect = {id = {95491}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95491] = "{id = 95491, BuffName = '雙刀破甲', BuffRate = {Odds = {b = 0, type = 1, a = 5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {95493}}",
	[95492] = "{id = 95492, BuffName = '雙刀破甲（巔峰等級）', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, equipType = {250}}, BuffType = _EmptyTable, BuffEffect = {id = {95493}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95493] = "{id = 95493, BuffName = '雙刀破甲（巔峰等級）', BuffRate = {Odds = 25}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {95491}}",
	[95494] = "{id = 95494, BuffName = '雙刀破甲（巔峰等級）', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, equipType = {250}}, BuffType = _EmptyTable, BuffEffect = {id = {95495}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[95495] = "{id = 95495, BuffName = '雙刀破甲（巔峰等級）', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DamSpike = {b = -0.075, type = 1, a = 0.015}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '提高物理穿刺', Dsc = '', DelBuffID = _EmptyTable}",
	[96010] = "{id = 96010, BuffName = '犧牲祈福【技能效果-降低吟唱】', BuffRate = {Odds = {type = 550}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96010, BuffEffect = {CTChangePer = {b = 0, type = 1, a = -0.1}, type = 'AttrChange'}, BuffIcon = 'skillbuff_171001', IconType = 1, BuffDesc = '吟唱時間縮短', Dsc = '', DelBuffID = _EmptyTable}",
	[96011] = "{id = 96011, BuffName = '犧牲祈福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {SpCostPer = {b = 0, type = 1, a = -0.1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96012] = "{id = 96012, BuffName = '犧牲祈福【星盤效果-降低CD】', BuffRate = {Odds = {type = 551}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {CDChangePer = {a = -0.08, type = 552}, type = 'AttrChange'}, BuffIcon = 'skillbuff_171001', IconType = 1, BuffDesc = '冷卻時間縮短', Dsc = '', DelBuffID = _EmptyTable}",
	[96030] = "{id = 96030, BuffName = '緩速術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96030, BuffEffect = {Agi = {b = 0, type = 1, a = -3}, type = 'AttrChange', MoveSpdPer = {b = -0.3, type = 1, a = 0}}, BuffIcon = 'skillbuff_230001', IconType = 1, BuffDesc = '緩速術:降低敵人移速和敏捷並移除其加速術效果', Dsc = '', DelBuffID = _EmptyTable}",
	[96031] = "{id = 96031, BuffName = '緩速術(刪除加速術和風之步效果)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95130, 80080, 90160}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96032] = "{id = 96032, BuffName = '緩速術【星盤效果-增加範圍】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {skillID = {230}, type = 'AffactSkill', target_count = 3, range = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96040] = "{id = 96040, BuffName = '沉默之術【沉默】', BuffRate = {Odds = {type = 103}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[96041] = "{id = 96041, BuffName = '沉默之術【增加吟唱】', BuffRate = {Odds = {type = 104}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96041, BuffEffect = {type = 'AttrChange', CTFixed = {a = 0.5, type = 105}, CTChangePer = {a = 1, type = 105}}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '增加吟唱時間百分比和固定吟唱時間', Dsc = '', DelBuffID = _EmptyTable}",
	[96050] = "{id = 96050, BuffName = '天使之怒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96050, BuffEffect = {RealDamage = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96051] = "{id = 96051, BuffName = '天使之怒(刪除雙倍傷害)', BuffRate = {Odds = 100}, Condition = {not_skill = {359}, type = 'BeAttack', all_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {96050}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96060] = "{id = 96060, BuffName = '天使之擊(增加裝備ATK)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 6}, type = 'AttrChange', SkillASPD = {b = 0, type = 3760, a = 0.005, c = 53010}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96061] = "{id = 96061, BuffName = '天使之擊(增加裝備ATK)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', CriDamPer = {type = 2930}, SkillASPD = {b = 0, type = 3760, a = 0.005, c = 53010}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96070] = "{id = 96070, BuffName = '野性覺醒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96080] = "{id = 96080, BuffName = '王牌馴獸師', BuffRate = {Odds = {b = 100, type = 8, a = 251, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {limit_layer = 3, type = 'AttrChange', CriDamPer = {type = 60}, AtkPer = {b = 0.01, type = 8, a = 251, c = 0.05}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提升', Dsc = '', DelBuffID = _EmptyTable}",
	[96081] = "{id = 96081, BuffName = '詛咒之弓效果', BuffRate = {Odds = {type = 190}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.1, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96090] = "{id = 96090, BuffName = '大聲吶喊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96090, BuffEffect = {Str = {b = 0, type = 1, a = 1}, type = 'AttrChange', DefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63020}, MDefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63020}}, BuffIcon = 'skillbuff_208001', IconType = 1, BuffDesc = '力量提升', Dsc = '', DelBuffID = {96091, 96092}}",
	[96091] = "{id = 96091, BuffName = '大聲吶喊（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96090, BuffEffect = {Str = {b = 0, type = 1, a = 1}, type = 'AttrChange', DefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63020}, MDefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63020}}, BuffIcon = 'skillbuff_208001', IconType = 1, BuffDesc = '力量提升', Dsc = '', DelBuffID = {96090}}",
	[96092] = "{id = 96092, BuffName = '大聲吶喊（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96090, BuffEffect = {Str = {b = -10, type = 1, a = 1}, type = 'AttrChange', DefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63020}, MDefPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63020}}, BuffIcon = 'skillbuff_208001', IconType = 1, BuffDesc = '力量提升', Dsc = '', DelBuffID = {96090}}",
	[96100] = "{id = 96100, BuffName = '改裝手推車', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 9, num = 10}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96101] = "{id = 96101, BuffName = '改裝手推車', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 9, num = 15}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96102] = "{id = 96102, BuffName = '改裝手推車', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 9, num = 20}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96103] = "{id = 96103, BuffName = '改裝手推車', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 9, num = 25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96104] = "{id = 96104, BuffName = '改裝手推車', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 9, num = 30}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	--[96110] = "{id = 96110, BuffName = '低價買進', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BuyDiscount = {b = 0, type = 1, a = 10}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	--[96110] = "{id = 96110, BuffName = '平價買進', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	--[96120] = "{id = 96120, BuffName = '高價賣出', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type2 = 'AttrChange', SellDiscount = {b = 40, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	--[96120] = "{id = 96120, BuffName = '平價賣出', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type2 = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	
	
	[96130] = "{id = 96130, BuffName = '強化手推車', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96140] = "{id = 96140, BuffName = '集資', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96150] = "{id = 96150, BuffName = '兇砍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96150, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = 'skillbuff_211001', IconType = 1, BuffDesc = '增加物理攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[96151] = "{id = 96151, BuffName = '兇砍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96150, BuffEffect = {AtkPer = {b = -0.05, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96160] = "{id = 96160, BuffName = '大地之擊【眩暈】', BuffRate = {Odds = {b = 20, type = 130, a = 10}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_212001', IconType = 1, BuffDesc = '眩暈：無法移動無法攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[96170] = "{id = 96170, BuffName = '無視體型攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 90150, BuffEffect = {ShapeAtkPer = {b = 0, type = 1, a = 0.1}, type = 'AttrChange'}, BuffIcon = 'skillbuff_205001', IconType = 1, BuffDesc = '無視體型修正百分比', Dsc = '', DelBuffID = _EmptyTable}",
	[96180] = "{id = 96180, BuffName = '速度激發', BuffRate = {Odds = 100}, Condition = {itemTypes = {220, 230}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96180, BuffEffect = {type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.03}, MoveSpdPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63010}}, BuffIcon = 'skillbuff_210001', IconType = 1, BuffDesc = '攻擊速度增加', Dsc = '', DelBuffID = {96184}}",
	[96181] = "{id = 96181, BuffName = '速度激發', BuffRate = {Odds = 100}, Condition = {no_weapon_ok = 1, type = 'Equip', noWeaponTypes = {220, 230}}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96180, BuffEffect = {type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.01}, MoveSpdPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 63010}}, BuffIcon = 'skillbuff_210001', IconType = 1, BuffDesc = '攻擊速度增加', Dsc = '', DelBuffID = {96185}}",
	[96182] = "{id = 96182, BuffName = '速度激發', BuffRate = {Odds = 100}, Condition = {itemTypes = {220, 230}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {id = {96181, 96185}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96183] = "{id = 96183, BuffName = '速度激發', BuffRate = {Odds = 100}, Condition = {no_weapon_ok = 1, type = 'Equip', noWeaponTypes = {220, 230}}, BuffType = _EmptyTable, BuffEffect = {id = {96180, 96184}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96184] = "{id = 96184, BuffName = '速度激發（巔峰等級）', BuffRate = {Odds = 100}, Condition = {itemTypes = {220, 230}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96180, BuffEffect = {SkillASPD = 0.3, type = 'AttrChange'}, BuffIcon = 'skillbuff_210001', IconType = 1, BuffDesc = '攻擊速度增加', Dsc = '', DelBuffID = {96180}}",
	[96185] = "{id = 96185, BuffName = '速度激發（巔峰等級）', BuffRate = {Odds = 100}, Condition = {no_weapon_ok = 1, type = 'Equip', noWeaponTypes = {220, 230}}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96180, BuffEffect = {SkillASPD = 0.1, type = 'AttrChange'}, BuffIcon = 'skillbuff_210001', IconType = 1, BuffDesc = '攻擊速度增加', Dsc = '', DelBuffID = {96181}}",
	[96186] = "{id = 96186, BuffName = '速度激發（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96180, BuffEffect = {NormalAtk = {b = -1000, type = 1, a = 100}, type = 'AttrChange'}, BuffIcon = 'skillbuff_210001', IconType = 1, BuffDesc = '普攻攻擊力提高', Dsc = '', DelBuffID = _EmptyTable}",
	[96190] = "{id = 96190, BuffName = '昆蟲殺手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectResPer = {b = 0, type = 1, a = 0.03}, type = 'AttrChange', InsectDamPer = {b = 0, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96200] = "{id = 96200, BuffName = '強化火屬性', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange', BeFireDamPer = {b = 0, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96201] = "{id = 96201, BuffName = '強化火屬性（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = {b = 0.025, type = 1, a = 0.005}, type = 'AttrChange', BeFireDamPer = {b = 0.2, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96210] = "{id = 96210, BuffName = '武器研究', BuffRate = {Odds = 100}, Condition = {itemTypes = {170, 180, 190, 200, 210, 220, 230, 250}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 4}, type = 'AttrChange', Hit = {b = 0, type = 1, a = 3}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96220] = "{id = 96220, BuffName = '野蠻兇砍', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffStateID = 96220, BuffEffect = {id = {96221, 96222}, type = 'AddBuff'}, BuffIcon = 'skillbuff_217001', IconType = 1, BuffDesc = '攻擊使目標物理攻擊降低，物理防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[96221] = "{id = 96221, BuffName = '野蠻兇砍', BuffRate = {Odds = {a = 100, type = 2421}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Atk = {b = 0, type = 1, a = -15}, type = 'AttrChange', Def = {b = 0, type = 1, a = -15}}, BuffIcon = 'skillbuff_217001', IconType = 1, BuffDesc = '物理攻擊降低，物理防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[96222] = "{id = 96222, BuffName = '野蠻兇砍（破壞效果）', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2480, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96223] = "{id = 96223, BuffName = '野蠻兇砍（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = {b = -0.3, type = 1, a = 0.03}, type = 'AttrChange'}, BuffIcon = 'skillbuff_217001', IconType = 1, BuffDesc = '普攻傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[96230] = "{id = 96230, BuffName = '手推車加速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MoveSpdPer = 0.3, type = 'AttrChange'}, BuffIcon = 'skillbuff_216001', IconType = 1, BuffDesc = '使移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[96231] = "{id = 96231, BuffName = '刪除緩速術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {96030, 90160, 95130}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96232] = "{id = 96232, BuffName = '空狀態前置技能釋放', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {8}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96233] = "{id = 96233, BuffName = '刪除空狀態前置施放', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {96232}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96240] = "{id = 96240, BuffName = '手推車終結技【眩暈】', BuffRate = {Odds = {b = 0, type = 130, a = 5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_215001', IconType = 1, BuffDesc = '眩暈：無法移動無法攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[96250] = "{id = 96250, BuffName = '兇砍最大值', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 96250, BuffEffect = {DamIncrease = {b = 0, type = 1, a = 0.1}, type = 'AttrChange'}, BuffIcon = 'skillbuff_226001', IconType = 1, BuffDesc = '物理傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[96260] = "{id = 96260, BuffName = '人之心光', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = {b = 0, type = 1, a = 0.03}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96261] = "{id = 96261, BuffName = '人之心光', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96262] = "{id = 96262, BuffName = '人之心光（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = {b = 0.1, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96263] = "{id = 96263, BuffName = '人之心光（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = {b = 0.033, type = 1, a = 0.0033}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96270] = "{id = 96270, BuffName = '戰斧修煉', BuffRate = {Odds = 100}, Condition = {typeID = 230, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96280] = "{id = 96280, BuffName = '斤斤計較', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactTrade'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96290] = "{id = 96290, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.05, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96291] = "{id = 96291, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.1, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96292] = "{id = 96292, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.15, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96293] = "{id = 96293, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.2, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96294] = "{id = 96294, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.25, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96295] = "{id = 96295, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.3, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96296] = "{id = 96296, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.35, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96297] = "{id = 96297, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.4, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96298] = "{id = 96298, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.45, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96299] = "{id = 96299, BuffName = '不正當的手段', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactSkill', item = {{per = 0.5, itemid = 100}}, skillID = {204}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96300] = "{id = 96300, BuffName = '獲得燃料', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {itemID = 12550, itemNum = 1, prob = 550, type = 'ExtraDrop', limit = 2000, cd = 30}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96310] = "{id = 96310, BuffName = '武器修理', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {1, 2, 7, 8}, type = 'FixEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96311] = "{id = 96311, BuffName = '武器修理(免疫）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 63030}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {7}, type = 'ProtectEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96320] = "{id = 96320, BuffName = '露天商店', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AffactBooth'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[96321] = "{id = 96321, BuffName = '擺攤（無法移動，無法戰鬥）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {forbid_all = 1, NoSkill = 1, NoAttack = 1, type = 'LimitUseItem', NoMove = 1, FuncLimit = {1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100200] = "{id = 100200, BuffName = '疾風步', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 100200, BuffEffect = {MoveSpdPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100500] = "{id = 100500, BuffName = '氣彈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 100500, BuffEffect = {Atk = {a = 10, type = 780}, type = 'AttrChange', IgnoreMDef = {type = 1980}, IgnoreDef = {a = 0.02, type = 790}}, BuffIcon = 'skillbuff_301001', IconType = 1, BuffDesc = '物理攻擊提高，無視部分物理防禦', Dsc = '', DelBuffID = _EmptyTable}",
	[100510] = "{id = 100510, BuffName = '爆氣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 100510, BuffEffect = {type = 'AttrChange', EquipASPD = {type = 1970}, Cri = {b = 2.5, type = 8, a = 303, c = 7.5}}, BuffIcon = 'skillbuff_303001', IconType = 1, BuffDesc = '暴擊提高，無法自然恢復HP和SP', Dsc = '', DelBuffID = _EmptyTable}",
	[100511] = "{id = 100511, BuffName = '爆氣（不可恢復）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 0}, BuffEffect = {id = {10000, 10001, 400000, 400001, 120060, 120067}, type = 'Disable'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100512] = "{id = 100512, BuffName = '爆氣-破', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = {b = 1, type = 8, a = 325, c = 0}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100530] = "{id = 100530, BuffName = '移花接木', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FleePer = {b = -0.01, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100531] = "{id = 100531, BuffName = '移花接木（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FleePer = 0.19, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100532] = "{id = 100532, BuffName = '移花接木（巔峰等級）', BuffRate = {Odds = 100}, Condition = {magic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {100533}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100533] = "{id = 100533, BuffName = '移花接木（巔峰等級）', BuffRate = {Odds = {b = -20, type = 1, a = 2}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = -0.5, type = 16, a = 0.05}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100540] = "{id = 100540, BuffName = '先發制人', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillASPD = {b = 0.02, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100550] = "{id = 100550, BuffName = '吸氣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {layer = {{layer = 5, id = 100500}}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100560] = "{id = 100560, BuffName = '注氣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BuffTransfer', maxlayer = 1, id = 100500}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100561] = "{id = 100561, BuffName = '注氣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BuffTransfer', maxlayer = 2, id = 100500}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100570] = "{id = 100570, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401001, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100571] = "{id = 100571, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401002, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100572] = "{id = 100572, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401003, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100573] = "{id = 100573, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401004, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100574] = "{id = 100574, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401005, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100575] = "{id = 100575, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401006, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100576] = "{id = 100576, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401007, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100577] = "{id = 100577, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401008, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100578] = "{id = 100578, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401009, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100579] = "{id = 100579, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401010, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100580] = "{id = 100580, BuffName = '鐵砂掌', BuffRate = {Odds = 100}, Condition = {no_weapon_ok = 1, type = 'Equip', typeID = 290}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 4}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100590] = "{id = 100590, BuffName = '拳法精修', BuffRate = {Odds = 100}, Condition = {no_weapon_ok = 1, type = 'Equip', typeID = 290}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 6}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100600] = "{id = 100600, BuffName = '六合拳', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100610] = "{id = 100610, BuffName = '連環全身掌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100620] = "{id = 100620, BuffName = '猛龍夸強', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100621] = "{id = 100621, BuffName = '猛龍夸強/伏虎拳', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100630] = "{id = 100630, BuffName = '伏虎拳定身效果', BuffRate = {Odds = {b = 10, type = 160, a = 10}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身：無法移動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[100631] = "{id = 100631, BuffName = '伏虎拳', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100640] = "{id = 100640, BuffName = '狂蓄氣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {layer = {{layer = 5, id = 100500}}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100650] = "{id = 100650, BuffName = '運氣調息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 4, type = 1900, a = 500}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100651] = "{id = 100651, BuffName = '運氣調息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = 4, type = 1901, a = 500}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100660] = "{id = 100660, BuffName = '金剛不壞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 100660, BuffEffect = {type = 'AttrChange', EquipASPD = {type = 1950}, NoSkill = 1}, BuffIcon = 'skillbuff_307001', IconType = 1, BuffDesc = '傷害減免，移速，攻速降低，無法使用技能', Dsc = '', DelBuffID = _EmptyTable}",
	[100661] = "{id = 100661, BuffName = '金剛不壞', BuffRate = {Odds = 100}, Condition = {no_items = {62505, 162505}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MaxAttr = {MoveSpd = 0.75}, type = 'LimitAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100662] = "{id = 100662, BuffName = '金剛不壞', BuffRate = {Odds = 100}, Condition = {no_items = {62505, 162505}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MoveSpdPer = -0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100670] = "{id = 100670, BuffName = '弓身彈影加阿霸CD', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cd = {{time = 2, id = 306}}, type = 'AddSkillCD'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100671] = "{id = 100671, BuffName = '弓身彈影加速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {a = 0, b = 0, type = 3250, d = 0.05, c = 123020}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100680] = "{id = 100680, BuffName = '真劍百破道', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 100680, BuffEffect = {type = 'LimitSkill', weak_freeze = 1, id = {0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100681] = "{id = 100681, BuffName = '真劍百破道', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 100680, BuffEffect = {type = 'LimitSkill', weak_freeze = 1, id = {321}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100682] = "{id = 100682, BuffName = '真劍百破道', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 100680, BuffEffect = {type = 'LimitSkill', weak_freeze = 1, id = {321, 310}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100683] = "{id = 100683, BuffName = '真劍百破道', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 100680, BuffEffect = {type = 'LimitSkill', weak_freeze = 1, id = {321, 310, 304}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100684] = "{id = 100684, BuffName = '真劍百破道', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 100680, BuffEffect = {type = 'LimitSkill', weak_freeze = 1, id = {321, 310, 304, 306}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100685] = "{id = 100685, BuffName = '真劍百破道', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoMove = 1, type = 'LimitUseItem', FuncLimit = {1}, ok_type = {40}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100686] = "{id = 100686, BuffName = '真劍百破道', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 100680, BuffEffect = {FuncLimit = {1}, NoAttack = 1, NoSkill = 1, NoMove = 1, type = 'LimitUseItem', Freeze = 1, ok_type = {40}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100700] = "{id = 100700, BuffName = '氣絕崩擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100710] = "{id = 100710, BuffName = '氣爆散暈眩', BuffRate = {Odds = {b = 45, type = 130, a = 5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100720] = "{id = 100720, BuffName = '阿修羅霸皇拳（sp不能恢復）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 0}, BuffEffect = {AttrEffect2 = {6}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100721] = "{id = 100721, BuffName = '阿修羅霸皇拳（sp不能恢復）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 0}, BuffEffect = {id = {10001, 400001, 120060, 120067}, type = 'Disable'}, BuffIcon = 'skillbuff_306001', IconType = 1, BuffDesc = 'Sp無法自然恢復', Dsc = '', DelBuffID = _EmptyTable}",
	[100722] = "{id = 100722, BuffName = '阿修羅霸皇拳（刪除爆氣）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {100510, 100511, 100512}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100723] = "{id = 100723, BuffName = '阿修羅霸皇拳（扣除SP）', BuffRate = {Odds = {b = -10, type = 4360, a = -2}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -99999, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100724] = "{id = 100724, BuffName = '阿修羅霸皇拳（物傷減免）', BuffRate = {Odds = {type = 2030}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_306001', IconType = 1, BuffDesc = '物傷減免', Dsc = '', DelBuffID = _EmptyTable}",
	[100725] = "{id = 100725, BuffName = '阿修羅霸皇拳（sp不能恢復）（巔峰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 0}, BuffEffect = {AttrEffect2 = {6}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100730] = "{id = 100730, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401011, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100731] = "{id = 100731, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401012, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100732] = "{id = 100732, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401013, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100733] = "{id = 100733, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401014, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100734] = "{id = 100734, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401015, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100735] = "{id = 100735, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401016, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100736] = "{id = 100736, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401017, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100737] = "{id = 100737, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401018, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100738] = "{id = 100738, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401019, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100739] = "{id = 100739, BuffName = '六合拳（巔峰等級）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 401020, type = 'UseSkill', Odds = 20, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100740] = "{id = 100740, BuffName = '沉默', BuffRate = {Odds = {b = 100, type = 100, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[103000] = "{id = 103000, BuffName = '強化火煙瓶投擲（增加Sp消耗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCost = 2}, type = 'AffactSkill', skillID = {410}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103001] = "{id = 103001, BuffName = '強化火煙瓶投擲（增加Sp消耗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCost = 4}, type = 'AffactSkill', skillID = {410}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103002] = "{id = 103002, BuffName = '強化火煙瓶投擲（增加Sp消耗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCost = 6}, type = 'AffactSkill', skillID = {410}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103003] = "{id = 103003, BuffName = '強化火煙瓶投擲（增加Sp消耗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCost = 8}, type = 'AffactSkill', skillID = {410}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103004] = "{id = 103004, BuffName = '強化火煙瓶投擲（增加Sp消耗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCost = 10}, type = 'AffactSkill', skillID = {410}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103010] = "{id = 103010, BuffName = '基因研究1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpd = {b = 0, type = 1, a = 1}, Int = {b = 0, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103011] = "{id = 103011, BuffName = '基因研究2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = {b = 0, type = 1, a = 3}, type = 'AttrChange', Vit = {b = 0, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103012] = "{id = 103012, BuffName = '基因改造', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = {b = 0, type = 1, a = 1}, type = 'AttrChange', Dex = {b = 0, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103020] = "{id = 103020, BuffName = '斧錘修煉', BuffRate = {Odds = 100}, Condition = {itemTypes = {220, 230}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 6}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103021] = "{id = 103021, BuffName = '斧錘修煉（巔峰等級）', BuffRate = {Odds = 100}, Condition = {itemTypes = {220, 230}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', AtkPer = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103030] = "{id = 103030, BuffName = '生命藥水投擲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 2250}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103031] = "{id = 103031, BuffName = '魔力藥水投擲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {type = 2260}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103040] = "{id = 103040, BuffName = '腦手術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HealEncPer = {b = 0, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103050] = "{id = 103050, BuffName = '活命之膚', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = {b = 0, type = 1, a = 0.02}, RestoreSpdPer = {b = 0.1, type = 1, a = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103060] = "{id = 103060, BuffName = '變更指示', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {b = 0, type = 1, a = 0.014}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103070] = "{id = 103070, BuffName = '綠意光壁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 103070, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定物理傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[103080] = "{id = 103080, BuffName = '光合作用', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103090] = "{id = 103090, BuffName = '野蠻叫囂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {AtkPer = {b = 0.55, type = 322, a = -0.05, c = -0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103091] = "{id = 103091, BuffName = '野蠻叫囂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80031, BuffEffect = {type = 'BeatBack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103092] = "{id = 103092, BuffName = '野蠻叫囂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = {b = -0.03, type = 1, a = -0.03}, type = 'AttrChange', AtkPer = {b = 0.55, type = 322, a = -0.05, c = -0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103093] = "{id = 103093, BuffName = '野蠻叫囂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80031, BuffEffect = {type = 'BeatBack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103094] = "{id = 103094, BuffName = '野蠻叫囂檢測用空BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103100] = "{id = 103100, BuffName = '戰意號角', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 103100, BuffEffect = {AtkPer = {b = 0.03, type = 1, a = 0.03}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊力提升，裝備攻速提升', Dsc = '', DelBuffID = _EmptyTable}",
	[103101] = "{id = 103101, BuffName = '戰意號角（人物）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = {b = 0.03, type = 1, a = 0.03}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103102] = "{id = 103102, BuffName = '戰意號角（生命體）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkSpd = {b = 0.03, type = 1, a = 0.03}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103200] = "{id = 103200, BuffName = '血的貪求', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 103200, BuffEffect = {type = 'HSPChange', AttrEffect = {3, 4}, Hp = {b = 0, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103201] = "{id = 103201, BuffName = '血的貪求', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {id = {103205}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103202] = "{id = 103202, BuffName = '血的貪求', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {id = {103206}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103203] = "{id = 103203, BuffName = '血的貪求', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {id = {103207}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103204] = "{id = 103204, BuffName = '血的貪求', BuffRate = {Odds = 100}, Condition = {value = 10, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {103200, 103201, 103202, 103203}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103205] = "{id = 103205, BuffName = '血的貪求（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {a = 4, b = 0, type = 58, d = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103206] = "{id = 103206, BuffName = '血的貪求（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {a = 6, b = 0, type = 58, d = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103207] = "{id = 103207, BuffName = '血的貪求（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {a = 8, b = 0, type = 58, d = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103800] = "{id = 103800, BuffName = '生物炸彈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 103800, BuffEffect = {Hp = {a = 0.2, b = 0.8, type = 59, d = 1, c = 0.6}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103900] = "{id = 103900, BuffName = '魔法吞噬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5, 6, 7}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103901] = "{id = 103901, BuffName = '魔法吞噬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5, 11, 12}, type = 'DelStatus', random_num = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103902] = "{id = 103902, BuffName = '魔法吞噬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {2, 5, 7, 10, 11, 12}, type = 'DelStatus', random_num = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[103903] = "{id = 103903, BuffName = '魔法吞噬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {2, 3, 4, 5, 6, 7, 10, 11, 12}, type = 'DelStatus', random_num = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104000] = "{id = 104000, BuffName = '知識藥水', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ItemSpRestoreSpd = {b = 0.1, type = 1, a = 0.02}, ItemRestoreSpd = {b = 0.1, type = 1, a = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104010] = "{id = 104010, BuffName = '化學武器保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {7}, type = 'ProtectEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104020] = "{id = 104020, BuffName = '化學鎧甲保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {2}, type = 'ProtectEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104030] = "{id = 104030, BuffName = '流血效果', BuffRate = {Odds = {b = 5, type = 1, a = 1}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {104031, 104032}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104031] = "{id = 104031, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104032] = "{id = 104032, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.005}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104040] = "{id = 104040, BuffName = '流血效果', BuffRate = {Odds = {b = 10, type = 1, a = 2}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {104041, 104042}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104041] = "{id = 104041, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, limit_layer = 3, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104042] = "{id = 104042, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, delHpPer = 0.2, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.005}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104043] = "{id = 104043, BuffName = '詛咒攻擊', BuffRate = {Odds = {b = 10, type = 180, a = 2}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.25, type = 'StatusChange', MoveSpdPer = -0.25, limit_layer = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '詛咒：物理攻擊降低，移速降低，幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[104044] = "{id = 104044, BuffName = '探查隱形', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117450, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104050] = "{id = 104050, BuffName = '生命通靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = {b = -0.1, type = 1, a = -0.01}, AtkPer = {b = -0.1, type = 1, a = -0.01}}, BuffIcon = 'skillbuff_417001', IconType = 1, BuffDesc = '物理攻擊，魔法攻擊降低，提升生命體能力', Dsc = '', DelBuffID = _EmptyTable}",
	[104051] = "{id = 104051, BuffName = '生命通靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 2280}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104052] = "{id = 104052, BuffName = '生命通靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = {type = 2290}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104053] = "{id = 104053, BuffName = '超生命通靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 2300}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104054] = "{id = 104054, BuffName = '超生命通靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = {type = 2310}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104055] = "{id = 104055, BuffName = '超生命通靈（巔峰等級）麗芙', BuffRate = {Odds = {type = 2950}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = {b = 100, type = 8, a = 427, c = -500}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104056] = "{id = 104056, BuffName = '超生命通靈（巔峰等級）艾米斯可魯', BuffRate = {Odds = {type = 2950}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = {b = 0.02, type = 8, a = 427, c = -0.1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104057] = "{id = 104057, BuffName = '超生命通靈（巔峰等級）巴尼米樂斯', BuffRate = {Odds = {type = 2950}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {b = 0.02, type = 8, a = 427, c = -0.1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104060] = "{id = 104060, BuffName = '化學頭盔保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {8}, type = 'ProtectEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104070] = "{id = 104070, BuffName = '化學盾牌保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {pos = {1}, type = 'ProtectEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104080] = "{id = 104080, BuffName = '生命體修復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 104080, BuffEffect = {Hp = {type = 2390}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104090] = "{id = 104090, BuffName = '配藥-生命藥水投擲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ItemSpRestoreSpd = {type = 2400}, ItemRestoreSpd = {type = 2400}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104100] = "{id = 104100, BuffName = '火煙瓶破壞武器', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2440, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104110] = "{id = 104110, BuffName = '強酸破壞鎧甲', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2450, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104120] = "{id = 104120, BuffName = '強酸火煙瓶破壞武器', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2460, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104130] = "{id = 104130, BuffName = '強酸火煙瓶破壞鎧甲', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2470, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104140] = "{id = 104140, BuffName = '保護圖示', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '[ProtectEquipPoses]正在保護中', Dsc = '', DelBuffID = _EmptyTable}",
	[104150] = "{id = 104150, BuffName = '生命體HP恢復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 15, a = 0.03, c = 0}, type = 'HpRecover'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[104160] = "{id = 104160, BuffName = '破壞圖示', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_EquipDestruc', IconType = 1, BuffDesc = '[BreakEquipPoses]已被破壞', Dsc = '', DelBuffID = _EmptyTable}",
	[104170] = "{id = 104170, BuffName = '艾米斯可魯攻擊減速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.2, limit_layer = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[104180] = "{id = 104180, BuffName = '生命體獲得大量抗性', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.3, type = 'AttrChange', MDamReduc = 0.5, DemiHumanResPer = 0.6}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106010] = "{id = 106010, BuffName = '流氓（弓）普通攻擊轉換', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {skill = {{92, 469001}, {93, 469001}, {94, 469001}}, type = 'ChangeSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106011] = "{id = 106011, BuffName = '流氓（弓）致殘襲擊加距離', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 3.5}, type = 'AffactSkill', skillID = {487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	--[106020] = "{id = 106020, BuffName = '強制減價', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BuyDiscount = {b = 20, type = 1, a = 10}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106030] = "{id = 106030, BuffName = '短劍熟練度', BuffRate = {Odds = 100}, Condition = {typeID = 250, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 6}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106031] = "{id = 106031, BuffName = '短劍熟練度（巔峰等級）', BuffRate = {Odds = 100}, Condition = {typeID = 250, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}, DamSpike = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106040] = "{id = 106040, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Hit = {b = 0, type = 1, a = 2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106041] = "{id = 106041, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.05}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106042] = "{id = 106042, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.1}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106043] = "{id = 106043, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.15}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106044] = "{id = 106044, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.2}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106045] = "{id = 106045, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.25}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106046] = "{id = 106046, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.3}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106047] = "{id = 106047, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.35}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106048] = "{id = 106048, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.4}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106049] = "{id = 106049, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.45}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106050] = "{id = 106050, BuffName = '蒼鷹之眼', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistancePer = 0.5}, type = 'AffactSkill', skillID = {468, 469, 476, 487}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106051] = "{id = 106051, BuffName = '蒼鷹之眼（巔峰等級）', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Hit = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106060] = "{id = 106060, BuffName = '連發射擊', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, equipType = {210}}, BuffType = _EmptyTable, BuffEffect = {id = 468001, type = 'UseSkill', Odds = 3, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106061] = "{id = 106061, BuffName = '連發射擊', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, equipType = {210}}, BuffType = _EmptyTable, BuffEffect = {id = 468001, type = 'UseSkill', Odds = 6, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106062] = "{id = 106062, BuffName = '連發射擊', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, equipType = {210}}, BuffType = _EmptyTable, BuffEffect = {id = 468001, type = 'UseSkill', Odds = 9, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106070] = "{id = 106070, BuffName = '流氓本色', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = {b = 0, type = 1, a = 1}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106080] = "{id = 106080, BuffName = '潛遁', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FleePer = {b = 0, type = 1, a = 0.02}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106081] = "{id = 106081, BuffName = '潛遁', BuffRate = {Odds = 100}, Condition = {buffid = {95300}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = 0.05}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106090] = "{id = 106090, BuffName = '致殘襲擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = {a = 0, b = 0, type = 3250, d = -0.1, c = 93020}, BeHealEncPer = {b = 0, type = 1, a = -0.15}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106100] = "{id = 106100, BuffName = '銷聲匿跡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 106100, BuffEffect = {HideMDamReduc = {b = 0.55, type = 1, a = 0.05}, AttrEffect = {17}, HideDamReduc = {b = 0.55, type = 1, a = 0.05}, type = 'DeepHide', Hiding = 1, end_extra_buff = {95304}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106110] = "{id = 106110, BuffName = '伏擊后【背刺】雙倍傷害', BuffRate = {Odds = {type = 2550}}, Condition = {value = {92, 93, 94}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '下一次背刺傷害翻倍', Dsc = '', DelBuffID = _EmptyTable}",
	[106111] = "{id = 106111, BuffName = '背刺后刪除buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {106110}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106120] = "{id = 106120, BuffName = '潛擊（定身/眩暈）', BuffRate = {Odds = {b = 5, type = 1, a = 2}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {106121, 106122, 106124}, type = 'AddBuff', Odds = 100, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106121] = "{id = 106121, BuffName = '定身效果', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106122] = "{id = 106122, BuffName = '眩暈效果', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106123] = "{id = 106123, BuffName = '潛擊（傷害加深）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RealDamage = {type = 2500}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106124] = "{id = 106124, BuffName = '黑暗狀態', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106130] = "{id = 106130, BuffName = '脅持（定身）', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106131] = "{id = 106131, BuffName = '脅持（星盤 傷害加成）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106140] = "{id = 106140, BuffName = '強奪', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 403001, type = 'UseSkill', Odds = 100, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106150] = "{id = 106150, BuffName = '擒拿（閃避提升）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = {b = 0, type = 1, a = 4}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106151] = "{id = 106151, BuffName = '擒拿（效果解除）', BuffRate = {Odds = 100}, Condition = {need_skill = {177, 485, 309, 804, 603}, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {status = 2, type = 'DelSkillStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106152] = "{id = 106152, BuffName = '擒拿（不可移動）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 106152, BuffEffect = {NoMove = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106153] = "{id = 106153, BuffName = '擒拿（護盾）', BuffRate = {Odds = {type = 2510}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 103070, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定物理傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[106154] = "{id = 106154, BuffName = '擒拿（損血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 3770}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106160] = "{id = 106160, BuffName = '陷阱探查', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {range = 7, type = 'SeeTrap'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106161] = "{id = 106161, BuffName = '陷阱探查（自身隱匿解除）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106162] = "{id = 106162, BuffName = '探查雙向傳送', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'SeeTrap', skillid = {505}, see_type = 'special_skill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106170] = "{id = 106170, BuffName = '流氓天堂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {106172}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106171] = "{id = 106171, BuffName = '流氓天堂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {106172}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106172] = "{id = 106172, BuffName = '流氓天堂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {9}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '不會受到魔物主動攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[106173] = "{id = 106173, BuffName = '流氓天堂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {no_mvp = 1, type = 'LoseTarget'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106180] = "{id = 106180, BuffName = '飾品拆卸', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2410, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106181] = "{id = 106181, BuffName = '飾品拆卸（對魔物降低攻擊力）', BuffRate = {Odds = {b = 100, type = 2420, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = -0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106190] = "{id = 106190, BuffName = '盾牌拆卸', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2430, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106191] = "{id = 106191, BuffName = '盾牌拆卸（對魔物降低防禦力）', BuffRate = {Odds = {b = 100, type = 2420, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[106200] = "{id = 106200, BuffName = '拆卸圖示', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_EquipUninstall', IconType = 1, BuffDesc = '[OffingEquipPoses]已被卸除', Dsc = '', DelBuffID = _EmptyTable}",
	[107001] = "{id = 107001, BuffName = '提爾祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.25}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107002] = "{id = 107002, BuffName = '提爾祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107003] = "{id = 107003, BuffName = '提爾祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107001, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[107004] = "{id = 107004, BuffName = '提爾祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.45}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107010] = "{id = 107010, BuffName = '冰霜結晶', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 1020001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107011] = "{id = 107011, BuffName = '冰霜結晶', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 1020002, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107012] = "{id = 107012, BuffName = '冰凍【冰凍】', BuffRate = {Odds = {b = 5, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 107012, BuffEffect = {AttrEffect = {3, 4}, StateEffect = 5, atk_def_priority = 1, DefAttr = 3, NoAct = 1, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107013] = "{id = 107013, BuffName = '冰霜特效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107013, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107020] = "{id = 107020, BuffName = '沉默（不可解除）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {10}, type = 'ForceStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107021] = "{id = 107021, BuffName = '沉默', BuffRate = {Odds = 100}, Condition = {time = 0.1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffStateID = 107021, BuffEffect = {IsForceStatus = 1, type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[107030] = "{id = 107030, BuffName = '勢如破竹（30%）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107030, BuffEffect = {NoStiff = 1, type = 'AttrChange', MoveSpdPer = 0.3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '不受硬直，移動速度提高，傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[107031] = "{id = 107031, BuffName = '勢如破竹（50%）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107030, BuffEffect = {NoStiff = 1, type = 'AttrChange', MoveSpdPer = 0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '不受硬直，移動速度提高，傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[107040] = "{id = 107040, BuffName = '雷神之怒', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 1021001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107041] = "{id = 107041, BuffName = '雷神之怒', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 1021002, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107042] = "{id = 107042, BuffName = '雷神之怒（減速）', BuffRate = {Odds = 20}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = -0.3, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '減速', Dsc = '', DelBuffID = _EmptyTable}",
	[107043] = "{id = 107043, BuffName = '雷神特效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107043, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107050] = "{id = 107050, BuffName = '萬神的眷顧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107050, BuffEffect = {CTFixedPer = -0.5, type = 'AttrChange', AttrEffect = {5}, CTChangePer = -1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '吟唱不可打斷，吟唱時間縮短', Dsc = '', DelBuffID = _EmptyTable}",
	[107051] = "{id = 107051, BuffName = '萬神的眷顧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107050, BuffEffect = {CTFixedPer = -1, type = 'AttrChange', AttrEffect = {5}, CTChangePer = -1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '吟唱不可打斷，吟唱時間縮短', Dsc = '', DelBuffID = _EmptyTable}",
	[107060] = "{id = 107060, BuffName = '幻境保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hiding = 1, type = 'DeepHide'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '幻境保護，隱匿不可探查', Dsc = '', DelBuffID = _EmptyTable}",
	[107061] = "{id = 107061, BuffName = '幻境保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hiding = 1, type = 'DeepHide'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '幻境保護，隱匿不可探查', Dsc = '', DelBuffID = _EmptyTable}",
	[107070] = "{id = 107070, BuffName = '生存即湮滅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107070, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫傷害，免疫異常', Dsc = '', DelBuffID = _EmptyTable}",
	[107071] = "{id = 107071, BuffName = '生存即湮滅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107070, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫傷害，免疫異常', Dsc = '', DelBuffID = _EmptyTable}",
	[107072] = "{id = 107072, BuffName = '生存即湮滅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107070, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107073] = "{id = 107073, BuffName = '生存即湮滅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107070, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107080] = "{id = 107080, BuffName = '金枝天地樹', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 0.6, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.6}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107081] = "{id = 107081, BuffName = '金枝天地樹', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 1, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107090] = "{id = 107090, BuffName = '虛空瞬移', BuffRate = {Odds = {type = 2970}}, Condition = {time = 6, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {id = {107093}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107091] = "{id = 107091, BuffName = '虛空瞬移', BuffRate = {Odds = 100}, Condition = {need_skill = {1000}, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {id = {107093}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107092] = "{id = 107092, BuffName = '虛空瞬移', BuffRate = {Odds = 100}, Condition = {need_skill = {1000}, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {id = {107090}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107093] = "{id = 107093, BuffName = '虛空瞬移', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cd = {{realid = 1, id = 1000001, time = 90}}, type = 'AddSkillCD'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107094] = "{id = 107094, BuffName = '虛空瞬移', BuffRate = {Odds = {type = 2970}}, Condition = {time = 6, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {id = {107097}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107095] = "{id = 107095, BuffName = '虛空瞬移', BuffRate = {Odds = 100}, Condition = {need_skill = {1000}, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {id = {107097}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107096] = "{id = 107096, BuffName = '虛空瞬移', BuffRate = {Odds = 100}, Condition = {need_skill = {1000}, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {id = {107094}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107097] = "{id = 107097, BuffName = '虛空瞬移', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cd = {{realid = 1, id = 1000002, time = 60}}, type = 'AddSkillCD'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107098] = "{id = 107098, BuffName = '虛空隱匿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'Hide', Hiding = 1, AttrEffect = {17}}, BuffIcon = 'skillbuff_177001', IconType = 1, BuffDesc = '隱匿，傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[107099] = "{id = 107099, BuffName = '虛空隱匿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'Hide', Hiding = 1, AttrEffect = {17}}, BuffIcon = 'skillbuff_177001', IconType = 1, BuffDesc = '隱匿，傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[107100] = "{id = 107100, BuffName = '虛空隱匿（攻擊1次）', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {107098}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107101] = "{id = 107101, BuffName = '虛空隱匿（攻擊1次）', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {107099}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107200] = "{id = 107200, BuffName = '守護天使(免傷）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107200, BuffEffect = {DamReduc = 0.2, type = 'AttrChange', MDamReduc = 0.2, SkillASPD = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107201] = "{id = 107201, BuffName = '守護天使（攻速不被降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SkillASPD = 2, EquipASPD = 2, MoveSpdPer = 2, MoveSpd = 2}, type = 'AttrControl'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107202] = "{id = 107202, BuffName = '守護天使（免死）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {protect_buff = 107203, type = 'Undead'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107203] = "{id = 107203, BuffName = '守護天使（回覆）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.2, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.5}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107210] = "{id = 107210, BuffName = '守護天使(免傷）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107200, BuffEffect = {DamReduc = 0.3, type = 'AttrChange', MDamReduc = 0.3, SkillASPD = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107211] = "{id = 107211, BuffName = '守護天使（攻速不被降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SkillASPD = 2, EquipASPD = 2, MoveSpdPer = 2, MoveSpd = 2}, type = 'AttrControl'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107212] = "{id = 107212, BuffName = '守護天使（免死）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {protect_buff = 107213, type = 'Undead'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107213] = "{id = 107213, BuffName = '守護天使（回覆）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 0.5, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.8}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107220] = "{id = 107220, BuffName = '恐懼炸彈（恐慌）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, end_extra_buff = {107221}, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107221] = "{id = 107221, BuffName = '恐懼炸彈（新增恐慌）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {107222, 107223}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107222] = "{id = 107222, BuffName = '恐懼炸彈（二次恐慌）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 107220, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107223] = "{id = 107223, BuffName = '恐懼炸彈（增傷）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = {b = -0.1, type = 1, a = -0.1}, DamReduc = {b = -0.1, type = 1, a = -0.1}, type = 'AttrChange', MoveSpdPer = 0.3, SkillASPD = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107230] = "{id = 107230, BuffName = '風暴之心(光環）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107230, BuffEffect = {id = {107231, 107232, 107234}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107231] = "{id = 107231, BuffName = '風暴之心（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 1025011, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107232] = "{id = 107232, BuffName = '風暴之心（debuff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = -0.2, MAtkPer = -0.2, type = 'AttrChange', MoveSpdPer = -0.5, SkillASPD = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107233] = "{id = 107233, BuffName = '風暴之心（buff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.5, type = 'AttrChange', MDamReduc = 0.5, MDamSpike = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107234] = "{id = 107234, BuffName = '風暴之心（破隱）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107240] = "{id = 107240, BuffName = '風暴之心(光環）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 107230, BuffEffect = {id = {107241, 107242, 107244}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107241] = "{id = 107241, BuffName = '風暴之心（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 1025012, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107242] = "{id = 107242, BuffName = '風暴之心（debuff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = -0.4, MAtkPer = -0.4, type = 'AttrChange', MoveSpdPer = -0.75, SkillASPD = -0.75}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107243] = "{id = 107243, BuffName = '風暴之心（buff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.5, type = 'AttrChange', MDamReduc = 0.5, MDamSpike = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107244] = "{id = 107244, BuffName = '風暴之心（破隱）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107250] = "{id = 107250, BuffName = '鋼鐵身軀', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = {b = 0, type = 1, a = 0.04}, MaxHp = {b = 0, type = 1, a = 2500}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107251] = "{id = 107251, BuffName = '鋼鐵身軀（恢復）', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.01}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107260] = "{id = 107260, BuffName = '求生意志', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = {b = 0, type = 1, a = 0.07}, type = 'AttrChange', BeHealEncPer = {b = 0, type = 1, a = 0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107270] = "{id = 107270, BuffName = '防守反擊', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {DamReduc = {b = 0, type = 1, a = 0.05}, type = 'AttrChange', MDefPer = {b = 0, type = 1, a = 0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107271] = "{id = 107271, BuffName = '防守反擊（退魔）', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', needMapType = {4}}, BuffType = _EmptyTable, BuffEffect = {id = {107272}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107272] = "{id = 107272, BuffName = '防守反擊（退魔）', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.05, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107280] = "{id = 107280, BuffName = '混亂之王', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {StateDef = {b = 0, type = 1, a = 0.1}, type = 'AttrChange', StateAtk = {b = 0, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107281] = "{id = 107281, BuffName = '混亂之王（清除異常）', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffStateID = 117080, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107290] = "{id = 107290, BuffName = '自然恩典', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {WindAtk = {b = 0, type = 1, a = 0.05}, HealEncPer = {b = 0, type = 1, a = 0.05}, WaterAtk = {b = 0, type = 1, a = 0.05}, FireAtk = {b = 0, type = 1, a = 0.05}, type = 'AttrChange', HolyAtk = {b = 0, type = 1, a = 0.05}, EarthAtk = {b = 0, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107300] = "{id = 107300, BuffName = '戰鬥本能', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = {b = 0, type = 1, a = 0.06}, DamIncrease = {b = 0, type = 1, a = 0.06}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107301] = "{id = 107301, BuffName = '戰鬥本能（攻擊減血）', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack', needMapType = {4}}, BuffType = _EmptyTable, BuffEffect = {id = {107302}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107302] = "{id = 107302, BuffName = '戰鬥本能（攻擊減血）', BuffRate = {Odds = 100}, Condition = {needMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.02}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107310] = "{id = 107310, BuffName = '重生者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', Sp = {b = 1, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107311] = "{id = 107311, BuffName = '重生者（無敵）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107312] = "{id = 107312, BuffName = '重生者（無敵）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107320] = "{id = 107320, BuffName = '守護者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107321] = "{id = 107321, BuffName = '守護者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[107322] = "{id = 107322, BuffName = '守護者', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {num = 99, type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115001] = "{id = 115001, BuffName = '犧牲（分擔傷害）', BuffRate = {Odds = 100}, Condition = {teammate = 1, type = 'Distance', distance = 7}, BuffType = _EmptyTable, BuffStateID = 115000, BuffEffect = {autoblock = 1, overflow = 1, type = 'ShareDam', end_extra_buff = {115005, 115006}, shareper = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115002] = "{id = 115002, BuffName = '犧牲（分擔傷害）', BuffRate = {Odds = 100}, Condition = {teammate = 1, type = 'Distance', distance = 7}, BuffType = _EmptyTable, BuffStateID = 115000, BuffEffect = {autoblock = 1, overflow = 1, type = 'ShareDam', end_extra_buff = {115005, 115006}, shareper = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115003] = "{id = 115003, BuffName = '犧牲（傳遞光之盾)', BuffRate = {Odds = {type = 1920}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {115004}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115004] = "{id = 115004, BuffName = '光之盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 115080, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.65, EquipASPD = {b = -0.25, type = 1, a = 0.05}}, BuffIcon = 'skillbuff_358001', IconType = 1, BuffDesc = '攻速移速降低，受到遠端物理傷害降低', Dsc = '', DelBuffID = _EmptyTable}",
	[115005] = "{id = 115005, BuffName = '犧牲（刪除連線）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cmd = {speffectid = {5, 6, 7, 8, 9}, type = 'delspeffect'}, type = 'GM'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115006] = "{id = 115006, BuffName = '犧牲（刪除光之盾）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {115004}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115007] = "{id = 115007, BuffName = '犧牲（刪除連線）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'DelSpEffect', ignoresource = 1, speffectid = {5, 6, 7, 8, 9}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115010] = "{id = 115010, BuffName = '天使之護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonResPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange', DeadLessResPer = {b = 0, type = 1, a = 0.01}, Def = {b = 0, type = 1, a = 2}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115011] = "{id = 115011, BuffName = '天使之護（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = {b = -0.1, type = 1, a = 0.01}, Def = 20, DeadLessResPer = 0.1, BeShadowDamPer = {b = -0.1, type = 1, a = 0.01}, type = 'AttrChange', BePoisonDamPer = {b = -0.1, type = 1, a = 0.01}, DemonResPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115020] = "{id = 115020, BuffName = '懲戒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 5}, type = 'AttrChange', DemonDamPer = {b = 0, type = 1, a = 0.01}, DeadLessDamPer = {b = 0, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115021] = "{id = 115021, BuffName = '懲戒（巔峰等級）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, HolyAtk = {b = -0.1, type = 1, a = 0.01}, DemonDamPer = 0.1, type = 'AttrChange', NeutralAtk = {b = -0.1, type = 1, a = 0.01}, DeadLessDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115030] = "{id = 115030, BuffName = '信任', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeHolyDamPer = {b = 0, type = 1, a = 0.05}, MaxHp = {b = 0, type = 1, a = 200}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115040] = "{id = 115040, BuffName = '恩賜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = {b = 0, type = 3760, a = 10, c = 73040}, type = 'AttrChange', Vit = {b = 0, type = 1, a = 1}, BeHealEncPer = {type = 1940}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115050] = "{id = 115050, BuffName = '長矛加速術', BuffRate = {Odds = 100}, Condition = {type = 'Equip', delWhenInvalid = 1, typeID = 170}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Flee = {b = 0, type = 1, a = 2}, type = 'AttrChange', SkillASPD = {b = 0.1, type = 1, a = 0.02}, Cri = {b = 5, type = 1, a = 2}}, BuffIcon = 'skillbuff_350001', IconType = 1, BuffDesc = '攻速提升，暴擊提升，閃避提升', Dsc = '', DelBuffID = {115051}}",
	[115051] = "{id = 115051, BuffName = '長矛加速術（巔峰等級）', BuffRate = {Odds = 100}, Condition = {type = 'Equip', delWhenInvalid = 1, typeID = 170}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {Flee = 20, Cri = 25, type = 'AttrChange', SkillASPD = 0.3, NormalAtk = {b = -1000, type = 1, a = 100}}, BuffIcon = 'skillbuff_350001', IconType = 1, BuffDesc = '攻速提升，暴擊提升，閃避提升，普攻攻擊力提升', Dsc = '', DelBuffID = {115050}}",
	[115060] = "{id = 115060, BuffName = '神祐之光', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 115060, BuffEffect = {type = 'AttrChange', DemonResPer = {b = 0, type = 1, a = 0.02}, BeHolyDamPer = {b = 0, type = 1, a = 0.02}}, BuffIcon = 'skillbuff_362001', IconType = 1, BuffDesc = '受到惡魔種族魔物傷害降低，受到聖屬性傷害降低', Dsc = '', DelBuffID = _EmptyTable}",
	[115070] = "{id = 115070, BuffName = '反射盾', BuffRate = {Odds = 100}, Condition = {type = 'BeAttack', physic_skill = 1, less_distance = 2}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 115070, BuffEffect = {Hp = {b = -0.05, type = 16, a = -0.03}, type = 'HSPChange'}, BuffIcon = 'skillbuff_357001', IconType = 1, BuffDesc = '反射近程物理普通攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[115071] = "{id = 115071, BuffName = '反射盾（大天使之盾）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamRebound = {type = 2020}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115080] = "{id = 115080, BuffName = '光之盾', BuffRate = {Odds = 100}, Condition = {type = 'Equip', delWhenInvalid = 1, typeID = 510}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 115080, BuffEffect = {type = 'AttrChange', MoveSpdPer = {a = 0, b = -0.65, type = 3250, d = 0.1, c = 73030}, EquipASPD = {b = -0.25, type = 1, a = 0.05}}, BuffIcon = 'skillbuff_358001', IconType = 1, BuffDesc = '攻速移速降低，受到遠端物理傷害降低', Dsc = '', DelBuffID = _EmptyTable}",
	[115090] = "{id = 115090, BuffName = '捨命攻擊', BuffRate = {Odds = {a = 0, b = 100, type = 3250, d = -100, c = 73010}}, Condition = {type = 'Attack', normal_skill = 1, hp_more = 0.09}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 115090, BuffEffect = {Hp = {type = 2090}, type = 'HSPChange'}, BuffIcon = 'skillbuff_361001', IconType = 1, BuffDesc = '捨命攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[115091] = "{id = 115091, BuffName = '捨命攻擊', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 73010}}, Condition = {type = 'Attack', normal_skill = 1, hp_more = 0.09}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 115090, BuffEffect = {Hp = {type = 2090}, type = 'HSPChange'}, BuffIcon = 'skillbuff_361001', IconType = 1, BuffDesc = '捨命攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[115100] = "{id = 115100, BuffName = '聖十字審判', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoMove = 1, type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115101] = "{id = 115101, BuffName = '聖十字審判', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 2010}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115110] = "{id = 115110, BuffName = '聖十字攻擊【黑暗】', BuffRate = {Odds = {b = 0, type = 1, a = 3}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = 'skillbuff_82001', IconType = 1, BuffDesc = '黑暗：閃避降低，命中降低', Dsc = '', DelBuffID = _EmptyTable}",
	[115120] = "{id = 115120, BuffName = '盾擊【眩暈】', BuffRate = {Odds = {b = 0, type = 2000, a = 8}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115130] = "{id = 115130, BuffName = '神之威壓', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {type = 1910}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115140] = "{id = 115140, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = {type = 'Equip', delWhenInvalid = 1, typeID = 510}, BuffType = _EmptyTable, BuffEffect = {ep = 2, se = 'Skill/parry', stiff = 0.5, type = 'AutoBlock', effect = 'Skill/Parry,none', action = 'use_skill3'}, BuffIcon = 'skillbuff_356001', IconType = 1, BuffDesc = '受到物理攻擊時有概率格擋傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[115141] = "{id = 115141, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = {type = 'Equip', delWhenInvalid = 1, typeID = 510}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AttrEffect2 = {7}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115151] = "{id = 115151, BuffName = '捨命庇護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 115151, BuffEffect = {ProtectDamReduc = {b = 0.3, type = 1, a = 0.03}, ProtectMDamReduc = {b = 0.3, type = 1, a = 0.03}, DefPer = {a = 0, b = 0, type = 3250, d = 0.02, c = 73050}, type = 'AttrChange', MDefPer = {a = 0, b = 0, type = 3250, d = 0.02, c = 73050}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115152] = "{id = 115152, BuffName = '捨命庇護（刪犧牲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'DelBuff', same_source = 1, id = {115000, 115001, 115002}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115153] = "{id = 115153, BuffName = '捨命庇護（刪自己犧牲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {115000}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115160] = "{id = 115160, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 1, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115161] = "{id = 115161, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 2, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115162] = "{id = 115162, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 3, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115163] = "{id = 115163, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 4, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115164] = "{id = 115164, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 5, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115165] = "{id = 115165, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 6, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115166] = "{id = 115166, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 7, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115167] = "{id = 115167, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 8, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115168] = "{id = 115168, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 9, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115169] = "{id = 115169, BuffName = '自動防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {level = 10, type = 'SkillLevel'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115180] = "{id = 115180, BuffName = '迴旋盾擊（巔峰等級）加物理防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = {b = -150, type = 1, a = 30}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[115190] = "{id = 115190, BuffName = '連續盾擊（巔峰等級）加魔法防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = {b = -200, type = 1, a = 20}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[115200] = "{id = 115200, BuffName = '捨命庇護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 115150, BuffEffect = {id = {115151}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '捨命庇護，無法攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[115201] = "{id = 115201, BuffName = '捨命庇護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 115151, BuffEffect = {type = 'AttrChange', ProtectMDamReduc = {b = 0.3, type = 1, a = 0.03}, ProtectDamReduc = {b = 0.3, type = 1, a = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[115202] = "{id = 115202, BuffName = '捨命庇護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {forbid_all = 1, NoSkill = 1, type = 'LimitUseItem', NoAttack = 1, FuncLimit = {1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116010] = "{id = 116010, BuffName = '劇毒武器(使變毒屬性)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {atk_def_priority = 1, type = 'BattleAttr', AtkAttr = 10, AttrEffect = {16}}, BuffIcon = 'skillbuff_178001', IconType = 1, BuffDesc = '攻擊屬性轉換成毒屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[116011] = "{id = 116011, BuffName = '劇毒武器【中毒】', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116010, BuffEffect = {id = {116012}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116012] = "{id = 116012, BuffName = '劇毒武器【中毒】', BuffRate = {Odds = {type = 3020}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116013, 116014}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116013] = "{id = 116013, BuffName = '劇毒武器【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116013, BuffEffect = {StateEffect = 1, DefPer = -0.25, type = 'StatusChange', IsForceStatus = 1, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_178001', IconType = 1, BuffDesc = '新毒：物理防禦降低，生命魔法恢復停止，生命流失，不可解除', Dsc = '', DelBuffID = _EmptyTable}",
	[116014] = "{id = 116014, BuffName = '劇毒武器【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, Hp = {b = -3, type = 6, a = -0.03}, IsForceStatus = 1, type = 'HpReduce', limit_layer = 3, BeHealEncPer = {a = 0, b = 0, type = 3250, d = -0.05, c = 34070}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116015] = "{id = 116015, BuffName = '劇毒武器', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {AtkPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116020] = "{id = 116020, BuffName = '高級解毒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116013, 116014}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116021] = "{id = 116021, BuffName = '高級解毒【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫中毒', Dsc = '', DelBuffID = _EmptyTable}",
	[116030] = "{id = 116030, BuffName = '毒霧', BuffRate = {Odds = {type = 3021}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116013, 116014}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116031] = "{id = 116031, BuffName = '毒霧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 3541}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116032] = "{id = 116032, BuffName = '毒霧【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = {b = 40, type = 1, a = -4}, MoveSpdPer = {b = 0.4, type = 1, a = -0.04}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116040] = "{id = 116040, BuffName = '暗影步', BuffRate = {Odds = {b = 20, type = 1, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 1111005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116041] = "{id = 116041, BuffName = '十字斬（反擊斬）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 1111005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116050] = "{id = 116050, BuffName = '傷口惡化', BuffRate = {Odds = 100}, Condition = {criOdds = {b = 0, type = 1, a = 12}, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {116051}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116051] = "{id = 116051, BuffName = '傷口惡化', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 20241, BuffEffect = {type = 'Disperse', value = 'GainBuff', num = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116060] = "{id = 116060, BuffName = '心靈恐懼', BuffRate = {Odds = {b = 3, type = 8, a = 1108, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {116061}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116061] = "{id = 116061, BuffName = '心靈震波【恐懼】', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[116070] = "{id = 116070, BuffName = '疾風步', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116070, BuffEffect = {Flee = {a = 10, b = 0, type = 3250, d = 6, c = 34040}, end_extra_buff = {116071}, CriRes = {a = 10, b = 0, type = 3250, d = 6, c = 34040}, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = 0.1}, WindMDamReduc = {a = 0.1, b = 0, type = 3250, d = 0.08, c = 34050}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高，魔傷減擴音高，閃避提高', Dsc = '', DelBuffID = _EmptyTable}",
	[116071] = "{id = 116071, BuffName = '疾風步（懲罰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = {b = 0, type = 1, a = -5}, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = -0.1}, EquipASPD = {b = 0, type = 1, a = -0.03}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷減少，移動速度降低，裝備攻速降低', Dsc = '', DelBuffID = _EmptyTable}",
	[116072] = "{id = 116072, BuffName = '疾風步【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116070, BuffEffect = {Flee = {a = 0, b = 50, type = 3250, d = 6, c = 34040}, end_extra_buff = {116073}, CriRes = {a = 0, b = 50, type = 3250, d = 6, c = 34040}, type = 'AttrChange', MoveSpdPer = 0.5, WindMDamReduc = {a = 0, b = 0.5, type = 3250, d = 0.08, c = 34050}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高，魔傷減擴音高，閃避提高', Dsc = '', DelBuffID = _EmptyTable}",
	[116073] = "{id = 116073, BuffName = '疾風步（懲罰）【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = -25, type = 'AttrChange', MoveSpdPer = -0.5, EquipASPD = -0.15}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷減少，移動速度降低，裝備攻速降低', Dsc = '', DelBuffID = _EmptyTable}",
	[116080] = "{id = 116080, BuffName = '迴旋利刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 10, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '旋轉點數，提高迴旋十字斬的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116090] = "{id = 116090, BuffName = '武器格擋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116090, BuffEffect = {AttrEffect2 = {17}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '格擋近戰物理傷害，流失Sp', Dsc = '', DelBuffID = _EmptyTable}",
	[116091] = "{id = 116091, BuffName = '武器格擋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {ep = 2, type = 'WeaponBlock', effect = 'Skill/WeaponBlock_hit,none', se = 'Skill/parry'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116092] = "{id = 116092, BuffName = '武器格擋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -4, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116093] = "{id = 116093, BuffName = '武器格擋【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116090, BuffEffect = {DefPer = {b = -0.1, type = 1, a = 0.02}, type = 'AttrChange', AttrEffect2 = {17}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '格擋近戰物理傷害，流失Sp', Dsc = '', DelBuffID = _EmptyTable}",
	[116100] = "{id = 116100, BuffName = '鬼魅之舞（破隱）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116101] = "{id = 116101, BuffName = '鬼魅之舞（無法隱身）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {AttrEffect2 = {21}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無法進入隱匿狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[116200] = "{id = 116200, BuffName = '瘋狂火焰', BuffRate = {Odds = {b = 0, type = 1, a = 3}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116201}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116201] = "{id = 116201, BuffName = '灼燒效果', BuffRate = {Odds = {b = 100, type = 140, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116202, 116203}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116202] = "{id = 116202, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116202, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116203] = "{id = 116203, BuffName = '灼燒損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.02}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116204] = "{id = 116204, BuffName = '瘋狂火焰（強火傷害提高）', BuffRate = {Odds = {b = 100, type = 8, a = 1121, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = {b = -0.03, type = 8, a = 1121, c = 0}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116210] = "{id = 116210, BuffName = '荊棘陷阱', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116211, 116212, 116213}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116211] = "{id = 116211, BuffName = '荊棘陷阱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116210, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身：無法移動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[116212] = "{id = 116212, BuffName = '荊棘陷阱', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.03}, type = 'HpReduce'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116213] = "{id = 116213, BuffName = '荊棘陷阱', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 4}, BuffType = _EmptyTable, BuffEffect = {id = {116211, 116212}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116214] = "{id = 116214, BuffName = '荊棘陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116220] = "{id = 116220, BuffName = '生命融合（生命體）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116220, BuffEffect = {StateDef = {a = 0, b = 0, type = 3250, d = 0.15, c = 134080}, type = 'AttrChange', MAtkPer = {a = 0.1, b = 0, type = 3250, d = 0.1, c = 134080}, AtkPer = {a = 0.1, b = 0, type = 3250, d = 0.1, c = 134080}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116221] = "{id = 116221, BuffName = '生命融合', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = {b = 0, type = 1, a = -0.02}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '生命上限下降', Dsc = '', DelBuffID = _EmptyTable}",
	[116230] = "{id = 116230, BuffName = '基因調節', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = {b = 0, type = 1, a = 2}, MaxHp = {type = 3040}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116231] = "{id = 116231, BuffName = '基因調節【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 20, MaxHp = {type = 3040}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116232] = "{id = 116232, BuffName = '基因調節提升智力【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = {type = 3650}, Int = {b = -20, type = 1, a = 2}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116240] = "{id = 116240, BuffName = '手推車爆發', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116240, BuffEffect = {Atk = {a = 20, b = 0, type = 3250, d = 20, c = 134070}, type = 'AttrChange', MoveSpdPer = {a = 0.06, b = 0, type = 3250, d = 0.02, c = 134070}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高，物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[116250] = "{id = 116250, BuffName = '曼陀羅嚎叫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116250, BuffEffect = {MaxSpPer = {b = 0, type = 1, a = -0.1}, DelayCDChange = {a = 0, b = 0, type = 3250, d = 0.7, c = 134050}, type = 'AttrChange', CTFixed = {b = 0, type = 1, a = 0.2}, Int = {b = 0, type = 1, a = -20}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '智力下降，魔法上限下降，固定吟唱增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116251] = "{id = 116251, BuffName = '曼陀羅嚎叫【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116250, BuffEffect = {MaxSpPer = -0.5, DelayCDChange = {a = 0, b = 0, type = 3250, d = 0.7, c = 134050}, type = 'AttrChange', CTFixed = 1, Int = {b = -50, type = 1, a = -10}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '智力下降，魔法上限下降，固定吟唱增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116260] = "{id = 116260, BuffName = '生命鏈接', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.07, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116261] = "{id = 116261, BuffName = '生命鏈接', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.14, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116262] = "{id = 116262, BuffName = '生命鏈接', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.21, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116263] = "{id = 116263, BuffName = '生命鏈接', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.28, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116264] = "{id = 116264, BuffName = '生命鏈接', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.35, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116265] = "{id = 116265, BuffName = '生命鏈接【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.38, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116266] = "{id = 116266, BuffName = '生命鏈接【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.41, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116267] = "{id = 116267, BuffName = '生命鏈接【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.44, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116268] = "{id = 116268, BuffName = '生命鏈接【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.47, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116269] = "{id = 116269, BuffName = '生命鏈接【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116260, BuffEffect = {shareper = 0.5, type = 'ShareDam', overflow = 1, share_to_being = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '由生命體承擔部分傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116270] = "{id = 116270, BuffName = '黃金之蹄（眩暈）', BuffRate = {Odds = {b = 10, type = 130, a = 30}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116280] = "{id = 116280, BuffName = '灼燒效果', BuffRate = {Odds = {b = 10, type = 140, a = 30}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116281, 116282}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116281] = "{id = 116281, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116202, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, IsForceStatus = 1, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116282] = "{id = 116282, BuffName = '灼燒損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, delHpPer = 0.2, type = 'HpReduce', IsForceStatus = 1, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116290] = "{id = 116290, BuffName = '生命鏈接【巔峰】（增加減傷）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {BeFireDamPer = {b = -0.25, type = 1, a = 0.05}, BeWaterDamPer = {b = -0.25, type = 1, a = 0.05}, type = 'AttrChange', BeWindDamPer = {b = -0.25, type = 1, a = 0.05}, BeEarthDamPer = {b = -0.25, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116300] = "{id = 116300, BuffName = '瘋狂野草驅散buff', BuffRate = {Odds = {b = -40, type = 1, a = 4}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'Disperse', value = 'GainBuff', num = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116310] = "{id = 116310, BuffName = '生命鏈接【巔峰】（玩家空buff)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116400] = "{id = 116400, BuffName = '暗影追擊', BuffRate = {Odds = 100}, Condition = {Hiding = 1, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkPer = {b = 0, type = 1, a = 0.02}, DamIncrease = {b = 0, type = 1, a = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116410] = "{id = 116410, BuffName = '致命感染', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116410, BuffEffect = {StoneDef = {b = 0, type = 1, a = 0.04}, SlowDef = {b = 0, type = 1, a = 0.04}, PoisonDef = {b = 0, type = 1, a = 0.04}, CurseDef = {b = 0, type = 1, a = 0.04}, SilenceDef = {b = 0, type = 1, a = 0.04}, FreezeDef = {b = 0, type = 1, a = 0.04}, BlindDef = {b = 0, type = 1, a = 0.04}, type = 'AttrChange', ChaosDef = {b = 0, type = 1, a = 0.04}, StunDef = {b = 0, type = 1, a = 0.04}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '異常狀態抵抗提升，反彈異常狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[116411] = "{id = 116411, BuffName = '致命感染（反彈異常）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'StatusRebound'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116412] = "{id = 116412, BuffName = '抵抗異常【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116413] = "{id = 116413, BuffName = '致命感染【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116410, BuffEffect = {StoneDef = 0.4, SlowDef = 0.4, PoisonDef = 0.4, CurseDef = 0.4, SilenceDef = 0.4, FreezeDef = 0.4, BlindDef = 0.4, type = 'AttrChange', ChaosDef = 0.4, StunDef = 0.4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '異常狀態抵抗提升，反彈異常狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[116414] = "{id = 116414, BuffName = '致命感染（反彈異常）【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'StatusRebound'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116415] = "{id = 116415, BuffName = '抵抗異常【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116416] = "{id = 116416, BuffName = '抵抗異常【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116417] = "{id = 116417, BuffName = '抵抗異常【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116418] = "{id = 116418, BuffName = '抵抗異常【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116420] = "{id = 116420, BuffName = '隱蔽射擊', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack', equipType = {210}}, BuffType = _EmptyTable, BuffEffect = {id = {116421}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116421] = "{id = 116421, BuffName = '隱蔽射擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Hit = {b = 0, type = 1, a = -20}, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = -0.05}, Cri = {b = 0, type = 1, a = -10}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116422] = "{id = 116422, BuffName = '隱蔽射擊【巔峰2.0】', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack', equipType = {210}}, BuffType = _EmptyTable, BuffEffect = {id = {116423}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116423] = "{id = 116423, BuffName = '隱蔽射擊【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Hit = -100, type = 'AttrChange', MoveSpdPer = -0.25, Cri = -50}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116430] = "{id = 116430, BuffName = '威脅恐嚇', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116430, BuffEffect = {AtkPer = {b = 0, type = 1, a = -0.1}, DefPer = {a = 0, b = 0, type = 3250, d = -0.05, c = 94070}, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = -0.1}, MAtkPer = {b = 0, type = 1, a = -0.1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '傷害降低，移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[116440] = "{id = 116440, BuffName = '魔力陷阱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116440, BuffEffect = {type = 'HSPChange', Sp = {a = -20, b = 0, type = 3250, d = -20, c = 94040}, Hp = {type = 3540}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116441] = "{id = 116441, BuffName = '魔力陷阱【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116440, BuffEffect = {type = 'HSPChange', Sp = {a = 0, b = -200, type = 3250, d = -20, c = 94040}, Hp = {type = 3540}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116442] = "{id = 116442, BuffName = '魔力陷阱【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = {b = -2, type = 1, a = 0.2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116450] = "{id = 116450, BuffName = '混亂恐慌', BuffRate = {Odds = {b = 25, type = 8, a = 1142, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {116451}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116451] = "{id = 116451, BuffName = '混亂恐慌', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116451, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[116452] = "{id = 116452, BuffName = '混亂恐慌【巔峰2.0】', BuffRate = {Odds = 75}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {116451}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116453] = "{id = 116453, BuffName = '卸除坐騎【巔峰2.0】', BuffRate = {Odds = {b = -30, type = 1, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 3122, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116460] = "{id = 116460, BuffName = '嗜血渴望', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116460, BuffEffect = {Hp = {type = 3050}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116461] = "{id = 116461, BuffName = '嗜血渴望（減速）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {type = 3051}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116470] = "{id = 116470, BuffName = '死亡標記', BuffRate = {Odds = 100}, Condition = {distance = 15, type = 'Distance'}, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116470, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '被標記，受到釋放者遠端傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116471] = "{id = 116471, BuffName = '死亡標記', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 94090}}, Condition = {buffid = {116470}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {21}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116480] = "{id = 116480, BuffName = '黑洞陷阱', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {dead_clear = 1, type = 'DelBuff', dead_clear_except = {116481, 116482}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116481] = "{id = 116481, BuffName = '黑洞陷阱', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116481, BuffEffect = {NoMove = 1, NoAttacked = 1, forbid_all = 1, NoSkill = 1, NoAttack = 1, type = 'LimitUseItem', Freeze = 1, FuncLimit = {1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '黑洞陷阱：不受傷害，不能做出任何行為', Dsc = '', DelBuffID = _EmptyTable}",
	[116482] = "{id = 116482, BuffName = '黑洞陷阱（免疫buff）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116490] = "{id = 116490, BuffName = '霸王魂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116500] = "{id = 116500, BuffName = '自動影咒', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {Odds = 100, IsActive = 0, type = 'UseSkill', UseReplaced = 1, id = 466001}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普通攻擊自動觸發【現學現用】', Dsc = '', DelBuffID = _EmptyTable}",
	[116600] = "{id = 116600, BuffName = '大地猛擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116600, BuffEffect = {AtkSpd = {b = 0, type = 1, a = -0.03}, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = -0.06}, SkillASPD = {b = 0, type = 1, a = -0.03}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻速和移速降低', Dsc = '', DelBuffID = _EmptyTable}",
	[116610] = "{id = 116610, BuffName = '守護之盾', BuffRate = {Odds = 100}, Condition = {typeID = 510, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = {b = 0, type = 1, a = 10}, Def = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116611] = "{id = 116611, BuffName = '守護之盾【巔峰】', BuffRate = {Odds = 100}, Condition = {typeID = 510, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 3660}, Def = 200, type = 'AttrChange', MAtk = {type = 3670}, MDef = 100}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116620] = "{id = 116620, BuffName = '流血效果', BuffRate = {Odds = {b = 10, type = 185, a = 3}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116621, 116622}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116621] = "{id = 116621, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116621, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116622] = "{id = 116622, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.005}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116630] = "{id = 116630, BuffName = '長槍突刺', BuffRate = {Odds = 100}, Condition = {typeID = 170, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = {b = 0, type = 1, a = 0.01}, IgnoreDef = {b = 0, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116631] = "{id = 116631, BuffName = '長槍突刺【巔峰】', BuffRate = {Odds = 100}, Condition = {typeID = 170, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamSpike = {b = -0.1, type = 1, a = 0.01}, type = 'AttrChange', IgnoreMDef = -0.1, IgnoreDef = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116640] = "{id = 116640, BuffName = '無懼無畏', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116640, BuffEffect = {type = 'AttrChange', CriRes = {a = 5, b = 0, type = 3250, d = 5, c = 74060}, CriDefPer = {b = 0, type = 1, a = 0.1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊防護和暴傷減擴音高', Dsc = '', DelBuffID = _EmptyTable}",
	[116641] = "{id = 116641, BuffName = '無懼無畏【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116640, BuffEffect = {CriDefPer = 0.5, type = 'AttrChange', CriRes = {a = 0, b = 25, type = 3250, d = 5, c = 74060}, NormalAtkRes = {b = -0.05, type = 1, a = 0.01}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '暴擊防護和暴傷減擴音高', Dsc = '', DelBuffID = _EmptyTable}",
	[116650] = "{id = 116650, BuffName = '聖音', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116650, BuffEffect = {status = {7, 12}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫睡眠和黑暗，並持續回血', Dsc = '', DelBuffID = _EmptyTable}",
	[116651] = "{id = 116651, BuffName = '聖音', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 3080}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116652] = "{id = 116652, BuffName = '聖音【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 3080}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116660] = "{id = 116660, BuffName = '虔誠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116660, BuffEffect = {HolyAtk = {a = 0, b = 0, type = 3250, d = 0.02, c = 74080}, type = 'BattleAttr', atk_def_priority = 1, DefAttr = 6}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '鎧甲變成聖屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[116670] = "{id = 116670, BuffName = '聖靈感應', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116670, BuffEffect = {Str = {b = 0, type = 1, a = 1}, Agi = {b = 0, type = 1, a = 1}, Vit = {b = 0, type = 1, a = 1}, Dex = {b = 0, type = 1, a = 1}, MAtk = {a = 10, b = 0, type = 3250, d = 10, c = 74040}, Atk = {a = 10, b = 0, type = 3250, d = 10, c = 74040}, Hit = {b = 0, type = 1, a = 10}, type = 'AttrChange', Luk = {b = 0, type = 1, a = 1}, Int = {b = 0, type = 1, a = 1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加全屬性，命中和攻擊力', Dsc = '', DelBuffID = _EmptyTable}",
	[116680] = "{id = 116680, BuffName = '正義戒律', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PoisonDef = {b = 0, type = 1, a = 0.1}, type = 'AttrChange', CurseDef = {b = 0, type = 1, a = 0.1}, ChaosDef = {b = 0, type = 1, a = 0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116690] = "{id = 116690, BuffName = '指揮衝鋒（移動速度提高）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116690, BuffEffect = {NoStiff = 1, type = 'AttrChange', MoveSpdPer = {a = 0.06, b = 0, type = 3250, d = 0.04, c = 74020}, NoEffectMove = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫定身，移動速度提高', Dsc = '', DelBuffID = _EmptyTable}",
	[116691] = "{id = 116691, BuffName = '指揮衝鋒（免疫定身）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {status = {9}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116692] = "{id = 116692, BuffName = '指揮衝鋒（移動速度不會降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {attr = {MoveSpdPer = 2, MoveSpd = 2}, type = 'AttrControl'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116700] = "{id = 116700, BuffName = '威望', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {MAtkPer = {a = -0.04, type = 3090}, type = 'AttrChange', MoveSpdPer = {a = -0.1, type = 3090}, AtkPer = {a = -0.04, type = 3090}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116710] = "{id = 116710, BuffName = '王者守護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = {116720}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '為隊友提供守護，減少元素傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116720] = "{id = 116720, BuffName = '王者守護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116720, BuffEffect = {BeFireDamPer = {b = 0, type = 1, a = 0.04}, BeWaterDamPer = {b = 0, type = 1, a = 0.04}, BeNeutralDamPer = {b = 0, type = 1, a = 0.04}, type = 'AttrChange', BeWindDamPer = {b = 0, type = 1, a = 0.04}, BeEarthDamPer = {b = 0, type = 1, a = 0.04}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到風、地、水、火、無屬性傷害減少', Dsc = '', DelBuffID = _EmptyTable}",
	[116800] = "{id = 116800, BuffName = '大地扭曲（卸除武器）', BuffRate = {Odds = {b = 10, type = 1, a = 1}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 3120, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116801] = "{id = 116801, BuffName = '大地武器（卸除頭飾）', BuffRate = {Odds = {b = 10, type = 1, a = 1}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 3121, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116810] = "{id = 116810, BuffName = '白色監獄（定身）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116810, BuffEffect = {NoMove = 1, type = 'StatusChange'}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身，無法移動', Dsc = '', DelBuffID = _EmptyTable}",
	[116811] = "{id = 116811, BuffName = '白色監獄（結束損血）', BuffRate = {Odds = 100}, Condition = {time = 5, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 3130}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116812] = "{id = 116812, BuffName = '白色監獄（星盤掉血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 3221}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116813] = "{id = 116813, BuffName = '白色障壁（定身）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116810, BuffEffect = {NoMove = 1, type = 'StatusChange'}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身，無法移動', Dsc = '', DelBuffID = _EmptyTable}",
	[116814] = "{id = 116814, BuffName = '白色障壁（免疫buff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116815] = "{id = 116815, BuffName = '白色監獄（免疫buff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116816] = "{id = 116816, BuffName = '白色監獄（新增）', BuffRate = {Odds = {b = 20, type = 3070, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116810, 116812, 116815, 116811}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116817] = "{id = 116817, BuffName = '白色障壁(減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116810, BuffEffect = {MoveSpdPer = {b = -1.1, type = 1, a = 0.1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116820] = "{id = 116820, BuffName = '冰霧(鎧甲變水屬性）', BuffRate = {Odds = {b = 0, type = 1, a = 8}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116820, BuffEffect = {type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '鎧甲變為水屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[116821] = "{id = 116821, BuffName = '冰霧（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = -0.2, type = 1, a = -0.04}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[116822] = "{id = 116822, BuffName = '冰霧(鎧甲變水屬性）【巔峰】', BuffRate = {Odds = 40}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116820, BuffEffect = {type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '鎧甲變為水屬性', Dsc = '', DelBuffID = _EmptyTable}",
	[116823] = "{id = 116823, BuffName = '冰霧（減速）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = -0.2, type = 1, a = -0.04}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[116824] = "{id = 116824, BuffName = '冰霧（被攻擊冰凍）', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {116825}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116825] = "{id = 116825, BuffName = '冰霧冰凍效果', BuffRate = {Odds = {b = -50, type = 110, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116830] = "{id = 116830, BuffName = '火元素', BuffRate = {Odds = {b = 100, type = 8, a = 1163, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116830, BuffEffect = {FireAtk = {type = 4010}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '火屬性傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116831] = "{id = 116831, BuffName = '水元素', BuffRate = {Odds = {b = 100, type = 8, a = 1163, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116831, BuffEffect = {WaterAtk = {type = 4010}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '水屬性傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116832] = "{id = 116832, BuffName = '風元素', BuffRate = {Odds = {b = 100, type = 8, a = 1163, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116832, BuffEffect = {WindAtk = {type = 4010}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '風屬性傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116833] = "{id = 116833, BuffName = '地元素', BuffRate = {Odds = {b = 100, type = 8, a = 1163, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116833, BuffEffect = {EarthAtk = {type = 4010}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '地屬性傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116840] = "{id = 116840, BuffName = '元素漩渦', BuffRate = {Odds = {b = 50, type = 1, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {300020, 300030, 300040, 300050}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116850] = "{id = 116850, BuffName = '魔法速讀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTFixedPer = {b = 0, type = 1, a = -0.03}, type = 'AttrChange', EquipASPD = {b = 0, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116860] = "{id = 116860, BuffName = '魔法理解', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 116860, BuffEffect = {type = 'AttrChange', SpCostPer = {a = 0.03, b = 0, type = 3250, d = -0.05, c = 24060}, MDamSpike = {b = 0, type = 1, a = 0.02}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加魔法穿刺與Sp消耗', Dsc = '', DelBuffID = _EmptyTable}",
	[116870] = "{id = 116870, BuffName = '連鎖閃電（眩暈）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 20, c = 24030}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116871}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116871] = "{id = 116871, BuffName = '連鎖閃電（眩暈）', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[116872] = "{id = 116872, BuffName = '生命吸收【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = {b = 15, type = 1, a = -3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '體質降低', Dsc = '', DelBuffID = _EmptyTable}",
	[116873] = "{id = 116873, BuffName = '生命吸收【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = {b = -15, type = 1, a = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '體質增加', Dsc = '', DelBuffID = _EmptyTable}",
	[116880] = "{id = 116880, BuffName = '元素強化【巔峰】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1173001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻附帶元素傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116881] = "{id = 116881, BuffName = '元素強化【巔峰】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1173002, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻附帶元素傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116882] = "{id = 116882, BuffName = '元素強化【巔峰】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1173003, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻附帶元素傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116883] = "{id = 116883, BuffName = '元素強化【巔峰】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1173004, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻附帶元素傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116884] = "{id = 116884, BuffName = '元素強化【巔峰】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1173005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻附帶元素傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[116890] = "{id = 116890, BuffName = '魔力霜凍【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116890, BuffEffect = {NoMagicSkill = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無法使用魔法傷害型別技能', Dsc = '', DelBuffID = _EmptyTable}",
	[117010] = "{id = 117010, BuffName = '雙龍擺尾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117020] = "{id = 117020, BuffName = '大錘崩墜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117021] = "{id = 117021, BuffName = '大錘崩墜（無法移動）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117030] = "{id = 117030, BuffName = '虎炮（減少Sp）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {type = 3100}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117031] = "{id = 117031, BuffName = '刪除大錘崩墜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117020}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117040] = "{id = 117040, BuffName = '點穴-愈', BuffRate = {Odds = {b = 0, type = 1, a = 8}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117041] = "{id = 117041, BuffName = '點穴-愈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 3110}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117042] = "{id = 117042, BuffName = '點穴-愈', BuffRate = {Odds = {b = 15, type = 1, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117043] = "{id = 117043, BuffName = '點穴-愈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 3110}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117050] = "{id = 117050, BuffName = '點穴-默', BuffRate = {Odds = {b = 20, type = 100, a = 16}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117050, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117060] = "{id = 117060, BuffName = '點穴-生', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117060, BuffEffect = {type = 'AttrChange', Vit = {b = 0, type = 1, a = 2}, MaxHpPer = {a = 0.02, b = 0, type = 3250, d = 0.02, c = 124080}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加體質和生命上限', Dsc = '', DelBuffID = _EmptyTable}",
	[117061] = "{id = 117061, BuffName = '點穴-生【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117060, BuffEffect = {MaxHpPer = {a = 0, b = 0.1, type = 3250, d = 0.02, c = 124080}, type = 'AttrChange', Vit = 10, MaxHp = {b = -3000, type = 1, a = 600}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加體質和生命上限', Dsc = '', DelBuffID = _EmptyTable}",
	[117070] = "{id = 117070, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 11, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117071] = "{id = 117071, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 12, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117072] = "{id = 117072, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 13, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117073] = "{id = 117073, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 14, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117074] = "{id = 117074, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 15, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117075] = "{id = 117075, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 16, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117076] = "{id = 117076, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 17, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117077] = "{id = 117077, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 18, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117078] = "{id = 117078, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 19, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117079] = "{id = 117079, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = {value = 20, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117120}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117080] = "{id = 117080, BuffName = '超凡入聖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117083, 117084}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117081] = "{id = 117081, BuffName = '超凡入聖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117083, 117084}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117082] = "{id = 117082, BuffName = '超凡入聖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117083, 117084}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117083] = "{id = 117083, BuffName = '超凡入聖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117084] = "{id = 117084, BuffName = '超凡入聖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117080, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117090] = "{id = 117090, BuffName = '獅子吼', BuffRate = {Odds = {b = 12, type = 8, a = 1208, c = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {117091}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117091] = "{id = 117091, BuffName = '獅子吼', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117091, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[117092] = "{id = 117092, BuffName = '獅子吼【巔峰】', BuffRate = {Odds = {b = 40, type = 170, a = 4}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117091, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[117100] = "{id = 117100, BuffName = '咒縛陣（效果解除）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = {all_skill = 1, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {status = 3, type = 'DelSkillStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117101] = "{id = 117101, BuffName = '咒縛陣（敵人）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117101, BuffEffect = {Freeze = 1, NoSkill = 1, NoAttack = 1, type = 'AttrChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到咒縛陣影響，無法移動和攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[117102] = "{id = 117102, BuffName = '咒縛陣（自己）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117101, BuffEffect = {type = 'AttrChange', Freeze = 1, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117103] = "{id = 117103, BuffName = '咒縛陣（效果解除）【巔峰】', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = {all_skill = 1, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {status = 3, type = 'DelSkillStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117104] = "{id = 117104, BuffName = '咒縛陣（敵人）【巔峰】', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117101, BuffEffect = {Freeze = 1, NoSkill = 1, NoAttack = 1, type = 'AttrChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到咒縛陣影響，無法移動和攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[117105] = "{id = 117105, BuffName = '咒縛陣（自己）【巔峰】', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117101, BuffEffect = {type = 'AttrChange', Freeze = 1, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117110] = "{id = 117110, BuffName = '潛龍昇天', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117110, BuffEffect = {MaxSpPer = {b = 0, type = 1, a = 0.01}, DeadDamReduc = {a = 0, b = 0, type = 3250, d = 0.02, c = 124090}, MaxHpPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.02}, DeadMDamReduc = {a = 0, b = 0, type = 3250, d = 0.02, c = 124090}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '生命、魔法、氣彈數上限提高，攻速提高，流失生命', Dsc = '', DelBuffID = _EmptyTable}",
	[117111] = "{id = 117111, BuffName = '潛龍昇天（掉血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.01}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117112] = "{id = 117112, BuffName = '潛龍昇天（失效）', BuffRate = {Odds = 100}, Condition = {value = 10, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {117110, 117111, 100500, 100510, 100511, 100512}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117113] = "{id = 117113, BuffName = '潛龍昇天（氣彈加滿）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {layer = {{layer = 15, id = 100500}}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117120] = "{id = 117120, BuffName = '瀕死覺醒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117070, BuffEffect = {AtkPer = {a = 0, b = 0, type = 3250, d = 0.02, c = 124050}, type = 'AttrChange', DeadDamReduc = {b = 0, type = 1, a = 0.03}, DeadMDamReduc = {b = 0, type = 1, a = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117210] = "{id = 117210, BuffName = '否決', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117210, BuffEffect = {forbid_all = 1, type = 'LimitUseItem'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '不能使用物品', Dsc = '', DelBuffID = _EmptyTable}",
	[117211] = "{id = 117211, BuffName = '否決（巔峰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117210, BuffEffect = {forbid_all = 1, type = 'LimitUseItem'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '不能使用物品', Dsc = '', DelBuffID = _EmptyTable}",
	[117212] = "{id = 117212, BuffName = '否決', BuffRate = {Odds = {b = 0, type = 100, a = 10}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117220] = "{id = 117220, BuffName = '勸誡（普通攻擊）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {117222}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117221] = "{id = 117221, BuffName = '勸誡（聖屬性技能）', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack', need_AtkAttr = 6}, BuffType = _EmptyTable, BuffEffect = {id = {117222}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117222] = "{id = 117222, BuffName = '勸誡（傷害降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {type = 'AttrChange', MAtkPer = {b = 0, type = 1, a = -0.03}, AtkPer = {b = 0, type = 1, a = -0.03}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理，魔法攻擊降低', Dsc = '', DelBuffID = _EmptyTable}",
	[117230] = "{id = 117230, BuffName = '聖靈降臨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117230, BuffEffect = {MaxHpPer = {b = 0, type = 1, a = 0.04}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117231] = "{id = 117231, BuffName = '聖靈降臨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calc_heal = 1, type = 'HSPChange', Sp = {b = 1, type = 3200, a = 0}, Hp = {b = 0, type = 3200, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117232] = "{id = 117232, BuffName = '聖靈降臨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117231, BuffEffect = {Hp = {b = 0, type = 6, a = 0.3}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117233] = "{id = 117233, BuffName = '聖靈降臨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117231, BuffEffect = {Hp = {b = 0, type = 6, a = 0.4}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117234] = "{id = 117234, BuffName = '聖靈降臨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117231, BuffEffect = {Hp = {b = 0, type = 6, a = 0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117235] = "{id = 117235, BuffName = '聖靈降臨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117231, BuffEffect = {Hp = {b = 0, type = 6, a = 0.6}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117236] = "{id = 117236, BuffName = '聖靈降臨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117231, BuffEffect = {Hp = {b = 0, type = 6, a = 0.7}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117237] = "{id = 117237, BuffName = '聖靈降臨【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DragonDamReduc = {b = -0.2, type = 1, a = 0.04}, type = 'AttrChange', DragonMDamReduc = {b = -0.2, type = 1, a = 0.04}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到傷害較低', Dsc = '', DelBuffID = _EmptyTable}",
	[117238] = "{id = 117238, BuffName = '聖靈降臨【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117230, BuffEffect = {MaxHpPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117240] = "{id = 117240, BuffName = '緩毒術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1}, type = 'DelStatus', random_num = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117241] = "{id = 117241, BuffName = '緩毒術(毒免疫）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117240, BuffEffect = {status = {1}, type = 'ImmuneStatus', BePoisonDamPer = {a = 0, b = 0, type = 3250, d = 0.05, c = 54020}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫中毒', Dsc = '', DelBuffID = _EmptyTable}",
	[117250] = "{id = 117250, BuffName = '聖子光輝', BuffRate = {Odds = 100}, Condition = {type = 'Reborn'}, BuffType = _EmptyTable, BuffEffect = {id = {117251, 117258}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117251] = "{id = 117251, BuffName = '聖子光輝（無敵）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無敵', Dsc = '', DelBuffID = _EmptyTable}",
	[117252] = "{id = 117252, BuffName = '聖子光輝（巔峰）', BuffRate = {Odds = 100}, Condition = {type = 'Reborn'}, BuffType = _EmptyTable, BuffEffect = {id = {117253, 117259}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117253] = "{id = 117253, BuffName = '聖子光輝無敵（巔峰）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無敵', Dsc = '', DelBuffID = _EmptyTable}",
	[117254] = "{id = 117254, BuffName = '聖子光輝造成石化', BuffRate = {Odds = 100}, Condition = {type = 'Reborn'}, BuffType = _EmptyTable, BuffEffect = {id = {117255}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117255] = "{id = 117255, BuffName = '石化效果', BuffRate = {Odds = {b = 100, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117256, 117257}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117256] = "{id = 117256, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117257] = "{id = 117257, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117258] = "{id = 117258, BuffName = '免疫buff傷害', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117259] = "{id = 117259, BuffName = '免疫buff傷害【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117260] = "{id = 117260, BuffName = '聖禮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117260, BuffEffect = {CTFixedPer = {b = -0.1, type = 1, a = -0.03}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '減少固定吟唱時間', Dsc = '', DelBuffID = _EmptyTable}",
	[117270] = "{id = 117270, BuffName = '禱告', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117270, BuffEffect = {type = 'AttrChange', MDefPer = {a = 0, b = 0, type = 3250, d = -0.05, c = 54040}, BeHolyDamPer = {b = -0.05, type = 1, a = -0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117280] = "{id = 117280, BuffName = '讚歌（黑暗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117280, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117281] = "{id = 117281, BuffName = '讚歌（敏捷降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Agi = {b = -10, type = 1, a = -2}, type = 'AttrChange', Dex = {a = 0, b = 0, type = 3250, d = -10, c = 54060}, Luk = {a = 0, b = 0, type = 3250, d = -10, c = 54060}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷降低', Dsc = '', DelBuffID = _EmptyTable}",
	[117282] = "{id = 117282, BuffName = '讚歌巔峰等級（敏捷降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Agi = -30, type = 'AttrChange', Dex = {a = 0, b = 0, type = 3250, d = -10, c = 54060}, Luk = {a = 0, b = 0, type = 3250, d = -10, c = 54060}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '敏捷降低', Dsc = '', DelBuffID = _EmptyTable}",
	[117290] = "{id = 117290, BuffName = '贖罪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = {a = 0.015, b = 0, type = 3250, d = 0.01, c = 54070}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117300] = "{id = 117300, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117301] = "{id = 117301, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232002, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117302] = "{id = 117302, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232003, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117303] = "{id = 117303, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232004, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117304] = "{id = 117304, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117305] = "{id = 117305, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232006, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117306] = "{id = 117306, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232007, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117307] = "{id = 117307, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232008, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117308] = "{id = 117308, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232009, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117309] = "{id = 117309, BuffName = '雙重聖光', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232010, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117310] = "{id = 117310, BuffName = '領悟', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DelayCDChangePer = {b = 0, type = 1, a = -0.02}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117320] = "{id = 117320, BuffName = '雙重聖光（裝備攻速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {EquipASPD = {a = 0, b = 0, type = 3250, d = 0.03, c = 54090}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117330] = "{id = 117330, BuffName = '雙重聖光（巔峰）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232011, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117331] = "{id = 117331, BuffName = '雙重聖光（巔峰）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232012, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117332] = "{id = 117332, BuffName = '雙重聖光（巔峰）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232013, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117333] = "{id = 117333, BuffName = '雙重聖光（巔峰）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232014, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117334] = "{id = 117334, BuffName = '雙重聖光（巔峰）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {id = 1232015, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '近距離攻擊附帶聖屬性傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[117400] = "{id = 117400, BuffName = '自然守護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SkillRes = {b = 0, type = 1, a = 0.01}, NormalAtkRes = {a = 0, b = 0, type = 3250, d = 0.01, c = 44090}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117401] = "{id = 117401, BuffName = '自然守護【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = {type = 3680}, type = 'AttrChange', SkillRes = 0.05, NormalAtkRes = {a = 0, b = 0, type = 3250, d = 0.01, c = 44090}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117410] = "{id = 117410, BuffName = '蓄勢待發', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117410, BuffEffect = {Dex = {a = 3, b = 0, type = 3250, d = 2, c = 44040}, CriDamPer = {b = 0, type = 1, a = 0.1}, Cri = {b = 0, type = 1, a = 3}, Agi = {b = 0, type = 1, a = -5}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = -0.1}, Int = {a = 3, b = 0, type = 3250, d = 2, c = 44040}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '降低攻速，提高靈巧，智力，暴擊和暴傷', Dsc = '', DelBuffID = _EmptyTable}",
	[117411] = "{id = 117411, BuffName = '蓄勢待發【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117410, BuffEffect = {Dex = {a = 0, b = 30, type = 3250, d = 2, c = 44040}, CriDamPer = 1, Cri = 30, Agi = {b = -90, type = 1, a = 4}, type = 'AttrChange', SkillASPD = {b = -1.6, type = 1, a = 0.06}, Int = {a = 0, b = 30, type = 3250, d = 2, c = 44040}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '降低攻速，提高靈巧，智力，暴擊和暴傷', Dsc = '', DelBuffID = _EmptyTable}",
	[117412] = "{id = 117412, BuffName = '蓄勢待發【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 0.2}, type = 'AffactSkill', skillID = {1245}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '死亡狙擊射程增加', Dsc = '', DelBuffID = _EmptyTable}",
	[117413] = "{id = 117413, BuffName = '蓄勢待發【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 0.4}, type = 'AffactSkill', skillID = {1245}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '死亡狙擊射程增加', Dsc = '', DelBuffID = _EmptyTable}",
	[117414] = "{id = 117414, BuffName = '蓄勢待發【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 0.6}, type = 'AffactSkill', skillID = {1245}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '死亡狙擊射程增加', Dsc = '', DelBuffID = _EmptyTable}",
	[117415] = "{id = 117415, BuffName = '蓄勢待發【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 0.8}, type = 'AffactSkill', skillID = {1245}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '死亡狙擊射程增加', Dsc = '', DelBuffID = _EmptyTable}",
	[117416] = "{id = 117416, BuffName = '蓄勢待發【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 1}, type = 'AffactSkill', skillID = {1245}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '死亡狙擊射程增加', Dsc = '', DelBuffID = _EmptyTable}",

	[117420] = "{id = 117420, BuffName = '屠戮射擊', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 300001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '普通攻擊時有100%概率額外增加攻擊1次', Dsc = '普通攻擊時有100%概率額外增加攻擊1次', DelBuffID = _EmptyTable}",
	[117421] = "{id = 117421, BuffName = '屠戮攻擊', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack',profession={12,13,14}}, BuffType = _EmptyTable, BuffEffect = {id = 13001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '普通攻擊時有100%概率額外增加攻擊1次', Dsc = '普通攻擊時有100%概率額外增加攻擊1次', DelBuffID = _EmptyTable}",
	[117422] = "{id = 117422, BuffName = '屠戮錘擊', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack',profession={52,53,54}}, BuffType = _EmptyTable, BuffEffect = {id = 143001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '普通攻擊時有100%概率額外增加攻擊1次', Dsc = '普通攻擊時有100%概率額外增加攻擊1次', DelBuffID = _EmptyTable}",
	[117423] = "{id = 117423, BuffName = '屠戮刺擊', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack',profession={32,33,34}}, BuffType = _EmptyTable, BuffEffect = {id = 173002, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '普通攻擊時有100%概率額外增加攻擊1次', Dsc = '普通攻擊時有100%概率額外增加攻擊1次', DelBuffID = _EmptyTable}",


	[117430] = "{id = 117430, BuffName = '電擊陷阱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Sp = {type = 3140}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117431] = "{id = 117431, BuffName = '電擊陷阱(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117440] = "{id = 117440, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.02}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117441] = "{id = 117441, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.04}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117442] = "{id = 117442, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.06}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117443] = "{id = 117443, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.08}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117444] = "{id = 117444, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117445] = "{id = 117445, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.12}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117446] = "{id = 117446, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.14}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117447] = "{id = 117447, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.16}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117448] = "{id = 117448, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.18}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117449] = "{id = 117449, BuffName = '器械專家', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.2}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117450] = "{id = 117450, BuffName = '獵物追蹤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117450, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117451] = "{id = 117451, BuffName = '獵物追蹤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {AttrEffect2 = {21}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無法進入隱匿狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[117460] = "{id = 117460, BuffName = '騎狼術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PartTransform', partner2mount = {[5049] = 25015, [5090] = 25020, [6657] = 25209}, Mount = 25015}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '騎乘狼，無法普通攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[117461] = "{id = 117461, BuffName = '騎狼術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = {a = 0.1, b = 0, type = 3250, d = 0.05, c = 44010}, AttrEffect2 = {18}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117462] = "{id = 117462, BuffName = '騎狼術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'LimitSkill', IgnoreTarget = 1, id = {1240, 1241, 1253, 1255, 116, 117, 120, 122, 125, 138, 1247, 20002, 50038, 20004, 90000, 90001, 90002, 10153, 10154}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117463] = "{id = 117463, BuffName = '騎狼術（狼突擊改變）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {newid = 1255, type = 'ReplaceSkill', oldid = 1241}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117464] = "{id = 117464, BuffName = '騎狼術（隱藏狼）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'RideWolf'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117465] = "{id = 117465, BuffName = '騎狼術（禁止穿戴坐騎）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {[4] = {off_pos = {13}, forbid_on_pos = {13}}, type = 'ForbidEquip', [2] = {off_pos = {13}, forbid_on_pos = {13}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117470] = "{id = 117470, BuffName = '狼突擊（流血效果）', BuffRate = {Odds = {b = 0, type = 1, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117471, 117472}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117471] = "{id = 117471, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '流血：攻擊降低，攻速降低，流失血量', Dsc = '', DelBuffID = _EmptyTable}",
	[117472] = "{id = 117472, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {type = 3210}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117480] = "{id = 117480, BuffName = '箭矢風暴減速', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 44070}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {MoveSpdPer = {a = 0, b = 0, type = 3250, d = -0.1, c = 44070}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117600] = "{id = 117600, BuffName = '灼燒效果', BuffRate = {Odds = {b = 0, type = 140, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117601, 117602}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117601] = "{id = 117601, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117602] = "{id = 117602, BuffName = '灼燒損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.02}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117610] = "{id = 117610, BuffName = '馴龍術', BuffRate = {Odds = 100}, Condition = {mount = {25114, 25116, 25117, 25118, 25122}, type = 'RidingStatus'}, BuffType = _EmptyTable, BuffEffect = {ShapeAtkPer = {type = 3160}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117620] = "{id = 117620, BuffName = '龍之咆哮', BuffRate = {Odds = {b = 15, type = 8, a = 1262, c = 25}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {117621}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117621] = "{id = 117621, BuffName = '龍之咆哮', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117620, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[117622] = "{id = 117622, BuffName = '龍之咆哮(巔峰）', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117620, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[117623] = "{id = 117623, BuffName = '龍之咆哮（移速、防禦降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = {b = 0, type = 1, a = -0.02}, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = -0.02}, MDefPer = {b = 0, type = 1, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117630] = "{id = 117630, BuffName = '附魔之刃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117630, BuffEffect = {NormalAtk = {type = 3170}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻和狂擊受到魔法攻擊加成', Dsc = '', DelBuffID = _EmptyTable}",
	[117640] = "{id = 117640, BuffName = '孤注一擲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117640, BuffEffect = {MAtk = {type = 3180}, type = 'AttrChange', MDef = {type = 3181}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法防禦降低，魔法攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[117641] = "{id = 117641, BuffName = '孤注一擲【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = {b = 0.1, type = 1, a = -0.02}, MAtkPer = {b = -0.05, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117650] = "{id = 117650, BuffName = '急速戳刺', BuffRate = {Odds = {a = 2, b = 10, type = 3250, d = 3, c = 14030}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 28020, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117660] = "{id = 117660, BuffName = '傷害加深', BuffRate = {Odds = {b = 100, type = 8, a = 1267, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {limit_layer = 5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到騎士長矛類技能傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[117661] = "{id = 117661, BuffName = '傷害加深【巔峰】（cfun）', BuffRate = {Odds = {b = 100, type = 8, a = 1267, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = {b = -0.05, type = 1, a = -0.01}, type = 'AttrChange', limit_layer = 5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[117670] = "{id = 117670, BuffName = '自省符文石', BuffRate = {Odds = 100}, Condition = {value = {14}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', CriDamPer = 0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '符文石：力量，暴擊傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[117680] = "{id = 117680, BuffName = '靜止符文石', BuffRate = {Odds = 100}, Condition = {value = {14}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ItemRestoreSpd = 0.3, BeHealEncPer = 0.3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '符文石：恢復類道具效果提高，受治療加成提高', Dsc = '', DelBuffID = _EmptyTable}",
	[117690] = "{id = 117690, BuffName = '毀滅符文石', BuffRate = {Odds = 100}, Condition = {type = 'Attack', normal_skill = 1, profession = {14}}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {117691}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '符文石：攻擊時使對方攻擊降低', Dsc = '', DelBuffID = _EmptyTable}",
	[117691] = "{id = 117691, BuffName = '毀滅符文石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = -0.1, AtkPer = -0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117700] = "{id = 117700, BuffName = '束縛符文石', BuffRate = {Odds = 100}, Condition = {value = {14}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '符文石：免疫所有異常狀態', Dsc = '', DelBuffID = _EmptyTable}",
	[117701] = "{id = 117701, BuffName = '束縛符文石（解除）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117710] = "{id = 117710, BuffName = '再生符文石', BuffRate = {Odds = 100}, Condition = {value = {14}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 50, Def = 200}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '符文石：物理防禦，魔法防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[117720] = "{id = 117720, BuffName = '輪迴符文石', BuffRate = {Odds = 100}, Condition = {value = {14}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {Sp = 100, type = 'HSPChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '符文石：持續恢復Sp', Dsc = '', DelBuffID = _EmptyTable}",
	[117730] = "{id = 117730, BuffName = '符文精通', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = {b = 0, type = 1, a = 1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117740] = "{id = 117740, BuffName = '符文之力', BuffRate = {Odds = {b = 100, type = 8, a = 1270, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', limit_layer = 3, MAtk = {b = 10, type = 8, a = 1270, c = 0}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '符文石：魔法攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[117750] = "{id = 117750, BuffName = '龍之庇護', BuffRate = {Odds = 100}, Condition = {mount = {25114, 25116, 25117, 25118, 25122}, type = 'RidingStatus'}, BuffType = _EmptyTable, BuffEffect = {FireAtk = {b = 0, type = 1, a = 0.01}, type = 'AttrChange', BeFireDamPer = {a = 0.02, b = 0, type = 3250, d = 0.02, c = 14080}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117751] = "{id = 117751, BuffName = '龍之庇護(巔峰）', BuffRate = {Odds = 100}, Condition = {mount = {25114, 25116, 25117, 25118, 25122}, type = 'RidingStatus'}, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.05, type = 'AttrChange', BeFireDamPer = {a = 0, b = 0.1, type = 3250, d = 0.02, c = 14080}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117752] = "{id = 117752, BuffName = '龍之庇護水', BuffRate = {Odds = 100}, Condition = {mount = {25114, 25116, 25117, 25118, 25122}, type = 'RidingStatus'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeWaterDamPer = {b = -0.1, type = 1, a = 0.02}, WaterAtk = {b = -0.05, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117760] = "{id = 117760, BuffName = '龍之吐息·水', BuffRate = {Odds = {b = 0, type = 110, a = 10}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {MDef = 0.25, DefAttr = 3, atk_def_priority = 1, StateEffect = 5, Def = -0.25, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117850] = "{id = 117850, BuffName = '魔導機械（變身）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 30}, BeFireDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}, AttrEffect2 = {19, 20}, Agi = {b = -50, type = 1, a = 10}, BeEarthDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}, IgnoreAttrControl = 1, BeWaterDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}, type = 'AttrChange', MoveSpdPer = {b = -0.25, type = 1, a = 0.05}, BeWindDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '操作機甲，不能加速減速，不受治療，提高攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[117851] = "{id = 117851, BuffName = '魔導機械（變身）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {MoveSpdPer = 3, MoveSpd = 3}, type = 'AttrControl'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117852] = "{id = 117852, BuffName = '魔導機械（男變身）', BuffRate = {Odds = 100}, Condition = {gender = 1, type = 'Gender'}, BuffType = _EmptyTable, BuffEffect = {Crystal = 0, LeftHand = 0, Tail = 0, mount2body = {[25400] = 91, [25401] = 93}, Back = 0, type = 'PartTransform', Mount = 0, Body = 91}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117853] = "{id = 117853, BuffName = '魔導機械（禁止脫下機甲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {[4] = {off_pos = {13}, forbid_on_pos = {13}}, type = 'ForbidEquip', [2] = {forbid_off_pos = {13}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117854] = "{id = 117854, BuffName = '魔導機械（女變身）', BuffRate = {Odds = 100}, Condition = {gender = 2, type = 'Gender'}, BuffType = _EmptyTable, BuffEffect = {Crystal = 0, LeftHand = 0, Tail = 0, mount2body = {[25400] = 92, [25401] = 94}, Back = 0, type = 'PartTransform', Mount = 0, Body = 92}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117855] = "{id = 117855, BuffName = '魔導機械【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 150, BeFireDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}, AttrEffect2 = {19, 20}, BeEarthDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}, Def = {b = -150, type = 1, a = 30}, IgnoreAttrControl = 1, type = 'AttrChange', BeWindDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}, BeWaterDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 64010}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '操作機甲，不能加速減速，不受治療，提高攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[117860] = "{id = 117860, BuffName = '懸浮', BuffRate = {Odds = 100}, Condition = {buffid = {117851}, type = 'HasBuff'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117860, BuffEffect = {IgnoreAttrControl = 2, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = 0.05}, AttrEffect2 = {22}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117870] = "{id = 117870, BuffName = '自爆（刪除狀態）', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {id = {117850, 117851, 117852, 117853, 117854, 117855, 117880, 117881, 117890, 117892, 117860}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117871] = "{id = 117871, BuffName = '自爆', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cd = {{time = 10, id = 1280}}, type = 'AddSkillCD'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117872] = "{id = 117872, BuffName = '自爆', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -99999, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117873] = "{id = 117873, BuffName = '自爆（無敵）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 64050}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95310, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117880] = "{id = 117880, BuffName = '磁場', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117882, 117883}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '磁場：不能移動', Dsc = '', DelBuffID = _EmptyTable}",
	[117881] = "{id = 117881, BuffName = '磁場（自己無法移動）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117880, BuffEffect = {type = 'AttrChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117882] = "{id = 117882, BuffName = '磁場', BuffRate = {Odds = {type = 3220}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117881, BuffEffect = {type = 'AttrChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '磁場：不能移動', Dsc = '', DelBuffID = _EmptyTable}",
	[117883] = "{id = 117883, BuffName = '磁場', BuffRate = {Odds = {type = 3220}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {a = 0, b = -100, type = 3250, d = -10, c = 64060}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117884] = "{id = 117884, BuffName = '磁場【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {117886, 117887, 117888}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '磁場：不能移動', Dsc = '', DelBuffID = _EmptyTable}",
	[117885] = "{id = 117885, BuffName = '磁場（自己無法移動）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117880, BuffEffect = {type = 'AttrChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117886] = "{id = 117886, BuffName = '磁場', BuffRate = {Odds = {type = 3220}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117881, BuffEffect = {type = 'AttrChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '磁場：不能移動', Dsc = '', DelBuffID = _EmptyTable}",
	[117887] = "{id = 117887, BuffName = '磁場', BuffRate = {Odds = {type = 3220}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {a = 0, b = -100, type = 3250, d = -10, c = 64060}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117888] = "{id = 117888, BuffName = '磁場（受風屬性增加）', BuffRate = {Odds = {type = 3220}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = {b = 0.09, type = 1, a = -0.03}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117890] = "{id = 117890, BuffName = '中粒子屏障', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117890, BuffEffect = {id = {117891}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫遠端物理傷害，提高物理魔法防禦', Dsc = '', DelBuffID = {117940, 117942}}",
	[117891] = "{id = 117891, BuffName = '中粒子屏障', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117891, BuffEffect = {MDef = {b = 0, type = 1, a = 50}, type = 'AttrChange', Def = {b = 0, type = 1, a = 100}, AttrEffect = {13}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117892] = "{id = 117892, BuffName = '中粒子屏障【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117890, BuffEffect = {id = {117893}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫遠端物理傷害，提高物理魔法防禦', Dsc = '', DelBuffID = {117940, 117942}}",
	[117893] = "{id = 117893, BuffName = '中粒子屏障【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117891, BuffEffect = {AttrEffect = {13}, Def = 300, DefPer = {b = -0.06, type = 1, a = 0.02}, type = 'AttrChange', MDef = 150, MDefPer = {b = -0.03, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117900] = "{id = 117900, BuffName = '斧修煉', BuffRate = {Odds = 100}, Condition = {typeID = 230, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 10}, type = 'AttrChange', IgnoreDef = {b = 0, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117910] = "{id = 117910, BuffName = '機械改造', BuffRate = {Odds = {b = 100, type = 8, a = 1289, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', MoveSpdPer = {b = 0.03, type = 8, a = 1289, c = 0}, IgnoreAttrControl = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117911] = "{id = 117911, BuffName = '機械改造（降低延遲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.1}, type = 'AffactSkill', skillID = {228}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117912] = "{id = 117912, BuffName = '機械改造（降低延遲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.2}, type = 'AffactSkill', skillID = {228}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117913] = "{id = 117913, BuffName = '機械改造（降低延遲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.3}, type = 'AffactSkill', skillID = {228}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117914] = "{id = 117914, BuffName = '機械改造（降低延遲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.4}, type = 'AffactSkill', skillID = {228}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117915] = "{id = 117915, BuffName = '機械改造（降低延遲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.5}, type = 'AffactSkill', skillID = {228}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117920] = "{id = 117920, BuffName = '利誘', BuffRate = {Odds = {b = 100, type = 8, a = 1290, c = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = {b = -0.02, type = 8, a = 1290, c = 0}, type = 'AttrChange', MoveSpdPer = {b = -0.03, type = 8, a = 1290, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117930] = "{id = 117930, BuffName = '加農炮（減少防禦）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 64080}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = {a = 0, b = 0, type = 3250, d = -0.1, c = 64080}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117940] = "{id = 117940, BuffName = '光學迷彩立場', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117940, BuffEffect = {id = {117941}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = {117890, 117892}}",
	[117941] = "{id = 117941, BuffName = '光學迷彩立場', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DragonMDamReduc = {b = 0, type = 1, a = 0.05}, type = 'Hide', Hiding = 1, AttrEffect = {17}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[117942] = "{id = 117942, BuffName = '光學迷彩立場', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.5, IgnoreAttrControl = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118100] = "{id = 118100, BuffName = '唸咒拆除', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118100, BuffEffect = {type = 'AttrChange', SpCostPer = {a = 0, b = 0, type = 3250, d = 0.5, c = 82010}, CTChangePer = {b = 0.25, type = 1, a = 0.05}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '可變吟唱時間增加', Dsc = '', DelBuffID = _EmptyTable}",
	[118101] = "{id = 118101, BuffName = '唸咒拆除【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118100, BuffEffect = {SpCostPer = {a = 0, b = 0, type = 3250, d = 0.5, c = 82010}, type = 'AttrChange', CTFixed = {b = -2, type = 1, a = 0.4}, CTChangePer = {b = 0.25, type = 1, a = 0.05}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '可變，固定吟唱時間增加', Dsc = '', DelBuffID = _EmptyTable}",
	[118110] = "{id = 118110, BuffName = '進化之書', BuffRate = {Odds = 100}, Condition = {typeID = 240, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 10}, MAtk = {b = 0, type = 1, a = 6}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118111] = "{id = 118111, BuffName = '進化之書【巔峰】', BuffRate = {Odds = 100}, Condition = {typeID = 240, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 60, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}, MAtkPer = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118120] = "{id = 118120, BuffName = '火元素領域', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = {b = 0, type = 1, a = 0.01}, type = 'AttrChange', BeFireDamPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 82003}, Atk = {b = 0, type = 1, a = 12}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118130] = "{id = 118130, BuffName = '風元素領域', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = {b = 0, type = 1, a = 0.01}, EquipASPD = {a = 0, b = 0, type = 3250, d = 0.05, c = 82009}, Flee = {b = 0, type = 1, a = 8}, type = 'AttrChange', BeWindDamPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 82003}, MoveSpdPer = {a = 0, b = 0, type = 3250, d = 0.1, c = 82009}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118140] = "{id = 118140, BuffName = '地元素領域', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {26}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118141] = "{id = 118141, BuffName = '地元素領域（星盤）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeEarthDamPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 82003}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118142] = "{id = 118142, BuffName = '地元素領域(星盤）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到地元素領域·固結影響', Dsc = '', DelBuffID = _EmptyTable}",
	[118143] = "{id = 118143, BuffName = '地元素領域(星盤）', BuffRate = {Odds = {type = 4270}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118144, 118145}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118144] = "{id = 118144, BuffName = '地元素領域(星盤）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {layer = {{layer = 3, id = 118142}}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118145] = "{id = 118145, BuffName = '地元素領域【石化】', BuffRate = {Odds = {b = 100, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118146, 118147}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118146] = "{id = 118146, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118147] = "{id = 118147, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118150] = "{id = 118150, BuffName = '水元素領域', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = {b = 0, type = 1, a = 400}, type = 'AttrChange', BeWaterDamPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 82003}, WaterAtk = {b = 0, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118151] = "{id = 118151, BuffName = '水元素領域【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterAtk = {b = 0, type = 1, a = 0.01}, MaxHpPer = {b = -0.1, type = 1, a = 0.02}, type = 'AttrChange', BeWaterDamPer = {a = 0, b = 0, type = 3250, d = 0.03, c = 82003}, MaxHp = 2000}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118160] = "{id = 118160, BuffName = '自動念咒', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {UseSelect = 1, IsActive = 0, SkillOpt = 3, type = 'UseSkill', Odds = 100, id = 1306001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118170] = "{id = 118170, BuffName = '薄霧墻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118170, BuffEffect = {Hit = {b = 0, type = 1, a = -20}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118171] = "{id = 118171, BuffName = '薄霧墻（黑暗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118172] = "{id = 118172, BuffName = '薄霧墻（閃避）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '概率閃避遠端鎖定單體物理傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[118180] = "{id = 118180, BuffName = '雙倍投擲', BuffRate = {Odds = 100}, Condition = {need_skill = {74, 79, 107}, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {Odds = 100, IsActive = 0, type = 'UseSkill', UseCondSkill = 1, id = 1314001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118190] = "{id = 118190, BuffName = '易燃之網', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118190, BuffEffect = {StateEffect = 9, BeFireDamPer = {a = -0.01, b = 0, type = 3250, d = -0.01, c = 82017}, NoMove = 1, AttrEffect = {3, 4}, type = 'StatusChange', NoEffectMove = 3, MDefPer = {a = 0, b = 0, type = 3250, d = -0.05, c = 83020}}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身：無法移動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[118191] = "{id = 118191, BuffName = '易燃之網', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 4}, BuffType = _EmptyTable, BuffStateID = 118190, BuffEffect = {id = {118190}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118200] = "{id = 118200, BuffName = '速讀術', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpd = {b = 0, type = 1, a = 2}, CTChangePer = {b = 0, type = 1, a = -0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118210] = "{id = 118210, BuffName = 'HP轉換（-Hp）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 3690}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118211] = "{id = 118211, BuffName = 'HP轉換（+Sp）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {type = 3691}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118220] = "{id = 118220, BuffName = '精神撼動', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {118221}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118221] = "{id = 118221, BuffName = '精神撼動（降低魔法防禦）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {MDef = {b = -2, type = 1, a = -2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118222] = "{id = 118222, BuffName = '精神撼動【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamSpike = {b = -0.1, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118230] = "{id = 118230, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 10, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118231] = "{id = 118231, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 20, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118232] = "{id = 118232, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 30, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118233] = "{id = 118233, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 40, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118234] = "{id = 118234, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 50, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118235] = "{id = 118235, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 60, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118236] = "{id = 118236, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 70, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118237] = "{id = 118237, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 80, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118238] = "{id = 118238, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 90, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118239] = "{id = 118239, BuffName = '心神互換', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {recoverPercent = 100, type = 'SPExchange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118240] = "{id = 118240, BuffName = '精神損耗術', BuffRate = {Odds = {a = 1, b = 5, type = 4040, d = 2, c = 82019}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -99999, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118250] = "{id = 118250, BuffName = '魔法懲罰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118250, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '閃避魔法傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[118260] = "{id = 118260, BuffName = '魔法效果解除增益（敵人）', BuffRate = {Odds = {b = 0, type = 1, a = 20}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118260, BuffEffect = {type = 'Disperse', value = 'GainBuff', num = 99}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118261] = "{id = 118261, BuffName = '魔法效果解除減益（友方）', BuffRate = {Odds = {b = 0, type = 1, a = 20}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118260, BuffEffect = {num = 99, type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118262] = "{id = 118262, BuffName = '無法新增增益效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118262, BuffEffect = {AttrEffect2 = {24}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無法新增增益效果', Dsc = '', DelBuffID = _EmptyTable}",
	[118263] = "{id = 118263, BuffName = '無法新增減益效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118262, BuffEffect = {AttrEffect2 = {25}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無法新增減益效果', Dsc = '', DelBuffID = _EmptyTable}",
	[118270] = "{id = 118270, BuffName = '銳化武器', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = {b = 0, type = 1, a = 15}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118271] = "{id = 118271, BuffName = '銳化武器【巔峰2.0】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 75, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118280] = "{id = 118280, BuffName = '暖風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5}, type = 'DelStatus', random_num = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118281] = "{id = 118281, BuffName = '暖風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118282] = "{id = 118282, BuffName = '暖風（回血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 3710}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118283] = "{id = 118283, BuffName = '暖風（不會減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {MoveSpdPer = 2, MoveSpd = 2}, type = 'AttrControl'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118290] = "{id = 118290, BuffName = '黑洞', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {id = {118291, 118292, 118293}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118291] = "{id = 118291, BuffName = '黑洞', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {dead_clear = 1, type = 'DelBuff', dead_clear_except = {118292, 118293}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118292] = "{id = 118292, BuffName = '黑洞', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116481, BuffEffect = {NoMove = 1, NoAttacked = 1, forbid_all = 1, NoSkill = 1, NoAttack = 1, type = 'LimitUseItem', Freeze = 1, FuncLimit = {1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '黑洞：不受傷害，不能做出任何行為', Dsc = '', DelBuffID = _EmptyTable}",
	[118293] = "{id = 118293, BuffName = '黑洞（免疫buff）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118300] = "{id = 118300, BuffName = '群體催眠【睡眠】', BuffRate = {Odds = {b = 25, type = 1, a = 15}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118300, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4, 10}, StateEffect = 7}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118310] = "{id = 118310, BuffName = '鑽石星塵【冰凍】', BuffRate = {Odds = {b = 20, type = 110, a = 2}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118320] = "{id = 118320, BuffName = '閃電之槍【眩暈】', BuffRate = {Odds = {b = 10, type = 130, a = 1}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_181001', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[118330] = "{id = 118330, BuffName = '巖槍（流血效果）', BuffRate = {Odds = {b = 50, type = 1, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118331, 118332}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118331] = "{id = 118331, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '流血：攻擊降低，攻速降低，流失血量', Dsc = '', DelBuffID = _EmptyTable}",
	[118332] = "{id = 118332, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.005}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118333] = "{id = 118333, BuffName = '巖槍（破隱）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117450, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118340] = "{id = 118340, BuffName = '魔力之拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118340, BuffEffect = {UseSelect = 1, IsActive = 0, SkillOpt = 4, type = 'UseSkill', Odds = 100, id = 1332001}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻自動觸發箭系魔法', Dsc = '', DelBuffID = _EmptyTable}",
	[118341] = "{id = 118341, BuffName = '魔力之拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118340, BuffEffect = {UseSelect = 1, IsActive = 0, SkillOpt = 4, type = 'UseSkill', Odds = 100, id = 1332001}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻自動觸發箭系魔法', Dsc = '', DelBuffID = _EmptyTable}",
	[118342] = "{id = 118342, BuffName = '魔力之拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118340, BuffEffect = {UseSelect = 1, IsActive = 0, SkillOpt = 4, type = 'UseSkill', Odds = 100, id = 1332001}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻自動觸發箭系魔法', Dsc = '', DelBuffID = _EmptyTable}",
	[118343] = "{id = 118343, BuffName = '魔力之拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118340, BuffEffect = {UseSelect = 1, IsActive = 0, SkillOpt = 4, type = 'UseSkill', Odds = 100, id = 1332001}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻自動觸發箭系魔法', Dsc = '', DelBuffID = _EmptyTable}",
	[118344] = "{id = 118344, BuffName = '魔力之拳', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118340, BuffEffect = {UseSelect = 1, IsActive = 0, SkillOpt = 4, type = 'UseSkill', Odds = 100, id = 1332001}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '普攻自動觸發箭系魔法', Dsc = '', DelBuffID = _EmptyTable}",
	[118345] = "{id = 118345, BuffName = '魔力之拳（攻速懲罰）', BuffRate = {Odds = 100}, Condition = {buffid = {118340}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = {a = 0, b = 0, type = 3250, d = 5, c = 82026}, type = 'AttrChange', SkillASPD = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118346] = "{id = 118346, BuffName = '魔力之拳（攻速懲罰）', BuffRate = {Odds = 100}, Condition = {buffid = {118341}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = {a = 0, b = 0, type = 3250, d = 5, c = 82026}, type = 'AttrChange', SkillASPD = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118347] = "{id = 118347, BuffName = '魔力之拳（攻速懲罰）', BuffRate = {Odds = 100}, Condition = {buffid = {118342}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = {a = 0, b = 0, type = 3250, d = 5, c = 82026}, type = 'AttrChange', SkillASPD = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118348] = "{id = 118348, BuffName = '魔力之拳（攻速懲罰）', BuffRate = {Odds = 100}, Condition = {buffid = {118343}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = {a = 0, b = 0, type = 3250, d = 5, c = 82026}, type = 'AttrChange', SkillASPD = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118349] = "{id = 118349, BuffName = '魔力之拳（攻速懲罰）', BuffRate = {Odds = 100}, Condition = {buffid = {118344}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = {a = 0, b = 0, type = 3250, d = 5, c = 82026}, type = 'AttrChange', SkillASPD = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118350] = "{id = 118350, BuffName = '魔力之拳（攻速懲罰）【巔峰】', BuffRate = {Odds = 100}, Condition = {buffid = {118344}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = {a = 0, b = 0, type = 3250, d = 5, c = 82026}, type = 'AttrChange', SkillASPD = {b = -0.75, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118360] = "{id = 118360, BuffName = '召喚火元素', BuffRate = {Odds = 100}, Condition = {elementid = 580010, type = 'HasElement'}, BuffType = _EmptyTable, BuffEffect = {FireAtk = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118361] = "{id = 118361, BuffName = '召喚水元素', BuffRate = {Odds = 100}, Condition = {elementid = 580020, type = 'HasElement'}, BuffType = _EmptyTable, BuffEffect = {WaterAtk = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118362] = "{id = 118362, BuffName = '召喚地元素', BuffRate = {Odds = 100}, Condition = {elementid = 580030, type = 'HasElement'}, BuffType = _EmptyTable, BuffEffect = {EarthAtk = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118363] = "{id = 118363, BuffName = '召喚風元素', BuffRate = {Odds = 100}, Condition = {elementid = 580040, type = 'HasElement'}, BuffType = _EmptyTable, BuffEffect = {WindAtk = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118370] = "{id = 118370, BuffName = '火焰披風', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118370, BuffEffect = {id = {118371}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到攻擊時使敵人灼燒', Dsc = '', DelBuffID = _EmptyTable}",
	[118371] = "{id = 118371, BuffName = '灼燒效果', BuffRate = {Odds = {b = 100, type = 140, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118372, 118373}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118372] = "{id = 118372, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118373] = "{id = 118373, BuffName = '灼燒損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.02}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118380] = "{id = 118380, BuffName = '水之守護', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118380, BuffEffect = {id = {118381}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到攻擊時使敵人減速', Dsc = '', DelBuffID = _EmptyTable}",
	[118381] = "{id = 118381, BuffName = '減速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {type = 'AttrChange', SkillASPD = -0.3, MoveSpdPer = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118390] = "{id = 118390, BuffName = '面板固化', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118390, BuffEffect = {DefPer = 0.5, type = 'AttrChange', MaxHpPer = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '提高自身生命上限及物理防禦', Dsc = '', DelBuffID = _EmptyTable}",
	[118400] = "{id = 118400, BuffName = '風之結界', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118400, BuffEffect = {type = 'AttrChange', Flee = 100, MoveSpdPer = 0.1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度提高，閃避提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118410] = "{id = 118410, BuffName = '元素生物（無敵）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118420] = "{id = 118420, BuffName = '自由施法', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveChant = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118421] = "{id = 118421, BuffName = '自由施法（減速）', BuffRate = {Odds = 100}, Condition = {move_chant = 1, type = 'ChantStatus'}, BuffType = _EmptyTable, BuffEffect = {DragonDamReduc = {a = 0, b = 0, type = 3250, d = 0.3, c = 83010}, type = 'AttrChange', MoveSpdPer = {a = 0.1, b = -0.6, type = 3250, d = 0.1, c = 82004}, DragonMDamReduc = {a = 0, b = 0, type = 3250, d = 0.3, c = 83010}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118422] = "{id = 118422, BuffName = '自由施法（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'FreeCast'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118430] = "{id = 118430, BuffName = '地震術【眩暈】', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 20, c = 82006}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118431}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118431] = "{id = 118431, BuffName = '地震術【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_181001', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[118440] = "{id = 118440, BuffName = '火元素領域（灼燒）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 30, c = 82007}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118371}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118450] = "{id = 118450, BuffName = '水元素領域（冰凍）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 15, c = 82008}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118451}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118451] = "{id = 118451, BuffName = '水元素領域【冰凍】', BuffRate = {Odds = {b = 100, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118460] = "{id = 118460, BuffName = '精神衝擊【眩暈】', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 10, c = 82032}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118460, BuffEffect = {id = {118431}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118600] = "{id = 118600, BuffName = '舞孃（弓）普通攻擊轉換', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {skill = {{112, 1397001}, {113, 1397001}, {114, 1397001}}, type = 'ChangeSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118610] = "{id = 118610, BuffName = '練習舞蹈', BuffRate = {Odds = 100}, Condition = {typeID = 270, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 6}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118611] = "{id = 118611, BuffName = '練習舞蹈', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118612] = "{id = 118612, BuffName = '練習舞蹈【巔峰】', BuffRate = {Odds = 100}, Condition = {typeID = 270, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}, DamIncrease = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118613] = "{id = 118613, BuffName = '練習舞蹈【巔峰】', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118620] = "{id = 118620, BuffName = '不要拘束我', BuffRate = {Odds = 100}, Condition = {style = 2, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = {b = -1, type = 1, a = 0.2}, SkillASPD = {b = -1, type = 1, a = 0.2}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118630] = "{id = 118630, BuffName = '演奏課程', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange', SpRestoreSpd = {b = 0, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118640] = "{id = 118640, BuffName = '舞蹈精通', BuffRate = {Odds = 100}, Condition = {typeID = 270, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 8}, type = 'AttrChange', Dex = {b = 0, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118641] = "{id = 118641, BuffName = '舞蹈精通【巔峰】', BuffRate = {Odds = 100}, Condition = {typeID = 270, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 80, type = 'AttrChange', Dex = {b = 0, type = 1, a = 1}, AtkPer = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118650] = "{id = 118650, BuffName = '傀儡師的把戲', BuffRate = {Odds = 100}, Condition = {teammate = 1, type = 'Distance', distance = 7}, BuffType = _EmptyTable, BuffEffect = {Str = {b = 0, type = 1, a = 3}, Agi = {b = 0, type = 1, a = 3}, Vit = {b = 0, type = 1, a = 3}, Dex = {b = 0, type = 1, a = 3}, MAtk = {a = 0, b = 0, type = 3250, d = 10, c = 102031}, Atk = {a = 0, b = 0, type = 3250, d = 10, c = 102031}, type = 'AttrTransfer', Luk = {b = 0, type = 1, a = 3}, Int = {b = 0, type = 1, a = 3}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '六維素質點提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118651] = "{id = 118651, BuffName = '傀儡師的把戲（護盾）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 102030}}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 103070, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定物理傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[118660] = "{id = 118660, BuffName = '哼唱之音（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118660, BuffEffect = {Hit = {a = 6, b = 3, type = 3251, d = 10, c = 103}, type = 'AttrChange', Atk = {a = 4, b = 5, type = 3251, d = 20, c = 103}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '命中和物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118661] = "{id = 118661, BuffName = '哼唱之音（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118661, BuffEffect = {Hit = {a = 6, b = 3, type = 3251, d = 10, c = 103}, type = 'AttrChange', Atk = {a = 4, b = 5, type = 3251, d = 20, c = 103}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '命中和物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118670] = "{id = 118670, BuffName = '為你服務（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118670, BuffEffect = {SpRestoreSpdPer = {a = 0, b = 0, type = 3250, d = 0.05, c = 112006}, type = 'AttrChange', MaxSp = {a = 0.2, b = 50, type = 3251, d = 200, c = 101}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法上限提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118671] = "{id = 118671, BuffName = '為你服務（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118671, BuffEffect = {SpRestoreSpdPer = {a = 0, b = 0, type = 3250, d = 0.05, c = 112006}, type = 'AttrChange', MaxSp = {a = 0.2, b = 50, type = 3251, d = 200, c = 101}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法上限提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118672] = "{id = 118672, BuffName = '為你服務（自己）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118670, BuffEffect = {SpRestoreSpdPer = {a = 0, b = 0, type = 3250, d = 0.05, c = 112006}, SpCostPer = {b = 0.25, type = 1, a = -0.05}, type = 'AttrChange', MaxSp = {a = 0.2, b = 50, type = 3251, d = 200, c = 101}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法上限提高，使用技能Sp消耗降低', Dsc = '', DelBuffID = _EmptyTable}",
	[118673] = "{id = 118673, BuffName = '為你服務（隊友）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118671, BuffEffect = {SpRestoreSpdPer = {a = 0, b = 0, type = 3250, d = 0.05, c = 112006}, SpCostPer = {b = 0.25, type = 1, a = -0.05}, type = 'AttrChange', MaxSp = {a = 0.2, b = 50, type = 3251, d = 200, c = 101}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法上限提高，使用技能Sp消耗降低', Dsc = '', DelBuffID = _EmptyTable}",
	[118680] = "{id = 118680, BuffName = '勿忘我（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118680, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '降低周圍敵人的攻擊速度和移動速度', Dsc = '', DelBuffID = _EmptyTable}",
	[118681] = "{id = 118681, BuffName = '勿忘我（敵人）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118681, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = -0.05}, HitPer = {a = 0, b = 0, type = 3250, d = -0.08, c = 113010}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = -0.05}, calc_once = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118690] = "{id = 118690, BuffName = '女神之吻（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118690, BuffEffect = {Luk = {a = 0, b = 0, type = 3250, d = 3, c = 112009}, Cri = {b = 5, type = 1, a = 1}, type = 'AttrChange', CriDamPer = {a = 800, b = 0.02, type = 3251, d = 0, c = 105}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '暴擊和暴擊傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118691] = "{id = 118691, BuffName = '女神之吻（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118691, BuffEffect = {Luk = {a = 0, b = 0, type = 3250, d = 3, c = 112009}, Cri = {b = 5, type = 1, a = 1}, type = 'AttrChange', CriDamPer = {a = 800, b = 0.02, type = 3251, d = 0, c = 105}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '暴擊和暴擊傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118700] = "{id = 118700, BuffName = '愛之交響曲（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118700, BuffEffect = {type = 'AttrChange', MAtk = {a = 1, b = 8, type = 3251, d = 20, c = 101}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118701] = "{id = 118701, BuffName = '愛之交響曲（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118701, BuffEffect = {type = 'AttrChange', MAtk = {a = 1, b = 8, type = 3251, d = 20, c = 101}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118702] = "{id = 118702, BuffName = '愛之交響曲（自己）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118700, BuffEffect = {MAtk = {a = 1, b = 8, type = 3251, d = 20, c = 101}, type = 'AttrChange', MDamIncrease = {b = -0.05, type = 1, a = 0.01}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法攻擊、魔傷加成提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118703] = "{id = 118703, BuffName = '愛之交響曲（隊友）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118701, BuffEffect = {MAtk = {a = 1, b = 8, type = 3251, d = 20, c = 101}, type = 'AttrChange', MDamIncrease = {b = -0.05, type = 1, a = 0.01}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '魔法攻擊、魔傷加成提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118710] = "{id = 118710, BuffName = '循環自然之聲（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118710, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 3820}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118711] = "{id = 118711, BuffName = '循環自然之聲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HSPChange', calc_heal = 1, Hp = {type = 3820}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118720] = "{id = 118720, BuffName = '醜陋之舞', BuffRate = {Odds = {type = 2560}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 3830}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118721] = "{id = 118721, BuffName = '醜陋之舞（-Sp）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118721, BuffEffect = {Sp = {b = 0, type = 1, a = -30}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118722] = "{id = 118722, BuffName = '醜陋之舞（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118722, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118730] = "{id = 118730, BuffName = '永遠的混沌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118730, BuffEffect = {DefPer = -1, type = 'AttrChange', calc_once = 1, MDefPer = {a = 0, b = 0, type = 3253, d = -0.05, c = 102018}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[118740] = "{id = 118740, BuffName = '搖籃曲【睡眠】', BuffRate = {Odds = 80}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80020, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4, 10}, StateEffect = 7}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118750] = "{id = 118750, BuffName = '金先生是有錢人', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118750, BuffEffect = {BaseExpPer = {b = 0.25, type = 1, a = 0.05}, type = 'AttrChange', JobExpPer = {a = 0.05, b = 0.25, type = 3253, d = 0.03, c = 102019}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '經驗獲取增加', Dsc = '', DelBuffID = _EmptyTable}",
	[118760] = "{id = 118760, BuffName = '戰鼓震天', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118760, BuffEffect = {AtkPer = {b = 0.05, type = 1, a = 0.005}, DefPer = {b = 0.05, type = 1, a = 0.005}, type = 'AttrChange', DamReduc = {a = 0, b = 0, type = 3253, d = 0.1, c = 103010}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理攻擊提高，物理防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118761] = "{id = 118761, BuffName = '戰鼓震天【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118760, BuffEffect = {AtkPer = {b = 0, type = 1, a = 0.01}, DefPer = {b = -0.2, type = 1, a = 0.03}, type = 'AttrChange', DamReduc = {a = 0, b = 0, type = 3253, d = 0.1, c = 103010}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理攻擊提高，物理防禦提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118770] = "{id = 118770, BuffName = '洛奇的悲鳴', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96040, BuffEffect = {type = 'LimitSkill', IgnoreTarget = 1, id = {1361, 1411, 20002, 50038, 20004, 90000, 90001, 90002}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '禁止使用技能', Dsc = '', DelBuffID = _EmptyTable}",
	[118771] = "{id = 118771, BuffName = '洛奇的悲鳴（減攻速）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SkillASPD = {a = 0, b = 0, type = 3253, d = -0.05, c = 102032}, calc_once = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118780] = "{id = 118780, BuffName = '不死神齊格弗里德', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118780, BuffEffect = {calc_once = 1, BeFireDamPer = {b = 0, type = 1, a = 0.03}, BeEarthDamPer = {b = 0, type = 1, a = 0.03}, BeWaterDamPer = {b = 0, type = 1, a = 0.03}, type = 'AttrChange', BeWindDamPer = {b = 0, type = 1, a = 0.03}, MDefPer = {a = 0, b = 0, type = 3253, d = 0.02, c = 102033}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '風、地、水、火減擴音高', Dsc = '', DelBuffID = _EmptyTable}",
	[118781] = "{id = 118781, BuffName = '不死神齊格弗里德【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118780, BuffEffect = {calc_once = 1, BeEarthDamPer = 0.3, BeFireDamPer = 0.3, BeWaterDamPer = 0.3, StateDef = {b = -0.6, type = 1, a = 0.06}, type = 'AttrChange', BeWindDamPer = 0.3, MDefPer = {a = 0, b = 0, type = 3253, d = 0.02, c = 102033}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '風、地、水、火減擴音高，異常狀態提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118790] = "{id = 118790, BuffName = '尼伯龍根的指環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118790, BuffEffect = {calc_once = 1, type = 'AttrChange', MDamSpike = {a = 0.01, b = 0, type = 3253, d = 0.01, c = 102029}, DamSpike = {a = 0.01, b = 0, type = 3253, d = 0.01, c = 102028}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理穿刺、魔法穿刺提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118800] = "{id = 118800, BuffName = '雷拉德的晨露', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118800, BuffEffect = {calc_once = 1, type = 'AttrChange', Vit = {a = 0, b = 0, type = 3253, d = 3, c = 102046}, MaxHp = {type = 3850}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '生命上限提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118810] = "{id = 118810, BuffName = '遠古夕陽之歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118810, BuffEffect = {Atk = {type = 3860}, type = 'AttrChange', MAtk = {type = 3870}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊、魔法攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118820] = "{id = 118820, BuffName = '觸媒之所', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118820, BuffEffect = {type = 'AffactSkill', allskill = 1, noitem = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '使用技能不消耗道具', Dsc = '', DelBuffID = _EmptyTable}",
	[118821] = "{id = 118821, BuffName = '觸媒之所【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118820, BuffEffect = {type = 'AttrChange', DelayCDChangePer = {b = 0.03, type = 1, a = -0.03}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '技能延遲降低', Dsc = '', DelBuffID = _EmptyTable}",
	[118830] = "{id = 118830, BuffName = '與狼共舞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118830, BuffEffect = {Dex = {a = 0, b = 0, type = 3253, d = 2, c = 102051}, Int = {a = 0, b = 0, type = 3253, d = 2, c = 102051}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.02}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻擊速度提高，野獸傷害提高', Dsc = '', DelBuffID = _EmptyTable}",
	[118840] = "{id = 118840, BuffName = '無限吟唱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 118840, BuffEffect = {calc_once = 1, type = 'AttrChange', AttrEffect = {5}, CDChangePer = {b = 0, type = 1, a = -0.04}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '吟唱不會被打斷，冷卻時間縮減', Dsc = '', DelBuffID = _EmptyTable}",
	[118850] = "{id = 118850, BuffName = '迴歸之歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 0.2, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.3}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118851] = "{id = 118851, BuffName = '迴歸之歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 0.25, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118852] = "{id = 118852, BuffName = '迴歸之歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 0.3, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.5}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118853] = "{id = 118853, BuffName = '迴歸之歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 0.35, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.6}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118854] = "{id = 118854, BuffName = '迴歸之歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {type = 'HSPChange', Sp = {b = 0.4, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 6, a = 0.7}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118860] = "{id = 118860, BuffName = '安可', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', last_concert_skill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118861] = "{id = 118861, BuffName = '安可', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.2}, type = 'AffactSkill', last_concert_skill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118862] = "{id = 118862, BuffName = '安可', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.3}, type = 'AffactSkill', last_concert_skill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118863] = "{id = 118863, BuffName = '安可', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.4}, type = 'AffactSkill', last_concert_skill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118864] = "{id = 118864, BuffName = '安可', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.5}, type = 'AffactSkill', last_concert_skill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118870] = "{id = 118870, BuffName = '金屬搖滾【眩暈】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118871}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118871] = "{id = 118871, BuffName = '金屬搖滾【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[118880] = "{id = 118880, BuffName = '驚聲尖叫【眩暈】', BuffRate = {Odds = {b = 30, type = 1, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118881}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118881] = "{id = 118881, BuffName = '驚聲尖叫【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[118882] = "{id = 118882, BuffName = '驚聲尖叫（星盤）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = {a = 0, b = 0, type = 3250, d = -0.05, c = 113020}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118890] = "{id = 118890, BuffName = '冷笑話（冰凍）', BuffRate = {Odds = {b = 50, type = 1, a = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {118891}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118891] = "{id = 118891, BuffName = '冷笑話（冰凍）', BuffRate = {Odds = {b = 100, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118891, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118892] = "{id = 118892, BuffName = '冷笑話（星盤）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = {a = 0, b = 0, type = 3250, d = -0.05, c = 103040}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118900] = "{id = 118900, BuffName = '命運的塔羅牌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {rand_by_weight = {[118904] = 15, [118905] = 5, [118906] = 5, [118901] = 30, [118902] = 30, [118903] = 15}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118901] = "{id = 118901, BuffName = '命運的塔羅牌', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118901, BuffEffect = {type = 'AttrChange', MAtkPer = {b = 0, type = 1, a = -0.1}, AtkPer = {b = 0, type = 1, a = -0.1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻擊力降低', Dsc = '', DelBuffID = _EmptyTable}",
	[118902] = "{id = 118902, BuffName = '命運的塔羅牌', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118902, BuffEffect = {type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = -0.1}, MoveSpdPer = {b = 0, type = 1, a = -0.1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻速、移速降低', Dsc = '', DelBuffID = _EmptyTable}",
	[118903] = "{id = 118903, BuffName = '命運的塔羅牌', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118903, BuffEffect = {Str = {b = 0, type = 1, a = -20}, Luk = {b = 0, type = 1, a = -20}, Int = {b = 0, type = 1, a = -20}, Agi = {b = 0, type = 1, a = -20}, type = 'AttrChange', Vit = {b = 0, type = 1, a = -20}, Dex = {b = 0, type = 1, a = -20}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '素質點降低', Dsc = '', DelBuffID = _EmptyTable}",
	[118904] = "{id = 118904, BuffName = '命運的塔羅牌', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 118904, BuffEffect = {type = 'AttrChange', NoAttack = 1, NoSkill = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無法攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[118905] = "{id = 118905, BuffName = '命運的塔羅牌', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118905, BuffEffect = {Hp = {b = 0, type = 3880, a = 0.1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118906] = "{id = 118906, BuffName = '命運的塔羅牌', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118906, BuffEffect = {Sp = {b = 0.2, type = 3880, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118910] = "{id = 118910, BuffName = '安息搖籃曲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118911] = "{id = 118911, BuffName = '安息搖籃曲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'HSPChange', Sp = {b = 0.01, type = 3890, a = 0}, Hp = {b = 0, type = 3890, a = 0.01}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '持續恢復Hp和Sp', Dsc = '', DelBuffID = _EmptyTable}",
	[118912] = "{id = 118912, BuffName = '安息搖籃曲', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {118911, 118913, 118914}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118913] = "{id = 118913, BuffName = '安息搖籃曲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118913, BuffEffect = {NoSkill = 1, NoAct = 1, type = 'AttrChange', NoMove = 1, NoAttack = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118914] = "{id = 118914, BuffName = '安息搖籃曲（自己特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 118914, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118920] = "{id = 118920, BuffName = '振動迴響（星盤減速）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 102043}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {id = {118921}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[118921] = "{id = 118921, BuffName = '減速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {MoveSpdPer = {a = 0, b = 0, type = 3250, d = -0.05, c = 102043}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119000] = "{id = 119000, BuffName = '詩人（弓）普通攻擊轉換', BuffRate = {Odds = 100}, Condition = {typeID = 210, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {skill = {{102, 1446001}, {103, 1446001}, {104, 1446001}}, type = 'ChangeSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119010] = "{id = 119010, BuffName = '操控樂器', BuffRate = {Odds = 100}, Condition = {typeID = 260, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 6}, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119011] = "{id = 119011, BuffName = '操控樂器', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119012] = "{id = 119012, BuffName = '操控樂器【巔峰】', BuffRate = {Odds = 100}, Condition = {typeID = 260, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', NormalAtk = {b = 0, type = 1, a = 20}, DamIncrease = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119013] = "{id = 119013, BuffName = '操控樂器【巔峰】', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119020] = "{id = 119020, BuffName = '樂器精通', BuffRate = {Odds = 100}, Condition = {typeID = 260, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 0, type = 1, a = 8}, type = 'AttrChange', Dex = {b = 0, type = 1, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119021] = "{id = 119021, BuffName = '樂器精通【巔峰】', BuffRate = {Odds = 100}, Condition = {typeID = 260, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 80, type = 'AttrChange', Dex = {b = 0, type = 1, a = 1}, AtkPer = {b = -0.1, type = 1, a = 0.01}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119030] = "{id = 119030, BuffName = '刺客的黃昏（自己）', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffStateID = 119030, BuffEffect = {CriDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 102017}, Agi = {b = 0, type = 1, a = 3}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.015}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '近戰敏捷提高，攻速提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119031] = "{id = 119031, BuffName = '刺客的黃昏（隊友）', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 119031, BuffEffect = {CriDamPer = {a = 0, b = 0, type = 3250, d = 0.04, c = 102017}, Agi = {b = 0, type = 1, a = 3}, type = 'AttrChange', SkillASPD = {b = 0, type = 1, a = 0.015}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '近戰敏捷提高，攻速提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119040] = "{id = 119040, BuffName = '吹口哨（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119040, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = 0.02}, type = 'AttrChange', Flee = {a = 6, b = 3, type = 3251, d = 10, c = 102}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '移動速度提高，閃避提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119041] = "{id = 119041, BuffName = '吹口哨（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 119041, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = 0.02}, type = 'AttrChange', Flee = {a = 6, b = 3, type = 3251, d = 10, c = 102}, calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '移動速度提高，閃避提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119042] = "{id = 119042, BuffName = '吹口哨星盤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', HitPer = {a = 0, b = 0, type = 3250, d = -0.08, c = 103020}, calc_once = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119050] = "{id = 119050, BuffName = '伊登的蘋果（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119050, BuffEffect = {type = 'AttrChange', calc_once = 1, MaxHp = {a = 0.05, b = 200, type = 3251, d = 1000, c = 104}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '生命上限提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119051] = "{id = 119051, BuffName = '伊登的蘋果（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 119051, BuffEffect = {type = 'AttrChange', calc_once = 1, MaxHp = {a = 0.05, b = 200, type = 3251, d = 1000, c = 104}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '生命上限提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119052] = "{id = 119052, BuffName = '伊登的蘋果（自己）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119050, BuffEffect = {calc_once = 1, type = 'AttrChange', MaxHpPer = {b = -0.1, type = 1, a = 0.02}, MaxHp = {a = 0.05, b = 200, type = 3251, d = 1000, c = 104}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '生命上限提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119053] = "{id = 119053, BuffName = '伊登的蘋果（隊友）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 119051, BuffEffect = {calc_once = 1, type = 'AttrChange', MaxHpPer = {b = -0.1, type = 1, a = 0.02}, MaxHp = {a = 0.05, b = 200, type = 3251, d = 1000, c = 104}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '生命上限提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119060] = "{id = 119060, BuffName = '布萊奇之詩（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119060, BuffEffect = {calc_once = 1, type = 'AttrChange', SpRestoreSpdPer = {type = 3254}, CTChangePer = {b = 0, type = 1, a = -0.025}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '固定可變吟唱時間降低', Dsc = '', DelBuffID = _EmptyTable}",
	[119061] = "{id = 119061, BuffName = '布萊奇之詩（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 119061, BuffEffect = {calc_once = 1, type = 'AttrChange', SpRestoreSpdPer = {type = 3254}, CTChangePer = {b = 0, type = 1, a = -0.025}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '固定可變吟唱時間降低', Dsc = '', DelBuffID = _EmptyTable}",
	[119070] = "{id = 119070, BuffName = '突襲之歌（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119070, BuffEffect = {Atk = {a = 1, b = 8, type = 3251, d = 20, c = 103}, type = 'AttrChange', calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119071] = "{id = 119071, BuffName = '突襲之歌（隊友）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 119071, BuffEffect = {Atk = {a = 1, b = 8, type = 3251, d = 20, c = 103}, type = 'AttrChange', calc_once = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119072] = "{id = 119072, BuffName = '突襲之歌（自己）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119070, BuffEffect = {Atk = {a = 1, b = 8, type = 3251, d = 20, c = 103}, type = 'AttrChange', calc_once = 1, DamIncrease = {b = -0.05, type = 1, a = 0.01}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理攻擊、物傷加成提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119073] = "{id = 119073, BuffName = '突襲之歌（隊友）【巔峰】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 119071, BuffEffect = {Atk = {a = 1, b = 8, type = 3251, d = 20, c = 103}, type = 'AttrChange', calc_once = 1, DamIncrease = {b = -0.05, type = 1, a = 0.01}}, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '物理攻擊、物傷加成提高', Dsc = '', DelBuffID = _EmptyTable}",
	[119080] = "{id = 119080, BuffName = '不和諧音（自己）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119080, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119081] = "{id = 119081, BuffName = '不和諧音', BuffRate = {Odds = {type = 2560}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 119081, BuffEffect = {Hp = {type = 3840}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119300] = "{id = 119300, BuffName = '獨奏（無法使用技能）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'LimitSkill', IgnoreTarget = 1, id = {1361, 1364, 1411, 1414, 1373, 1423, 20002, 50038, 20004, 90000, 90001, 90002}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119301] = "{id = 119301, BuffName = '合奏（無法使用技能）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreTarget = 1, type = 'LimitSkill', id = {1361, 1364, 1411, 1414, 1373, 1423, 20002, 50038, 20004, 90000, 90001, 90002}, NotDelOffSetBuff = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119302] = "{id = 119302, BuffName = '合奏（無法使用道具）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {forbid_all = 1, NotDelOffSetBuff = 1, NoMove = 1, type = 'LimitUseItem', NoEffectMove = 3, FuncLimit = {1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119303] = "{id = 119303, BuffName = '合奏（無法使用獨奏）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {notid = {1365, 1366, 1367, 1368, 1378, 1390, 1391, 1415, 1416, 1417, 1418, 1427, 1439, 1440, 1369, 1370, 1371, 1372, 1379, 1380, 1381, 1382, 1392, 1393, 1394, 1395, 1419, 1420, 1421, 1422, 1429, 1430, 1431, 1432, 1441, 1442, 1443, 1444}, type = 'LimitSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[119310] = "{id = 119310, BuffName = '獨奏合奏音效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PlaySeBg = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120000] = "{id = 120000, BuffName = '隱匿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95300, BuffEffect = {AttrEffect = {17}, type = 'Hide', Hiding = 1, MoveSpdPer = {b = -0.85, type = 1, a = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120010] = "{id = 120010, BuffName = '死硬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {NoAct = 1, type = 'AttrChange', Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120030] = "{id = 120030, BuffName = '艾薇兒回藍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = 1000, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120060] = "{id = 120060, BuffName = '裝死(霸體)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoStiff = 1, type = 'HpRecover', Sp = {b = 0.1, type = 15, a = 0, c = 0}, Hp = {b = 0, type = 15, a = 0.1, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120061] = "{id = 120061, BuffName = '裝死(50秒,播放哈欠)', BuffRate = {Odds = 100}, Condition = {type = 'AfterTime', time = 20, fakedead = 1}, BuffType = _EmptyTable, BuffEffect = {id = 18, type = 'PlayAction'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120062] = "{id = 120062, BuffName = '裝死(60秒,睡眠10秒)', BuffRate = {Odds = 100}, Condition = {type = 'AfterTime', time = 30, fakedead = 1}, BuffType = _EmptyTable, BuffEffect = {id = {120064}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120063] = "{id = 120063, BuffName = '裝死(70秒,睡眠結束驚訝)', BuffRate = {Odds = 100}, Condition = {type = 'AfterTime', time = 41, fakedead = 1}, BuffType = _EmptyTable, BuffEffect = {id = 1, type = 'PlayAction'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120064] = "{id = 120064, BuffName = '裝死(60秒,睡眠10秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 80020, BuffEffect = {AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, StateEffect = 7}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120065] = "{id = 120065, BuffName = '裝死(70秒,刪除裝死狀態)', BuffRate = {Odds = 100}, Condition = {type = 'AfterTime', time = 41, fakedead = 1}, BuffType = _EmptyTable, BuffEffect = {value = 'FakeDead', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120067] = "{id = 120067, BuffName = '裝死(霸體)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = 0.1, type = 15, a = 0, c = 0}, type = 'SpRecover'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120070] = "{id = 120070, BuffName = '扔石頭眩暈【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120080] = "{id = 120080, BuffName = '扔石頭眩暈【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120090] = "{id = 120090, BuffName = '攻擊吸藍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.025, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法值持續流失', Dsc = '', DelBuffID = _EmptyTable}",
	[120091] = "{id = 120091, BuffName = '攻擊吸藍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.03, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法值持續流失', Dsc = '', DelBuffID = _EmptyTable}",
	[120100] = "{id = 120100, BuffName = '攻擊吸血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120160, BuffEffect = {Vampiric = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120110] = "{id = 120110, BuffName = '破甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {DefPer = -1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120120] = "{id = 120120, BuffName = '冰凍【冰凍】', BuffRate = {Odds = {b = 100, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {AttrEffect = {3, 4}, StateEffect = 5, atk_def_priority = 1, DefAttr = 3, NoAct = 1, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120121] = "{id = 120121, BuffName = '冰凍【冰凍】', BuffRate = {Odds = {b = 100, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {AttrEffect = {3, 4}, StateEffect = 5, atk_def_priority = 1, DefAttr = 3, NoAct = 1, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120130] = "{id = 120130, BuffName = '不會進行任何操作', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {NoAct = 1, type = 'AttrChange', StateEffect = 4, NoAttacked = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120131] = "{id = 120131, BuffName = '不會進行任何操作【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120140] = "{id = 120140, BuffName = '施毒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {atk_def_priority = 1, type = 'BattleAttr', AtkAttr = 10, AttrEffect = {16}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120150] = "{id = 120150, BuffName = '反射', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {DamRebound = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120160] = "{id = 120160, BuffName = '狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 15, BuffEffect = {MoveSpdPer = 1, Refine = {b = 0, type = 39, a = 10}, AtkPer = 1, DefPer = 2, type = 'AttrChange', SkillASPD = 1, MDefPer = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120161] = "{id = 120161, BuffName = '狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 15, BuffEffect = {MRefine = 2000, MoveSpdPer = 1, AtkPer = 1, DefPer = 2, type = 'AttrChange', SkillASPD = 1, MDefPer = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120162] = "{id = 120162, BuffName = '狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 15, BuffEffect = {AtkPer = 1, MRefine = {b = 0, type = 39, a = 10}, MoveSpdPer = 1, Refine = {b = 0, type = 39, a = 10}, MAtkPer = 1, DefPer = 2, type = 'AttrChange', SkillASPD = 1, MDefPer = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120163] = "{id = 120163, BuffName = '狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 15, BuffEffect = {MRefine = {b = 0, type = 39, a = 5}, MoveSpdPer = 1, MAtkPer = 1, DefPer = 2, type = 'AttrChange', SkillASPD = 1, MDefPer = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120170] = "{id = 120170, BuffName = '綠棉蟲變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 10003, id = 10003, type = 'Transform', NoAttack = 0, scale = {{shape = 50, rate = 80}, {shape = 100, rate = 5}, {shape = 120, rate = 15}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120180] = "{id = 120180, BuffName = '回血盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {120181}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120181] = "{id = 120181, BuffName = '回血盾', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'BeAttack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {Hp = {b = 0, type = 6, a = 0.02}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120190] = "{id = 120190, BuffName = '疾走', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {MoveSpdPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '疾走：移動速度提升', Dsc = '', DelBuffID = _EmptyTable}",
	[120200] = "{id = 120200, BuffName = '自身僵直', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {NoAct = 1, type = 'StatusChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120210] = "{id = 120210, BuffName = '目標僵直【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120220] = "{id = 120220, BuffName = '變身貓頭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120220, BuffEffect = {Head = 400067, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120221] = "{id = 120221, BuffName = '變身貓頭【恐懼】', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制隨機移動', Dsc = '', DelBuffID = _EmptyTable}",
	[120230] = "{id = 120230, BuffName = '石化效果【石化】', BuffRate = {Odds = {b = 100, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {120231, 120232}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120231] = "{id = 120231, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120232] = "{id = 120232, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120240] = "{id = 120240, BuffName = '無敵且身背大鍋(無敵)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'AttrChange', NoMove = 1, NoAttacked = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120241] = "{id = 120241, BuffName = '無敵且身背大鍋(無敵)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {type = 'AttrChange', NoMove = 1, NoAttacked = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120242] = "{id = 120242, BuffName = '自身永久無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120243] = "{id = 120243, BuffName = '自身永久隱匿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hiding = 1, type = 'Hide'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120244] = "{id = 120244, BuffName = '無敵且身背大鍋(無敵)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 95310, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120250] = "{id = 120250, BuffName = '貓火鍋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120250, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120260] = "{id = 120260, BuffName = '情誼巧克力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 120260, BuffEffect = {Str = 5, Luk = 5, Dex = 5, Agi = 5, type = 'AttrChange', Vit = 5, Int = 5}, BuffIcon = 'skillbuff_40019001', IconType = 1, BuffDesc = '全屬性＋5', Dsc = '', DelBuffID = _EmptyTable}",
	[120261] = "{id = 120261, BuffName = '情誼巧克力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 120260, BuffEffect = {Str = 12, Luk = 12, Dex = 12, Agi = 12, type = 'AttrChange', Vit = 12, Int = 12}, BuffIcon = 'skillbuff_40019001', IconType = 1, BuffDesc = '全屬性＋12', Dsc = '', DelBuffID = _EmptyTable}",
	[120270] = "{id = 120270, BuffName = '本命巧克力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 120270, BuffEffect = {Hp = 520, type = 'HSPChange'}, BuffIcon = 'skillbuff_40020001', IconType = 1, BuffDesc = '被來自：[c][ff6868]%s[-][/c]贈送的本命巧克力戀之守護中。\n12小時內持續獲得生命回覆效果。', Dsc = '', DelBuffID = _EmptyTable}",
	[120271] = "{id = 120271, BuffName = '真命巧克力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 120270, BuffEffect = {Hp = 520, type = 'HSPChange'}, BuffIcon = 'skillbuff_40020001', IconType = 1, BuffDesc = '被來自：[c][ff6868]%s[-][/c]贈送的真命巧克力戀之守護中。\n12小時內持續獲得生命回覆效果。', Dsc = '', DelBuffID = _EmptyTable}",
	[120272] = "{id = 120272, BuffName = '真命巧克力', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 120270, BuffEffect = {Str = 25, Luk = 25, Dex = 25, Agi = 25, type = 'AttrChange', Vit = 25, Int = 25}, BuffIcon = 'skillbuff_40020001', IconType = 1, BuffDesc = '全屬性＋25', Dsc = '', DelBuffID = _EmptyTable}",
	[120280] = "{id = 120280, BuffName = '金錢攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Odds = 100, type = 'DropItem', ItemID = 100, Num = 10}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120290] = "{id = 120290, BuffName = '深淵騎士的狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120290, BuffEffect = {type = 'AttrChange', AtkSpd = 1, DamIncrease = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120300] = "{id = 120300, BuffName = '無視體型攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 90150, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120310] = "{id = 120310, BuffName = '兇砍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 90160, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[120350] = "{id = 120350, BuffName = '哥莫拉之殤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對哥莫拉造成200%的傷害', Dsc = '對哥莫拉造成200%的傷害', DelBuffID = {120360, 120370, 120380, 120390, 120400}}",
	[120360] = "{id = 120360, BuffName = '巴爾坦星人之殤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對巴爾坦星人造成200%的傷害', Dsc = '對巴爾坦星人造成200%的傷害', DelBuffID = {120350, 120370, 120380, 120390, 120400}}",
	[120370] = "{id = 120370, BuffName = '哥爾贊之殤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對哥爾贊造成200%的傷害', Dsc = '對哥爾贊造成200%的傷害', DelBuffID = {120350, 120360, 120380, 120390, 120400}}",
	[120380] = "{id = 120380, BuffName = '貝姆斯塔之殤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對貝姆斯塔造成200%的傷害', Dsc = '對貝姆斯塔造成200%的傷害', DelBuffID = {120350, 120360, 120370, 120390, 120400}}",
	[120390] = "{id = 120390, BuffName = '艾雷王之殤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對艾雷王造成200%的傷害', Dsc = '對艾雷王造成200%的傷害', DelBuffID = {120350, 120360, 120370, 120380, 120400}}",
	[120400] = "{id = 120400, BuffName = '金古橋之殤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對金古橋造成200%的傷害', Dsc = '對金古橋造成200%的傷害', DelBuffID = {120350, 120360, 120370, 120380, 120390}}",
	[150000] = "{id = 150000, BuffName = '閃光燈現身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 150001, type = 'Disable'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150001] = "{id = 150001, BuffName = '幽靈隱匿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95300, BuffEffect = {type = 'AttrChange', Hiding = 1, AttrEffect = 20}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150002] = "{id = 150002, BuffName = '幽靈攻擊現身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 150001, type = 'Disable'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150003] = "{id = 150003, BuffName = '閃光燈【眩暈-不計算概率】', BuffRate = {Odds = 50}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150010] = "{id = 150010, BuffName = '惡魔對人形增傷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HumanDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150020] = "{id = 150020, BuffName = '飛行特性風傷害加成', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150030] = "{id = 150030, BuffName = '賣萌時有霸體效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Nostiff = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150040] = "{id = 150040, BuffName = '搶鏡時會加速移動', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150050] = "{id = 150050, BuffName = '夜行怪特性（攻擊移動加速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.15, SkillASPD = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150060] = "{id = 150060, BuffName = '變臉達人[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HandEmoji', emoji = {{2, 150070}, {30, 150080}, {9, 150090}, {17, 150100}, {10, 150110}, {20, 150120}, {3, 150130}, {4, 150140}, {12, 150150}, {25, 150160}, {5, 150170}, {23, 150180}, {11, 150190}, {7, 150200}, {13, 150210}}, cd = {b = -10, type = 8, a = 50011, c = 30}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150070] = "{id = 150070, BuffName = '愛心[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = {b = 3, type = 8, a = 50011, c = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '體質增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150080] = "{id = 150080, BuffName = '摸頭[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = {b = 3, type = 8, a = 50011, c = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '智力增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150090] = "{id = 150090, BuffName = '高興[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = {b = 3, type = 8, a = 50011, c = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '靈巧增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150100] = "{id = 150100, BuffName = '歡笑[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = {b = 3, type = 8, a = 50011, c = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '幸運增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150110] = "{id = 150110, BuffName = '噴汗[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = {b = 3, type = 8, a = 50011, c = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '敏捷增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150120] = "{id = 150120, BuffName = '一級棒[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = {b = 3, type = 8, a = 50011, c = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '力量增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150130] = "{id = 150130, BuffName = '接吻[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7}, type = 'DelStatus', Hp = {b = 0, type = 6, a = 0.03}, random_num = 1}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150140] = "{id = 150140, BuffName = '輕吻[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {7}, type = 'DelStatus', Sp = {b = 0, type = 6, a = 0.03}, random_num = 1}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150150] = "{id = 150150, BuffName = '生氣[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {4, 5, 6}, type = 'DelStatus', random_num = 3}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150160] = "{id = 150160, BuffName = '呼[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 3, 10}, type = 'DelStatus', random_num = 3}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[150170] = "{id = 150170, BuffName = '奸笑[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = {b = 3, type = 8, a = 50011, c = 3}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '暴擊增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150180] = "{id = 150180, BuffName = '出發[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = 0.03, type = 8, a = 50011, c = 0.03}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[150190] = "{id = 150190, BuffName = '靈感[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CDChangePer = {b = -0.03, type = 8, a = 50011, c = -0.03}, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '吟唱時間縮短', Dsc = '', DelBuffID = _EmptyTable}",
	[150200] = "{id = 150200, BuffName = '驚訝[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoStiff = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '霸體效果', Dsc = '', DelBuffID = _EmptyTable}",
	[150210] = "{id = 150210, BuffName = '金錢[冒險技能表情效果]', BuffRate = {Odds = 100}, Condition = {Value = {0}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {Odds = 100, type = 'DropItem', ItemID = 100, Num = 10}, BuffIcon = 'skillbuff_50010001', IconType = 1, BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160000] = "{id = 160000, BuffName = 'Boss免疫效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus', CTChangePer = -1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160001] = "{id = 160001, BuffName = 'Boss忽視防禦', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoStiff = 1, type = 'AttrChange', IgnoreMDef = 1, IgnoreDef = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160002] = "{id = 160002, BuffName = 'Boss反射傷害(物理)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamRebound = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160003] = "{id = 160003, BuffName = 'Boss反射傷害(魔法)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamRebound = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160004] = "{id = 160004, BuffName = 'Boss免疫擊退效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoEffectMove = 1, type = 'StatusChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160005] = "{id = 160005, BuffName = 'Boss(被攻擊改變攻擊型別)', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {160006}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160006] = "{id = 160006, BuffName = 'Boss(被攻擊改變攻擊型別)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {search = 10, type = 'ChangeDefine'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160007] = "{id = 160007, BuffName = 'Boss增加精煉攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160008] = "{id = 160008, BuffName = 'Boss吟唱減免', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160010] = "{id = 160010, BuffName = 'Boss[天使波利]免疫[風地水火聖暗]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeShadowDamPer = 1, BeFireDamPer = 1, BeHolyDamPer = 1, BeWaterDamPer = 1, type = 'AttrChange', BeWindDamPer = 1, BeEarthDamPer = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160011] = "{id = 160011, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = {value = 75, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {160012}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160012] = "{id = 160012, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120160, BuffEffect = {AttrEffect = {2, 10}, Cri = 100, type = 'AttrChange', EquipASPD = 1, Vampiric = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160013] = "{id = 160013, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = {value = 50, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {160014, 160015}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160014] = "{id = 160014, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 3, type = 'ChangeScale', MoveSpdPer = -0.5, CTChangePer = -1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160015] = "{id = 160015, BuffName = '優先攻擊脆皮職業', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession = {21, 22, 23, 24, 31, 32, 33, 34, 41, 42, 43, 44, 51, 52, 53, 54}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160016] = "{id = 160016, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = {value = 25, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {160017}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160017] = "{id = 160017, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.0005}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160018] = "{id = 160018, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = {value = 10, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {160019}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160019] = "{id = 160019, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = {Value = {2}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.01}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160020] = "{id = 160020, BuffName = 'boss對聖屬性增傷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHolyDamPer = -1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160021] = "{id = 160021, BuffName = 'BOSS變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {disable = 1, type = 'HpRecover', value = 0, Hp = {type = 5}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160022] = "{id = 160022, BuffName = 'NPC回血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {disable = 1, type = 'HpRecover', value = 0, Hp = {type = 5}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160023] = "{id = 160023, BuffName = '屬性衰減（新地圖專用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = -0.1, type = 'AttrChange', MAtkPer = -0.3, AtkPer = -0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160024] = "{id = 160024, BuffName = 'BOSS減速設定上限', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MinAttr = {MoveSpd = 0.4}, type = 'LimitAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160100] = "{id = 160100, BuffName = '幽靈[丟失目標]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'LoseTarget'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160101] = "{id = 160101, BuffName = '幽靈[攻擊新增buff]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {160102, 160103}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160102] = "{id = 160102, BuffName = '幽靈[主被動轉換]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {search = 0, type = 'ChangeDefine'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160103] = "{id = 160103, BuffName = '幽靈[現身]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hiding = -1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160104] = "{id = 160104, BuffName = '幽靈[隱形]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hiding = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160105] = "{id = 160105, BuffName = '幽靈[不可被攻擊]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160106] = "{id = 160106, BuffName = '幽靈[被拍照增加buff]', BuffRate = {Odds = 100}, Condition = {type = 'BeShoot'}, BuffType = _EmptyTable, BuffEffect = {id = {160107}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160107] = "{id = 160107, BuffName = '幽靈[buff失效]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160100, 160101, 160104, 160105}, type = 'Disable'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160108] = "{id = 160108, BuffName = '幽靈[加表情]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160109}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160109] = "{id = 160109, BuffName = '幽靈[表情]', BuffRate = {Odds = 50}, Condition = {Hiding = 1, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {id = 5, type = 'PlayAction'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160200] = "{id = 160200, BuffName = '怪物返回無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160201] = "{id = 160201, BuffName = '怪物逃跑前2秒無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160210] = "{id = 160210, BuffName = '怪物被攻擊增加目標爆傷和暴擊效果', BuffRate = {Odds = 100}, Condition = {profession = {31, 32, 33, 34}, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {160211}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160211] = "{id = 160211, BuffName = '怪物被攻擊增加目標爆傷和暴擊效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriRes = -20, CriDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160212] = "{id = 160212, BuffName = '怪物被攻擊增加目標爆傷和暴擊效果', BuffRate = {Odds = 100}, Condition = {profession = {11, 12, 13, 14, 72, 73, 74, 21, 22, 23, 24, 41, 42, 43, 44, 51, 52, 53, 54, 122, 123, 124}, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {160211}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160220] = "{id = 160220, BuffName = '每次承受傷害百分比', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.003}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160221] = "{id = 160221, BuffName = '每次承受傷害百分比', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160222] = "{id = 160222, BuffName = '每次承受傷害百分比(15秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.066}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160223] = "{id = 160223, BuffName = '每次承受傷害百分比(30秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.033}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160224] = "{id = 160224, BuffName = '每次承受傷害百分比(60秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.015}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160225] = "{id = 160225, BuffName = '每次承受傷害百分比(10秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160226] = "{id = 160226, BuffName = '每次承受傷害百分比(120秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.008}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160227] = "{id = 160227, BuffName = '每次承受傷害百分比(180秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.005}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160228] = "{id = 160228, BuffName = '每次承受傷害百分比(240秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.004}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160229] = "{id = 160229, BuffName = '每次承受傷害百分比(300秒)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.003}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160230] = "{id = 160230, BuffName = '自己扣血(50%)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.5}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160231] = "{id = 160231, BuffName = '血腥騎士（防禦姿態）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160231, BuffEffect = {DefPer = 1, type = 'AttrChange', MDefPer = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160232] = "{id = 160232, BuffName = '血腥騎士（血腥姿態）', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffStateID = 160232, BuffEffect = {Hp = {b = 0.5, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160233] = "{id = 160233, BuffName = '血腥騎士（攻擊姿態）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160233, BuffEffect = {type = 'AttrChange', AtkSpd = 1, AtkPer = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160234] = "{id = 160234, BuffName = '血腥騎士（反射盾）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 14, BuffEffect = {DamRebound = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160235] = "{id = 160235, BuffName = '艾斯恩魅惑', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', NoAttack = 1, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160236] = "{id = 160236, BuffName = '天使祈福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160236, BuffEffect = {bodyper = 1.3, AtkSpd = 1, AtkPer = 1.5, DefPer = 1, type = 'ChangeScale', MDefPer = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160237] = "{id = 160237, BuffName = '吸血鬼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Body = 10026, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160238] = "{id = 160238, BuffName = '吸血鬼變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 3, DefPer = 2, type = 'ChangeScale', MoveSpdPer = 1, MDefPer = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160239] = "{id = 160239, BuffName = '吸血鬼變身', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160240] = "{id = 160240, BuffName = '吸血', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.05, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160241] = "{id = 160241, BuffName = '石化效果【石化】', BuffRate = {Odds = {b = 100, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160242, 160243}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160242] = "{id = 160242, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160243] = "{id = 160243, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.03}, delHpPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160244] = "{id = 160244, BuffName = '凱美拉攻擊中毒', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {160245}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160245] = "{id = 160245, BuffName = '凱美拉攻擊中毒', BuffRate = {Odds = {b = 40, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160246, 160247}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160246] = "{id = 160246, BuffName = '凱美拉攻擊中毒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160247] = "{id = 160247, BuffName = '凱美拉攻擊中毒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160248] = "{id = 160248, BuffName = '凱美拉被攻擊石化', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {160249}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160249] = "{id = 160249, BuffName = '凱美拉被攻擊石化', BuffRate = {Odds = {b = 10, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160242, 160243}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160250] = "{id = 160250, BuffName = '沉默之術（鐘怪用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[160251] = "{id = 160251, BuffName = '屬性增加（鐘怪用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 50, AtkSpd = 0.25, AtkPer = 0.5, DefPer = -0.5, type = 'AttrChange', MoveSpd = 0.5, MDefPer = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160252] = "{id = 160252, BuffName = '吸血', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.05, type = 16, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160254] = "{id = 160254, BuffName = '反射所有傷害', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamRebound = 0.15, DamRebound = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '反射20%的魔法傷害', DelBuffID = _EmptyTable}",
	[160255] = "{id = 160255, BuffName = '傷害光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160256}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160256] = "{id = 160256, BuffName = '持續扣血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.03}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160257] = "{id = 160257, BuffName = '【詛咒賦予】', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {160258}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160258] = "{id = 160258, BuffName = '死亡宣告', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120221, BuffEffect = {StateEffect = 11, AtkPer = -0.2, Hp = {b = 0, type = 6, a = -0.1}, type = 'StatusChange', MoveSpdPer = -0.5, MAtkPer = -0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '死亡宣告：物理攻擊魔法攻擊降低，移速降低，每秒扣除10%生命值，持續10秒', Dsc = '', DelBuffID = _EmptyTable}",
	[160259] = "{id = 160259, BuffName = '即死', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160260] = "{id = 160260, BuffName = '加速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpd = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160261] = "{id = 160261, BuffName = '攻擊力增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkSpd = 0.15, Refine = 100}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160262] = "{id = 160262, BuffName = '攻擊速度增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkSpd = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160270] = "{id = 160270, BuffName = '扣藍', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {160271}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160271] = "{id = 160271, BuffName = '扣藍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -10, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160280] = "{id = 160280, BuffName = '沉默攻擊', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {160281}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160281] = "{id = 160281, BuffName = '沉默', BuffRate = {Odds = 20}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160290] = "{id = 160290, BuffName = '死亡沉默', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[160300] = "{id = 160300, BuffName = '斯佩夏爾被動', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.99, type = 'AttrChange', MDamReduc = 0.99, DemiHumanResPer = 0.99}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160310] = "{id = 160310, BuffName = 'BOSS攻擊速度增加', BuffRate = {Odds = 100}, Condition = {value = 75, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {AtkSpd = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160311] = "{id = 160311, BuffName = 'BOSS攻擊速度增加', BuffRate = {Odds = 100}, Condition = {value = 50, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {AtkSpd = 0.25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160312] = "{id = 160312, BuffName = 'BOSS攻擊速度增加', BuffRate = {Odds = 100}, Condition = {value = 50, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkSpd = 0.25, Refine = 200}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160320] = "{id = 160320, BuffName = '【折磨賦予】', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {160321, 160322}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160321] = "{id = 160321, BuffName = '身心折磨', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120221, BuffEffect = {CriPer = -0.7, type = 'StatusChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '身心折磨：物理攻擊魔法攻擊降低90%，暴擊率降低70%，持續15秒', Dsc = '', DelBuffID = _EmptyTable}",
	[160322] = "{id = 160322, BuffName = '血脈僨張', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.2, end_extra_buff = {160323}, type = 'AttrChange', SpCostPer = 1, CTChangePer = -0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '血脈僨張：攻擊速度增加20%，吟唱時間減低20%，使用技能時SP消耗量＋100%，持續15秒，效果消失後扣除25%生命值', Dsc = '', DelBuffID = _EmptyTable}",
	[160323] = "{id = 160323, BuffName = '扣血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.25}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160400] = "{id = 160400, BuffName = '眩暈攻擊', BuffRate = {Odds = {b = 30, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[160500] = "{id = 160500, BuffName = '詛咒攻擊', BuffRate = {Odds = {b = 50, type = 180, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.25, type = 'StatusChange', MoveSpdPer = -0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '詛咒：物理攻擊降低，移速降低，幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[160600] = "{id = 160600, BuffName = '冰凍攻擊', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24711}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻有10%概率使目標暈眩\n精煉每＋1，攻擊眩暈的目標時物理傷害＋5%', DelBuffID = _EmptyTable}",
	[160601] = "{id = 160601, BuffName = '冰凍攻擊', BuffRate = {Odds = {b = 50, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {DefAttr = 3, atk_def_priority = 1, StateEffect = 5, NoEffectMove = 3, AttrEffect = {3, 4}, DefPer = -0.25, type = 'StatusChange', Freeze = 1, MDefPer = 0.25}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '冰凍：無法行動，物理防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[160610] = "{id = 160610, BuffName = '狂暴1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 100, AtkSpd = 0.5, AtkPer = 0.1, DamReduc = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160620] = "{id = 160620, BuffName = '狂暴2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkSpd = 0.5, AtkPer = 0.1, type = 'AttrChange', MDamReduc = 0.5, Flee = 100}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160630] = "{id = 160630, BuffName = '火煙瓶破壞武器', BuffRate = {Odds = {b = 0, type = 2420, a = 100}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2441, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160640] = "{id = 160640, BuffName = '冰棱穿刺（破壞鎧甲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2442, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160650] = "{id = 160650, BuffName = '自身新增減傷buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.9, type = 'AttrChange', MDamReduc = 0.9}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160660] = "{id = 160660, BuffName = '連線中間的玩家抗性減少', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = -0.9, type = 'AttrChange', MDamReduc = -0.9}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '減免降低', Dsc = '', DelBuffID = _EmptyTable}",
	[160670] = "{id = 160670, BuffName = '雪霧隱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160670, BuffEffect = {type = 'PartTransform', NoMove = 1, Body = 1080}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160671] = "{id = 160671, BuffName = '雪霧隱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160672, 160673}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160672] = "{id = 160672, BuffName = '雪霧隱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160673] = "{id = 160673, BuffName = '雪霧隱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160680] = "{id = 160680, BuffName = '炎射（連線）', BuffRate = {Odds = 100}, Condition = {time = 6, type = 'AfterTime'}, BuffType = _EmptyTable, BuffStateID = 160680, BuffEffect = {Hp = {b = 0, type = 6, a = -0.8}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160690] = "{id = 160690, BuffName = '炎靈護衛（預警14米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160696, BuffEffect = {end_extra_buff = {160691}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160691] = "{id = 160691, BuffName = '炎靈護衛（爆炸14米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160690, BuffEffect = {type = 'HSPChange', end_extra_buff = {160692}, Hp = {type = 2910}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160692] = "{id = 160692, BuffName = '炎靈護衛（預警11米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160697, BuffEffect = {end_extra_buff = {160693}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160693] = "{id = 160693, BuffName = '炎靈護衛（爆炸11米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160691, BuffEffect = {type = 'HSPChange', end_extra_buff = {160694}, Hp = {type = 2910}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160694] = "{id = 160694, BuffName = '炎靈護衛（預警9米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160698, BuffEffect = {end_extra_buff = {160695}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160695] = "{id = 160695, BuffName = '炎靈護衛（爆炸9米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160692, BuffEffect = {type = 'HSPChange', end_extra_buff = {160696}, Hp = {type = 2910}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160696] = "{id = 160696, BuffName = '炎靈護衛（預警7米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160699, BuffEffect = {end_extra_buff = {160697}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160697] = "{id = 160697, BuffName = '炎靈護衛（爆炸7米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160693, BuffEffect = {type = 'HSPChange', end_extra_buff = {160698}, Hp = {type = 2910}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160698] = "{id = 160698, BuffName = '炎靈護衛（預警4米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160700, BuffEffect = {end_extra_buff = {160699}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160699] = "{id = 160699, BuffName = '炎靈護衛（爆炸4米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160694, BuffEffect = {type = 'HSPChange', end_extra_buff = {160700}, Hp = {type = 2910}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160700] = "{id = 160700, BuffName = '炎靈護衛（預警2米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160701, BuffEffect = {end_extra_buff = {160701}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160701] = "{id = 160701, BuffName = '炎靈護衛（爆炸2米）', BuffRate = {Odds = {type = 2900}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160695, BuffEffect = {type = 'HSPChange', end_extra_buff = {160690}, Hp = {type = 2910}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160710] = "{id = 160710, BuffName = '冰牙撕咬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160711] = "{id = 160711, BuffName = '冰牙撕咬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 2460, type = 'BreakEquip', duration = 60}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160720] = "{id = 160720, BuffName = '冰雪頌歌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160720, BuffEffect = {Hp = {b = 0, type = 6, a = 10}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160730] = "{id = 160730, BuffName = '冰錐爆裂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 2910}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160800] = "{id = 160800, BuffName = '物理防禦高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.5, type = 'AttrChange', Def = 500}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160801] = "{id = 160801, BuffName = '物理防禦低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160802] = "{id = 160802, BuffName = '魔法防禦高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 300, MDefPer = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160803] = "{id = 160803, BuffName = '物傷減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160804] = "{id = 160804, BuffName = '魔傷減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160805] = "{id = 160805, BuffName = '暴擊防護高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160806] = "{id = 160806, BuffName = '移動速度快', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpd = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160807] = "{id = 160807, BuffName = '移動速度慢', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpd = -0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160808] = "{id = 160808, BuffName = '閃避高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160809] = "{id = 160809, BuffName = '無屬性傷害減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160810] = "{id = 160810, BuffName = '火屬性傷害減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160811] = "{id = 160811, BuffName = '聖屬性傷害減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHolyDamPer = 0.9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160812] = "{id = 160812, BuffName = '毒屬性傷害減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BePoisonDamPer = 0.9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160813] = "{id = 160813, BuffName = '血量減少', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = -0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160814] = "{id = 160814, BuffName = '血量增多', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160815] = "{id = 160815, BuffName = '攻擊速度增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkSpd = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160816] = "{id = 160816, BuffName = '攻擊速度降低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkSpd = -0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160817] = "{id = 160817, BuffName = '傷害提高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamSpike = 0.3, IgnoreMDef = 0.5, AtkPer = 0.2, MAtkPer = 0.2, type = 'AttrChange', DamSpike = 0.3, IgnoreDef = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160818] = "{id = 160818, BuffName = '傷害減少', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = -0.3, AtkPer = -0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160820] = "{id = 160820, BuffName = '中毒光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {300011, 300012}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160830] = "{id = 160830, BuffName = '虛弱光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160831}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160831] = "{id = 160831, BuffName = '虛弱光環（減少輸出）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = -0.5, AtkPer = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160840] = "{id = 160840, BuffName = '抑制光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160841}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160841] = "{id = 160841, BuffName = '抑制光環（減少治療）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHealEncPer = -1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160850] = "{id = 160850, BuffName = '減速光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160851}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160851] = "{id = 160851, BuffName = '減速光環（移動速度降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96030, BuffEffect = {SkillASPD = -0.3, type = 'AttrChange', MoveSpd = -0.6, EquipASPD = -0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160860] = "{id = 160860, BuffName = '領袖光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160861}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160861] = "{id = 160861, BuffName = '領袖光環（傷害增加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamSpike = 0.3, IgnoreMDef = 0.5, AtkPer = 0.2, MAtkPer = 0.2, type = 'AttrChange', DamSpike = 0.3, IgnoreDef = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160870] = "{id = 160870, BuffName = '堅定光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160871}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160871] = "{id = 160871, BuffName = '堅定光環（受到傷害減少）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.3, type = 'AttrChange', MDamReduc = 0.3}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '降低受到的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[160880] = "{id = 160880, BuffName = '強效治療', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160890] = "{id = 160890, BuffName = '群體治療', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160900] = "{id = 160900, BuffName = '恢復治療', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160910] = "{id = 160910, BuffName = '緩慢恢復', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.01}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[160920] = "{id = 160920, BuffName = '眩暈打擊', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動', Dsc = '', DelBuffID = _EmptyTable}",
	[160930] = "{id = 160930, BuffName = '神經震盪', BuffRate = {Odds = {b = 80, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動', Dsc = '', DelBuffID = _EmptyTable}",
	[160940] = "{id = 160940, BuffName = '沉默', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = 'skillbuff_231001', IconType = 1, BuffDesc = '沉默：無法使用除普通攻擊以外的其他技能', Dsc = '', DelBuffID = _EmptyTable}",
	[160950] = "{id = 160950, BuffName = '定身', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 117881, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無法移動', Dsc = '', DelBuffID = _EmptyTable}",
	[160960] = "{id = 160960, BuffName = '單體減速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96030, BuffEffect = {MoveSpdPer = {b = -0.5, type = 1, a = 0}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '減速', Dsc = '', DelBuffID = _EmptyTable}",
	[160970] = "{id = 160970, BuffName = '冰凍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85070, BuffEffect = {DefAttr = 3, atk_def_priority = 1, StateEffect = 5, NoEffectMove = 3, AttrEffect = {3, 4}, DefPer = -0.25, type = 'StatusChange', Freeze = 1, MDefPer = 0.25}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '冰凍：無法行動，物理防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[160980] = "{id = 160980, BuffName = '力量爆發', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 15, BuffEffect = {type = 'AttrChange', MDamIncrease = 0.5, DamIncrease = 0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加物理攻擊', Dsc = '', DelBuffID = _EmptyTable}",
	[160990] = "{id = 160990, BuffName = '速度爆發', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 15, BuffEffect = {SkillASPD = 0.75, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加攻擊速度', Dsc = '', DelBuffID = _EmptyTable}",
	[161000] = "{id = 161000, BuffName = '防禦力上升', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160231, BuffEffect = {DamReduc = 0.8, type = 'AttrChange', MDamReduc = 0.8}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '降低受到的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161010] = "{id = 161010, BuffName = '元素屬性防禦(地）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeEarthDamPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '降低受到的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161020] = "{id = 161020, BuffName = '元素屬性防禦（暗、不死）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeUndeadDamPer = 0.5, type = 'AttrChange', BeShadowDamPer = 0.5}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '降低受到的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161030] = "{id = 161030, BuffName = '反射所有傷害', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 115070, BuffEffect = {type = 'AttrChange', DamRebound = 0.3, MDamRebound = 0.3}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '反射傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161040] = "{id = 161040, BuffName = '驅散', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'Disperse', value = 'GainBuff', num = 10}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161050] = "{id = 161050, BuffName = '疾走', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpd = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_157001', IconType = 1, BuffDesc = '使移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[161060] = "{id = 161060, BuffName = '暴擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 15, BuffEffect = {type = 'AttrChange', DamIncrease = 0.5, Cri = 200}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加暴擊和物理傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161070] = "{id = 161070, BuffName = '魔力汲取', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.5, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161080] = "{id = 161080, BuffName = '嗜血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120160, BuffEffect = {Vampiric = 0.2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '攻擊吸血', Dsc = '', DelBuffID = _EmptyTable}",
	[161090] = "{id = 161090, BuffName = '破甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120030, BuffEffect = {DamReduc = -2, type = 'AttrChange', MDamReduc = -2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '降低防禦力', Dsc = '', DelBuffID = _EmptyTable}",
	[161100] = "{id = 161100, BuffName = '冰河', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161101, 160970}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '冰凍：無法行動，防禦降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161101] = "{id = 161101, BuffName = '冰河（受到傷害增加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -2, type = 'AttrChange', MDefPer = -2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161110] = "{id = 161110, BuffName = '沙塵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = -500, type = 'AttrChange', HitPer = -0.5, CTChangePer = 5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '沙塵：命中和釋法速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161111] = "{id = 161111, BuffName = '雷擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161111, BuffEffect = {Hp = {b = 0, type = 6, a = -0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161120] = "{id = 161120, BuffName = '迷迭香', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96030, BuffEffect = {type = 'AttrChange', MoveSpdPer = -0.5, SkillASPD = -0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '減速', Dsc = '', DelBuffID = _EmptyTable}",
	[161121] = "{id = 161121, BuffName = '透視鏡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161122, 161123}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161122] = "{id = 161122, BuffName = '透視鏡（受傷增加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116470, BuffEffect = {DefPer = -0.6, type = 'AttrChange', MDefPer = -0.6}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加受到的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161123] = "{id = 161123, BuffName = '透視鏡（驅散buff）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'Disperse', value = 'GainBuff', num = 30}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161130] = "{id = 161130, BuffName = '眼罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriPer = -1, FleePer = -1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眼罩：無法暴擊與閃避', Dsc = '', DelBuffID = _EmptyTable}",
	[161140] = "{id = 161140, BuffName = '毒藥', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120030, BuffEffect = {MaxHpPer = -0.7, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '毒藥：生命值上限降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161150] = "{id = 161150, BuffName = '假藥劑', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120030, BuffEffect = {SpCostPer = 5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '假藥劑：釋放技能法力消耗增加', Dsc = '', DelBuffID = _EmptyTable}",
	[161160] = "{id = 161160, BuffName = '興奮劑', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 15, BuffEffect = {SkillASPD = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加攻擊速度', Dsc = '', DelBuffID = _EmptyTable}",
	[161170] = "{id = 161170, BuffName = '滑板鞋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_157001', IconType = 1, BuffDesc = '使移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[161180] = "{id = 161180, BuffName = '急救箱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {160890, 161181}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161181] = "{id = 161181, BuffName = '急救箱（驅散）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'DelStatus', random_num = 12}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161190] = "{id = 161190, BuffName = '護具', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 20, BuffEffect = {DamReduc = 0.8, type = 'AttrChange', MDamReduc = 0.8}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '降低受到的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161200] = "{id = 161200, BuffName = '火油', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160233, BuffEffect = {type = 'AttrChange', MDamIncrease = 0.2, DamIncrease = 0.2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161210] = "{id = 161210, BuffName = '大力丸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 160233, BuffEffect = {Cri = 20, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '增加暴擊率', Dsc = '', DelBuffID = _EmptyTable}",
	[161220] = "{id = 161220, BuffName = '懷錶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161221, 161222}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161221] = "{id = 161221, BuffName = '懷錶（傷害降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120030, BuffEffect = {type = 'AttrChange', MAtkPer = -0.5, AtkPer = -0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161222] = "{id = 161222, BuffName = '懷錶（速度增加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_157001', IconType = 1, BuffDesc = '使移動速度增加，但降低輸出傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161230] = "{id = 161230, BuffName = '護盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161230, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '免疫部分技能傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161240] = "{id = 161240, BuffName = '山葵回血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpRecover', value = 0, Hp = {b = 100, type = 6, a = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161250] = "{id = 161250, BuffName = '火海', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161250, BuffEffect = {id = {161251}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161251] = "{id = 161251, BuffName = '火海（百分比削血)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161260] = "{id = 161260, BuffName = '隕石', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161261}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161261] = "{id = 161261, BuffName = '隕石（百分比削血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161270] = "{id = 161270, BuffName = '老千牌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161271, 161272, 161273}, type = 'AddBuff'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '免疫部分技能傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161271] = "{id = 161271, BuffName = '老千牌（給敵人挑釁）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161274}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161272] = "{id = 161272, BuffName = '老千牌（無敵）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 21, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161273] = "{id = 161273, BuffName = '老千牌（空血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = -0.99, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161274] = "{id = 161274, BuffName = '老千牌（挑釁）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'BeatBack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161280] = "{id = 161280, BuffName = '卸除裝備（怪物專用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 3150, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161290] = "{id = 161290, BuffName = '凈化', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'Disperse', value = 'GainBuff', num = 30}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161300] = "{id = 161300, BuffName = '烈火反噬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161300, BuffEffect = {type = 'AttrChange', DamRebound = 0.2, MDamRebound = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161310] = "{id = 161310, BuffName = '燃燒印記', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161310, BuffEffect = {type = 'AttrChange', limit_layer = 5, MaxHpPer = -0.19}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '最大生命值下降', Dsc = '', DelBuffID = _EmptyTable}",
	[161320] = "{id = 161320, BuffName = '暴亂火焰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161320, BuffEffect = {SkillASPD = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161330] = "{id = 161330, BuffName = '火牢', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161330, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '定身：無法移動', Dsc = '', DelBuffID = _EmptyTable}",
	[161340] = "{id = 161340, BuffName = '波利的祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {layer = {{layer = 20, id = 161341}}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161341] = "{id = 161341, BuffName = '波利的祝福(每層效果）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161341, BuffEffect = {limit_layer = 20, type = 'AttrChange', MDamIncrease = 0.1, DamIncrease = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161350] = "{id = 161350, BuffName = '要有愛', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161350, BuffEffect = {MoveSpd = 0.01, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '造成傷害為0，對自己使用緊急治療可以恢復正常', Dsc = '', DelBuffID = _EmptyTable}",
	[161351] = "{id = 161351, BuffName = '要有愛（刪除buff）', BuffRate = {Odds = 100}, Condition = {need_skill = {11, 50034, 50035, 70340}, type = 'UseSkill'}, BuffType = _EmptyTable, BuffEffect = {id = {161350}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161360] = "{id = 161360, BuffName = '懺悔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161361}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161361] = "{id = 161361, BuffName = '懺悔（範圍沉默）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161370] = "{id = 161370, BuffName = '魔能崩裂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161370, BuffEffect = {MoveSpdPer = -0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '減速：移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161380] = "{id = 161380, BuffName = '弱點打擊', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {161381}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161381] = "{id = 161381, BuffName = '弱點打擊（削血）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.04}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161390] = "{id = 161390, BuffName = '加速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_157001', IconType = 1, BuffDesc = '托爾的迅捷：使移動速度增加50%', Dsc = '', DelBuffID = _EmptyTable}",
	[161400] = "{id = 161400, BuffName = '真視', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161401}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '女武神的視界：發現隱匿單位', Dsc = '', DelBuffID = _EmptyTable}",
	[161401] = "{id = 161401, BuffName = '真視（顯隱）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161410] = "{id = 161410, BuffName = '減傷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 20, BuffEffect = {DamReduc = 0.3, type = 'AttrChange', MDamReduc = 0.3}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '巴德爾的守護：降低受到的傷害30%', Dsc = '', DelBuffID = _EmptyTable}",
	[161420] = "{id = 161420, BuffName = '加攻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = 0.3, DamIncrease = 0.3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '提爾的英勇：增加30%的傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161430] = "{id = 161430, BuffName = '致死保護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'Undead', limit_layer = 1, protect_buff = 160201}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '奧丁的賜福：免疫致死傷害', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發2次致死效果', DelBuffID = _EmptyTable}",
	[161440] = "{id = 161440, BuffName = '隱匿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 95300, BuffEffect = {AttrEffect = {17}, type = 'Hide', Hiding = 1, MoveSpdPer = -0.5}, BuffIcon = 'skillbuff_177001', IconType = 1, BuffDesc = '洛基的狡詐：不被敵方目標發現，降低移動速度', Dsc = '', DelBuffID = _EmptyTable}",
	[161450] = "{id = 161450, BuffName = '減少冷卻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {CDChangePer = -0.4, type = 'AttrChange'}, BuffIcon = 'skillbuff_171001', IconType = 1, BuffDesc = '芙蕾雅的智慧：冷卻時間縮短', Dsc = '', DelBuffID = _EmptyTable}",
	[161460] = "{id = 161460, BuffName = '暴擊和暴擊防護高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {LongRangeDamReduc = 0.15, type = 'AttrChange', CriRes = 60, Cri = 30}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161461] = "{id = 161461, BuffName = '暴擊和暴擊防護中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {LongRangeDamReduc = 0.15, type = 'AttrChange', CriRes = 30, Cri = 20}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161462] = "{id = 161462, BuffName = '暴擊和暴擊防護低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {LongRangeDamReduc = 0.15, type = 'AttrChange', CriRes = 20, Cri = 10}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161470] = "{id = 161470, BuffName = '物傷減免和魔傷減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.6, type = 'AttrChange', MDamReduc = 0.6}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161480] = "{id = 161480, BuffName = '精煉物傷減免和魔傷減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', RefineDamReduc = 0.5, RefineMDamReduc = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161490] = "{id = 161490, BuffName = '火球彈射', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161490, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161500] = "{id = 161500, BuffName = '瀕死狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {layer = {{layer = 1, id = 161501}}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161501] = "{id = 161501, BuffName = '瀕死狂暴(每層效果）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 20, type = 'AttrChange', MDamIncrease = 0.5, DamIncrease = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161510] = "{id = 161510, BuffName = '傷害減免', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillRes = 0.3, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '減少受到的技能傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[161530] = "{id = 161530, BuffName = '萬能卡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161531, 161532, 161533}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161531] = "{id = 161531, BuffName = '萬能卡1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {161140, 161111, 160920}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161532] = "{id = 161532, BuffName = '萬能卡2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {161120, 161130, 161150}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161533] = "{id = 161533, BuffName = '萬能卡3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {161121, 160950, 160940}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161540] = "{id = 161540, BuffName = '擾咒光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161541}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161541] = "{id = 161541, BuffName = '擾咒光環(增加吟唱）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '吟唱時間增加', Dsc = '', DelBuffID = _EmptyTable}",
	[161550] = "{id = 161550, BuffName = '流失光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161551}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161551] = "{id = 161551, BuffName = '流失光環（魔法流失）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.05, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161560] = "{id = 161560, BuffName = '沉默光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161561}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161561] = "{id = 161561, BuffName = '沉默光環（沉默）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161570] = "{id = 161570, BuffName = '忽視物理防禦和忽視魔法防禦高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.6, IgnoreDef = 0.6}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161571] = "{id = 161571, BuffName = '忽視物理防禦和忽視魔法防禦中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.4, IgnoreDef = 0.4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161572] = "{id = 161572, BuffName = '忽視物理防禦和忽視魔法防禦低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = 0.2, IgnoreDef = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161580] = "{id = 161580, BuffName = '物理穿刺和魔法穿刺高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamSpike = 0.3, DamSpike = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161581] = "{id = 161581, BuffName = '物理穿刺和魔法穿刺中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamSpike = 0.2, DamSpike = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161582] = "{id = 161582, BuffName = '物理穿刺和魔法穿刺低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamSpike = 0.1, DamSpike = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161590] = "{id = 161590, BuffName = '暴擊和暴擊防護高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {LongRangeDamReduc = 0.15, type = 'AttrChange', CriRes = 60, Cri = 45}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161591] = "{id = 161591, BuffName = '暴擊和暴擊防護中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {LongRangeDamReduc = 0.15, type = 'AttrChange', CriRes = 45, Cri = 30}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161592] = "{id = 161592, BuffName = '暴擊和暴擊防護低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {LongRangeDamReduc = 0.15, type = 'AttrChange', CriRes = 30, Cri = 15}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161600] = "{id = 161600, BuffName = '物理防禦%和魔法防禦%高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.6, type = 'AttrChange', MDefPer = 0.6}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161601] = "{id = 161601, BuffName = '物理防禦%和魔法防禦%中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.4, type = 'AttrChange', MDefPer = 0.4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161602] = "{id = 161602, BuffName = '物理防禦%和魔法防禦%低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.2, type = 'AttrChange', MDefPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161610] = "{id = 161610, BuffName = '魅惑', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', NoAttack = 1, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161620] = "{id = 161620, BuffName = '石化效果【石化】', BuffRate = {Odds = {b = 50, type = 120, a = 3}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161621, 161622}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161621] = "{id = 161621, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161622] = "{id = 161622, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.05}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161630] = "{id = 161630, BuffName = '物傷減免和魔傷減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.5, type = 'AttrChange', MDamReduc = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161631] = "{id = 161631, BuffName = '物傷減免和魔傷減免中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.3, type = 'AttrChange', MDamReduc = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161632] = "{id = 161632, BuffName = '物傷減免和魔傷減免低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.2, type = 'AttrChange', MDamReduc = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161640] = "{id = 161640, BuffName = '精煉物傷減免和魔傷減免高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', RefineDamReduc = 0.5, RefineMDamReduc = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161641] = "{id = 161641, BuffName = '精煉物傷減免和魔傷減免中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', RefineDamReduc = 0.3, RefineMDamReduc = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161642] = "{id = 161642, BuffName = '精煉物傷減免和魔傷減免低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', RefineDamReduc = 0.2, RefineMDamReduc = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161650] = "{id = 161650, BuffName = '詛咒攻擊', BuffRate = {Odds = {b = 50, type = 180, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.15, type = 'StatusChange', MoveSpdPer = -0.25}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '詛咒：物理攻擊降低，移速降低，幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161660] = "{id = 161660, BuffName = '精煉攻擊高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 2000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161661] = "{id = 161661, BuffName = '精煉攻擊中', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 800, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161662] = "{id = 161662, BuffName = '精煉攻擊低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 400, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161670] = "{id = 161670, BuffName = '守衛光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161670, BuffEffect = {id = {161671}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161671] = "{id = 161671, BuffName = '守衛光環（傷害減免）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.7, DamReduc = 0.7, type = 'AttrChange', MDamIncrease = 0.3, DamIncrease = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161680] = "{id = 161680, BuffName = '噩夢', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = {type = 3741}, Int = {type = 3740}, Luk = {type = 3745}, Dex = {type = 3742}, Agi = {type = 3743}, type = 'AttrChange', Vit = {type = 3744}, calc_once = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161690] = "{id = 161690, BuffName = '颶風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161690, BuffEffect = {id = {161691, 161692}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161691] = "{id = 161691, BuffName = '颶風（黑暗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161692] = "{id = 161692, BuffName = '颶風（傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.05}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161700] = "{id = 161700, BuffName = '火牛陣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161703}, type = 'Addbuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161701] = "{id = 161701, BuffName = '火牛陣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161701, BuffEffect = {Hp = {b = 0, type = 6, a = -0.4}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161702] = "{id = 161702, BuffName = '火牛陣', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[161703] = "{id = 161703, BuffName = '火牛陣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 71370001, type = 'UseSkill', Odds = 100, isActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161710] = "{id = 161710, BuffName = '爆裂符', BuffRate = {Odds = 100}, Condition = {time = 4, type = 'AfterTime'}, BuffType = _EmptyTable, BuffStateID = 161710, BuffEffect = {id = {161711}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161711] = "{id = 161711, BuffName = '爆裂符(傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161711, BuffEffect = {Hp = {b = 0, type = 6, a = -0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161720] = "{id = 161720, BuffName = '厄運種子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161720, BuffEffect = {id = {161721, 161722}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161721] = "{id = 161721, BuffName = '厄運種子', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.05}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161722] = "{id = 161722, BuffName = '厄運種子', BuffRate = {Odds = 100}, Condition = {time = 3, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {id = {161720}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161730] = "{id = 161730, BuffName = '騎士精神', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161730, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161731] = "{id = 161731, BuffName = '騎士精神（加傷）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = 1, DamIncrease = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161732] = "{id = 161732, BuffName = '金屬護甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161732, BuffEffect = {DamReduc = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161740] = "{id = 161740, BuffName = '暴露', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到致命一擊傷害增加', Dsc = '', DelBuffID = _EmptyTable}",
	[161750] = "{id = 161750, BuffName = '血腥瘟疫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161750, BuffEffect = {id = {161752}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '自身及周圍玩家持續損血', Dsc = '', DelBuffID = _EmptyTable}",
	[161751] = "{id = 161751, BuffName = '飲血止渴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vampiric = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161752] = "{id = 161752, BuffName = '血腥瘟疫(傷害）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = -3000, type = 6, a = -0.05}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161753] = "{id = 161753, BuffName = '狂暴嗜血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161753, BuffEffect = {type = 'AttrChange', MDamIncrease = 3, DamIncrease = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161760] = "{id = 161760, BuffName = '專注', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161761] = "{id = 161761, BuffName = '狼性爆發', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161761, BuffEffect = {type = 'AttrChange', DamRebound = 0.5, MDamRebound = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161762] = "{id = 161762, BuffName = '兇惡咆哮', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = -0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161763] = "{id = 161763, BuffName = '老狼發威', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161763, BuffEffect = {SkillASPD = 0.5, MDamIncrease = 0.3, type = 'AttrChange', MoveSpdPer = -0.5, DamIncrease = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161764] = "{id = 161764, BuffName = '瘋狂突襲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161765] = "{id = 161765, BuffName = '飲血止渴（小怪）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vampiric = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161770] = "{id = 161770, BuffName = '血流不止', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161770, BuffEffect = {BeHealEncPer = -5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受治療加成-500%', Dsc = '', DelBuffID = _EmptyTable}",
	[161780] = "{id = 161780, BuffName = '月之守護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161780, BuffEffect = {AttrEffect = {2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161790] = "{id = 161790, BuffName = '光之守護', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161790, BuffEffect = {AttrEffect = {1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161800] = "{id = 161800, BuffName = '月奴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161800, BuffEffect = {layer = {{layer = 1, id = 161801}}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161801] = "{id = 161801, BuffName = '月奴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 5, type = 'AttrChange', MDamIncrease = 0.5, DamIncrease = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161810] = "{id = 161810, BuffName = '催眠曲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80020, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4, 10}, StateEffect = 7}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161820] = "{id = 161820, BuffName = '月全食', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161820, BuffEffect = {id = 71760001, type = 'UseSkill', Odds = 100, isActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161830] = "{id = 161830, BuffName = '滿月之輪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161830, BuffEffect = {id = 71770001, type = 'UseSkill', Odds = 100, isActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161840] = "{id = 161840, BuffName = '月光折射', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161840, BuffEffect = {id = 71780001, type = 'UseSkill', Odds = 100, isActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161841] = "{id = 161841, BuffName = '月光折射', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161850] = "{id = 161850, BuffName = '致命一擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 4310}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161851] = "{id = 161851, BuffName = '死神之手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = -0.5, type = 1, a = 0}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161860] = "{id = 161860, BuffName = '死亡輪迴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161861, 161862}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161861] = "{id = 161861, BuffName = '死亡輪迴（暈眩）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161862] = "{id = 161862, BuffName = '死亡輪迴（損血)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = -0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '生命上限降低', Dsc = '', DelBuffID = _EmptyTable}",
	[161870] = "{id = 161870, BuffName = '法力反噬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = -5, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161880] = "{id = 161880, BuffName = '沉默光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161881}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161881] = "{id = 161881, BuffName = '沉默光環（沉默）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161890] = "{id = 161890, BuffName = '泥潭沼澤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = {b = 0, type = 1, a = -3}, type = 'AttrChange', MoveSpdPer = {b = -0.5, type = 1, a = 0}, Dex = {b = 0, type = 1, a = -3}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161891] = "{id = 161891, BuffName = '泥潭沼澤', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpReduce', Hp = {b = 0, type = 6, a = -0.05}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161900] = "{id = 161900, BuffName = '鬃毛戰慄', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DamRebound = 0.2, MDamRebound = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161910] = "{id = 161910, BuffName = '毒霧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {116012}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161920] = "{id = 161920, BuffName = '螺旋擊刺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAct = 1, type = 'StatusChange', StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161930] = "{id = 161930, BuffName = '黑暗瞬間', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161940] = "{id = 161940, BuffName = '黑洞', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {dead_clear = 1, type = 'DelBuff', dead_clear_except = {118291, 118292}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161941] = "{id = 161941, BuffName = '黑洞', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 116481, BuffEffect = {NoMove = 1, NoAttacked = 1, forbid_all = 1, NoSkill = 1, NoAttack = 1, type = 'LimitUseItem', Freeze = 1, FuncLimit = {1}}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '黑洞：不受傷害，不能做出任何行為', Dsc = '', DelBuffID = _EmptyTable}",
	[161942] = "{id = 161942, BuffName = '黑洞（免疫buff）', BuffRate = {Odds = {b = 100, type = 3070, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161950] = "{id = 161950, BuffName = '反擊風暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120150, BuffEffect = {type = 'AttrChange', CriDamPer = {b = 0, type = 1, a = 0.06}, AttrEffect = {9, 10}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161960] = "{id = 161960, BuffName = '脅持（定身）', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161970] = "{id = 161970, BuffName = '擾咒光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {161541}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161971] = "{id = 161971, BuffName = '擾咒光環(增加吟唱）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '吟唱時間增加', Dsc = '', DelBuffID = _EmptyTable}",
	[161980] = "{id = 161980, BuffName = '憤怒男爵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DamRebound = 0.2, MDamRebound = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[161990] = "{id = 161990, BuffName = '孤注一擲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 117640, BuffEffect = {calc_once = 1, type = 'AttrChange', MAtk = {type = 4200}, MDefPer = -1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '魔法防禦降低，魔法攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[162000] = "{id = 162000, BuffName = '反隱', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162010] = "{id = 162010, BuffName = '傷害增加', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162020] = "{id = 162020, BuffName = '加速', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162100] = "{id = 162100, BuffName = '混沌空間', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HitPer = -0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '命中降低', Dsc = '', DelBuffID = _EmptyTable}",
	[162101] = "{id = 162101, BuffName = '混沌空間（黑暗）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162110] = "{id = 162110, BuffName = '冰霜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162110, BuffEffect = {MoveSpdPer = -0.7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162120] = "{id = 162120, BuffName = '地火', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162120, BuffEffect = {Hp = {b = -500, type = 6, a = -0.05}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162130] = "{id = 162130, BuffName = '地刺', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162130, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162140] = "{id = 162140, BuffName = '龍吼', BuffRate = {Odds = 80}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 162140, BuffEffect = {StateEffect = 8, NoSkill = 1, end_extra_buff = {162141}, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[162141] = "{id = 162141, BuffName = '龍吼（debuff傳遞）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {range = 5, type = 'Infect'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162150] = "{id = 162150, BuffName = '天使獻祭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162150, BuffEffect = {id = {162151}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162151] = "{id = 162151, BuffName = '天使獻祭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = -500, type = 6, a = -0.05}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162160] = "{id = 162160, BuffName = '死亡標記', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162160, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162170] = "{id = 162170, BuffName = '龍焰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {162171, 162172}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162171] = "{id = 162171, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162172] = "{id = 162172, BuffName = '灼燒損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.02}, delHpPer = 0.2}, BuffIcon = 'skillbuff_197001', IconType = 1, BuffDesc = '灼燒：魔法防禦降低，受到火屬性傷害增加，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[162180] = "{id = 162180, BuffName = '毒龍焰', BuffRate = {Odds = {b = 100, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {162181, 162182}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162181] = "{id = 162181, BuffName = '中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '中毒：物理防禦降低，生命魔法恢復停止，生命流失', Dsc = '', DelBuffID = _EmptyTable}",
	[162182] = "{id = 162182, BuffName = '中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -3, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162190] = "{id = 162190, BuffName = '隕石術眩暈', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = 'skillbuff_181001', IconType = 1, BuffDesc = '眩暈：無法行動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[162200] = "{id = 162200, BuffName = '狂暴僕從', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 10, type = 'AttrChange', MDamIncrease = 0.5, DamIncrease = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162210] = "{id = 162210, BuffName = '物理免疫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162220] = "{id = 162220, BuffName = '魔法免疫', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162230] = "{id = 162230, BuffName = '高閃避、魔法閃避', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162240] = "{id = 162240, BuffName = '卸除裝備（npc用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 3151, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162250] = "{id = 162250, BuffName = '獵殺突擊（暈眩）', BuffRate = {Odds = 50}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120150, BuffEffect = {NoAct = 1, type = 'StatusChange', StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162260] = "{id = 162260, BuffName = '天使波利被動技能', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.01, type = 'AttrChange', RestoreSpdPer = 0.01, MDefPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162300] = "{id = 162300, BuffName = '凋零光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {162301}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162301] = "{id = 162301, BuffName = '凋零光環', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Nostiff = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162310] = "{id = 162310, BuffName = '暴風雪冰凍【冰凍】', BuffRate = {Odds = {b = 65, type = 110, a = -5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162320] = "{id = 162320, BuffName = '霜凍之術【冰凍】【附帶星盤破冰】', BuffRate = {Odds = {b = 33, type = 110, a = 5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {end_extra_buff = {42000120, 42000121}, StateEffect = 5, AttrEffect = {3, 4}, atk_def_priority = 1, DefAttr = 3, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162330] = "{id = 162330, BuffName = '回血盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {162331}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162331] = "{id = 162331, BuffName = '回血盾', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'BeAttack'}, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {Hp = {b = 0, type = 6, a = 0.02}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162340] = "{id = 162340, BuffName = '反擊風暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120150, BuffEffect = {type = 'AttrChange', CriDamPer = {b = 0, type = 1, a = 0.06}, AttrEffect = {9, 10}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162350] = "{id = 162350, BuffName = '威力震懾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 120150, BuffEffect = {NoAct = 1, type = 'StatusChange', StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162360] = "{id = 162360, BuffName = '龍之咆哮(巔峰）', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 117620, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制', Dsc = '', DelBuffID = _EmptyTable}",
	[162361] = "{id = 162361, BuffName = '龍之咆哮（移速、防禦降低）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = {b = 0, type = 1, a = -0.02}, type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = 0.02}, MDefPer = {b = 0, type = 1, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162370] = "{id = 162370, BuffName = '黑暗瞬間', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162380] = "{id = 162380, BuffName = '魔力汲取', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.5, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162390] = "{id = 162390, BuffName = '卸除裝備（怪物專用）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 3151, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162400] = "{id = 162400, BuffName = '鬃毛戰慄', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DamRebound = 0.2, MDamRebound = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162410] = "{id = 162410, BuffName = 'boss被動技能（蟻穴盾）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.99, type = 'AttrChange', MDamReduc = 0.99, DemiHumanResPer = 0.99}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162420] = "{id = 162420, BuffName = '風之步', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162430] = "{id = 162430, BuffName = '亡者氣息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162430, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162440] = "{id = 162440, BuffName = '牧師回血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.05, type = 6, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162450] = "{id = 162450, BuffName = '犧牲（分擔傷害）', BuffRate = {Odds = 100}, Condition = {teammate = 1, type = 'Distance', distance = 7}, BuffType = _EmptyTable, BuffStateID = 115000, BuffEffect = {autoblock = 1, overflow = 1, type = 'ShareDam', end_extra_buff = {162451}, shareper = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162451] = "{id = 162451, BuffName = '犧牲（刪除連線）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {cmd = {speffectid = {16}, type = 'delspeffect'}, type = 'GM'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162460] = "{id = 162460, BuffName = '劍士損血', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {162461}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162461] = "{id = 162461, BuffName = '劍士損血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = -0.2, type = 6, a = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162470] = "{id = 162470, BuffName = '亡者氣息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162480] = "{id = 162480, BuffName = '亡者氣息足跡', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162480, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162490] = "{id = 162490, BuffName = '死亡毒圈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162491] = "{id = 162491, BuffName = '死亡毒圈（特效）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162491, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162500] = "{id = 162500, BuffName = 'boss空buff1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162510] = "{id = 162510, BuffName = 'boss空buff2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162520] = "{id = 162520, BuffName = '死亡輪迴（損血)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = -0.75, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162530] = "{id = 162530, BuffName = '小怪不死', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.0249}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162531] = "{id = 162531, BuffName = '小怪不死', BuffRate = {Odds = 100}, Condition = {value = 10, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = {162532}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162532] = "{id = 162532, BuffName = '小怪不死', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.498}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162540] = "{id = 162540, BuffName = '小怪半血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162550] = "{id = 162550, BuffName = '護盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 161230, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '免疫部分技能傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[162560] = "{id = 162560, BuffName = 'boss掉血2%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.02}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162570] = "{id = 162570, BuffName = '減少60%傷害', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.6, type = 'AttrChange', MDamReduc = 0.6}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162580] = "{id = 162580, BuffName = '傷害增加(70%)', BuffRate = {Odds = 100}, Condition = {value = 70, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = 1, DamIncrease = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162590] = "{id = 162590, BuffName = '傷害增加(40%)', BuffRate = {Odds = 100}, Condition = {value = 40, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = 1, DamIncrease = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162600] = "{id = 162600, BuffName = '傷害增加(20%)', BuffRate = {Odds = 100}, Condition = {value = 20, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = 1, DamIncrease = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162610] = "{id = 162610, BuffName = '傷害增加', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'KillRace', Value = {0}}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = 1, DamIncrease = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162620] = "{id = 162620, BuffName = '回血', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'KillRace', Value = {0}}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162630] = "{id = 162630, BuffName = '地刺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {calctype = 3152, type = 'OffEquip'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162640] = "{id = 162640, BuffName = 'Boss免疫嘲諷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ImmuneTaunt'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162650] = "{id = 162650, BuffName = '小怪空buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162660] = "{id = 162660, BuffName = '幻想掉血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.75}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162670] = "{id = 162670, BuffName = '世界boss血量保護（600秒）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpProtect', time = 1, hpPer = 0.0017}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162680] = "{id = 162680, BuffName = 'boss外觀buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 162680, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162690] = "{id = 162690, BuffName = '迷幻蹤影近戰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {162691}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162691] = "{id = 162691, BuffName = '迷幻蹤影近戰', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = 0.6, DamIncrease = 0.6}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162700] = "{id = 162700, BuffName = '迷幻蹤影遠端', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {162701}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162701] = "{id = 162701, BuffName = '迷幻蹤影遠端', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = -0.3, DamIncrease = -0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[162710] = "{id = 162710, BuffName = '救心丸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {protect_buff = 162710, type = 'Undead'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '救心丸：免疫致死傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[162711] = "{id = 162711, BuffName = '救心丸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200010] = "{id = 200010, BuffName = '加速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 200010, BuffEffect = {MoveSpd = 0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_157001', IconType = 1, BuffDesc = '使移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[200020] = "{id = 200020, BuffName = '護盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 200020, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受1次傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[200021] = "{id = 200021, BuffName = '護盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 200021, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受5次傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[200022] = "{id = 200022, BuffName = '護盾（受擊眩暈）', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffStateID = 200022, BuffEffect = {id = {200023}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200023] = "{id = 200023, BuffName = '護盾（受擊眩暈）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 200023, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200030] = "{id = 200030, BuffName = '擊退（變大）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 2, type = 'ChangeScale'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200031] = "{id = 200031, BuffName = '擊退（變大）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 3, type = 'ChangeScale'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200040] = "{id = 200040, BuffName = '香蕉皮（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96030, BuffEffect = {MoveSpd = -0.5, type = 'AttrChange'}, BuffIcon = 'skillbuff_230001', IconType = 1, BuffDesc = '使移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[200041] = "{id = 200041, BuffName = '刪除自己', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200050] = "{id = 200050, BuffName = '隱身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 200050, BuffEffect = {AttrEffect = {17}, type = 'Hide', Hiding = 1, move_del_time = 5}, BuffIcon = 'skillbuff_177001', IconType = 1, BuffDesc = '不被敵方目標發現', Dsc = '', DelBuffID = _EmptyTable}",
	[200051] = "{id = 200051, BuffName = '隱身無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 200051, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200052] = "{id = 200052, BuffName = '無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 200052, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200053] = "{id = 200053, BuffName = '無敵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 200052, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200060] = "{id = 200060, BuffName = '貪吃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 200060, BuffEffect = {type = 'PickUpItem', itemid = 157, range = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '拾取金蘋果和技能的範圍擴大', Dsc = '', DelBuffID = _EmptyTable}",
	[200061] = "{id = 200061, BuffName = '貪吃', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 200060, BuffEffect = {type = 'PickUpItem', itemid = 157, range = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '拾取金蘋果和技能的範圍擴大', Dsc = '', DelBuffID = _EmptyTable}",
	[200070] = "{id = 200070, BuffName = '變大', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 200070, BuffEffect = {bodyper = 2, type = 'ChangeScale'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到攻擊掉落蘋果數量減少', Dsc = '', DelBuffID = _EmptyTable}",
	[200080] = "{id = 200080, BuffName = '加油喲！', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {200081}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200081] = "{id = 200081, BuffName = '', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200090] = "{id = 200090, BuffName = '幽靈波利變身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {NoAttacked = 1, TransformID = 20004, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 20004, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200100] = "{id = 200100, BuffName = '波利變身1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59010, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59010, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200101] = "{id = 200101, BuffName = '波利變身2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59011, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59011, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200102] = "{id = 200102, BuffName = '波利變身3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59012, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59012, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200103] = "{id = 200103, BuffName = '波利變身4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59013, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59013, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200104] = "{id = 200104, BuffName = '波利變身5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59014, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59014, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200105] = "{id = 200105, BuffName = '波利變身6', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59015, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59015, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200106] = "{id = 200106, BuffName = '波利變身7', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59016, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59016, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200107] = "{id = 200107, BuffName = '波利變身8', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59017, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59017, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200108] = "{id = 200108, BuffName = '波利變身9', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59018, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59018, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200109] = "{id = 200109, BuffName = '波利變身10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {TransformID = 59019, AttrEffect2 = {10}, transform_type = 'Poli', type = 'Transform', id = 59019, scale = {{shape = 100, rate = 80}, {shape = 120, rate = 15}, {shape = 150, rate = 5}}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200200] = "{id = 200200, BuffName = '金蘋果環繞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffStateID = 100501, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200210] = "{id = 200210, BuffName = '免疫傷害', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {1, 2}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[200211] = "{id = 200211, BuffName = '免疫異常', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ImmuneStatus'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '免疫異常', Dsc = '', DelBuffID = _EmptyTable}",
	[200220] = "{id = 200220, BuffName = '退散啵（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 96030, BuffEffect = {MoveSpd = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200230] = "{id = 200230, BuffName = '比巴卜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 80010, BuffEffect = {NoAttacked = 1, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '無敵', Dsc = '', DelBuffID = _EmptyTable}",
	[200240] = "{id = 200240, BuffName = '毒蘋果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 116210, BuffEffect = {StateEffect = 9, AttrEffect = {3, 4}, type = 'StatusChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '定身：無法移動，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[200241] = "{id = 200241, BuffName = '毒蘋果(刪除自身)', BuffRate = {Odds = 100}, Condition = {time = 1, type = 'AfterTime'}, BuffType = _EmptyTable, BuffEffect = {type = 'DelMe'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[200250] = "{id = 200250, BuffName = '貪得無厭', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpd = {type = 3223}, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '吃多了移動速度會降低噢', Dsc = '', DelBuffID = _EmptyTable}",
	[200260] = "{id = 200260, BuffName = '智力減少5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = -5, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '智力降低5點', Dsc = '', DelBuffID = _EmptyTable}",

	[200301] = "{id = 200301, BuffName = '無妄的斷頭臺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 50, type = 'AttrChange', str = 10}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋50、力量＋10\n忽視物理防禦＋5%\n每精煉＋1，忽視物理防禦＋1%\n對BOSS魔物傷害＋20%\n精煉＋5時,對Boss魔物傷害＋10%；精煉＋10時，對Boss魔物的傷害＋10%；精煉＋15時，對Boss魔物的傷害＋30%', DelBuffID = _EmptyTable}",
	[200302] = "{id = 200302, BuffName = '無妄的斷頭臺5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時,對Boss魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[200303] = "{id = 200303, BuffName = '無妄的斷頭臺10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10時，對Boss魔物的傷害＋10%', DelBuffID = _EmptyTable}",
	[200304] = "{id = 200304, BuffName = '無妄的斷頭臺15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋15時，對Boss魔物的傷害＋30%', DelBuffID = _EmptyTable}",

	[2000301] = "{id = 2000301, BuffName = '無妄的斷頭臺[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[2000302] = "{id = 2000302, BuffName = '無妄的斷頭臺[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、力量＋1', DelBuffID = _EmptyTable}",
	[2000303] = "{id = 2000303, BuffName = '無妄的斷頭臺[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、力量＋1', DelBuffID = _EmptyTable}",
	[2000304] = "{id = 2000304, BuffName = '無妄的斷頭臺[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', SkillDam = {type=3301,a=0,b=0,c=0.05,d=0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35；精煉＋15時，技能傷害＋5%', DelBuffID = _EmptyTable}",
	[2000305] = "{id = 2000305, BuffName = '無妄的斷頭臺[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer=0.1, type = 'AttrChange', IgnoreDef=0.05}, BuffIcon = '', BuffDesc = '', Dsc = '對大型魔物傷害＋10%\n攻擊大型魔物時，忽視物理防禦＋20%', DelBuffID = _EmptyTable}",

	[200400]  = "{id = 200400, BuffName = '夜神之翼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 20, MDamSpike = 0.2, Agi = 20, Vit = 20, Dex = 20, DamSpike = 0.2, type = 'AttrChange', Luk = 20, Int = 20}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋20\n物理穿刺＋20%\n魔法穿刺＋20%', DelBuffID = _EmptyTable}",
	[200401]  = "{id = 200401, BuffName = '初號機', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Str = 5, Int = 5, Luk = 5, Dex = 5, Agi = 5, Vit = 5, AtkPer = 0.05, MAtkPer = 0.05, BaseExpPer = 0.2, JobExpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5，物理攻擊＋5%，魔法攻擊＋5%，擊殺魔物Base經驗＋20%，擊殺魔物Job經驗＋20%', DelBuffID = _EmptyTable}",
	[200402]  = "{id = 200402, BuffName = '初號翼', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Str = 5, Int = 5, Luk = 5, Dex = 5, Agi = 5, Vit = 5, AtkPer = 0.05, MAtkPer = 0.05, BaseExpPer = 0.2, JobExpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5，物理攻擊＋5%，魔法攻擊＋5%，擊殺魔物Base經驗＋20%，擊殺魔物Job經驗＋20%', DelBuffID = _EmptyTable}",

	[210010] = "{id = 210010, BuffName = '持球新增buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {210011}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210011] = "{id = 210011, BuffName = '持球易傷buff（可疊加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 20, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '受到傷害會逐漸增加', Dsc = '', DelBuffID = _EmptyTable}",
	[210020] = "{id = 210020, BuffName = '反隱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 90140, BuffEffect = {id = {210021}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210021] = "{id = 210021, BuffName = '反隱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {value = 'Hide', type = 'Disperse'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210030] = "{id = 210030, BuffName = '對持球人傷害增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '對持球人造成額外傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[210040] = "{id = 210040, BuffName = '加速', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'ForceAttr', MoveSpd = 2, MoveSpdPer = 0}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '移動速度增加', Dsc = '', DelBuffID = _EmptyTable}",
	[210050] = "{id = 210050, BuffName = '法力消耗增加200%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = 2, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '【法力燃燒】使敵方法力消耗增加', Dsc = '', DelBuffID = _EmptyTable}",
	[210060] = "{id = 210060, BuffName = '物理防禦削弱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = -0.7, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '【枯萎術】使敵方物理防禦削弱', Dsc = '', DelBuffID = _EmptyTable}",
	[210070] = "{id = 210070, BuffName = '魔法防禦削弱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = -0.7, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '【靜電磁場】使敵方魔法防禦削弱', Dsc = '', DelBuffID = _EmptyTable}",
	[210080] = "{id = 210080, BuffName = '施法距離削減', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkDistancePer = -0.6, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '【風暴障壁】使敵方遠端攻擊施法距離削減', Dsc = '', DelBuffID = _EmptyTable}",
	[210090] = "{id = 210090, BuffName = '強凍結界', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack', need_damage = 50000}, BuffType = _EmptyTable, BuffEffect = {id = {210091, 210092}, type = 'AddBuff'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '【強凍結界】使敵方單次造成大量傷害時會被冰凍', Dsc = '', DelBuffID = _EmptyTable}",
	[210091] = "{id = 210091, BuffName = '冰凍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85070, BuffEffect = {StateEffect = 5, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '冰凍：無法行動，防禦屬性轉換成水屬性，生命魔法恢復停止', Dsc = '', DelBuffID = _EmptyTable}",
	[210092] = "{id = 210092, BuffName = '冰凍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateEffect = 5, type = 'BattleAttr', atk_def_priority = 1, DefAttr = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210100] = "{id = 210100, BuffName = '靈魂枷鎖', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {range = 5, type = 'CheckAddLine', buffs = {210101}, line = 16}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '【靈魂枷鎖】使敵方成員處於一定距離內時，會被減速', Dsc = '', DelBuffID = _EmptyTable}",
	[210101] = "{id = 210101, BuffName = '靈魂枷鎖（減速）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = -0.8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210110] = "{id = 210110, BuffName = '移動速度固定', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxAttr = {MoveSpd = 1, MoveSpdPer = 0}, type = 'LimitAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210111] = "{id = 210111, BuffName = '不可隱身', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect2 = {21}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210112] = "{id = 210112, BuffName = '不可使用傳送陣', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'NoMapExit'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210113] = "{id = 210113, BuffName = '持球不能脅持及位移', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {notid = {483, 309, 175, 1283}, type = 'LimitSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210120] = "{id = 210120, BuffName = '水', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 210120, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210121] = "{id = 210121, BuffName = '火', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 210121, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210122] = "{id = 210122, BuffName = '地', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 210122, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[210123] = "{id = 210123, BuffName = '風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 210123, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300010] = "{id = 300010, BuffName = '中毒效果【中毒】', BuffRate = {Odds = {b = 100, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {300011, 300012}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300011] = "{id = 300011, BuffName = '中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300012] = "{id = 300012, BuffName = '中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -3, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300020] = "{id = 300020, BuffName = '流血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {300021, 300022}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300021] = "{id = 300021, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300022] = "{id = 300022, BuffName = '流血損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.005}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300030] = "{id = 300030, BuffName = '灼燒效果', BuffRate = {Odds = {b = 100, type = 140, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {300031, 300032}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300031] = "{id = 300031, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300032] = "{id = 300032, BuffName = '灼燒損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.02}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300040] = "{id = 300040, BuffName = '眩暈效果【眩暈-不計算概率】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300041] = "{id = 300041, BuffName = '眩暈效果【眩暈-不計算概率】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300050] = "{id = 300050, BuffName = '冰凍效果【冰凍】', BuffRate = {Odds = {b = 100, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {MDef = 0.25, DefAttr = 3, atk_def_priority = 1, StateEffect = 5, Def = -0.25, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300060] = "{id = 300060, BuffName = '石化效果【石化】', BuffRate = {Odds = {b = 100, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {300061, 300062}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300061] = "{id = 300061, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300062] = "{id = 300062, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300070] = "{id = 300070, BuffName = '睡眠效果【睡眠】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80020, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4, 10}, StateEffect = 7}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300080] = "{id = 300080, BuffName = '恐懼效果【恐懼】', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 8, Flee = -20, NoSkill = 1, type = 'StatusChange', NoAttack = 1, FearRun = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300090] = "{id = 300090, BuffName = '定身效果【定身】', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300100] = "{id = 300100, BuffName = '沉默效果【沉默】', BuffRate = {Odds = {b = 100, type = 100, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300110] = "{id = 300110, BuffName = '詛咒效果【詛咒】', BuffRate = {Odds = {b = 100, type = 180, a = 0}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 11, type = 'StatusChange', MoveSpdPer = -0.5, AtkPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[300120] = "{id = 300120, BuffName = '黑暗效果【黑暗】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[400000] = "{id = 400000, BuffName = '原地休息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.1, type = 13, a = 3}, type = 'HpRecover'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[400001] = "{id = 400001, BuffName = '原地休息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = 0.1, type = 13, a = 3}, type = 'SpRecover'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[400010] = "{id = 400010, BuffName = '聊天室[無法移動]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', NoEffectMove = 3, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[400020] = "{id = 400020, BuffName = '任務需求【眩暈-不計算概率】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[400021] = "{id = 400021, BuffName = '任務需求(空血)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.99}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[500001] = "{id = 500001, BuffName = '專注1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '吟唱被打斷耐性提升2%', Dsc = '', DelBuffID = _EmptyTable}",
	[500002] = "{id = 500002, BuffName = '專注2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '吟唱被打斷耐性提升4%', Dsc = '', DelBuffID = _EmptyTable}",
	[500003] = "{id = 500003, BuffName = '專注3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '吟唱被打斷耐性提升6%', Dsc = '', DelBuffID = _EmptyTable}",
	[500004] = "{id = 500004, BuffName = '專注4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '吟唱被打斷耐性提升8%', Dsc = '', DelBuffID = _EmptyTable}",
	[500011] = "{id = 500011, BuffName = '鬥志1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500012] = "{id = 500012, BuffName = '鬥志2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500013] = "{id = 500013, BuffName = '鬥志3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦15%', Dsc = '', DelBuffID = _EmptyTable}",
	[500014] = "{id = 500014, BuffName = '鬥志4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦20%', Dsc = '', DelBuffID = _EmptyTable}",
	[500021] = "{id = 500021, BuffName = '魔力1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.025, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '可變吟唱時間縮短＋2.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500022] = "{id = 500022, BuffName = '魔力2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '可變吟唱時間縮短＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500023] = "{id = 500023, BuffName = '魔力3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.075, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '可變吟唱時間縮短＋7.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500024] = "{id = 500024, BuffName = '魔力4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '可變吟唱時間縮短＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500031] = "{id = 500031, BuffName = '名弓1', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.025, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '遠端物理攻擊增加2.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500032] = "{id = 500032, BuffName = '名弓2', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '遠端物理攻擊增加5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500033] = "{id = 500033, BuffName = '名弓3', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.075, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '遠端物理攻擊增加7.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500034] = "{id = 500034, BuffName = '名弓4', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '遠端物理攻擊增加10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500041] = "{id = 500041, BuffName = '尖銳1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊傷害增加5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500042] = "{id = 500042, BuffName = '尖銳2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊傷害增加10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500043] = "{id = 500043, BuffName = '尖銳3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊傷害增加15%', Dsc = '', DelBuffID = _EmptyTable}",
	[500044] = "{id = 500044, BuffName = '尖銳4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊傷害增加20%', Dsc = '', DelBuffID = _EmptyTable}",
	[500051] = "{id = 500051, BuffName = '堅韌1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.025, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '物理傷害減免2.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500052] = "{id = 500052, BuffName = '堅韌2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '物理傷害減免5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500053] = "{id = 500053, BuffName = '堅韌3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.075, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '物理傷害減免7.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500054] = "{id = 500054, BuffName = '堅韌4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '物理傷害減免10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500061] = "{id = 500061, BuffName = '耐心1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '異常狀態時間減少5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500062] = "{id = 500062, BuffName = '耐心2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '異常狀態時間減少10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500063] = "{id = 500063, BuffName = '耐心3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateDef = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '異常狀態時間減少15%', Dsc = '', DelBuffID = _EmptyTable}",
	[500064] = "{id = 500064, BuffName = '耐心4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateDef = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '異常狀態時間減少20%', Dsc = '', DelBuffID = _EmptyTable}",
	[500071] = "{id = 500071, BuffName = '破魔1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamSpike = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500072] = "{id = 500072, BuffName = '破魔2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamSpike = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500073] = "{id = 500073, BuffName = '破魔3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamSpike = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦15%', Dsc = '', DelBuffID = _EmptyTable}",
	[500074] = "{id = 500074, BuffName = '破魔4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamSpike = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦20%', Dsc = '', DelBuffID = _EmptyTable}",
	[500075] = "{id = 500075, BuffName = '破甲1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500076] = "{id = 500076, BuffName = '破甲2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500077] = "{id = 500077, BuffName = '破甲3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦15%', Dsc = '', DelBuffID = _EmptyTable}",
	[500078] = "{id = 500078, BuffName = '破甲4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視物理防禦20%', Dsc = '', DelBuffID = _EmptyTable}",
	[500081] = "{id = 500081, BuffName = '利刃1', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.025, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '近戰物理攻擊增加2.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500082] = "{id = 500082, BuffName = '利刃2', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '近戰物理攻擊增加5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500083] = "{id = 500083, BuffName = '利刃3', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.075, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '近戰物理攻擊增加7.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500084] = "{id = 500084, BuffName = '利刃4', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '近戰物理攻擊增加10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500091] = "{id = 500091, BuffName = '奧法1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害增加2%', Dsc = '', DelBuffID = _EmptyTable}",
	[500092] = "{id = 500092, BuffName = '奧法2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害增加4%', Dsc = '', DelBuffID = _EmptyTable}",
	[500093] = "{id = 500093, BuffName = '奧法3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.06, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害增加6%', Dsc = '', DelBuffID = _EmptyTable}",
	[500094] = "{id = 500094, BuffName = '奧法4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害增加8%', Dsc = '', DelBuffID = _EmptyTable}",
	[500101] = "{id = 500101, BuffName = '神祐1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.025, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害減免2.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500102] = "{id = 500102, BuffName = '神祐2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害減免5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500103] = "{id = 500103, BuffName = '神祐3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.075, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害減免7.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500104] = "{id = 500104, BuffName = '神祐4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '魔法傷害減免10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500111] = "{id = 500111, BuffName = '鐵甲1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊防護＋5', Dsc = '', DelBuffID = _EmptyTable}",
	[500112] = "{id = 500112, BuffName = '鐵甲2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊防護＋10', Dsc = '', DelBuffID = _EmptyTable}",
	[500113] = "{id = 500113, BuffName = '鐵甲3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊防護＋15', Dsc = '', DelBuffID = _EmptyTable}",
	[500114] = "{id = 500114, BuffName = '鐵甲4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '暴擊防護＋20', Dsc = '', DelBuffID = _EmptyTable}",
	[500121] = "{id = 500121, BuffName = '狂熱1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.025, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '普攻傷害＋2.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500122] = "{id = 500122, BuffName = '狂熱2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '普攻傷害＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500123] = "{id = 500123, BuffName = '狂熱3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.075, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '普攻傷害＋7.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500124] = "{id = 500124, BuffName = '狂熱4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '普攻傷害＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500131] = "{id = 500131, BuffName = '洞察1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500132] = "{id = 500132, BuffName = '洞察2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦＋10%', Dsc = '', DelBuffID = _EmptyTable}",
	[500133] = "{id = 500133, BuffName = '洞察3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦＋15%', Dsc = '', DelBuffID = _EmptyTable}",
	[500134] = "{id = 500134, BuffName = '洞察4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '忽視魔法防禦＋20%', Dsc = '', DelBuffID = _EmptyTable}",
	[500141] = "{id = 500141, BuffName = '褻瀆1', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillRes = 0.025, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '技能傷害減免＋2.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500142] = "{id = 500142, BuffName = '褻瀆2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillRes = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '技能傷害減免＋5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500143] = "{id = 500143, BuffName = '褻瀆3', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillRes = 0.075, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '技能傷害減免＋7.5%', Dsc = '', DelBuffID = _EmptyTable}",
	[500144] = "{id = 500144, BuffName = '褻瀆4', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillRes = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '技能傷害減免＋10%', Dsc = '', DelBuffID = _EmptyTable}",



	[800000] = "{id = 800000, BuffName = '弓箭手系符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '測試符文', DelBuffID = _EmptyTable}",
	[800001] = "{id = 800001, BuffName = '獵箭破甲符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '獵人系職業鑲嵌時\n忽視物理防禦＋10%\n物理穿刺＋10%', DelBuffID = _EmptyTable}",
	[800002] = "{id = 800002, BuffName = '暗影狙擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【死亡狙擊】暴擊＋5\n暴擊傷害＋50%', DelBuffID = _EmptyTable}",
	[800003] = "{id = 800003, BuffName = '精準狙殺符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【狙殺瞄準】額外使暴擊＋10\n暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[800004] = "{id = 800004, BuffName = '箭雨風暴符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '獵人系職業鑲嵌時\n普通攻擊60%觸發【箭雨】', DelBuffID = _EmptyTable}",
	[800005] = "{id = 800005, BuffName = '野獸疾走符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【狼突擊】、【群狼出擊】傷害＋20%', DelBuffID = _EmptyTable}",
	[800006] = "{id = 800006, BuffName = '利箭風暴符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【【箭矢風暴】技能延遲-1秒\n【箭矢風暴】傷害＋30%', DelBuffID = _EmptyTable}",
	[800008] = "{id = 800008, BuffName = '逐風之履符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '職業鑲嵌時\n閃避＋20點', DelBuffID = {}}",
	
	[800009] = "{id = 800009, BuffName = '陷阱專精符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【器械專家】傷害提升效果＋30%\n【電擊陷阱】技能延遲-0.5秒', DelBuffID = _EmptyTable}",
	[800010] = "{id = 800010, BuffName = '黃昏之曲符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【遠古夕陽之歌】提供的物理攻擊額外＋15%，提供的魔法攻擊額外＋15%', DelBuffID = _EmptyTable}",
	[800011] = "{id = 800011, BuffName = '合奏迴音符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【遠古夕陽之歌】冷卻時間-30%\n【雷拉德的晨露】冷卻時間-30%\n【與狼共舞】冷卻時間-30%', DelBuffID = _EmptyTable}",
	[800012] = "{id = 800012, BuffName = '亂箭狂舞符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【奧義箭亂舞】傷害＋20%\n【奧義箭亂舞】Sp消耗-20%', DelBuffID = _EmptyTable}",
	[800013] = "{id = 800013, BuffName = '自然回聲符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【循環自然之聲】的恢復效果＋30%', DelBuffID = _EmptyTable}",
	[800014] = "{id = 800014, BuffName = '戰粟迴響符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【震動迴響】傷害＋20%\n【震動迴響】額外＋50%的啟用傷害', DelBuffID = _EmptyTable}",
	[800015] = "{id = 800015, BuffName = '強襲之律符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【突襲之歌】的物理攻擊額外＋50點\n【突襲之歌】額外時物傷加成＋5%', DelBuffID = _EmptyTable}",
	
	[800007] = "{id = 800007, BuffName = '狂烈風暴符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【狂風暴雨】傷害＋30%', DelBuffID = _EmptyTable}",
	[800016] = "{id = 800016, BuffName = '疾風驟雨符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【狂風暴雨】傷害＋50%', DelBuffID = _EmptyTable}",

	[800017] = "{id = 800017, BuffName = '雨中風暴符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【狂風暴雨】冷卻時間-2秒\n【狂風暴雨】技能延遲-2秒', DelBuffID = _EmptyTable}",
	[800018] = "{id = 800018, BuffName = '流光夜曲符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【月光小夜曲】的魔法攻擊額外＋50點\n【月光小夜曲】額外時魔傷加成＋5%', DelBuffID = _EmptyTable}",
	[800019] = "{id = 800019, BuffName = '聖潔之吻符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【女神之吻】的暴擊傷害＋20%\n【女神之吻】的暴擊＋10', DelBuffID = _EmptyTable}",

	[810000] = "{id = 810000, BuffName = '盜賊系符文',   BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '測試符文', DelBuffID = _EmptyTable}",
	[810001] = "{id = 810001, BuffName = '暴烈破甲符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '刺客系職業裝備短劍或匕首時\n攻擊附帶物理攻擊*0.3的真實傷害\n附帶精煉物攻*6的真實傷害', DelBuffID = _EmptyTable}",
	[810002] = "{id = 810002, BuffName = '毀滅十字元文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【十字斬】傷害＋15%\n【音速投擲】傷害＋15%', DelBuffID = _EmptyTable}",
	[810003] = "{id = 810003, BuffName = '血毒淬鍊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【劇毒暗器】冷卻時間-1秒\n【劇毒暗器】有額外的100%概率使目標感染一層新毒', DelBuffID = _EmptyTable}",
	[810031] = "{id = 810031, BuffName = '血毒淬鍊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[810032] = "{id = 810032, BuffName = '血毒淬鍊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[810004] = "{id = 810004, BuffName = '鬼影突襲符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '刺客系職業鑲嵌時\n大中小體型傷害＋80%\n物理攻擊＋200', DelBuffID = _EmptyTable}",
	[810005] = "{id = 810005, BuffName = '徹骨十字元文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【迴旋十字斬】傷害＋20%', DelBuffID = _EmptyTable}",
	[810006] = "{id = 810006, BuffName = '靈魂刺殺符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '計算暴擊傷害時，額外增加（自身暴擊-對方暴擊防護）*5的爆傷\n暴擊時有10%概率使對方暴擊防護歸零，持續3秒', DelBuffID = _EmptyTable}",
	[810061] = "{id = 810061, BuffName = '靈魂刺殺符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[810007] = "{id = 810007, BuffName = '狂怒震波符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【心靈震波】命中＋10%\n【心靈震波】傷害＋30%', DelBuffID = _EmptyTable}",
	[810008] = "{id = 810008, BuffName = '虛無之毒符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '中毒攻擊＋10%\n中毒抵抗＋20%', DelBuffID = _EmptyTable}",
	[810062] = "{id = 810062, BuffName = '虛無之毒符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【高級解毒】冷卻時間-5秒', DelBuffID = _EmptyTable}",
	[810009] = "{id = 810009, BuffName = '夢魘連擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【二刀連擊】概率＋10%\n【二刀連擊】傷害＋30%', DelBuffID = _EmptyTable}",
	[810010] = "{id = 810010, BuffName = '破空無影符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【無影之牙】傷害＋30%\n【無影之牙】Sp消耗-30%', DelBuffID = _EmptyTable}",
	[810011] = "{id = 810011, BuffName = '暗影突刺符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【背刺】傷害＋30%\n【背刺】冷卻時間-1秒\n【逐一擊破】狀態下【背刺】無視對方物理防禦和精煉物傷減免', DelBuffID = _EmptyTable}",
	[810012] = "{id = 810012, BuffName = '裂魂強襲符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有20%概率使用【致殘襲擊】Lv.5\n【致殘襲擊】有10%概率使敵人陷入定身、眩暈、黑暗狀態其中之一，持續3秒\n普通攻擊時無視【霸邪之陣】', DelBuffID = _EmptyTable}",
	[810013] = "{id = 810013, BuffName = '迅疾連發符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【連發射擊】的概率＋10%\n【二連矢】傷害＋20%', DelBuffID = _EmptyTable}",
	[810014] = "{id = 810014, BuffName = '箭矢連擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【三連矢】技能延遲-0.5秒\n【三連矢】傷害＋20%', DelBuffID = _EmptyTable}",
	[810015] = "{id = 810015, BuffName = '靈巧擒拿符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用【擒拿】后，使自身物理防禦＋20%，魔法防禦＋20%', DelBuffID = _EmptyTable}",
	[810016] = "{id = 810016, BuffName = '百步穿楊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用弓類武器時，暴擊＋10，暴擊傷害＋10%', DelBuffID = _EmptyTable}",

	[820000] = "{id = 820000, BuffName = '劍士系符文',   BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '測試符文', DelBuffID = _EmptyTable}",
	[820001] = "{id = 820001, BuffName = '迅疾騎乘符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '騎乘時額外使移動速度＋15%\n攻擊速度＋15%', DelBuffID = _EmptyTable}",
	[820002] = "{id = 820002, BuffName = '破風巧打符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有20%概率自動使用【巧打】Lv.10\n【巧打】傷害＋100%', DelBuffID = _EmptyTable}",
	[820003] = "{id = 820003, BuffName = '狂暴吐息符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【龍之吐息】、【龍之吐息·水】傷害＋30%\n【龍之吐息】、【龍之吐息·水】對冰凍、灼燒狀態目標額外造成傷害＋30%\n【龍之吐息】、【龍之吐息·水】命中＋30%', DelBuffID = _EmptyTable}",
	[820004] = "{id = 820004, BuffName = '狂裂強擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【狂擊】傷害＋30%\n【狂擊】對中體型額外＋30%的傷害', DelBuffID = _EmptyTable}",
	[820005] = "{id = 820005, BuffName = '剛毅暴擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '騎士系職業鑲嵌時\n暴傷＋20%\n移動速度＋10%', DelBuffID = _EmptyTable}",
	[820006] = "{id = 820006, BuffName = '浸蝕印記符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【傷害加深】每層印記額外造成的傷害5%', DelBuffID = _EmptyTable}",
    [820007] = "{id = 820007, BuffName = '怒意迴流符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【狂怒之槍】冷卻時間-30秒\n【狂怒之槍】保留50%的Sp\n使用【狂怒之槍】時移除身上所有負面效果', DelBuffID = _EmptyTable}",
    [820008] = "{id = 820008, BuffName = '武器格擋符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【劍術格擋】狀態下遠端物理傷害減免+30%\n裝備長矛類武器也可以使用【劍術格擋】,裝備長劍類武器時格擋概率額外+5%', DelBuffID = _EmptyTable}",
    [820009] = "{id = 820009, BuffName = '鋼之守護符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【鋼鐵之心】冷卻時間-7秒\n【鋼鐵之心】持續期間所有異常狀態抵抗+30%', DelBuffID = _EmptyTable}",
    [820010] = "{id = 820010, BuffName = '風暴增壓符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【傷害增壓】的流血效果使目標移動速度-15%,物理攻擊-25%,隨流血效果疊加', DelBuffID = _EmptyTable}",
    [820011] = "{id = 820011, BuffName = '急速螺旋符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【急速戳刺】傷害＋20%\n【螺旋擊刺】傷害＋20%', DelBuffID = _EmptyTable}",
    [820012] = "{id = 820012, BuffName = '疾風連刺符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【連刺攻擊】對大型魔物傷害＋30%', DelBuffID = _EmptyTable}",
    [820013] = "{id = 820013, BuffName = '堅固壁壘符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【自動防禦】的觸發率＋10%', DelBuffID = _EmptyTable}",
    [820014] = "{id = 820014, BuffName = '血之獻祭符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '開啟【捨命攻擊】后移動速度＋15%,攻擊速度＋15%\n【捨命攻擊】可攻擊次數＋3', DelBuffID = _EmptyTable}",
	[820015] = "{id = 820015, BuffName = '敏之普攻符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻傷害增加20%', DelBuffID = _EmptyTable}",

	[830000] = "{id = 830000, BuffName = '魔法師系符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '測試符文', DelBuffID = _EmptyTable}",
	[830001] = "{id = 830001, BuffName = '彗光隕石符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【隕石術】所有吟唱-2秒\n【隕石術】技能延遲-2秒\n【隕石術】冷卻時間-2秒', DelBuffID = _EmptyTable}",
	[830002] = "{id = 830002, BuffName = '雷霆電光符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【連鎖閃電】傷害＋15%\n普通攻擊時有10%概率自動使用【連鎖閃電】Lv.10', DelBuffID = _EmptyTable}",
	[830003] = "{id = 830003, BuffName = '魂之輓歌符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【靈魂爆發】傷害＋15%\n魔法穿刺＋5%\n忽視魔法防禦＋30%', DelBuffID = _EmptyTable}",
	[830004] = "{id = 830004, BuffName = '無盡風雪符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【暴風雪】固定吟唱-1秒\n【暴風雪】技能延遲-2秒\n【暴風雪】傷害＋30%', DelBuffID = _EmptyTable}",
	[830005] = "{id = 830005, BuffName = '元素魔箭符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【火箭術】傷害＋15%\n【冰箭術】傷害＋15%\n【雷擊術】傷害＋15%', DelBuffID = _EmptyTable}",
	[830006] = "{id = 830006, BuffName = '無限法師符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '巫師系職業鑲嵌時\n魔法攻擊＋200\n魔法穿刺＋5%\n忽視魔法防禦＋15%', DelBuffID = _EmptyTable}",
	[830007] = "{id = 830007, BuffName = '終焉之地符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【大地扭曲】固定吟唱-0.5秒\n【大地扭曲】傷害＋30%', DelBuffID = _EmptyTable}",
	[830008] = "{id = 830008, BuffName = '雷霆狂擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【怒雷強擊】技能延遲-2秒\n【怒雷強擊】傷害＋30%', DelBuffID = _EmptyTable}",
	[830009] = "{id = 830009, BuffName = '靈魂崩裂符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【崩裂術】固定吟唱-1秒\n【崩裂術】傷害＋30%', DelBuffID = _EmptyTable}",
	[830010] = "{id = 830010, BuffName = '魔能充沛符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【雙倍投擲】的概率＋5%\n開啟【雙倍投擲】概率額外＋5%\n【魔力之拳】可攻擊次數＋1', DelBuffID = _EmptyTable}",
	[830011] = "{id = 830011, BuffName = '領域之主符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【火元素領域】、【風元素領域】、【水元素領域】對應元素攻擊＋20%', DelBuffID = _EmptyTable}",
	[830012] = "{id = 830012, BuffName = '辰星閃耀符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【鑽石星塵】固定吟唱-0.6秒\n【鑽石星塵】傷害＋30%\n【鑽石星塵】冰凍效果無視免疫（冰凍概率及時間仍受到抵抗影響，不對MVP/MiNi生效）', DelBuffID = _EmptyTable}",
	[830013] = "{id = 830013, BuffName = '疾風電光符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【閃電之槍】傷害＋30%\n【閃電之槍】對冰凍狀態敵人的傷害＋30%', DelBuffID = _EmptyTable}",
	[830014] = "{id = 830014, BuffName = '星光之鉆符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '冰凍攻擊＋10%\n【鑽石星塵】傷害＋20%', DelBuffID = _EmptyTable}",
	[830015] = "{id = 830015, BuffName = '狂暴魔力符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊觸發暴擊的概率＋30%，暴擊傷害＋30%', DelBuffID = _EmptyTable}",

	[830016] = "{id = 830016, BuffName = '普之火箭符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有40%概率自動使用【火箭術】Lv.15', DelBuffID = _EmptyTable}",
	[830017] = "{id = 830017, BuffName = '普之雙術符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有40%概率自動使用【雷擊術】Lv.15', DelBuffID = _EmptyTable}",
	[830018] = "{id = 830018, BuffName = '普之雷擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有40%概率自動使用【雷擊術】Lv.15', DelBuffID = _EmptyTable}",
	[830019] = "{id = 830019, BuffName = '普之閃槍符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有40%概率自動使用【閃電之槍】Lv.20', DelBuffID = _EmptyTable}",
	[830020] = "{id = 830020, BuffName = '魔能秘術符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '技能傷害＋30%\n魔法暴擊傷害＋30%', DelBuffID = _EmptyTable}",


	[840000] = "{id = 840000, BuffName = '服事系符文',   BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '測試符文', DelBuffID = _EmptyTable}",
	[840001] = "{id = 840001, BuffName = '祈願讚歌符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【讚歌】冷卻時間-1秒\n【讚歌】技能延遲-1秒\n【讚歌】傷害＋15%', DelBuffID = _EmptyTable}",
	[840002] = "{id = 840002, BuffName = '靜默禱告符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有20%概率自動使用【禱告】Lv.5', DelBuffID = _EmptyTable}",
	[840003] = "{id = 840003, BuffName = '暗影剋星符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有50%概率使自己將所有敵方目標的鎧甲屬性視為暗屬性持續10秒', DelBuffID = _EmptyTable}",
	[840031] = "{id = 840031, BuffName = '暗影剋星符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[840004] = "{id = 840004, BuffName = '神聖治癒符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【治癒之光】的治療量+30%\n【治癒之光】可以為隊友恢復10%的SP', DelBuffID = _EmptyTable}",
	[840005] = "{id = 840005, BuffName = '輝光祈福符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【聖母之祈福】額外使技能傷害減免15%，普攻傷害減免15%', DelBuffID = _EmptyTable}",
	[840006] = "{id = 840006, BuffName = '虔誠之罪符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '服事系職業鑲嵌時\n精煉物攻+100\n精煉魔攻+100\n爆傷+30%', DelBuffID = _EmptyTable}",
	[840007] = "{id = 840007, BuffName = '驅魔使者符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【十字驅魔攻擊】傷害＋10%', DelBuffID = _EmptyTable}",
	[840008] = "{id = 840008, BuffName = '神恩十字元文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【十字驅魔攻擊】技能延遲-1.5秒\n十字驅魔攻擊】固定吟唱-50%', DelBuffID = _EmptyTable}",
	[840009] = "{id = 840009, BuffName = '不壞之身符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【金剛不壞】狀態下受到的傷害-10%\n【金剛不壞】狀態下普通攻擊有20%概率使敵人陷入【咒縛陣】', DelBuffID = _EmptyTable}",
	[840032] = "{id = 840032, BuffName = '不壞之身符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【金剛不壞】不再有移動速度的懲罰', DelBuffID = _EmptyTable}",
	[840010] = "{id = 840010, BuffName = '迅捷一瞬符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【彈指神通】固定吟唱-0.5秒\n【彈指神通】冷卻時間-1秒\n【彈指神通】傷害＋30%', DelBuffID = _EmptyTable}",

	[850000] = "{id = 850000, BuffName = '商人系符文',   BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '測試符文', DelBuffID = _EmptyTable}",
	[850001] = "{id = 850001, BuffName = '彈道改裝符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【加農炮】傷害＋30%', DelBuffID = _EmptyTable}",
	[850002] = "{id = 850002, BuffName = '貪婪重擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【金錢攻擊】傷害＋30%', DelBuffID = _EmptyTable}",
	[850003] = "{id = 850003, BuffName = '飛馳撞擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【手推車撞擊】傷害＋25%\n【手推車攻擊】傷害＋25%', DelBuffID = _EmptyTable}",
	[850004] = "{id = 850004, BuffName = '精準維修符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【機械維修】冷卻時間 -1.5秒\n【機械維修】的恢復效果+100%', DelBuffID = _EmptyTable}",
	[850005] = "{id = 850005, BuffName = '暴力猛擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用【兇砍】后自身暴擊＋15\n暴擊傷害＋30%', DelBuffID = _EmptyTable}",
	[850006] = "{id = 850006, BuffName = '虛影屏障符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【中粒子屏障】的持續時間+3秒\n【中粒子屏障】狀態下物理防禦+200點，魔法防禦+100點', DelBuffID = _EmptyTable}",
	[850007] = "{id = 850007, BuffName = '鐵拳之擊符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【噴射飛拳】傷害＋20%', DelBuffID = _EmptyTable}",
	[850008] = "{id = 850008, BuffName = '野蠻荊棘符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【瘋狂野草】清除個人增益效果的概率＋20%\n【瘋狂野草】傷害＋30%', DelBuffID = _EmptyTable}",
	[850009] = "{id = 850009, BuffName = '藤曼煉獄符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【地獄植物】傷害＋30%\n【地獄植物】的攻擊距離＋1米', DelBuffID = _EmptyTable}",
	[850010] = "{id = 850010, BuffName = '火炮改裝符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【手推車加農炮】傷害＋30%', DelBuffID = _EmptyTable}",
	[850011] = "{id = 850011, BuffName = '噬魂氣泡符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【氣泡蟲召喚】、【汽泡蟲寄生】傷害＋30%', DelBuffID = _EmptyTable}",
	[850012] = "{id = 850012, BuffName = '地獄烈焰符文', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【瘋狂火焰】傷害＋30%\n使用【瘋狂火焰】后自身火屬性攻擊＋10%', DelBuffID = _EmptyTable}",

	[910001] = "{id = 910001, BuffName = '強襲攻擊符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange' , Refine = 20}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n物理攻擊＋60\n精煉物攻＋20', DelBuffID = _EmptyTable}",
	[910002] = "{id = 910002, BuffName = '強襲攻擊符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 120, type = 'AttrChange' , Refine = 40}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n物理攻擊＋120\n精煉物攻＋40', DelBuffID = _EmptyTable}",
	[910003] = "{id = 910003, BuffName = '強襲攻擊符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 200, type = 'AttrChange' , Refine = 70}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n物理攻擊＋200\n精煉物攻＋70', DelBuffID = _EmptyTable}",
	[910004] = "{id = 910004, BuffName = '破甲攻擊符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.04, type = 'AttrChange' , Refine = 20}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n忽視物防＋4%\n精煉物攻＋20', DelBuffID = _EmptyTable}",
	[910005] = "{id = 910005, BuffName = '破甲攻擊符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.08, type = 'AttrChange' , Refine = 40}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n忽視物防＋8%\n精煉物攻＋40', DelBuffID = _EmptyTable}",
	[910006] = "{id = 910006, BuffName = '破甲攻擊符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.12, type = 'AttrChange' , Refine = 70}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n忽視物防＋12%\n精煉物攻＋70', DelBuffID = _EmptyTable}",
	[910007] = "{id = 910007, BuffName = '穿裂攻擊符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.02, type = 'AttrChange' , Refine = 20}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n物理穿刺＋2%\n精煉物攻＋20', DelBuffID = _EmptyTable}",
	[910008] = "{id = 910008, BuffName = '穿裂攻擊符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.04, type = 'AttrChange' , Refine = 40}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n物理穿刺＋4%\n精煉物攻＋40', DelBuffID = _EmptyTable}",
	[910009] = "{id = 910009, BuffName = '穿裂攻擊符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = 0.06, type = 'AttrChange' , Refine = 70}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n物理穿刺＋6%\n精煉物攻＋70', DelBuffID = _EmptyTable}",
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	[910027] = "{id = 910027, BuffName = '幻術攻擊符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.09, type = 'AttrChange' , MRefine = 70}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n魔傷加成＋9%\n精煉魔攻＋70', DelBuffID = _EmptyTable}",
	[910028] = "{id = 910028, BuffName = '元素攻擊符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.03, type = 'AttrChange' , EarthAtk = 0.03 , WaterAtk = 0.03 , FireAtk = 0.03 , GhostAtk = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n風、地、水、火、念屬性攻擊＋3%', DelBuffID = _EmptyTable}",
	[910029] = "{id = 910029, BuffName = '元素攻擊符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.06, type = 'AttrChange' , EarthAtk = 0.06 , WaterAtk = 0.06 , FireAtk = 0.06 , GhostAtk = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n風、地、水、火、念屬性攻擊＋6%', DelBuffID = _EmptyTable}",
	[910030] = "{id = 910030, BuffName = '元素攻擊符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.09, type = 'AttrChange' , EarthAtk = 0.09 , WaterAtk = 0.09 , FireAtk = 0.09 , GhostAtk = 0.09}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n風、地、水、火、念屬性攻擊＋9%', DelBuffID = _EmptyTable}",
	[910031] = "{id = 910031, BuffName = '毒影攻擊符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PoisoningAtk = 0.03, type = 'AttrChange' , NeutralAtk = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n毒屬性攻擊＋3%\n無屬性攻擊＋3%', DelBuffID = _EmptyTable}",
	[910032] = "{id = 910032, BuffName = '毒影攻擊符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PoisoningAtk = 0.06, type = 'AttrChange' , NeutralAtk = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n毒屬性攻擊＋6%\n無屬性攻擊＋6%', DelBuffID = _EmptyTable}",
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	[910034] = "{id = 910034, BuffName = '神聖攻擊符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.03, type = 'AttrChange' , HealEncPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n聖屬性攻擊＋3%\n治療加成＋3%', DelBuffID = _EmptyTable}",
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	[920021] = "{id = 920021, BuffName = '近擊防禦符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ShortRangeDamReduc = 0.09, type = 'AttrChange' , DefPer = 0.045}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n受到近戰物理傷害減免＋9%\n物理防禦＋1.5%', DelBuffID = _EmptyTable}",
	[920022] = "{id = 920022, BuffName = '咒靈防禦符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = 0.04, type = 'AttrChange' , SkillRes = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n魔法防禦＋4%\n技能傷害減免＋2%', DelBuffID = _EmptyTable}",
	[920023] = "{id = 920023, BuffName = '咒靈防禦符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = 0.08, type = 'AttrChange' , SkillRes = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n魔法防禦＋8%\n技能傷害減免＋4%', DelBuffID = _EmptyTable}",
	[920024] = "{id = 920024, BuffName = '咒靈防禦符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = 0.12, type = 'AttrChange' , SkillRes = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n魔法防禦＋12%\n技能傷害減免＋6%', DelBuffID = _EmptyTable}",
	[920025] = "{id = 920025, BuffName = '魔擊防禦符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.02, type = 'AttrChange' , NormalAtkRes = 0.015}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n魔傷減免＋2%\n普攻傷害減免＋1.5%', DelBuffID = _EmptyTable}",
	[920026] = "{id = 920026, BuffName = '魔擊防禦符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.04, type = 'AttrChange' , NormalAtkRes = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n魔傷減免＋4%\n普攻傷害減免＋3%', DelBuffID = _EmptyTable}",
	[920027] = "{id = 920027, BuffName = '魔擊防禦符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.06, type = 'AttrChange' , NormalAtkRes = 0.045}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n魔傷減免＋6%\n普攻傷害減免＋4.5%', DelBuffID = _EmptyTable}",
	[920028] = "{id = 920028, BuffName = '元素防禦符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = 0.03, type = 'AttrChange' , BeEarthDamPer = 0.03 , BeWaterDamPer = 0.03 , BeFireDamPer = 0.03 , BeGhostDamPer = 0.03 , Def = 20 , MDef = 10}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n風、地、水、火、念屬性傷害減免＋3%\n物理防禦＋20\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[920029] = "{id = 920029, BuffName = '元素防禦符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = 0.06, type = 'AttrChange' , BeEarthDamPer = 0.06 , BeWaterDamPer = 0.06 , BeFireDamPer = 0.06 , BeGhostDamPer = 0.06 , Def = 40 , MDef = 20}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n風、地、水、火、念屬性傷害減免＋6%\n物理防禦＋40\n魔法防禦＋20', DelBuffID = _EmptyTable}",
	[920030] = "{id = 920030, BuffName = '元素防禦符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = 0.09, type = 'AttrChange' , BeEarthDamPer = 0.09 , BeWaterDamPer = 0.09 , BeFireDamPer = 0.09 , BeGhostDamPer = 0.09 , Def = 60 , MDef = 30}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n風、地、水、火、念屬性傷害減免＋9%\n物理防禦＋60\n魔法防禦＋30', DelBuffID = _EmptyTable}",
	[920031] = "{id = 920031, BuffName = '邪惡防禦符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BePoisonDamPer = 0.03, type = 'AttrChange' , BeShadowDamPer = 0.03 , BeUndeadDamPer = 0.03 , BeHolyDamPer = 0.03 , BeNeutralDamPer = 0.03 , Def = 20 , MDef = 10}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n毒、暗、不死、聖、無屬性傷害減免＋3%\n物理防禦＋20\n魔法防禦＋10', DelBuffID = _EmptyTable}",
	[920032] = "{id = 920032, BuffName = '邪惡防禦符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BePoisonDamPer = 0.06, type = 'AttrChange' , BeShadowDamPer = 0.06 , BeUndeadDamPer = 0.06 , BeHolyDamPer = 0.06 , BeNeutralDamPer = 0.06 , Def = 40 , MDef = 20}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n毒、暗、不死、聖、無屬性傷害減免＋6%\n物理防禦＋40\n魔法防禦＋20', DelBuffID = _EmptyTable}",
	[920033] = "{id = 920033, BuffName = '邪惡防禦符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BePoisonDamPer = 0.09, type = 'AttrChange' , BeShadowDamPer = 0.09 , BeUndeadDamPer = 0.09 , BeHolyDamPer = 0.09 , BeNeutralDamPer = 0.09 , Def = 60 , MDef = 30}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n毒、暗、不死、聖、無屬性傷害減免＋9%\n物理防禦＋60\n魔法防禦＋30', DelBuffID = _EmptyTable}",

	[930001] = "{id = 930001, BuffName = '力量增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange' , BruteDamPer = 0.01,  DemiHumanDamPer = 0.01, DemonDamPer = 0.01, PlantDamPer = 0.01, DeadLessDamPer = 0.01, FormlessDamPer = 0.01, FishDamPer = 0.01, AngelDamPer = 0.01, InsectDamPer = 0.01, DragonDamPer = 0.01 , BruteResPer = 0.01 , DemiHumanResPer = 0.01, DemonResPer = 0.01, PlantResPer = 0.01, DeadLessResPer = 0.01, FormlessResPer = 0.01, FishResPer = 0.01, AngelResPer = 0.01, InsectResPer = 0.01, DragonResPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n力量＋5\n對全種族傷害＋1%\n受全種族魔物傷害－1%', DelBuffID = _EmptyTable}",
	[930002] = "{id = 930002, BuffName = '力量增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange' , BruteDamPer = 0.02,  DemiHumanDamPer = 0.02, DemonDamPer = 0.02, PlantDamPer = 0.02, DeadLessDamPer = 0.02, FormlessDamPer = 0.02, FishDamPer = 0.02, AngelDamPer = 0.02, InsectDamPer = 0.02, DragonDamPer = 0.02 , BruteResPer = 0.02 , DemiHumanResPer = 0.02, DemonResPer = 0.02, PlantResPer = 0.02, DeadLessResPer = 0.02, FormlessResPer = 0.02, FishResPer = 0.02, AngelResPer = 0.02, InsectResPer = 0.02, DragonResPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n力量＋10\n對全種族傷害＋2%\n受全種族魔物傷害－2%', DelBuffID = _EmptyTable}",
	[930003] = "{id = 930003, BuffName = '力量增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 15, type = 'AttrChange' , BruteDamPer = 0.03,  DemiHumanDamPer = 0.03, DemonDamPer = 0.03, PlantDamPer = 0.03, DeadLessDamPer = 0.03, FormlessDamPer = 0.03, FishDamPer = 0.03, AngelDamPer = 0.03, InsectDamPer = 0.03, DragonDamPer = 0.03 , BruteResPer = 0.03 , DemiHumanResPer = 0.03, DemonResPer = 0.03, PlantResPer = 0.03, DeadLessResPer = 0.03, FormlessResPer = 0.03, FishResPer = 0.03, AngelResPer = 0.03, InsectResPer = 0.03, DragonResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n力量＋15\n對全種族傷害＋3%\n受全種族魔物傷害－3%', DelBuffID = _EmptyTable}",
	[930004] = "{id = 930004, BuffName = '敏捷增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange' , BruteDamPer = 0.01,  DemiHumanDamPer = 0.01, DemonDamPer = 0.01, PlantDamPer = 0.01, DeadLessDamPer = 0.01, FormlessDamPer = 0.01, FishDamPer = 0.01, AngelDamPer = 0.01, InsectDamPer = 0.01, DragonDamPer = 0.01 , BruteResPer = 0.01 , DemiHumanResPer = 0.01, DemonResPer = 0.01, PlantResPer = 0.01, DeadLessResPer = 0.01, FormlessResPer = 0.01, FishResPer = 0.01, AngelResPer = 0.01, InsectResPer = 0.01, DragonResPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n敏捷＋5\n對全種族傷害＋1%\n受全種族魔物傷害－1%', DelBuffID = _EmptyTable}",
	[930005] = "{id = 930005, BuffName = '敏捷增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 10, type = 'AttrChange' , BruteDamPer = 0.02,  DemiHumanDamPer = 0.02, DemonDamPer = 0.02, PlantDamPer = 0.02, DeadLessDamPer = 0.02, FormlessDamPer = 0.02, FishDamPer = 0.02, AngelDamPer = 0.02, InsectDamPer = 0.02, DragonDamPer = 0.02 , BruteResPer = 0.02 , DemiHumanResPer = 0.02, DemonResPer = 0.02, PlantResPer = 0.02, DeadLessResPer = 0.02, FormlessResPer = 0.02, FishResPer = 0.02, AngelResPer = 0.02, InsectResPer = 0.02, DragonResPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n敏捷＋10\n對全種族傷害＋2%\n受全種族魔物傷害－2%', DelBuffID = _EmptyTable}",
	[930006] = "{id = 930006, BuffName = '敏捷增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 15, type = 'AttrChange' , BruteDamPer = 0.03,  DemiHumanDamPer = 0.03, DemonDamPer = 0.03, PlantDamPer = 0.03, DeadLessDamPer = 0.03, FormlessDamPer = 0.03, FishDamPer = 0.03, AngelDamPer = 0.03, InsectDamPer = 0.03, DragonDamPer = 0.03 , BruteResPer = 0.03 , DemiHumanResPer = 0.03, DemonResPer = 0.03, PlantResPer = 0.03, DeadLessResPer = 0.03, FormlessResPer = 0.03, FishResPer = 0.03, AngelResPer = 0.03, InsectResPer = 0.03, DragonResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n敏捷＋15\n對全種族傷害＋3%\n受全種族魔物傷害－3%', DelBuffID = _EmptyTable}",
	[930007] = "{id = 930007, BuffName = '智力增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 5, type = 'AttrChange' , BruteDamPer = 0.01,  DemiHumanDamPer = 0.01, DemonDamPer = 0.01, PlantDamPer = 0.01, DeadLessDamPer = 0.01, FormlessDamPer = 0.01, FishDamPer = 0.01, AngelDamPer = 0.01, InsectDamPer = 0.01, DragonDamPer = 0.01 , BruteResPer = 0.01 , DemiHumanResPer = 0.01, DemonResPer = 0.01, PlantResPer = 0.01, DeadLessResPer = 0.01, FormlessResPer = 0.01, FishResPer = 0.01, AngelResPer = 0.01, InsectResPer = 0.01, DragonResPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n智力＋5\n對全種族傷害＋1%\n受全種族魔物傷害－1%', DelBuffID = _EmptyTable}",
	[930008] = "{id = 930008, BuffName = '智力增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 10, type = 'AttrChange' , BruteDamPer = 0.02,  DemiHumanDamPer = 0.02, DemonDamPer = 0.02, PlantDamPer = 0.02, DeadLessDamPer = 0.02, FormlessDamPer = 0.02, FishDamPer = 0.02, AngelDamPer = 0.02, InsectDamPer = 0.02, DragonDamPer = 0.02 , BruteResPer = 0.02 , DemiHumanResPer = 0.02, DemonResPer = 0.02, PlantResPer = 0.02, DeadLessResPer = 0.02, FormlessResPer = 0.02, FishResPer = 0.02, AngelResPer = 0.02, InsectResPer = 0.02, DragonResPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n智力＋10\n對全種族傷害＋2%\n受全種族魔物傷害－2%', DelBuffID = _EmptyTable}",
	[930009] = "{id = 930009, BuffName = '智力增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 15, type = 'AttrChange' , BruteDamPer = 0.03,  DemiHumanDamPer = 0.03, DemonDamPer = 0.03, PlantDamPer = 0.03, DeadLessDamPer = 0.03, FormlessDamPer = 0.03, FishDamPer = 0.03, AngelDamPer = 0.03, InsectDamPer = 0.03, DragonDamPer = 0.03 , BruteResPer = 0.03 , DemiHumanResPer = 0.03, DemonResPer = 0.03, PlantResPer = 0.03, DeadLessResPer = 0.03, FormlessResPer = 0.03, FishResPer = 0.03, AngelResPer = 0.03, InsectResPer = 0.03, DragonResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n智力＋15\n對全種族傷害＋3%\n受全種族魔物傷害－3%', DelBuffID = _EmptyTable}",
	[930010] = "{id = 930010, BuffName = '體質增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 5, type = 'AttrChange' , BruteDamPer = 0.01,  DemiHumanDamPer = 0.01, DemonDamPer = 0.01, PlantDamPer = 0.01, DeadLessDamPer = 0.01, FormlessDamPer = 0.01, FishDamPer = 0.01, AngelDamPer = 0.01, InsectDamPer = 0.01, DragonDamPer = 0.01 , BruteResPer = 0.01 , DemiHumanResPer = 0.01, DemonResPer = 0.01, PlantResPer = 0.01, DeadLessResPer = 0.01, FormlessResPer = 0.01, FishResPer = 0.01, AngelResPer = 0.01, InsectResPer = 0.01, DragonResPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n體質＋5\n對全種族傷害＋1%\n受全種族魔物傷害－1%', DelBuffID = _EmptyTable}",
	[930011] = "{id = 930011, BuffName = '體質增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 10, type = 'AttrChange' , BruteDamPer = 0.02,  DemiHumanDamPer = 0.02, DemonDamPer = 0.02, PlantDamPer = 0.02, DeadLessDamPer = 0.02, FormlessDamPer = 0.02, FishDamPer = 0.02, AngelDamPer = 0.02, InsectDamPer = 0.02, DragonDamPer = 0.02 , BruteResPer = 0.02 , DemiHumanResPer = 0.02, DemonResPer = 0.02, PlantResPer = 0.02, DeadLessResPer = 0.02, FormlessResPer = 0.02, FishResPer = 0.02, AngelResPer = 0.02, InsectResPer = 0.02, DragonResPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n體質＋10\n對全種族傷害＋2%\n受全種族魔物傷害－2%', DelBuffID = _EmptyTable}",
	[930012] = "{id = 930012, BuffName = '體質增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 15, type = 'AttrChange' , BruteDamPer = 0.03,  DemiHumanDamPer = 0.03, DemonDamPer = 0.03, PlantDamPer = 0.03, DeadLessDamPer = 0.03, FormlessDamPer = 0.03, FishDamPer = 0.03, AngelDamPer = 0.03, InsectDamPer = 0.03, DragonDamPer = 0.03 , BruteResPer = 0.03 , DemiHumanResPer = 0.03, DemonResPer = 0.03, PlantResPer = 0.03, DeadLessResPer = 0.03, FormlessResPer = 0.03, FishResPer = 0.03, AngelResPer = 0.03, InsectResPer = 0.03, DragonResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n體質＋15\n對全種族傷害＋3%\n受全種族魔物傷害－3%', DelBuffID = _EmptyTable}",
	[930013] = "{id = 930013, BuffName = '幸運增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange' , BruteDamPer = 0.01,  DemiHumanDamPer = 0.01, DemonDamPer = 0.01, PlantDamPer = 0.01, DeadLessDamPer = 0.01, FormlessDamPer = 0.01, FishDamPer = 0.01, AngelDamPer = 0.01, InsectDamPer = 0.01, DragonDamPer = 0.01 , BruteResPer = 0.01 , DemiHumanResPer = 0.01, DemonResPer = 0.01, PlantResPer = 0.01, DeadLessResPer = 0.01, FormlessResPer = 0.01, FishResPer = 0.01, AngelResPer = 0.01, InsectResPer = 0.01, DragonResPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n幸運＋5\n對全種族傷害＋1%\n受全種族魔物傷害－1%', DelBuffID = _EmptyTable}",
	[930014] = "{id = 930014, BuffName = '幸運增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 10, type = 'AttrChange' , BruteDamPer = 0.02,  DemiHumanDamPer = 0.02, DemonDamPer = 0.02, PlantDamPer = 0.02, DeadLessDamPer = 0.02, FormlessDamPer = 0.02, FishDamPer = 0.02, AngelDamPer = 0.02, InsectDamPer = 0.02, DragonDamPer = 0.02 , BruteResPer = 0.02 , DemiHumanResPer = 0.02, DemonResPer = 0.02, PlantResPer = 0.02, DeadLessResPer = 0.02, FormlessResPer = 0.02, FishResPer = 0.02, AngelResPer = 0.02, InsectResPer = 0.02, DragonResPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n幸運＋10\n對全種族傷害＋2%\n受全種族魔物傷害－2%', DelBuffID = _EmptyTable}",
	[930015] = "{id = 930015, BuffName = '幸運增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 15, type = 'AttrChange' , BruteDamPer = 0.03,  DemiHumanDamPer = 0.03, DemonDamPer = 0.03, PlantDamPer = 0.03, DeadLessDamPer = 0.03, FormlessDamPer = 0.03, FishDamPer = 0.03, AngelDamPer = 0.03, InsectDamPer = 0.03, DragonDamPer = 0.03 , BruteResPer = 0.03 , DemiHumanResPer = 0.03, DemonResPer = 0.03, PlantResPer = 0.03, DeadLessResPer = 0.03, FormlessResPer = 0.03, FishResPer = 0.03, AngelResPer = 0.03, InsectResPer = 0.03, DragonResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n幸運＋15\n對全種族傷害＋3%\n受全種族魔物傷害－3%', DelBuffID = _EmptyTable}",
	[930016] = "{id = 930016, BuffName = '靈巧增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange' , BruteDamPer = 0.01,  DemiHumanDamPer = 0.01, DemonDamPer = 0.01, PlantDamPer = 0.01, DeadLessDamPer = 0.01, FormlessDamPer = 0.01, FishDamPer = 0.01, AngelDamPer = 0.01, InsectDamPer = 0.01, DragonDamPer = 0.01 , BruteResPer = 0.01 , DemiHumanResPer = 0.01, DemonResPer = 0.01, PlantResPer = 0.01, DeadLessResPer = 0.01, FormlessResPer = 0.01, FishResPer = 0.01, AngelResPer = 0.01, InsectResPer = 0.01, DragonResPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n靈巧＋5\n對全種族傷害＋1%\n受全種族魔物傷害－1%', DelBuffID = _EmptyTable}",
	[930017] = "{id = 930017, BuffName = '靈巧增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 10, type = 'AttrChange' , BruteDamPer = 0.02,  DemiHumanDamPer = 0.02, DemonDamPer = 0.02, PlantDamPer = 0.02, DeadLessDamPer = 0.02, FormlessDamPer = 0.02, FishDamPer = 0.02, AngelDamPer = 0.02, InsectDamPer = 0.02, DragonDamPer = 0.02 , BruteResPer = 0.02 , DemiHumanResPer = 0.02, DemonResPer = 0.02, PlantResPer = 0.02, DeadLessResPer = 0.02, FormlessResPer = 0.02, FishResPer = 0.02, AngelResPer = 0.02, InsectResPer = 0.02, DragonResPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n靈巧＋10\n對全種族傷害＋2%\n受全種族魔物傷害－2%', DelBuffID = _EmptyTable}",
	[930018] = "{id = 930018, BuffName = '靈巧增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 15, type = 'AttrChange' , BruteDamPer = 0.03,  DemiHumanDamPer = 0.03, DemonDamPer = 0.03, PlantDamPer = 0.03, DeadLessDamPer = 0.03, FormlessDamPer = 0.03, FishDamPer = 0.03, AngelDamPer = 0.03, InsectDamPer = 0.03, DragonDamPer = 0.03 , BruteResPer = 0.03 , DemiHumanResPer = 0.03, DemonResPer = 0.03, PlantResPer = 0.03, DeadLessResPer = 0.03, FormlessResPer = 0.03, FishResPer = 0.03, AngelResPer = 0.03, InsectResPer = 0.03, DragonResPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n靈巧＋15\n對全種族傷害＋3%\n受全種族魔物傷害－3%', DelBuffID = _EmptyTable}",
	[930019] = "{id = 930019, BuffName = '吟詠增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.05, type = 'AttrChange' , CTChange = -0.25 , SpCostPer = -0.025}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n可變吟唱時間－5%\n可變吟唱時間－0.25秒\nSP消耗量－2.5%', DelBuffID = _EmptyTable}",
	[930020] = "{id = 930020, BuffName = '吟詠增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer =  -0.1, type = 'AttrChange' , CTChange = -0.5 , SpCostPer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n可變吟唱時間－10%\n可變吟唱時間－0.5秒\nSP消耗量－5%', DelBuffID = _EmptyTable}",
	[930021] = "{id = 930021, BuffName = '吟詠增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = -0.15, type = 'AttrChange' , CTChange = 0.75 , SpCostPer = -0.075}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n可變吟唱時間－15%\n可變吟唱時間－0.75秒\nSP消耗量－7.5%', DelBuffID = _EmptyTable}",
	[930022] = "{id = 930022, BuffName = '體型增益符文5', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MidDamPer = 0.02, type = 'AttrChange' , MidResPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv5\n對中體型增傷＋2%\n對中體型減傷＋2%', DelBuffID = _EmptyTable}",
	[930023] = "{id = 930023, BuffName = '體型增益符文10', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MidDamPer = 0.04, type = 'AttrChange' , MidResPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv10\n對中體型增傷＋4%\n對中體型減傷＋4%', DelBuffID = _EmptyTable}",
	[930024] = "{id = 930024, BuffName = '體型增益符文15', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MidDamPer = 0.06, type = 'AttrChange' , MidResPer = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = 'Lv15\n對中體型增傷＋6%\n對中體型減傷＋6%', DelBuffID = _EmptyTable}",


	[10003000] = "{id = 10003000, BuffName = '捕獲變身為蛋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120220, BuffEffect = {Body = 1223, type = 'PartTransform'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30000010] = "{id = 30000010, BuffName = '初心小肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理防禦＋8', DelBuffID = _EmptyTable}",
	[30000020] = "{id = 30000020, BuffName = '初心小魚排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理攻擊＋8', DelBuffID = _EmptyTable}",
	[30000030] = "{id = 30000030, BuffName = '初心小炒菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法防禦＋8', DelBuffID = _EmptyTable}",
	[30000040] = "{id = 30000040, BuffName = '初心小果醬', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[30000050] = "{id = 30000050, BuffName = '初心小肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理防禦＋8', DelBuffID = _EmptyTable}",
	[30000060] = "{id = 30000060, BuffName = '初心小海串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理攻擊＋8', DelBuffID = _EmptyTable}",
	[30000070] = "{id = 30000070, BuffName = '初心小菜串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法防禦＋8', DelBuffID = _EmptyTable}",
	[30000080] = "{id = 30000080, BuffName = '初心小果片', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[30000090] = "{id = 30000090, BuffName = '初心小肉湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理防禦＋8', DelBuffID = _EmptyTable}",
	[30000100] = "{id = 30000100, BuffName = '初心小魚湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理攻擊＋8', DelBuffID = _EmptyTable}",
	[30000110] = "{id = 30000110, BuffName = '初心小菜湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法防禦＋8', DelBuffID = _EmptyTable}",
	[30000120] = "{id = 30000120, BuffName = '初心小紅茶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[30000130] = "{id = 30000130, BuffName = '初心小刺身', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理防禦＋8', DelBuffID = _EmptyTable}",
	[30000140] = "{id = 30000140, BuffName = '初心小壽司', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，物理攻擊＋8', DelBuffID = _EmptyTable}",
	[30000150] = "{id = 30000150, BuffName = '初心小色拉', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法防禦＋8', DelBuffID = _EmptyTable}",
	[30000160] = "{id = 30000160, BuffName = '初心小果盤', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, limit_layer = 8, type = 'AttrChange', MaxSp = 6, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋6，魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[30000170] = "{id = 30000170, BuffName = '旅行者炒肉', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，物理防禦＋12', DelBuffID = _EmptyTable}",
	[30000180] = "{id = 30000180, BuffName = '海鮮小雜燴', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，物理攻擊＋12', DelBuffID = _EmptyTable}",
	[30000190] = "{id = 30000190, BuffName = '健康小拌菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[30000200] = "{id = 30000200, BuffName = '大眾肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，物理防禦＋12', DelBuffID = _EmptyTable}",
	[30000210] = "{id = 30000210, BuffName = '海島小烤串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，物理攻擊＋12', DelBuffID = _EmptyTable}",
	[30000220] = "{id = 30000220, BuffName = '素之味', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，魔法防禦＋12', DelBuffID = _EmptyTable}",
	[30000230] = "{id = 30000230, BuffName = '飄飄香肉湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 21, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，物理防禦＋21', DelBuffID = _EmptyTable}",
	[30000240] = "{id = 30000240, BuffName = '聰明魚頭湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，物理攻擊＋12', DelBuffID = _EmptyTable}",
	[30000250] = "{id = 30000250, BuffName = '媽媽的菜湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, limit_layer = 8, MDef = 12, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，魔法攻擊＋12，魔法防禦＋12', DelBuffID = _EmptyTable}",
	[30000260] = "{id = 30000260, BuffName = '香頌雷爾', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，魔法防禦＋12', DelBuffID = _EmptyTable}",
	[30000270] = "{id = 30000270, BuffName = '清涼冰淇淋', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, limit_layer = 8, Def = 12, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，魔法攻擊＋12，物理防禦＋12', DelBuffID = _EmptyTable}",
	[30000280] = "{id = 30000280, BuffName = '小貍貓餅乾', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, limit_layer = 8, type = 'AttrChange', MaxSp = 9, MaxHp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90，魔法上限＋9，魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[30000290] = "{id = 30000290, BuffName = '口水流流肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 16, limit_layer = 8, MDef = 16, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，物理防禦＋16，魔法防禦＋16', DelBuffID = _EmptyTable}",
	[30000291] = "{id = 30000291, BuffName = '口水流流肉排[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫2次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30000300] = "{id = 30000300, BuffName = '海鮮焗飯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 16, limit_layer = 8, MoveSpdPer = 0.01, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，物理攻擊＋16，移動速度＋1%', DelBuffID = _EmptyTable}",
	[30000310] = "{id = 30000310, BuffName = '香濃素食餐', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 16, limit_layer = 8, DelayCDChangePer = -0.0075, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，魔法攻擊＋16，技能延遲－0.75%', DelBuffID = _EmptyTable}",
	[30000320] = "{id = 30000320, BuffName = '餓漢肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 16, limit_layer = 8, MDef = 16, type = 'AttrChange', MaxSp = 12, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200，魔法上限＋12，物理防禦＋16，魔法防禦＋16', DelBuffID = _EmptyTable}",
	[30000330] = "{id = 30000330, BuffName = '依斯魯德的驕傲', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 16, Def = 16, limit_layer = 8, NpcDamPer = 0.0075, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，物理攻擊＋16，物理防禦＋16，對玩家增傷＋0.75%', DelBuffID = _EmptyTable}",
	[30000340] = "{id = 30000340, BuffName = '農夫的微笑', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 16, limit_layer = 8, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，魔法防禦＋16', DelBuffID = _EmptyTable}",
	[30000350] = "{id = 30000350, BuffName = '八音盒肉湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 16, limit_layer = 8, EquipASPD = 0.01, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，物理防禦＋16，裝備攻速＋1%', DelBuffID = _EmptyTable}",
	[30000360] = "{id = 30000360, BuffName = '溫暖的洋流', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 16, MDef = 16, IgnoreMDef = 0.0075, limit_layer = 8, IgnoreDef = 0.0075, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，物理攻擊＋16，魔法防禦＋16，忽視防禦＋0.75%', DelBuffID = _EmptyTable}",
	[30000370] = "{id = 30000370, BuffName = '美味鮮蔬湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 16, limit_layer = 8, MDef = 16, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，魔法攻擊＋16，魔法防禦＋16', DelBuffID = _EmptyTable}",
	[30000380] = "{id = 30000380, BuffName = '海風紅茶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 16, MDamSpike = 0.0075, DamSpike = 0.0075, Def = 16, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，魔法攻擊＋16，物理防禦＋16，物理穿刺＋0.75%，魔法穿刺＋0.75%', DelBuffID = _EmptyTable}",
	[30000390] = "{id = 30000390, BuffName = '香甜芝士蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 16, limit_layer = 8, MonsterDamPer = 0.0075, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，魔法攻擊＋16，對非BOSS增傷＋0.75%', DelBuffID = _EmptyTable}",
	[30000400] = "{id = 30000400, BuffName = '天波芭菲', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 16, MAtk = 16, limit_layer = 8, BossDamPer = 0.0075, type = 'AttrChange', MaxSp = 12, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120，魔法上限＋12，物理攻擊＋16，魔法攻擊＋16，對BOSS增傷＋0.75%', DelBuffID = _EmptyTable}",
	[30000410] = "{id = 30000410, BuffName = '火神的系譜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 20, limit_layer = 8, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，物理防禦＋20', DelBuffID = _EmptyTable}",
	[30000411] = "{id = 30000411, BuffName = '火神的系譜[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫3次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30000420] = "{id = 30000420, BuffName = '東方風味海鮮燒', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 20, limit_layer = 8, MoveSpdPer = 0.015, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，物理攻擊＋20，移動速度＋1.5%', DelBuffID = _EmptyTable}",
	[30000430] = "{id = 30000430, BuffName = '辣之技·素食', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 20, limit_layer = 8, DelayCDChangePer = -0.01, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，魔法攻擊＋20，技能延遲－1%', DelBuffID = _EmptyTable}",
	[30000440] = "{id = 30000440, BuffName = '黃金肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 20, limit_layer = 8, MDef = 20, type = 'AttrChange', MaxSp = 18, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋18，物理防禦＋20，魔法防禦＋20', DelBuffID = _EmptyTable}",
	[30000450] = "{id = 30000450, BuffName = '顫抖海鮮燒烤', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 20, Def = 20, limit_layer = 8, NpcDamPer = 0.01, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，物理攻擊＋20，物理防禦＋20，對玩家增傷＋1%', DelBuffID = _EmptyTable}",
	[30000460] = "{id = 30000460, BuffName = '炎之素食串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 20, limit_layer = 8, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，魔法防禦＋20', DelBuffID = _EmptyTable}",
	[30000470] = "{id = 30000470, BuffName = '大滿足', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 20, limit_layer = 8, EquipASPD = 0.015, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，物理防禦＋20，裝備攻速＋1.5%', DelBuffID = _EmptyTable}",
	[30000480] = "{id = 30000480, BuffName = '魂之重奏', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 20, MDef = 20, IgnoreMDef = 0.01, limit_layer = 8, IgnoreDef = 0.01, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，物理攻擊＋20，魔法防禦＋20，忽視防禦＋1%', DelBuffID = _EmptyTable}",
	[30000490] = "{id = 30000490, BuffName = '熱情綠洲', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 20, limit_layer = 8, MDef = 20, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，魔法攻擊＋20，魔法防禦＋20', DelBuffID = _EmptyTable}",
	[30000500] = "{id = 30000500, BuffName = '伯爵果汁', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 20, MDamSpike = 0.01, DamSpike = 0.01, Def = 20, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，魔法攻擊＋20，物理防禦＋20，物理穿刺＋1%，魔法穿刺＋1%', DelBuffID = _EmptyTable}",
	[30000510] = "{id = 30000510, BuffName = '聖凡尼茲麵包', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 20, limit_layer = 8, MonsterDamPer = 0.01, MDef = 20, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，物理防禦＋20，魔法防禦＋20，對非BOSS增傷＋1%', DelBuffID = _EmptyTable}",
	[30000520] = "{id = 30000520, BuffName = '古代秘傳冰之蜜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 20, MAtk = 20, limit_layer = 8, BossDamPer = 0.01, type = 'AttrChange', MaxSp = 18, MaxHp = 180}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋180，魔法上限＋18，物理攻擊＋20，魔法攻擊＋20，對BOSS增傷＋1%', DelBuffID = _EmptyTable}",
	[30000530] = "{id = 30000530, BuffName = '超絕美味肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 24, limit_layer = 8, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，物理防禦＋24', DelBuffID = _EmptyTable}",
	[30000531] = "{id = 30000531, BuffName = '超絕美味肉排[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫3次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30000540] = "{id = 30000540, BuffName = '超絕美味魚排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 24, limit_layer = 8, MoveSpdPer = 0.0175, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，物理攻擊＋24，移動速度＋1.75%', DelBuffID = _EmptyTable}",
	[30000550] = "{id = 30000550, BuffName = '超絕美味拌菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 24, limit_layer = 8, DelayCDChangePer = -0.0125, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，魔法攻擊＋24，技能延遲－1.25%', DelBuffID = _EmptyTable}",
	[30000560] = "{id = 30000560, BuffName = '超絕美味肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 24, limit_layer = 8, MDef = 24, type = 'AttrChange', MaxSp = 21, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋21，物理防禦＋24，魔法防禦＋24', DelBuffID = _EmptyTable}",
	[30000570] = "{id = 30000570, BuffName = '超絕美味海鮮串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 24, Def = 24, limit_layer = 8, NpcDamPer = 0.0125, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，物理攻擊＋24，物理防禦＋24，對玩家增傷＋1.25%', DelBuffID = _EmptyTable}",
	[30000580] = "{id = 30000580, BuffName = '超絕美味烤蔬菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 24, limit_layer = 8, MDef = 24, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，魔法攻擊＋24，魔法防禦＋24', DelBuffID = _EmptyTable}",
	[30000590] = "{id = 30000590, BuffName = '超絕美味肉湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 24, limit_layer = 8, EquipASPD = 0.0175, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，物理防禦＋24，裝備攻速＋1.75%', DelBuffID = _EmptyTable}",
	[30000600] = "{id = 30000600, BuffName = '超絕美味海鮮湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 24, MDef = 24, IgnoreMDef = 0.0125, limit_layer = 8, IgnoreDef = 0.0125, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，物理攻擊＋24，魔法防禦＋24，忽視防禦＋1.25%', DelBuffID = _EmptyTable}",
	[30000610] = "{id = 30000610, BuffName = '超絕美味素食湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 24, limit_layer = 8, MDef = 24, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，魔法攻擊＋24，魔法防禦＋24', DelBuffID = _EmptyTable}",
	[30000620] = "{id = 30000620, BuffName = '超絕美味蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 24, MDamSpike = 0.0125, DamSpike = 0.0125, Def = 24, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，魔法攻擊＋24，物理防禦＋24，物理穿刺＋1.25%，魔法穿刺＋1.25%', DelBuffID = _EmptyTable}",
	[30000630] = "{id = 30000630, BuffName = '超絕美味果茶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 24, limit_layer = 8, MonsterDamPer = 0.0125, MDef = 24, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，物理防禦＋24，魔法防禦＋24，對非BOSS增傷＋1.25%', DelBuffID = _EmptyTable}",
	[30000640] = "{id = 30000640, BuffName = '超絕美味餅乾', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 24, MAtk = 24, limit_layer = 8, BossDamPer = 0.0125, type = 'AttrChange', MaxSp = 21, MaxHp = 216}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋216，魔法上限＋21，物理攻擊＋24，魔法攻擊＋24，對BOSS增傷＋1.25%', DelBuffID = _EmptyTable}",
	[30000650] = "{id = 30000650, BuffName = '迷幻回味肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 30, limit_layer = 8, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，物理防禦＋30', DelBuffID = _EmptyTable}",
	[30000651] = "{id = 30000651, BuffName = '迷幻回味肉排[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫4次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30000660] = "{id = 30000660, BuffName = '迷幻回味海鮮燒', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 30, limit_layer = 8, MoveSpdPer = 0.02, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，物理攻擊＋30，移動速度＋2%', DelBuffID = _EmptyTable}",
	[30000670] = "{id = 30000670, BuffName = '迷幻回味色拉', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 30, limit_layer = 8, DelayCDChangePer = -0.015, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，魔法攻擊＋30，技能延遲－1.5%', DelBuffID = _EmptyTable}",
	[30000680] = "{id = 30000680, BuffName = '魔幻誘人肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 30, limit_layer = 8, Def = 30, type = 'AttrChange', MaxSp = 30, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋30，魔法攻擊＋30，物理防禦＋30', DelBuffID = _EmptyTable}",
	[30000690] = "{id = 30000690, BuffName = '魔幻誘人海味串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 30, MDef = 30, limit_layer = 8, NpcDamPer = 0.015, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，物理攻擊＋30，魔法防禦＋30，對玩家增傷＋1.5%', DelBuffID = _EmptyTable}",
	[30000700] = "{id = 30000700, BuffName = '魔幻誘人烤菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 30, limit_layer = 8, MDef = 30, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，魔法攻擊＋30，魔法防禦＋30', DelBuffID = _EmptyTable}",
	[30000701] = "{id = 30000701, BuffName = '魔幻誘人烤菜[致死保護]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'Undead', limit_layer = 8, protect_buff = 160201}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫致死傷害', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發1次致死效果', DelBuffID = _EmptyTable}",
	[30000710] = "{id = 30000710, BuffName = '迷幻香濃肉湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 30, limit_layer = 8, EquipASPD = 0.02, MDef = 30, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，物理防禦＋30，魔法防禦＋30，裝備攻速＋2%', DelBuffID = _EmptyTable}",
	[30000720] = "{id = 30000720, BuffName = '迷幻香濃魚湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 30, Def = 30, IgnoreMDef = 0.015, limit_layer = 8, IgnoreDef = 0.015, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，物理攻擊＋30，物理防禦＋30，忽視防禦＋1.5%', DelBuffID = _EmptyTable}",
	[30000730] = "{id = 30000730, BuffName = '迷幻香濃鮮蔬湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 30, limit_layer = 8, MDef = 30, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，魔法攻擊＋30，魔法防禦＋30', DelBuffID = _EmptyTable}",
	[30000740] = "{id = 30000740, BuffName = '魔幻可口麵包', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 30, MDamSpike = 0.015, DamSpike = 0.015, Def = 30, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，魔法攻擊＋30，物理防禦＋30，物理穿刺＋1.5%，魔法穿刺＋1.5%', DelBuffID = _EmptyTable}",
	[30000750] = "{id = 30000750, BuffName = '魔幻可口冰淇淋', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 30, limit_layer = 8, MonsterDamPer = 0.015, MDef = 30, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，物理防禦＋30，魔法防禦＋30，對非BOSS增傷＋1.5%', DelBuffID = _EmptyTable}",
	[30000760] = "{id = 30000760, BuffName = '魔幻可口餅乾', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 30, MAtk = 30, limit_layer = 8, BossDamPer = 0.015, type = 'AttrChange', MaxSp = 30, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋30，物理攻擊＋30，魔法攻擊＋30，對BOSS增傷＋1.5%', DelBuffID = _EmptyTable}",
	[30000770] = "{id = 30000770, BuffName = '吉芬特產肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 32, limit_layer = 8, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，物理防禦＋32', DelBuffID = _EmptyTable}",
	[30000771] = "{id = 30000771, BuffName = '吉芬特產肉排[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫4次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30000780] = "{id = 30000780, BuffName = '海德拉', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 32, limit_layer = 8, MoveSpdPer = 0.025, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，物理攻擊＋32，移動速度＋2.5%', DelBuffID = _EmptyTable}",
	[30000790] = "{id = 30000790, BuffName = '叢林之寶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 32, limit_layer = 8, DelayCDChangePer = -0.0175, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，魔法攻擊＋32，技能延遲－1.75%', DelBuffID = _EmptyTable}",
	[30000800] = "{id = 30000800, BuffName = '黃金十字肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 32, limit_layer = 8, type = 'AttrChange', MaxSp = 36, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋36，物理防禦＋32', DelBuffID = _EmptyTable}",
	[30000810] = "{id = 30000810, BuffName = '來自海洋的呼喚', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 32, Def = 32, limit_layer = 8, NpcDamPer = 0.0175, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，物理攻擊＋32，物理防禦＋32，對玩家增傷＋1.75%', DelBuffID = _EmptyTable}",
	[30000811] = "{id = 30000811, BuffName = '來自海洋的呼喚[致死保護]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'Undead', limit_layer = 8, protect_buff = 160201}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫致死傷害', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發1次致死效果', DelBuffID = _EmptyTable}",
	[30000820] = "{id = 30000820, BuffName = '斐揚特產蔬菜串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 32, limit_layer = 8, MDef = 32, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，魔法攻擊＋32，魔法防禦＋32', DelBuffID = _EmptyTable}",
	[30000830] = "{id = 30000830, BuffName = '母親的懷抱', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 32, limit_layer = 8, EquipASPD = 0.025, MDef = 32, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，物理防禦＋32，魔法防禦＋32，裝備攻速＋2.5%', DelBuffID = _EmptyTable}",
	[30000840] = "{id = 30000840, BuffName = '艾爾帕蘭香魚湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 32, MDef = 32, IgnoreMDef = 0.0175, limit_layer = 8, IgnoreDef = 0.0175, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，物理攻擊＋32，魔法防禦＋32，忽視防禦＋1.75%', DelBuffID = _EmptyTable}",
	[30000850] = "{id = 30000850, BuffName = '大小姐的優雅', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 32, limit_layer = 8, MDef = 32, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，魔法攻擊＋32，魔法防禦＋32', DelBuffID = _EmptyTable}",
	[30000860] = "{id = 30000860, BuffName = '貴公子的紅茶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 32, MDamSpike = 0.0175, DamSpike = 0.0175, Def = 32, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，魔法攻擊＋32，物理防禦＋32，物理穿刺＋1.75%，魔法穿刺＋1.75%', DelBuffID = _EmptyTable}",
	[30000870] = "{id = 30000870, BuffName = '商人之城特產蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 32, limit_layer = 8, MonsterDamPer = 0.0175, MDef = 32, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，物理防禦＋32，魔法防禦＋32，對非BOSS增傷＋1.75%', DelBuffID = _EmptyTable}",
	[30000880] = "{id = 30000880, BuffName = '大腳熊森林餅乾', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 32, MAtk = 32, limit_layer = 8, BossDamPer = 0.0175, type = 'AttrChange', MaxSp = 36, MaxHp = 360}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋360，魔法上限＋36，物理攻擊＋32，魔法攻擊＋32，對BOSS增傷＋1.75%', DelBuffID = _EmptyTable}",
	[30000890] = "{id = 30000890, BuffName = '精製沙漠呼呼肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 36, limit_layer = 8, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理防禦＋36', DelBuffID = _EmptyTable}",
	[30000891] = "{id = 30000891, BuffName = '精製沙漠呼呼肉排[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫4次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30000900] = "{id = 30000900, BuffName = '漁夫之魂', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 36, limit_layer = 8, MoveSpdPer = 0.03, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理攻擊＋36，移動速度＋3%', DelBuffID = _EmptyTable}",
	[30000910] = "{id = 30000910, BuffName = '香香香菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 36, limit_layer = 8, DelayCDChangePer = -0.02, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，魔法攻擊＋36，技能延遲－2%', DelBuffID = _EmptyTable}",
	[30000920] = "{id = 30000920, BuffName = '巨塔', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 36, limit_layer = 8, type = 'AttrChange', MaxSp = 42, MaxHp = 700}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋700，魔法上限＋42，物理防禦＋36', DelBuffID = _EmptyTable}",
	[30000930] = "{id = 30000930, BuffName = '特魯畢修斯海鮮串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 36, Def = 36, limit_layer = 8, NpcDamPer = 0.02, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理攻擊＋36，物理防禦＋36，對玩家增傷＋2%', DelBuffID = _EmptyTable}",
	[30000940] = "{id = 30000940, BuffName = '天空之劍', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 36, limit_layer = 8, MDef = 36, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，魔法攻擊＋36，魔法防禦＋36', DelBuffID = _EmptyTable}",
	[30000941] = "{id = 30000941, BuffName = '天空之劍[致死保護]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'Undead', limit_layer = 8, protect_buff = 160201}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫致死傷害', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發1次致死效果', DelBuffID = _EmptyTable}",
	[30000950] = "{id = 30000950, BuffName = '博朗迪進行曲', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 36, limit_layer = 8, EquipASPD = 0.03, MDef = 36, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理防禦＋36，魔法防禦＋36，裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[30000960] = "{id = 30000960, BuffName = '香頌之歌', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 36, MDef = 36, IgnoreMDef = 0.02, limit_layer = 8, IgnoreDef = 0.02, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理攻擊＋36，魔法防禦＋36，忽視防禦＋2%', DelBuffID = _EmptyTable}",
	[30000970] = "{id = 30000970, BuffName = '黃昏的賢者', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 36, limit_layer = 8, MDef = 36, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，魔法攻擊＋36，魔法防禦＋36', DelBuffID = _EmptyTable}",
	[30000980] = "{id = 30000980, BuffName = '夏日之星', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 36, MDamSpike = 0.02, DamSpike = 0.02, Def = 36, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，魔法攻擊＋36，物理防禦＋36，物理穿刺＋2%，魔法穿刺＋2%', DelBuffID = _EmptyTable}",
	[30000990] = "{id = 30000990, BuffName = '公主的下午茶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 36, limit_layer = 8, MonsterDamPer = 0.02, MDef = 36, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理防禦＋36，魔法防禦＋36，對非BOSS增傷＋2%', DelBuffID = _EmptyTable}",
	[30001000] = "{id = 30001000, BuffName = '加特柯所勒的宮殿', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 36, MAtk = 36, limit_layer = 8, BossDamPer = 0.02, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理攻擊＋36，魔法攻擊＋36，對BOSS增傷＋2%', DelBuffID = _EmptyTable}",
	[30001010] = "{id = 30001010, BuffName = '普隆德拉皇家肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 38, limit_layer = 8, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理防禦＋38', DelBuffID = _EmptyTable}",
	[30001011] = "{id = 30001011, BuffName = '普隆德拉皇家肉排[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫4次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30001020] = "{id = 30001020, BuffName = '普隆德拉皇家魚排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 38, limit_layer = 8, MoveSpdPer = 0.0325, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理攻擊＋38，移動速度＋3.25%', DelBuffID = _EmptyTable}",
	[30001030] = "{id = 30001030, BuffName = '普隆德拉皇家拌菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 38, limit_layer = 8, DelayCDChangePer = -0.0225, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，魔法防禦＋38，技能延遲－2.25%', DelBuffID = _EmptyTable}",
	[30001031] = "{id = 30001031, BuffName = '普隆德拉皇家拌菜[致死保護]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'Undead', limit_layer = 8, protect_buff = 160201}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫致死傷害', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發2次致死效果', DelBuffID = _EmptyTable}",
	[30001040] = "{id = 30001040, BuffName = '普隆德拉皇家肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 38, limit_layer = 8, type = 'AttrChange', MaxSp = 50, MaxHp = 830}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋830，魔法上限＋50，物理防禦＋38', DelBuffID = _EmptyTable}",
	[30001050] = "{id = 30001050, BuffName = '普隆德拉皇家魚介串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 38, Def = 38, limit_layer = 8, NpcDamPer = 0.0225, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理攻擊＋38，物理防禦＋38，對玩家增傷＋2.25%', DelBuffID = _EmptyTable}",
	[30001060] = "{id = 30001060, BuffName = '普隆德拉皇家拌菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 38, limit_layer = 8, DelayCDChangePer = -0.0225, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，魔法防禦＋38，技能延遲－2.25%', DelBuffID = _EmptyTable}",
	[30001070] = "{id = 30001070, BuffName = '普隆德拉皇家肉湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 38, limit_layer = 8, EquipASPD = 0.0325, MDef = 38, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理防禦＋38，魔法防禦＋38，裝備攻速＋3.25%', DelBuffID = _EmptyTable}",
	[30001080] = "{id = 30001080, BuffName = '普隆德拉皇家海鮮湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 38, MDef = 38, IgnoreMDef = 0.0225, limit_layer = 8, IgnoreDef = 0.0225, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理攻擊＋38，魔法防禦＋38，忽視防禦＋2.25%', DelBuffID = _EmptyTable}",
	[30001090] = "{id = 30001090, BuffName = '普隆德拉皇家蔬菜湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 38, limit_layer = 8, MDef = 38, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，魔法攻擊＋38，魔法防禦＋38', DelBuffID = _EmptyTable}",
	[30001100] = "{id = 30001100, BuffName = '普隆德拉皇家果汁', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 38, MDamSpike = 0.0225, DamSpike = 0.0225, Def = 38, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，魔法攻擊＋38，物理防禦＋38，物理穿刺＋2.25%，魔法穿刺＋2.25%', DelBuffID = _EmptyTable}",
	[30001110] = "{id = 30001110, BuffName = '普隆德拉皇家餅乾', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 38, limit_layer = 8, MonsterDamPer = 0.0225, MDef = 38, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理防禦＋38，魔法防禦＋38，對非BOSS增傷＋2.25%', DelBuffID = _EmptyTable}",
	[30001120] = "{id = 30001120, BuffName = '普隆德拉皇家冰淇淋', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 38, MAtk = 38, limit_layer = 8, BossDamPer = 0.0225, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理攻擊＋38，魔法攻擊＋38，對BOSS增傷＋2.25%', DelBuffID = _EmptyTable}",
	[30001130] = "{id = 30001130, BuffName = '勿忘初心·肉排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, limit_layer = 8, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40', DelBuffID = _EmptyTable}",
	[30001131] = "{id = 30001131, BuffName = '勿忘初心·肉排[抵抗異常]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫異常狀態', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫4次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30001140] = "{id = 30001140, BuffName = '勿忘初心·魚排', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, limit_layer = 8, MoveSpdPer = 0.035, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，移動速度＋3.5%', DelBuffID = _EmptyTable}",
	[30001150] = "{id = 30001150, BuffName = '勿忘初心·拌菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 40, limit_layer = 8, DelayCDChangePer = -0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，魔法防禦＋40，技能延遲－2.5%', DelBuffID = _EmptyTable}",
	[30001160] = "{id = 30001160, BuffName = '勿忘初心·肉串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, limit_layer = 8, type = 'AttrChange', MaxSp = 60, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000，魔法上限＋60，物理防禦＋40', DelBuffID = _EmptyTable}",
	[30001170] = "{id = 30001170, BuffName = '勿忘初心·魚介串', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, Def = 40, limit_layer = 8, NpcDamPer = 0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，物理防禦＋40，對玩家增傷＋2.5%', DelBuffID = _EmptyTable}",
	[30001180] = "{id = 30001180, BuffName = '勿忘初心·烤菜', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 40, limit_layer = 8, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，魔法攻擊＋40，魔法防禦＋40', DelBuffID = _EmptyTable}",
	[30001181] = "{id = 30001181, BuffName = '勿忘初心·烤菜[致死保護]', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'Undead', limit_layer = 8, protect_buff = 160201}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '免疫致死傷害', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發2次致死效果', DelBuffID = _EmptyTable}",
	[30001190] = "{id = 30001190, BuffName = '勿忘初心·肉湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, limit_layer = 8, EquipASPD = 0.035, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，裝備攻速＋3.5%', DelBuffID = _EmptyTable}",
	[30001200] = "{id = 30001200, BuffName = '勿忘初心·海鮮湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MDef = 40, IgnoreMDef = 0.025, limit_layer = 8, IgnoreDef = 0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，魔法防禦＋40，忽視防禦＋2.5%', DelBuffID = _EmptyTable}",
	[30001210] = "{id = 30001210, BuffName = '勿忘初心·蔬菜湯', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 40, limit_layer = 8, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，魔法攻擊＋40，魔法防禦＋40', DelBuffID = _EmptyTable}",
	[30001220] = "{id = 30001220, BuffName = '勿忘初心·果汁', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {limit_layer = 8, MAtk = 40, MDamSpike = 0.025, DamSpike = 0.025, Def = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，魔法攻擊＋40，物理防禦＋40，物理穿刺＋2.5%，魔法穿刺＋2.5%', DelBuffID = _EmptyTable}",
	[30001230] = "{id = 30001230, BuffName = '勿忘初心·餅乾', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, limit_layer = 8, MonsterDamPer = 0.025, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，對非BOSS增傷＋2.5%', DelBuffID = _EmptyTable}",
	[30001240] = "{id = 30001240, BuffName = '勿忘初心·冰淇淋', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MAtk = 40, limit_layer = 8, BossDamPer = 0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，魔法攻擊＋40，對BOSS增傷＋2.5%', DelBuffID = _EmptyTable}",
	[30001310] = "{id = 30001310, BuffName = '超豪華聖誕慶典蛋糕（隨機屬性）', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {30001311, 30001312, 30001313, 30001314, 30001315, 30001316}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[30001311] = "{id = 30001311, BuffName = '超豪華聖誕慶典蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MoveSpdPer = 0.035, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '美味的聖誕薑餅屋蛋糕\n生命上限＋600，魔法上限＋60，物理攻擊＋40，移動速度＋3.5%', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，移動速度＋3.5%', DelBuffID = _EmptyTable}",
	[30001312] = "{id = 30001312, BuffName = '超豪華聖誕慶典蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 40, DelayCDChangePer = -0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '美味的聖誕薑餅屋蛋糕\n生命上限＋600，魔法上限＋60，魔法防禦＋40，技能延遲—2.5%', Dsc = '生命上限＋600，魔法上限＋60，魔法防禦＋40，技能延遲－2.5%', DelBuffID = _EmptyTable}",
	[30001313] = "{id = 30001313, BuffName = '超豪華聖誕慶典蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, EquipASPD = 0.035, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '美味的聖誕薑餅屋蛋糕\n生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，裝備攻速＋3.5%', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，裝備攻速＋3.5%', DelBuffID = _EmptyTable}",
	[30001314] = "{id = 30001314, BuffName = '超豪華聖誕慶典蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 40, MDamSpike = 0.025, DamSpike = 0.025, Def = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '美味的聖誕薑餅屋蛋糕\n生命上限＋600，魔法上限＋60，魔法攻擊＋40，物理防禦＋40，物理穿刺＋2.5%，魔法穿刺＋2.5%', Dsc = '生命上限＋600，魔法上限＋60，魔法攻擊＋40，物理防禦＋40，物理穿刺＋2.5%，魔法穿刺＋2.5%', DelBuffID = _EmptyTable}",
	[30001315] = "{id = 30001315, BuffName = '超豪華聖誕慶典蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, MonsterDamPer = 0.025, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '美味的聖誕薑餅屋蛋糕\n生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，對非BOSS增傷＋2.5%', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，對非BOSS增傷＋2.5%', DelBuffID = _EmptyTable}",
	[30001316] = "{id = 30001316, BuffName = '超豪華聖誕慶典蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MAtk = 40, BossDamPer = 0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = 'Food_buff', IconType = 1, BuffDesc = '美味的聖誕薑餅屋蛋糕\n生命上限＋600，魔法上限＋60，物理攻擊＋40，魔法攻擊＋40，對BOSS增傷＋2.5%', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，魔法攻擊＋40，對BOSS增傷＋2.5%', DelBuffID = _EmptyTable}",
	[30001320] = "{id = 30001320, BuffName = '神隱拉麵', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 36, MAtk = 36, limit_layer = 8, MDamIncrease = 0.01, DamIncrease = 0.01, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理攻擊＋36，魔法攻擊＋36，物傷加成＋1%，魔傷加成＋1%', DelBuffID = _EmptyTable}",
	[30001330] = "{id = 30001330, BuffName = '櫻花拉麵', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 36, MAtk = 36, MDamReduc = 0.01, limit_layer = 8, DamReduc = 0.01, type = 'AttrChange', MaxSp = 42, MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，魔法上限＋42，物理攻擊＋36，魔法攻擊＋36，物傷減免＋1%，魔傷減免＋1%', DelBuffID = _EmptyTable}",
	[30001340] = "{id = 30001340, BuffName = 'KFC吃雞餐盒', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Str = 2, limit_layer = 8, Luk = 2, Dex = 2, Agi = 2, type = 'AttrChange', Vit = 2, Int = 2}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '全能力+2', Dsc = '全能力＋2', DelBuffID = _EmptyTable}",
	[30001350] = "{id = 30001350, BuffName = 'KFC豪華吃雞餐盒', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MAtk = 40, limit_layer = 8, DamSpike = 0.025, MDamSpike = 0.025, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '生命上限＋500，魔法上限＋50，物理攻擊＋40，魔法攻擊＋40，物理穿刺＋2.5%，魔法穿刺＋2.5%', Dsc = '生命上限＋500，魔法上限＋50，物理攻擊＋40，魔法攻擊＋40，物理穿刺＋2.5%，魔法穿刺＋2.5%', DelBuffID = _EmptyTable}",
	[30001360] = "{id = 30001360, BuffName = '解鎖景點Buff', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {scenic = 187, type = 'Scenery'}, BuffIcon = '', BuffDesc = '', Dsc = '自帶景點！穿戴【炸雞勇者】后自己即為景點，冒險者使用照相機功能對其拍照即可解鎖活動景點「KFC吃雞王」！', DelBuffID = _EmptyTable}",
	[30001370] = "{id = 30001370, BuffName = '解鎖景點Buff', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {scenic = 204, type = 'Scenery'}, BuffIcon = '', BuffDesc = '', Dsc = '自帶景點！穿戴【迪迦奧特曼】后自己即為景點，冒險者使用照相機功能對其拍照即可解鎖活動景點「光之巨人」！', DelBuffID = _EmptyTable}",
	[30001380] = "{id = 30001380, BuffName = '小熊解鎖景點Buff', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {scenic = 205, type = 'Scenery'}, BuffIcon = '', BuffDesc = '', Dsc = '自帶景點！穿戴【暖心熊妹妹】后自己即為景點，冒險者使用照相機功能對其拍照即可解鎖活動景點「下一站幸福」！', DelBuffID = _EmptyTable}",
	[30001390] = "{id = 30001390, BuffName = '多汁全肉宴', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MoveSpdPer = 0.035, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，移動速度＋3.5%', DelBuffID = _EmptyTable}",
	[30001400] = "{id = 30001400, BuffName = '絕美味烤麵包', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MDef = 40, DelayCDChangePer = -0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，魔法防禦＋40，技能延遲－2.5%', DelBuffID = _EmptyTable}",
	[30001410] = "{id = 30001410, BuffName = '深海刺身', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, EquipASPD = 0.035, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，裝備攻速＋3.5%', DelBuffID = _EmptyTable}",
	[30001420] = "{id = 30001420, BuffName = '蜜戀果盤', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 40, MDamSpike = 0.025, DamSpike = 0.025, Def = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，魔法攻擊＋40，物理防禦＋40，物理穿刺＋2.5%，魔法穿刺＋2.5%', DelBuffID = _EmptyTable}",
	[30001430] = "{id = 30001430, BuffName = '悠閑下午茶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, MonsterDamPer = 0.025, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40，魔法防禦＋40，對非BOSS增傷＋2.5%', DelBuffID = _EmptyTable}",
	[30001440] = "{id = 30001440, BuffName = '幸福草莓蛋糕', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MAtk = 40, BossDamPer = 0.025, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理攻擊＋40，魔法攻擊＋40，對BOSS增傷＋2.5%', DelBuffID = _EmptyTable}",
	[30001450] = "{id = 30001450, BuffName = '海之味拉麵', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Def = 40, limit_layer = 8, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，物理防禦＋40', DelBuffID = _EmptyTable}",
	[30001451] = "{id = 30001451, BuffName = '海之味拉麵（免疫異常）', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {status = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, type = 'ResistStatus', limit_layer = 8}, BuffIcon = '', BuffDesc = '', Dsc = '受到異常狀態攻擊時會免疫該次異常狀態，該效果CD時間為15秒，最多可免疫4次異常狀態攻擊', DelBuffID = _EmptyTable}",
	[30001460] = "{id = 30001460, BuffName = '戀之櫻花奶茶', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {MAtk = 40, limit_layer = 8, MDef = 40, type = 'AttrChange', MaxSp = 60, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，魔法上限＋60，魔法攻擊＋40，魔法防禦＋40', DelBuffID = _EmptyTable}",
	[30001461] = "{id = 30001461, BuffName = '戀之櫻花奶茶（致死保護', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {type = 'Undead', limit_layer = 8, protect_buff = 160201}, BuffIcon = '', BuffDesc = '', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發2次致死效果', DelBuffID = _EmptyTable}",
	[30001470] = "{id = 30001470, BuffName = '超滿足盛宴', BuffRate = {Odds = 100}, Condition = {noMapType = {4}, type = 'MapType'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, MDef = 40, limit_layer = 8, DamSpike = 0.025, MDamSpike = 0.025, type = 'AttrChange', MaxSp = 50, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，魔法上限＋50，物理攻擊＋40，魔法防禦＋40，物理穿刺＋2.5%，魔法穿刺＋2.5%', DelBuffID = _EmptyTable}",
	[41000010] = "{id = 41000010, BuffName = '鋼鐵之心SP消耗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {44}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000011] = "{id = 41000011, BuffName = '鋼鐵之心SP消耗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {44}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000020] = "{id = 41000020, BuffName = '劍術修煉物理攻擊加成', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000021] = "{id = 41000021, BuffName = '劍術修煉物理攻擊加成', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000022] = "{id = 41000022, BuffName = '劍術修煉物理攻擊加成', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000030] = "{id = 41000030, BuffName = '劍速增加SP消耗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {22}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000031] = "{id = 41000031, BuffName = '劍速增加SP消耗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {22}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000040] = "{id = 41000040, BuffName = '傷害增壓SP消耗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {25}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000041] = "{id = 41000041, BuffName = '傷害增壓SP消耗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {25}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000050] = "{id = 41000050, BuffName = '長矛熟練度技能等級', BuffRate = {Odds = 100}, Condition = {typeID = 170, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000051] = "{id = 41000051, BuffName = '長矛熟練度技能等級', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000052] = "{id = 41000052, BuffName = '長矛熟練度技能等級', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000060] = "{id = 41000060, BuffName = '敏捷轉物理防禦（風行護甲）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = {type = 321}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000070] = "{id = 41000070, BuffName = '連刺技能射程', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 0.5}, type = 'AffactSkill', skillID = {21}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000071] = "{id = 41000071, BuffName = '連刺技能射程', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 0.5}, type = 'AffactSkill', skillID = {21}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000080] = "{id = 41000080, BuffName = '劍士系魔法防禦增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000081] = "{id = 41000081, BuffName = '劍士系魔法防禦增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000082] = "{id = 41000082, BuffName = '劍士系魔法防禦增加', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000090] = "{id = 41000090, BuffName = '長劍忽視物理防禦', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000091] = "{id = 41000091, BuffName = '長劍忽視物理防禦', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000092] = "{id = 41000092, BuffName = '長劍忽視物理防禦', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000093] = "{id = 41000093, BuffName = '長劍忽視物理防禦', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[41000094] = "{id = 41000094, BuffName = '長劍忽視物理防禦', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
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	[45000171] = "{id = 45000171, BuffName = '乘勝追擊【追擊概率】', BuffRate = {Odds = 100}, Condition = {criOdds = 0, type = 'Attack', normal_skill = 1, normalOdds = {a = 10, type = 460}}, BuffType = _EmptyTable, BuffEffect = {type = 'BuffSpeedUp', buffid = 45000160, time = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
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	[47000040] = "{id = 47000040, BuffName = '羅剎破凰拳（減CD）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -1}, type = 'AffactSkill', skillID = {1203}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[47000050] = "{id = 47000050, BuffName = '咒縛陣（減CD）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -1}, type = 'AffactSkill', skillID = {1209}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[47000060] = "{id = 47000060, BuffName = '大地猛擊（減CD）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -0.5}, type = 'AffactSkill', skillID = {1180}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[47000070] = "{id = 47000070, BuffName = '否決（加CD）', BuffRate = {Odds = {a = 0, b = 0, type = 3250, d = 100, c = 54010}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = 2}, type = 'AffactSkill', skillID = {1220}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[47000080] = "{id = 47000080, BuffName = '幻影刺擊（射程）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {AtkDistance = 0.5}, type = 'AffactSkill', skillID = {1265}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[47000090] = "{id = 47000090, BuffName = '黑洞（減CD）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -2}, type = 'AffactSkill', skillID = {1141}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[47000100] = "{id = 47000100, BuffName = '普攻易傷', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {300020, 300030, 300040, 300050}, type = 'AddBuff', Odds = 100, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000010] = "{id = 48000010, BuffName = '薄霧墻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1313001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000011] = "{id = 48000011, BuffName = '薄霧墻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1313001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000012] = "{id = 48000012, BuffName = '薄霧墻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1313001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000013] = "{id = 48000013, BuffName = '薄霧墻', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1313001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000020] = "{id = 48000020, BuffName = '黑洞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1326001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000021] = "{id = 48000021, BuffName = '黑洞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1326001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000022] = "{id = 48000022, BuffName = '黑洞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1326001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000023] = "{id = 48000023, BuffName = '黑洞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1326001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000024] = "{id = 48000024, BuffName = '黑洞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'GetSkill', LevelUp = 1, SkillID = 1326001}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000030] = "{id = 48000030, BuffName = '精神耗弱術（減CD）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -0.5}, type = 'AffactSkill', skillID = {1320}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000040] = "{id = 48000040, BuffName = '心神互換（減CD）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -0.5}, type = 'AffactSkill', skillID = {1319}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000050] = "{id = 48000050, BuffName = '閃電之槍-減少延遲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.25}, type = 'AffactSkill', skillID = {1329}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000060] = "{id = 48000060, BuffName = '鑽石星塵-減少延遲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {DelayCDChange = -0.25}, type = 'AffactSkill', skillID = {1328}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000070] = "{id = 48000070, BuffName = '易燃之網-自動', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 1315001, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[48000080] = "{id = 48000080, BuffName = '自由施法-警戒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTFixed = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50002000] = "{id = 50002000, BuffName = '牽手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrFunction = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50003000] = "{id = 50003000, BuffName = '幽靈相機', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrFunction = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[50003010] = "{id = 50003010, BuffName = '強力閃光', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrFunction = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[60000010] = "{id = 60000010, BuffName = '波利卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
	[60000020] = "{id = 60000020, BuffName = '瘋兔卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60000030] = "{id = 60000030, BuffName = '綠棉蟲卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋24', DelBuffID = _EmptyTable}",
	[60000040] = "{id = 60000040, BuffName = '白鼠卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60000050] = "{id = 60000050, BuffName = '盜蟲卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60000060] = "{id = 60000060, BuffName = '魔菇卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4.5', DelBuffID = _EmptyTable}",
	[60000070] = "{id = 60000070, BuffName = '吸血蝙蝠卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60000080] = "{id = 60000080, BuffName = '浮勒盜蟲卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[60000090] = "{id = 60000090, BuffName = '瑪勒盜蟲卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[60000100] = "{id = 60000100, BuffName = '蒼蠅卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
	[60000110] = "{id = 60000110, BuffName = '溜溜猴卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
	[60000120] = "{id = 60000120, BuffName = '蝗蟲卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60000130] = "{id = 60000130, BuffName = '樹精卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋10', DelBuffID = _EmptyTable}",
	[60000140] = "{id = 60000140, BuffName = '克瑞米卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4', DelBuffID = _EmptyTable}",
	[60000150] = "{id = 60000150, BuffName = '曼陀羅魔花卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對風屬性魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[60000160] = "{id = 60000160, BuffName = '狼卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[60000170] = "{id = 60000170, BuffName = '海葵卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋2%', DelBuffID = _EmptyTable}",
	[60000180] = "{id = 60000180, BuffName = '羅達蛙卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋24', DelBuffID = _EmptyTable}",
	[60000190] = "{id = 60000190, BuffName = '白幽靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {GhostDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對念屬性魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[60000200] = "{id = 60000200, BuffName = '邪骸海盜卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4', DelBuffID = _EmptyTable}",
	[60000210] = "{id = 60000210, BuffName = '毒魔菇卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60000220] = "{id = 60000220, BuffName = '邪骸戰士卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[60000230] = "{id = 60000230, BuffName = '螃蟹卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對火屬性魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[60000240] = "{id = 60000240, BuffName = '達拉蛙卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[60000250] = "{id = 60000250, BuffName = '水母卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[60000260] = "{id = 60000260, BuffName = '人魚卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 64, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋64', DelBuffID = _EmptyTable}",
	[60000270] = "{id = 60000270, BuffName = '劍魚卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4', DelBuffID = _EmptyTable}",
	[60000280] = "{id = 60000280, BuffName = '馬克卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWaterDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－2%', DelBuffID = _EmptyTable}",
	[60000290] = "{id = 60000290, BuffName = '哥布靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '動物種族加傷＋2%', DelBuffID = _EmptyTable}",
	[60000300] = "{id = 60000300, BuffName = '弓箭哥布靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[60000310] = "{id = 60000310, BuffName = '噴射哥布靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[60000320] = "{id = 60000320, BuffName = '蜂兵卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[60000330] = "{id = 60000330, BuffName = '噬人花卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FishDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魚貝種族加傷＋2%', DelBuffID = _EmptyTable}",
	[60000340] = "{id = 60000340, BuffName = '艾吉歐蜈蚣卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[60000350] = "{id = 60000350, BuffName = '彩蝶精靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4', DelBuffID = _EmptyTable}",
	[60000360] = "{id = 60000360, BuffName = '白蟻卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60000370] = "{id = 60000370, BuffName = '紅蝙蝠卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[60000380] = "{id = 60000380, BuffName = '黑蟻卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 56, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋56', DelBuffID = _EmptyTable}",
	[60000390] = "{id = 60000390, BuffName = '基爾瑟卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeEarthDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到地屬性傷害－2%', DelBuffID = _EmptyTable}",
	[60000400] = "{id = 60000400, BuffName = '摩卡卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋24', DelBuffID = _EmptyTable}",
	[60000410] = "{id = 60000410, BuffName = '大嘴鳥卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[60000420] = "{id = 60000420, BuffName = '魔鍋蛋卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[60000430] = "{id = 60000430, BuffName = '沙漠之狼卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[60000440] = "{id = 60000440, BuffName = '邪骸士兵卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋1', DelBuffID = _EmptyTable}",
	[60000450] = "{id = 60000450, BuffName = '黑狐卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[60000460] = "{id = 60000460, BuffName = '木乃伊卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[60000470] = "{id = 60000470, BuffName = '蛇女伊絲卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋20', DelBuffID = _EmptyTable}",
	[60000480] = "{id = 60000480, BuffName = '長老樹精卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[60000490] = "{id = 60000490, BuffName = '大腳熊卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '昆蟲種族加傷＋2%', DelBuffID = _EmptyTable}",
	[60000500] = "{id = 60000500, BuffName = '將軍魔碑卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
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	[60000540] = "{id = 60000540, BuffName = '殭屍卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3', DelBuffID = _EmptyTable}",
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	[60000560] = "{id = 60000560, BuffName = '米諾斯卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
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	[60000610] = "{id = 60000610, BuffName = '九尾狐卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋10', DelBuffID = _EmptyTable}",
	[60000620] = "{id = 60000620, BuffName = '貍貓卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
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	[60000640] = "{id = 60000640, BuffName = '搖滾蝗蟲卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[60000650] = "{id = 60000650, BuffName = '幽靈波利卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[60000660] = "{id = 60000660, BuffName = '蛙王卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[60000670] = "{id = 60000670, BuffName = '直升機哥布靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋2', DelBuffID = _EmptyTable}",
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	[60000690] = "{id = 60000690, BuffName = '流浪之狼卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
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	[60000740] = "{id = 60000740, BuffName = '惡魔波利卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理傷害減少＋2%', DelBuffID = _EmptyTable}",
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	[60001120] = "{id = 60001120, BuffName = '后冠[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[60001130] = "{id = 60001130, BuffName = '羽毛帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3', DelBuffID = _EmptyTable}",
	[60001140] = "{id = 60001140, BuffName = '大嘴鳥的翅膀[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4', DelBuffID = _EmptyTable}",
	[60001150] = "{id = 60001150, BuffName = '魔鍋蛋帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋5', DelBuffID = _EmptyTable}",
	[60001160] = "{id = 60001160, BuffName = '防風皮革眼鏡[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[60001170] = "{id = 60001170, BuffName = '蛇飾髮箍[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[60001180] = "{id = 60001180, BuffName = '熱血髮圈[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[60001190] = "{id = 60001190, BuffName = '古代女王的王冠[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4', DelBuffID = _EmptyTable}",
	[60001200] = "{id = 60001200, BuffName = '糞便帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3', DelBuffID = _EmptyTable}",
	[60001210] = "{id = 60001210, BuffName = '停止標誌頭飾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
	[60001220] = "{id = 60001220, BuffName = '歌唱小鳥[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
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	[60001240] = "{id = 60001240, BuffName = '火線頭飾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3', DelBuffID = _EmptyTable}",
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	[60001320] = "{id = 60001320, BuffName = '花冠[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5', DelBuffID = _EmptyTable}",
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	[60001340] = "{id = 60001340, BuffName = '樂園團帽子[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60001350] = "{id = 60001350, BuffName = '愛心髮夾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[60001360] = "{id = 60001360, BuffName = '卡普拉髮圈[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3', DelBuffID = _EmptyTable}",
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	[60001400] = "{id = 60001400, BuffName = '招聘組隊員廣告板[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
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	[60001420] = "{id = 60001420, BuffName = '丸子頭飾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[60001430] = "{id = 60001430, BuffName = '月夜貓帽子[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[60001440] = "{id = 60001440, BuffName = '獸角頭飾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
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	[60002020] = "{id = 60002020, BuffName = '惡靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[60002030] = "{id = 60002030, BuffName = '蝙蝠弓箭手卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋1%', DelBuffID = _EmptyTable}",
	[60002040] = "{id = 60002040, BuffName = '邪惡箱卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[60002050] = "{id = 60002050, BuffName = '藍鼠卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋4', DelBuffID = _EmptyTable}",
	[60002060] = "{id = 60002060, BuffName = '弒神者卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SmallResPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到小型魔物傷害－1%', DelBuffID = _EmptyTable}",
	[60002070] = "{id = 60002070, BuffName = '惡魔女僕卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpdPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命自然恢復＋1%', DelBuffID = _EmptyTable}",
	[60002080] = "{id = 60002080, BuffName = '深淵騎士卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對Boss魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[60002090] = "{id = 60002090, BuffName = '邪惡使者卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[60002100] = "{id = 60002100, BuffName = '惡魔侍者卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法自然恢復＋1%', DelBuffID = _EmptyTable}",
	[60002110] = "{id = 60002110, BuffName = '鶚梟男爵卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2', DelBuffID = _EmptyTable}",
	[60002120] = "{id = 60002120, BuffName = '鶚梟首領卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋10', DelBuffID = _EmptyTable}",
	[60002130] = "{id = 60002130, BuffName = '史汀卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[60002140] = "{id = 60002140, BuffName = '暗神官卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[60002150] = "{id = 60002150, BuffName = '暗黑祭司卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋1%', DelBuffID = _EmptyTable}",
	[60002160] = "{id = 60002160, BuffName = '迷幻之王卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTChangePer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間－1%', DelBuffID = _EmptyTable}",
	[60002170] = "{id = 60002170, BuffName = '黑暗之王卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '火屬性攻擊＋8%', DelBuffID = _EmptyTable}",
	[60002180] = "{id = 60002180, BuffName = '上弦月髮夾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋2', DelBuffID = _EmptyTable}",
	[60002190] = "{id = 60002190, BuffName = '兔女郎髮圈[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[60002200] = "{id = 60002200, BuffName = '女僕髮圈[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60002210] = "{id = 60002210, BuffName = '死神頭巾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 32, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋32', DelBuffID = _EmptyTable}",
	[60002220] = "{id = 60002220, BuffName = '額掩[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[60002230] = "{id = 60002230, BuffName = '盲目的斗篷[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋2', DelBuffID = _EmptyTable}",
	[60002240] = "{id = 60002240, BuffName = '傲慢之像[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 32, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋32', DelBuffID = _EmptyTable}",
	[60002250] = "{id = 60002250, BuffName = '曲棍球面罩[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60002260] = "{id = 60002260, BuffName = '婚禮頭紗[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 32, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋32', DelBuffID = _EmptyTable}",
	[60002270] = "{id = 60002270, BuffName = '穿腦螺絲[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[60002280] = "{id = 60002280, BuffName = '冒險者揹包[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 1, num = 5}, BuffIcon = '', BuffDesc = '', Dsc = '包包格子＋5', DelBuffID = _EmptyTable}",
	[60002290] = "{id = 60002290, BuffName = '包袱[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4', DelBuffID = _EmptyTable}",
	[60002300] = "{id = 60002300, BuffName = '黃色駕駛員頭帶[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[60002310] = "{id = 60002310, BuffName = '天使波利的翅膀[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[60002320] = "{id = 60002320, BuffName = '小野豬氣球[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋12', DelBuffID = _EmptyTable}",
	[60002330] = "{id = 60002330, BuffName = '紅色小發帶[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋2', DelBuffID = _EmptyTable}",
	[60002340] = "{id = 60002340, BuffName = '能量探測器[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋7', DelBuffID = _EmptyTable}",
	[60002350] = "{id = 60002350, BuffName = '暗黑舞會假面[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋2', DelBuffID = _EmptyTable}",
	[60002360] = "{id = 60002360, BuffName = '蝴蝶假面[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋1%', DelBuffID = _EmptyTable}",
	[60002370] = "{id = 60002370, BuffName = '鬼火[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[60002380] = "{id = 60002380, BuffName = '武士刀[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4', DelBuffID = _EmptyTable}",
	[60002390] = "{id = 60002390, BuffName = '黑暗騎士面具[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[60002400] = "{id = 60002400, BuffName = '趴趴小巴[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[60002410] = "{id = 60002410, BuffName = '山羊頭盔[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[60002420] = "{id = 60002420, BuffName = '暗黑頭盔[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002430] = "{id = 60002430, BuffName = '巴基力頭盔[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[60002440] = "{id = 60002440, BuffName = '惡魔的翅膀[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002450] = "{id = 60002450, BuffName = '海德拉[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[60002460] = "{id = 60002460, BuffName = '吸血鬼之牙[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[60002470] = "{id = 60002470, BuffName = '花蝴蝶髮夾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋1', DelBuffID = _EmptyTable}",
	[60002480] = "{id = 60002480, BuffName = '骷髏黑帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4', DelBuffID = _EmptyTable}",
	[60002490] = "{id = 60002490, BuffName = '邪骨黑帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋4', DelBuffID = _EmptyTable}",
	[60002500] = "{id = 60002500, BuffName = '邪骨兜帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋1', DelBuffID = _EmptyTable}",
	[60002510] = "{id = 60002510, BuffName = '暗黑假面[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋1', DelBuffID = _EmptyTable}",
	[60002520] = "{id = 60002520, BuffName = '無解鎖屬性', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '無', DelBuffID = _EmptyTable}",
	[60002530] = "{id = 60002530, BuffName = '巧克力甜甜圈[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋6', DelBuffID = _EmptyTable}",
	[60002540] = "{id = 60002540, BuffName = '金色信仰[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋6', DelBuffID = _EmptyTable}",
	[60002550] = "{id = 60002550, BuffName = '食神王冠[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋6', DelBuffID = _EmptyTable}",
	[60002560] = "{id = 60002560, BuffName = '吹箭[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002570] = "{id = 60002570, BuffName = '永動髮夾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002580] = "{id = 60002580, BuffName = '邪眼[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[60002590] = "{id = 60002590, BuffName = '會動的蝴蝶[1][冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002600] = "{id = 60002600, BuffName = '斯佩夏爾的呢喃[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對不死種族加傷＋1%', DelBuffID = _EmptyTable}",
	[60002610] = "{id = 60002610, BuffName = '海藍髮帶[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋6', DelBuffID = _EmptyTable}",
	[60002620] = "{id = 60002620, BuffName = '山茶花髮帶[1][冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋6', DelBuffID = _EmptyTable}",
	[60002630] = "{id = 60002630, BuffName = '魔法茶壺[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋6', DelBuffID = _EmptyTable}",
	[60002640] = "{id = 60002640, BuffName = '風車頭飾[1][冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002650] = "{id = 60002650, BuffName = '雨傘帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002660] = "{id = 60002660, BuffName = '時光洞察[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋7', DelBuffID = _EmptyTable}",
	[60002670] = "{id = 60002670, BuffName = '黃金時鐘守備官[1][冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋7', DelBuffID = _EmptyTable}",
	[60002680] = "{id = 60002680, BuffName = '時光倒流[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋5', DelBuffID = _EmptyTable}",
	[60002690] = "{id = 60002690, BuffName = '布穀布穀[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4', DelBuffID = _EmptyTable}",
	[60002700] = "{id = 60002700, BuffName = '穆拉辛小姐的微笑[1][冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[60002710] = "{id = 60002710, BuffName = '時之吟遊詩人[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 21, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋21', DelBuffID = _EmptyTable}",
	[60002720] = "{id = 60002720, BuffName = '滿月頭飾[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
	[60002730] = "{id = 60002730, BuffName = '英靈·亡者抉擇[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋15', DelBuffID = _EmptyTable}",
	[60002740] = "{id = 60002740, BuffName = '英靈·亡者引渡[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋25', DelBuffID = _EmptyTable}",
	[60002750] = "{id = 60002750, BuffName = '聖誕祝福帽[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6，物理攻擊＋6', DelBuffID = _EmptyTable}",
	[60002760] = "{id = 60002760, BuffName = '英靈·雷霆紋[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[61000010] = "{id = 61000010, BuffName = '卡利斯格卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonResPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族減傷＋1%', DelBuffID = _EmptyTable}",
	[61000020] = "{id = 61000020, BuffName = '愛麗絲女僕卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossResPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到BOSS魔物傷害－2%', DelBuffID = _EmptyTable}",
	[61000030] = "{id = 61000030, BuffName = '幽靈劍士卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－1%', DelBuffID = _EmptyTable}",
	[61000040] = "{id = 61000040, BuffName = '風魔巫師卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 21, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋21', DelBuffID = _EmptyTable}",
	[61000050] = "{id = 61000050, BuffName = '裘卡卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 1.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋1.5', DelBuffID = _EmptyTable}",
	[61000060] = "{id = 61000060, BuffName = '飛行魔書卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 1.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋1.5', DelBuffID = _EmptyTable}",
	[61000070] = "{id = 61000070, BuffName = '幽靈弓箭手卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋1', DelBuffID = _EmptyTable}",
	[61000080] = "{id = 61000080, BuffName = '邪骸浪人卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1.5', DelBuffID = _EmptyTable}",
	[61000090] = "{id = 61000090, BuffName = '艾斯恩魔女卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[61000100] = "{id = 61000100, BuffName = '血腥騎士卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 21, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋21', DelBuffID = _EmptyTable}",
	[61000110] = "{id = 61000110, BuffName = '巴風特卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10', DelBuffID = _EmptyTable}",
	[61000120] = "{id = 61000120, BuffName = '小巴風特卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋1', DelBuffID = _EmptyTable}",
	[61000130] = "{id = 61000130, BuffName = '德古拉男爵卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[61000140] = "{id = 61000140, BuffName = '蘭特克斯卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋5', DelBuffID = _EmptyTable}",
	[61000150] = "{id = 61000150, BuffName = '虛弱的傀儡卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋12', DelBuffID = _EmptyTable}",
	[61000160] = "{id = 61000160, BuffName = '魔法雪熊卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋5', DelBuffID = _EmptyTable}",
	[61000170] = "{id = 61000170, BuffName = '封印的伊芙利特卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋12', DelBuffID = _EmptyTable}",
	[61000180] = "{id = 61000180, BuffName = '朽魔卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 1, MaxHp = 6}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋6，魔法上限＋1', DelBuffID = _EmptyTable}",
	[61000190] = "{id = 61000190, BuffName = '黑魔女卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 1.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋1.5', DelBuffID = _EmptyTable}",
	[61000200] = "{id = 61000200, BuffName = '古鐘魔卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋12', DelBuffID = _EmptyTable}",
	[61000210] = "{id = 61000210, BuffName = '鐘怪卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋12', DelBuffID = _EmptyTable}",
	[61000220] = "{id = 61000220, BuffName = '邪靈魔導士卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NpcDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對PVP中的玩家傷害＋1%', DelBuffID = _EmptyTable}",
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	[61000250] = "{id = 61000250, BuffName = '獸人女戰士卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5', DelBuffID = _EmptyTable}",
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	[61000310] = "{id = 61000310, BuffName = '斯佩夏爾卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋14', DelBuffID = _EmptyTable}",
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	[61000340] = "{id = 61000340, BuffName = '薑餅人卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[61000350] = "{id = 61000350, BuffName = '邪惡禮盒卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋40', DelBuffID = _EmptyTable}",
	[61000360] = "{id = 61000360, BuffName = '玩具士兵卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[61000370] = "{id = 61000370, BuffName = '拉鍊熊卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋40', DelBuffID = _EmptyTable}",
	[61000380] = "{id = 61000380, BuffName = '甜餅人卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
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	[61000420] = "{id = 61000420, BuffName = '卡侖卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
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	[61000570] = "{id = 61000570, BuffName = '物理攻擊＋12[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
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	[61000600] = "{id = 61000600, BuffName = '魔法攻擊＋8[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[61000610] = "{id = 61000610, BuffName = '生命上限＋112[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[61000620] = "{id = 61000620, BuffName = '物理防禦＋4[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[61000630] = "{id = 61000630, BuffName = '魔法防禦＋4[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4', DelBuffID = _EmptyTable}",
	[61000640] = "{id = 61000640, BuffName = '生命上限＋112[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[61000650] = "{id = 61000650, BuffName = '物理攻擊＋8[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[61000660] = "{id = 61000660, BuffName = '生命上限＋30[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[61000670] = "{id = 61000670, BuffName = '生命上限＋30[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[61000680] = "{id = 61000680, BuffName = '生命上限＋60[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[61000690] = "{id = 61000690, BuffName = '生命上限＋60[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[61000700] = "{id = 61000700, BuffName = '魔法攻擊＋12[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[61000710] = "{id = 61000710, BuffName = 'PVP(GVG)中受玩家傷害-2%[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NpcResPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'PVP(GVG)中受玩家傷害-2%', DelBuffID = _EmptyTable}",
	[61000720] = "{id = 61000720, BuffName = '生命上限＋60[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[61000730] = "{id = 61000730, BuffName = '物理攻擊＋8[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[61000740] = "{id = 61000740, BuffName = '物理攻擊＋4.5[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[61000750] = "{id = 61000750, BuffName = '魔法攻擊＋8[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[61000760] = "{id = 61000760, BuffName = '魔法攻擊＋4.5[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4.5', DelBuffID = _EmptyTable}",
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	[61000820] = "{id = 61000820, BuffName = '生命上限＋60[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
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	[61000850] = "{id = 61000850, BuffName = '生命上限＋112[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
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	[61000920] = "{id = 61000920, BuffName = '爆炎小惡魔卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
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	[61001110] = "{id = 61001110, BuffName = '魔法防禦＋2[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
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	[61001130] = "{id = 61001130, BuffName = '魔法攻擊＋3生命上限＋30[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 3, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3，生命上限＋30', DelBuffID = _EmptyTable}",
	[61001140] = "{id = 61001140, BuffName = '物理防禦＋2魔法防禦＋2[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 2, Def = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2，魔法防禦＋2', DelBuffID = _EmptyTable}",
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	[61001180] = "{id = 61001180, BuffName = '魔法攻擊＋4.5，生命上限＋45[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 4.5, MaxHp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4.5，生命上限＋45', DelBuffID = _EmptyTable}",
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	[61001200] = "{id = 61001200, BuffName = '鬼娃樹卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
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	[61001310] = "{id = 61001310, BuffName = '生命上限＋15[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋15', DelBuffID = _EmptyTable}",
	[61001320] = "{id = 61001320, BuffName = '守護卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NpcResPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'PVP(GVG)中受玩家傷害－3%', DelBuffID = _EmptyTable}",
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	[61001340] = "{id = 61001340, BuffName = '對Boss魔物傷害＋1%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對Boss魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[61001350] = "{id = 61001350, BuffName = '亡者-死靈卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[61001360] = "{id = 61001360, BuffName = '亡者-凱美拉卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[61001370] = "{id = 61001370, BuffName = '亡者-惡魔波利卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamReduc = 0.01, MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '魔傷減免＋1%，生命上限＋36', DelBuffID = _EmptyTable}",
	[61001380] = "{id = 61001380, BuffName = '亡者-海盜之王卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[61001390] = "{id = 61001390, BuffName = '亡者-鶚梟男爵卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[61001400] = "{id = 61001400, BuffName = '亡者-海神卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到火屬性傷害－3%', DelBuffID = _EmptyTable}",
	[61001410] = "{id = 61001410, BuffName = '亡者-蟻后卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[61001420] = "{id = 61001420, BuffName = '亡者-虎王卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[61001430] = "{id = 61001430, BuffName = '亡者-月夜貓卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[61001440] = "{id = 61001440, BuffName = '亡者-阿特羅斯卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[61001450] = "{id = 61001450, BuffName = '死靈★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋5%', DelBuffID = _EmptyTable}",
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	[61001510] = "{id = 61001510, BuffName = '蟻后★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[61001520] = "{id = 61001520, BuffName = '虎王★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1，生命上限＋36', DelBuffID = _EmptyTable}",
	[61001530] = "{id = 61001530, BuffName = '月夜貓★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋2%', DelBuffID = _EmptyTable}",
	[61001540] = "{id = 61001540, BuffName = '阿特羅斯★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
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	[61001600] = "{id = 61001600, BuffName = '轉轉蛋★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[61001610] = "{id = 61001610, BuffName = '夢魘★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6', DelBuffID = _EmptyTable}",
	[61001620] = "{id = 61001620, BuffName = '蛇女伊絲★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋6', DelBuffID = _EmptyTable}",
	[61001630] = "{id = 61001630, BuffName = '惡靈★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[61001640] = "{id = 61001640, BuffName = '獸人腐尸★卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[61001650] = "{id = 61001650, BuffName = '廚神的祝福卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 2, type = 'AttrChange', MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋2，生命上限＋30', DelBuffID = _EmptyTable}",
	[61001660] = "{id = 61001660, BuffName = '哈尼鹿卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4.5', DelBuffID = _EmptyTable}",
	[61001670] = "{id = 61001670, BuffName = '蛋黃哥卡片[冒險]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4.5', DelBuffID = _EmptyTable}",
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	[70021001] = "{id = 70021001, BuffName = '勢不可擋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = {b = 0, type = 1, a = -0.2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
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	[70023000] = "{id = 70023000, BuffName = '物理屏障', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AttrEffect = {2}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
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	[70026000] = "{id = 70026000, BuffName = '必殺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 1, type = 6, a = -1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
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	[70027001] = "{id = 70027001, BuffName = '優先攻擊所有女性職業', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {gender = 2, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027002] = "{id = 70027002, BuffName = '優先攻擊騎士', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession = {11, 12, 13, 72, 73}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027003] = "{id = 70027003, BuffName = '優先攻擊法師和弓箭手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession = {21, 22, 23, 41, 42, 43}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027004] = "{id = 70027004, BuffName = '優先攻擊法師系', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession = {21, 22, 23}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027005] = "{id = 70027005, BuffName = '優先攻擊盜賊系', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession = {31, 32, 33}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027006] = "{id = 70027006, BuffName = '優先攻擊弓箭手', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession = {41, 42, 43}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027007] = "{id = 70027007, BuffName = '優先攻擊牧師系', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession = {51, 52, 53}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027008] = "{id = 70027008, BuffName = '優先不攻擊牧師', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {profession_ignore = {51, 52, 53}, type = 'PriorAttack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027010] = "{id = 70027010, BuffName = 'boss變大', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 70027010, BuffEffect = {type = 'ChangeScale', AttrEffect = {2}, bodyper = 2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027020] = "{id = 70027020, BuffName = 'boss變小', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 70027020, BuffEffect = {AttrEffect = {1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027030] = "{id = 70027030, BuffName = '免疫效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {4, 5, 6, 7, 8, 9}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027031] = "{id = 70027031, BuffName = '持續加血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = 200, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027040] = "{id = 70027040, BuffName = '混亂機制(範圍恐懼)【恐懼】', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', AttrEffect = {3, 4}, FearRun = 1}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '恐懼：不受控制隨機移動', Dsc = '', DelBuffID = _EmptyTable}",
	[70027041] = "{id = 70027041, BuffName = '混亂機制(玩家噴汗)', BuffRate = {Odds = {a = 8, type = 10}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 10, type = 'PlayAction'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027050] = "{id = 70027050, BuffName = '血量越少物傷減免越高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = {type = 50}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027051] = "{id = 70027051, BuffName = '血量越少物理攻擊越高', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 50}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70027060] = "{id = 70027060, BuffName = '範圍吸取MP技能', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -1, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70043000] = "{id = 70043000, BuffName = '冰凍效果【冰凍】', BuffRate = {Odds = {b = 100, type = 110, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85070, BuffEffect = {MDef = 0.25, DefAttr = 3, atk_def_priority = 1, StateEffect = 5, Def = -0.25, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70044000] = "{id = 70044000, BuffName = '治癒術(每秒回覆1000血)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = 1000, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70045000] = "{id = 70045000, BuffName = '集體石化持續5秒【石化】', BuffRate = {Odds = {b = 100, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {70045001, 70045002}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70045001] = "{id = 70045001, BuffName = '集體石化持續5秒【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70045002] = "{id = 70045002, BuffName = '集體石化持續5秒【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = 0, type = 6, a = -0.15}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70046000] = "{id = 70046000, BuffName = '泥潭沼澤(減速)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = {b = 0, type = 1, a = -3}, type = 'AttrChange', MoveSpdPer = {b = -0.5, type = 1, a = 0}, Dex = {b = 0, type = 1, a = -3}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70046001] = "{id = 70046001, BuffName = '泥潭沼澤(扣血)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpReduce', Hp = {b = 0, type = 6, a = -0.25}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70046002] = "{id = 70046002, BuffName = '泥潭沼澤(刪除加速術和風之步效果)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {95130, 80080, 90160}, type = 'DelBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70047000] = "{id = 70047000, BuffName = '被動概率使用衝鋒箭技能', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 80001001, type = 'UseSkill', Odds = 14, IsActive = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70047001] = "{id = 70047001, BuffName = '緩速術【定身】', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 70047001, BuffEffect = {type = 'StatusChange', MoveSpdPer = -0.75, StateEffect = 9}, BuffIcon = 'skillbuff_230001', IconType = 1, BuffDesc = '降低敵人移速持續5秒', Dsc = '', DelBuffID = _EmptyTable}",
	[70047002] = "{id = 70047002, BuffName = '傭兵貓原地休息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0.07, type = 13, a = 3}, type = 'HpRecover'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70047003] = "{id = 70047003, BuffName = '被動概率使用魅惑', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 80011001, type = 'UseSkill', Odds = 20, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70047004] = "{id = 70047004, BuffName = '魅惑狀態【恐懼】', BuffRate = {Odds = {b = 100, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120221, BuffEffect = {StateEffect = 8, NoSkill = 1, type = 'StatusChange', NoAttack = 1, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70047010] = "{id = 70047010, BuffName = '擋刀buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 70047010, BuffEffect = {id = {70047011}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70047011] = "{id = 70047011, BuffName = '擋刀buff', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 70047011, BuffEffect = {checkbuff = 70047010, type = 'ShareDam', shareper = 0.8, range = 20}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70048000] = "{id = 70048000, BuffName = '怪物掛空BUFF效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 70048000, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049000] = "{id = 70049000, BuffName = 'BUFF生命回覆', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049001] = "{id = 70049001, BuffName = '狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkSpd = 0.3, Vampiric = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049002] = "{id = 70049002, BuffName = '嗜血', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vampiric = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049003] = "{id = 70049003, BuffName = '暴烈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkSpd = 0.2, Cri = 20}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049004] = "{id = 70049004, BuffName = '怒雷減吟唱', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CastSpd = -0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049005] = "{id = 70049005, BuffName = '深淵騎士的狂暴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 70049004, BuffEffect = {AtkSpd = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049006] = "{id = 70049006, BuffName = '恐懼效果【恐懼】', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {70049007}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70049007] = "{id = 70049007, BuffName = '恐懼效果【恐懼】', BuffRate = {Odds = {b = 30, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateEffect = 8, Flee = -20, NoSkill = 1, type = 'StatusChange', NoAttack = 1, FearRun = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050000] = "{id = 70050000, BuffName = '西亞頓攻速防禦BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.3, type = 'AttrChange', AtkSpd = 0.3, MDefPer = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050001] = "{id = 70050001, BuffName = '西亞頓霸體BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoStiff = 1, type = 'AttrChange', NoEffectMove = 1, MDamReduc = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050002] = "{id = 70050002, BuffName = '魔女蓋妮BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.2, type = 'AttrChange', AtkSpd = 0.3, AtkPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050010] = "{id = 70050010, BuffName = '黑暗BUFF【黑暗】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = 'skillbuff_82001', IconType = 1, BuffDesc = '黑暗：閃避降低，命中降低', Dsc = '', DelBuffID = _EmptyTable}",
	[70050011] = "{id = 70050011, BuffName = '回覆10%生命值', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.1}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050012] = "{id = 70050012, BuffName = '詛咒效果【詛咒】', BuffRate = {Odds = {b = 100, type = 180, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = -10, StateEffect = 11, AtkPer = -0.25, type = 'StatusChange', MoveSpdPer = -0.5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '詛咒：物理攻擊降低，移速降低，幸運降低', Dsc = '', DelBuffID = _EmptyTable}",
	[70050013] = "{id = 70050013, BuffName = '吸血BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vampiric = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050014] = "{id = 70050014, BuffName = '三倍攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = 10000003, type = 'UseSkill', Odds = 25, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050015] = "{id = 70050015, BuffName = '墮落1[體型]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 1, type = 'ChangeScale', AtkSpd = 0.1, AtkPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050016] = "{id = 70050016, BuffName = '墮落2[體型]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 1, type = 'ChangeScale', AtkSpd = 0.3, AtkPer = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050017] = "{id = 70050017, BuffName = '墮落3[體型]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 1, AtkSpd = 0.5, AtkPer = 0.5, DamReduc = 0.3, type = 'ChangeScale', MDamRedyc = 0.3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050018] = "{id = 70050018, BuffName = '墮落3[體型]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {bodyper = 2, AtkSpd = 1.0, AtkPer = 1.0, DamReduc = 0.5, type = 'ChangeScale', MDamRedyc = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050019] = "{id = 70050019, BuffName = '空BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050020] = "{id = 70050020, BuffName = '吞噬', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050030] = "{id = 70050030, BuffName = '成功疊加BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkSpd = 0.5, AtkPer = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050040] = "{id = 70050040, BuffName = '吸血BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vampiric = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050050] = "{id = 70050050, BuffName = '普攻概率石化【石化】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {70050051}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050051] = "{id = 70050051, BuffName = '普攻概率石化【石化】', BuffRate = {Odds = {b = 10, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050060] = "{id = 70050060, BuffName = '普攻概率恐懼【恐懼】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {70050061}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050061] = "{id = 70050061, BuffName = '普攻概率恐懼【恐懼】', BuffRate = {Odds = {b = 10, type = 170, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120221, BuffEffect = {StateEffect = 8, Flee = -20, NoSkill = 1, type = 'StatusChange', NoAttack = 1, FearRun = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050070] = "{id = 70050070, BuffName = '普攻概率中毒【中毒】', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {70050071}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050071] = "{id = 70050071, BuffName = '普攻概率中毒【中毒】', BuffRate = {Odds = {b = 10, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -3, type = 6, a = -0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050080] = "{id = 70050080, BuffName = '普攻概率流血', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {70050081}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050081] = "{id = 70050081, BuffName = '普攻概率流血', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 3, type = 'HpReduce', StateEffect = 1, Hp = {b = -3, type = 6, a = -0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050090] = "{id = 70050090, BuffName = '7碼內獲得中毒【中毒】', BuffRate = {Odds = {b = 100, type = 150, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 120030, BuffEffect = {limit_layer = 3, type = 'HpReduce', StateEffect = 1, Hp = {b = -3, type = 6, a = -0.1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050091] = "{id = 70050091, BuffName = '7碼內獲得定身【定身】', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 90020, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050100] = "{id = 70050100, BuffName = '7碼內獲得石化和損血【石化】', BuffRate = {Odds = {b = 100, type = 120, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {70050101, 70050102}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050101] = "{id = 70050101, BuffName = '7碼內獲得石化和損血【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050102] = "{id = 70050102, BuffName = '7碼內獲得石化和損血【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'HpReduce', StateEffect = 6, Hp = {b = -10, type = 6, a = -0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050110] = "{id = 70050110, BuffName = '7碼內血量立即降低50%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.5}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050111] = "{id = 70050111, BuffName = '7碼內目標立即眩暈3秒【眩暈】', BuffRate = {Odds = {b = 100, type = 130, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050120] = "{id = 70050120, BuffName = '協同瞬移減速BUFF【定身】', BuffRate = {Odds = {b = 100, type = 160, a = 0}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'StatusChange', MoveSpdPer = -0.5, StateEffect = 9}, BuffIcon = 'skillbuff_82001', IconType = 1, BuffDesc = '使移動速度降低', Dsc = '', DelBuffID = _EmptyTable}",
	[70050130] = "{id = 70050130, BuffName = '極速漩渦效果', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 80008001, type = 'UseSkill', Odds = 50, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050140] = "{id = 70050140, BuffName = '普攻吸藍效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050150] = "{id = 70050150, BuffName = '攻速回血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkSpd = 0.5, Vampiric = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050160] = "{id = 70050160, BuffName = '射程傷害BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkDistancePer = 0.5, MDamIncrease = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050161] = "{id = 70050161, BuffName = '概率使用漩渦技能', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 80008001, type = 'UseSkill', Odds = 50, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050170] = "{id = 70050170, BuffName = '黑暗之王【攻速移速效果】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkSpd = 1, MoveSpdPer = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050171] = "{id = 70050171, BuffName = '黑暗BUFF效果', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {70050172}, type = 'AddBuff'}, BuffIcon = 'skillbuff_82001', IconType = 1, BuffDesc = '黑暗：閃避降低，命中降低', Dsc = '', DelBuffID = _EmptyTable}",
	[70050172] = "{id = 70050172, BuffName = '黑暗BUFF效果【黑暗】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050180] = "{id = 70050180, BuffName = '檢測黑暗效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vampiric = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050181] = "{id = 70050181, BuffName = '概率釋放隕石術', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 1014003, type = 'UseSkill', Odds = 5, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050190] = "{id = 70050190, BuffName = '特效空BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 15, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050200] = "{id = 70050200, BuffName = '減血BUFF', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = -0.1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050210] = "{id = 70050210, BuffName = '概率釋放雷擊術', BuffRate = {Odds = 100}, Condition = {value = 75, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = 80009002, type = 'UseSkill', Odds = 20, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050211] = "{id = 70050211, BuffName = '概率釋放雷擊術', BuffRate = {Odds = 100}, Condition = {value = 25, type = 'HpPerLess'}, BuffType = _EmptyTable, BuffEffect = {id = 107005, type = 'UseSkill', Odds = 20, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050220] = "{id = 70050220, BuffName = 'Boss(瞬移改變攻擊型別)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {search = 10, type = 'ChangeDefine'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050230] = "{id = 70050230, BuffName = '螳螂（二刀連擊）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SkillID = 179010, type = 'GetSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050240] = "{id = 70050240, BuffName = '中毒效果（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {70050241, 70050242}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050241] = "{id = 70050241, BuffName = '中毒狀態效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120030, BuffEffect = {DefPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050242] = "{id = 70050242, BuffName = '中毒損血效果【中毒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 1, delHpPer = {a = 0.2, type = 153}, type = 'HpReduce', limit_layer = 3, Hp = {b = -5, type = 6, a = -0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050250] = "{id = 70050250, BuffName = '流血效果（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {70050251, 70050252}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050251] = "{id = 70050251, BuffName = '流血狀態效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 120032, BuffEffect = {StateEffect = 2, AtkPer = -0.25, type = 'StatusChange', SkillASPD = -0.25, AttrEffect = {3, 4}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050252] = "{id = 70050252, BuffName = '流血損血效果【流血】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 2, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.005}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050260] = "{id = 70050260, BuffName = '灼燒效果（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {70050261, 70050262}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050261] = "{id = 70050261, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 95410, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050262] = "{id = 70050262, BuffName = '灼燒損血效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.02}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050270] = "{id = 70050270, BuffName = '眩暈（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80010, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4}, StateEffect = 4}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050280] = "{id = 70050280, BuffName = '冰凍（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85070, BuffEffect = {AttrEffect = {3, 4}, StateEffect = 5, atk_def_priority = 1, DefAttr = 3, NoAct = 1, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050290] = "{id = 70050290, BuffName = '石化（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {70050291, 70050292}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050291] = "{id = 70050291, BuffName = '石化狀態效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 85110, BuffEffect = {MDef = 0.25, DefAttr = 2, atk_def_priority = 1, StateEffect = 6, AttrEffect = {3, 4}, DefPer = -0.5, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050292] = "{id = 70050292, BuffName = '石化損血效果【石化】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 6, type = 'HpReduce', Hp = {b = -10, type = 6, a = -0.01}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050300] = "{id = 70050300, BuffName = '睡眠（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80020, BuffEffect = {NoAct = 1, type = 'StatusChange', AttrEffect = {3, 4, 10}, StateEffect = 7}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050310] = "{id = 70050310, BuffName = '恐懼（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 8, Flee = -20, NoSkill = 1, type = 'StatusChange', NoAttack = 1, FearRun = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050320] = "{id = 70050320, BuffName = '定身（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 90020, BuffEffect = {type = 'StatusChange', StateEffect = 9, NoMove = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050330] = "{id = 70050330, BuffName = '沉默（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050340] = "{id = 70050340, BuffName = '詛咒（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 11, type = 'StatusChange', MoveSpdPer = -0.5, AtkPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050350] = "{id = 70050350, BuffName = '黑暗（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[70050360] = "{id = 70050360, BuffName = '隨機負面屬性（黑暗料理）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {70050240, 70050250, 70050260, 70050270, 70050280, 70050290, 70050300, 70050310, 70050320, 70050330, 70050340, 70050350}, random = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000010] = "{id = 80000010, BuffName = '波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋2', DelBuffID = _EmptyTable}",
	[80000020] = "{id = 80000020, BuffName = '瘋兔卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80000030] = "{id = 80000030, BuffName = '綠棉蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[80000040] = "{id = 80000040, BuffName = '白鼠卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80000050] = "{id = 80000050, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10', DelBuffID = _EmptyTable}",
	[80000051] = "{id = 80000051, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000052] = "{id = 80000052, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000053] = "{id = 80000053, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000054] = "{id = 80000054, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000055] = "{id = 80000055, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000056] = "{id = 80000056, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000057] = "{id = 80000057, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000058] = "{id = 80000058, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000059] = "{id = 80000059, BuffName = '盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000060] = "{id = 80000060, BuffName = '魔菇卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80000070] = "{id = 80000070, BuffName = '吸血蝙蝠卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 4.5, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1，魔法攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80000080] = "{id = 80000080, BuffName = '浮勒盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋5', DelBuffID = _EmptyTable}",
	[80000090] = "{id = 80000090, BuffName = '瑪勒盜蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80000100] = "{id = 80000100, BuffName = '蒼蠅卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80000110] = "{id = 80000110, BuffName = '溜溜猴卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[80000120] = "{id = 80000120, BuffName = '蝗蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Atk = 4.5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1，物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80000130] = "{id = 80000130, BuffName = '樹精卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80000140] = "{id = 80000140, BuffName = '克瑞米卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[80000150] = "{id = 80000150, BuffName = '曼陀羅魔花卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對風屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[80000160] = "{id = 80000160, BuffName = '狼卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9', DelBuffID = _EmptyTable}",
	[80000170] = "{id = 80000170, BuffName = '海葵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋2%', DelBuffID = _EmptyTable}",
	[80000180] = "{id = 80000180, BuffName = '羅達蛙卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20018, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備羅達蛙卡片時，魔法恢復＋1', DelBuffID = _EmptyTable}",
	[80000190] = "{id = 80000190, BuffName = '白幽靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20019, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {BeGhostDamPer = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備白幽靈卡片時，受到念屬性傷害－50%', DelBuffID = _EmptyTable}",
	[80000200] = "{id = 80000200, BuffName = '邪骸海盜卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80000210] = "{id = 80000210, BuffName = '毒魔菇卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80000220] = "{id = 80000220, BuffName = '邪骸戰士卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '眩暈時間＋2秒（只針對該張卡片）', DelBuffID = _EmptyTable}",
	[80000230] = "{id = 80000230, BuffName = '螃蟹卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對火屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[80000240] = "{id = 80000240, BuffName = '達拉蛙卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使每人形種族減傷＋1%，受到怪物互擊的傷害就－20點', DelBuffID = _EmptyTable}",
	[80000250] = "{id = 80000250, BuffName = '水母卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '當裝備水母卡片時，使普攻時觸發冰凍概率＋5%，同時對處於冰凍目標造成的傷害增加25%', DelBuffID = _EmptyTable}",
	[80000260] = "{id = 80000260, BuffName = '人魚卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[80000270] = "{id = 80000270, BuffName = '劍魚卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80000280] = "{id = 80000280, BuffName = '馬克卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWaterDamPer = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－8%', DelBuffID = _EmptyTable}",
	[80000290] = "{id = 80000290, BuffName = '哥布靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '動物種族加傷＋2%', DelBuffID = _EmptyTable}",
	[80000300] = "{id = 80000300, BuffName = '弓箭哥布靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對不死種族暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[80000310] = "{id = 80000310, BuffName = '噴射哥布靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對無形種族暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[80000320] = "{id = 80000320, BuffName = '蜂兵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9', DelBuffID = _EmptyTable}",
	[80000330] = "{id = 80000330, BuffName = '噬人花卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FishDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魚貝種族加傷＋2%', DelBuffID = _EmptyTable}",
	[80000340] = "{id = 80000340, BuffName = '艾吉歐蜈蚣卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20034, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {status = {1}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '當裝備艾吉歐蜈蚣卡片時不會受到中毒屬性的影響', DelBuffID = _EmptyTable}",
	[80000350] = "{id = 80000350, BuffName = '彩蝶精靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EarthDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對地屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[80000360] = "{id = 80000360, BuffName = '白蟻卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80000370] = "{id = 80000370, BuffName = '紅蝙蝠卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對水屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[80000380] = "{id = 80000380, BuffName = '黑蟻卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 84, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋84', DelBuffID = _EmptyTable}",
	[80000390] = "{id = 80000390, BuffName = '基爾瑟卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80000400] = "{id = 80000400, BuffName = '摩卡卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[80000410] = "{id = 80000410, BuffName = '大嘴鳥卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備大嘴鳥卡片時，使生命點燃效果得到加強', DelBuffID = _EmptyTable}",
	[80000420] = "{id = 80000420, BuffName = '魔鍋蛋卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法恢復＋1', DelBuffID = _EmptyTable}",
	[80000430] = "{id = 80000430, BuffName = '沙漠之狼卡片[儲存]', BuffRate = {Odds = 100}, Condition = {SmallDamPer = 0.51, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '洞察：使忽視魔物50%乘算防禦（當小型魔物加傷屬性大於50%時生效）', DelBuffID = _EmptyTable}",
	[80000440] = "{id = 80000440, BuffName = '邪骸士兵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋1%', DelBuffID = _EmptyTable}",
	[80000450] = "{id = 80000450, BuffName = '黑狐卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80000460] = "{id = 80000460, BuffName = '木乃伊卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 5, type = 'AttrChange', Atk = 3}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋5，物理攻擊＋3', DelBuffID = _EmptyTable}",
	[80000470] = "{id = 80000470, BuffName = '蛇女伊絲卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20047, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {id = {80000471}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備蛇女伊絲卡片時，受到攻擊概率使目標流失魔法值直到魔法值降低為0', DelBuffID = _EmptyTable}",
	[80000471] = "{id = 80000471, BuffName = '蛇女伊絲卡片[儲存]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {80000472}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000472] = "{id = 80000472, BuffName = '蛇女伊絲卡片[儲存]', BuffRate = {Odds = 50}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = -20, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000480] = "{id = 80000480, BuffName = '長老樹精卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[80000490] = "{id = 80000490, BuffName = '大腳熊卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.08, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '昆蟲種族加傷＋8%', DelBuffID = _EmptyTable}",
	[80000500] = "{id = 80000500, BuffName = '將軍魔碑卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80000510] = "{id = 80000510, BuffName = '野豬卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1', DelBuffID = _EmptyTable}",
	[80000511] = "{id = 80000511, BuffName = '野豬卡片[儲存]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {80000512}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '被野豬攻擊時，每點體質都會增加額外的反射傷害', DelBuffID = _EmptyTable}",
	[80000512] = "{id = 80000512, BuffName = '野豬卡片[儲存]', BuffRate = {Odds = {type = 53}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {type = 54}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80000520] = "{id = 80000520, BuffName = '鬼火卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80000530] = "{id = 80000530, BuffName = '轉轉蛋卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80000540] = "{id = 80000540, BuffName = '殭屍卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[80000550] = "{id = 80000550, BuffName = '妖道卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使狂擊技能受到力量值影響（不可疊加）', DelBuffID = _EmptyTable}",
	[80000560] = "{id = 80000560, BuffName = '米諾斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = {BigDamPer = 0.51, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '洞察：使忽視魔物50%乘算防禦（當大型魔物加傷屬性大於50%時生效）', DelBuffID = _EmptyTable}",
	[80000570] = "{id = 80000570, BuffName = '邪骸弓箭手卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20057, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備邪骸弓箭手卡片時，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[80000580] = "{id = 80000580, BuffName = '馬爾杜克卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80000590] = "{id = 80000590, BuffName = '鬼女卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80000600] = "{id = 80000600, BuffName = '土人卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20060, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {status = {9}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '當裝備土人卡片時不會受到定身屬性的影響', DelBuffID = _EmptyTable}",
	[80000610] = "{id = 80000610, BuffName = '九尾狐卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80000620] = "{id = 80000620, BuffName = '貍貓卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80000630] = "{id = 80000630, BuffName = '藍瘋兔卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 84, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋84', DelBuffID = _EmptyTable}",
	[80000640] = "{id = 80000640, BuffName = '搖滾蝗蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%', DelBuffID = _EmptyTable}",
	[80000650] = "{id = 80000650, BuffName = '幽靈波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeGhostDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到念屬性傷害－10%', DelBuffID = _EmptyTable}",
	[80000660] = "{id = 80000660, BuffName = '蛙王卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80000670] = "{id = 80000670, BuffName = '直升機哥布靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋1%', DelBuffID = _EmptyTable}",
	[80000680] = "{id = 80000680, BuffName = '龍蠅卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[80000690] = "{id = 80000690, BuffName = '流浪之狼卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80000700] = "{id = 80000700, BuffName = '枯樹精卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法傷害增加＋2%', DelBuffID = _EmptyTable}",
	[80000710] = "{id = 80000710, BuffName = '獅鷲獸卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備獅鷲獸卡片時，提升劍士系普攻釋放【怪物互擊】的概率', DelBuffID = _EmptyTable}",
	[80000720] = "{id = 80000720, BuffName = '天使波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性攻擊＋5%', DelBuffID = _EmptyTable}",
	[80000730] = "{id = 80000730, BuffName = '黃金蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法傷害減免＋5%', DelBuffID = _EmptyTable}",
	[80000740] = "{id = 80000740, BuffName = '惡魔波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80000750] = "{id = 80000750, BuffName = '海盜之王卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害增加＋2%', DelBuffID = _EmptyTable}",
	[80000760] = "{id = 80000760, BuffName = '海神卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族加傷＋3%', DelBuffID = _EmptyTable}",
	[80000770] = "{id = 80000770, BuffName = '哥布靈首領卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使自身血量低於30%，哥布靈首領卡片觸發吸血效果時50%概率產生暴擊效果 ', DelBuffID = _EmptyTable}",
	[80000780] = "{id = 80000780, BuffName = '蜂后卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[80000790] = "{id = 80000790, BuffName = '蟻后卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法傷害增加＋3%', DelBuffID = _EmptyTable}",
	[80000800] = "{id = 80000800, BuffName = '皮里恩卡片[儲存]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', miss = 1}, BuffType = _EmptyTable, BuffEffect = {id = {80000801}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每次閃避后自身物理攻擊＋10，最多疊加10層，持續5秒', DelBuffID = _EmptyTable}",
	[80000801] = "{id = 80000801, BuffName = '皮里恩卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', limit_layer = 10}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[80000810] = "{id = 80000810, BuffName = '阿特羅斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = {buffid = {51191}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {id = {80000811}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '阿特羅斯卡片觸發急速效果時物理攻擊＋50點，持續10秒', DelBuffID = _EmptyTable}",
	[80000811] = "{id = 80000811, BuffName = '阿特羅斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[80000820] = "{id = 80000820, BuffName = '虎王卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[80000830] = "{id = 80000830, BuffName = '俄塞里斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80000840] = "{id = 80000840, BuffName = '月夜貓卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80000850] = "{id = 80000850, BuffName = '初心者卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80000860] = "{id = 80000860, BuffName = '土波利卡片[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80000870] = "{id = 80000870, BuffName = '螞蟻卵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[80000880] = "{id = 80000880, BuffName = '赤蒼蠅卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '赤蒼蠅卡片觸發吸血效果時額外恢復自身1%生命上限的血量', DelBuffID = _EmptyTable}",
	[80000890] = "{id = 80000890, BuffName = '邪骸獸人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對聖屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[80000900] = "{id = 80000900, BuffName = '畢帝特地龍卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DragonDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '龍形種族加傷＋2%', DelBuffID = _EmptyTable}",
	[80000910] = "{id = 80000910, BuffName = '深淵騎士卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20078, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備深淵騎士卡片時，對Boss魔物傷害＋5%（不可疊加）', DelBuffID = _EmptyTable}",
	[80000920] = "{id = 80000920, BuffName = '邪惡使者卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80000930] = "{id = 80000930, BuffName = '幽靈弓箭手卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80000940] = "{id = 80000940, BuffName = '邪骸浪人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[80000950] = "{id = 80000950, BuffName = '波波利卡片[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80000960] = "{id = 80000960, BuffName = '巨石怪卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StoneDef = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '石化抗性＋5%', DelBuffID = _EmptyTable}",
	[80000970] = "{id = 80000970, BuffName = '犬妖弓箭手卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20097, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Hit = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備犬妖弓箭手卡片時，命中＋25', DelBuffID = _EmptyTable}",
	[80000980] = "{id = 80000980, BuffName = '大嘴鳥蛋卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '無形種族加傷＋2%', DelBuffID = _EmptyTable}",
	[80000990] = "{id = 80000990, BuffName = '盜蟲卵卡片[儲存]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = {80000991}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每次受到攻擊時有10%概率扣除目標1%的魔法上限', DelBuffID = _EmptyTable}",
	[80000991] = "{id = 80000991, BuffName = '魔力扣除', BuffRate = {Odds = 10}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Sp = {b = -0.01, type = 15, a = 0, c = 0}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80001000] = "{id = 80001000, BuffName = '獸人戰士卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteResPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '動物種族減傷＋2%', DelBuffID = _EmptyTable}",
	[80001010] = "{id = 80001010, BuffName = '獸人戰士長卡片[儲存]', BuffRate = {Odds = 100}, Condition = {buffid = {50630}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {id = {80001011}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備獸人戰士長卡片時，每隔30秒使物理傷害＋1%，持續5秒', DelBuffID = _EmptyTable}",
	[80001011] = "{id = 80001011, BuffName = '獸人戰士長卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.01, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理傷害提升', Dsc = '', DelBuffID = _EmptyTable}",
	[80001020] = "{id = 80001020, BuffName = '畢帝特飛龍卡片[儲存]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', hp_less = 0.5, need_race = {10}}, BuffType = _EmptyTable, BuffEffect = {id = {80001021}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '使被龍形種族魔物攻擊到50%血量時，根據自身生命上限和魔法上限增加免疫物理傷害護盾，持續10秒或被擊破（最多每60秒觸發1次）', DelBuffID = _EmptyTable}",
	[80001021] = "{id = 80001021, BuffName = '畢帝特飛龍卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffStateID = 14, BuffEffect = {AttrEffect = {19}, type = 'AttrChange'}, BuffIcon = 'skillbuff_150001', IconType = 1, BuffDesc = '使持續時間內免受一定傷害', Dsc = '', DelBuffID = _EmptyTable}",
	[80001030] = "{id = 80001030, BuffName = '卡利斯格卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80001040] = "{id = 80001040, BuffName = '史汀卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法傷害減免＋2%', DelBuffID = _EmptyTable}",
	[80001050] = "{id = 80001050, BuffName = '虎蜥人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80001060] = "{id = 80001060, BuffName = '蟲蛹卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', StunDef = 0.05, MaxHp = 20}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋20\n眩暈抗性＋5%', DelBuffID = _EmptyTable}",
	[80001070] = "{id = 80001070, BuffName = '小雞卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[80001080] = "{id = 80001080, BuffName = '惡魔女僕卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80001090] = "{id = 80001090, BuffName = '傀儡娃娃卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '念力連擊的傷害增加10%', DelBuffID = _EmptyTable}",
	[80001100] = "{id = 80001100, BuffName = '獸人腐尸卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20068, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {UndeadDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備獸人腐尸卡片時，對不死屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[80001101] = "{id = 80001101, BuffName = '攻擊力降低', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 2220}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80001110] = "{id = 80001110, BuffName = '幽靈劍士卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001120] = "{id = 80001120, BuffName = '冰波利卡片[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80001130] = "{id = 80001130, BuffName = '小巴風特卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001140] = "{id = 80001140, BuffName = '獸人弓箭手卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 20063, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使裝備獸人弓箭手卡片時，魔法恢復＋2', DelBuffID = _EmptyTable}",
	[80001150] = "{id = 80001150, BuffName = '惡靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[80001160] = "{id = 80001160, BuffName = '蝙蝠弓箭手卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80001170] = "{id = 80001170, BuffName = '風魔巫師卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001180] = "{id = 80001180, BuffName = '裘卡卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80001190] = "{id = 80001190, BuffName = '氣泡蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使怒爆技能傷害提升50%，但是每次使用怒爆技能都會損失自身一定血量值', DelBuffID = _EmptyTable}",
	[80001200] = "{id = 80001200, BuffName = '邪惡箱卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80001210] = "{id = 80001210, BuffName = '龍蛋卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋24', DelBuffID = _EmptyTable}",
	[80001220] = "{id = 80001220, BuffName = '綠貝勒斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001230] = "{id = 80001230, BuffName = '狂暴野貓卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[80001240] = "{id = 80001240, BuffName = '小惡魔卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族加傷＋2%', DelBuffID = _EmptyTable}",
	[80001250] = "{id = 80001250, BuffName = '藍鼠卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80001260] = "{id = 80001260, BuffName = '夢魘卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80001270] = "{id = 80001270, BuffName = '飛行魔書卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80001280] = "{id = 80001280, BuffName = '惡魔侍者卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001290] = "{id = 80001290, BuffName = '半龍人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '提升普攻釋放【火球術】的概率', DelBuffID = _EmptyTable}",
	[80001300] = "{id = 80001300, BuffName = '鶚梟男爵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001310] = "{id = 80001310, BuffName = '艾斯恩魔女卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001320] = "{id = 80001320, BuffName = '愛麗絲女僕卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[80001330] = "{id = 80001330, BuffName = '安畢斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AngelResPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '天使種族減傷＋10%', DelBuffID = _EmptyTable}",
	[80001340] = "{id = 80001340, BuffName = '獸人嬰兒卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 22011, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備獸人嬰兒卡片時，受到無屬性傷害－5%', DelBuffID = _EmptyTable}",
	[80001341] = "{id = 80001341, BuffName = '獸人嬰兒卡片[儲存]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 5}, BuffType = _EmptyTable, BuffEffect = {id = {80001342}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每次受到無屬性攻擊時，有概率根據對方和自己的等級差恢復生命值', DelBuffID = _EmptyTable}",
	[80001342] = "{id = 80001342, BuffName = '獸人嬰兒卡片[儲存]', BuffRate = {Odds = 25}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 23, a = 2}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80001350] = "{id = 80001350, BuffName = '南瓜先生卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 22012, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備南瓜先生卡片時，受到火屬性傷害－20%', DelBuffID = _EmptyTable}",
	[80001351] = "{id = 80001351, BuffName = '南瓜先生卡片[儲存]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack', need_AtkAttr = 4}, BuffType = _EmptyTable, BuffEffect = {id = {80001352}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '每次受到火屬性攻擊時，有概率根據對方和自己的等級差恢復生命值', DelBuffID = _EmptyTable}",
	[80001352] = "{id = 80001352, BuffName = '南瓜先生卡片[儲存]', BuffRate = {Odds = 50}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 23, a = 2}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80001360] = "{id = 80001360, BuffName = '妖君卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 84, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋84', DelBuffID = _EmptyTable}",
	[80001370] = "{id = 80001370, BuffName = '波利之王卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001380] = "{id = 80001380, BuffName = '弒神者卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80001390] = "{id = 80001390, BuffName = '死靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001400] = "{id = 80001400, BuffName = '鶚梟首領卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001410] = "{id = 80001410, BuffName = '血腥騎士卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80001420] = "{id = 80001420, BuffName = '巴風特卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10，魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80001430] = "{id = 80001430, BuffName = '犬妖首領卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10，物理攻擊＋10', DelBuffID = _EmptyTable}",
	[80001440] = "{id = 80001440, BuffName = '獸人酋長卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '獸人酋長卡片觸發反射效果時會恢復該次傷害的血量', DelBuffID = _EmptyTable}",
	[80001441] = "{id = 80001441, BuffName = '獸人酋長卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[80001450] = "{id = 80001450, BuffName = '迪塔勒泰晤勒斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使火球術傷害＋15%', DelBuffID = _EmptyTable}",
	[80001460] = "{id = 80001460, BuffName = '凱美拉卡片[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[80001470] = "{id = 80001470, BuffName = '犬妖卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[80001480] = "{id = 80001480, BuffName = '獸人英雄卡片[儲存]', BuffRate = {Odds = 100}, Condition = {buffid = {51230}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {BossDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備獸人英雄卡片時，對眩暈目標傷害＋15%，對Boss魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[80001490] = "{id = 80001490, BuffName = '聖天使波利卡片[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80001500] = "{id = 80001500, BuffName = '虛弱的傀儡卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80001510] = "{id = 80001510, BuffName = '德古拉男爵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[80001520] = "{id = 80001520, BuffName = '蘭特克里斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[80001530] = "{id = 80001530, BuffName = '薑餅人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80001540] = "{id = 80001540, BuffName = '邪惡禮盒卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Atk = 4.5}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1，物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80001550] = "{id = 80001550, BuffName = '玩具士兵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80001560] = "{id = 80001560, BuffName = '拉鍊熊卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80001570] = "{id = 80001570, BuffName = '甜餅人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80001580] = "{id = 80001580, BuffName = '卡拉特小丑卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80001590] = "{id = 80001590, BuffName = '魔靈娃娃卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange', MAtk = 7.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5，魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80001600] = "{id = 80001600, BuffName = '亡者-死靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001610] = "{id = 80001610, BuffName = '亡者-凱美拉卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001620] = "{id = 80001620, BuffName = '亡者-惡魔波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6', DelBuffID = _EmptyTable}",
	[80001630] = "{id = 80001630, BuffName = '亡者-海盜之王卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 24503, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {SmallDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備海盜之王亡者卡片時，對小型魔物傷害額外增加5%', DelBuffID = _EmptyTable}",
	[80001640] = "{id = 80001640, BuffName = '亡者-鶚梟男爵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[80001650] = "{id = 80001650, BuffName = '亡者-海神卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWindDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到風屬性傷害－3%', DelBuffID = _EmptyTable}",
	[80001660] = "{id = 80001660, BuffName = '亡者-蟻后卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2%', DelBuffID = _EmptyTable}",
	[80001670] = "{id = 80001670, BuffName = '亡者-虎王卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[80001680] = "{id = 80001680, BuffName = '亡者-月夜貓卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001690] = "{id = 80001690, BuffName = '亡者-阿特羅斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HealEncPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '治療加成＋2%', DelBuffID = _EmptyTable}",
	[80001700] = "{id = 80001700, BuffName = '死靈★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋6', DelBuffID = _EmptyTable}",
	[80001710] = "{id = 80001710, BuffName = '凱美拉★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對中毒的目標造成傷害＋5%', DelBuffID = _EmptyTable}",
	[80001720] = "{id = 80001720, BuffName = '惡魔波利★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋6', DelBuffID = _EmptyTable}",
	[80001730] = "{id = 80001730, BuffName = '海盜之王★卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 24603, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {BigDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備海盜之王★卡片時，對大型魔物傷害額外增加5%', DelBuffID = _EmptyTable}",
	[80001740] = "{id = 80001740, BuffName = '鶚梟男爵★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001750] = "{id = 80001750, BuffName = '海神★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對惡魔種族魔物傷害＋3%', DelBuffID = _EmptyTable}",
	[80001760] = "{id = 80001760, BuffName = '蟻后★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[80001770] = "{id = 80001770, BuffName = '虎王★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001780] = "{id = 80001780, BuffName = '月夜貓★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6', DelBuffID = _EmptyTable}",
	[80001790] = "{id = 80001790, BuffName = '阿特羅斯★卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 24609, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.015, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備阿特羅斯★卡片時，普攻傷害＋1.5%', DelBuffID = _EmptyTable}",
	[80001800] = "{id = 80001800, BuffName = '移動援護[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[80001810] = "{id = 80001810, BuffName = '賢者之書[儲存]', BuffRate = {Odds = 100}, Condition = {value = {82, 83, 84}, type = 'Profession'}, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '當佩戴者是賢者職業時，裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[80001820] = "{id = 80001820, BuffName = '無影無蹤[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001830] = "{id = 80001830, BuffName = '完美舞姿[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.01, type = 'AttrChange', MDefPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理和魔法防禦＋1%', DelBuffID = _EmptyTable}",
	[80001840] = "{id = 80001840, BuffName = '土人★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊防護＋2', DelBuffID = _EmptyTable}",
	[80001850] = "{id = 80001850, BuffName = '轉轉蛋★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6', DelBuffID = _EmptyTable}",
	[80001860] = "{id = 80001860, BuffName = '夢魘★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001870] = "{id = 80001870, BuffName = '蛇女伊絲★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80001880] = "{id = 80001880, BuffName = '惡靈★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[80001890] = "{id = 80001890, BuffName = '獸人腐尸★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[80010000] = "{id = 80010000, BuffName = '波利帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010010] = "{id = 80010010, BuffName = '貓耳髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010020] = "{id = 80010020, BuffName = '粉紗髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010030] = "{id = 80010030, BuffName = '天使髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010040] = "{id = 80010040, BuffName = '漁夫帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010050] = "{id = 80010050, BuffName = '紫蝶髮帶[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010060] = "{id = 80010060, BuffName = '黃金帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010070] = "{id = 80010070, BuffName = '觸角頭飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010080] = "{id = 80010080, BuffName = '草帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010090] = "{id = 80010090, BuffName = '回憶帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010100] = "{id = 80010100, BuffName = '花朵頭飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010110] = "{id = 80010110, BuffName = '牛仔帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010120] = "{id = 80010120, BuffName = '惡魔髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010130] = "{id = 80010130, BuffName = '海盜頭巾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010140] = "{id = 80010140, BuffName = '亡者髮箍[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010150] = "{id = 80010150, BuffName = '海盜船長帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010160] = "{id = 80010160, BuffName = '水母頭[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010170] = "{id = 80010170, BuffName = '紅蝶髮帶[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010180] = "{id = 80010180, BuffName = '霹靂雷雲[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010190] = "{id = 80010190, BuffName = '竹蜻蜓髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010200] = "{id = 80010200, BuffName = '海棠花髮夾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010210] = "{id = 80010210, BuffName = '紳士帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010220] = "{id = 80010220, BuffName = '黃金冠冕[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010230] = "{id = 80010230, BuffName = '礦工帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010240] = "{id = 80010240, BuffName = '印地安髮箍[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010250] = "{id = 80010250, BuffName = '頭巾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010260] = "{id = 80010260, BuffName = '后冠[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010270] = "{id = 80010270, BuffName = '羽毛帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010280] = "{id = 80010280, BuffName = '大嘴鳥的翅膀[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010290] = "{id = 80010290, BuffName = '魔鍋蛋帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010300] = "{id = 80010300, BuffName = '防風皮革眼鏡[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010310] = "{id = 80010310, BuffName = '蛇飾髮箍[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010320] = "{id = 80010320, BuffName = '熱血髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010330] = "{id = 80010330, BuffName = '古代女王的王冠[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010340] = "{id = 80010340, BuffName = '糞便帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010350] = "{id = 80010350, BuffName = '停止標誌頭飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010360] = "{id = 80010360, BuffName = '歌唱小鳥[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010370] = "{id = 80010370, BuffName = '毛無邊帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010380] = "{id = 80010380, BuffName = '火線頭飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010390] = "{id = 80010390, BuffName = '羽毛貝雷帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010400] = "{id = 80010400, BuffName = '蛋殼帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010410] = "{id = 80010410, BuffName = '殭屍帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010420] = "{id = 80010420, BuffName = '妖道帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010430] = "{id = 80010430, BuffName = '蘋果頭飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010440] = "{id = 80010440, BuffName = '王冠[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010450] = "{id = 80010450, BuffName = '護士帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010460] = "{id = 80010460, BuffName = '花冠[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010470] = "{id = 80010470, BuffName = '髮箍[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010480] = "{id = 80010480, BuffName = '樂園團帽子[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010490] = "{id = 80010490, BuffName = '愛心髮夾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010500] = "{id = 80010500, BuffName = '卡普拉髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010510] = "{id = 80010510, BuffName = '兔耳髮圈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010520] = "{id = 80010520, BuffName = '光環[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010530] = "{id = 80010530, BuffName = '聖職之帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010540] = "{id = 80010540, BuffName = '招聘組隊員廣告板[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010550] = "{id = 80010550, BuffName = '戲劇頭盔[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010560] = "{id = 80010560, BuffName = '丸子頭飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010570] = "{id = 80010570, BuffName = '月夜貓帽子[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 112, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋112', DelBuffID = _EmptyTable}",
	[80010580] = "{id = 80010580, BuffName = '獸角頭飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010590] = "{id = 80010590, BuffName = '圓帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010600] = "{id = 80010600, BuffName = '巨大金鈴鐺[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010610] = "{id = 80010610, BuffName = '金屬頭盔[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010620] = "{id = 80010620, BuffName = '魔法帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010630] = "{id = 80010630, BuffName = '學生帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010640] = "{id = 80010640, BuffName = '偵探之帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010650] = "{id = 80010650, BuffName = '貝雷帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010660] = "{id = 80010660, BuffName = '月桂樹之冠[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010670] = "{id = 80010670, BuffName = '寶塔頭盔[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010680] = "{id = 80010680, BuffName = '飛空艇船長之帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010690] = "{id = 80010690, BuffName = '古代的金飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010700] = "{id = 80010700, BuffName = '沙漠王子頭巾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010710] = "{id = 80010710, BuffName = '妖君帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010720] = "{id = 80010720, BuffName = '新手蛋殼帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010730] = "{id = 80010730, BuffName = '新手波利帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010740] = "{id = 80010740, BuffName = '新手回憶帽[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010750] = "{id = 80010750, BuffName = '樂園團揹包[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010760] = "{id = 80010760, BuffName = '九尾狐尾巴[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010770] = "{id = 80010770, BuffName = '小惡魔尾巴[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010780] = "{id = 80010780, BuffName = '小丑鼻子[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010790] = "{id = 80010790, BuffName = '氧氣罩[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010800] = "{id = 80010800, BuffName = '白幽靈面具[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010810] = "{id = 80010810, BuffName = '方頭巾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010820] = "{id = 80010820, BuffName = '時髦眼罩[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010830] = "{id = 80010830, BuffName = '劍士頭盔[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010840] = "{id = 80010840, BuffName = '叼在嘴裡的魚[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010850] = "{id = 80010850, BuffName = '白鬍須[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010860] = "{id = 80010860, BuffName = '嚇壞眼的假面[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010870] = "{id = 80010870, BuffName = '無表情的假面[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010880] = "{id = 80010880, BuffName = '討厭的假面[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010890] = "{id = 80010890, BuffName = '憤怒的嘴[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010900] = "{id = 80010900, BuffName = '大眼睛眼鏡[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010910] = "{id = 80010910, BuffName = '黃鳳蝶翅膀[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010920] = "{id = 80010920, BuffName = '妖精長耳朵飾[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010930] = "{id = 80010930, BuffName = '哥布靈首領假面[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010940] = "{id = 80010940, BuffName = '獨眼眼罩[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010950] = "{id = 80010950, BuffName = '整人面具[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010960] = "{id = 80010960, BuffName = '煙斗[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010970] = "{id = 80010970, BuffName = '聖殿士面具[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010980] = "{id = 80010980, BuffName = '厚嘴唇[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80010990] = "{id = 80010990, BuffName = '眼罩[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011000] = "{id = 80011000, BuffName = '太陽眼鏡[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011010] = "{id = 80011010, BuffName = '微笑面具[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011020] = "{id = 80011020, BuffName = '紅暈[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011030] = "{id = 80011030, BuffName = '草葉[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011040] = "{id = 80011040, BuffName = '口罩[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011050] = "{id = 80011050, BuffName = '狐貍假面[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011060] = "{id = 80011060, BuffName = '防毒面具[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011070] = "{id = 80011070, BuffName = '天使魅影[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011080] = "{id = 80011080, BuffName = '鐵釘口罩[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011090] = "{id = 80011090, BuffName = '猩紅牛眼[儲存]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暫無效果', DelBuffID = _EmptyTable}",
	[80011100] = "{id = 80011100, BuffName = '暫未投放', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80011110] = "{id = 80011110, BuffName = '噴氣哥布靈揹包[儲存]', BuffRate = {Odds = 100}, Condition = {value = 5, type = 'TeamNum'}, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 1, type = 'AttrChange', SpRestoreSpd = 1}, BuffIcon = '', BuffDesc = '', Dsc = '組隊成員達到五人時，自身的HP恢復＋1，自身的SP恢復＋1', DelBuffID = _EmptyTable}",
	[80011120] = "{id = 80011120, BuffName = '彩色蛋殼帽[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋5', DelBuffID = _EmptyTable}",
	[80011130] = "{id = 80011130, BuffName = '冒險者揹包[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 1, num = 5}, BuffIcon = '', BuffDesc = '', Dsc = '包包格子＋5', DelBuffID = _EmptyTable}",
	[80011140] = "{id = 80011140, BuffName = '包袱[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[80011141] = "{id = 80011141, BuffName = '暗黑頭盔[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80011142] = "{id = 80011142, BuffName = '惡魔的翅膀[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80011150] = "{id = 80011150, BuffName = '生命上限[白]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80011160] = "{id = 80011160, BuffName = '生命上限[綠]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋10', DelBuffID = _EmptyTable}",
	[80011170] = "{id = 80011170, BuffName = '生命上限[藍]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 19, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋19', DelBuffID = _EmptyTable}",
	[80011180] = "{id = 80011180, BuffName = '生命上限[紫]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋28', DelBuffID = _EmptyTable}",
	[80011190] = "{id = 80011190, BuffName = '精煉物攻[白]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋4', DelBuffID = _EmptyTable}",
	[80011200] = "{id = 80011200, BuffName = '精煉物攻[綠]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋4', DelBuffID = _EmptyTable}",
	[80011210] = "{id = 80011210, BuffName = '精煉物攻[藍]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋8', DelBuffID = _EmptyTable}",
	[80011220] = "{id = 80011220, BuffName = '精煉物攻[紫]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋10', DelBuffID = _EmptyTable}",
	[80011230] = "{id = 80011230, BuffName = '精煉魔攻[白]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MRefine = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉魔攻＋4', DelBuffID = _EmptyTable}",
	[80011240] = "{id = 80011240, BuffName = '精煉魔攻[綠]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MRefine = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉魔攻＋4', DelBuffID = _EmptyTable}",
	[80011250] = "{id = 80011250, BuffName = '精煉魔攻[藍]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MRefine = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉魔攻＋8', DelBuffID = _EmptyTable}",
	[80011260] = "{id = 80011260, BuffName = '精煉魔攻[紫]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MRefine = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉魔攻＋10', DelBuffID = _EmptyTable}",
	[80011270] = "{id = 80011270, BuffName = '天使波利的翅膀[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族加傷＋2%', DelBuffID = _EmptyTable}",
	[80011280] = "{id = 80011280, BuffName = '小野豬氣球[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 19, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋19', DelBuffID = _EmptyTable}",
	[80011290] = "{id = 80011290, BuffName = '物理攻擊[白]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[80011300] = "{id = 80011300, BuffName = '物理攻擊[綠]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[80011310] = "{id = 80011310, BuffName = '物理攻擊[藍]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[80011320] = "{id = 80011320, BuffName = '物理攻擊[紫]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[80011330] = "{id = 80011330, BuffName = '魔法攻擊[白]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[80011340] = "{id = 80011340, BuffName = '魔法攻擊[綠]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[80011350] = "{id = 80011350, BuffName = '魔法攻擊[藍]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[80011360] = "{id = 80011360, BuffName = '魔法攻擊[紫]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80011370] = "{id = 80011370, BuffName = '派對帽子[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange', MAtk = 7.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5，魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80011380] = "{id = 80011380, BuffName = '暖心帽子[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80011390] = "{id = 80011390, BuffName = '華麗的頭飾·女[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange', MAtk = 7.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5，魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80011400] = "{id = 80011400, BuffName = '華麗的頭飾·男[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80011410] = "{id = 80011410, BuffName = '翠雀編織髮飾[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange', MAtk = 7.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5，魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80011420] = "{id = 80011420, BuffName = '兔子頭套[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80011430] = "{id = 80011430, BuffName = '偽巴風美髮圈[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80011431] = "{id = 80011431, BuffName = '夏日企鵝[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10，魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80011440] = "{id = 80011440, BuffName = '白素貞卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1', DelBuffID = _EmptyTable}",
	[80011450] = "{id = 80011450, BuffName = '貝思波卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreMDef = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[80011460] = "{id = 80011460, BuffName = '異變魚卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '風屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[80011470] = "{id = 80011470, BuffName = '帕莎納卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterAtk = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '水屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[80011480] = "{id = 80011480, BuffName = '泥人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '火屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[80011490] = "{id = 80011490, BuffName = '巫婆卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[80011500] = "{id = 80011500, BuffName = '阿加波卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[80011510] = "{id = 80011510, BuffName = '聖誕波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ShadowDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對暗屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011520] = "{id = 80011520, BuffName = '黃蛇卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PoisonDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對毒屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011530] = "{id = 80011530, BuffName = '刺猬蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '昆蟲種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80011540] = "{id = 80011540, BuffName = '卡浩卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EarthDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對地屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011550] = "{id = 80011550, BuffName = '蝎子卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PlantDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '植物種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80011560] = "{id = 80011560, BuffName = '邪骸礦工卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[80011570] = "{id = 80011570, BuffName = '狐仙卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {GhostDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對念屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011580] = "{id = 80011580, BuffName = '海豹寶寶卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋5', DelBuffID = _EmptyTable}",
	[80011590] = "{id = 80011590, BuffName = '梅納海葵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FormlessDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '無形種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80011600] = "{id = 80011600, BuffName = '玩偶熊卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '不死種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80011610] = "{id = 80011610, BuffName = '水元素卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對水屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011620] = "{id = 80011620, BuffName = '飛龍卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EarthDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對地屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011630] = "{id = 80011630, BuffName = '毒黃蜂卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對風屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011640] = "{id = 80011640, BuffName = '變異蜈蚣卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PoisonDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對毒屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011650] = "{id = 80011650, BuffName = '飛馬卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對聖屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011660] = "{id = 80011660, BuffName = '黑影幽靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ShadowDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對暗屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80011670] = "{id = 80011670, BuffName = '獵蠅卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[80011680] = "{id = 80011680, BuffName = '蚯蚓卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[80011690] = "{id = 80011690, BuffName = '烏賊卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[80011700] = "{id = 80011700, BuffName = '麥斯特卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[80011710] = "{id = 80011710, BuffName = '木乃伊犬卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 140, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋140', DelBuffID = _EmptyTable}",
	[80011720] = "{id = 80011720, BuffName = '庫克雷卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1', DelBuffID = _EmptyTable}",
	[80011730] = "{id = 80011730, BuffName = '森靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1', DelBuffID = _EmptyTable}",
	[80011740] = "{id = 80011740, BuffName = '杰洛米卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1', DelBuffID = _EmptyTable}",
	[80011750] = "{id = 80011750, BuffName = '螳螂卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[80011760] = "{id = 80011760, BuffName = '王冠通用生命值', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80011761] = "{id = 80011761, BuffName = '獅子宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1', DelBuffID = _EmptyTable}",
	[80011762] = "{id = 80011762, BuffName = '寶瓶宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[80011763] = "{id = 80011763, BuffName = '雙魚宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1', DelBuffID = _EmptyTable}",
	[80011764] = "{id = 80011764, BuffName = '白羊宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1', DelBuffID = _EmptyTable}",
	[80011765] = "{id = 80011765, BuffName = '金牛宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1', DelBuffID = _EmptyTable}",
	[80011766] = "{id = 80011766, BuffName = '雙子宮寶冠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1', DelBuffID = _EmptyTable}",
	[80011770] = "{id = 80011770, BuffName = '寶冠通用生命值', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80011781] = "{id = 80011781, BuffName = '頭飾儲存屬性', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[80011790] = "{id = 80011790, BuffName = '勝利之翼[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80011800] = "{id = 80011800, BuffName = '馬加錫亞的凝視[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80011810] = "{id = 80011810, BuffName = '馬加錫亞之矢[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MRefine = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉魔攻＋4', DelBuffID = _EmptyTable}",
	[80011820] = "{id = 80011820, BuffName = '馬加錫亞的尾巴[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Refine = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋4', DelBuffID = _EmptyTable}",
	[80011830] = "{id = 80011830, BuffName = '天使波利髮夾[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋1', DelBuffID = _EmptyTable}",
	[80011840] = "{id = 80011840, BuffName = '馬加錫亞的揹包[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'PackageSlot', package = 1, num = 5}, BuffIcon = '', BuffDesc = '', Dsc = '包包格子＋5', DelBuffID = _EmptyTable}",
	[80011850] = "{id = 80011850, BuffName = '冰鎮企鵝[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋10', DelBuffID = _EmptyTable}",
	[80011860] = "{id = 80011860, BuffName = '極凍海豹[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1.5, type = 'AttrChange', MAtk = 1.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1.5，魔法攻擊＋1.5', DelBuffID = _EmptyTable}",
	[80011870] = "{id = 80011870, BuffName = '巧克力甜甜圈[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80011880] = "{id = 80011880, BuffName = '金色信仰[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋15', DelBuffID = _EmptyTable}",
	[80011890] = "{id = 80011890, BuffName = '食神王冠[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80011900] = "{id = 80011900, BuffName = '吹箭[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋35', DelBuffID = _EmptyTable}",
	[80011910] = "{id = 80011910, BuffName = '永動髮夾[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋35', DelBuffID = _EmptyTable}",
	[80011920] = "{id = 80011920, BuffName = '邪眼[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80011930] = "{id = 80011930, BuffName = '會動的蝴蝶[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80011940] = "{id = 80011940, BuffName = '斯佩夏爾的呢喃[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessDamPer = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對不死種族加傷＋4%', DelBuffID = _EmptyTable}",
	[80011950] = "{id = 80011950, BuffName = '海藍髮帶[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80011960] = "{id = 80011960, BuffName = '山茶花髮帶[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80011970] = "{id = 80011970, BuffName = '魔法茶壺[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80011980] = "{id = 80011980, BuffName = '風車頭飾[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋35', DelBuffID = _EmptyTable}",
	[80011990] = "{id = 80011990, BuffName = '雨傘帽[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋35', DelBuffID = _EmptyTable}",
	[80012000] = "{id = 80012000, BuffName = '時光洞察[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 21, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋21', DelBuffID = _EmptyTable}",
	[80012010] = "{id = 80012010, BuffName = '黃金時鐘守備官[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 21, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋21', DelBuffID = _EmptyTable}",
	[80012020] = "{id = 80012020, BuffName = '時光倒流[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋10', DelBuffID = _EmptyTable}",
	[80012030] = "{id = 80012030, BuffName = '布穀布穀[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[80012040] = "{id = 80012040, BuffName = '穆拉辛小姐的微笑[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[80012050] = "{id = 80012050, BuffName = '時之吟遊詩人[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對人形種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80012060] = "{id = 80012060, BuffName = '愛心紅暈[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1.5, type = 'AttrChange', MAtk = 1.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1.5，魔法攻擊＋1.5', DelBuffID = _EmptyTable}",
	[80012070] = "{id = 80012070, BuffName = '朽魔卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 10, MaxHp = 60}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60，魔法上限＋10', DelBuffID = _EmptyTable}",
	[80012080] = "{id = 80012080, BuffName = '黑魔女卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 7.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80012090] = "{id = 80012090, BuffName = '古鐘魔卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[80012100] = "{id = 80012100, BuffName = '鐘怪卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange', MAtk = 7.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5，魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80012110] = "{id = 80012110, BuffName = '邪靈魔導士卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NpcDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對PVP中的玩家傷害＋1%', DelBuffID = _EmptyTable}",
	[80012120] = "{id = 80012120, BuffName = '伊特瓢蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1', DelBuffID = _EmptyTable}",
	[80012130] = "{id = 80012130, BuffName = '灰森靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使【音速投擲】中傷害＋5%', DelBuffID = _EmptyTable}",
	[80012140] = "{id = 80012140, BuffName = '獸人女戰士卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對昆蟲種族傷害＋2%', DelBuffID = _EmptyTable}",
	[80012150] = "{id = 80012150, BuffName = '重金屬蝗蟲卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80012160] = "{id = 80012160, BuffName = '大本鐘卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10，魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[80012170] = "{id = 80012170, BuffName = '鐘塔守護者卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 1, MaxHp = 70}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70，智力＋1', DelBuffID = _EmptyTable}",
	[80012180] = "{id = 80012180, BuffName = '草精卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {InsectDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對昆蟲種族傷害＋5%', DelBuffID = _EmptyTable}",
	[80012190] = "{id = 80012190, BuffName = '時間管理人卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[80012200] = "{id = 80012200, BuffName = '斯佩夏爾卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 1, type = 'AttrChange', MaxHp = 420}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋420，生命自然恢復＋1', DelBuffID = _EmptyTable}",
	[80012210] = "{id = 80012210, BuffName = '毒藥伯爵面具[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange', MAtk = 7.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5，魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80012220] = "{id = 80012220, BuffName = '瘋帽子[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012230] = "{id = 80012230, BuffName = '籠子里的伊麗莎白[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012240] = "{id = 80012240, BuffName = '神之手[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對人形種族加傷＋3%', DelBuffID = _EmptyTable}",
	[80012250] = "{id = 80012250, BuffName = '大小姐的洋傘[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對人形種族加傷＋3%', DelBuffID = _EmptyTable}",
	[80012260] = "{id = 80012260, BuffName = '愛麗絲的魔術兔[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.01, AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%，魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[80012270] = "{id = 80012270, BuffName = '滿月頭飾[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ShadowDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對暗屬性魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[80012280] = "{id = 80012280, BuffName = '水母頭[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterDamPer = 0.03, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6，對水屬性魔物傷害＋3%', DelBuffID = _EmptyTable}",
	[80012290] = "{id = 80012290, BuffName = '黃金的圓舞曲[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋3%', DelBuffID = _EmptyTable}",
	[80012300] = "{id = 80012300, BuffName = '藍色多瑙河[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Refine = 5, MRefine = 5}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋5，精煉魔攻＋5', DelBuffID = _EmptyTable}",
	[80012310] = "{id = 80012310, BuffName = '夢中的婚禮[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Refine = 5, MRefine = 5}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋5，精煉魔攻＋5', DelBuffID = _EmptyTable}",
	[80012320] = "{id = 80012320, BuffName = '致愛麗絲[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012330] = "{id = 80012330, BuffName = 'G弦之旋律[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012340] = "{id = 80012340, BuffName = '月·光[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012350] = "{id = 80012350, BuffName = '艾希髮夾[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80012360] = "{id = 80012360, BuffName = '艾希耳機[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 1.5, type = 'AttrChange', MAtk = 1.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1.5，魔法攻擊＋1.5', DelBuffID = _EmptyTable}",
	[80012370] = "{id = 80012370, BuffName = '溫蒂[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[80012380] = "{id = 80012380, BuffName = '愛心沙灘鏡[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 5, MaxHp = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋5，生命上限＋10', DelBuffID = _EmptyTable}",
	[80012390] = "{id = 80012390, BuffName = '學士帽[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋10', DelBuffID = _EmptyTable}",
	[80012400] = "{id = 80012400, BuffName = '品客鬍子[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命自然恢復＋1', DelBuffID = _EmptyTable}",
	[80012410] = "{id = 80012410, BuffName = '銀月魔女的貓[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Refine = 10, MRefine = 10}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋10\n精煉魔攻＋10', DelBuffID = _EmptyTable}",
	[80012420] = "{id = 80012420, BuffName = '萬聖驚魂夜[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 120, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120', DelBuffID = _EmptyTable}",
	[80012430] = "{id = 80012430, BuffName = '圍巾[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange', MAtk = 4.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5，魔法攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80012440] = "{id = 80012440, BuffName = '英靈·亡者抉擇[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋25', DelBuffID = _EmptyTable}",
	[80012450] = "{id = 80012450, BuffName = '英靈·亡者引渡[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋35', DelBuffID = _EmptyTable}",
	[80012460] = "{id = 80012460, BuffName = '聖誕祝福帽[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange', MAtk = 8}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8，物理攻擊＋8', DelBuffID = _EmptyTable}",
	[80012470] = "{id = 80012470, BuffName = '君之記憶[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋24', DelBuffID = _EmptyTable}",
	[80012480] = "{id = 80012480, BuffName = '銀·鈴[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.01, AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[80012490] = "{id = 80012490, BuffName = '寶貝·別哭[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6\n魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[80012500] = "{id = 80012500, BuffName = '白色聖誕[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 120, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120', DelBuffID = _EmptyTable}",
	[80012510] = "{id = 80012510, BuffName = '加油小鹿[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012520] = "{id = 80012520, BuffName = '我心如雪[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012530] = "{id = 80012530, BuffName = 'JingleBell[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4, type = 'AttrChange', MAtk = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4\n魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[80012540] = "{id = 80012540, BuffName = '兔兔耳罩[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[80012550] = "{id = 80012550, BuffName = '跳跳波利[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Refine = 6, MRefine = 6}, BuffIcon = '', BuffDesc = '', Dsc = '精煉物攻＋6\n精煉魔攻＋6', DelBuffID = _EmptyTable}",
	[80012560] = "{id = 80012560, BuffName = '波利太陽鏡[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7.5, type = 'AttrChange', MAtk = 7.5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7.5\n魔法攻擊＋7.5', DelBuffID = _EmptyTable}",
	[80012570] = "{id = 80012570, BuffName = '波利波棒糖[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋70', DelBuffID = _EmptyTable}",
	[80012580] = "{id = 80012580, BuffName = '英靈·雷霆紋[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[80012590] = "{id = 80012590, BuffName = '生命上限＋90[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 90, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋90', DelBuffID = _EmptyTable}",
	[80012600] = "{id = 80012600, BuffName = '魔法防禦＋3[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3', DelBuffID = _EmptyTable}",
	[80012601] = "{id = 80012601, BuffName = '金色聖誕鈴鐺[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[80012610] = "{id = 80012610, BuffName = '物理攻擊＋3[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3', DelBuffID = _EmptyTable}",
	[80012620] = "{id = 80012620, BuffName = '魔法攻擊＋6[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[80012630] = "{id = 80012630, BuffName = '物理防禦＋2[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2', DelBuffID = _EmptyTable}",
	[80012640] = "{id = 80012640, BuffName = '生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[80012650] = "{id = 80012650, BuffName = '魔法攻擊＋8[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[80012660] = "{id = 80012660, BuffName = '生命上限＋60[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012670] = "{id = 80012670, BuffName = '物理防禦＋4[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4', DelBuffID = _EmptyTable}",
	[80012680] = "{id = 80012680, BuffName = '生命上限＋18[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋18', DelBuffID = _EmptyTable}",
	[80012690] = "{id = 80012690, BuffName = '愛麗絲女僕頭飾[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族加傷＋1%', DelBuffID = _EmptyTable}",
	[80012700] = "{id = 80012700, BuffName = '黃金小惡魔翅膀[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.01, AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[80012710] = "{id = 80012710, BuffName = '物理攻擊＋8[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[80012720] = "{id = 80012720, BuffName = '神影拉麵[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[80012730] = "{id = 80012730, BuffName = '夢想的紙飛機[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80012740] = "{id = 80012740, BuffName = '幸運獨角獸[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.01, type = 'AttrChange', MDamReduc = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物傷減免＋1%\n魔傷減免＋1%', DelBuffID = _EmptyTable}",
	[80012750] = "{id = 80012750, BuffName = '勿忘初心·波利氣球[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', AtkPer = 0.01, MaxHp = 120}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120\n物理攻擊＋1%', DelBuffID = _EmptyTable}",
	[80012760] = "{id = 80012760, BuffName = '普隆德拉的守護[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', MAtk = 6, MAtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6，魔法攻擊＋6\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[80012770] = "{id = 80012770, BuffName = '愛的蛋糕[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012780] = "{id = 80012780, BuffName = '波利花環[1][儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4, type = 'AttrChange', MAtk = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4\n魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[80012790] = "{id = 80012790, BuffName = '望向未來鏡[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[80012800] = "{id = 80012800, BuffName = '兔兔揹包[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[80012810] = "{id = 80012810, BuffName = '物理攻擊＋6魔法攻擊＋6[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6\n魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[80012820] = "{id = 80012820, BuffName = '生命上限＋72[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[80012830] = "{id = 80012830, BuffName = '物理防禦＋3魔法防禦＋3[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 3, Def = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3\n魔法防禦＋3', DelBuffID = _EmptyTable}",
	[80012840] = "{id = 80012840, BuffName = '魔法防禦＋2[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[80012850] = "{id = 80012850, BuffName = '物理攻擊＋1%\n魔法攻擊＋1%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.01, AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[80012860] = "{id = 80012860, BuffName = '物理攻擊＋4魔法攻擊＋4[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4, type = 'AttrChange', MAtk = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4\n魔法攻擊＋4', DelBuffID = _EmptyTable}",
	[80012870] = "{id = 80012870, BuffName = '生命上限＋120[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 120, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120', DelBuffID = _EmptyTable}",
	[80012880] = "{id = 80012880, BuffName = '魔法攻擊＋4.5[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80012890] = "{id = 80012890, BuffName = '生命上限＋48[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋48', DelBuffID = _EmptyTable}",
	[80012900] = "{id = 80012900, BuffName = '物理防禦＋4魔法防禦＋4[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 4, Def = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4\n魔法防禦＋4', DelBuffID = _EmptyTable}",
	[80012910] = "{id = 80012910, BuffName = '物理攻擊＋4.5[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5', DelBuffID = _EmptyTable}",
	[80012920] = "{id = 80012920, BuffName = '物理防禦＋2，生命上限＋30', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 2, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2，生命上限＋30', DelBuffID = _EmptyTable}",
	[80012930] = "{id = 80012930, BuffName = '魔法防禦＋2，生命上限＋30', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 2, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2，生命上限＋30', DelBuffID = _EmptyTable}",
	[80012940] = "{id = 80012940, BuffName = '物理攻擊＋6[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[80012950] = "{id = 80012950, BuffName = '物理防禦＋2%魔法防禦＋2%[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.02, type = 'AttrChange', MDefPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2%，魔法防禦＋2%', DelBuffID = _EmptyTable}",
	[80012960] = "{id = 80012960, BuffName = '對不死種族加傷＋3%[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對不死種族加傷＋3%', DelBuffID = _EmptyTable}",
	[80012970] = "{id = 80012970, BuffName = '物理攻擊＋3生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange', MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3，生命上限＋30', DelBuffID = _EmptyTable}",
	[80012980] = "{id = 80012980, BuffName = '魔法攻擊＋3生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 3, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3，生命上限＋30', DelBuffID = _EmptyTable}",
	[80012990] = "{id = 80012990, BuffName = '物理防禦＋3[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3', DelBuffID = _EmptyTable}",
	[80013000] = "{id = 80013000, BuffName = '魔法防禦＋4[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4', DelBuffID = _EmptyTable}",
	[80013010] = "{id = 80013010, BuffName = '魔法攻擊＋3[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3', DelBuffID = _EmptyTable}",
	[80013020] = "{id = 80013020, BuffName = '物理攻擊＋4.5，生命上限＋45[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 4.5, type = 'AttrChange', MaxHp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋4.5，生命上限＋45', DelBuffID = _EmptyTable}",
	[80013030] = "{id = 80013030, BuffName = '魔法攻擊＋4.5，生命上限＋45[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 4.5, MaxHp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4.5，生命上限＋45', DelBuffID = _EmptyTable}",
	[80013040] = "{id = 80013040, BuffName = '魔法攻擊＋12[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[80013050] = "{id = 80013050, BuffName = '物理防禦＋3，生命上限＋45[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 3, MaxHp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3，生命上限＋45', DelBuffID = _EmptyTable}",
	[80013060] = "{id = 80013060, BuffName = '魔法防禦＋3，生命上限＋45[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 3, MaxHp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3，生命上限＋45', DelBuffID = _EmptyTable}",
	[80013070] = "{id = 80013070, BuffName = '生命上限＋15[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋15', DelBuffID = _EmptyTable}",
	[80013080] = "{id = 80013080, BuffName = '物理攻擊＋3魔法攻擊＋3[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange', MAtk = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3，魔法攻擊＋3', DelBuffID = _EmptyTable}",
	[81000010] = "{id = 81000010, BuffName = '魔法雪熊卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋10', DelBuffID = _EmptyTable}",
	[81000020] = "{id = 81000020, BuffName = '聖誕夜祝福卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋36', DelBuffID = _EmptyTable}",
	[81000030] = "{id = 81000030, BuffName = '幸福白色季節卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋30', DelBuffID = _EmptyTable}",
	[81000040] = "{id = 81000040, BuffName = '冰暴騎士卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備冰暴騎士卡片時，【暴風雪】傷害＋20%', DelBuffID = _EmptyTable}",
	[81000050] = "{id = 81000050, BuffName = '卡侖卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備卡侖卡片時，對冰凍目標額外造成50%傷害', DelBuffID = _EmptyTable}",
	[81000060] = "{id = 81000060, BuffName = '聖光精靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[81000070] = "{id = 81000070, BuffName = '暴擊傷害＋2%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋2%', DelBuffID = _EmptyTable}",
	[81000080] = "{id = 81000080, BuffName = '靈巧＋1生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1\n生命上限＋30', DelBuffID = _EmptyTable}",
	[81000090] = "{id = 81000090, BuffName = '生命上限＋36[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000100] = "{id = 81000100, BuffName = '幸運＋1生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1\n生命上限＋30', DelBuffID = _EmptyTable}",
	[81000110] = "{id = 81000110, BuffName = '物理攻擊＋9魔法攻擊＋9[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange', MAtk = 9}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9\n魔法攻擊＋9', DelBuffID = _EmptyTable}",
	[81000120] = "{id = 81000120, BuffName = '智力＋1生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 1, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1\n生命上限＋30', DelBuffID = _EmptyTable}",
	[81000130] = "{id = 81000130, BuffName = '力量＋1生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1\n生命上限＋30', DelBuffID = _EmptyTable}",
	[81000140] = "{id = 81000140, BuffName = '物理防禦＋1%魔法防禦＋1%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.01, type = 'AttrChange', MDefPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋1%，魔法防禦＋1%', DelBuffID = _EmptyTable}",
	[81000150] = "{id = 81000150, BuffName = '敏捷＋1生命上限＋30[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1\n生命上限＋30', DelBuffID = _EmptyTable}",
	[81000160] = "{id = 81000160, BuffName = '生命自然恢復＋1%[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpdPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命自然恢復＋1%', DelBuffID = _EmptyTable}",
	[81000170] = "{id = 81000170, BuffName = '魔法自然恢復＋1%[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法自然恢復＋1%', DelBuffID = _EmptyTable}",
	[81000180] = "{id = 81000180, BuffName = '生命上限＋72[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000190] = "{id = 81000190, BuffName = '生命上限＋72[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000200] = "{id = 81000200, BuffName = '物理攻擊＋12[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[81000210] = "{id = 81000210, BuffName = 'PVP(GVG)中對玩家傷害＋2%[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NpcDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'PVP(GVG)中對玩家傷害＋2%', DelBuffID = _EmptyTable}",
	[81000220] = "{id = 81000220, BuffName = '物理攻擊＋6魔法攻擊＋6[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6\n魔法攻擊＋6', DelBuffID = _EmptyTable}",
	[81000230] = "{id = 81000230, BuffName = '生命上限＋72[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000240] = "{id = 81000240, BuffName = '生命上限＋36[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000250] = "{id = 81000250, BuffName = '生命上限＋72[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000260] = "{id = 81000260, BuffName = '生命上限＋36[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000270] = "{id = 81000270, BuffName = '普攻傷害減免1%[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {NormalAtkRes = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '普攻傷害減免1%', DelBuffID = _EmptyTable}",
	[81000280] = "{id = 81000280, BuffName = '物理攻擊＋12[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[81000290] = "{id = 81000290, BuffName = '生命上限＋36[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000300] = "{id = 81000300, BuffName = '生命上限＋36[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000310] = "{id = 81000310, BuffName = '魔法攻擊＋8[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[81000320] = "{id = 81000320, BuffName = '物理攻擊＋8[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[81000330] = "{id = 81000330, BuffName = '生命上限＋36[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000340] = "{id = 81000340, BuffName = '聖屬性、暗屬性、無屬性攻擊＋1%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.01, type = 'AttrChange', NeutralAtk = 0.01, DarkAtk = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '聖屬性、暗屬性、無屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[81000350] = "{id = 81000350, BuffName = '火屬性、水屬性、地屬性、風屬性攻擊＋1%', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.01, WaterAtk = 0.01, FireAtk = 0.01, type = 'AttrChange', EarthAtk = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '火屬性、水屬性、地屬性、風屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[81000360] = "{id = 81000360, BuffName = '魔法防禦＋3[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3', DelBuffID = _EmptyTable}",
	[81000370] = "{id = 81000370, BuffName = '魔法防禦＋2[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2', DelBuffID = _EmptyTable}",
	[81000380] = "{id = 81000380, BuffName = '物理攻擊＋6[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[81000390] = "{id = 81000390, BuffName = '土撥鼠卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000400] = "{id = 81000400, BuffName = '邪惡向日葵卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4.5', DelBuffID = _EmptyTable}",
	[81000410] = "{id = 81000410, BuffName = '鳥人哈比卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000420] = "{id = 81000420, BuffName = '高原佩瑞斯卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3', DelBuffID = _EmptyTable}",
	[81000430] = "{id = 81000430, BuffName = '爆炎小惡魔卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000440] = "{id = 81000440, BuffName = '火焰精靈卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋4.5', DelBuffID = _EmptyTable}",
	[81000450] = "{id = 81000450, BuffName = '幼年火焰鳥卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000460] = "{id = 81000460, BuffName = '小火馬卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3', DelBuffID = _EmptyTable}",
	[81000470] = "{id = 81000470, BuffName = '炎之小魔女卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000480] = "{id = 81000480, BuffName = '炎之領主卡浩卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = 0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '火屬性攻擊＋1%', DelBuffID = _EmptyTable}",
	[81000490] = "{id = 81000490, BuffName = '聖天使波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 23022, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.05}, type = 'HpRecover', value = 0, effect = 'Skill/Heal'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備聖天使波利卡片時，每10秒恢復5%最大生命', DelBuffID = _EmptyTable}",
	[81000491] = "{id = 81000491, BuffName = '聖天使波利卡片[儲存]', BuffRate = {Odds = 100}, Condition = {itemID = 23022, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'SpRecover', value = 0, Sp = {b = 0.05, type = 15, a = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '裝備聖天使波利卡片時，每10秒恢復5%最大魔法', DelBuffID = _EmptyTable}",
	[81000500] = "{id = 81000500, BuffName = '領袖之風卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備領袖之風卡片時，使用【領主光環】后，使全隊物理傷害提升額外再＋2%', DelBuffID = _EmptyTable}",
	[81000501] = "{id = 81000501, BuffName = '領袖之風卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {DamIncrease = {type = 3511}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[81000510] = "{id = 81000510, BuffName = '念力增幅卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000520] = "{id = 81000520, BuffName = '致命涂毒卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000530] = "{id = 81000530, BuffName = '水怪卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋3', DelBuffID = _EmptyTable}",
	[81000540] = "{id = 81000540, BuffName = '傀儡娃娃★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000550] = "{id = 81000550, BuffName = '白蟻★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[81000560] = "{id = 81000560, BuffName = '吸血蝙蝠★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12', DelBuffID = _EmptyTable}",
	[81000570] = "{id = 81000570, BuffName = '巨石怪★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000580] = "{id = 81000580, BuffName = '摩卡★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 4.5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4.5', DelBuffID = _EmptyTable}",
	[81000590] = "{id = 81000590, BuffName = '溜溜猴★卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3', DelBuffID = _EmptyTable}",
	[81000600] = "{id = 81000600, BuffName = '魔法攻擊＋2生命上限＋36[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 2, MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋2，生命上限＋36', DelBuffID = _EmptyTable}",
	[81000610] = "{id = 81000610, BuffName = '萬聖魔卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000620] = "{id = 81000620, BuffName = '鬼娃樹卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 2, MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋2，生命上限＋36', DelBuffID = _EmptyTable}",
	[81000630] = "{id = 81000630, BuffName = '無顱武士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange', MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3，生命上限＋36', DelBuffID = _EmptyTable}",
	[81000640] = "{id = 81000640, BuffName = '南瓜魂卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 3, MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3，生命上限＋36', DelBuffID = _EmptyTable}",
	[81000650] = "{id = 81000650, BuffName = '兔斯拉卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000660] = "{id = 81000660, BuffName = '墓碑怪人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 36, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋36', DelBuffID = _EmptyTable}",
	[81000670] = "{id = 81000670, BuffName = '稻草人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 2, MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋2，生命上限＋36', DelBuffID = _EmptyTable}",
	[81000680] = "{id = 81000680, BuffName = '銀月魔女卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000690] = "{id = 81000690, BuffName = '吹笛人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 72, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋72', DelBuffID = _EmptyTable}",
	[81000700] = "{id = 81000700, BuffName = '死靈騎士卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備死靈騎士卡片時，對昏眩、詛咒、沉默、中毒、流血目標傷害增加5%', DelBuffID = _EmptyTable}",
	[81000710] = "{id = 81000710, BuffName = '嗜血怪人卡片', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害增加＋3%', DelBuffID = _EmptyTable}",
	[81000720] = "{id = 81000720, BuffName = '狼外婆卡片', BuffRate = {Odds = 100}, Condition = {type = 'Abnormal'}, BuffType = _EmptyTable, BuffEffect = {DamReduc = {type = 3730}, type = 'AttrChange', MDamReduc = {type = 3730}}, BuffIcon = '', BuffDesc = '', Dsc = '裝備狼外婆卡片時，異常狀態下，將獲得5%物傷減免和魔傷減免', DelBuffID = _EmptyTable}",
	[81000730] = "{id = 81000730, BuffName = '廚神的祝福卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 2, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋2，生命上限＋30', DelBuffID = _EmptyTable}",
	[81000740] = "{id = 81000740, BuffName = '哈尼鹿卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 3, type = 'AttrChange', MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋3，生命上限＋36', DelBuffID = _EmptyTable}",
	[81000750] = "{id = 81000750, BuffName = '蛋黃哥卡片[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 3, MaxHp = 36}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋3，生命上限＋36', DelBuffID = _EmptyTable}",
	[82000010] = "{id = 82000010, BuffName = '生命上限＋200[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200', DelBuffID = _EmptyTable}",
	[82000020] = "{id = 82000020, BuffName = '物理攻擊＋12\n魔法攻擊＋12[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange', MAtk = 12}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12\n魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[82000030] = "{id = 82000030, BuffName = '物理防禦＋6魔法防禦＋6[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 6, Def = 6}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6\n魔法防禦＋6', DelBuffID = _EmptyTable}",
	[82000040] = "{id = 82000040, BuffName = '生命上限＋120[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 120, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120', DelBuffID = _EmptyTable}",
	[82000050] = "{id = 82000050, BuffName = '生命上限＋100[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[82000060] = "{id = 82000060, BuffName = '生命上限＋60[儲存]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋60', DelBuffID = _EmptyTable}",
	[90000010] = "{id = 90000010, BuffName = '海東劍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 90, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋90', DelBuffID = _EmptyTable}",
	[90000011] = "{id = 90000011, BuffName = '海東劍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20', DelBuffID = _EmptyTable}",
	[90000012] = "{id = 90000012, BuffName = '海東劍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3', DelBuffID = _EmptyTable}",
	[90000013] = "{id = 90000013, BuffName = '海東劍[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '力量在75以上時物理攻擊＋5%、普攻一定概率對目標造成高倍率的屬性物理傷害', DelBuffID = _EmptyTable}",
	[90000020] = "{id = 90000020, BuffName = '漆黑之牙[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70', DelBuffID = _EmptyTable}",
	[90000021] = "{id = 90000021, BuffName = '漆黑之牙[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Atk = 103}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3、物理攻擊＋103', DelBuffID = _EmptyTable}",
	[90000022] = "{id = 90000022, BuffName = '漆黑之牙[第三檔]', BuffRate = {Odds = 100}, Condition = {Str = 95, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到95時物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[90000023] = "{id = 90000023, BuffName = '漆黑之牙[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '力量達到150時物理攻擊＋5%、普通攻擊時較高概率使物理攻擊＋30持續15秒，該效果最多可疊加三層', DelBuffID = _EmptyTable}",
	[90000030] = "{id = 90000030, BuffName = '十字弓[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3', DelBuffID = _EmptyTable}",
	[90000031] = "{id = 90000031, BuffName = '十字弓[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 135, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋135', DelBuffID = _EmptyTable}",
	[90000032] = "{id = 90000032, BuffName = '十字弓[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60', DelBuffID = _EmptyTable}",
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	[90000070] = "{id = 90000070, BuffName = '聖職之袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 13, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13', DelBuffID = _EmptyTable}",
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	[90000080] = "{id = 90000080, BuffName = '魔法外套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7', DelBuffID = _EmptyTable}",
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	[90000130] = "{id = 90000130, BuffName = '安全鞋[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
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	[90000203] = "{id = 90000203, BuffName = '喚魔者大衣[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋160', DelBuffID = _EmptyTable}",
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	[90000211] = "{id = 90000211, BuffName = '緊身便衣[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', AtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、物理攻擊＋2%', DelBuffID = _EmptyTable}",
	[90000212] = "{id = 90000212, BuffName = '緊身便衣[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', AtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2、物理攻擊＋2%', DelBuffID = _EmptyTable}",
	[90000213] = "{id = 90000213, BuffName = '緊身便衣[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '提升智力對寵物攻擊力的影響', DelBuffID = _EmptyTable}",
	[90000220] = "{id = 90000220, BuffName = '盜賊之衣[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000221] = "{id = 90000221, BuffName = '盜賊之衣[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', MDef = 10}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000222] = "{id = 90000222, BuffName = '盜賊之衣[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1、力量＋3', DelBuffID = _EmptyTable}",
	[90000223] = "{id = 90000223, BuffName = '盜賊之衣[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6', DelBuffID = _EmptyTable}",
	[90000230] = "{id = 90000230, BuffName = '抗魔斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 5, Def = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3、魔法防禦＋5', DelBuffID = _EmptyTable}",
	[90000231] = "{id = 90000231, BuffName = '抗魔斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000232] = "{id = 90000232, BuffName = '抗魔斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋15', DelBuffID = _EmptyTable}",
	[90000233] = "{id = 90000233, BuffName = '抗魔斗篷[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '受到普攻或任何技能攻擊時概率獲得50%魔法減傷效果，但物理防禦降低50%持續10秒', DelBuffID = _EmptyTable}",
	[90000240] = "{id = 90000240, BuffName = '長靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6', DelBuffID = _EmptyTable}",
	[90000241] = "{id = 90000241, BuffName = '長靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋3%', DelBuffID = _EmptyTable}",
	[90000242] = "{id = 90000242, BuffName = '長靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'SP恢復＋5%', DelBuffID = _EmptyTable}",
	[90000243] = "{id = 90000243, BuffName = '長靴[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'SP恢復＋10%', DelBuffID = _EmptyTable}",
	[90000250] = "{id = 90000250, BuffName = '戰士長靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 11, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11', DelBuffID = _EmptyTable}",
	[90000251] = "{id = 90000251, BuffName = '戰士長靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋3%', DelBuffID = _EmptyTable}",
	[90000252] = "{id = 90000252, BuffName = '戰士長靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpdPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'HP恢復＋5%', DelBuffID = _EmptyTable}",
	[90000253] = "{id = 90000253, BuffName = '戰士長靴[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = 'HP恢復＋5%；精煉＋5、＋10、＋15時分別獲得生命上限＋300、體質＋3、生命上限＋5%', DelBuffID = _EmptyTable}",
	[90000260] = "{id = 90000260, BuffName = '秘劍眷戀[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 64, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋64', DelBuffID = _EmptyTable}",
	[90000261] = "{id = 90000261, BuffName = '秘劍眷戀[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋10', DelBuffID = _EmptyTable}",
	[90000262] = "{id = 90000262, BuffName = '秘劍眷戀[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.05, Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋5、裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[90000263] = "{id = 90000263, BuffName = '秘劍眷戀[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊時有概率使目標眩暈3秒，且目標眩暈期間劍士系對其造成的普攻傷害會增加50%', DelBuffID = _EmptyTable}",
	[90000270] = "{id = 90000270, BuffName = '鐮戟[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20', DelBuffID = _EmptyTable}",
	[90000271] = "{id = 90000271, BuffName = '鐮戟[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange', Atk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10、物理攻擊＋20', DelBuffID = _EmptyTable}",
	[90000272] = "{id = 90000272, BuffName = '鐮戟[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Atk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3、物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000273] = "{id = 90000273, BuffName = '鐮戟[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【連刺攻擊】的SP消耗降低50%', DelBuffID = _EmptyTable}",
	[90000280] = "{id = 90000280, BuffName = '忍服血櫻[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1、物理防禦＋13', DelBuffID = _EmptyTable}",
	[90000281] = "{id = 90000281, BuffName = '忍服血櫻[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', EquipASPD = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋1、裝備攻速＋2%', DelBuffID = _EmptyTable}",
	[90000282] = "{id = 90000282, BuffName = '忍服血櫻[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', EquipASPD = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋4、裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[90000283] = "{id = 90000283, BuffName = '忍服血櫻[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300、精煉＋5時對大型魔物傷害＋5%，精煉＋10、＋15時近戰物理傷害＋4%、＋8%', DelBuffID = _EmptyTable}",
	[90000290] = "{id = 90000290, BuffName = '鋼鐵鎖子甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, Def = 14}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1、物理防禦＋14', DelBuffID = _EmptyTable}",
	[90000291] = "{id = 90000291, BuffName = '鋼鐵鎖子甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, RestoreSpdPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2、HP恢復＋4%', DelBuffID = _EmptyTable}",
	[90000292] = "{id = 90000292, BuffName = '鋼鐵鎖子甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpdPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'HP恢復＋5%', DelBuffID = _EmptyTable}",
	[90000293] = "{id = 90000293, BuffName = '鋼鐵鎖子甲[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '受到大型魔物傷害－10%', DelBuffID = _EmptyTable}",
	[90000300] = "{id = 90000300, BuffName = '花戒指[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5', DelBuffID = _EmptyTable}",
	[90000301] = "{id = 90000301, BuffName = '花戒指[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[90000302] = "{id = 90000302, BuffName = '花戒指[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 13, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋13', DelBuffID = _EmptyTable}",
	[90000303] = "{id = 90000303, BuffName = '花戒指[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '裝備時不會被植物系的魔物主動攻擊', DelBuffID = _EmptyTable}",
	[90000310] = "{id = 90000310, BuffName = '髮夾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5', DelBuffID = _EmptyTable}",
	[90000311] = "{id = 90000311, BuffName = '髮夾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 25, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋25', DelBuffID = _EmptyTable}",
	[90000312] = "{id = 90000312, BuffName = '髮夾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 13, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋13', DelBuffID = _EmptyTable}",
	[90000313] = "{id = 90000313, BuffName = '髮夾[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使用技能時SP消耗降低5%', DelBuffID = _EmptyTable}",
	[90000320] = "{id = 90000320, BuffName = '防禦手套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7', DelBuffID = _EmptyTable}",
	[90000321] = "{id = 90000321, BuffName = '防禦手套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15', DelBuffID = _EmptyTable}",
	[90000322] = "{id = 90000322, BuffName = '防禦手套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋3', DelBuffID = _EmptyTable}",
	[90000323] = "{id = 90000323, BuffName = '防禦手套[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '惡魔種族加傷＋5%', DelBuffID = _EmptyTable}",
	[90000330] = "{id = 90000330, BuffName = '智力耳環[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋5', DelBuffID = _EmptyTable}",
	[90000331] = "{id = 90000331, BuffName = '智力耳環[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 5, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋1、魔法攻擊＋5', DelBuffID = _EmptyTable}",
	[90000332] = "{id = 90000332, BuffName = '智力耳環[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 20, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2、魔法攻擊＋20', DelBuffID = _EmptyTable}",
	[90000333] = "{id = 90000333, BuffName = '智力耳環[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '火屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[90000340] = "{id = 90000340, BuffName = '毀滅之斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3', DelBuffID = _EmptyTable}",
	[90000341] = "{id = 90000341, BuffName = '毀滅之斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 118, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋118', DelBuffID = _EmptyTable}",
	[90000342] = "{id = 90000342, BuffName = '毀滅之斧[第三檔]', BuffRate = {Odds = 100}, Condition = {Str = 50, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到50時物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[90000343] = "{id = 90000343, BuffName = '毀滅之斧[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每學一級【強化火屬性】時會額外＋10%火屬性攻擊', DelBuffID = _EmptyTable}",
	[90000350] = "{id = 90000350, BuffName = '獸人斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5', DelBuffID = _EmptyTable}",
	[90000351] = "{id = 90000351, BuffName = '獸人斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋100', DelBuffID = _EmptyTable}",
	[90000352] = "{id = 90000352, BuffName = '獸人斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MidDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對中型魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[90000353] = "{id = 90000353, BuffName = '獸人斧[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【手推車攻擊】傷害＋15%', DelBuffID = _EmptyTable}",
	[90000360] = "{id = 90000360, BuffName = '秘衣美德[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24', DelBuffID = _EmptyTable}",
	[90000361] = "{id = 90000361, BuffName = '秘衣美德[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2', DelBuffID = _EmptyTable}",
	[90000362] = "{id = 90000362, BuffName = '秘衣美德[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24', DelBuffID = _EmptyTable}",
	[90000363] = "{id = 90000363, BuffName = '秘衣美德[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2，靈巧＋2', DelBuffID = _EmptyTable}",
	[90000370] = "{id = 90000370, BuffName = '斯勒特斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5', DelBuffID = _EmptyTable}",
	[90000371] = "{id = 90000371, BuffName = '斯勒特斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60', DelBuffID = _EmptyTable}",
	[90000372] = "{id = 90000372, BuffName = '斯勒特斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70', DelBuffID = _EmptyTable}",
	[90000373] = "{id = 90000373, BuffName = '斯勒特斧[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '無視動物系防禦、普通攻擊動物種族魔物時有概率自動施放【瀕死之術】（MVP/mini無效）', DelBuffID = _EmptyTable}",
	[90000380] = "{id = 90000380, BuffName = '迪斯凱特的便靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[90000381] = "{id = 90000381, BuffName = '迪斯凱特的便靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18', DelBuffID = _EmptyTable}",
	[90000382] = "{id = 90000382, BuffName = '迪斯凱特的便靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24', DelBuffID = _EmptyTable}",
	[90000383] = "{id = 90000383, BuffName = '迪斯凱特的便靴[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '法師系，弓手系，牧師系裝備時，增加BaseLv×8倍的生命上限，劍士系，商人系，盜賊系裝備時，增加JobLv×5的魔法上限', DelBuffID = _EmptyTable}",
	[90000390] = "{id = 90000390, BuffName = '生存斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9', DelBuffID = _EmptyTable}",
	[90000391] = "{id = 90000391, BuffName = '生存斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[90000392] = "{id = 90000392, BuffName = '生存斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 150, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150', DelBuffID = _EmptyTable}",
	[90000393] = "{id = 90000393, BuffName = '生存斗篷[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋175', DelBuffID = _EmptyTable}",
	[90000400] = "{id = 90000400, BuffName = '碎骨腕甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 18, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000401] = "{id = 90000401, BuffName = '碎骨腕甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 340, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋340', DelBuffID = _EmptyTable}",
	[90000402] = "{id = 90000402, BuffName = '碎骨腕甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 150, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋150', DelBuffID = _EmptyTable}",
	[90000403] = "{id = 90000403, BuffName = '碎骨腕甲[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使用鎖定單體類技能攻擊時有概率使下一次物理技能造成100%的額外傷害', DelBuffID = _EmptyTable}",
	[90000410] = "{id = 90000410, BuffName = '許願之杖[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3', DelBuffID = _EmptyTable}",
	[90000411] = "{id = 90000411, BuffName = '許願之杖[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 43, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋43', DelBuffID = _EmptyTable}",
	[90000412] = "{id = 90000412, BuffName = '許願之杖[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 56, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋56', DelBuffID = _EmptyTable}",
	[90000413] = "{id = 90000413, BuffName = '許願之杖[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使用單體鎖定類魔法技能時有20%概率立即恢復5%HP和5%SP、使用單體鎖定類魔法技能擊殺魔物時立即恢復自身5%HP和5%SP（該效果內建CD：10秒）', DelBuffID = _EmptyTable}",
	[90000420] = "{id = 90000420, BuffName = '秘銀之衣[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[90000421] = "{id = 90000421, BuffName = '秘銀之衣[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 39, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋39', DelBuffID = _EmptyTable}",
	[90000422] = "{id = 90000422, BuffName = '秘銀之衣[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3', DelBuffID = _EmptyTable}",
	[90000423] = "{id = 90000423, BuffName = '秘銀之衣[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '吟唱打斷耐性＋30%、受到任何攻擊時獲得【高能吟唱】狀態，下一次施法任何技能都為瞬發法術。（該BUFF在20秒內不使用也會移除，該BUFF每隔30秒生效一次）', DelBuffID = _EmptyTable}",
	[90000430] = "{id = 90000430, BuffName = '謊言紀錄本[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 13, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13', DelBuffID = _EmptyTable}",
	[90000431] = "{id = 90000431, BuffName = '謊言紀錄本[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = -0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '所有技能SP消耗－1%', DelBuffID = _EmptyTable}",
	[90000432] = "{id = 90000432, BuffName = '謊言紀錄本[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = -0.01, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '所有技能SP消耗－1%', DelBuffID = _EmptyTable}",
	[90000433] = "{id = 90000433, BuffName = '謊言紀錄本[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '所有技能SP消耗－2%', DelBuffID = _EmptyTable}",
	[90000440] = "{id = 90000440, BuffName = '狂擊之劍[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4', DelBuffID = _EmptyTable}",
	[90000441] = "{id = 90000441, BuffName = '狂擊之劍[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋8', DelBuffID = _EmptyTable}",
	[90000442] = "{id = 90000442, BuffName = '狂擊之劍[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 74, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋74', DelBuffID = _EmptyTable}",
	[90000443] = "{id = 90000443, BuffName = '狂擊之劍[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '習得【狂擊】10級時，【狂擊】傷害增加100%\n習得【怪物互擊】10級時，【怪物互擊】傷害增加100%；習得【狂擊】10級時，【狂擊】對中體型魔物時額外增加50%傷害', DelBuffID = _EmptyTable}",
	[90000450] = "{id = 90000450, BuffName = '連發弓[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋5', DelBuffID = _EmptyTable}",
	[90000451] = "{id = 90000451, BuffName = '連發弓[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30，智力＋2', DelBuffID = _EmptyTable}",
	[90000452] = "{id = 90000452, BuffName = '連發弓[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50，智力＋3', DelBuffID = _EmptyTable}",
	[90000453] = "{id = 90000453, BuffName = '連發弓[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '習得【馴獸術】Lv.10時，【馴獸術】傷害增加100%\n使普攻觸發【閃電衝擊】效果時概率降低目標一定魔法值（該效果只在PVP生效）', DelBuffID = _EmptyTable}",
	[90000460] = "{id = 90000460, BuffName = '神聖權杖[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5', DelBuffID = _EmptyTable}",
	[90000461] = "{id = 90000461, BuffName = '神聖權杖[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 51, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋51', DelBuffID = _EmptyTable}",
	[90000462] = "{id = 90000462, BuffName = '神聖權杖[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 48, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋48、魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[90000463] = "{id = 90000463, BuffName = '神聖權杖[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸運可為【神聖之擊】、【審判】帶來額外傷害', DelBuffID = _EmptyTable}",
	[90000470] = "{id = 90000470, BuffName = '巨毒短劍[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋5', DelBuffID = _EmptyTable}",
	[90000471] = "{id = 90000471, BuffName = '巨毒短劍[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 34, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋34', DelBuffID = _EmptyTable}",
	[90000472] = "{id = 90000472, BuffName = '巨毒短劍[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50', DelBuffID = _EmptyTable}",
	[90000473] = "{id = 90000473, BuffName = '巨毒短劍[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {1}, type = 'ForceStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉每＋1，忽視物理防禦＋3%；【病毒散播】和【毒刃】傷害效果提升100%；使中毒效果不可被萬能藥驅散', DelBuffID = _EmptyTable}",
	[90000480] = "{id = 90000480, BuffName = '切削之斧[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命恢復＋5', DelBuffID = _EmptyTable}",
	[90000481] = "{id = 90000481, BuffName = '切削之斧[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 22, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋22', DelBuffID = _EmptyTable}",
	[90000482] = "{id = 90000482, BuffName = '切削之斧[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000483] = "{id = 90000483, BuffName = '切削之斧[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '普攻時有15%概率觸發【破釜】：消耗10%生命上限提升物理攻擊15%持續5秒', DelBuffID = _EmptyTable}",
	[90000490] = "{id = 90000490, BuffName = '聖職之衣[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 39, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋39', DelBuffID = _EmptyTable}",
	[90000491] = "{id = 90000491, BuffName = '聖職之衣[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 3, Def = 30}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋3、物理防禦＋30', DelBuffID = _EmptyTable}",
	[90000492] = "{id = 90000492, BuffName = '聖職之衣[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 600, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600', DelBuffID = _EmptyTable}",
	[90000493] = "{id = 90000493, BuffName = '聖職之衣[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每200點生命上限會為裝備者提供1點物理攻擊', DelBuffID = _EmptyTable}",
	[90000500] = "{id = 90000500, BuffName = '抗魔靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 3, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋3、生命上限＋50', DelBuffID = _EmptyTable}",
	[90000501] = "{id = 90000501, BuffName = '抗魔靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90000502] = "{id = 90000502, BuffName = '抗魔靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.03, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、移動速度＋3%', DelBuffID = _EmptyTable}",
	[90000503] = "{id = 90000503, BuffName = '抗魔靴[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法減傷＋8%', DelBuffID = _EmptyTable}",
	[90000510] = "{id = 90000510, BuffName = '守護天使聖像[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 13, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50、物理防禦＋13', DelBuffID = _EmptyTable}",
	[90000511] = "{id = 90000511, BuffName = '守護天使聖像[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000512] = "{id = 90000512, BuffName = '守護天使聖像[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[90000513] = "{id = 90000513, BuffName = '守護天使聖像[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '服事系/法師系裝備時每10點魔法防禦會為其帶來1點魔法攻擊', DelBuffID = _EmptyTable}",
	[90000520] = "{id = 90000520, BuffName = '金色手鐲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 13, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13', DelBuffID = _EmptyTable}",
	[90000521] = "{id = 90000521, BuffName = '金色手鐲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[90000522] = "{id = 90000522, BuffName = '金色手鐲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊＋3', DelBuffID = _EmptyTable}",
	[90000523] = "{id = 90000523, BuffName = '金色手鐲[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '當劍士系/盜賊系/牧師系裝備時每10點閃避會為其帶來1點物理攻擊', DelBuffID = _EmptyTable}",
	[90000530] = "{id = 90000530, BuffName = '狐紋腕甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 13, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13', DelBuffID = _EmptyTable}",
	[90000531] = "{id = 90000531, BuffName = '狐紋腕甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋2%', DelBuffID = _EmptyTable}",
	[90000532] = "{id = 90000532, BuffName = '狐紋腕甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[90000533] = "{id = 90000533, BuffName = '狐紋腕甲[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '當劍士系/商人系裝備時每1%裝備攻速將會為其帶來1點物理攻擊；【神聖復仇者】星隕的觸發概率＋12%', DelBuffID = _EmptyTable}",
	[90000540] = "{id = 90000540, BuffName = '龍之襯衣[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, EquipASPD = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋1%、物理防禦＋10', DelBuffID = _EmptyTable}",
	[90000541] = "{id = 90000541, BuffName = '龍之襯衣[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, EquipASPD = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋1%、物理防禦＋12', DelBuffID = _EmptyTable}",
	[90000542] = "{id = 90000542, BuffName = '龍之襯衣[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 13, EquipASPD = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋1%、物理防禦＋13', DelBuffID = _EmptyTable}",
	[90000543] = "{id = 90000543, BuffName = '龍之襯衣[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸運達到60/90/120以上時暴擊傷害提升3%/4%/5%', DelBuffID = _EmptyTable}",
	[90000550] = "{id = 90000550, BuffName = '哥夫內肩飾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, Def = 3}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1、物理防禦＋3', DelBuffID = _EmptyTable}",
	[90000551] = "{id = 90000551, BuffName = '哥夫內肩飾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, LongRangeDamReduc = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1、受到遠距離物理傷害減免＋1%', DelBuffID = _EmptyTable}",
	[90000552] = "{id = 90000552, BuffName = '哥夫內肩飾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, LongRangeDamReduc = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1、受到遠距離物理傷害減免＋1%', DelBuffID = _EmptyTable}",
	[90000553] = "{id = 90000553, BuffName = '哥夫內肩飾[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '受到遠距離物理傷害減免＋3%', DelBuffID = _EmptyTable}",
	[90000560] = "{id = 90000560, BuffName = '刺藤拳刃[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000561] = "{id = 90000561, BuffName = '刺藤拳刃[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55', DelBuffID = _EmptyTable}",
	[90000562] = "{id = 90000562, BuffName = '刺藤拳刃[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Cri = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、暴擊＋5', DelBuffID = _EmptyTable}",
	[90000563] = "{id = 90000563, BuffName = '刺藤拳刃[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[90000570] = "{id = 90000570, BuffName = '堅定斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.01, type = 'AttrChange', Def = 3}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－1%、物理防禦＋3', DelBuffID = _EmptyTable}",
	[90000571] = "{id = 90000571, BuffName = '堅定斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.01, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－1%、生命上限＋50', DelBuffID = _EmptyTable}",
	[90000572] = "{id = 90000572, BuffName = '堅定斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.01, type = 'AttrChange', MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－1%、生命上限＋50', DelBuffID = _EmptyTable}",
	[90000573] = "{id = 90000573, BuffName = '堅定斗篷[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '受到無屬性傷害－2%', DelBuffID = _EmptyTable}",
	[90000580] = "{id = 90000580, BuffName = '沙漠之暮[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange', Atk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10、物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000581] = "{id = 90000581, BuffName = '沙漠之暮[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 36, type = 'AttrChange', BigDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '增加5%對大型魔物的傷害、物理攻擊＋36', DelBuffID = _EmptyTable}",
	[90000582] = "{id = 90000582, BuffName = '沙漠之暮[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MidDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '增加10%對中型魔物的傷害', DelBuffID = _EmptyTable}",
	[90000583] = "{id = 90000583, BuffName = '沙漠之暮[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '普攻時概率使目標降低攻擊速度持續一定時間', DelBuffID = _EmptyTable}",
	[90000590] = "{id = 90000590, BuffName = '紅色閃電[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Atk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2、物理攻擊＋20', DelBuffID = _EmptyTable}",
	[90000591] = "{id = 90000591, BuffName = '紅色閃電[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45', DelBuffID = _EmptyTable}",
	[90000592] = "{id = 90000592, BuffName = '紅色閃電[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CDChange = -1.5}, type = 'AffactSkill', skillID = {137}}, BuffIcon = '', BuffDesc = '', Dsc = '【重傷箭】技能CD減少1秒', DelBuffID = _EmptyTable}",
	[90000593] = "{id = 90000593, BuffName = '紅色閃電[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【衝鋒箭】傷害增加100%', DelBuffID = _EmptyTable}",
	[90000600] = "{id = 90000600, BuffName = '虎爪拳套[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000601] = "{id = 90000601, BuffName = '虎爪拳套[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、力量＋2', DelBuffID = _EmptyTable}",
	[90000602] = "{id = 90000602, BuffName = '虎爪拳套[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、力量＋2', DelBuffID = _EmptyTable}",
	[90000603] = "{id = 90000603, BuffName = '虎爪拳套[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物攻＋21，力量＋3、精煉＋15時，物理攻擊＋15%', DelBuffID = _EmptyTable}",
	[90000610] = "{id = 90000610, BuffName = '神聖大駒短劍[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000611] = "{id = 90000611, BuffName = '神聖大駒短劍[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000612] = "{id = 90000612, BuffName = '神聖大駒短劍[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、力量＋3', DelBuffID = _EmptyTable}",
	[90000613] = "{id = 90000613, BuffName = '神聖大駒短劍[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Str = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、力量＋4', DelBuffID = _EmptyTable}",
	[90000614] = "{id = 90000614, BuffName = '神聖大駒短劍[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、力量＋1', DelBuffID = _EmptyTable}",
	[90000615] = "{id = 90000615, BuffName = '神聖大駒短劍[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、力量＋2', DelBuffID = _EmptyTable}",
	[90000616] = "{id = 90000616, BuffName = '神聖大駒短劍[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60', DelBuffID = _EmptyTable}",
	[90000617] = "{id = 90000617, BuffName = '神聖大駒短劍[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 3480}, type = 'AttrChange', AtkPer = {type = 3481}}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到240時，物理攻擊＋3%；精煉＋10時，普通攻擊觸發物理攻擊增加效果從三層變為五層；精煉＋15時，每10點力量增加4點物理攻擊', DelBuffID = _EmptyTable}",
	[90000620] = "{id = 90000620, BuffName = '神秘之弓[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90000621] = "{id = 90000621, BuffName = '神秘之弓[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000622] = "{id = 90000622, BuffName = '神秘之弓[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Dex = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、靈巧＋3', DelBuffID = _EmptyTable}",
	[90000623] = "{id = 90000623, BuffName = '神秘之弓[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50', DelBuffID = _EmptyTable}",
	[90000624] = "{id = 90000624, BuffName = '神秘之弓[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50', DelBuffID = _EmptyTable}",
	[90000625] = "{id = 90000625, BuffName = '神秘之弓[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000626] = "{id = 90000626, BuffName = '神秘之弓[1][第七檔]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 30, id = {24314}}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊有30%概率使自身普通攻擊的傷害＋25，可疊加3層，持續10秒', DelBuffID = _EmptyTable}",
	[90000627] = "{id = 90000627, BuffName = '神秘之弓[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 3450}, type = 'AttrChange', Dex = 3, AtkPer = {a = 0, b = 0.02, type = 3451, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋53、靈巧＋3；靈巧達到240時，物理攻擊＋2%；精煉＋10時，物理攻擊＋2%；精煉＋15時，每10點靈巧增加4點物理攻擊', DelBuffID = _EmptyTable}",
	[90000630] = "{id = 90000630, BuffName = '大巫師之杖[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 15, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋15、智力＋2', DelBuffID = _EmptyTable}",
	[90000631] = "{id = 90000631, BuffName = '大巫師之杖[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 20, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20、智力＋2', DelBuffID = _EmptyTable}",
	[90000632] = "{id = 90000632, BuffName = '大巫師之杖[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 23, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋23、智力＋3', DelBuffID = _EmptyTable}",
	[90000633] = "{id = 90000633, BuffName = '大巫師之杖[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[90000634] = "{id = 90000634, BuffName = '大巫師之杖[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35', DelBuffID = _EmptyTable}",
	[90000635] = "{id = 90000635, BuffName = '大巫師之杖[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35', DelBuffID = _EmptyTable}",
	[90000636] = "{id = 90000636, BuffName = '大巫師之杖[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋40', DelBuffID = _EmptyTable}",
	[90000637] = "{id = 90000637, BuffName = '大巫師之杖[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDamIncrease = {type = 3410}, MAtk = 45}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋45、精煉＋12時，魔法傷害＋3%', DelBuffID = _EmptyTable}",
	[90000640] = "{id = 90000640, BuffName = '毀滅手斧[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、力量＋2', DelBuffID = _EmptyTable}",
	[90000641] = "{id = 90000641, BuffName = '毀滅手斧[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、力量＋3', DelBuffID = _EmptyTable}",
	[90000642] = "{id = 90000642, BuffName = '毀滅手斧[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = {b = 0.02, type = 8, a = 213, c = 0}, type = 'AttrChange', Atk = 24}, BuffIcon = '', BuffDesc = '', Dsc = '使每級【強化火屬性】額外＋2%火屬性攻擊，物理攻擊＋24', DelBuffID = _EmptyTable}",
	[90000643] = "{id = 90000643, BuffName = '毀滅手斧[1][第四檔]', BuffRate = {Odds = 100}, Condition = {Str = 85, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange', AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到85時物理攻擊＋3%，物理攻擊＋24', DelBuffID = _EmptyTable}",
	[90000644] = "{id = 90000644, BuffName = '毀滅手斧[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70', DelBuffID = _EmptyTable}",
	[90000645] = "{id = 90000645, BuffName = '毀滅手斧[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70', DelBuffID = _EmptyTable}",
	[90000646] = "{id = 90000646, BuffName = '毀滅手斧[1][第七檔]', BuffRate = {Odds = 100}, Condition = {Str = 240, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到240時物理攻擊＋3%，物理攻擊＋60', DelBuffID = _EmptyTable}",
	[90000647] = "{id = 90000647, BuffName = '毀滅手斧[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 74, type = 'AttrChange', AtkPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.04}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋74；使【加農炮】的傷害＋5%；每精煉＋1，使【加農炮】的傷害＋1%；精煉＋15時，物理攻擊＋4%，【加農炮】的傷害＋10%', DelBuffID = _EmptyTable}",
	[90000650] = "{id = 90000650, BuffName = '紅十字杖[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18', DelBuffID = _EmptyTable}",
	[90000651] = "{id = 90000651, BuffName = '紅十字杖[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 18, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18、智力＋2', DelBuffID = _EmptyTable}",
	[90000652] = "{id = 90000652, BuffName = '紅十字杖[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 18, Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18、智力＋3', DelBuffID = _EmptyTable}",
	[90000653] = "{id = 90000653, BuffName = '紅十字杖[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18', DelBuffID = _EmptyTable}",
	[90000654] = "{id = 90000654, BuffName = '紅十字杖[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35', DelBuffID = _EmptyTable}",
	[90000655] = "{id = 90000655, BuffName = '紅十字杖[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 40}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋40、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000656] = "{id = 90000656, BuffName = '紅十字杖[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', MAtk = 44}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋44、靈巧＋3', DelBuffID = _EmptyTable}",
	[90000657] = "{id = 90000657, BuffName = '紅十字杖[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HealEncPer = {type = 3440}, type = 'AttrChange', SpRestoreSpdPer = 0.15, MAtkPer = {type = 3430}}, BuffIcon = '', BuffDesc = '', Dsc = 'SP恢復＋15%、精煉＋13時，魔法攻擊＋5%，治療加成提升10%', DelBuffID = _EmptyTable}",
	[90000660] = "{id = 90000660, BuffName = '莊嚴十字[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、敏捷＋2', DelBuffID = _EmptyTable}",
	[90000661] = "{id = 90000661, BuffName = '莊嚴十字[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、敏捷＋3', DelBuffID = _EmptyTable}",
	[90000662] = "{id = 90000662, BuffName = '莊嚴十字[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[90000663] = "{id = 90000663, BuffName = '莊嚴十字[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 31, type = 'AttrChange', ShadowDamPer = 0.1, DeadLessDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋31、不死種族加傷＋10%、對暗屬性魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[90000664] = "{id = 90000664, BuffName = '莊嚴十字[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、敏捷＋2', DelBuffID = _EmptyTable}",
	[90000665] = "{id = 90000665, BuffName = '莊嚴十字[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、敏捷＋2', DelBuffID = _EmptyTable}",
	[90000666] = "{id = 90000666, BuffName = '莊嚴十字[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[90000667] = "{id = 90000667, BuffName = '莊嚴十字[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 65, BigDamPer = 0.1, AtkPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, type = 'AttrChange', NormalAtk = {b = 0, type = 3322, a = 30, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65、對大體型增傷＋10%；每精煉＋1，普通攻擊時，物理攻擊＋30；精煉＋15時，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[90000670] = "{id = 90000670, BuffName = '貝克之斧[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、敏捷＋2', DelBuffID = _EmptyTable}",
	[90000671] = "{id = 90000671, BuffName = '貝克之斧[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、敏捷＋3', DelBuffID = _EmptyTable}",
	[90000672] = "{id = 90000672, BuffName = '貝克之斧[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange', MidDamPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、對中型魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[90000673] = "{id = 90000673, BuffName = '貝克之斧[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 26, type = 'AttrChange', MidDamPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋26、對中型魔物傷害＋4%', DelBuffID = _EmptyTable}",
	[90000674] = "{id = 90000674, BuffName = '貝克之斧[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2', DelBuffID = _EmptyTable}",
	[90000675] = "{id = 90000675, BuffName = '貝克之斧[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、力量＋3', DelBuffID = _EmptyTable}",
	[90000676] = "{id = 90000676, BuffName = '貝克之斧[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 65, type = 'AttrChange', BigDamPer = 0.05, SmallDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65、對小型魔物傷害＋5%、對大型魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[90000677] = "{id = 90000677, BuffName = '貝克之斧[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 66, type = 'AttrChange', BigDamPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, SmallDamPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋66；精煉＋10以後，再每精煉＋1，使【手推車攻擊】傷害＋2%（總計10%）；精煉＋15時，【手推車攻擊】傷害＋5%，對小型魔物傷害＋5%，對大型魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[90000680] = "{id = 90000680, BuffName = '天衣月舞[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、智力＋2', DelBuffID = _EmptyTable}",
	[90000681] = "{id = 90000681, BuffName = '天衣月舞[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 14}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、智力＋2', DelBuffID = _EmptyTable}",
	[90000682] = "{id = 90000682, BuffName = '天衣月舞[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.02, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3、魔法上限＋2%', DelBuffID = _EmptyTable}",
	[90000683] = "{id = 90000683, BuffName = '天衣月舞[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋3%', DelBuffID = _EmptyTable}",
	[90000684] = "{id = 90000684, BuffName = '天衣月舞[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 13, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、靈巧＋1、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000685] = "{id = 90000685, BuffName = '天衣月舞[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 14, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、靈巧＋2、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000686] = "{id = 90000686, BuffName = '天衣月舞[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 14, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、靈巧＋2、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000687] = "{id = 90000687, BuffName = '天衣月舞[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {150, 152, 165}}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400；【霸邪之陣】，【聖母之頌歌】，【聖母之祈福】技能的SP消耗額外降低10%；精煉＋10時，治療加成＋5%；精煉＋15時，魔法上限＋5%，生命上限＋5%', DelBuffID = _EmptyTable}",
	[90000690] = "{id = 90000690, BuffName = '秘衣惡德[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 18}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、力量＋2', DelBuffID = _EmptyTable}",
	[90000691] = "{id = 90000691, BuffName = '秘衣惡德[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Vit = 2, Def = 18}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、體質＋2、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000692] = "{id = 90000692, BuffName = '秘衣惡德[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', Vit = 3, Def = 18}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、體質＋3、靈巧＋3', DelBuffID = _EmptyTable}",
	[90000693] = "{id = 90000693, BuffName = '秘衣惡德[第四檔]', BuffRate = {Odds = 100}, Condition = {typeID = 230, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {type = 2050}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉達到＋5/＋10/＋15使用斧頭類武器時傷害提升3%/4%/5%', DelBuffID = _EmptyTable}",
	[90000694] = "{id = 90000694, BuffName = '秘衣惡德[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 16, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋16、生命上限＋300', DelBuffID = _EmptyTable}",
	[90000695] = "{id = 90000695, BuffName = '秘衣惡德[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500、力量＋1', DelBuffID = _EmptyTable}",
	[90000696] = "{id = 90000696, BuffName = '秘衣惡德[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MaxHp = 700}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋700、力量＋2', DelBuffID = _EmptyTable}",
	[90000697] = "{id = 90000697, BuffName = '秘衣惡德[第八檔]', BuffRate = {Odds = 100}, Condition = {typeID = 230, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = {b = 10, type = 3323, a = 0.01, c = 0}, AtkPer = {b = 10, type = 3323, a = 0.01, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '使用斧頭類武器，精煉＋10以後，再每精煉＋1，物理攻擊＋1%（總計5%）、生命上限＋1%（總計5%）', DelBuffID = _EmptyTable}",
	[90000700] = "{id = 90000700, BuffName = '創作者外袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15', DelBuffID = _EmptyTable}",
	[90000701] = "{id = 90000701, BuffName = '創作者外袍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋5', DelBuffID = _EmptyTable}",
	[90000702] = "{id = 90000702, BuffName = '創作者外袍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2、魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[90000703] = "{id = 90000703, BuffName = '創作者外袍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋4%', DelBuffID = _EmptyTable}",
	[90000704] = "{id = 90000704, BuffName = '創作者外袍[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 23}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋23、靈巧＋1', DelBuffID = _EmptyTable}",
	[90000705] = "{id = 90000705, BuffName = '創作者外袍[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 23}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋23、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000706] = "{id = 90000706, BuffName = '創作者外袍[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000707] = "{id = 90000707, BuffName = '創作者外袍[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, type = 'AttrChange', IgnoreMDef = {a = 0, b = 0.05, type = 3300, d = 0, c = 0}, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600，精煉＋10、＋15時，忽視魔法防禦＋5%、魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[90000710] = "{id = 90000710, BuffName = '野獸之心[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 15, Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、暴擊＋2', DelBuffID = _EmptyTable}",
	[90000711] = "{id = 90000711, BuffName = '野獸之心[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 4, type = 'AttrChange', Cri = 3}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋4、暴擊＋3', DelBuffID = _EmptyTable}",
	[90000712] = "{id = 90000712, BuffName = '野獸之心[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 400, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400', DelBuffID = _EmptyTable}",
	[90000713] = "{id = 90000713, BuffName = '野獸之心[第四檔]', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用長劍類武器時暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[90000714] = "{id = 90000714, BuffName = '野獸之心[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = 2, type = 'AttrChange', Def = 19, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋19、生命上限＋400、暴擊＋2', DelBuffID = _EmptyTable}",
	[90000715] = "{id = 90000715, BuffName = '野獸之心[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Def = 20, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、生命上限＋400、敏捷＋2', DelBuffID = _EmptyTable}",
	[90000716] = "{id = 90000716, BuffName = '野獸之心[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.05, Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、生命上限＋5%', DelBuffID = _EmptyTable}",
	[90000717] = "{id = 90000717, BuffName = '野獸之心[第八檔]', BuffRate = {Odds = 100}, Condition = {typeID = 180, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = {a = 0, b = 0.03, type = 3300, d = 0, c = 0.05}, AtkPer = {a = 0, b = 0.02, type = 3300, d = 0, c = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10、＋15且使用長劍類武器時，物理攻擊＋2%、暴擊傷害＋3%；物理攻擊＋3%、暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[90000720] = "{id = 90000720, BuffName = '鐵製鎧甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20', DelBuffID = _EmptyTable}",
	[90000721] = "{id = 90000721, BuffName = '鐵製鎧甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, Def = 25}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋25、體質＋2', DelBuffID = _EmptyTable}",
	[90000722] = "{id = 90000722, BuffName = '鐵製鎧甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2、力量＋5', DelBuffID = _EmptyTable}",
	[90000723] = "{id = 90000723, BuffName = '鐵製鎧甲[第四檔]', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰職業裝備時物理攻擊＋40', DelBuffID = _EmptyTable}",
	[90000724] = "{id = 90000724, BuffName = '鐵製鎧甲[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 24}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24、力量＋2', DelBuffID = _EmptyTable}",
	[90000725] = "{id = 90000725, BuffName = '鐵製鎧甲[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000、體質＋2', DelBuffID = _EmptyTable}",
	[90000726] = "{id = 90000726, BuffName = '鐵製鎧甲[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000、體質＋2', DelBuffID = _EmptyTable}",
	[90000727] = "{id = 90000727, BuffName = '鐵製鎧甲[第八檔]', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', MaxHpPer = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, AtkPer = {a = 0, b = 0.03, type = 3300, d = 0, c = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '近戰職業裝備時，物理攻擊＋60；近戰職業裝備時，精煉＋10，＋15時，物理攻擊＋3%；物理攻擊＋3%，生命上限＋5%；', DelBuffID = _EmptyTable}",
	[90000730] = "{id = 90000730, BuffName = '襯衫[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 5, Def = 16}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋16、閃避＋5', DelBuffID = _EmptyTable}",
	[90000731] = "{id = 90000731, BuffName = '襯衫[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', Flee = 10}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋10、幸運＋4', DelBuffID = _EmptyTable}",
	[90000732] = "{id = 90000732, BuffName = '襯衫[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋10、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000733] = "{id = 90000733, BuffName = '襯衫[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300', DelBuffID = _EmptyTable}",
	[90000734] = "{id = 90000734, BuffName = '襯衫[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18', DelBuffID = _EmptyTable}",
	[90000735] = "{id = 90000735, BuffName = '襯衫[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400、幸運＋2', DelBuffID = _EmptyTable}",
	[90000736] = "{id = 90000736, BuffName = '襯衫[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 3310}, type = 'AttrChange', AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%；每10點閃避可以轉換為1點攻擊力', DelBuffID = _EmptyTable}",
	[90000737] = "{id = 90000737, BuffName = '襯衫[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CriDamPer = {b = 10, type = 3320, a = 0.02, c = 0}, AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%；精煉＋10以後，再每精煉＋1，暴擊傷害＋2%（總計10%）', DelBuffID = _EmptyTable}",
	[90000740] = "{id = 90000740, BuffName = '護肩甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 14}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000741] = "{id = 90000741, BuffName = '護肩甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, Def = 20}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000742] = "{id = 90000742, BuffName = '護肩甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000743] = "{id = 90000743, BuffName = '護肩甲[第四檔]', BuffRate = {Odds = 100}, Condition = {physic_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = {id = 14001, type = 'UseSkill', Odds = 10, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '受到物理攻擊時有10%概率自動施放【霸體】LV1，若學習了霸體，則釋放同等級【霸體】', DelBuffID = _EmptyTable}",
	[90000750] = "{id = 90000750, BuffName = '重靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 14}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90000751] = "{id = 90000751, BuffName = '重靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 2, type = 'AttrChange', Def = 14}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、Hp恢復＋2', DelBuffID = _EmptyTable}",
	[90000752] = "{id = 90000752, BuffName = '重靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 3, type = 'AttrChange', Def = 14}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、Hp恢復＋3', DelBuffID = _EmptyTable}",
	[90000753] = "{id = 90000753, BuffName = '重靴[第四檔]', BuffRate = {Odds = 100}, Condition = {itemTypes = {170, 230}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用長矛類/斧頭類武器時力量＋5', DelBuffID = _EmptyTable}",
	[90000754] = "{id = 90000754, BuffName = '重靴[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90000755] = "{id = 90000755, BuffName = '重靴[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 10, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400、Hp恢復＋10', DelBuffID = _EmptyTable}",
	[90000756] = "{id = 90000756, BuffName = '重靴[第七檔]', BuffRate = {Odds = 100}, Condition = {itemTypes = {170, 230}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用長矛類/斧頭類武器時力量＋5', DelBuffID = _EmptyTable}",
	[90000757] = "{id = 90000757, BuffName = '重靴[第八檔]', BuffRate = {Odds = 100}, Condition = {itemTypes = {170, 230}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = {a = 0, b = 0.03, type = 3302, d = 0, c = 0.02}, AtkPer = {a = 0, b = 0, type = 3302, d = 0, c = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10時，使用長矛類/斧頭類武器時，生命上限＋3%；精煉＋15時，使用長矛類/斧頭類武器時，物理攻擊＋3%，生命上限＋2%', DelBuffID = _EmptyTable}",
	[90000760] = "{id = 90000760, BuffName = '皇家銀盾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 18, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000761] = "{id = 90000761, BuffName = '皇家銀盾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 20, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000762] = "{id = 90000762, BuffName = '皇家銀盾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000763] = "{id = 90000763, BuffName = '皇家銀盾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hit = 10, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '命中＋10、生命上限＋400', DelBuffID = _EmptyTable}",
	[90000770] = "{id = 90000770, BuffName = '星塵外套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、智力＋2', DelBuffID = _EmptyTable}",
	[90000771] = "{id = 90000771, BuffName = '星塵外套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、智力＋2', DelBuffID = _EmptyTable}",
	[90000772] = "{id = 90000772, BuffName = '星塵外套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 240, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2、魔法上限＋240', DelBuffID = _EmptyTable}",
	[90000773] = "{id = 90000773, BuffName = '星塵外套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 240, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋2、魔法上限＋240、【星塵外套Ⅳ】【月亮胸針Ⅵ】同時裝備時，所有獵人陷阱類技能傷害＋10%', DelBuffID = _EmptyTable}",
	[90000774] = "{id = 90000774, BuffName = '星塵外套[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 17}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000775] = "{id = 90000775, BuffName = '星塵外套[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 17}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000776] = "{id = 90000776, BuffName = '星塵外套[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 17}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、智力＋2', DelBuffID = _EmptyTable}",
	[90000777] = "{id = 90000777, BuffName = '星塵外套[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '所有獵人陷阱類技能的SP消耗－10%；精煉＋10以後，再每精煉＋1，獵人陷阱類技能的傷害＋2%（總計10%）；精煉＋15時，獵人陷阱類技能的傷害＋5%', DelBuffID = _EmptyTable}",
	[90000780] = "{id = 90000780, BuffName = '俠盜之衣[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、敏捷＋1', DelBuffID = _EmptyTable}",
	[90000781] = "{id = 90000781, BuffName = '俠盜之衣[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、敏捷＋1', DelBuffID = _EmptyTable}",
	[90000782] = "{id = 90000782, BuffName = '俠盜之衣[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Str = 4}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2、力量＋4', DelBuffID = _EmptyTable}",
	[90000783] = "{id = 90000783, BuffName = '俠盜之衣[第四檔]', BuffRate = {Odds = 100}, Condition = {typeID = 250, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', AtkPer = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = '使用短劍類武器時物理攻擊＋6%、力量＋4', DelBuffID = _EmptyTable}",
	[90000784] = "{id = 90000784, BuffName = '俠盜之衣[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Def = 17}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、敏捷＋1', DelBuffID = _EmptyTable}",
	[90000785] = "{id = 90000785, BuffName = '俠盜之衣[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', MDef = 10, Def = 17}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、敏捷＋1、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000786] = "{id = 90000786, BuffName = '俠盜之衣[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', MDef = 10, Def = 17}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、敏捷＋1、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90000787] = "{id = 90000787, BuffName = '俠盜之衣[第八檔]', BuffRate = {Odds = 100}, Condition = {typeID = 250, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, AtkPer = {a = 0, b = 0.02, type = 3300, d = 0, c = 0.04}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10、使用短劍類武器時，物理攻擊＋2%，精煉＋15、使用短劍類武器時，物理攻擊＋4%，忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[90000790] = "{id = 90000790, BuffName = '布袋熊長靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.04, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、移動速度＋4%', DelBuffID = _EmptyTable}",
	[90000791] = "{id = 90000791, BuffName = '布袋熊長靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000792] = "{id = 90000792, BuffName = '布袋熊長靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000793] = "{id = 90000793, BuffName = '布袋熊長靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300', DelBuffID = _EmptyTable}",
	[90000800] = "{id = 90000800, BuffName = '柱槍[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35', DelBuffID = _EmptyTable}",
	[90000801] = "{id = 90000801, BuffName = '柱槍[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Vit = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、體質＋3', DelBuffID = _EmptyTable}",
	[90000802] = "{id = 90000802, BuffName = '柱槍[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Vit = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、體質＋3', DelBuffID = _EmptyTable}",
	[90000803] = "{id = 90000803, BuffName = '柱槍[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物攻＋46、精煉每＋1則物理防禦額外＋0.5%，魔法防禦額外＋0.5%', DelBuffID = _EmptyTable}",
	[90000810] = "{id = 90000810, BuffName = '血斧[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 32, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋32', DelBuffID = _EmptyTable}",
	[90000811] = "{id = 90000811, BuffName = '血斧[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 32, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋32', DelBuffID = _EmptyTable}",
	[90000812] = "{id = 90000812, BuffName = '血斧[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 32, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋32', DelBuffID = _EmptyTable}",
	[90000813] = "{id = 90000813, BuffName = '血斧[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '靈巧達到90以上時【金錢攻擊】傷害＋10%、使用【金錢攻擊】時10%概率使產生暴擊造成1.5倍傷害', DelBuffID = _EmptyTable}",
	[90000820] = "{id = 90000820, BuffName = '聖符長靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 9}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90000821] = "{id = 90000821, BuffName = '聖符長靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.03, BeHealEncPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋3%、受到治癒效果＋3%', DelBuffID = _EmptyTable}",
	[90000822] = "{id = 90000822, BuffName = '聖符長靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.01, type = 'AttrChange', AtkPer = 0.01, BeHealEncPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '受到治癒效果＋3%、物理攻擊＋1%、魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[90000823] = "{id = 90000823, BuffName = '聖符長靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.02, type = 'AttrChange', AtkPer = 0.02, BeHealEncPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '受到治癒效果＋4%、物理攻擊＋2%、魔法攻擊＋2%', DelBuffID = _EmptyTable}",
	[90000830] = "{id = 90000830, BuffName = '秘銀金屬鎧甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, Def = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋30、體質＋2', DelBuffID = _EmptyTable}",
	[90000831] = "{id = 90000831, BuffName = '秘銀金屬鎧甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, Def = 37}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋37、體質＋2', DelBuffID = _EmptyTable}",
	[90000832] = "{id = 90000832, BuffName = '秘銀金屬鎧甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5%', DelBuffID = _EmptyTable}",
	[90000833] = "{id = 90000833, BuffName = '秘銀金屬鎧甲[第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋15時受到暴擊傷害－15%', DelBuffID = _EmptyTable}",
	[90000840] = "{id = 90000840, BuffName = '鋼鐵拳套[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、體質＋1', DelBuffID = _EmptyTable}",
	[90000841] = "{id = 90000841, BuffName = '鋼鐵拳套[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Vit = 2, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、體質＋2、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000842] = "{id = 90000842, BuffName = '鋼鐵拳套[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、生命上限＋300', DelBuffID = _EmptyTable}",
	[90000843] = "{id = 90000843, BuffName = '鋼鐵拳套[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400，生命自然恢復＋5，使裝備者在【金剛不壞】狀態下移動速度懲罰移除', DelBuffID = _EmptyTable}",
	[90000850] = "{id = 90000850, BuffName = '力量戒指[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、力量＋1', DelBuffID = _EmptyTable}",
	[90000851] = "{id = 90000851, BuffName = '力量戒指[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、力量＋1', DelBuffID = _EmptyTable}",
	[90000852] = "{id = 90000852, BuffName = '力量戒指[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、力量＋1', DelBuffID = _EmptyTable}",
	[90000853] = "{id = 90000853, BuffName = '力量戒指[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', AtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、物理攻擊＋1%', DelBuffID = _EmptyTable}",
	[90000854] = "{id = 90000854, BuffName = '力量戒指[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange', AtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7、物理攻擊＋2%', DelBuffID = _EmptyTable}",
	[90000860] = "{id = 90000860, BuffName = '敏捷別針[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', Agi = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、敏捷＋1', DelBuffID = _EmptyTable}",
	[90000861] = "{id = 90000861, BuffName = '敏捷別針[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', Agi = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、敏捷＋1', DelBuffID = _EmptyTable}",
	[90000862] = "{id = 90000862, BuffName = '敏捷別針[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', Agi = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、敏捷＋1', DelBuffID = _EmptyTable}",
	[90000863] = "{id = 90000863, BuffName = '敏捷別針[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange', EquipASPD = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6、裝備攻速＋2%', DelBuffID = _EmptyTable}",
	[90000864] = "{id = 90000864, BuffName = '敏捷別針[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange', EquipASPD = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7、裝備攻速＋4%', DelBuffID = _EmptyTable}",
	[90000870] = "{id = 90000870, BuffName = '體力項鍊[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7、體質＋1', DelBuffID = _EmptyTable}",
	[90000871] = "{id = 90000871, BuffName = '體力項鍊[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7、體質＋1', DelBuffID = _EmptyTable}",
	[90000872] = "{id = 90000872, BuffName = '體力項鍊[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7、體質＋1', DelBuffID = _EmptyTable}",
	[90000873] = "{id = 90000873, BuffName = '體力項鍊[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', MaxHpPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10、生命上限＋3%', DelBuffID = _EmptyTable}",
	[90000880] = "{id = 90000880, BuffName = '幸運項鍊[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange', Luk = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9、幸運＋1', DelBuffID = _EmptyTable}",
	[90000881] = "{id = 90000881, BuffName = '幸運項鍊[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange', Luk = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9、幸運＋1', DelBuffID = _EmptyTable}",
	[90000882] = "{id = 90000882, BuffName = '幸運項鍊[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange', Luk = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9、幸運＋1', DelBuffID = _EmptyTable}",
	[90000883] = "{id = 90000883, BuffName = '幸運項鍊[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange', CriDamPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9、暴擊傷害＋2%', DelBuffID = _EmptyTable}",
	[90000890] = "{id = 90000890, BuffName = '三角褲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 24, MaxHp = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24、靈巧＋1、生命上限＋30', DelBuffID = _EmptyTable}",
	[90000891] = "{id = 90000891, BuffName = '三角褲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MaxHp = 70}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、生命上限＋70', DelBuffID = _EmptyTable}",
	[90000892] = "{id = 90000892, BuffName = '三角褲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Flee = 5, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、閃避＋5、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000893] = "{id = 90000893, BuffName = '三角褲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Flee = 5, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、閃避＋5、生命上限＋150', DelBuffID = _EmptyTable}",
	[90000894] = "{id = 90000894, BuffName = '三角褲[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Flee = 5, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、閃避＋5、生命上限＋150', DelBuffID = _EmptyTable}",
	[90000895] = "{id = 90000895, BuffName = '三角褲[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2', DelBuffID = _EmptyTable}",
	[90000900] = "{id = 90000900, BuffName = '巨人戰斧[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18', DelBuffID = _EmptyTable}",
	[90000901] = "{id = 90000901, BuffName = '巨人戰斧[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18', DelBuffID = _EmptyTable}",
	[90000902] = "{id = 90000902, BuffName = '巨人戰斧[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange', SmallDamPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、對小型魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[90000903] = "{id = 90000903, BuffName = '巨人戰斧[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange', SmallDamPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、對小型魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[90000904] = "{id = 90000904, BuffName = '巨人戰斧[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.05, SmallDamPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '對小型魔物傷害＋2%、對暗屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[90000905] = "{id = 90000905, BuffName = '巨人戰斧[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', ShadowDamPer = 0.05, SmallDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '對小型魔物傷害＋5%、對暗屬性魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[90000906] = "{id = 90000906, BuffName = '巨人戰斧[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 84, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋84、力量＋1', DelBuffID = _EmptyTable}",
	[90000907] = "{id = 90000907, BuffName = '巨人戰斧[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 84, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋84、力量＋1', DelBuffID = _EmptyTable}",
	[90000908] = "{id = 90000908, BuffName = '巨人戰斧[1][第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 90, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋90、力量＋1', DelBuffID = _EmptyTable}",
	[90000909] = "{id = 90000909, BuffName = '巨人戰斧[1][第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 90, Str = 1, SmallDamPer = {a = 0, b = 0.1, type = 3301, d = 0, c = 0}, type = 'AttrChange', ShadowDamPer = {type = 4100}, UndeadDamPer = {b = 0, type = 3322, a = 0.02, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋90、力量＋1；精煉+10時，對小型魔物傷害＋10%；當力量達到240時，對暗屬性魔物額外傷害＋10%；每精煉＋1，對不死屬性魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[90000910] = "{id = 90000910, BuffName = '水紋之劍[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、敏捷＋2', DelBuffID = _EmptyTable}",
	[90000911] = "{id = 90000911, BuffName = '水紋之劍[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、敏捷＋3', DelBuffID = _EmptyTable}",
	[90000912] = "{id = 90000912, BuffName = '水紋之劍[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange', EquipASPD = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[90000913] = "{id = 90000913, BuffName = '水紋之劍[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 27, type = 'AttrChange', EquipASPD = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋27、裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[90000914] = "{id = 90000914, BuffName = '水紋之劍[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 27, type = 'AttrChange', EquipASPD = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋27、裝備攻速＋4%', DelBuffID = _EmptyTable}",
	[90000915] = "{id = 90000915, BuffName = '水紋之劍[1][第六檔]', BuffRate = {Odds = 100}, Condition = {Value = {0}, type = 'KillRace'}, BuffType = _EmptyTable, BuffEffect = {id = {91000040}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '擊殺目標時獲得物理攻擊＋30持續10秒，最多可疊加5層', DelBuffID = _EmptyTable}",
	[90000916] = "{id = 90000916, BuffName = '水紋之劍[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 78, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋78、裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[90000917] = "{id = 90000917, BuffName = '水紋之劍[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 85, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋85、敏捷＋2', DelBuffID = _EmptyTable}",
	[90000918] = "{id = 90000918, BuffName = '水紋之劍[1][第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 95, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋95、敏捷＋3', DelBuffID = _EmptyTable}",
	[90000919] = "{id = 90000919, BuffName = '水紋之劍[1][第十檔]', BuffRate = {Odds = 100}, Condition = {criOdds = 15, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {20071}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊暴擊時有15%概率使使用者暴擊傷害＋5%，持續10秒，可疊加3層；精煉＋10，＋15時，裝備者的物理防禦和魔法防禦都只會下降到2/3，暴擊傷害＋5%；裝備者的物理防禦和魔法防禦不再降低，物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[90000920] = "{id = 90000920, BuffName = '巫杖魂咬[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 13}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋13、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000921] = "{id = 90000921, BuffName = '巫杖魂咬[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 13}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋13、靈巧＋2', DelBuffID = _EmptyTable}",
	[90000922] = "{id = 90000922, BuffName = '巫杖魂咬[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 2, MAtk = 13}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋13、靈巧＋1、智力＋2', DelBuffID = _EmptyTable}",
	[90000923] = "{id = 90000923, BuffName = '巫杖魂咬[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 3, MAtk = 13}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋13、智力＋3', DelBuffID = _EmptyTable}",
	[90000924] = "{id = 90000924, BuffName = '巫杖魂咬[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對30%血量以下目標造成傷害＋15%', DelBuffID = _EmptyTable}",
	[90000925] = "{id = 90000925, BuffName = '巫杖魂咬[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '對10%血量以下目標造成傷害＋30%', DelBuffID = _EmptyTable}",
	[90000926] = "{id = 90000926, BuffName = '巫杖魂咬[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 1, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30、智力＋1', DelBuffID = _EmptyTable}",
	[90000927] = "{id = 90000927, BuffName = '巫杖魂咬[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 35}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35、智力＋2', DelBuffID = _EmptyTable}",
	[90000928] = "{id = 90000928, BuffName = '巫杖魂咬[1][第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 45}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋45、智力＋2；對45%血量以下目標造成傷害＋5%', DelBuffID = _EmptyTable}",
	[90000929] = "{id = 90000929, BuffName = '巫杖魂咬[1][第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 51, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋51；精煉＋15時，對任何血量的目標造成傷害＋10%', DelBuffID = _EmptyTable}",
	[90000930] = "{id = 90000930, BuffName = '堅定戰袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 27}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋27、智力＋2', DelBuffID = _EmptyTable}",
	[90000931] = "{id = 90000931, BuffName = '堅定戰袍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 4}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋4、靈巧＋1', DelBuffID = _EmptyTable}",
	[90000932] = "{id = 90000932, BuffName = '堅定戰袍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、魔法上限＋50', DelBuffID = _EmptyTable}",
	[90000933] = "{id = 90000933, BuffName = '堅定戰袍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000934] = "{id = 90000934, BuffName = '堅定戰袍[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋50、生命上限＋300', DelBuffID = _EmptyTable}",
	[90000935] = "{id = 90000935, BuffName = '堅定戰袍[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使【阿修羅霸凰拳】公式中【技能等級*4＋剩餘SP/100】部分的傷害倍率增加2', DelBuffID = _EmptyTable}",
	[90000936] = "{id = 90000936, BuffName = '堅定戰袍[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 13, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、靈巧＋1、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000937] = "{id = 90000937, BuffName = '堅定戰袍[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 14, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、靈巧＋1、生命上限＋300', DelBuffID = _EmptyTable}",
	[90000938] = "{id = 90000938, BuffName = '堅定戰袍[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 14, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、靈巧＋2、生命上限＋300', DelBuffID = _EmptyTable}",
	[90000939] = "{id = 90000939, BuffName = '堅定戰袍[第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigDamPer = {a = 0, b = 0, type = 3300, d = 0, c = 0.15}, AtkPer = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, type = 'AttrChange', MaxSp = 250, MaxHpPer = {a = 0, b = 0.05, type = 3300, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '使【羅剎破凰拳】倍率＋50%；魔法上限＋250；精煉＋10時，生命上限＋5%；精煉＋15時，物理攻擊＋5%，對大型魔物的傷害＋15%', DelBuffID = _EmptyTable}",
	[90000940] = "{id = 90000940, BuffName = '防水靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.04, Def = 9}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、移動速度＋4%', DelBuffID = _EmptyTable}",
	[90000941] = "{id = 90000941, BuffName = '防水靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.04, BeWaterDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋4%、受到水屬性傷害－5%', DelBuffID = _EmptyTable}",
	[90000942] = "{id = 90000942, BuffName = '防水靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeWaterDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－5%、法術普攻暴擊概率＋5%', DelBuffID = _EmptyTable}",
	[90000943] = "{id = 90000943, BuffName = '防水靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeWaterDamPer = 0.1, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－10%、生命上限＋50', DelBuffID = _EmptyTable}",
	[90000944] = "{id = 90000944, BuffName = '防水靴[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '法術普攻暴擊概率＋5%、生命上限＋50', DelBuffID = _EmptyTable}",
	[90000945] = "{id = 90000945, BuffName = '防水靴[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200', DelBuffID = _EmptyTable}",
	[90000950] = "{id = 90000950, BuffName = '絲質外袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BeWaterDamPer = 0.05, Def = 21}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、受到水屬性傷害－5%', DelBuffID = _EmptyTable}",
	[90000951] = "{id = 90000951, BuffName = '絲質外袍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 4, type = 'AttrChange', BeWaterDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '受到水屬性傷害－5%、敏捷＋4', DelBuffID = _EmptyTable}",
	[90000952] = "{id = 90000952, BuffName = '絲質外袍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 4, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋4、法術普攻暴擊傷害＋3%', DelBuffID = _EmptyTable}",
	[90000953] = "{id = 90000953, BuffName = '絲質外袍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、法術普攻暴擊傷害＋3%', DelBuffID = _EmptyTable}",
	[90000954] = "{id = 90000954, BuffName = '絲質外袍[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、法術普攻暴擊傷害＋4%', DelBuffID = _EmptyTable}",
	[90000955] = "{id = 90000955, BuffName = '絲質外袍[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300', DelBuffID = _EmptyTable}",
	[90000960] = "{id = 90000960, BuffName = '堅定戰甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 21}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、力量＋2', DelBuffID = _EmptyTable}",
	[90000961] = "{id = 90000961, BuffName = '堅定戰甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 21}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、力量＋2', DelBuffID = _EmptyTable}",
	[90000962] = "{id = 90000962, BuffName = '堅定戰甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 21}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、力量＋2', DelBuffID = _EmptyTable}",
	[90000963] = "{id = 90000963, BuffName = '堅定戰甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Dex = 4}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2、靈巧＋4', DelBuffID = _EmptyTable}",
	[90000964] = "{id = 90000964, BuffName = '堅定戰甲[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋5、生命上限＋200', DelBuffID = _EmptyTable}",
	[90000965] = "{id = 90000965, BuffName = '堅定戰甲[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300、使【聖十字審判】中物理攻擊的傷害＋10%', DelBuffID = _EmptyTable}",
	[90000966] = "{id = 90000966, BuffName = '堅定戰甲[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Def = 21}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、力量＋1', DelBuffID = _EmptyTable}",
	[90000967] = "{id = 90000967, BuffName = '堅定戰甲[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1、生命上限＋500', DelBuffID = _EmptyTable}",
	[90000968] = "{id = 90000968, BuffName = '堅定戰甲[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2、生命上限＋1000', DelBuffID = _EmptyTable}",
	[90000969] = "{id = 90000969, BuffName = '堅定戰甲[第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = {a = 0, b = 0, type = 3300, d = 0, c = 0.03}, AtkPer = {a = 0, b = 0.03, type = 3300, d = 0, c = 0.03}}, BuffIcon = '', BuffDesc = '', Dsc = '使【聖十字審判】中物理攻擊的傷害＋10%；精煉＋10、＋15時，物理攻擊＋3%，物理攻擊＋3%、魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[90000970] = "{id = 90000970, BuffName = '哥夫內的鎧甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, Def = 21}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、體質＋2', DelBuffID = _EmptyTable}",
	[90000971] = "{id = 90000971, BuffName = '哥夫內的鎧甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 3, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50、體質＋3', DelBuffID = _EmptyTable}",
	[90000972] = "{id = 90000972, BuffName = '哥夫內的鎧甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋50、魔法上限＋50', DelBuffID = _EmptyTable}",
	[90000973] = "{id = 90000973, BuffName = '哥夫內的鎧甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 50, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、魔法上限＋50', DelBuffID = _EmptyTable}",
	[90000974] = "{id = 90000974, BuffName = '哥夫內的鎧甲[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200、魔法上限＋100', DelBuffID = _EmptyTable}",
	[90000975] = "{id = 90000975, BuffName = '哥夫內的鎧甲[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.02, type = 'AttrChange', MaxSp = 100, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、魔法上限＋100、生命上限＋2%', DelBuffID = _EmptyTable}",
	[90000976] = "{id = 90000976, BuffName = '哥夫內的鎧甲[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 20, type = 'AttrChange', Vit = 1, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、生命上限＋500、體質＋1', DelBuffID = _EmptyTable}",
	[90000977] = "{id = 90000977, BuffName = '哥夫內的鎧甲[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 21, type = 'AttrChange', Vit = 1, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、生命上限＋500、體質＋1', DelBuffID = _EmptyTable}",
	[90000978] = "{id = 90000978, BuffName = '哥夫內的鎧甲[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 21, type = 'AttrChange', Vit = 1, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、生命上限＋500、體質＋1', DelBuffID = _EmptyTable}",
	[90000979] = "{id = 90000979, BuffName = '哥夫內的鎧甲[第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 200, MaxHpPer = {b = 5, type = 3323, a = 0.01, c = 0}, DefPer = 0.05, type = 'AttrChange', Vit = 2, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500、體質＋2、魔法上限＋200；物理防禦＋5%；精煉＋5以後，再每精煉＋1，生命上限＋1%（總計10%）', DelBuffID = _EmptyTable}",
	[90000980] = "{id = 90000980, BuffName = '大貓的祝福[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 27, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋27、生命上限＋100', DelBuffID = _EmptyTable}",
	[90000981] = "{id = 90000981, BuffName = '大貓的祝福[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 200, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200', DelBuffID = _EmptyTable}",
	[90000982] = "{id = 90000982, BuffName = '大貓的祝福[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 250, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋250', DelBuffID = _EmptyTable}",
	[90000983] = "{id = 90000983, BuffName = '大貓的祝福[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 250, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋250', DelBuffID = _EmptyTable}",
	[90000984] = "{id = 90000984, BuffName = '大貓的祝福[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300', DelBuffID = _EmptyTable}",
	[90000985] = "{id = 90000985, BuffName = '大貓的祝福[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 400, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400', DelBuffID = _EmptyTable}",
	[90000990] = "{id = 90000990, BuffName = '露娜弓[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 16, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90000991] = "{id = 90000991, BuffName = '露娜弓[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 16, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90000992] = "{id = 90000992, BuffName = '露娜弓[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、智力＋1', DelBuffID = _EmptyTable}",
	[90000993] = "{id = 90000993, BuffName = '露娜弓[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Int = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、智力＋4', DelBuffID = _EmptyTable}",
	[90000994] = "{id = 90000994, BuffName = '露娜弓[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '使陷阱類技能SP消耗全部降低10%', DelBuffID = _EmptyTable}",
	[90000995] = "{id = 90000995, BuffName = '露娜弓[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24', DelBuffID = _EmptyTable}",
	[90000996] = "{id = 90000996, BuffName = '露娜弓[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 75, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋75、智力＋2', DelBuffID = _EmptyTable}",
	[90000997] = "{id = 90000997, BuffName = '露娜弓[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 85, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋85、智力＋3', DelBuffID = _EmptyTable}",
	[90000998] = "{id = 90000998, BuffName = '露娜弓[1][第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 95, type = 'AttrChange', Dex = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋95、靈巧＋5', DelBuffID = _EmptyTable}",
	[90000999] = "{id = 90000999, BuffName = '露娜弓[1][第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.2}, type = 'AffactSkill', skillID = {116, 117, 120, 122, 138, 1247}}, BuffIcon = '', BuffDesc = '', Dsc = '使陷阱類技能SP消耗－20%；精煉＋10，＋15時，陷阱類技能的傷害＋8%，陷阱類技能的傷害＋12%', DelBuffID = _EmptyTable}",
	[90001000] = "{id = 90001000, BuffName = '月亮胸針[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange', MaxSp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5、魔法上限＋45', DelBuffID = _EmptyTable}",
	[90001001] = "{id = 90001001, BuffName = '月亮胸針[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange', MaxSp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5、魔法上限＋45', DelBuffID = _EmptyTable}",
	[90001002] = "{id = 90001002, BuffName = '月亮胸針[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 5, type = 'AttrChange', MaxSp = 90}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋5、魔法上限＋90', DelBuffID = _EmptyTable}",
	[90001003] = "{id = 90001003, BuffName = '月亮胸針[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange', MaxSp = 45, SpRestoreSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8、魔法上限＋45、SP恢復＋5%', DelBuffID = _EmptyTable}",
	[90001004] = "{id = 90001004, BuffName = '月亮胸針[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange', MaxSp = 45}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8、魔法上限＋45、【定位陷阱】使目標定身時受到傷害＋10%', DelBuffID = _EmptyTable}",
	[90001005] = "{id = 90001005, BuffName = '月亮胸針[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【星塵外套Ⅳ】【月亮胸針Ⅵ】同時裝備時，所有陷阱類技能傷害＋10%', DelBuffID = _EmptyTable}",
	[90001006] = "{id = 90001006, BuffName = '月亮胸針[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange', SpRestoreSpd = 2, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、靈巧＋2、Sp恢復＋2', DelBuffID = _EmptyTable}",
	[90001007] = "{id = 90001007, BuffName = '月亮胸針[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, SpRestoreSpd = 3, type = 'AttrChange', Int = 2, Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、靈巧＋1、智力＋2、Sp恢復＋3', DelBuffID = _EmptyTable}",
	[90001008] = "{id = 90001008, BuffName = '月亮胸針[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 19, SpRestoreSpdPer = 0.05, type = 'AttrChange', Int = 2, Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋19、靈巧＋1、智力＋2、SP恢復＋5%', DelBuffID = _EmptyTable}",
	[90001009] = "{id = 90001009, BuffName = '月亮胸針[第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每精煉＋1，所有陷阱類技能的傷害＋1%', DelBuffID = _EmptyTable}",
	[90001010] = "{id = 90001010, BuffName = '熾天使之弓[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange', Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10、智力＋1', DelBuffID = _EmptyTable}",
	[90001011] = "{id = 90001011, BuffName = '熾天使之弓[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Itemid = 41226, type = 'GetSkill', LevelUp = 1, SkillID = 144001}, BuffIcon = '', BuffDesc = '', Dsc = '獲得【治癒術】2級', DelBuffID = _EmptyTable}",
	[90001012] = "{id = 90001012, BuffName = '熾天使之弓[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15、智力＋2', DelBuffID = _EmptyTable}",
	[90001013] = "{id = 90001013, BuffName = '熾天使之弓[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', Int = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15、智力＋4', DelBuffID = _EmptyTable}",
	[90001014] = "{id = 90001014, BuffName = '熾天使之弓[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋14、每精煉1級提升2%的陷阱類技能傷害', DelBuffID = _EmptyTable}",
	[90001020] = "{id = 90001020, BuffName = '奧爾里昂的手套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001021] = "{id = 90001021, BuffName = '奧爾里昂的手套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001022] = "{id = 90001022, BuffName = '奧爾里昂的手套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 6}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001023] = "{id = 90001023, BuffName = '奧爾里昂的手套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 6, MAtkPer = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6、魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[90001024] = "{id = 90001024, BuffName = '奧爾里昂的手套[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 6, MAtkPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋6、魔法攻擊＋2%', DelBuffID = _EmptyTable}",
	[90001025] = "{id = 90001025, BuffName = '奧爾里昂的手套[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 18}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001026] = "{id = 90001026, BuffName = '奧爾里昂的手套[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 2, MAtk = 18}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18、靈巧＋1、智力＋2', DelBuffID = _EmptyTable}",
	[90001027] = "{id = 90001027, BuffName = '奧爾里昂的手套[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 2, MAtk = 18}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18、靈巧＋1、智力＋2', DelBuffID = _EmptyTable}",
	[90001028] = "{id = 90001028, BuffName = '奧爾里昂的手套[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {type = 4140}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[90001030] = "{id = 90001030, BuffName = '洛奇的指甲[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001031] = "{id = 90001031, BuffName = '洛奇的指甲[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001032] = "{id = 90001032, BuffName = '洛奇的指甲[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Agi = 2, DamIncrease = 0.01}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、敏捷＋2、物傷加成＋1%', DelBuffID = _EmptyTable}",
	[90001033] = "{id = 90001033, BuffName = '洛奇的指甲[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', DamIncrease = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、物傷加成＋2%', DelBuffID = _EmptyTable}",
	[90001034] = "{id = 90001034, BuffName = '洛奇的指甲[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 28, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋28', DelBuffID = _EmptyTable}",
	[90001035] = "{id = 90001035, BuffName = '洛奇的指甲[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 53, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋53、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001036] = "{id = 90001036, BuffName = '洛奇的指甲[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2', DelBuffID = _EmptyTable}",
	[90001037] = "{id = 90001037, BuffName = '洛奇的指甲[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、力量＋3', DelBuffID = _EmptyTable}",
	[90001038] = "{id = 90001038, BuffName = '洛奇的指甲[1][第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 65, type = 'AttrChange', DamIncrease = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65；精煉＋10時，物傷加成＋5%；精煉＋5、＋10、＋15時，使【迴旋十字斬】的傷害＋5%、＋5%、＋10%', DelBuffID = _EmptyTable}",
	[90001040] = "{id = 90001040, BuffName = '血之淚[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 23, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋23、【毒刃】傷害提升5%', DelBuffID = _EmptyTable}",
	[90001041] = "{id = 90001041, BuffName = '血之淚[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 24, type = 2110, a = 10}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、習得【拳刃修煉】10級時物理攻擊＋10', DelBuffID = _EmptyTable}",
	[90001042] = "{id = 90001042, BuffName = '血之淚[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 24, type = 2110, a = 10}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、習得【拳刃修煉】10級時物理攻擊＋10', DelBuffID = _EmptyTable}",
	[90001043] = "{id = 90001043, BuffName = '血之淚[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 24, type = 2110, a = 20}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、習得【拳刃修煉】10級時物理攻擊＋20', DelBuffID = _EmptyTable}",
	[90001044] = "{id = 90001044, BuffName = '血之淚[1][第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、【無影之牙】傷害提升30%', DelBuffID = _EmptyTable}",
	[90001045] = "{id = 90001045, BuffName = '血之淚[1][第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45', DelBuffID = _EmptyTable}",
	[90001046] = "{id = 90001046, BuffName = '血之淚[1][第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、【毒刃】傷害＋10%', DelBuffID = _EmptyTable}",
	[90001047] = "{id = 90001047, BuffName = '血之淚[1][第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、【無影之牙】傷害＋20%', DelBuffID = _EmptyTable}",
	[90001048] = "{id = 90001048, BuffName = '血之淚[1][第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 47, type = 'AttrChange', Str = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋47、力量＋5；精煉＋10時，對中毒的目標造成傷害額外＋15%', DelBuffID = _EmptyTable}",
	[90001050] = "{id = 90001050, BuffName = '堅定戰靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 11}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90001051] = "{id = 90001051, BuffName = '堅定戰靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.04, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、移動速度＋4%', DelBuffID = _EmptyTable}",
	[90001052] = "{id = 90001052, BuffName = '堅定戰靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.04, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、移動速度＋4%', DelBuffID = _EmptyTable}",
	[90001053] = "{id = 90001053, BuffName = '堅定戰靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 300, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300', DelBuffID = _EmptyTable}",
	[90001054] = "{id = 90001054, BuffName = '堅定戰靴[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = {b = 100, type = 39, a = 4}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、增加BaseLv×4的生命上限', DelBuffID = _EmptyTable}",
	[90001060] = "{id = 90001060, BuffName = '驅魔師長袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Def = 31}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋31、力量＋1', DelBuffID = _EmptyTable}",
	[90001061] = "{id = 90001061, BuffName = '驅魔師長袍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MDef = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10、力量＋2', DelBuffID = _EmptyTable}",
	[90001062] = "{id = 90001062, BuffName = '驅魔師長袍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150、力量＋3', DelBuffID = _EmptyTable}",
	[90001063] = "{id = 90001063, BuffName = '驅魔師長袍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, type = 'AttrChange', MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150、力量＋4', DelBuffID = _EmptyTable}",
	[90001064] = "{id = 90001064, BuffName = '驅魔師長袍[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessResPer = 0.1, BeShadowDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '不死種族減傷＋10%\n受到暗屬性傷害－10%', DelBuffID = _EmptyTable}",
	[90001070] = "{id = 90001070, BuffName = '時之藍披肩[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Def = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、力量＋2', DelBuffID = _EmptyTable}",
	[90001071] = "{id = 90001071, BuffName = '時之藍披肩[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', EquipASPD = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3、裝備攻速＋2%', DelBuffID = _EmptyTable}",
	[90001072] = "{id = 90001072, BuffName = '時之藍披肩[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.03, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋3%、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001073] = "{id = 90001073, BuffName = '時之藍披肩[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 150, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150', DelBuffID = _EmptyTable}",
	[90001074] = "{id = 90001074, BuffName = '時之藍披肩[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001075] = "{id = 90001075, BuffName = '時之藍披肩[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001076] = "{id = 90001076, BuffName = '時之藍披肩[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋250', DelBuffID = _EmptyTable}",
	[90001077] = "{id = 90001077, BuffName = '時之藍披肩[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = {a = 0, b = 5, type = 3304, d = 0, c = 0}, type = 'AttrChange', EquipASPD = {a = 0.05, b = 0.05, type = 3304, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，裝備攻速＋5%；精煉＋10時，敏捷＋5，裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[90001080] = "{id = 90001080, BuffName = '永恒戒指[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 1, MAtk = 11}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋11、智力＋1、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001081] = "{id = 90001081, BuffName = '永恒戒指[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 1, MAtk = 11}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋11、智力＋1、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001082] = "{id = 90001082, BuffName = '永恒戒指[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 1, MAtk = 11}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋11、智力＋1、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001083] = "{id = 90001083, BuffName = '永恒戒指[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {type = 2230}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉到＋10以上時每＋1魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[90001084] = "{id = 90001084, BuffName = '永恒戒指[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 1, MAtk = 11}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋11、智力＋1、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001085] = "{id = 90001085, BuffName = '永恒戒指[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Int = 1, MAtk = 11}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋11、智力＋1、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001086] = "{id = 90001086, BuffName = '永恒戒指[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpdPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'Sp恢復＋5%', DelBuffID = _EmptyTable}",
	[90001087] = "{id = 90001087, BuffName = '永恒戒指[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = {type = 3400}, CTChangePer = {type = 3401}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，忽視魔法防禦＋5%，可變吟唱時間－5%', DelBuffID = _EmptyTable}",
	[90001090] = "{id = 90001090, BuffName = '神聖復仇者[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45', DelBuffID = _EmptyTable}",
	[90001091] = "{id = 90001091, BuffName = '神聖復仇者[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、智力＋2', DelBuffID = _EmptyTable}",
	[90001092] = "{id = 90001092, BuffName = '神聖復仇者[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、智力＋2', DelBuffID = _EmptyTable}",
	[90001093] = "{id = 90001093, BuffName = '神聖復仇者[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使用【捨命攻擊】時，觸發神聖復仇者附加技能的概率提升到40%，降低【捨命攻擊】每次生命損失2%', DelBuffID = _EmptyTable}",
	[90001100] = "{id = 90001100, BuffName = '錐騎槍[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、力量＋2', DelBuffID = _EmptyTable}",
	[90001101] = "{id = 90001101, BuffName = '錐騎槍[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', EquipASPD = 0.02, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、力量＋2、裝備攻速＋2%', DelBuffID = _EmptyTable}",
	[90001102] = "{id = 90001102, BuffName = '錐騎槍[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', EquipASPD = 0.03, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋20、力量＋2、裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[90001103] = "{id = 90001103, BuffName = '錐騎槍[1][第四檔]', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', HolyAtk = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、聖屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[90001110] = "{id = 90001110, BuffName = '芬特克的手環[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Flee = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '閃避＋5', DelBuffID = _EmptyTable}",
	[90001111] = "{id = 90001111, BuffName = '芬特克的手環[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、暴擊＋2', DelBuffID = _EmptyTable}",
	[90001112] = "{id = 90001112, BuffName = '芬特克的手環[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 13, Cri = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、暴擊＋3', DelBuffID = _EmptyTable}",
	[90001113] = "{id = 90001113, BuffName = '芬特克的手環[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 2610}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10、＋15時，每10點閃避帶來1點物理攻擊、每5點閃避帶來1點物理攻擊', DelBuffID = _EmptyTable}",
	[90001120] = "{id = 90001120, BuffName = '華貴腕甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.02, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、攻擊速度＋2%', DelBuffID = _EmptyTable}",
	[90001121] = "{id = 90001121, BuffName = '華貴腕甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.03, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、攻擊速度＋3%', DelBuffID = _EmptyTable}",
	[90001122] = "{id = 90001122, BuffName = '華貴腕甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500', DelBuffID = _EmptyTable}",
	[90001123] = "{id = 90001123, BuffName = '華貴腕甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10時，普通攻擊有概率觸發【高昂】效果。【高昂】：近戰物理攻擊＋5%，忽視物理防禦＋5%，持續5秒\n【升龍拳套IV】＋【華貴腕甲IV】：每次攻擊概率獲得氣彈的概率提升至60%', DelBuffID = _EmptyTable}",
	[90001130] = "{id = 90001130, BuffName = '碎心斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35', DelBuffID = _EmptyTable}",
	[90001131] = "{id = 90001131, BuffName = '碎心斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40', DelBuffID = _EmptyTable}",
	[90001132] = "{id = 90001132, BuffName = '碎心斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、暴擊＋2', DelBuffID = _EmptyTable}",
	[90001133] = "{id = 90001133, BuffName = '碎心斧[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Cri = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、暴擊＋3', DelBuffID = _EmptyTable}",
	[90001134] = "{id = 90001134, BuffName = '碎心斧[第五檔]', BuffRate = {Odds = 100}, Condition = {criOdds = 15, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = 210005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '普通攻擊暴擊時有概率自動施放【速度激發】lv.5。如果習得【速度激發】Lv.10時則自動施放【速度激發】Lv.10', DelBuffID = _EmptyTable}",
	[90001140] = "{id = 90001140, BuffName = '斯勒特手斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45', DelBuffID = _EmptyTable}",
	[90001141] = "{id = 90001141, BuffName = '斯勒特手斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 51, type = 'AttrChange', Dex = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋51、靈巧＋5', DelBuffID = _EmptyTable}",
	[90001142] = "{id = 90001142, BuffName = '斯勒特手斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Luk = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、幸運＋5', DelBuffID = _EmptyTable}",
	[90001143] = "{id = 90001143, BuffName = '斯勒特手斧[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', BruteDamPer = {type = 2620}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、精煉每＋1，對動物種族加傷＋1%；攻擊時有概率獲得【洛奇之怒】效果，【洛奇之怒】：對動物種族傷害增加100%，持續5秒', DelBuffID = _EmptyTable}",
	[90001150] = "{id = 90001150, BuffName = '名刀不知火[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50', DelBuffID = _EmptyTable}",
	[90001151] = "{id = 90001151, BuffName = '名刀不知火[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Cri = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、暴擊＋4', DelBuffID = _EmptyTable}",
	[90001152] = "{id = 90001152, BuffName = '名刀不知火[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 65, type = 'AttrChange', Cri = 6}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65、暴擊＋6', DelBuffID = _EmptyTable}",
	[90001153] = "{id = 90001153, BuffName = '名刀不知火[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', CriDamPer = {type = 2630}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、暴傷＋5%，精煉＋10、＋15時，暴傷＋5%、5%', DelBuffID = _EmptyTable}",
	[90001160] = "{id = 90001160, BuffName = '多刃尖刺刀[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Dex = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、靈巧＋5', DelBuffID = _EmptyTable}",
	[90001161] = "{id = 90001161, BuffName = '多刃尖刺刀[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Str = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、力量＋5', DelBuffID = _EmptyTable}",
	[90001162] = "{id = 90001162, BuffName = '多刃尖刺刀[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', MaxHp = 350}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、生命上限＋350', DelBuffID = _EmptyTable}",
	[90001163] = "{id = 90001163, BuffName = '多刃尖刺刀[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', MaxHp = 650}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、生命上限＋650，【怪物互擊】對中型魔物額外增加傷害10%', DelBuffID = _EmptyTable}",
	[90001170] = "{id = 90001170, BuffName = '斧錘長矛[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，【連刺攻擊】對大型魔物傷害增加10%', DelBuffID = _EmptyTable}",
	[90001171] = "{id = 90001171, BuffName = '斧錘長矛[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 52, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋52，【連刺攻擊】對大型魔物傷害增加15%', DelBuffID = _EmptyTable}",
	[90001172] = "{id = 90001172, BuffName = '斧錘長矛[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60，【連刺攻擊】對大型魔物傷害增加20%', DelBuffID = _EmptyTable}",
	[90001173] = "{id = 90001173, BuffName = '斧錘長矛[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', Str = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、力量＋4，【連刺攻擊】對大型魔物傷害增加25%', DelBuffID = _EmptyTable}",
	[90001180] = "{id = 90001180, BuffName = '兔子拖鞋[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7', DelBuffID = _EmptyTable}",
	[90001181] = "{id = 90001181, BuffName = '兔子拖鞋[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 7}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90001182] = "{id = 90001182, BuffName = '兔子拖鞋[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90001183] = "{id = 90001183, BuffName = '兔子拖鞋[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpdPer = {type = 2640}, SpRestoreSpd = 5}, BuffIcon = '', BuffDesc = '', Dsc = '魔法恢復＋5，精煉10、15時，SP恢復增加5%、5%', DelBuffID = _EmptyTable}",
	[90001190] = "{id = 90001190, BuffName = '薔薇姬的腕輪[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001191] = "{id = 90001191, BuffName = '薔薇姬的腕輪[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001192] = "{id = 90001192, BuffName = '薔薇姬的腕輪[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001193] = "{id = 90001193, BuffName = '薔薇姬的腕輪[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001194] = "{id = 90001194, BuffName = '薔薇姬的腕輪[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30', DelBuffID = _EmptyTable}",
	[90001200] = "{id = 90001200, BuffName = '修爾特長矛[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、命中＋5', DelBuffID = _EmptyTable}",
	[90001201] = "{id = 90001201, BuffName = '修爾特長矛[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、命中＋5', DelBuffID = _EmptyTable}",
	[90001202] = "{id = 90001202, BuffName = '修爾特長矛[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、命中＋5', DelBuffID = _EmptyTable}",
	[90001203] = "{id = 90001203, BuffName = '修爾特長矛[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', BossDamPer = {type = 2650}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、對Boss魔物傷害＋10%，精煉＋10、＋15時，對Boss魔物的傷害＋10%、對Boss魔物的傷害＋30%', DelBuffID = _EmptyTable}",
	[90001210] = "{id = 90001210, BuffName = '多芙的斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001211] = "{id = 90001211, BuffName = '多芙的斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001212] = "{id = 90001212, BuffName = '多芙的斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 3, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150、體質＋3', DelBuffID = _EmptyTable}",
	[90001213] = "{id = 90001213, BuffName = '多芙的斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', LongRangeDamReduc = {type = 2660}, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋250、精煉＋10，＋15時，受到遠距離物理傷害減免＋5%，＋5%', DelBuffID = _EmptyTable}",
	[90001220] = "{id = 90001220, BuffName = '皇家之盾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7', DelBuffID = _EmptyTable}",
	[90001221] = "{id = 90001221, BuffName = '皇家之盾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7', DelBuffID = _EmptyTable}",
	[90001222] = "{id = 90001222, BuffName = '皇家之盾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001223] = "{id = 90001223, BuffName = '皇家之盾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001224] = "{id = 90001224, BuffName = '皇家之盾[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001225] = "{id = 90001225, BuffName = '皇家之盾[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriRes = {type = 2670}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊防護＋10，當精煉＋10、＋15時，暴擊防護＋5、暴擊防護＋10', DelBuffID = _EmptyTable}",
	[90001230] = "{id = 90001230, BuffName = '嘉曼基板甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7', DelBuffID = _EmptyTable}",
	[90001231] = "{id = 90001231, BuffName = '嘉曼基板甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001232] = "{id = 90001232, BuffName = '嘉曼基板甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001233] = "{id = 90001233, BuffName = '嘉曼基板甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 5, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋5、生命上限＋300；受到攻擊時，有概率獲得【庇護】，【庇護】物傷減免＋30%，魔傷減免＋30%，持續5秒或承受一次傷害', DelBuffID = _EmptyTable}",
	[90001240] = "{id = 90001240, BuffName = '歷戰長靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001241] = "{id = 90001241, BuffName = '歷戰長靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001242] = "{id = 90001242, BuffName = '歷戰長靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001243] = "{id = 90001243, BuffName = '歷戰長靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 5, type = 'AttrChange', Vit = 5, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、體質＋5、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001250] = "{id = 90001250, BuffName = '旗魚槍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、力量＋2', DelBuffID = _EmptyTable}",
	[90001251] = "{id = 90001251, BuffName = '旗魚槍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、力量＋2', DelBuffID = _EmptyTable}",
	[90001252] = "{id = 90001252, BuffName = '旗魚槍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Agi = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、敏捷＋4', DelBuffID = _EmptyTable}",
	[90001253] = "{id = 90001253, BuffName = '旗魚槍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、使【聖十字攻擊】技能倍率＋50%', DelBuffID = _EmptyTable}",
	[90001260] = "{id = 90001260, BuffName = '娜迦鱗盾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 6, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001261] = "{id = 90001261, BuffName = '娜迦鱗盾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001262] = "{id = 90001262, BuffName = '娜迦鱗盾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MAtkPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、魔法攻擊＋4%', DelBuffID = _EmptyTable}",
	[90001263] = "{id = 90001263, BuffName = '娜迦鱗盾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {CTFixedPer = -0.1, SpCostPer = -0.1, CTChangePer = -0.1}, type = 'AffactSkill', skillID = {351}}, BuffIcon = '', BuffDesc = '', Dsc = '【聖十字審判】技能吟唱減少10%，【聖十字審判】Sp消耗減少10%', DelBuffID = _EmptyTable}",
	[90001270] = "{id = 90001270, BuffName = '奧爾里昂的鐵盤[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 6, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001271] = "{id = 90001271, BuffName = '奧爾里昂的鐵盤[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 6, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001272] = "{id = 90001272, BuffName = '奧爾里昂的鐵盤[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 6, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001273] = "{id = 90001273, BuffName = '奧爾里昂的鐵盤[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001274] = "{id = 90001274, BuffName = '奧爾里昂的鐵盤[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001275] = "{id = 90001275, BuffName = '奧爾里昂的鐵盤[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋10、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001280] = "{id = 90001280, BuffName = '重炮長矛[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45', DelBuffID = _EmptyTable}",
	[90001281] = "{id = 90001281, BuffName = '重炮長矛[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、', DelBuffID = _EmptyTable}",
	[90001282] = "{id = 90001282, BuffName = '重炮長矛[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 52, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋52、力量＋2', DelBuffID = _EmptyTable}",
	[90001283] = "{id = 90001283, BuffName = '重炮長矛[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2，當精煉至＋10時，普攻時有概率自動施放【聖十字攻擊】Lv.5，如果習得【聖十字攻擊】Lv.10時則自動施放【聖十字攻擊】Lv.10', DelBuffID = _EmptyTable}",
	[90001284] = "{id = 90001284, BuffName = '重炮長矛[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Str = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、力量＋1', DelBuffID = _EmptyTable}",
	[90001285] = "{id = 90001285, BuffName = '重炮長矛[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MAtk = 60}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋60、力量＋2', DelBuffID = _EmptyTable}",
	[90001286] = "{id = 90001286, BuffName = '重炮長矛[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HolyAtk = 0.1, type = 'AttrChange', EquipASPD = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋10%，聖屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[90001290] = "{id = 90001290, BuffName = '沙漠之風[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45', DelBuffID = _EmptyTable}",
	[90001291] = "{id = 90001291, BuffName = '沙漠之風[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45', DelBuffID = _EmptyTable}",
	[90001292] = "{id = 90001292, BuffName = '沙漠之風[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Hit = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、命中＋4', DelBuffID = _EmptyTable}",
	[90001293] = "{id = 90001293, BuffName = '沙漠之風[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, BigDamPer = {type = 2690}, type = 'AttrChange', Hit = 6, MidDamPer = {type = 2680}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、命中＋6，精煉＋10、＋12、＋15時，增加5%對中型魔物的傷害、增加10%對大型魔物的傷害、【音速投擲】技能倍率＋100%', DelBuffID = _EmptyTable}",
	[90001300] = "{id = 90001300, BuffName = '邪骨腕甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Flee = 5, Def = 7}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、閃避＋5', DelBuffID = _EmptyTable}",
	[90001301] = "{id = 90001301, BuffName = '邪骨腕甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001302] = "{id = 90001302, BuffName = '邪骨腕甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001303] = "{id = 90001303, BuffName = '邪骨腕甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100、生命上限＋200，精煉＋10，＋15時，近戰物理攻擊＋5%，MaxHP＋5%', DelBuffID = _EmptyTable}",
	[90001310] = "{id = 90001310, BuffName = '紫毒短劍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 65, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65', DelBuffID = _EmptyTable}",
	[90001311] = "{id = 90001311, BuffName = '紫毒短劍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 75, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋75', DelBuffID = _EmptyTable}",
	[90001312] = "{id = 90001312, BuffName = '紫毒短劍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 90, type = 'AttrChange', Str = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋90、力量＋5', DelBuffID = _EmptyTable}",
	[90001313] = "{id = 90001313, BuffName = '紫毒短劍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '近戰普通攻擊有概率自動施放【毒刃】Lv.5，如果習得【毒刃】Lv.10時則自動施放【毒刃】Lv.10。精煉每＋1，【病毒散播】技能倍率＋5%，【毒刃】技能倍率＋10%', DelBuffID = _EmptyTable}",
	[90001320] = "{id = 90001320, BuffName = '忍服·十六月夜[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', Def = 9}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、幸運＋4', DelBuffID = _EmptyTable}",
	[90001321] = "{id = 90001321, BuffName = '忍服·十六月夜[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001322] = "{id = 90001322, BuffName = '忍服·十六月夜[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、幸運＋4', DelBuffID = _EmptyTable}",
	[90001323] = "{id = 90001323, BuffName = '忍服·十六月夜[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋200，當Luk達到70時，暴擊傷害增加3%，當Luk達到100時，暴擊傷害增加3%，當Luk達到130時，暴擊傷害增加6%', DelBuffID = _EmptyTable}",
	[90001324] = "{id = 90001324, BuffName = '忍服·十六月夜[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 20, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001325] = "{id = 90001325, BuffName = '忍服·十六月夜[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 20, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001326] = "{id = 90001326, BuffName = '忍服·十六月夜[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 4, type = 'AttrChange', DefPer = 0.05, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400、幸運＋4；物理防禦＋5%', DelBuffID = _EmptyTable}",
	[90001327] = "{id = 90001327, BuffName = '忍服·十六月夜[第八檔]', BuffRate = {Odds = 100}, Condition = {noWeaponTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '近戰物理傷害＋4%', DelBuffID = _EmptyTable}",
	[90001330] = "{id = 90001330, BuffName = '代理者拳刃[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 47, type = 'AttrChange', Cri = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋47、暴擊＋1', DelBuffID = _EmptyTable}",
	[90001331] = "{id = 90001331, BuffName = '代理者拳刃[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 53, type = 'AttrChange', Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋53、暴擊＋2', DelBuffID = _EmptyTable}",
	[90001332] = "{id = 90001332, BuffName = '代理者拳刃[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', CriDamPer = {type = 2700}, Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、暴擊＋2，精煉每＋1，暴擊傷害＋1%', DelBuffID = _EmptyTable}",
	[90001333] = "{id = 90001333, BuffName = '代理者拳刃[第四檔]', BuffRate = {Odds = 100}, Condition = {criOdds = {type = 4080}, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {40001}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊時有概率獲得【暴傷強化】效果，效果持續5秒。【暴傷強化】效果：暴擊傷害增加10%', DelBuffID = _EmptyTable}",
	[90001334] = "{id = 90001334, BuffName = '代理者拳刃[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Agi = 2, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、敏捷＋2、力量＋2', DelBuffID = _EmptyTable}",
	[90001335] = "{id = 90001335, BuffName = '代理者拳刃[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, Agi = 2, type = 'AttrChange', CriDamPer = {a = 0, b = 0.1, type = 3301, d = 0, c = 0}, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、敏捷＋2、力量＋2；精煉＋10時，暴擊傷害＋10%，暴擊時獲得【暴傷強化】效果概率提升3%', DelBuffID = _EmptyTable}",
	[90001340] = "{id = 90001340, BuffName = '元素融合法杖[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 22, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋22', DelBuffID = _EmptyTable}",
	[90001341] = "{id = 90001341, BuffName = '元素融合法杖[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 24, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋24', DelBuffID = _EmptyTable}",
	[90001342] = "{id = 90001342, BuffName = '元素融合法杖[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 24}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋24、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001343] = "{id = 90001343, BuffName = '元素融合法杖[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 3, type = 'AttrChange', RangeDam = 0.1, MAtk = 26}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋26、靈巧＋3，提升10%法師系範圍型技能傷害', DelBuffID = _EmptyTable}",
	[90001350] = "{id = 90001350, BuffName = '秘銀法袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001351] = "{id = 90001351, BuffName = '秘銀法袍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001352] = "{id = 90001352, BuffName = '秘銀法袍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001353] = "{id = 90001353, BuffName = '秘銀法袍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 5, Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、智力＋5', DelBuffID = _EmptyTable}",
	[90001360] = "{id = 90001360, BuffName = '大天使聖像[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001361] = "{id = 90001361, BuffName = '大天使聖像[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 13, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001362] = "{id = 90001362, BuffName = '大天使聖像[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 7, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋7、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001363] = "{id = 90001363, BuffName = '大天使聖像[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 8, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋8、生命上限＋250', DelBuffID = _EmptyTable}",
	[90001370] = "{id = 90001370, BuffName = '生命魔法書[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋50', DelBuffID = _EmptyTable}",
	[90001371] = "{id = 90001371, BuffName = '生命魔法書[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋50', DelBuffID = _EmptyTable}",
	[90001372] = "{id = 90001372, BuffName = '生命魔法書[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001373] = "{id = 90001373, BuffName = '生命魔法書[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpd = 6, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = 'Sp恢復＋6、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001374] = "{id = 90001374, BuffName = '生命魔法書[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001375] = "{id = 90001375, BuffName = '生命魔法書[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 2, type = 'AttrChange', Def = 10, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋250；Sp恢復＋2', DelBuffID = _EmptyTable}",
	[90001376] = "{id = 90001376, BuffName = '生命魔法書[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 2, type = 'AttrChange', Def = 10, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋250；Sp恢復＋2', DelBuffID = _EmptyTable}",
	[90001377] = "{id = 90001377, BuffName = '生命魔法書[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 11, SpCostPer = {b = 0, type = 3321, a = -0.01, c = 0}, Int = 2, type = 'AttrChange', SpRestoreSpd = 2, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋250；Sp恢復＋2；智力＋2；每精煉＋1，所有技能SP消耗額外減少1%', DelBuffID = _EmptyTable}",
	[90001380] = "{id = 90001380, BuffName = '高等生存斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 4, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋4、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001381] = "{id = 90001381, BuffName = '高等生存斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001382] = "{id = 90001382, BuffName = '高等生存斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 6, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋6、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001383] = "{id = 90001383, BuffName = '高等生存斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.05, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100、生命上限＋5%', DelBuffID = _EmptyTable}",
	[90001390] = "{id = 90001390, BuffName = '獻祭之書[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001391] = "{id = 90001391, BuffName = '獻祭之書[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001392] = "{id = 90001392, BuffName = '獻祭之書[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001393] = "{id = 90001393, BuffName = '獻祭之書[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = {type = 2710}, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200，每1%忽視魔法防禦加0.5點魔法攻擊', DelBuffID = _EmptyTable}",
	[90001394] = "{id = 90001394, BuffName = '獻祭之書[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001395] = "{id = 90001395, BuffName = '獻祭之書[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 175}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋175', DelBuffID = _EmptyTable}",
	[90001396] = "{id = 90001396, BuffName = '獻祭之書[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001397] = "{id = 90001397, BuffName = '獻祭之書[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {type = 4020}, type = 'AttrChange', Def = 14, MaxHp = 225}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、生命上限＋225；精煉＋10時，當忽視魔法防禦大於60%時，魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[90001400] = "{id = 90001400, BuffName = '奧爾里昂的項鍊[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋8', DelBuffID = _EmptyTable}",
	[90001401] = "{id = 90001401, BuffName = '奧爾里昂的項鍊[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10', DelBuffID = _EmptyTable}",
	[90001402] = "{id = 90001402, BuffName = '奧爾里昂的項鍊[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 10}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋10，靈巧＋1', DelBuffID = _EmptyTable}",
	[90001403] = "{id = 90001403, BuffName = '奧爾里昂的項鍊[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋12', DelBuffID = _EmptyTable}",
	[90001404] = "{id = 90001404, BuffName = '奧爾里昂的項鍊[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 14, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋14', DelBuffID = _EmptyTable}",
	[90001405] = "{id = 90001405, BuffName = '奧爾里昂的項鍊[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋16，靈巧＋2，精煉＋5、＋10、＋15時，靈巧＋4、魔法攻擊＋5%、可變吟唱時間－20%', DelBuffID = _EmptyTable}",
	[90001406] = "{id = 90001406, BuffName = '奧爾里昂的項鍊[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 18, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18', DelBuffID = _EmptyTable}",
	[90001407] = "{id = 90001407, BuffName = '奧爾里昂的項鍊[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 18}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18，靈巧＋1', DelBuffID = _EmptyTable}",
	[90001408] = "{id = 90001408, BuffName = '奧爾里昂的項鍊[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 18}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18，靈巧＋1', DelBuffID = _EmptyTable}",
	[90001409] = "{id = 90001409, BuffName = '奧爾里昂的項鍊[第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = {type = 4150}, MAtkPer = {type = 4160}}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋5時，魔法攻擊＋30；精煉＋10時，魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[90001410] = "{id = 90001410, BuffName = '復仇女神[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 1, type = 'AttrChange', MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20、幸運＋1', DelBuffID = _EmptyTable}",
	[90001411] = "{id = 90001411, BuffName = '復仇女神[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MAtk = 22}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋22、幸運＋2', DelBuffID = _EmptyTable}",
	[90001412] = "{id = 90001412, BuffName = '復仇女神[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', MAtk = 24}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋24、幸運＋2', DelBuffID = _EmptyTable}",
	[90001413] = "{id = 90001413, BuffName = '復仇女神[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 18, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋18、魔法攻擊＋5%，每精煉＋1，十字驅魔傷害＋1%，精煉＋10時提升幸運為【神聖之擊】增加的傷害，精煉＋15時提升幸運為【審判】增加的傷害', DelBuffID = _EmptyTable}",
	[90001420] = "{id = 90001420, BuffName = '驅魔聖經[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 100, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋100', DelBuffID = _EmptyTable}",
	[90001421] = "{id = 90001421, BuffName = '驅魔聖經[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 120, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋120', DelBuffID = _EmptyTable}",
	[90001422] = "{id = 90001422, BuffName = '驅魔聖經[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 140, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋140', DelBuffID = _EmptyTable}",
	[90001423] = "{id = 90001423, BuffName = '驅魔聖經[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DeadLessDamPer = 0.15, MaxHp = 140}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋140，對不死種族傷害＋15%，每精煉＋1，十字驅魔傷害＋1%', DelBuffID = _EmptyTable}",
	[90001430] = "{id = 90001430, BuffName = '聖者法袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 150, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150', DelBuffID = _EmptyTable}",
	[90001431] = "{id = 90001431, BuffName = '聖者法袍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200、體質＋1', DelBuffID = _EmptyTable}",
	[90001432] = "{id = 90001432, BuffName = '聖者法袍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200、體質＋2', DelBuffID = _EmptyTable}",
	[90001433] = "{id = 90001433, BuffName = '聖者法袍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋250、體質＋2', DelBuffID = _EmptyTable}",
	[90001434] = "{id = 90001434, BuffName = '聖者法袍[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 24, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24，生命上限＋400', DelBuffID = _EmptyTable}",
	[90001435] = "{id = 90001435, BuffName = '聖者法袍[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 24, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24，生命上限＋500', DelBuffID = _EmptyTable}",
	[90001436] = "{id = 90001436, BuffName = '聖者法袍[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', EquipASPD = 0.05, MDefPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋5%，力量＋5，魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[90001437] = "{id = 90001437, BuffName = '聖者法袍[第八檔]', BuffRate = {Odds = 100}, Condition = {itemTypes = {220, 290}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {Cri = {a = 0, b = 2, type = 3300, d = 0, c = 3}, type = 'AttrChange', CriDamPer = {a = 0, b = 0.05, type = 3300, d = 0, c = 0.1}, AtkPer = {a = 0.05, b = 0, type = 3300, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '裝備鈍器或拳套時，精煉＋5，物理攻擊＋5%，精煉＋10，暴擊＋2，暴擊傷害＋5%，精煉＋15，暴擊＋3，暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[90001440] = "{id = 90001440, BuffName = '魔錘安魂曲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 38, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋38', DelBuffID = _EmptyTable}",
	[90001441] = "{id = 90001441, BuffName = '魔錘安魂曲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、暴擊＋2', DelBuffID = _EmptyTable}",
	[90001442] = "{id = 90001442, BuffName = '魔錘安魂曲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 42, type = 'AttrChange', Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋42、暴擊＋2', DelBuffID = _EmptyTable}",
	[90001443] = "{id = 90001443, BuffName = '魔錘安魂曲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 44, type = 'AttrChange', Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋44、暴擊＋2', DelBuffID = _EmptyTable}",
	[90001444] = "{id = 90001444, BuffName = '魔錘安魂曲[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 46, type = 'AttrChange', CriDamPer = {type = 2720}, Cri = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋46、暴擊＋4，精煉＋5、＋10、＋15時，暴擊傷害＋3%、暴擊傷害＋5%、暴擊傷害＋7%', DelBuffID = _EmptyTable}",
	[90001445] = "{id = 90001445, BuffName = '魔錘安魂曲[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40，敏捷＋2', DelBuffID = _EmptyTable}",
	[90001446] = "{id = 90001446, BuffName = '魔錘安魂曲[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 44, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋44，敏捷＋2', DelBuffID = _EmptyTable}",
	[90001447] = "{id = 90001447, BuffName = '魔錘安魂曲[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 48, type = 'AttrChange', EquipASPD = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋48，裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[90001448] = "{id = 90001448, BuffName = '魔錘安魂曲[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, EquipASPD = 0.07, DefPer = {a = 0, b = 0.3, type = 3301, d = 0, c = 0}, type = 'AttrChange', CriDamPer = {a = 0.02, b = 0.03, type = 3301, d = 0, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4，裝備攻速＋7%；精煉＋5、＋10、＋15時，暴擊傷害＋2%、暴擊傷害＋3%、暴擊傷害＋5%；精煉＋10時，裝備者物理防禦不再下降', DelBuffID = _EmptyTable}",
	[90001450] = "{id = 90001450, BuffName = '高等生存魔杖[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', MAtk = 20}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋20、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001451] = "{id = 90001451, BuffName = '高等生存魔杖[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 23}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋23、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001452] = "{id = 90001452, BuffName = '高等生存魔杖[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 25}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋25、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001453] = "{id = 90001453, BuffName = '高等生存魔杖[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = {type = 2740}, type = 'AttrChange', HealEncPer = {type = 2730}, MAtk = 28}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋28、精煉＋5、＋10、＋15時，治療量增加5%、治療量增加5%、生命上限＋5%，', DelBuffID = _EmptyTable}",
	[90001460] = "{id = 90001460, BuffName = '詛咒之弓[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、智力＋2', DelBuffID = _EmptyTable}",
	[90001461] = "{id = 90001461, BuffName = '詛咒之弓[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、智力＋3', DelBuffID = _EmptyTable}",
	[90001462] = "{id = 90001462, BuffName = '詛咒之弓[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001463] = "{id = 90001463, BuffName = '詛咒之弓[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、敏捷＋3，【詛咒之弓IV】＋【山地遊俠裝IV】：提升物理攻擊對寵物攻擊力的影響', DelBuffID = _EmptyTable}",
	[90001464] = "{id = 90001464, BuffName = '詛咒之弓[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，智力＋2', DelBuffID = _EmptyTable}",
	[90001465] = "{id = 90001465, BuffName = '詛咒之弓[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50，智力＋3，【馴獸術】傷害增加30%', DelBuffID = _EmptyTable}",
	[90001470] = "{id = 90001470, BuffName = '山地遊俠裝[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001471] = "{id = 90001471, BuffName = '山地遊俠裝[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 9}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001472] = "{id = 90001472, BuffName = '山地遊俠裝[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001473] = "{id = 90001473, BuffName = '山地遊俠裝[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, AtkPer = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、物理攻擊＋4%，【詛咒之弓IV】＋【山地遊俠裝IV】：提升物理攻擊對獵鷹攻擊力的影響', DelBuffID = _EmptyTable}",
	[90001474] = "{id = 90001474, BuffName = '山地遊俠裝[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 18}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18，靈巧＋1', DelBuffID = _EmptyTable}",
	[90001475] = "{id = 90001475, BuffName = '山地遊俠裝[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 18}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18，靈巧＋2', DelBuffID = _EmptyTable}",
	[90001476] = "{id = 90001476, BuffName = '山地遊俠裝[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，靈巧＋2', DelBuffID = _EmptyTable}",
	[90001477] = "{id = 90001477, BuffName = '山地遊俠裝[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', AtkPer = {a = 0, b = 0.04, type = 3300, d = 0, c = 0}, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000；物理防禦＋5%；精煉＋10，物理攻擊＋4%；當智力達到180及以上時，提升物理攻擊對獵鷹攻擊力的影響', DelBuffID = _EmptyTable}",
	[90001480] = "{id = 90001480, BuffName = '深紅閃電[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001481] = "{id = 90001481, BuffName = '深紅閃電[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001482] = "{id = 90001482, BuffName = '深紅閃電[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001483] = "{id = 90001483, BuffName = '深紅閃電[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', CriDamPer = {type = 2760}, EquipASPD = {type = 2750}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、當精煉10、＋15時，裝備攻速＋8%、暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[90001484] = "{id = 90001484, BuffName = '深紅閃電[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，靈巧＋2', DelBuffID = _EmptyTable}",
	[90001485] = "{id = 90001485, BuffName = '深紅閃電[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, EquipASPD = {a = 0, b = 0.04, type = 3301, d = 0, c = 0}, CriDamPer = {a = 0, b = 0, type = 3301, d = 0, c = 0.05}, type = 'AttrChange', NormalAtk = {a = 60, b = 0, type = 3301, d = 0, c = 0}, Dex = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50，靈巧＋3；精煉＋5時，普通攻擊力＋60；精煉＋10時，裝備攻速＋4%；精煉＋15時，暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[90001490] = "{id = 90001490, BuffName = '神射手之衣[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8', DelBuffID = _EmptyTable}",
	[90001491] = "{id = 90001491, BuffName = '神射手之衣[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8', DelBuffID = _EmptyTable}",
	[90001492] = "{id = 90001492, BuffName = '神射手之衣[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.04, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋4%', DelBuffID = _EmptyTable}",
	[90001493] = "{id = 90001493, BuffName = '神射手之衣[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = {type = 2770}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '暴擊傷害＋5%，精煉＋5，＋10，＋15時，暴擊傷害＋3%，暴擊傷害＋5%，暴擊傷害＋7%', DelBuffID = _EmptyTable}",
	[90001494] = "{id = 90001494, BuffName = '神射手之衣[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Def = 16}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋16，敏捷＋2', DelBuffID = _EmptyTable}",
	[90001495] = "{id = 90001495, BuffName = '神射手之衣[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Def = 16}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋16，敏捷＋2', DelBuffID = _EmptyTable}",
	[90001496] = "{id = 90001496, BuffName = '神射手之衣[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，靈巧＋2', DelBuffID = _EmptyTable}",
	[90001497] = "{id = 90001497, BuffName = '神射手之衣[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MDefPer = 0.05, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1000，靈巧＋2；魔法防禦＋5%；暴擊時有5%概率物理攻擊＋5%，持續5秒', DelBuffID = _EmptyTable}",
	[90001500] = "{id = 90001500, BuffName = '喵喵大蟹弓[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50', DelBuffID = _EmptyTable}",
	[90001501] = "{id = 90001501, BuffName = '喵喵大蟹弓[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Luk = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、幸運＋2', DelBuffID = _EmptyTable}",
	[90001502] = "{id = 90001502, BuffName = '喵喵大蟹弓[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', Luk = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、幸運＋3', DelBuffID = _EmptyTable}",
	[90001503] = "{id = 90001503, BuffName = '喵喵大蟹弓[第四檔]', BuffRate = {Odds = 100}, Condition = {criOdds = 3, type = 'Attack', normal_skill = 1}, BuffType = _EmptyTable, BuffEffect = {id = {24475}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '當攻擊造成暴擊時有概率觸發【精確瞄準】，【精確瞄準】：遠端物理傷害＋10%，持續5秒。', DelBuffID = _EmptyTable}",
	[90001510] = "{id = 90001510, BuffName = '升龍拳套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、命中＋5', DelBuffID = _EmptyTable}",
	[90001511] = "{id = 90001511, BuffName = '升龍拳套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Int = 2, Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、命中＋5、智力＋2', DelBuffID = _EmptyTable}",
	[90001512] = "{id = 90001512, BuffName = '升龍拳套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Int = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、智力＋8', DelBuffID = _EmptyTable}",
	[90001513] = "{id = 90001513, BuffName = '升龍拳套[第四檔]', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = 301005, type = 'UseSkill', Odds = 100, IsActive = 0}, BuffIcon = '', BuffDesc = '', Dsc = '【伏虎拳】傷害＋30%，【氣絕崩擊】傷害＋30%，每次普通攻擊有30%的概率獲得一顆氣彈', DelBuffID = _EmptyTable}",
	[90001520] = "{id = 90001520, BuffName = '巨靈拳套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 22, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋22', DelBuffID = _EmptyTable}",
	[90001521] = "{id = 90001521, BuffName = '巨靈拳套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 22, type = 'AttrChange', BigDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋22、對大型魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[90001522] = "{id = 90001522, BuffName = '巨靈拳套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 22, type = 'AttrChange', MidDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋22、對中型魔物傷害＋15%，', DelBuffID = _EmptyTable}",
	[90001523] = "{id = 90001523, BuffName = '巨靈拳套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 2780}, type = 'AttrChange', MaxSp = {type = 2790}, AtkPer = {type = 2800}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋24、精煉＋5、＋10、＋15時，物理攻擊＋40、魔法上限＋200、物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[90001524] = "{id = 90001524, BuffName = '巨靈拳套[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，力量＋2', DelBuffID = _EmptyTable}",
	[90001525] = "{id = 90001525, BuffName = '巨靈拳套[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, AtkPer = {a = 0.02, b = 0, type = 3301, d = 0, c = 0.03}, type = 'AttrChange', MaxSp = {a = 0, b = 200, type = 3301, d = 0, c = 0}, Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，力量＋3；精煉＋5時，物理攻擊＋2%；精煉＋10時，魔法上限＋200；精煉＋15時，物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[90001530] = "{id = 90001530, BuffName = '聖母聖像[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Def = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、靈巧＋4', DelBuffID = _EmptyTable}",
	[90001531] = "{id = 90001531, BuffName = '聖母聖像[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, Def = 9}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、魔法上限＋100', DelBuffID = _EmptyTable}",
	[90001532] = "{id = 90001532, BuffName = '聖母聖像[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 100, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001533] = "{id = 90001533, BuffName = '聖母聖像[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = {type = 2820}, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200，當精煉＋5、＋10、＋15時，魔法上限＋5%、魔法上限＋5%、魔法上限＋10%', DelBuffID = _EmptyTable}",
	[90001540] = "{id = 90001540, BuffName = '鍊金鎧甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = {type = 2580}, type = 'AttrChange', SpRestoreSpd = {type = 2580}}, BuffIcon = '', BuffDesc = '', Dsc = '麗芙在場時，鍊金生命/魔法自然恢復＋4', DelBuffID = _EmptyTable}",
	[90001541] = "{id = 90001541, BuffName = '鍊金鎧甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 2590}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '艾米斯可魯在場時，鍊金物理攻擊＋4%', DelBuffID = _EmptyTable}",
	[90001542] = "{id = 90001542, BuffName = '鍊金鎧甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {type = 2600}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '巴尼米樂斯在場時，鍊金魔法攻擊＋4%', DelBuffID = _EmptyTable}",
	[90001543] = "{id = 90001543, BuffName = '鍊金鎧甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 23, type = 'AttrChange', Vit = 3, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋23、體質＋3、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001550] = "{id = 90001550, BuffName = '鍊金合金裝甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = {type = 2580}, SpRestoreSpd = {type = 2580}, AtkPer = {type = 2590}, type = 'AttrChange', MAtkPer = {type = 2600}}, BuffIcon = '', BuffDesc = '', Dsc = '麗芙在場時，鍊金生命/魔法自然恢復＋4；艾米斯可魯在場時，鍊金物理攻擊＋4%；巴尼米樂斯在場時，鍊金魔法攻擊＋4%', DelBuffID = _EmptyTable}",
	[90001551] = "{id = 90001551, BuffName = '鍊金合金裝甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 100, type = 'AttrChange', Vit = 2, Def = 12}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、體質＋2、魔法上限＋100', DelBuffID = _EmptyTable}",
	[90001552] = "{id = 90001552, BuffName = '鍊金合金裝甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 100, type = 'AttrChange', Vit = 3, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、體質＋3、魔法上限＋100', DelBuffID = _EmptyTable}",
	[90001553] = "{id = 90001553, BuffName = '鍊金合金裝甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 13, AtkPer = {type = 2830}, type = 'AttrChange', MAtkPer = {type = 2830}, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、生命上限＋500，精煉＋5時，魔法攻擊＋2%、物理攻擊＋2%，精煉＋10時，魔法攻擊＋3%、物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[90001560] = "{id = 90001560, BuffName = '援護者皮靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 7}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001561] = "{id = 90001561, BuffName = '援護者皮靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 7}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001562] = "{id = 90001562, BuffName = '援護者皮靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 4, Def = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、體質＋4', DelBuffID = _EmptyTable}",
	[90001563] = "{id = 90001563, BuffName = '援護者皮靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使【生命藥水投擲】和【魔力藥水投擲】的效果提升＋20%', DelBuffID = _EmptyTable}",
	[90001570] = "{id = 90001570, BuffName = '強襲戰斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30、體質＋1', DelBuffID = _EmptyTable}",
	[90001571] = "{id = 90001571, BuffName = '強襲戰斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、體質＋1', DelBuffID = _EmptyTable}",
	[90001572] = "{id = 90001572, BuffName = '強襲戰斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、體質＋2', DelBuffID = _EmptyTable}",
	[90001573] = "{id = 90001573, BuffName = '強襲戰斧[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、裝備攻擊速度＋5%', DelBuffID = _EmptyTable}",
	[90001580] = "{id = 90001580, BuffName = '強襲雙刃斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、體質＋2', DelBuffID = _EmptyTable}",
	[90001581] = "{id = 90001581, BuffName = '強襲雙刃斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、體質＋2', DelBuffID = _EmptyTable}",
	[90001582] = "{id = 90001582, BuffName = '強襲雙刃斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40、裝備攻擊速度＋5%', DelBuffID = _EmptyTable}",
	[90001583] = "{id = 90001583, BuffName = '強襲雙刃斧[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，精煉＋10時，攻速＋5%；精煉＋15時，「艾米斯可魯」物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[90001584] = "{id = 90001584, BuffName = '強襲雙刃斧[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 56, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋56、力量＋2', DelBuffID = _EmptyTable}",
	[90001585] = "{id = 90001585, BuffName = '強襲雙刃斧[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 56, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋56、力量＋2', DelBuffID = _EmptyTable}",
	[90001586] = "{id = 90001586, BuffName = '強襲雙刃斧[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, type = 'AttrChange', MAtk = {b = 5, type = 3322, a = 10, c = 0}, Atk = {b = 5, type = 3322, a = 10, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6 ；精煉＋5以後，再每精煉＋1，使自身與所有生命體的物理攻擊＋10（總計100），魔法攻擊＋10（總計100）', DelBuffID = _EmptyTable}",
	[90001587] = "{id = 90001587, BuffName = '強襲雙刃斧[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = {b = 10, type = 3322, a = 0.01, c = 0.02}, AtkPer = {b = 10, type = 3322, a = 0.01, c = 0.02}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋2%、魔法攻擊＋2%；精煉＋10以後，再每精煉＋1，使自身與所有生命體的物理攻擊＋1%（總計5%），魔法攻擊＋1%（總計5%）', DelBuffID = _EmptyTable}",
	[90001590] = "{id = 90001590, BuffName = '羽毛權杖[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 48, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋48', DelBuffID = _EmptyTable}",
	[90001591] = "{id = 90001591, BuffName = '羽毛權杖[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 52, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋52', DelBuffID = _EmptyTable}",
	[90001592] = "{id = 90001592, BuffName = '羽毛權杖[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 58, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋58、智力＋2', DelBuffID = _EmptyTable}",
	[90001593] = "{id = 90001593, BuffName = '羽毛權杖[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 62, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋62、智力＋2', DelBuffID = _EmptyTable}",
	[90001600] = "{id = 90001600, BuffName = '考爾德短劍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 42, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋42、力量＋3', DelBuffID = _EmptyTable}",
	[90001601] = "{id = 90001601, BuffName = '考爾德短劍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 46, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋46、力量＋3', DelBuffID = _EmptyTable}",
	[90001602] = "{id = 90001602, BuffName = '考爾德短劍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、敏捷＋3', DelBuffID = _EmptyTable}",
	[90001603] = "{id = 90001603, BuffName = '考爾德短劍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 56, type = 'AttrChange', Hit = 20}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋56、命中＋20', DelBuffID = _EmptyTable}",
	[90001604] = "{id = 90001604, BuffName = '考爾德短劍[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 62, type = 'AttrChange', AtkPer = {type = 2840}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋62，精煉＋10、＋15時，物理攻擊＋5%、物理攻擊＋10%', DelBuffID = _EmptyTable}",
	[90001610] = "{id = 90001610, BuffName = '黑翼[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40', DelBuffID = _EmptyTable}",
	[90001611] = "{id = 90001611, BuffName = '黑翼[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 44, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋44、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001612] = "{id = 90001612, BuffName = '黑翼[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 48, type = 'AttrChange', Agi = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋48、敏捷＋4', DelBuffID = _EmptyTable}",
	[90001613] = "{id = 90001613, BuffName = '黑翼[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 52, type = 'AttrChange', EquipASPD = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋52、裝備攻擊速度＋2%', DelBuffID = _EmptyTable}",
	[90001614] = "{id = 90001614, BuffName = '黑翼[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 56, type = 'AttrChange', EquipASPD = 0.04}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋56、裝備攻擊速度＋4%', DelBuffID = _EmptyTable}",
	[90001620] = "{id = 90001620, BuffName = '放浪者外套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 10}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001621] = "{id = 90001621, BuffName = '放浪者外套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Def = 11}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、靈巧＋4', DelBuffID = _EmptyTable}",
	[90001622] = "{id = 90001622, BuffName = '放浪者外套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、敏捷＋3', DelBuffID = _EmptyTable}",
	[90001623] = "{id = 90001623, BuffName = '放浪者外套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 3, type = 'AttrChange', Def = 14}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、敏捷＋3，精煉＋10時，裝備短劍型別武器時，近戰物理攻擊＋5%，忽視物理防禦＋3%；裝備弓型別武器時，遠端物理攻擊＋8%，忽視物理防禦＋5%', DelBuffID = _EmptyTable}",
	[90001624] = "{id = 90001624, BuffName = '放浪者外套[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋400', DelBuffID = _EmptyTable}",
	[90001625] = "{id = 90001625, BuffName = '放浪者外套[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋400', DelBuffID = _EmptyTable}",
	[90001626] = "{id = 90001626, BuffName = '放浪者外套[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋400', DelBuffID = _EmptyTable}",
	[90001627] = "{id = 90001627, BuffName = '放浪者外套[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = {a = 0.02, b = 0, type = 3300, d = 0, c = 0}, AtkPer = {a = 0.03, b = 0, type = 3300, d = 0, c = 0}, DefPer = 0.05, type = 'AttrChange', DamIncrease = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5%、生命上限＋400；精煉＋5時，物理攻擊＋3%，忽視物理防禦2%；精煉＋15時，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[90001630] = "{id = 90001630, BuffName = '盜賊之弓[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60', DelBuffID = _EmptyTable}",
	[90001631] = "{id = 90001631, BuffName = '盜賊之弓[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', Agi = 6}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、敏捷＋6', DelBuffID = _EmptyTable}",
	[90001632] = "{id = 90001632, BuffName = '盜賊之弓[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 80, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋80、裝備攻擊速度＋5%', DelBuffID = _EmptyTable}",
	[90001633] = "{id = 90001633, BuffName = '盜賊之弓[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每精煉＋1時，【三連矢】傷害＋3%', DelBuffID = _EmptyTable}",
	[90001634] = "{id = 90001634, BuffName = '盜賊之弓[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', MaxSp = 100, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，靈巧＋2，魔法上限＋100', DelBuffID = _EmptyTable}",
	[90001635] = "{id = 90001635, BuffName = '盜賊之弓[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', MaxSp = 100, Dex = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50，靈巧＋3，魔法上限＋100；【三連矢】傷害＋10%', DelBuffID = _EmptyTable}",
	[90001640] = "{id = 90001640, BuffName = '象牙匕首[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 38, type = 'AttrChange', Luk = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋38、幸運＋1', DelBuffID = _EmptyTable}",
	[90001641] = "{id = 90001641, BuffName = '象牙匕首[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 42, type = 'AttrChange', Luk = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋42、幸運＋3', DelBuffID = _EmptyTable}",
	[90001642] = "{id = 90001642, BuffName = '象牙匕首[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 48, type = 'AttrChange', Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋48、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001643] = "{id = 90001643, BuffName = '象牙匕首[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 52, type = 'AttrChange', Dex = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋52、靈巧＋3，精煉＋8時，使【卸除飾品】【卸除盾牌】基礎觸發率上升3%', DelBuffID = _EmptyTable}",
	[90001650] = "{id = 90001650, BuffName = '高級涼鞋[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 4, Def = 7}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、魔法防禦＋4', DelBuffID = _EmptyTable}",
	[90001651] = "{id = 90001651, BuffName = '高級涼鞋[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 6, Def = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8、魔法防禦＋6', DelBuffID = _EmptyTable}",
	[90001652] = "{id = 90001652, BuffName = '高級涼鞋[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001653] = "{id = 90001653, BuffName = '高級涼鞋[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001660] = "{id = 90001660, BuffName = '黑曜石斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001661] = "{id = 90001661, BuffName = '黑曜石斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001662] = "{id = 90001662, BuffName = '黑曜石斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 7, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋7、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001663] = "{id = 90001663, BuffName = '黑曜石斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 250, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋250', DelBuffID = _EmptyTable}",
	[90001664] = "{id = 90001664, BuffName = '黑曜石斗篷[第五檔]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'BeAttack'}, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精煉每＋1，受到普攻或任何技能攻擊時概率獲得魔法減傷效果＋1%，物理減免降低－1%', DelBuffID = _EmptyTable}",
	[90001670] = "{id = 90001670, BuffName = '黑狐頸鍊[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[90001671] = "{id = 90001671, BuffName = '黑狐頸鍊[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7', DelBuffID = _EmptyTable}",
	[90001672] = "{id = 90001672, BuffName = '黑狐頸鍊[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[90001673] = "{id = 90001673, BuffName = '黑狐頸鍊[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8', DelBuffID = _EmptyTable}",
	[90001674] = "{id = 90001674, BuffName = '黑狐頸鍊[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 9, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋9', DelBuffID = _EmptyTable}",
	[90001675] = "{id = 90001675, BuffName = '黑狐頸鍊[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[90001676] = "{id = 90001676, BuffName = '黑狐頸鍊[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[90001677] = "{id = 90001677, BuffName = '黑狐頸鍊[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[90001678] = "{id = 90001678, BuffName = '黑狐頸鍊[第九檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋10', DelBuffID = _EmptyTable}",
	[90001679] = "{id = 90001679, BuffName = '黑狐頸鍊[第十檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10時，【疾走】技能的持續時間增加1秒；精煉＋15時，【疾走】技能的持續時間增加2秒', DelBuffID = _EmptyTable}",
	[90001680] = "{id = 90001680, BuffName = '紅瑪瑙髮夾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7', DelBuffID = _EmptyTable}",
	[90001681] = "{id = 90001681, BuffName = '紅瑪瑙髮夾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7', DelBuffID = _EmptyTable}",
	[90001682] = "{id = 90001682, BuffName = '紅瑪瑙髮夾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7，魔法上限＋50', DelBuffID = _EmptyTable}",
	[90001683] = "{id = 90001683, BuffName = '紅瑪瑙髮夾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 7, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋7，魔法上限＋50', DelBuffID = _EmptyTable}",
	[90001684] = "{id = 90001684, BuffName = '紅瑪瑙髮夾[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 8, type = 'AttrChange', MaxSp = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8，魔法上限＋50', DelBuffID = _EmptyTable}",
	[90001690] = "{id = 90001690, BuffName = '冰玫瑰戒指[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[90001691] = "{id = 90001691, BuffName = '冰玫瑰戒指[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[90001692] = "{id = 90001692, BuffName = '冰玫瑰戒指[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[90001693] = "{id = 90001693, BuffName = '冰玫瑰戒指[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 6, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋6', DelBuffID = _EmptyTable}",
	[90001694] = "{id = 90001694, BuffName = '冰玫瑰戒指[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', PlantResPer = 0.1, PlantDamPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '受到植物系魔物攻擊的傷害－10%，對植物系魔物傷害＋20%', DelBuffID = _EmptyTable}",
	[90001700] = "{id = 90001700, BuffName = '手術刀[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、力量＋2', DelBuffID = _EmptyTable}",
	[90001701] = "{id = 90001701, BuffName = '手術刀[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2', DelBuffID = _EmptyTable}",
	[90001702] = "{id = 90001702, BuffName = '手術刀[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 65, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001703] = "{id = 90001703, BuffName = '手術刀[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 75, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋75、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001710] = "{id = 90001710, BuffName = '堅定魔法斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001711] = "{id = 90001711, BuffName = '堅定魔法斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 75}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋75', DelBuffID = _EmptyTable}",
	[90001712] = "{id = 90001712, BuffName = '堅定魔法斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 5, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001713] = "{id = 90001713, BuffName = '堅定魔法斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = {type = 2860}, type = 'AttrChange', MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋150，精煉＋10以上，受到無屬性傷害-10%', DelBuffID = _EmptyTable}",
	[90001720] = "{id = 90001720, BuffName = '高等布袋熊長靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.03, Def = 12}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、移動速度＋3%', DelBuffID = _EmptyTable}",
	[90001721] = "{id = 90001721, BuffName = '高等布袋熊長靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001722] = "{id = 90001722, BuffName = '高等布袋熊長靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋250、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001723] = "{id = 90001723, BuffName = '高等布袋熊長靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 3340}, type = 'AttrChange', CriDamPer = {type = 3330}, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋250；當力量或者靈巧達到225，物理攻擊＋3%；精煉＋12時，當敏捷達到150，暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[90001730] = "{id = 90001730, BuffName = '青鐵柱槍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001731] = "{id = 90001731, BuffName = '青鐵柱槍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001732] = "{id = 90001732, BuffName = '青鐵柱槍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001733] = "{id = 90001733, BuffName = '青鐵柱槍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = {a = 0, b = 0.02, type = 3301, d = 0, c = 0.03}, type = 'AttrChange', MDamReduc = {a = 0, b = 0.02, type = 3301, d = 0, c = 0.03}, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300；精煉＋10時，物傷減免＋2%、魔傷減免＋2%；精煉＋15時，物傷減免＋3%、魔傷減免＋3%', DelBuffID = _EmptyTable}",
	[90001740] = "{id = 90001740, BuffName = '石製圓盾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 17, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001741] = "{id = 90001741, BuffName = '石製圓盾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 17, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001742] = "{id = 90001742, BuffName = '石製圓盾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 17, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋17、生命上限＋400', DelBuffID = _EmptyTable}",
	[90001743] = "{id = 90001743, BuffName = '石製圓盾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MidResPer = {b = 0, type = 3321, a = 0.01, c = 0.05}, type = 'AttrChange', MaxHpPer = 0.05, SmallResPer = {b = 0, type = 3321, a = 0.01, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋5%，受到小型魔物傷害－5%，受到中型魔物傷害－5%；精煉每＋1，受到中型魔物魔物傷害－1%，受到小型魔物傷害－1%', DelBuffID = _EmptyTable}",
	[90001750] = "{id = 90001750, BuffName = '強運項鍊[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Atk = 14}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2、物理攻擊＋14', DelBuffID = _EmptyTable}",
	[90001751] = "{id = 90001751, BuffName = '強運項鍊[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Atk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2、物理攻擊＋15', DelBuffID = _EmptyTable}",
	[90001752] = "{id = 90001752, BuffName = '強運項鍊[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Atk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋2、物理攻擊＋15', DelBuffID = _EmptyTable}",
	[90001753] = "{id = 90001753, BuffName = '強運項鍊[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CriDamPer = {type = 3350}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，暴擊傷害＋4%', DelBuffID = _EmptyTable}",
	[90001760] = "{id = 90001760, BuffName = '強力戒指[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Atk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋1、物理攻擊＋15', DelBuffID = _EmptyTable}",
	[90001761] = "{id = 90001761, BuffName = '強力戒指[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001762] = "{id = 90001762, BuffName = '強力戒指[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋2、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001763] = "{id = 90001763, BuffName = '強力戒指[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = {type = 3360}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[90001770] = "{id = 90001770, BuffName = '強體項鍊[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', Vit = 1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋1、物理攻擊＋15', DelBuffID = _EmptyTable}",
	[90001771] = "{id = 90001771, BuffName = '強體項鍊[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 16, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001772] = "{id = 90001772, BuffName = '強體項鍊[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 16, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001773] = "{id = 90001773, BuffName = '強體項鍊[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = {type = 3370}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，生命上限＋3%', DelBuffID = _EmptyTable}",
	[90001780] = "{id = 90001780, BuffName = '強敏別針[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Atk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋1、物理攻擊＋15', DelBuffID = _EmptyTable}",
	[90001781] = "{id = 90001781, BuffName = '強敏別針[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Atk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001782] = "{id = 90001782, BuffName = '強敏別針[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Atk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋2、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001783] = "{id = 90001783, BuffName = '強敏別針[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = {type = 3380}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，裝備攻速＋6%', DelBuffID = _EmptyTable}",
	[90001790] = "{id = 90001790, BuffName = '犬牙手套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Atk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋1、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001791] = "{id = 90001791, BuffName = '犬牙手套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Atk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2、物理攻擊＋16', DelBuffID = _EmptyTable}",
	[90001792] = "{id = 90001792, BuffName = '犬牙手套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', BruteDamPer = 0.05, Atk = 16}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋2、物理攻擊＋16、動物種族加傷＋5%', DelBuffID = _EmptyTable}",
	[90001793] = "{id = 90001793, BuffName = '犬牙手套[第四檔]', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {type = 3390}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋12時，遠端物理傷害＋4%', DelBuffID = _EmptyTable}",
	[90001800] = "{id = 90001800, BuffName = '堅固盾牌[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 20, Def = 23}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋23、魔法防禦＋20', DelBuffID = _EmptyTable}",
	[90001801] = "{id = 90001801, BuffName = '堅固盾牌[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 25, Def = 23}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋23、魔法防禦＋25', DelBuffID = _EmptyTable}",
	[90001802] = "{id = 90001802, BuffName = '堅固盾牌[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 1500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋1500', DelBuffID = _EmptyTable}",
	[90001803] = "{id = 90001803, BuffName = '堅固盾牌[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = {a = 0, b = 0.03, type = 3303, d = 0, c = 0.07}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到來自【犧牲】的傷害降低5%；精煉＋10，＋15時，魔傷減免＋3%，7%', DelBuffID = _EmptyTable}",
	[90001810] = "{id = 90001810, BuffName = '大天使之盾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 1, type = 'AttrChange', Def = 19, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋19、生命上限＋200、智力＋1', DelBuffID = _EmptyTable}",
	[90001811] = "{id = 90001811, BuffName = '大天使之盾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', Def = 19, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋19、生命上限＋200、智力＋2', DelBuffID = _EmptyTable}",
	[90001812] = "{id = 90001812, BuffName = '大天使之盾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', MaxSp = 100, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100、生命上限＋200、智力＋2', DelBuffID = _EmptyTable}",
	[90001813] = "{id = 90001813, BuffName = '大天使之盾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = {a = 0, b = 0, type = 3303, d = 0, c = 0.05}, type = 'AttrChange', MaxSp = 100, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋100、生命上限＋200；精煉＋5、＋10、＋15時，【治癒術】治癒效果＋3%、【治癒術】治癒效果＋7%、魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[90001820] = "{id = 90001820, BuffName = '水晶靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 12}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90001821] = "{id = 90001821, BuffName = '水晶靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.03, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、移動速度＋3%', DelBuffID = _EmptyTable}",
	[90001822] = "{id = 90001822, BuffName = '水晶靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.03, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、移動速度＋3%', DelBuffID = _EmptyTable}",
	[90001823] = "{id = 90001823, BuffName = '水晶靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 3, MAtkPer = {type = 3420}}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋3；精煉＋12時，魔法攻擊＋2%', DelBuffID = _EmptyTable}",
	[90001830] = "{id = 90001830, BuffName = '奧爾里昂的制服[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 15, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001831] = "{id = 90001831, BuffName = '奧爾里昂的制服[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 15, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001832] = "{id = 90001832, BuffName = '奧爾里昂的制服[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 16, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋16、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001833] = "{id = 90001833, BuffName = '奧爾里昂的制服[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {CTFixedPer = {a = 0, b = -0.05, type = 3300, d = 0, c = 0}, type = 'AttrChange', MDamIncrease = {a = 0, b = 0, type = 3300, d = 0, c = 0.05}, CTChangePer = {a = -0.05, b = -0.05, type = 3300, d = -0.1, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '可變吟唱時間－10%；精煉＋5、＋10、＋15時，可變吟唱時間－5%，可變吟唱時間－5%、固定吟唱時間－5%，魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[90001840] = "{id = 90001840, BuffName = '鷹爪拳套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Atk = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、力量＋1', DelBuffID = _EmptyTable}",
	[90001841] = "{id = 90001841, BuffName = '鷹爪拳套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 55}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2', DelBuffID = _EmptyTable}",
	[90001842] = "{id = 90001842, BuffName = '鷹爪拳套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', MaxSp = 200, Atk = 55}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2 、魔法上限＋200', DelBuffID = _EmptyTable}",
	[90001843] = "{id = 90001843, BuffName = '鷹爪拳套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', BigDamPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、對大型魔物的傷害＋15%', DelBuffID = _EmptyTable}",
	[90001850] = "{id = 90001850, BuffName = '龍爪拳套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Atk = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、力量＋1', DelBuffID = _EmptyTable}",
	[90001851] = "{id = 90001851, BuffName = '龍爪拳套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 52}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋52、力量＋2', DelBuffID = _EmptyTable}",
	[90001852] = "{id = 90001852, BuffName = '龍爪拳套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', NormalAtk = 30, Atk = 55}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2 、普通攻擊力提高30點', DelBuffID = _EmptyTable}",
	[90001853] = "{id = 90001853, BuffName = '龍爪拳套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {1200, 1201}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60 、普通攻擊力提高60點；【雙龍擺尾】的SP消耗－10%；【大錘崩墜】的SP消耗－10%', DelBuffID = _EmptyTable}",
	[90001860] = "{id = 90001860, BuffName = '尼羅的手環[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 21}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、靈巧＋1', DelBuffID = _EmptyTable}",
	[90001861] = "{id = 90001861, BuffName = '尼羅的手環[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Def = 21, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21、靈巧＋2、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001862] = "{id = 90001862, BuffName = '尼羅的手環[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MaxHp = 800}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋800、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001863] = "{id = 90001863, BuffName = '尼羅的手環[第四檔]', BuffRate = {Odds = 100}, Condition = {itemTypes = {190, 210, 260, 270}, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = {a = 0, b = 0.02, type = 3303, d = 0, c = 0.04}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉＋10、＋15時，遠端物理傷害＋2%、遠端物理傷害＋4%', DelBuffID = _EmptyTable}",
	[90001870] = "{id = 90001870, BuffName = '鮮血斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Atk = 55}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋1', DelBuffID = _EmptyTable}",
	[90001871] = "{id = 90001871, BuffName = '鮮血斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 60}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、力量＋2', DelBuffID = _EmptyTable}",
	[90001872] = "{id = 90001872, BuffName = '鮮血斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 2, type = 'AttrChange', Atk = 65}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65、力量＋2', DelBuffID = _EmptyTable}",
	[90001873] = "{id = 90001873, BuffName = '鮮血斧[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 3460}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70；力量達到240以上時，【金錢攻擊】傷害＋30%；精煉＋12時，每10點力量增加2點物理攻擊、每10點靈巧增加2點物理攻擊、每10點幸運增加2點物理攻擊。', DelBuffID = _EmptyTable}",
	[90001880] = "{id = 90001880, BuffName = '艾爾德之錘[1][第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Atk = 45}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、力量＋3', DelBuffID = _EmptyTable}",
	[90001881] = "{id = 90001881, BuffName = '艾爾德之錘[1][第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', Atk = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、力量＋3', DelBuffID = _EmptyTable}",
	[90001882] = "{id = 90001882, BuffName = '艾爾德之錘[1][第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、生命上限＋500', DelBuffID = _EmptyTable}",
	[90001883] = "{id = 90001883, BuffName = '艾爾德之錘[1][第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 6, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、智力＋6、生命上限＋500；當智力、力量都達到119以上時，【火煙瓶投擲】傷害＋10%，【強酸攻擊】傷害＋5%，【強酸火煙瓶投擲】技能倍率＋75%', DelBuffID = _EmptyTable}",
	[90001890] = "{id = 90001890, BuffName = '破甲短錐[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Atk = 50}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、幸運＋2', DelBuffID = _EmptyTable}",
	[90001891] = "{id = 90001891, BuffName = '破甲短錐[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 2, type = 'AttrChange', Atk = 55}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、幸運＋2', DelBuffID = _EmptyTable}",
	[90001892] = "{id = 90001892, BuffName = '破甲短錐[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Luk = 3, type = 'AttrChange', Atk = 55}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、幸運＋3', DelBuffID = _EmptyTable}",
	[90001893] = "{id = 90001893, BuffName = '破甲短錐[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.05, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦＋5%、生命上限＋500；精煉＋5開始，再每精煉＋1，【卸除飾品】、【卸除盾牌】基礎觸發率上升1%（總計10%）', DelBuffID = _EmptyTable}",
	[90001900] = "{id = 90001900, BuffName = '華麗短劍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001901] = "{id = 90001901, BuffName = '華麗短劍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001902] = "{id = 90001902, BuffName = '華麗短劍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001903] = "{id = 90001903, BuffName = '華麗短劍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 10, type = 'AttrChange', AtkPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10；強襲狀態下普通攻擊傷害加成提升至 25%；精煉＋10時，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[90001910] = "{id = 90001910, BuffName = '龍紋外套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 14, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001911] = "{id = 90001911, BuffName = '龍紋外套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 14, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001912] = "{id = 90001912, BuffName = '龍紋外套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 500, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500', DelBuffID = _EmptyTable}",
	[90001913] = "{id = 90001913, BuffName = '龍紋外套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, type = 'AttrChange', DefPer = {a = 0.02, b = 0.03, type = 3304, d = 0, c = 0.05}, MDefPer = {a = 0.02, b = 0.03, type = 3304, d = 0, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6；精煉＋5、＋10、＋15時，物理防禦＋2%、魔法防禦＋2%，物理防禦＋3%、魔法防禦＋3%，物理防禦＋5%、魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[90001920] = "{id = 90001920, BuffName = '天使的加護[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 18, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001921] = "{id = 90001921, BuffName = '天使的加護[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 18, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001922] = "{id = 90001922, BuffName = '天使的加護[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 18, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋400', DelBuffID = _EmptyTable}",
	[90001923] = "{id = 90001923, BuffName = '天使的加護[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 18, BeHolyDamPer = 0.1, DefPer = {a = 0, b = 0.03, type = 3300, d = 0, c = 0.07}, type = 'AttrChange', MaxSp = 300, MDefPer = {a = 0, b = 0.03, type = 3300, d = 0, c = 0.07}}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、魔法上限＋300、受到聖屬性傷害－10%；精煉＋10、＋15時，物理防禦＋3%、魔法防禦＋3%，物理防禦＋7%、魔法防禦＋7%', DelBuffID = _EmptyTable}",
	[90001930] = "{id = 90001930, BuffName = '魔磨長靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.02, Def = 12}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、移動速度＋2%', DelBuffID = _EmptyTable}",
	[90001931] = "{id = 90001931, BuffName = '魔磨長靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.03, Def = 13}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、移動速度＋3%', DelBuffID = _EmptyTable}",
	[90001932] = "{id = 90001932, BuffName = '魔磨長靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 13, MaxHp = 125}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、生命上限＋125', DelBuffID = _EmptyTable}",
	[90001933] = "{id = 90001933, BuffName = '魔磨長靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSpPer = {a = 0, b = 0.03, type = 3302, d = 0, c = 0.03}, MaxHpPer = {a = 0, b = 0.02, type = 3302, d = 0, c = 0.03}, type = 'AttrChange', MaxSp = 125, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋300，魔法上限＋125；精煉＋10時，魔法上限＋3%，生命上限＋2%；精煉＋15時，生命上限＋3%，魔法上限＋3%', DelBuffID = _EmptyTable}",
	[90001940] = "{id = 90001940, BuffName = '堅定指環[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 15, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋15、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001941] = "{id = 90001941, BuffName = '堅定指環[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 16, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋16、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001942] = "{id = 90001942, BuffName = '堅定指環[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 17, type = 'AttrChange', MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋17、生命上限＋300', DelBuffID = _EmptyTable}",
	[90001943] = "{id = 90001943, BuffName = '堅定指環[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 18, type = 'AttrChange', MaxSp = 250, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋18、生命上限＋300、魔法上限＋250；精煉＋10時，使【羅剎破凰拳】對小體型和大型目標的傷害，傷害額外＋5%；精煉＋15時，使【羅剎破凰拳】對小體型和大型目標的傷害，傷害額外＋10%', DelBuffID = _EmptyTable}",
	[90001950] = "{id = 90001950, BuffName = '秘拳套 閃光[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 55, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋55、力量＋2', DelBuffID = _EmptyTable}",
	[90001951] = "{id = 90001951, BuffName = '秘拳套 閃光[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Agi = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、敏捷＋2', DelBuffID = _EmptyTable}",
	[90001952] = "{id = 90001952, BuffName = '秘拳套 閃光[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 64, type = 'AttrChange', Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋64、靈巧＋2', DelBuffID = _EmptyTable}",
	[90001953] = "{id = 90001953, BuffName = '秘拳套 閃光[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 65, Agi = 2, type = 'AttrChange', Dex = 2, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋65、力量＋2、敏捷＋2、靈巧＋2；【虎炮】傷害＋5%；每精煉＋1，【虎炮】技能倍率＋10%；精煉＋10、＋15時，【虎炮】技能倍率＋40%、＋80%', DelBuffID = _EmptyTable}",
	[90001960] = "{id = 90001960, BuffName = '風行者斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Def = 10, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、敏捷＋1、生命上限＋100', DelBuffID = _EmptyTable}",
	[90001961] = "{id = 90001961, BuffName = '風行者斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 1, type = 'AttrChange', Def = 10, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、敏捷＋1、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001962] = "{id = 90001962, BuffName = '風行者斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Def = 11, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、敏捷＋2、生命上限＋150', DelBuffID = _EmptyTable}",
	[90001963] = "{id = 90001963, BuffName = '風行者斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = {typeID = 200, type = 'Equip'}, BuffType = _EmptyTable, BuffEffect = {DamIncrease = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '使用拳刃類武器時，物傷加成＋2%；精煉＋5開始，再每精煉＋1，【迴旋十字斬】的傷害＋1%（總計10%）', DelBuffID = _EmptyTable}",
	[90001970] = "{id = 90001970, BuffName = '幸運短劍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 60, type = 'AttrChange', Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋60、智力＋1', DelBuffID = _EmptyTable}",
	[90001971] = "{id = 90001971, BuffName = '幸運短劍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、智力＋2', DelBuffID = _EmptyTable}",
	[90001972] = "{id = 90001972, BuffName = '幸運短劍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、智力＋2、生命上限＋200', DelBuffID = _EmptyTable}",
	[90001973] = "{id = 90001973, BuffName = '幸運短劍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 80, type = 'AttrChange', MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋80、生命上限＋400；精煉＋10時，【心靈震波】傷害＋20%', DelBuffID = _EmptyTable}",
	[90001980] = "{id = 90001980, BuffName = '死神之鐮[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、力量＋2', DelBuffID = _EmptyTable}",
	[90001981] = "{id = 90001981, BuffName = '死神之鐮[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 70, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋70、力量＋3', DelBuffID = _EmptyTable}",
	[90001982] = "{id = 90001982, BuffName = '死神之鐮[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 80, type = 'AttrChange', Str = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋80、力量＋3', DelBuffID = _EmptyTable}",
	[90001983] = "{id = 90001983, BuffName = '死神之鐮[第四檔]', BuffRate = {Odds = 100}, Condition = {all_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 15, id = {24526}}, BuffIcon = '', BuffDesc = '', Dsc = '【連刺攻擊】對中型魔物傷害＋30%；攻擊時有15%的概率獲得【怒火】，【怒火】：物理攻擊＋15%，持續10秒', DelBuffID = _EmptyTable}",
	[90001990] = "{id = 90001990, BuffName = '馴龍者長槍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', MaxSp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、魔法上限＋100', DelBuffID = _EmptyTable}",
	[90001991] = "{id = 90001991, BuffName = '馴龍者長槍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 2, Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、智力＋2、力量＋2', DelBuffID = _EmptyTable}",
	[90002000] = "{id = 90002000, BuffName = '風暴之槍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40', DelBuffID = _EmptyTable}",
	[90002001] = "{id = 90002001, BuffName = '風暴之槍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Vit = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、體質＋2', DelBuffID = _EmptyTable}",
	[90002002] = "{id = 90002002, BuffName = '風暴之槍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、力量＋2', DelBuffID = _EmptyTable}",
	[90002003] = "{id = 90002003, BuffName = '風暴之槍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、精煉＋10時，【急速戳刺】技能傷害＋15%', DelBuffID = _EmptyTable}",
	[90002010] = "{id = 90002010, BuffName = '皇家戰甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 21, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002011] = "{id = 90002011, BuffName = '皇家戰甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 24, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002012] = "{id = 90002012, BuffName = '皇家戰甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MDef = 27, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋27，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002013] = "{id = 90002013, BuffName = '皇家戰甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5%；使用【犧牲】技能后，每5秒額外恢復2%最大生命值，持續60秒；精煉＋10時，【盾擊】，【連續盾擊】，【迴旋盾擊】傷害＋15%', DelBuffID = _EmptyTable}",
	[90002020] = "{id = 90002020, BuffName = '秘銀重型鎧甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 20, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20，生命上限＋500', DelBuffID = _EmptyTable}",
	[90002021] = "{id = 90002021, BuffName = '秘銀重型鎧甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 21, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋21，生命上限＋1000', DelBuffID = _EmptyTable}",
	[90002022] = "{id = 90002022, BuffName = '秘銀重型鎧甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 2, MaxHp = 1000}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋2，生命上限＋1000', DelBuffID = _EmptyTable}",
	[90002023] = "{id = 90002023, BuffName = '秘銀重型鎧甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', Vit = 4, BeHealEncPer = {a = 0.05, b = 0.1, type = 3300, d = 0, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋5%；體質＋4；精煉＋5時，受治療加成＋5%；精煉＋10時，受治療加成＋10%', DelBuffID = _EmptyTable}",
	[90002030] = "{id = 90002030, BuffName = '鏡盾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 22, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋22，生命上限＋300', DelBuffID = _EmptyTable}",
	[90002031] = "{id = 90002031, BuffName = '鏡盾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 24, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24，生命上限＋300', DelBuffID = _EmptyTable}",
	[90002032] = "{id = 90002032, BuffName = '鏡盾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 24, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋24，生命上限＋400', DelBuffID = _EmptyTable}",
	[90002033] = "{id = 90002033, BuffName = '鏡盾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 3, type = 'AttrChange', MaxSp = 200, MaxHpPer = {a = 0, b = 0, type = 3303, d = 0, c = 0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋3，魔法上限＋200；【連續盾擊】，【迴旋盾擊】技能使用時Sp消耗-20%；精煉＋10時，【盾擊】，【連續盾擊】，【迴旋盾擊】傷害＋10%；精煉＋15時，生命上限＋5%', DelBuffID = _EmptyTable}",
	[90002040] = "{id = 90002040, BuffName = '審判之錘[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 50, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋50', DelBuffID = _EmptyTable}",
	[90002041] = "{id = 90002041, BuffName = '審判之錘[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 52, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋52；精煉＋10時，使用【讚歌】技能後有15%概率獲得魔法攻擊＋10%效果，持續10秒', DelBuffID = _EmptyTable}",
	[90002050] = "{id = 90002050, BuffName = '審判之袍[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 15}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15，智力＋2', DelBuffID = _EmptyTable}",
	[90002051] = "{id = 90002051, BuffName = '審判之袍[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, Def = 18}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18，智力＋2', DelBuffID = _EmptyTable}",
	[90002052] = "{id = 90002052, BuffName = '審判之袍[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 3, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，智力＋3', DelBuffID = _EmptyTable}",
	[90002053] = "{id = 90002053, BuffName = '審判之袍[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = 0.05, type = 'AttrChange', Int = 3, MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500，智力＋3，魔法防禦＋5%；精煉＋5時，【讚歌】的技能倍率＋50%', DelBuffID = _EmptyTable}",
	[90002060] = "{id = 90002060, BuffName = '霸王亂舞[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35，智力＋2', DelBuffID = _EmptyTable}",
	[90002061] = "{id = 90002061, BuffName = '霸王亂舞[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35，力量＋2；每精煉＋1，【氣彈爆破】技能的傷害＋2%', DelBuffID = _EmptyTable}",
	[90002070] = "{id = 90002070, BuffName = '森林獵手[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 25, type = 'AttrChange', Agi = 4, Cri = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋25，敏捷＋4；暴擊＋2', DelBuffID = _EmptyTable}",
	[90002071] = "{id = 90002071, BuffName = '森林獵手[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 25, Cri = 3, Agi = 4, type = 'AttrChange', CriDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋25，敏捷＋4；暴擊＋3；暴擊傷害＋5%', DelBuffID = _EmptyTable}",
	[90002080] = "{id = 90002080, BuffName = '白翼之靴[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Agi = 2, type = 'AttrChange', Def = 8}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8，敏捷＋2', DelBuffID = _EmptyTable}",
	[90002081] = "{id = 90002081, BuffName = '白翼之靴[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 8, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8，靈巧＋1，生命上限＋150', DelBuffID = _EmptyTable}",
	[90002082] = "{id = 90002082, BuffName = '白翼之靴[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 8, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8，靈巧＋1，生命上限＋150', DelBuffID = _EmptyTable}",
	[90002083] = "{id = 90002083, BuffName = '白翼之靴[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, Cri = {a = 2, b = 0, type = 3302, d = 0, c = 0}, type = 'AttrChange', CriDamPer = {a = 0.02, b = 0, type = 3302, d = 0, c = 0}, MaxHp = 450}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋450，靈巧＋2；精煉＋5時，暴擊＋2，暴擊傷害＋2%', DelBuffID = _EmptyTable}",
	[90002090] = "{id = 90002090, BuffName = '琵琶[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 32, type = 'AttrChange', Int = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋32，智力＋1，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002091] = "{id = 90002091, BuffName = '琵琶[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 32, type = 'AttrChange', Dex = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋32，靈巧＋1，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002092] = "{id = 90002092, BuffName = '琵琶[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 33, type = 'AttrChange', Int = 1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋33，智力＋1，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002093] = "{id = 90002093, BuffName = '琵琶[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 33, AtkPer = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}, type = 'AttrChange', MaxSp = 200, Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋33，靈巧＋1，魔法上限＋200；精煉＋5時，物理攻擊＋5%；使用【奧義箭亂舞】后，物理攻擊增加5%，持續10秒', DelBuffID = _EmptyTable}",
	[90002094] = "{id = 90002094, BuffName = '琵琶[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40，智力＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002095] = "{id = 90002095, BuffName = '琵琶[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Dex = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，靈巧＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002096] = "{id = 90002096, BuffName = '琵琶[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50，智力＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002097] = "{id = 90002097, BuffName = '琵琶[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 56, type = 'AttrChange', MaxHpPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋56，靈巧＋2；精煉＋10時，生命上限＋5%', DelBuffID = _EmptyTable}",
	[90002100] = "{id = 90002100, BuffName = '流星鞭子[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 32, type = 'AttrChange', Int = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋32，智力＋1，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002101] = "{id = 90002101, BuffName = '流星鞭子[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 32, type = 'AttrChange', Dex = 1, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋32，靈巧＋1，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002102] = "{id = 90002102, BuffName = '流星鞭子[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 33, type = 'AttrChange', Int = 1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋33，智力＋1，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002103] = "{id = 90002103, BuffName = '流星鞭子[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 33, AtkPer = {a = 0.05, b = 0, type = 3301, d = 0, c = 0}, type = 'AttrChange', MaxSp = 200, Dex = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋33，靈巧＋1，魔法上限＋200；精煉＋5時，物理攻擊＋5%；使用【奧義箭亂舞】后，物理攻擊增加5%，持續10秒', DelBuffID = _EmptyTable}",
	[90002104] = "{id = 90002104, BuffName = '流星鞭子[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 40, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋40，智力＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002105] = "{id = 90002105, BuffName = '流星鞭子[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Dex = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45，靈巧＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002106] = "{id = 90002106, BuffName = '流星鞭子[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50，智力＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002107] = "{id = 90002107, BuffName = '流星鞭子[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 56, type = 'AttrChange', MaxHpPer = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}, Dex = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋56，靈巧＋2；精煉＋10時，生命上限＋5%', DelBuffID = _EmptyTable}",
	[90002110] = "{id = 90002110, BuffName = '法力風暴之杖[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30，靈巧＋2', DelBuffID = _EmptyTable}",
	[90002111] = "{id = 90002111, BuffName = '法力風暴之杖[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30，智力＋2；精煉＋10以上時，再每精煉＋1，【元素強化】技能元素傷害額外增加1%（總計5%）', DelBuffID = _EmptyTable}",
	[90002120] = "{id = 90002120, BuffName = '克羅諾斯之杖[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 30, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30，智力＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002121] = "{id = 90002121, BuffName = '克羅諾斯之杖[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange', Int = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35，智力＋2，生命上限＋200', DelBuffID = _EmptyTable}",
	[90002122] = "{id = 90002122, BuffName = '克羅諾斯之杖[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange', Int = 3, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35，智力＋3，生命上限＋300', DelBuffID = _EmptyTable}",
	[90002123] = "{id = 90002123, BuffName = '克羅諾斯之杖[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange', Int = 3, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35，智力＋3，生命上限＋300；精煉＋5時，進入「靈視」狀態時魔攻增加到50%；精煉＋10時，進入「靈視」狀態時觸發概率變為10%；精煉＋15時，進入「靈視」狀態時SP消耗增加值降低為0%', DelBuffID = _EmptyTable}",
	[90002130] = "{id = 90002130, BuffName = '精神手杖[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Vit = 1, MAtk = 25}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋25，體質＋1，靈巧＋1', DelBuffID = _EmptyTable}",
	[90002131] = "{id = 90002131, BuffName = '精神手杖[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Vit = 1, MAtk = 25}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋25，體質＋1，靈巧＋1', DelBuffID = _EmptyTable}",
	[90002132] = "{id = 90002132, BuffName = '精神手杖[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Vit = 1, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30，體質＋1，靈巧＋1', DelBuffID = _EmptyTable}",
	[90002133] = "{id = 90002133, BuffName = '精神手杖[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreMDef = {a = 0.05, b = 0.1, type = 3301, d = 0.05, c = 0}, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30；忽視魔法防禦＋5%；精煉＋5時，忽視魔法防禦＋5%；精煉＋10時，忽視魔法防禦＋10%；精煉＋15時，【精神耗弱術】傷害＋15%，成功概率＋5%', DelBuffID = _EmptyTable}",
	[90002134] = "{id = 90002134, BuffName = '精神手杖[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Vit = 1, MAtk = 32}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋32，體質＋1，靈巧＋1', DelBuffID = _EmptyTable}",
	[90002135] = "{id = 90002135, BuffName = '精神手杖[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Vit = 1, MAtk = 32}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋32，體質＋1，靈巧＋1', DelBuffID = _EmptyTable}",
	[90002136] = "{id = 90002136, BuffName = '精神手杖[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Vit = 1, MAtk = 35}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35，體質＋1，靈巧＋1', DelBuffID = _EmptyTable}",
	[90002137] = "{id = 90002137, BuffName = '精神手杖[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange', MDamIncrease = {type = 4050}, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35；魔法攻擊＋5%；精煉＋12時，魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[90002140] = "{id = 90002140, BuffName = '賢者日記[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 25}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋25，智力＋2', DelBuffID = _EmptyTable}",
	[90002141] = "{id = 90002141, BuffName = '賢者日記[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 25}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋25，智力＋2', DelBuffID = _EmptyTable}",
	[90002142] = "{id = 90002142, BuffName = '賢者日記[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30，智力＋2', DelBuffID = _EmptyTable}",
	[90002143] = "{id = 90002143, BuffName = '賢者日記[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = {a = 0.05, b = 0.05, type = 3301, d = 0.05, c = 0}, type = 'AttrChange', IgnoreMDef = {a = 0, b = 0.05, type = 3301, d = 0, c = 0}, MAtk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋30；裝備攻速＋5%；精煉＋5時，裝備攻速＋5%；精煉＋10時，裝備攻速＋5%，忽視魔法防禦＋5%', DelBuffID = _EmptyTable}",
	[90002144] = "{id = 90002144, BuffName = '賢者日記[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 32}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋32，智力＋2', DelBuffID = _EmptyTable}",
	[90002145] = "{id = 90002145, BuffName = '賢者日記[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 32}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋32，智力＋2', DelBuffID = _EmptyTable}",
	[90002146] = "{id = 90002146, BuffName = '賢者日記[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Int = 2, MAtk = 35}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35，智力＋2', DelBuffID = _EmptyTable}",
	[90002147] = "{id = 90002147, BuffName = '賢者日記[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = 35, type = 'AttrChange', MDamIncrease = {type = 4060}, MAtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋35；魔法攻擊＋5%；精煉＋12時，魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[90002150] = "{id = 90002150, BuffName = '靈犀寶珠[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002151] = "{id = 90002151, BuffName = '靈犀寶珠[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002152] = "{id = 90002152, BuffName = '靈犀寶珠[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 8, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋8，生命上限＋100', DelBuffID = _EmptyTable}",
	[90002153] = "{id = 90002153, BuffName = '靈犀寶珠[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = {b = 0, type = 3321, a = 0.01, c = 0}, type = 'AttrChange', Def = 9, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9，生命上限＋100；每精煉＋1，裝備攻速＋1%', DelBuffID = _EmptyTable}",
	[90002154] = "{id = 90002154, BuffName = '靈犀寶珠[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9，生命上限＋150', DelBuffID = _EmptyTable}",
	[90002155] = "{id = 90002155, BuffName = '靈犀寶珠[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9，生命上限＋150', DelBuffID = _EmptyTable}",
	[90002156] = "{id = 90002156, BuffName = '靈犀寶珠[第七檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 9, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9，生命上限＋150', DelBuffID = _EmptyTable}",
	[90002157] = "{id = 90002157, BuffName = '靈犀寶珠[第八檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {type = 4070}, type = 'AttrChange', Def = 9, MaxHp = 150}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋9，生命上限＋150；精煉＋10時，魔法攻擊＋5%', DelBuffID = _EmptyTable}",
	[90002160] = "{id = 90002160, BuffName = '牙科手術刀[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Str = 2}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、力量＋2；使【背刺】技能的傷害＋15%', DelBuffID = _EmptyTable}",
	[90002161] = "{id = 90002161, BuffName = '牙科手術刀[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 35, type = 'AttrChange', Str = 2, AtkPer = {type = 4090}}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋35、力量＋2；當力量達到200時，物理攻擊＋3%；當力量達到240時，物理攻擊＋5%；精煉＋5時，【背刺】對人型種族魔物傷害＋5%', DelBuffID = _EmptyTable}",
	[90002170] = "{id = 90002170, BuffName = '超重雙手斧[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、敏捷＋3', DelBuffID = _EmptyTable}",
	[90002171] = "{id = 90002171, BuffName = '超重雙手斧[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 45, type = 'AttrChange', Agi = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋45、敏捷＋3', DelBuffID = _EmptyTable}",
	[90002172] = "{id = 90002172, BuffName = '超重雙手斧[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Agi = 4}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、敏捷＋4', DelBuffID = _EmptyTable}",
	[90002173] = "{id = 90002173, BuffName = '超重雙手斧[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, EquipASPD = {type = 4120}, AtkPer = {type = 4110}, type = 'AttrChange', Str = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、力量＋5、裝備攻速＋5%；當力量達到180以上時，物理攻擊＋3%，攻擊速度＋5%；當力量達到210以上時，物理攻擊＋5%，攻擊速度＋5%；當力量達到240以上時，物理攻擊＋7%，攻擊速度＋10%', DelBuffID = _EmptyTable}",
	[90002180] = "{id = 90002180, BuffName = '羽翼權杖[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 50, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋50、智力＋3', DelBuffID = _EmptyTable}",
	[90002181] = "{id = 90002181, BuffName = '羽翼權杖[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 52, type = 'AttrChange', Int = 3}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋52、智力＋3；「巴尼米樂斯」的【善變】技能傷害＋15%', DelBuffID = _EmptyTable}",
	[90002190] = "{id = 90002190, BuffName = '預言者披風[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002191] = "{id = 90002191, BuffName = '預言者披風[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 12, type = 'AttrChange', Vit = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋200、體質＋2', DelBuffID = _EmptyTable}",
	[90002192] = "{id = 90002192, BuffName = '預言者披風[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 12, type = 'AttrChange', Vit = 2, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋200、體質＋2', DelBuffID = _EmptyTable}",
	[90002193] = "{id = 90002193, BuffName = '預言者披風[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Int = 2, type = 'AttrChange', Vit = 2, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400、智力＋2、體質＋2；「巴尼米樂斯」的【善變】技能傷害＋15%', DelBuffID = _EmptyTable}",
	[90002200] = "{id = 90002200, BuffName = '化學防護手套[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 12, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、靈巧＋1、生命上限＋100', DelBuffID = _EmptyTable}",
	[90002201] = "{id = 90002201, BuffName = '化學防護手套[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 12, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、靈巧＋1、生命上限＋100', DelBuffID = _EmptyTable}",
	[90002202] = "{id = 90002202, BuffName = '化學防護手套[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 12, MaxHp = 100}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、靈巧＋1、生命上限＋100', DelBuffID = _EmptyTable}",
	[90002203] = "{id = 90002203, BuffName = '化學防護手套[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 1, type = 'AttrChange', Def = 12, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、靈巧＋1、生命上限＋200；【強酸火煙瓶投擲】傷害額外＋5%', DelBuffID = _EmptyTable}",
	[90002210] = "{id = 90002210, BuffName = '紅色手提包[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Def = 10, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10', DelBuffID = _EmptyTable}",
	[90002211] = "{id = 90002211, BuffName = '紅色手提包[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Def = 12}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、力量＋1', DelBuffID = _EmptyTable}",
	[90002212] = "{id = 90002212, BuffName = '紅色手提包[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', Def = 12}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、力量＋1', DelBuffID = _EmptyTable}",
	[90002213] = "{id = 90002213, BuffName = '紅色手提包[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, type = 'AttrChange', IgnoreDef = {a = 0, b = 0, type = 3303, d = 0, c = 0.1}, MaxHp = 600}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋600、力量＋1；精煉＋5時，【氣泡蟲召喚】和【氣泡蟲寄生】的傷害＋10%；精煉＋10時，【手推車加農炮】傷害＋15%，【瘋狂野草】傷害＋15%；精煉＋15時，忽視物理防禦＋10%', DelBuffID = _EmptyTable}",
	[90002220] = "{id = 90002220, BuffName = '瓶中精靈[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12、命中＋5', DelBuffID = _EmptyTable}",
	[90002221] = "{id = 90002221, BuffName = '瓶中精靈[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 12, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋12、命中＋5', DelBuffID = _EmptyTable}",
	[90002222] = "{id = 90002222, BuffName = '瓶中精靈[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 13, type = 'AttrChange', Hit = 5}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋13、命中＋5', DelBuffID = _EmptyTable}",
	[90002223] = "{id = 90002223, BuffName = '瓶中精靈[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 13, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋13；精煉＋10時，【怒火釋放】持續時間增加1秒；精煉＋15時，【怒火釋放】持續時間增加1秒', DelBuffID = _EmptyTable}",
	[90002230] = "{id = 90002230, BuffName = '言靈護甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange', Def = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋200、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90002231] = "{id = 90002231, BuffName = '言靈護甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90002232] = "{id = 90002232, BuffName = '言靈護甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200、魔法防禦＋10', DelBuffID = _EmptyTable}",
	[90002233] = "{id = 90002233, BuffName = '言靈護甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 10, FishResPer = {b = 0, type = 3320, a = 0.02, c = 0}, FormlessResPer = {b = 0, type = 3320, a = 0.02, c = 0}, DemiHumanResPer = {b = 0, type = 3320, a = 0.02, c = 0}, MaxHp = 200, Def = 11, DragonResPer = {b = 0, type = 3320, a = 0.02, c = 0}, InsectResPer = {b = 0, type = 3320, a = 0.02, c = 0}, AngelResPer = {b = 0, type = 3320, a = 0.02, c = 0}, type = 'AttrChange', PlantResPer = {b = 0, type = 3320, a = 0.02, c = 0}, BruteResPer = {b = 0, type = 3320, a = 0.02, c = 0}}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200、魔法防禦＋10；每精煉＋1，其他種族減傷＋2%', DelBuffID = _EmptyTable}",
	[90002240] = "{id = 90002240, BuffName = '靜止之盾[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 14, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、生命上限＋250', DelBuffID = _EmptyTable}",
	[90002241] = "{id = 90002241, BuffName = '靜止之盾[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 15, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋300', DelBuffID = _EmptyTable}",
	[90002242] = "{id = 90002242, BuffName = '靜止之盾[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 15, MaxHp = 350}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋350', DelBuffID = _EmptyTable}",
	[90002243] = "{id = 90002243, BuffName = '靜止之盾[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDefPer = {b = 0, type = 3321, a = 0.01, c = 0}, Def = 15, BeFireDamPer = 0.05, BeWaterDamPer = 0.05, BeEarthDamPer = 0.05, type = 'AttrChange', BeWindDamPer = 0.05, MaxHp = 350}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋350；受到風，地，水，火屬性傷害額－5%；每精煉＋1時，魔法防禦＋1%', DelBuffID = _EmptyTable}",
	[90002250] = "{id = 90002250, BuffName = '迪斯凱特的軟甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 14, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、生命上限＋300', DelBuffID = _EmptyTable}",
	[90002251] = "{id = 90002251, BuffName = '迪斯凱特的軟甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 14, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋14、生命上限＋300', DelBuffID = _EmptyTable}",
	[90002252] = "{id = 90002252, BuffName = '迪斯凱特的軟甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', Def = 15, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋300、物理防禦＋5%', DelBuffID = _EmptyTable}",
	[90002253] = "{id = 90002253, BuffName = '迪斯凱特的軟甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, MaxHp = 300, Dex = 1, Def = 15, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋300、全能力＋1', DelBuffID = _EmptyTable}",
	[90002254] = "{id = 90002254, BuffName = '迪斯凱特的軟甲[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, MaxHp = 400, Dex = 1, Def = 15, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋400、全能力＋1', DelBuffID = _EmptyTable}",
	[90002255] = "{id = 90002255, BuffName = '迪斯凱特的軟甲[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, Agi = 1, Vit = 1, MaxHp = 400, Dex = 1, Def = 15, type = 'AttrChange', Luk = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋15、生命上限＋400、全能力＋1\n每精煉＋1，法，弓，服裝備時沉默抵抗＋2%，劍，商，盜裝備時眩暈抵抗＋2%', DelBuffID = _EmptyTable}",
	[90002260] = "{id = 90002260, BuffName = '伯爵斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002261] = "{id = 90002261, BuffName = '伯爵斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002262] = "{id = 90002262, BuffName = '伯爵斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 13, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋13、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002263] = "{id = 90002263, BuffName = '伯爵斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 4, AtkPer = {type = 4190}, type = 'AttrChange', Atk = {type = 4180}, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋4、生命上限＋200；精煉＋8時，每1%忽視物理防禦可以轉換0.5點攻擊力；精煉＋12時，物理攻擊＋3%', DelBuffID = _EmptyTable}",
	[90002270] = "{id = 90002270, BuffName = '背德皇帝的斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 10, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋10、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002271] = "{id = 90002271, BuffName = '背德皇帝的斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002272] = "{id = 90002272, BuffName = '背德皇帝的斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002273] = "{id = 90002273, BuffName = '背德皇帝的斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002274] = "{id = 90002274, BuffName = '背德皇帝的斗篷[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', RestoreSpdPer = 0.1, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋200；Hp恢復＋10%', DelBuffID = _EmptyTable}",
	[90002275] = "{id = 90002275, BuffName = '背德皇帝的斗篷[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = 0.06, type = 'AttrChange', Vit = 4, SpRestoreSpdPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋4、Sp恢復＋10%、受到無屬性傷害－6%', DelBuffID = _EmptyTable}",
	[90002280] = "{id = 90002280, BuffName = '迪斯凱特的披風[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002281] = "{id = 90002281, BuffName = '迪斯凱特的披風[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002282] = "{id = 90002282, BuffName = '迪斯凱特的披風[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002283] = "{id = 90002283, BuffName = '迪斯凱特的披風[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 12, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋12、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002284] = "{id = 90002284, BuffName = '迪斯凱特的披風[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxSp = 200, MaxHp = 200}, BuffIcon = '', BuffDesc = '', Dsc = '魔法上限＋200、生命上限＋200', DelBuffID = _EmptyTable}",
	[90002285] = "{id = 90002285, BuffName = '迪斯凱特的披風[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 1, MaxHpPer = {b = 5, type = 3320, a = 0.01, c = 0}, Luk = 1, Dex = 1, Agi = 1, type = 'AttrChange', Vit = 1, Int = 1}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋1；精煉＋5以後，再每精煉＋1，生命上限＋1%（總計10%）', DelBuffID = _EmptyTable}",
	[90002290] = "{id = 90002290, BuffName = '隕石鎧甲[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 18, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋300', DelBuffID = _EmptyTable}",
	[90002291] = "{id = 90002291, BuffName = '隕石鎧甲[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 18, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋300', DelBuffID = _EmptyTable}",
	[90002292] = "{id = 90002292, BuffName = '隕石鎧甲[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.05, type = 'AttrChange', Def = 18, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋300、物理防禦＋5%', DelBuffID = _EmptyTable}",
	[90002293] = "{id = 90002293, BuffName = '隕石鎧甲[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {StoneDef = 0.05, type = 'AttrChange', Def = 18, MaxHp = 300}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋18、生命上限＋300、石化抵抗＋5%', DelBuffID = _EmptyTable}",
	[90002294] = "{id = 90002294, BuffName = '隕石鎧甲[第五檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ChaosDef = 0.05, type = 'AttrChange', Def = 20, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋20、生命上限＋400、恐懼抵抗＋5%', DelBuffID = _EmptyTable}",
	[90002295] = "{id = 90002295, BuffName = '隕石鎧甲[第六檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {ChaosDef = {b = 0, type = 3323, a = 0.01, c = 0.05}, type = 'AttrChange', StoneDef = {b = 0, type = 3323, a = 0.01, c = 0.05}, MaxHp = 400}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋400；石化抵抗＋5%，恐懼抵抗＋5%；每精煉＋1，石化抵抗＋1%，恐懼抵抗＋1%', DelBuffID = _EmptyTable}",
	[91000010] = "{id = 91000010, BuffName = '紅十字杖 + 天衣月舞', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HealEncPer = {type = 2040}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【紅十字杖Ⅳ】＋【天衣月舞Ⅳ】：治療加成＋5%，【天衣月舞Ⅳ】精煉＋10以上時治療加成提升至10%', DelBuffID = _EmptyTable}",
	[91000020] = "{id = 91000020, BuffName = '三角褲 + 襯衫', BuffRate = {Odds = 100}, Condition = {buffid = {90000895, 90000733}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', MaxHp = {type = 2061}}, BuffIcon = '', BuffDesc = '', Dsc = '【三角褲Ⅵ】＋【襯衫Ⅳ】：敏捷＋5，每1點閃避可以轉換5點生命上限', DelBuffID = _EmptyTable}",
	[91000030] = "{id = 91000030, BuffName = '露娜弓 + 月亮胸針', BuffRate = {Odds = 100}, Condition = {buffid = {90000995, 90001005}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', SpRestoreSpdPer = 0.1, Int = 2}, BuffIcon = '', BuffDesc = '', Dsc = '【露娜弓Ⅵ】＋【月亮胸針Ⅵ】：智力＋2，SP恢復＋10%', DelBuffID = _EmptyTable}",
	[91000040] = "{id = 91000040, BuffName = '水紋之劍加攻擊', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 30, type = 'AttrChange', limit_layer = 5}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊提高', Dsc = '物理攻擊提高', DelBuffID = _EmptyTable}",
	[91000050] = "{id = 91000050, BuffName = '大貓 + 高等布袋熊 + 時之藍', BuffRate = {Odds = 100}, Condition = {buffid = {90000985, 90001073, 40470}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', EquipASPD = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '【高等布袋熊長靴】＋【大貓的祝福Ⅵ】＋【時之藍披肩Ⅳ】：力量＋5，裝備攻速＋5%', DelBuffID = _EmptyTable}",
	[91000060] = "{id = 91000060, BuffName = '大貓 + 水晶靴', BuffRate = {Odds = 100}, Condition = {buffid = {90000985, 40440}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {WindAtk = 0.07, WaterAtk = 0.07, FireAtk = 0.07, type = 'AttrChange', EarthAtk = 0.07}, BuffIcon = '', BuffDesc = '', Dsc = '【大貓的祝福Ⅵ】＋【水晶鞋】：火/水/地/風/元素屬性攻擊＋7%', DelBuffID = _EmptyTable}",
	[91000070] = "{id = 91000070, BuffName = '娜迦鱗盾 + 旗魚槍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '使【聖十字審判】傷害＋50%', DelBuffID = _EmptyTable}",
	[91000080] = "{id = 91000080, BuffName = '洛奇的指甲 + 華貴腕甲', BuffRate = {Odds = 100}, Condition = {buffid = {90001034, 40170}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Atk = {type = 2121}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【洛奇的指甲Ⅴ】＋【華貴腕甲】：每2%裝備攻速轉換1點物理攻擊力', DelBuffID = _EmptyTable}",
	[91000090] = "{id = 91000090, BuffName = '防水靴 + 絲質外袍', BuffRate = {Odds = 100}, Condition = {buffid = {90000945, 90000955}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {id = {91000091}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '【防水靴Ⅵ】＋【絲質外袍Ⅵ】：普通攻擊10%概率使目標變成水屬性持續10秒', DelBuffID = _EmptyTable}",
	[91000091] = "{id = 91000091, BuffName = '防水靴 + 絲質外袍', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {id = {24071}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[91000100] = "{id = 91000100, BuffName = '定位陷阱（傷害加深）', BuffRate = {Odds = 0}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RealDamage = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[91000110] = "{id = 91000110, BuffName = '艾希耳機+艾希髮夾+溫蒂', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 5, type = 'AttrChange', MoveSpdPer = 0.15, Flee = 10}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋15%，靈巧＋5，閃避＋10', DelBuffID = _EmptyTable}",
	[91000120] = "{id = 91000120, BuffName = '高級樂園團套裝', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpRestoreSpd = 5, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'Sp恢復＋5', DelBuffID = _EmptyTable}",
	[91000130] = "{id = 91000130, BuffName = '艾爾德之錘 + 援護者皮靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【艾爾德之錘】＋【援護者皮靴】使【生命藥水投擲】和【魔力藥水投擲】的效果額外提升＋10%', DelBuffID = _EmptyTable}",
	[91000140] = "{id = 91000140, BuffName = '鍊金鎧甲 + 強襲戰斧', BuffRate = {Odds = 100}, Condition = {normal_skill = 1, type = 'Attack'}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', Odds = 100, id = {91000141}}, BuffIcon = '', BuffDesc = '', Dsc = '【鍊金鎧甲】＋【強襲戰斧】：每次普通攻擊可使「艾米斯可魯」物理攻擊＋3%，持續5秒，最多可疊3層', DelBuffID = _EmptyTable}",
	[91000141] = "{id = 91000141, BuffName = '鍊金鎧甲 + 強襲戰斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {limit_layer = 3, type = 'AttrChange'}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '艾米斯可魯物理攻擊提高', Dsc = '', DelBuffID = _EmptyTable}",
	[91000150] = "{id = 91000150, BuffName = '羽毛權杖 + 鍊金鎧甲 + 預言者披風', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【羽毛權杖】＋【鍊金鎧甲】＋【預言者披風】：「巴尼米樂斯」的【善變】技能倍率＋150%', DelBuffID = _EmptyTable}",
	[91000160] = "{id = 91000160, BuffName = '斧錘長矛 + 兔子拖鞋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {21}}, BuffIcon = '', BuffDesc = '', Dsc = '【斧錘長矛】＋【兔子拖鞋】：【連刺攻擊】的SP消耗降低10%', DelBuffID = _EmptyTable}",
	[91000170] = "{id = 91000170, BuffName = '斧錘長矛 + 薔薇姬的腕輪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【斧錘長矛】＋【薔薇姬的腕輪】：連刺對中型魔物傷害增加10%，忽視物理防禦＋10%', DelBuffID = _EmptyTable}",
	[91000180] = "{id = 91000180, BuffName = '嘉曼基板甲+多芙的斗篷+皇家之盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【嘉曼基板甲】＋【多芙的斗篷】＋【皇家之盾】：魔傷減免＋10%', DelBuffID = _EmptyTable}",
	[91000190] = "{id = 91000190, BuffName = '秘銀法袍+大天使聖像IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001363, 40080}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MAtkPer = 0.12, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【秘銀法袍】＋【大天使聖像IV】：魔法攻擊＋12%', DelBuffID = _EmptyTable}",
	[91000200] = "{id = 91000200, BuffName = '生命魔法書IV+兔子拖鞋', BuffRate = {Odds = 100}, Condition = {buffid = {90001373, 24590}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {CDChangePer = -0.05, type = 'AffactSkill'}, BuffIcon = '', BuffDesc = '', Dsc = '【生命魔法書IV】＋【兔子拖鞋】：所有技能冷卻減少5%', DelBuffID = _EmptyTable}",
	[91000210] = "{id = 91000210, BuffName = '賀勒拳套+聖者法袍IV', BuffRate = {Odds = 100}, Condition = {buffid = {24880, 90001433}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【賀勒拳套】＋【聖者法袍IV】：生命上限＋5%', DelBuffID = _EmptyTable}",
	[91000220] = "{id = 91000220, BuffName = '魔錘安魂曲V+聖者法袍IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001444, 90001433}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.05, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '【魔錘安魂曲V】＋【聖者法袍IV】：裝備攻速＋5%，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[91000230] = "{id = 91000230, BuffName = '詛咒之弓IV+山地遊俠裝IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001463, 90001473}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【詛咒之弓IV】＋【山地遊俠裝IV】：提升物理攻擊對獵鷹攻擊力的影響', DelBuffID = _EmptyTable}",
	[91000240] = "{id = 91000240, BuffName = '神射手之衣IV+喵喵大蟹弓IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001493, 90001503}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', CriDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '【神射手之衣IV】＋【喵喵大蟹弓IV】：敏捷＋5，暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[91000250] = "{id = 91000250, BuffName = '升龍拳套IV+華貴腕甲IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001513, 90001123}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【升龍拳套IV】＋【華貴腕甲IV】：每次普通攻擊概率獲得氣彈的概率提升至60%', DelBuffID = _EmptyTable}",
	[91000260] = "{id = 91000260, BuffName = '忍服血櫻+考爾德短劍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.06, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【忍服血櫻】＋【考爾德短劍】：攻速＋6%', DelBuffID = _EmptyTable}",
	[91000270] = "{id = 91000270, BuffName = '黑翼V+放浪者外套IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001614, 90001623}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Str = 5, type = 'AttrChange', IgnoreDef = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '【黑翼V】＋【放浪者外套IV】：力量＋5，忽視物理防禦＋10%', DelBuffID = _EmptyTable}",
	[91000280] = "{id = 91000280, BuffName = '堅定魔法斗篷+高級涼鞋IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001653, 40110}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MDamReduc = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【堅定魔法斗篷】＋【高級涼鞋IV】：魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[91000290] = "{id = 91000290, BuffName = '俠盜之衣+牙科手術刀', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【俠盜之衣】＋【牙科手術刀】：【背刺】技能對人型目標時技能倍率＋50%', DelBuffID = _EmptyTable}",
	[91000300] = "{id = 91000300, BuffName = '艾爾德之錘 + 化學防護手套', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【艾爾德之錘】＋【化學防護手套】：【強酸火煙瓶投擲】傷害＋15%', DelBuffID = _EmptyTable}",
	[91000310] = "{id = 91000310, BuffName = '米德加爾特護衛頭盔＋米德加爾特護目鏡＋米德加爾特軍用口罩', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanResPer = 0.2, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【米德加爾特護衛頭盔】＋【米德加爾特護目鏡】＋【米德加爾特軍用口罩】：人形種族減傷＋20%', DelBuffID = _EmptyTable}",
	[91000320] = "{id = 91000320, BuffName = '米德加爾特行軍揹包＋魔法防禦精靈', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.05, type = 'AttrChange', MDamReduc = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '【米德加爾特行軍揹包】＋【魔法防禦精靈】：物傷減免＋5%，魔傷減免＋5%', DelBuffID = _EmptyTable}",
	[91000330] = "{id = 91000330, BuffName = '聖晶石-奧術＋聖晶石-元素＋聖晶石-急速', BuffRate = {Odds = 100}, Condition = {buffid = {52500, 52510, 52520}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = 0.1, BeHolyDamPer = 0.1, BeEarthDamPer = 0.1, BeGhostDamPer = 0.1, MoveSpdPer = 0.02, BeWaterDamPer = 0.1, BeWindDamPer = 0.1, BeNeutralDamPer = 0.1, type = 'AttrChange', BePoisonDamPer = 0.1, BeShadowDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '【聖晶石-奧術卡片】【聖晶石-元素卡片】【聖晶石-急速卡片】一起裝備時：受到毒、聖、暗、念、無、火、水、地、風屬性傷害－10%，移動速度＋2%', DelBuffID = _EmptyTable}",
	[91000340] = "{id = 91000340, BuffName = '蒼白領主＋血腥騎士', BuffRate = {Odds = 100}, Condition = {buffid = {52430, 51290}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【蒼白領主卡片】【血腥騎士卡片】一起裝備時：普攻傷害增加5%，普攻時自動施放【隕石術】概率提高3%', DelBuffID = _EmptyTable}",
	[91000350] = "{id = 91000350, BuffName = '水紋之劍Ⅹ＋高等布袋熊長靴IV＋襯衫Ⅷ＋野獸之心Ⅷ', BuffRate = {Odds = 100}, Condition = {buffid = {90000717, 90000737, 90000919, 90001723}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, AtkPer = 0.03, type = 'AttrChange', CriDamPer = 0.03, MaxHpPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '【水紋之劍Ⅹ】＋【高等布袋熊長靴IV】＋【襯衫Ⅷ】＋【野獸之心Ⅷ】：物理攻擊＋3%，暴擊傷害＋3%，攻擊速度＋5%，生命上限＋10%', DelBuffID = _EmptyTable}",
	[91000360] = "{id = 91000360, BuffName = '青鐵柱槍Ⅳ＋重靴Ⅷ＋石製圓盾Ⅳ', BuffRate = {Odds = 100}, Condition = {buffid = {90000757, 90001733, 90001743}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.05, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '【青鐵柱槍Ⅳ】＋【重靴Ⅷ】＋【石製圓盾Ⅳ】：忽視物理防禦＋5%，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[91000370] = "{id = 91000370, BuffName = '大巫師之杖Ⅷ＋創作者外袍Ⅷ＋永恒戒指Ⅷ＋水晶靴Ⅳ', BuffRate = {Odds = 100}, Condition = {buffid = {90001823, 90001087, 90000637, 90000707}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MDamIncrease = 0.03, type = 'AttrChange', IgnoreMDef = 0.03, CTChangePer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '【大巫師之杖Ⅷ】＋【創作者外袍Ⅷ】＋【永恒戒指Ⅷ】＋【水晶靴Ⅳ】：可變吟唱時間－5%，魔法傷害＋3%，忽視魔法防禦＋3%', DelBuffID = _EmptyTable}",
	[91000380] = "{id = 91000380, BuffName = '俠盜之衣Ⅷ＋神聖大駒短劍Ⅷ', BuffRate = {Odds = 100}, Condition = {buffid = {90000787, 90000617}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {BigDamPer = 0.1, type = 'AttrChange', SmallDamPer = 0.15, MidDamPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '【俠盜之衣Ⅷ】＋【神聖大駒短劍Ⅷ】：對小型目標傷害＋15%，對中型目標傷害＋5%，對大型目標傷害＋10%', DelBuffID = _EmptyTable}",
	[91000390] = "{id = 91000390, BuffName = '洛奇的指甲Ⅸ＋風行者斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【洛奇的指甲Ⅸ】＋【風行者斗篷】：【迴旋十字斬】的傷害＋5%', DelBuffID = _EmptyTable}",
	[91000400] = "{id = 91000400, BuffName = '皇家之矛＋皇家戰甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【皇家之矛】＋【皇家戰甲】：受到來自【犧牲】的傷害降低 10%', DelBuffID = _EmptyTable}",
	[91000410] = "{id = 91000410, BuffName = '審判之錘＋審判之袍＋審判之靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【審判之錘】＋【審判之袍】＋【審判之靴】：【讚歌】技能的傷害＋10%', DelBuffID = _EmptyTable}",
	[91000420] = "{id = 91000420, BuffName = '霸王亂舞＋堅定戰袍Ⅹ＋堅定指環Ⅳ', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【霸王亂舞】＋【堅定戰袍Ⅹ】＋【堅定指環Ⅳ】：使【羅剎破凰拳】傷害＋5%', DelBuffID = _EmptyTable}",
	[91000430] = "{id = 91000430, BuffName = '森林獵手＋白翼之靴', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【森林獵手】＋【白翼之靴】：使【死亡狙擊】的技能倍率＋50%', DelBuffID = _EmptyTable}",
	[91000440] = "{id = 91000440, BuffName = '馴龍者長槍＋永恒戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = {a = 0, b = -0.1, type = 3301, d = 0, c = 0}, type = 'AttrChange', MAtkPer = 0.03, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '【馴龍者長槍】＋【永恒戒指】：魔法攻擊＋3%，物理攻擊＋3%，【馴龍者長槍】精煉＋10以上時，SP消耗－10%', DelBuffID = _EmptyTable}",
	[91000450] = "{id = 91000450, BuffName = '華麗演出服＋舞蹈鞋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【華麗演出服】＋【舞蹈鞋】：物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[91000451] = "{id = 91000451, BuffName = '華麗演出服＋舞蹈鞋', BuffRate = {Odds = 100}, Condition = {style = 3, type = 'Concert'}, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.1, type = 'AttrChange', MDamReduc = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '使用演奏類技能時受到的傷害降低10%', DelBuffID = _EmptyTable}",
	[91000460] = "{id = 91000460, BuffName = '法力風暴之杖Ⅱ＋法力風暴之靴', BuffRate = {Odds = 100}, Condition = {buffid = {90002111, 41650}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MAtkPer = {a = 0, b = 0.1, type = 3301, d = 0.05, c = 0}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【法力風暴之杖Ⅱ】＋【法力風暴之靴】：魔法攻擊＋5%，法力風暴之杖精煉＋10時，魔法攻擊＋10%', DelBuffID = _EmptyTable}",
	[91000470] = "{id = 91000470, BuffName = '賢者之書＋靈犀寶珠', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【賢者之書】＋【靈犀寶珠】：使【火箭術】【冰箭術】【雷擊術】的傷害＋15%', DelBuffID = _EmptyTable}",
	[91000480] = "{id = 91000480, BuffName = '冷澈之魔法書＋魔能涌動外袍', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WaterAtk = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【冷澈之魔法書】＋【魔能涌動外袍】：水屬性攻擊＋10%', DelBuffID = _EmptyTable}",
	[91000490] = "{id = 91000490, BuffName = '惡魔波利★卡片＋亡者-惡魔波利卡片', BuffRate = {Odds = 100}, Condition = {buffid = {52930, 53030}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {DamReduc = 0.15, type = 'AttrChange', BeNeutralDamPer = 0.5}, BuffIcon = '', BuffDesc = '', Dsc = '【惡魔波利亡者卡片】和【惡魔波利★卡片】一起裝備時，受到無屬性傷害-50%，受到物理傷害-15%', DelBuffID = _EmptyTable}",
	[91000500] = "{id = 91000500, BuffName = '亡者-蟻后卡＋片蟻后★卡片', BuffRate = {Odds = 100}, Condition = {buffid = {52970, 53070}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {DefPer = 0.2, type = 'AttrChange', MDefPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '【蟻后亡者卡片】和【蟻后★卡片】一起裝備時，物理防禦和魔法防禦額外提升20%', DelBuffID = _EmptyTable}",
	[91000510] = "{id = 91000510, BuffName = '亡者-虎王卡片＋虎王★卡片', BuffRate = {Odds = 100}, Condition = {buffid = {53080, 52980}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {MaxHpPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【虎王亡者卡片】和【虎王★卡片】一起裝備時，生命上限＋15%', DelBuffID = _EmptyTable}",
	[91000520] = "{id = 91000520, BuffName = '死靈★卡片＋阿特羅斯★卡片', BuffRate = {Odds = 100}, Condition = {buffid = {53010, 53100}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {NormalAtkDam = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【死靈★卡片】和【阿特羅斯★卡片】一同裝備時，普攻傷害＋10%', DelBuffID = _EmptyTable}",
	[91000530] = "{id = 91000530, BuffName = '戮魂長矛 + 兔子拖鞋', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {attr = {SpCostPer = -0.1}, type = 'AffactSkill', skillID = {21}}, BuffIcon = '', BuffDesc = '', Dsc = '【戮魂長矛】＋【兔子拖鞋】：【連刺攻擊】的SP消耗降低10%', DelBuffID = _EmptyTable}",
	[91000540] = "{id = 91000540, BuffName = '戮魂長矛 + 薔薇姬的腕輪', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '【戮魂長矛】＋【薔薇姬的腕輪】：連刺對中型魔物傷害增加10%，忽視物理防禦＋10%', DelBuffID = _EmptyTable}",
	[91000550] = "{id = 91000550, BuffName = '巨龍咆哮＋永恒戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = {a = 0, b = -0.1, type = 3301, d = 0, c = 0}, type = 'AttrChange', MAtkPer = 0.03, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '【巨龍咆哮】＋【永恒戒指】：魔法攻擊＋3%，物理攻擊＋3%，【巨龍咆哮】精煉＋10以上時，SP消耗－10%', DelBuffID = _EmptyTable}",
	[91000560] = "{id = 91000560, BuffName = '聖佑長槍＋重靴Ⅷ＋石製圓盾Ⅳ', BuffRate = {Odds = 100}, Condition = {buffid = {90000757, 41750, 90001743}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.05, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '【聖佑長槍】＋【重靴Ⅷ】＋【石製圓盾Ⅳ】：忽視物理防禦＋5%，物理攻擊＋5%', DelBuffID = _EmptyTable}",
	[91000570] = "{id = 91000570, BuffName = '怒濤勇者＋高等布袋熊長靴IV＋襯衫Ⅷ＋野獸之心Ⅷ', BuffRate = {Odds = 100}, Condition = {buffid = {90000717, 90000737, 41760, 90001723}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {EquipASPD = 0.05, AtkPer = 0.03, type = 'AttrChange', CriDamPer = 0.03, MaxHpPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '【怒濤勇者】＋【高等布袋熊長靴IV】＋【襯衫Ⅷ】＋【野獸之心Ⅷ】：物理攻擊＋3%，暴擊傷害＋3%，攻擊速度＋5%，生命上限＋10%', DelBuffID = _EmptyTable}",
	[91000580] = "{id = 91000580, BuffName = '深海恐懼 + 娜迦鱗盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【深海恐懼】+ 【娜迦鱗盾】：使【聖十字審判】傷害＋50%', DelBuffID = _EmptyTable}",
	[91000590] = "{id = 91000590, BuffName = '霸王大蟹弓+神射手之衣IV', BuffRate = {Odds = 100}, Condition = {buffid = {90001493, 41790}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = {Agi = 5, type = 'AttrChange', CriDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '【霸王大蟹弓】＋【神射手之衣IV】：敏捷＋5，暴擊傷害＋10%', DelBuffID = _EmptyTable}",
	[91000600] = "{id = 91000600, BuffName = '痛苦折磨+山地遊俠裝IV', BuffRate = {Odds = 100}, Condition = {buffid = {41800, 90001473}, type = 'HasBuff'}, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【痛苦折磨】＋【山地遊俠裝IV】：提升物理攻擊對野獸攻擊力的影響', DelBuffID = _EmptyTable}",
	[91000610] = "{id = 91000610, BuffName = '月光女神＋月亮胸針', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxSp = 60, type = 'AttrChange', SpRestoreSpdPer = 0.2, Int = 4}, BuffIcon = '', BuffDesc = '', Dsc = '【月光女神】＋【月亮胸針】：智力＋4、魔法上限＋60、SP恢復＋20% ', DelBuffID = _EmptyTable}",
	[91000620] = "{id = 91000620, BuffName = '巫師之力＋永恒戒指', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', CTChangePer = {a = 0, b = -0.1, type = 3301, d = 0, c = 0}, MAtkPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '【巫師之力】＋【永恒戒指】魔法攻擊＋15%、【巫師之力】精煉＋10以上時，可變吟唱時間－10%', DelBuffID = _EmptyTable}",
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	[100011900] = "{id = 100011900, BuffName = '暴擊率UP', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = {b = 0, type = 1, a = 1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012000] = "{id = 100012000, BuffName = '黑暗軀體（暗屬性傷害減免）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeShadowDamPer = {b = 0, type = 1, a = 0.005}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012100] = "{id = 100012100, BuffName = '魔法攻擊UP', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MAtk = {b = 10, type = 1, a = 3}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012200] = "{id = 100012200, BuffName = '刃羽（風屬性傷害增加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {WindAtk = {b = 0, type = 1, a = 0.003}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012300] = "{id = 100012300, BuffName = '利齒（忽視物理防禦）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = {b = 0, type = 1, a = 0.005}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012400] = "{id = 100012400, BuffName = '追獵（對動物種族傷害增加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BruteDamPer = {b = 0, type = 1, a = 0.003}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012500] = "{id = 100012500, BuffName = '鞭撻（物理穿刺）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = {b = 0, type = 1, a = 0.002}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012600] = "{id = 100012600, BuffName = '物理攻擊UP', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = {b = 10, type = 1, a = 3}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012700] = "{id = 100012700, BuffName = '烈焰焚身（火屬性傷害增加）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {FireAtk = {b = 0, type = 1, a = 0.004}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012800] = "{id = 100012800, BuffName = '火軀（火屬性傷害減免）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeFireDamPer = {b = 0, type = 1, a = 0.005}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100012900] = "{id = 100012900, BuffName = '庇護（技能一一定機率附帶buff使主人免疫冰凍，石化，定身數秒）特效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5, 6, 9}, type = 'ImmuneStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013000] = "{id = 100013000, BuffName = '聖歌（增加受治療加成）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeHealEncPer = {b = 0, type = 1, a = 0.008}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013100] = "{id = 100013100, BuffName = '冰焰（技能一一定機率冰凍敵人）特效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 0.25, DefAttr = 3, atk_def_priority = 1, StateEffect = 5, Def = -0.25, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013200] = "{id = 100013200, BuffName = '黑焰（技能一一定機率點燃敵人）特效', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {300031, 300032}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013300] = "{id = 100013300, BuffName = '清算（忽視敵人%物防）', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = {b = 0, type = 1, a = 0.005}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013400] = "{id = 100013400, BuffName = '暴擊率UP', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Cri = {b = 5, type = 1, a = 1}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013500] = "{id = 100013500, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.55}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013501] = "{id = 100013501, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.6}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013502] = "{id = 100013502, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.65}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013503] = "{id = 100013503, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.7}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013504] = "{id = 100013504, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.75}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013505] = "{id = 100013505, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.8}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013506] = "{id = 100013506, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.85}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013507] = "{id = 100013507, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.9}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013508] = "{id = 100013508, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 0.95}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013509] = "{id = 100013509, BuffName = '祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffStateID = 95171, BuffEffect = {Hp = {b = 0, type = 6, a = 1}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013600] = "{id = 100013600, BuffName = '痊癒', BuffRate = {Odds = {b = 50, type = 1, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5, 6, 9}, type = 'DelStatus', random_num = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013601] = "{id = 100013601, BuffName = '庇護', BuffRate = {Odds = {b = 50, type = 3620, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {status = {5, 6, 9}, type = 'ResistStatus'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013700] = "{id = 100013700, BuffName = '冰焰（技能一一定機率冰凍敵人）特效', BuffRate = {Odds = {b = 0, type = 3630, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 0.25, DefAttr = 3, atk_def_priority = 1, StateEffect = 5, Def = -0.25, AttrEffect = {3, 4}, type = 'StatusChange', Freeze = 1, NoEffectMove = 3}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013800] = "{id = 100013800, BuffName = '黑焰（技能一一定機率點燃敵人）特效', BuffRate = {Odds = {b = 0, type = 3640, a = 5}}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {id = {100013900, 100014000}, type = 'AddBuff'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100013900] = "{id = 100013900, BuffName = '灼燒狀態效果【灼燒】', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, BeFireDamPer = -0.25, type = 'StatusChange', AttrEffect = {3, 4}, MDefPer = -0.25}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100014000] = "{id = 100014000, BuffName = '灼燒損血效果', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {StateEffect = 3, type = 'HpReduce', Hp = {b = -5, type = 6, a = -0.02}, delHpPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100014100] = "{id = 100014100, BuffName = '來打我', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 80031, BuffEffect = {type = 'BeatBack'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100015000] = "{id = 100015000, BuffName = '守護天使[致死保護]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {protect_buff = 100016000, type = 'Undead'}, BuffIcon = 'skillbuff_117001', IconType = 1, BuffDesc = '受到致死傷害回覆生命', Dsc = '受到致死傷害時不會死亡，保留1點血，並且在接下來2秒內處於無敵狀態，該效果CD時間為15秒，最多可觸發2次致死效果', DelBuffID = _EmptyTable}",
	[100016000] = "{id = 100016000, BuffName = '守護天使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Hp = {b = 0, type = 6, a = 0.9}, type = 'HSPChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017000] = "{id = 100017000, BuffName = '閉嘴，聽我唱！', BuffRate = {Odds = {b = 20, type = 100, a = 5}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffStateID = 96040, BuffEffect = {type = 'StatusChange', StateEffect = 10, NoSkill = 1}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017100] = "{id = 100017100, BuffName = '強韌', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Vit = 1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017101] = "{id = 100017101, BuffName = '強韌2', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = {b = 1, type = 3750, a = 0}, type = 'AttrChange', Vit = {b = 0, type = 3750, a = 1}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017200] = "{id = 100017200, BuffName = '多刺', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamSpike = {b = 0, type = 1, a = 0.002}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017300] = "{id = 100017300, BuffName = '亡靈剋星', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessDamPer = {b = 0, type = 1, a = 0.004}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017400] = "{id = 100017400, BuffName = '驚懼鎧甲', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DeadLessResPer = {b = 0, type = 1, a = 0.01}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017500] = "{id = 100017500, BuffName = '幽靈鬼步', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MoveSpdPer = {b = 0, type = 1, a = 0.005}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017600] = "{id = 100017600, BuffName = '亡靈形態', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DamReduc = {b = 0, type = 1, a = 0.003}, type = 'AttrChange', MDamReduc = {b = 0, type = 1, a = 0.003}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017700] = "{id = 100017700, BuffName = '靈魂打擊【黑暗】', BuffRate = {Odds = {b = 10, type = 1, a = 2}}, Condition = _EmptyTable, BuffType = {isgain = 0, isdisperse = 1}, BuffEffect = {FleePer = -0.5, StateEffect = 12, type = 'StatusChange', HitPer = -0.5, AttrEffect = {27}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017800] = "{id = 100017800, BuffName = '慵懶氣息', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = {b = 0, type = 1, a = -0.05}, EquipASPD = {b = 0, type = 1, a = -0.05}}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100017900] = "{id = 100017900, BuffName = '安逸', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BeNeutralDamPer = {b = 0, type = 1, a = 0.005}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100018000] = "{id = 100018000, BuffName = '偷懶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {SpCostPer = {b = 0, type = 1, a = -0.005}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100018001] = "{id = 100018001, BuffName = '轉運·四葉鯉', BuffRate = {Odds = 100}, Condition = {type = 'Attack', magic_skill = 1}, BuffType = _EmptyTable, BuffEffect = {type = 'AddBuff', id = {100018002}, Odds=20}, BuffIcon = '', BuffDesc = '法術暴擊和暴擊傷害提高', Dsc = '獲得轉運錦鯉的祝福：魔法技能攻擊時，有20%概率暴擊，造成150%的法術暴擊傷害，每6點幸運額外增加1%法術暴擊傷害', DelBuffID = _EmptyTable}",
	[100018002] = "{id = 100018002, BuffName = '轉運·四葉鯉', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '法術暴擊和暴擊傷害提高', Dsc = '魔法技能攻擊時，有20%概率暴擊，造成150%的法術暴擊傷害，每6點幸運額外增加1%法術暴擊傷害', DelBuffID = _EmptyTable}",
	[100018003] = "{id = 100018003, BuffName = '暗星2000', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MoveSpdPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '移動速度＋5%', DelBuffID = _EmptyTable}",
	[100018004] = "{id = 100018004, BuffName = '暗星2000', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer = 0.05, AtkPer = 0.05, CTChangePer = -0.05, SpCostPer = -0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理、魔法攻擊＋5%，可變吟唱時間-5%，使用技能Sp消耗量-5%，持續15秒，最多可疊加3層', DelBuffID = _EmptyTable}",
	[100018005] = "{id = 100018005, BuffName = '安畢斯假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', IgnoreDef = 0.05}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '', Dsc = '忽視物理防禦+5%', DelBuffID = _EmptyTable}",
	[100018006] = "{id = 100018006, BuffName = '安畢斯假面', BuffRate = {Odds = 100}, Condition = {Str = 120, type = 'Attr'}, BuffType = _EmptyTable, BuffEffect = {Str=2, IgnoreDef=0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '力量達到120點時，力量+2，忽視物理防禦+3%', DelBuffID = _EmptyTable}",
	[100018007] = "{id = 100018007, BuffName = '安畢斯假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str=2, IgnoreDef=0.03, AtkPer = {type = 4390}, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉+6時，力量+2，忽視物理防禦+3%', DelBuffID = _EmptyTable}",
	[100018008] = "{id = 100018008, BuffName = '吸血喵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 1}, BuffEffect = {type = 'AttrChange', AtkPer = 0.05}, BuffIcon = 'skillbuff_commonbuff', IconType = 1, BuffDesc = '物理攻擊+5%', Dsc = '', DelBuffID = _EmptyTable}",
	[100018009] = "{id = 100018009, BuffName = '吸血喵', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {EquipASPD=0.05, AtkPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉+6時，裝備攻速+5%，物理攻擊+5%', DelBuffID = _EmptyTable}",
	[100018010] = "{id = 100018010, BuffName = '驚魂南瓜', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemonResPer=0.03}, BuffIcon = '', BuffDesc = '', Dsc = '受惡魔種族魔物傷害－3%', DelBuffID = _EmptyTable}",
	[100018011] = "{id = 100018011, BuffName = '魔女湯鍋[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.02, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對惡魔種族魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[100018012] = "{id = 100018012, BuffName = '怪人假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtk = 15}, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊＋15', DelBuffID = _EmptyTable}",
	[100018013] = "{id = 100018013, BuffName = '好心情禮盒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {JobExpPer=0.05, type = 'AttrChange' , BruteDamPer = 0.1,  DemiHumanDamPer = 0.1, DemonDamPer = 0.1, PlantDamPer = 0.1, DeadLessDamPer = 0.1, FormlessDamPer = 0.1, FishDamPer = 0.1, AngelDamPer = 0.1, InsectDamPer = 0.1, DragonDamPer = 0.1, BossDamPer=0.1}, BuffIcon = '', BuffDesc = '', Dsc = '佩戴時獲得節日的祝福：擊殺魔物Job經驗+5%，對魔物（包含MVP、Mini魔物）增傷+10%', DelBuffID = _EmptyTable}",
	[100018014] = "{id = 100018014, BuffName = '好心情禮盒', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BossDamPer=0.1, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '精煉+6時，對MVP、Mini魔物傷害+5%', DelBuffID = _EmptyTable}",
	[100018015] = "{id = 100018015, BuffName = '魯道夫的聖誕祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MaxHp = 2000, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋2000', DelBuffID = _EmptyTable}",
	[100018016] = "{id = 100018016, BuffName = '魯道夫的聖誕祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋2% ', DelBuffID = _EmptyTable}",
	[100018017] = "{id = 100018017, BuffName = '魯道夫的聖誕祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', RestoreSpdPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = 'HP恢復＋20%', DelBuffID = _EmptyTable}",
	[100018018] = "{id = 100018018, BuffName = '魯道夫的聖誕祝福', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {RestoreSpd = 20, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = 'Hp恢復＋20', DelBuffID = _EmptyTable}",
	[100018019] = "{id = 100018019, BuffName = '凍僵的紅鼻頭[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHpPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3%', DelBuffID = _EmptyTable}",
	[100018020] = "{id = 100018020, BuffName = '凍僵的紅鼻頭[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HealEncPer = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '治療加成＋3%', DelBuffID = _EmptyTable}",
	[100018021] = "{id = 100018021, BuffName = '糖果大使', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', BruteDamPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '對動物種族傷害＋2%', DelBuffID = _EmptyTable}",
	[100018022] = "{id = 100018022, BuffName = '霜羽假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Atk = 30, AtkPer = 0.03}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+30、物理攻擊+3%', DelBuffID = _EmptyTable}",
	[100018023] = "{id = 100018023, BuffName = '霜羽假面', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Atk = 60, AtkPer = 0.06}, BuffIcon = '', BuffDesc = '', Dsc = '任意一條六維屬性（力量、敏捷、體質、智力、靈巧、幸運）達到99點，即可額外啟用一層「霜之凝視」效果：物理攻擊+10、物理攻擊+1%，最多啟用六層', DelBuffID = _EmptyTable}",
	[100018024] = "{id = 100018024, BuffName = '霜槲寄生', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 5, Dex = 5, Luk = 5, Int = 5, Agi = 5, type = 'AttrChange', Vit = 5, MaxHpPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[100018025] = "{id = 100018025, BuffName = '冰心之愿', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Atk = 20, type = 'AttrChange', Luk = 5}, BuffIcon = '', BuffDesc = '', Dsc = '幸運＋5\n物理攻擊＋20', DelBuffID = _EmptyTable}",
	[100018026] = "{id = 100018026, BuffName = '西瓦諾諾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {PlantDamPer = 0.02, type = 'AttrChange', BruteDamPer = 0.02}, BuffIcon = '', BuffDesc = '', Dsc = '對植物、動物種族傷害＋2%', DelBuffID = _EmptyTable}",
	[100018027] = "{id = 100018027, BuffName = '除靈短劍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, type = 'AttrChange', Agi = 6}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6\n敏捷＋6', DelBuffID = _EmptyTable}",
	[100018028] = "{id = 100018028, BuffName = '除靈短劍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemonDamPer = 0.3, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對惡魔種族魔物傷害＋30%', DelBuffID = _EmptyTable}",
	[100018029] = "{id = 100018029, BuffName = '除靈短劍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {DemiHumanDamPer = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '對人形種族魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[100018030] = "{id = 100018030, BuffName = '除靈短劍[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', DemonResPer = 0.15}, BuffIcon = '', BuffDesc = '', Dsc = '受到惡魔種族魔物傷害－15%', DelBuffID = _EmptyTable}",
	[100018031] = "{id = 100018031, BuffName = '風靈鋼斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Str = 6, AtkAttr = 1, Dex = 6, GhostDamPer=0.15, type = 'BattleAttr', atk_def_priority = 3}, BuffIcon = '', BuffDesc = '', Dsc = '暗屬性\n靈巧＋6、力量＋6\n對念屬性魔物傷害＋15%', DelBuffID = _EmptyTable}",
	[100018032] = "{id = 100018032, BuffName = '風靈鋼斧', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {GhostDamPer = 0.2, type = 'BattleAttr'}, BuffIcon = '', BuffDesc = '', Dsc = '每精煉+1，對念屬性魔物傷害＋2%', DelBuffID = _EmptyTable}",
	[100018033] = "{id = 100018033, BuffName = '首領之斧[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 6, type = 'AttrChange', Str = 6, MaxHp=1000, BossDamPer=0.15, MidDamPer = 0.1}, BuffIcon = '', BuffDesc = '', Dsc = '力量＋6、靈巧＋6\n生命上限＋1000\n對MVP、Mini魔物傷害＋15%\n對中體型魔物傷害＋10%', DelBuffID = _EmptyTable}",
	[100018034] = "{id = 100018034, BuffName = '首領之斧[1]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {IgnoreDef = 0.03, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '每精煉+1，忽視物理防禦＋2%', DelBuffID = _EmptyTable}",
	[100018035] = "{id = 100018035, BuffName = '將軍斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {MDef = 40, type = 'AttrChange', Vit = 4, MaxHp=1000, BossResPer=0.05, DemiHumanResPer=0.05}, BuffIcon = '', BuffDesc = '', Dsc = '魔法防禦＋40\n體質＋4\n生命上限＋1000\n受到MVP、Mini魔物傷害－5%\n人形種族減傷＋5%', DelBuffID = _EmptyTable}",
	[100018036] = "{id = 100018036, BuffName = '將軍斗篷＋巨人護盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {BigResPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '受到大型魔物傷害－5%', DelBuffID = _EmptyTable}",
	[100018037] = "{id = 100018037, BuffName = '將軍斗篷[第一檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋250', DelBuffID = _EmptyTable}",
	[100018038] = "{id = 100018038, BuffName = '將軍斗篷[第二檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Def = 11, MaxHp = 250}, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦＋11、生命上限＋250', DelBuffID = _EmptyTable}",
	[100018039] = "{id = 100018039, BuffName = '將軍斗篷[第三檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MaxHp = 500}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋500', DelBuffID = _EmptyTable}",
	[100018040] = "{id = 100018040, BuffName = '將軍斗篷[第四檔]', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 4, BossResPer=0.05, DemiHumanResPer=0.05}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋4；精煉＋5時，受到MVP、Mini魔物傷害－5%；精煉＋10時，人形種族減傷＋5%', DelBuffID = _EmptyTable}",
	[100018041] = "{id = 100018041, BuffName = '巨人護盾', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', Vit = 6, MaxHp=1000, BossResPer=0.05, DemiHumanResPer=0.05, BossDamPer=0.15}, BuffIcon = '', BuffDesc = '', Dsc = '體質＋6\n生命上限＋1000\n受到MVP、Mini魔物傷害－5%\n每精煉+1，對MVP、Mini魔物傷害＋1%', DelBuffID = _EmptyTable}",
	[100018042] = "{id = 100018042, BuffName = '懷錶', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Int = 4, IgnoreMDef = 0.05, MAtkPer=0.05, MDamSpike=0.03, EquipASPD=0.03}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋4\n靈巧＋4\n忽視魔法防禦＋5%\n精煉＋8時，魔法攻擊＋5%；精煉＋12時，魔法穿刺＋3%，裝備攻速＋3%', DelBuffID = _EmptyTable}",
	[100018043] = "{id = 100018043, BuffName = '懷錶＋賢者日記', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {HpRestoreSpd = 0.05, SpRestoreSpd = 0.05, IgnoreMDef = 0.03, type = 'AttrChange',MAtkPer=0.03}, BuffIcon = '', BuffDesc = '', Dsc = 'HP、SP恢復速度＋5%，忽視魔法防禦＋3%，魔法攻擊＋3%', DelBuffID = _EmptyTable}",
	[100018044] = "{id = 100018044, BuffName = '天龍之翼', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', EquipASPD = 0.1, Dex = 5, Int = 5, DragonDamPer=0.1}, BuffIcon = '', BuffDesc = '', Dsc = '裝備攻速＋10%\n靈巧＋5、智力＋5\n對龍族魔物傷害＋10\n每精煉+1，對龍族魔物傷害＋2%\n擊殺龍族魔物時，有0.1%概率獲得【天龍之鱗】\n天龍之鱗：使用后智力+5、忽視物理防禦+15%，持續60秒，持續時間可疊加（物品可疊加9999，可交易，獵人系生效）', DelBuffID = _EmptyTable}",
	[100018045] = "{id = 100018045, BuffName = '天龍之鱗', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {Int = 5, type = 'AttrChange'}, BuffIcon = 'itembuff_12333', IconType = 1, BuffDesc = '智力＋5，忽視物理防禦＋15%', Dsc = '', DelBuffID = _EmptyTable}",
	[100018046] = "{id = 100018046, BuffName = '天龍之鱗(忽視物理防禦)', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = {isgain = 1, isdisperse = 0}, BuffEffect = {IgnoreDef = 0.15, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100018047] = "{id = 100018047, BuffName = '狙擊手斗篷', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 4, type = 'AttrChange', Cri = 5, MaxHp = 1400}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋4\n暴擊＋5\n生命上限＋1400', DelBuffID = _EmptyTable}",
	[100018048] = "{id = 100018048, BuffName = '狙擊手斗篷[幸運達標]', BuffRate = {Odds = 100}, Condition = {Luk = 120, type = 'Attr', profession = {11, 12, 13, 14, 72, 73, 74, 31, 32, 33, 34, 51, 52, 53, 54, 122, 123, 124}}, BuffType = _EmptyTable, BuffEffect = {CriDamPer = 0.05, type = 'AttrChange'}, BuffIcon = '', BuffDesc = '', Dsc = '當幸運達到120時暴擊傷害＋5%\n精煉＋10時，使用【死亡狙擊】技能時的暴擊概率提升5%', DelBuffID = _EmptyTable}",
	[100018049] = "{id = 100018049, BuffName = '神賢的手賬本', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type = 'AttrChange', MAtkPer=0.05,EquipASPD = 0.1, Int = 18}, BuffIcon = '', BuffDesc = '', Dsc = '智力＋18\n裝備攻速＋10%\n魔法攻擊＋5%\n每精煉＋1，【自動念咒】的觸發概率提高0.3%\n每精煉＋1，【火箭術】、【冰箭術】、【雷擊術】、【時空箭】的傷害提升1%\n精煉＋5時，裝備攻速＋5%；精煉＋10時，裝備攻速＋5%，忽視魔法防禦＋5%；精煉＋12時，魔法傷害＋5%；精煉＋15時，魔法攻擊＋5%，忽視魔法防禦＋5%\n【魔能涌動外袍Ⅳ】＋【神賢的手賬本】：【雙倍投擲】觸發概率＋3%；魔法傷害＋5%', DelBuffID = _EmptyTable}",
	[100018050] = "{id = 100018050, BuffName = '沉淪-里拉', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 18, type = 'AttrChange', IgnoreDef = 0.15, AtkPer = 0.2}, BuffIcon = '', BuffDesc = '', Dsc = '靈巧＋18\n忽視物理防禦＋10%\n物理攻擊＋10%\n每精煉＋1，【狂風暴雨】的傷害＋2%\n【狂風暴雨】的SP消耗降低15%\n精煉＋5時，無視物理防禦＋5%；精煉＋10時，物理攻擊＋5%；精煉＋15時，物理傷害＋5%', DelBuffID = _EmptyTable}",
	[100018051] = "{id = 100018051, BuffName = '秘鞭-貝斯第一檔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Atk = 30}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30\n靈巧＋2', DelBuffID = _EmptyTable}",
	[100018052] = "{id = 100018052, BuffName = '秘鞭-貝斯第二檔', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {Dex = 2, type = 'AttrChange', Atk = 30, AtkPer = 0.05}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋30\n靈巧＋2\n精煉＋5時，物理攻擊＋5%', DelBuffID = _EmptyTable}",

	[200000000] = "{id = 200000000, BuffName = 'ID段：200000000-300000000海外專用', BuffRate = _EmptyTable, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '', DelBuffID = _EmptyTable}",
	[100018101] = "{id = 100018101, BuffName = '閃電衝擊增幅', BuffRate = {Odds = 100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = _EmptyTable, BuffIcon = 'skillbuff_commonbuff', IconType = 2, BuffDesc = '使閃電衝擊的效果提高25倍', Dsc = '使閃電衝擊的效果提高25倍', DelBuffID = _EmptyTable}",







-----------------------------------------------------------------------------------------------old移植开始------------------------------------------------------------------------------------------------
	[43200] = "{id = 43200, BuffName = '辉月礼服[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Dex=14,Luk=4,AtkPer=0.06,MaxSp=300,MaxHp=3500,DefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '灵巧＋14、幸运＋4\n物理攻击＋6%\n魔法上限＋300\n生命上限＋3500\n魔法防御＋10%\n每精炼＋1，物理防御＋1%\n【箭雨】（【狂风暴雨】）伤害＋10%\n精炼＋5开始，再每精炼＋1，【箭雨】（【狂风暴雨】）伤害＋1%（总计10%）\n精炼＋5时，灵巧＋2、物理攻击＋4%；精炼＋10时，灵巧＋2、物理攻击＋4%；精炼＋15时，灵巧＋2、物理攻击＋6%\n精炼＋10开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[43201] = "{id = 43201, BuffName = '辉月礼服5', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Dex=2,AtkPer=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，灵巧＋2、物理攻击＋4%', DelBuffID = _EmptyTable}",
	[43202] = "{id = 43102, BuffName = '辉月礼服10穿刺4', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Dex=2,AtkPer=0.04,DamSpike=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，灵巧＋2、物理攻击＋4%', DelBuffID = _EmptyTable}",
	[43203] = "{id = 43103, BuffName = '辉月礼服15穿刺4', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Dex=2,AtkPer=0.06,DamSpike=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，灵巧＋2、物理攻击＋6%', DelBuffID = _EmptyTable}",


	[4208600] = "{id = 4208600, BuffName = '堅毅之鎧[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=10,Vit=10,MaxHp=4000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},Atk=160}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10、体质＋10、生命上限＋4000\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n近战职业装备时物理攻击＋160\n精炼＋5且近战职业装备时，物理攻击＋3%;精炼＋10且近战职业装备时，物理攻击＋4%;精炼＋15且近战职业装备时，物理攻击+5%、生命上限＋5%。\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4208601] = "{id = 4208601, BuffName = '堅毅之鎧5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.03,DamSpike=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5且近战职业装备时，物理攻击＋3%\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4208602] = "{id = 4208602, BuffName = '堅毅之鎧10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.04,DamSpike=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10且近战职业装备时，物理攻击＋4%;\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4208603] = "{id = 4208603, BuffName = '堅毅之鎧15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.05,DamSpike=0.04,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15且近战职业装备时，物理攻击+5%、生命上限＋5%。\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4208700] = "{id = 4208700, BuffName = '光輝禮讚[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Int=10,Dex=10,MaxHp=4000,MDefPer=0.1,DefPer={type=3323,a=0.01,b=0,c=0},SpCostPer=-0.3,MaxSpPer=0.1,MaxHpPer=0.05,HealEncPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '智力＋10、灵巧＋10\n生命上限＋4000、魔法防御＋10%\n每精炼＋1，物理防御＋1%\n【霸邪之阵】、【圣母之颂歌】、【圣母之祈福】技能的SP消耗降低50%\n魔法上限＋10%、生命上限＋5%、治疗加成＋5%\n精炼＋5时，治疗加成＋5%；精炼＋10时，治疗加成＋5%、生命上限＋5%；精炼＋15时，魔法上限＋5%、生命上限＋5%。\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",
	[4208701] = "{id = 4208701, BuffName = '光輝禮讚5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',HealEncPer=0.05,BeWindDamPer=0.01,BeEarthDamPer=0.01,BeWaterDamPer=0.01,BeFireDamPer=0.01,BeNeutralDamPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，治疗加成＋5%\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",
	[4208702] = "{id = 4208702, BuffName = '光輝禮讚10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',HealEncPer=0.05,BeWindDamPer=0.03,BeEarthDamPer=0.03,BeWaterDamPer=0.03,BeFireDamPer=0.03,BeNeutralDamPer=0.03,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，治疗加成＋5%、生命上限＋5%\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",
	[4208703] = "{id = 4208703, BuffName = '光輝禮讚15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',HealEncPer=0.05,BeWindDamPer=0.04,BeEarthDamPer=0.04,BeWaterDamPer=0.04,BeFireDamPer=0.04,BeNeutralDamPer=0.04,MaxHpPer=0.04,MaxSpPer=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，魔法上限＋5%、生命上限＋5%。\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",

	[4208800] = "{id = 4208800, BuffName = '天選者戰甲[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=12,Dex=12,MaxHp=4000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},AtkPer=0.02,MAtkPer=0.02,SkillDam=0.12,ChaosDef=1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '力量＋12、灵巧＋12、生命上限＋4000\n避免陷入恐惧状态\n使【圣十字审判】中物理攻击的伤害＋20%、【枪阵－血十字】技能伤害＋10%\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n物理攻击＋2%、魔法攻击＋2%\n精炼＋5时，物理攻击＋2%、魔法攻击＋2%；精炼＋10时，物理攻击＋3%、魔法攻击＋3%；精炼＋15时，物理攻击＋5%、魔法攻击＋5%。\n精炼＋8开始，每精炼＋1，物理伤害＋1%、魔法伤害＋1%（总计8%））', DelBuffID = _EmptyTable}",
	[4208801] = "{id = 4208801, BuffName = '天選者戰甲5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.02,MAtkPer=0.02,DamIncrease=0.01,MDamIncrease=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，物理攻击＋2%、魔法攻击＋2%\n精炼＋8开始，每精炼＋1，物理伤害＋1%、魔法伤害＋1%（总计8%））', DelBuffID = _EmptyTable}",
	[4208802] = "{id = 4208802, BuffName = '天選者戰甲10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.03,MAtkPer=0.03,DamIncrease=0.03,MDamIncrease=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，物理攻击＋3%、魔法攻击＋3%\n精炼＋8开始，每精炼＋1，物理伤害＋1%、魔法伤害＋1%（总计8%））', DelBuffID = _EmptyTable}",
	[4208803] = "{id = 4208803, BuffName = '天選者戰甲15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.05,MAtkPer=0.05,DamIncrease=0.04,MDamIncrease=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，物理攻击＋5%、魔法攻击＋5%。\n精炼＋8开始，每精炼＋1，物理伤害＋1%、魔法伤害＋1%（总计8%））', DelBuffID = _EmptyTable}",

-- Need Test
	-- [4208900] = "{id = 4208900, BuffName = '天選者戰袍[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Dex=10,Int=10,MaxSp=500,MaxHp=4000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '灵巧＋10、智力＋10、生命上限＋4000、魔法上限＋500\n避免陷入恐惧状态\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n使【阿修罗霸凰拳】公式中【技能等级*4＋剩余SP/100】部分的伤害倍率增加2\n使【罗剎破凰拳】倍率＋50%；每精炼＋1，使【罗剎破凰拳】倍率＋20%\n精炼＋5时，魔法上限＋5%；精炼＋10时，魔法上限＋5%、生命上限＋5%；精炼＋15时，物理攻击＋5%、对大型魔物的伤害＋15%。\n精炼＋8开始，每精炼＋1，魔法上限＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4208900] = "{id = 4208900, BuffName = '天選者戰袍[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='ImmuneStatus',status={8},Dex=10,Int=10,MaxSp=500,MaxHp=4000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '灵巧＋10、智力＋10、生命上限＋4000、魔法上限＋500\n避免陷入恐惧状态\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n使【阿修罗霸凰拳】公式中【技能等级*4＋剩余SP/100】部分的伤害倍率增加2\n使【罗剎破凰拳】倍率＋50%；每精炼＋1，使【罗剎破凰拳】倍率＋20%\n精炼＋5时，魔法上限＋5%；精炼＋10时，魔法上限＋5%、生命上限＋5%；精炼＋15时，物理攻击＋5%、对大型魔物的伤害＋15%。\n精炼＋8开始，每精炼＋1，魔法上限＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4208901] = "{id = 4208901, BuffName = '天選者戰袍5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxSpPer=0.09}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，魔法上限＋5%\n精炼＋8开始，每精炼＋1，魔法上限＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4208902] = "{id = 4208902, BuffName = '天選者戰袍10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxSpPer=0.11,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，魔法上限＋5%、生命上限＋5%\n精炼＋8开始，每精炼＋1，魔法上限＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4208903] = "{id = 4208903, BuffName = '天選者戰袍15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxSpPer=0.6,AtkPer=0.05,BigDamPer=0.15}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，物理攻击＋5%、对大型魔物的伤害＋15%。\n精炼＋8开始，每精炼＋1，魔法上限＋2%（总计16%）', DelBuffID = _EmptyTable}",

	[4209000] = "{id = 4209000, BuffName = '碎星者外袍[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Int=12,Dex=8,MAtkPer=0.1,MaxHp=3500,MDefPer=0.1,DefPer={type=3323,a=0.01,b=0,c=0},CTChangePer=-0.1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '智力＋12、灵巧＋8\n魔法攻击＋10%、可变吟唱时间－10%\n生命上限＋3500、魔法防御＋10%\n每精炼＋1，物理防御＋1%\n精炼＋5时，风、地、水、火属性攻击＋5%；精炼＋10时，忽视魔法防御＋5%；精炼＋15时，魔法攻击＋5%。\n精炼＋8开始，每精炼＋1，魔法穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209001] = "{id = 4209001, BuffName = '碎星者外袍5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',WindDamPer=0.05,EarthDamPer=0.05,WaterDamPer=0.05,FireDamPer=0.05,MDamSpike=0.1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，风、地、水、火属性攻击＋5%\n精炼＋8开始，每精炼＋1，魔法穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209002] = "{id = 4209002, BuffName = '碎星者外袍10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.05,MDamSpike=0.3}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，忽视魔法防御＋5%\n精炼＋8开始，每精炼＋1，魔法穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209003] = "{id = 4209003, BuffName = '碎星者外袍15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MAtkPer=0.05,MDamSpike=0.4}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，魔法攻击＋5%。\n精炼＋8开始，每精炼＋1，魔法穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4209100] = "{id = 4209100, BuffName = '暴淚之甲[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Agi=10,Cri=15,MaxHp=4000,MaxHpPer=0.05,CriDamPer=0.15,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋10、暴击＋15\n生命上限＋4000、生命上限＋5%\n暴击伤害＋10%、物理防御＋10%\n每精炼＋1，魔法防御＋1%\n使用长剑类武器时暴击伤害＋10%精炼＋5且使用长剑类武器时，物理攻击＋2%、暴击伤害＋2%；精炼＋10且使用长剑类武器时，物理攻击＋3%、暴击伤害＋3%；精炼＋15且使用长剑类武器时，物理攻击＋5%、暴击伤害＋5%。\n精炼＋8开始，每精炼＋1，物理攻击＋1%、暴击伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209101] = "{id = 4209101, BuffName = '暴淚之甲5[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=180}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.03,CriDamPer=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5且使用长剑类武器时，物理攻击＋2%、暴击伤害＋2%\n精炼＋8开始，每精炼＋1，物理攻击＋1%、暴击伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209102] = "{id = 4209102, BuffName = '暴淚之甲10[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=180}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.06,CriDamPer=0.06}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10且使用长剑类武器时，物理攻击＋3%、暴击伤害＋3%\n精炼＋8开始，每精炼＋1，物理攻击＋1%、暴击伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209103] = "{id = 4209103, BuffName = '暴淚之甲15[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=180}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.09,CriDamPer=0.09}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15且使用长剑类武器时，物理攻击＋5%、暴击伤害＋5%。\n精炼＋8开始，每精炼＋1，物理攻击＋1%、暴击伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4209200] = "{id = 4209200, BuffName = '匿影外套[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Int=10,Dex=10,MaxSp=800,MaxHp=3500,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},IgnoreDef=0.1,SpCostPer=-0.15}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '智力＋10、灵巧＋10、生命上限＋3500\n魔法上限＋800、忽视物理防御＋10%\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n所有猎人陷阱类技能的SP消耗－15%\n每精炼＋1，猎人陷阱类技能的伤害＋2%；精炼＋8开始，每精炼＋1，魔法伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209201] = "{id = 4209201, BuffName = '匿影外套5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AffactSkill',skillID={116,117,120,122,138,1247},attr={SkillDam=0.1,MDamIncrease=0.1}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每精炼＋1，猎人陷阱类技能的伤害＋2%；精炼＋8开始，每精炼＋1，魔法伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209202] = "{id = 4209202, BuffName = '匿影外套10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AffactSkill',skillID={116,117,120,122,138,1247},attr={SkillDam=0.1,MDamIncrease=0.3}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每精炼＋1，猎人陷阱类技能的伤害＋2%；精炼＋8开始，每精炼＋1，魔法伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209203] = "{id = 4209203, BuffName = '匿影外套15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AffactSkill',skillID={116,117,120,122,138,1247},attr={SkillDam=0.1,MDamIncrease=0.4}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '每精炼＋1，猎人陷阱类技能的伤害＋2%；精炼＋8开始，每精炼＋1，魔法伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4209300] = "{id = 4209300, BuffName = '屏息者之甲[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MDef=80,Agi=12,Str=18,MaxHp=3500,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法防御＋80、敏捷＋12\n力量＋18、生命上限＋4000\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n使用短剑类武器时，物理攻击＋6%\n精炼＋5且使用短剑类武器时，物理攻击＋4%；精炼＋10且使用短剑类武器时，物理攻击＋5%、忽视物理防御＋5%；精炼＋15且使用短剑类武器时，物理攻击＋5%、忽视物理防御＋10%。\n精炼＋8开始，每精炼＋1，物理攻击＋1%、忽视物理防御＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209301] = "{id = 4209301, BuffName = '屏息者之甲5[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=250}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.05,IgnoreDef=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5且使用短剑类武器时，物理攻击＋4%\n精炼＋8开始，每精炼＋1，物理攻击＋1%、忽视物理防御＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209302] = "{id = 4209302, BuffName = '屏息者之甲10[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=250}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.08,IgnoreDef=0.08}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10且使用短剑类武器时，物理攻击＋5%、忽视物理防御＋5%\n精炼＋8开始，每精炼＋1，物理攻击＋1%、忽视物理防御＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209303] = "{id = 4209303, BuffName = '屏息者之甲15[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=250}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.09,IgnoreDef=0.14}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15且使用短剑类武器时，物理攻击＋5%、忽视物理防御＋10%。\n精炼＋8开始，每精炼＋1，物理攻击＋1%、忽视物理防御＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4209400] = "{id = 4209400, BuffName = '暗星潛行衣[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Dex=20,AtkPer=0.12,MaxHp=3500,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},DamIncrease=0.02}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '灵巧＋20、物理攻击＋12%\n生命上限＋3500、物理防御＋10%\n每精炼＋1，魔法防御＋1%\n提升智力对猎鹰攻击力的影响；当智力达到180及以上时，提升物理攻击对猎鹰攻击力的影响\n精炼＋5，物理攻击＋3%；精炼＋10，物理攻击＋5%；精炼＋15，物理攻击＋7%，提升物理攻击对猎鹰攻击力的影响。\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209401] = "{id = 4209401, BuffName = '暗星潛行衣5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5，物理攻击＋3%\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209402] = "{id = 4209402, BuffName = '暗星潛行衣10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.08}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10，物理攻击＋5%\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209403] = "{id = 4209403, BuffName = '暗星潛行衣15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.11,DamIncrease=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15，物理攻击＋7%，提升物理攻击对猎鹰攻击力的影响。\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4209500] = "{id = 4209500, BuffName = '忍服·凜夜行歌[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=8,Luk=20,EquipASPD=0.1,MaxHp=3600,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},DamIncrease=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸运＋20、力量＋8\n装备攻速＋10%、生命上限＋3600\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n当幸运达到70时，暴击伤害＋3%；当幸运达到100时，暴击伤害＋5%；当幸运达到130时，暴击伤害＋7%\n近战物理伤害＋4%\n精炼＋5时，对大型魔物伤害＋5%；精炼＋10时，近战物理伤害＋4%；精炼＋15时，近战物理伤害＋8%。\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209501] = "{id = 4209501, BuffName = '忍服·凜夜行歌[70幸运]', BuffRate = {Odds=100}, Condition = {type='Attr',Luk=70}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸运达到70及以上时暴击伤害提升3%', DelBuffID = _EmptyTable}",
	[4209502] = "{id = 4209502, BuffName = '忍服·凜夜行歌[100幸运]', BuffRate = {Odds=100}, Condition = {type='Attr',Luk=100}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸运达到100及以上时暴击伤害提升5%', DelBuffID = _EmptyTable}",
	[4209503] = "{id = 4209503, BuffName = '忍服·凜夜行歌[130幸运]', BuffRate = {Odds=100}, Condition = {type='Attr',Luk=130}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.07}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸运达到130及以上时暴击伤害提升7%', DelBuffID = _EmptyTable}",
	[4209504] = "{id = 4209504, BuffName = '忍服·凜夜行歌5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamIncrease=0.01,BigDamPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，对大型魔物伤害＋5%\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209505] = "{id = 4209505, BuffName = '忍服·凜夜行歌10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamIncrease=0.07}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，近战物理伤害＋4%\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209506] = "{id = 4209506, BuffName = '忍服·凜夜行歌15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamIncrease=0.12}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，近战物理伤害＋8%。\n精炼＋8开始，每精炼＋1，物理伤害＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4209600] = "{id = 4209600, BuffName = '貪婪之衫[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=10,Vit10=4,Dex=10,MaxHp=4000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '力量＋10、体质＋10、灵巧＋10、生命上限＋4000\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n精炼＋5且使用斧头类武器时，物理伤害＋3%；精炼＋15且使用斧头类武器时，物理伤害＋7%。\n精炼＋10以后使用斧头类武器时，再每精炼＋1，物理攻击＋1%（总计5%）生命上限＋1%（总计5%）\n精炼＋8开始，每精炼＋1，物理攻击＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4209601] = "{id = 4209601, BuffName = '貪婪之衫5[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=230}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamIncrease=0.03,AtkPer=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5且使用斧头类武器时，物理伤害＋3%\n精炼＋8开始，每精炼＋1，物理攻击＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4209602] = "{id = 4209602, BuffName = '貪婪之衫10[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=230}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.11,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10以后使用斧头类武器时，再每精炼＋1，物理攻击＋1%（总计5%）生命上限＋1%（总计5%）\n精炼＋8开始，每精炼＋1，物理攻击＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4209603] = "{id = 4209603, BuffName = '貪婪之衫15[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=230}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamIncrease=0.07,AtkPer=0.11}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15且使用斧头类武器时，物理伤害＋7%。\n精炼＋8开始，每精炼＋1，物理攻击＋2%（总计16%）', DelBuffID = _EmptyTable}",

	[4209700] = "{id = 4209700, BuffName = '提爾的護甲[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Agi=10,Dex=10,EquipASPD=0.1,MaxHp=3500,Flee=25,MDefPer=0.1,DefPer={type=3323,a=0.01,b=0,c=0},CriDamPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '敏捷＋10、灵巧＋10\n生命上限＋3500、装备攻速＋10%、闪避＋25\n魔法防御＋10%、每精炼＋1，物理防御＋1%\n当幸运达到60时，暴击伤害＋3%；当幸运达到90时，暴击伤害＋4%；当幸运达到120时，暴击伤害＋5%。\n暴击伤害＋5%\n精炼＋5时，暴击伤害＋4%；精炼＋10时，暴击伤害＋6%；精炼＋15时，暴击伤害＋8%。\n普通攻击暴击时有10%概率物理攻击＋5%，持续5秒\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209701] = "{id = 4209701, BuffName = '提爾的護甲[60幸运]', BuffRate = {Odds=100}, Condition = {type='Attr',Luk=60}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸运达到60及以上时暴击伤害提升3%', DelBuffID = _EmptyTable}",
	[4209702] = "{id = 4209702, BuffName = '提爾的護甲[90幸运]', BuffRate = {Odds=100}, Condition = {type='Attr',Luk=90}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸运达到90及以上时暴击伤害提升4%', DelBuffID = _EmptyTable}",
	[4209703] = "{id = 4209703, BuffName = '提爾的護甲[120幸运]', BuffRate = {Odds=100}, Condition = {type='Attr',Luk=120}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '幸运达到120及以上时暴击伤害提升5%', DelBuffID = _EmptyTable}",
	[4209704] = "{id = 4209704, BuffName = '提爾的護甲5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.04,DamSpike=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，暴击伤害＋4%\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209705] = "{id = 4209705, BuffName = '提爾的護甲10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.06,DamSpike=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，暴击伤害＋6%\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209706] = "{id = 4209706, BuffName = '提爾的護甲15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDamPer=0.08,DamSpike=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，暴击伤害＋8%。\n精炼＋8开始，每精炼＋1，物理穿刺＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4209800] = "{id = 4209800, BuffName = '星河之法袍[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Def=50,Vit=10,Str=10,CriDamPer=0.05,MaxHp=3600,MDefPer=0.1,DefPer={type=3323,a=0.01,b=0,c=0},Atk={type=200}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理防御＋50、体质＋10、力量＋10\n生命上限＋3600、暴击伤害＋5%\n每200点生命上限会为装备者提供1点物理攻击、魔法防御＋10%\n每精炼＋1，物理防御＋1%\n精炼＋5且装备钝器或拳套时，物理攻击＋5%；精炼＋10且装备钝器或拳套时，暴击＋2、暴击伤害＋10%；精炼＋15且装备钝器或拳套时，暴击＋3、暴击伤害＋15%。\n精炼＋8开始，每精炼＋1，暴击伤害＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4209801] = "{id = 4209801, BuffName = '星河之法袍5[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=220,290}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.05,CriDamPer=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5且装备钝器或拳套时，物理攻击＋5%\n精炼＋8开始，每精炼＋1，暴击伤害＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4209802] = "{id = 4209802, BuffName = '星河之法袍10[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=220,290}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Cri=2,CriDamPer=0.13}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10且装备钝器或拳套时，暴击＋2、暴击伤害＋10%\n精炼＋8开始，每精炼＋1，暴击伤害＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4209803] = "{id = 4209803, BuffName = '星河之法袍15[1]', BuffRate = {Odds=100}, Condition = {type='Equip',typeID=220,290}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Cri=3,CriDamPer=0.25}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15且装备钝器或拳套时，暴击＋3、暴击伤害＋15%。\n精炼＋8开始，每精炼＋1，暴击伤害＋2%（总计16%）', DelBuffID = _EmptyTable}",

	[4209900] = "{id = 4209900, BuffName = '守望者之鎧[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Vit=15,MaxHpPer=0.15,MaxHp=6000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},BeHealEncPer=0.05,MaxHpPer={type=3323,a=0.01,b=0,c=0},BeWindDamPer={type=3323,a=0.01,b=0,c=0},BeEarthDamPer={type=3323,a=0.01,b=0,c=0},BeWaterDamPer={type=3323,a=0.01,b=0,c=0},BeFireDamPer={type=3323,a=0.01,b=0,c=0},BeHolyDamPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '体质＋15、生命上限＋15%\n生命上限＋6000、物理防御＋10%\n每精炼＋1，魔法防御＋1%\n受治疗加成＋5%\n精炼＋5时，受治疗加成＋5%，受到暴击伤害－5%；精炼＋10时，受治疗加成＋10%，受到暴击伤害－10%；精炼＋15时，受到暴击伤害－15%。\n每精炼＋1，生命上限＋1%，受到风、地、水、火、圣属性伤害－1%\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209901] = "{id = 4209901, BuffName = '守望者之鎧5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',BeHealEncPer=0.05,CriDefPer=0.05,DamReduc=0.01,MDamReduc=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，受治疗加成＋5%，受到暴击伤害－5%\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209902] = "{id = 4209902, BuffName = '守望者之鎧10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',BeHealEncPer=0.1,CriDefPer=0.1,DamReduc=0.03,MDamReduc=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，受治疗加成＋10%，受到暴击伤害－10%\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4209903] = "{id = 4209903, BuffName = '守望者之鎧15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.15,DamReduc=0.04,MDamReduc=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，受到暴击伤害－15%。\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4210000] = "{id = 4210000, BuffName = '璀璨光甲[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Vit=15,MaxHp=4000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '体质＋15、生命上限＋4000\n物理防御＋10%每精炼＋1，魔法防御＋1%\n【强酸攻击】、【强酸火烟瓶投掷】固定吟唱-0.5秒\n艾米斯可鲁在场时，炼金物理攻击＋12%\n巴尼米乐斯在场时，炼金魔法攻击＋12%\n伊琳诺雅在场时，炼金物理穿刺＋6%\n精炼＋5时，魔法攻击＋3%、物理攻击＋3%；精炼＋10时，魔法攻击＋5%、物理攻击＋5%；精炼＋15时，物理攻击＋7%、魔法攻击＋7%。\n精炼＋8开始，每精炼＋1，忽视物理防御＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4210001] = "{id = 4210001, BuffName = '璀璨光甲1[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AffactSkill',skillID={411,422,1122},attr={CTFixed=-0.5}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【强酸攻击】、【强酸火烟瓶投掷】固定吟唱-0.5秒', DelBuffID = _EmptyTable}",
	[4210002] = "{id = 4210002, BuffName = '璀璨光甲2[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer={type=2591}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '艾米斯可鲁在场时，炼金物理攻击＋8%', DelBuffID = _EmptyTable}",
	[4210003] = "{id = 4210003, BuffName = '璀璨光甲3[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MAtkPer={type=2601}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '巴尼米乐斯在场时，炼金魔法攻击＋8%', DelBuffID = _EmptyTable}",
	[4210004] = "{id = 4210004, BuffName = '璀璨光甲5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.03,MAtkPer=0.03,IgnoreDef=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，魔法攻击＋3%、物理攻击＋3%\n精炼＋8开始，每精炼＋1，忽视物理防御＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4210005] = "{id = 4210005, BuffName = '璀璨光甲10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.05,MAtkPer=0.05,IgnoreDef=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，魔法攻击＋5%、物理攻击＋5%\n精炼＋8开始，每精炼＋1，忽视物理防御＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4210006] = "{id = 4210006, BuffName = '璀璨光甲15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.07,MAtkPer=0.07,IgnoreDef=0.1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，物理攻击＋7%、魔法攻击＋7%。\n精炼＋8开始，每精炼＋1，忽视物理防御＋2%（总计16%）', DelBuffID = _EmptyTable}",

	[4210100] = "{id = 4210100, BuffName = '晨曦之衣[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Int=20,MaxSp=200,MaxHp=3500,CTChangePer=-0.05,MAtkPer=0.05,MDefPer=0.1,DefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '智力＋20、生命上限＋3500、魔法上限＋200\n可变吟唱时间－5%、魔法攻击＋5%、魔法防御＋10%\n每精炼＋1，物理防御＋1%、【赞歌】消耗的蓝色魔力矿石数量－1\n精炼＋5时，【赞歌】的技能倍率＋50%，忽视魔法防御＋5%；精炼＋10时，【赞歌】的技能倍率＋100%，忽视魔法防御＋5%；精炼＋15时，【赞歌】的技能倍率＋150%，魔法攻击＋10%。\n精炼＋8开始，每精炼＋1，忽视魔法防御＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4210101] = "{id = 4210101, BuffName = '晨曦之衣1[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AffactSkill',skillID={1227},item={{itemid=12521,num=-1}}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '【赞歌】消耗的蓝色魔力矿石数量－1', DelBuffID = _EmptyTable}",
	[4210102] = "{id = 4210102, BuffName = '晨曦之衣5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.08}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，【赞歌】的技能倍率＋50%，忽视魔法防御＋5%\n精炼＋8开始，每精炼＋1，忽视魔法防御＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4210103] = "{id = 4210103, BuffName = '晨曦之衣10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.08}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，【赞歌】的技能倍率＋100%，忽视魔法防御＋5%\n精炼＋8开始，每精炼＋1，忽视魔法防御＋2%（总计16%）', DelBuffID = _EmptyTable}",
	[4210104] = "{id = 4210104, BuffName = '晨曦之衣15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.1,MAtkPer=0.1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，【赞歌】的技能倍率＋150%，魔法攻击＋10%。\n精炼＋8开始，每精炼＋1，忽视魔法防御＋2%（总计16%）', DelBuffID = _EmptyTable}",

	[4210200] = "{id = 4210200, BuffName = '流雲衣[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MDef=75,Int=8,Vit=8,Dex=8,MaxHp=4000,MaxHpPer={type=3323,a=0.01,b=0,c=0.05},MaxSpPer=0.05,MDefPer=0.1,DefPer={type=3323,a=0.01,b=0,c=0}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法防御＋75、智力＋8、体质＋8\n灵巧＋8、生命上限＋4000\n生命上限＋5%、魔法上限＋5%、魔法防御＋10%\n每精炼＋1，物理防御＋1%\n精炼＋5且使用演奏类技能时，受到的伤害减低5%；精炼＋10且使用演奏类技能时，受到的伤害减低5%；精炼＋15且使用演奏类技能时，受到的伤害减低10%。\n每精炼＋1，生命上限＋1%\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4210201] = "{id = 4210201, BuffName = '流雲衣5[1]', BuffRate = {Odds=100}, Condition = {type='Concert',style=3}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamReduc=0.06,MDamReduc=0.06}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5且使用演奏类技能时，受到的伤害减低5%\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4210202] = "{id = 4210202, BuffName = '流雲衣10[1]', BuffRate = {Odds=100}, Condition = {type='Concert',style=3}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamReduc=0.08,MDamReduc=0.08}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10且使用演奏类技能时，受到的伤害减低5%\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",
	[4210203] = "{id = 4210203, BuffName = '流雲衣15[1]', BuffRate = {Odds=100}, Condition = {type='Concert',style=3}, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamReduc=0.14,MDamReduc=0.14}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15且使用演奏类技能时，受到的伤害减低10%。\n精炼＋8开始，每精炼＋1，魔伤减免、物伤减免＋1%（总计8%）', DelBuffID = _EmptyTable}",

	[4210300] = "{id = 4210300, BuffName = '諸神的賜福[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Vit=20,MaxHpPer={type=3323,a=0.01,b=0,c=0.12},MaxSp=500,MaxHp=4500,MaxSpPer=0.05,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},BePoisonDamPer={type=3323,a=0.01,b=8,c=0.1},BeGhostDamPer={type=3323,a=0.01,b=8,c=0.1},BeShadowDamPer={type=3323,a=0.01,b=8,c=0.1},BeHolyDamPer={type=3323,a=0.01,b=8,c=0.1}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '体质＋20、生命上限＋12%\n生命上限＋4500、魔法上限＋500\n魔法上限＋5%、物理防御＋10%\n每精炼＋1，魔法防御＋1%\n每精炼＋1，生命上限＋1%、受到毒属性、圣属性、暗属性、念属性伤害－10%\n精炼＋8开始，每精炼＋1，受到无、毒、圣、暗、念属性伤害－1%（总计8%）', DelBuffID = _EmptyTable}",

	[4210500] = "{id = 4210500, BuffName = '彗星戰甲[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',StunDef=0.5,FreezeDef=0.5,MaxHp=4000,DefPer=0.1,MDefPer={type=3323,a=0.01,b=0,c=0},StoneDef={type=3323,a=0.01,b=0,c=0.1},ChaosDef={type=3323,a=0.01,b=0,c=0.1}}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '眩晕、冰冻抵抗＋50%、生命上限＋4000\n物理防御＋10%、每精炼＋1，魔法防御＋1%\n石化抵抗＋10%，每精炼＋1，石化抵抗＋1%；恐惧抵抗＋10%，每精炼＋1，恐惧抵抗＋1%\n精炼＋5时，生命上限＋2%；精炼＋10时，生命上限＋3%；精炼＋15时，生命上限＋5%。\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",
	[4210501] = "{id = 4210501, BuffName = '彗星戰甲5[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHpPer=0.02,BeWindDamPer=0.01,BeEarthDamPer=0.01,BeWaterDamPer=0.01,BeFireDamPer=0.01,BeNeutralDamPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋5时，生命上限＋2%\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",
	[4210502] = "{id = 4210502, BuffName = '彗星戰甲10[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHpPer=0.03,BeWindDamPer=0.03,BeEarthDamPer=0.03,BeWaterDamPer=0.03,BeFireDamPer=0.03,BeNeutralDamPer=0.03}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋10时，生命上限＋3%\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",
	[4210503] = "{id = 4210503, BuffName = '彗星戰甲15[1]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHpPer=0.05,BeWindDamPer=0.04,BeEarthDamPer=0.04,BeWaterDamPer=0.04,BeFireDamPer=0.04,BeNeutralDamPer=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '精炼＋15时，生命上限＋5%。\n精炼＋8开始，每精炼＋1，受无、风、地、水、火属性伤害-1%（总计8%）', DelBuffID = _EmptyTable}",

	[4210504] = "{id = 4210504, BuffName = '物理攻击+4% 魔法攻击+4%', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.04,MAtkPer=0.04}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物攻＋4%\n魔攻+4%', DelBuffID = _EmptyTable}",
	--普隆德拉的守護
	[4210505] = "{id = 4210505, BuffName = '普隆德拉的守護', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHp=1000,DamReduc=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '生命上限+1000\n物傷減免+5%', DelBuffID = _EmptyTable}",
	[4210506] = "{id = 4210506, BuffName = '普隆德拉的守護存入', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=6,MAtk=6,MAtkPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+6\n魔法攻擊+6\n魔法攻擊+1%', DelBuffID = _EmptyTable}",
	
	--5-9
	[63000053] = "{id = 63000053, BuffName = 'EVA二号机时装[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=30,MAtk=30}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻击＋30,魔法攻击＋30', DelBuffID = _EmptyTable}",
	[63000054] = "{id = 63000054, BuffName = 'EVA二号机时装[存储]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.03,MDamSpike=0.03}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋3%,魔法穿刺＋3%', DelBuffID = _EmptyTable}",
	
	[63000057] = "{id = 63000057, BuffName = '蔷薇骑士团[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=20,MAtk=20,DamSpike=0.02,MDamSpike=0.02}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻击＋20,魔法攻击＋20,物理穿刺＋2%,魔法穿刺＋2%', DelBuffID = _EmptyTable}",
	[63000058] = "{id = 63000058, BuffName = '蔷薇骑士团[存储]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHp=3000}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '生命上限＋3000', DelBuffID = _EmptyTable}",

	[63000059] = "{id = 63000059, BuffName = '蛟龙骑士新[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻击＋1%,魔法攻击＋1%', DelBuffID = _EmptyTable}",
	[63000060] = "{id = 63000060, BuffName = '蛟龙骑士新[存储]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.02,MDamSpike=0.02}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋2%,魔法穿刺＋2%', DelBuffID = _EmptyTable}",

	[63000061] = "{id = 63000061, BuffName = '星风雪羽圣诞系列時裝[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻击＋1%,魔法攻击＋1%', DelBuffID = _EmptyTable}",
	[63000062] = "{id = 63000062, BuffName = '星风雪羽圣诞系列時裝[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理攻击＋1%,魔法攻击＋1%', DelBuffID = _EmptyTable}",

	[63000063] = "{id = 63000063, BuffName = '可可布蕾[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.05,MDamSpike=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋5%,魔法穿刺＋5%', DelBuffID = _EmptyTable}",
	[63000064] = "{id = 63000064, BuffName = '可可布蕾[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.05,MDamSpike=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋5%,魔法穿刺＋5%', DelBuffID = _EmptyTable}",

	[63000065] = "{id = 63000065, BuffName = '熊本熊[冒险]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.02,MDamSpike=0.02,MAtk=200,Atk=200,MaxHp=2024,MaxSp=2024,IgnoreDef=0.02,IgnoreMDef=0.02}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋2%，魔法穿刺＋2%，HP＋2024，SP＋2024，物理忽视＋2%，魔法忽视＋2%，物理攻击＋200,魔法攻击＋200', DelBuffID = _EmptyTable}",
	[63000066] = "{id = 63000066, BuffName = '熊本熊[存储]', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.03,MDamSpike=0.03}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺＋3%，魔法穿刺＋3%', DelBuffID = _EmptyTable}",

-----------------------------------------------------------------------------------old移植结束--------------------------------------------------------------------------------------------------	
--2025布点新开发buff
	--坐骑移速定义
	[220000010] = "{id = 220000010, BuffName = '10移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋10%', DelBuffID = _EmptyTable}",
	[220000020] = "{id = 220000020, BuffName = '20移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.2}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋20%', DelBuffID = _EmptyTable}",
	[220000030] = "{id = 220000030, BuffName = '30移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.3}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋30%', DelBuffID = _EmptyTable}",
	[220000040] = "{id = 220000040, BuffName = '40移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.4}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋40%', DelBuffID = _EmptyTable}",
	[220000050] = "{id = 220000050, BuffName = '50移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.5}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋50%', DelBuffID = _EmptyTable}",
	[220000060] = "{id = 220000060, BuffName = '60移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.6}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋60%', DelBuffID = _EmptyTable}",
	[220000070] = "{id = 220000070, BuffName = '70移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.7}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋70%', DelBuffID = _EmptyTable}",
	[220000080] = "{id = 220000080, BuffName = '80移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.8}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋80%', DelBuffID = _EmptyTable}",
	[220000090] = "{id = 220000090, BuffName = '90移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=0.9}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋90%', DelBuffID = _EmptyTable}",
	[220000100] = "{id = 220000100, BuffName = '100移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋100%', DelBuffID = _EmptyTable}",
	[220000110] = "{id = 220000110, BuffName = '110移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1.1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋110%', DelBuffID = _EmptyTable}",
	[220000120] = "{id = 220000120, BuffName = '120移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1.2}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋120%', DelBuffID = _EmptyTable}",
	[220000130] = "{id = 220000130, BuffName = '130移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1.3}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋130%', DelBuffID = _EmptyTable}",
	[220000140] = "{id = 220000140, BuffName = '140移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1.4}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋140%', DelBuffID = _EmptyTable}",
	[220000150] = "{id = 220000150, BuffName = '150移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1.5}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋160%', DelBuffID = _EmptyTable}",
	[220000160] = "{id = 220000160, BuffName = '160移速', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1.6}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋160%', DelBuffID = _EmptyTable}",


	--翅膀buff冒险
	[200000010] = "{id = 200000010, BuffName = '星航之翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=100}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+100', DelBuffID = _EmptyTable}",
	[200000020] = "{id = 200000020, BuffName = '鲤影荷羽【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MAtk=100}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊+100', DelBuffID = _EmptyTable}",
	[200000030] = "{id = 200000030, BuffName = '綠野之翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MAtkPer=0.08}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊+8%', DelBuffID = _EmptyTable}",
	[200000040] = "{id = 200000040, BuffName = '聖靈之翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.08}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+8%', DelBuffID = _EmptyTable}",
	[200000050] = "{id = 200000050, BuffName = '影楓之翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MDamSpike =0.08}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法穿刺+8%', DelBuffID = _EmptyTable}",
	[200000060] = "{id = 200000060, BuffName = '詩寇蒂之翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.08}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺+8%', DelBuffID = _EmptyTable}",
	[200000070] = "{id = 200000070, BuffName = '玲瓏雙翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害減免+10%', DelBuffID = _EmptyTable}",
	[200000080] = "{id = 200000080, BuffName = '抉擇之翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MDamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法傷害減免+10%', DelBuffID = _EmptyTable}",
	[200000090] = "{id = 200000090, BuffName = '煙焰聖羽【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamRebound=0.1,MDamRebound=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '反射10%的魔法傷害\n反射10%的物理傷害', DelBuffID = _EmptyTable}",
	[200000100] = "{id = 200000100, BuffName = '德古拉魔翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Vampiric=0.03,DemiHumanDamPer=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '吸血+3%\n人形種族減傷＋10%', DelBuffID = _EmptyTable}",
	[200000110] = "{id = 200000110, BuffName = '銀翼飛行器【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.05,DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暴傷減免+5%\n物理傷害減免10%', DelBuffID = _EmptyTable}",
	--5-17
	[200000120] = "{id = 200000120, BuffName = '榮耀之鋒【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.05,DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+20', DelBuffID = _EmptyTable}",
	[200000130] = "{id = 200000130, BuffName = '藍星之翼【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.05,DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊+10', DelBuffID = _EmptyTable}",
	[200000140] = "{id = 200000140, BuffName = '赤耀儀典【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.05,DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暴傷減免+5%\n物理傷害減免10%', DelBuffID = _EmptyTable}",
	[200000150] = "{id = 200000150, BuffName = '沉淪之杯【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.05,DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暴傷減免+5%\n物理傷害減免10%', DelBuffID = _EmptyTable}",
	[200000160] = "{id = 200000160, BuffName = '童樂派對【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.05,DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暴傷減免+5%\n物理傷害減免10%', DelBuffID = _EmptyTable}",
	[200000170] = "{id = 200000170, BuffName = '機械光輪【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=30,MAtk=30}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+30\n魔法攻擊+30', DelBuffID = _EmptyTable}",
	

	--翅膀buff存储
	[230000010] = "{id = 230000010, BuffName = '拉斯格瑞絲 羽落【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[230000020] = "{id = 230000020, BuffName = '布倫希爾德 羽落【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[230000030] = "{id = 230000030, BuffName = '聖靈【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.08}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋8%', DelBuffID = _EmptyTable}",
	[230000040] = "{id = 230000040, BuffName = '守護之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[230000050] = "{id = 230000050, BuffName = '永恒之羽【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[230000060] = "{id = 230000060, BuffName = '翅膀: 测试413【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[230000070] = "{id = 230000070, BuffName = '怒火之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊＋1%\n魔法攻擊＋1%', DelBuffID = _EmptyTable}",
	[230000080] = "{id = 230000080, BuffName = '玲瓏雙翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamReduc=0.1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害減免+10%', DelBuffID = _EmptyTable}",
	[230000090] = "{id = 230000090, BuffName = '抉擇之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=5,Vit=5,Dex=5,Int=5,Agi=5,Luk=5,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[230000100] = "{id = 230000100, BuffName = '綠野之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=5,Vit=5,Dex=5,Int=5,Agi=5,Luk=5,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[230000110] = "{id = 230000110, BuffName = '兀爾德之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=5,Vit=5,Dex=5,Int=5,Agi=5,Luk=5,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[230000120] = "{id = 230000120, BuffName = '鲤影荷羽【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=5,Vit=5,Dex=5,Int=5,Agi=5,Luk=5,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[230000130] = "{id = 230000130, BuffName = '星航之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=5,Vit=5,Dex=5,Int=5,Agi=5,Luk=5,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[230000140] = "{id = 230000140, BuffName = '影楓之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=5,Vit=5,Dex=5,Int=5,Agi=5,Luk=5,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[230000150] = "{id = 230000150, BuffName = '詩寇蒂之翼【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=5,Vit=5,Dex=5,Int=5,Agi=5,Luk=5,MaxHpPer=0.05}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋5\n生命上限＋5%', DelBuffID = _EmptyTable}",
	[230000160] = "{id = 230000160, BuffName = '月光夢魘【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHpPer=1,SkillRes=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '增加生命10%\n技能傷害減免+10%', DelBuffID = _EmptyTable}",


	--时装buff冒险
	[201000010] = "{id = 201000010, BuffName = '波羅斯【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=30,MAtk=30,Vampiric=0.03}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '吸血+3%\n物理攻擊+30\n魔法攻擊+30', DelBuffID = _EmptyTable}",
	[201000020] = "{id = 201000020, BuffName = '時裝·音速的索尼克【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',EquipASPD=0.08,AtkPer=0.08,MAtkPer=0.08}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '攻擊速度+8%\n物理傷害+8%\n魔法傷害+8%', DelBuffID = _EmptyTable}",
	[201000030] = "{id = 201000030, BuffName = '時裝·劉昂星【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.05,MDamSpike=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺+5%\n魔法穿刺+5%', DelBuffID = _EmptyTable}",
	[201000040] = "{id = 201000040, BuffName = '(女)時裝:元氣水手服.藏海【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害+1%\n魔法傷害+1%', DelBuffID = _EmptyTable}",
	[201000050] = "{id = 201000050, BuffName = '(男)時裝:英才水手服.藏海【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',AtkPer=0.01,MAtkPer=0.01}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害+1%\n魔法傷害+1%', DelBuffID = _EmptyTable}",
	[201000060] = "{id = 201000060, BuffName = '熊熊甜心【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=8,Vit=8,Dex=8,Int=8,Agi=8,Luk=8}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力+8', DelBuffID = _EmptyTable}",
	[201000070] = "{id = 201000070, BuffName = '地獄的吹雪【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamReduc=0.05,MDamReduc=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害減免+5%\n魔法傷害減免+5%', DelBuffID = _EmptyTable}",
	[201000080] = "{id = 201000080, BuffName = '杰諾斯【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DemiHumanResPer=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '人形減傷+10%', DelBuffID = _EmptyTable}",
	[201000090] = "{id = 201000090, BuffName = '熊熊甜心裝男【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=8,Vit=8,Dex=8,Int=8,Agi=8,Luk=8}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋8', DelBuffID = {}}",
	[201000100] = "{id = 201000100, BuffName = '熊熊甜心裝女【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=8,Vit=8,Dex=8,Int=8,Agi=8,Luk=8}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋8', DelBuffID = {}}",
	

	--时装buff存储
	[202000010] = "{id = 202000010, BuffName = '時裝·星詠法袍(男)【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦+5%', DelBuffID = _EmptyTable}",
	[202000020] = "{id = 202000020, BuffName = '時裝·星詠法袍(女)【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦+5%', DelBuffID = _EmptyTable}",
	[202000030] = "{id = 202000030, BuffName = '時裝·紅莓夢境(女)【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦+5%', DelBuffID = _EmptyTable}",
	[202000040] = "{id = 202000040, BuffName = '時裝·荒境法袍(男)【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦+5%', DelBuffID = _EmptyTable}",
	[202000050] = "{id = 202000050, BuffName = '時裝·愚樂熊裝(男)【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦+5%', DelBuffID = _EmptyTable}",
	[202000060] = "{id = 202000060, BuffName = '時裝·愚樂熊裝(女)【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦+5%', DelBuffID = _EmptyTable}",
	[202000070] = "{id = 202000070, BuffName = '(男)時裝:學院黑巫師.天水藍【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦+5%', DelBuffID = _EmptyTable}",
	[202000071] = "{id = 202000071, BuffName = '(女)時裝:學院小魔女.天水藍【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦+5%', DelBuffID = _EmptyTable}",
	[202000080] = "{id = 202000080, BuffName = '(女)時裝:學院小魔女.海星黃【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHp=80,Atk=5,MAtk=5}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '生命上限+80\n物理攻擊+5\n魔法攻擊+5', DelBuffID = _EmptyTable}",
	[202000090] = "{id = 202000090, BuffName = '(女)時裝:元氣水手服.藏海【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=30,MAtk=30}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+30\n魔法攻擊+30', DelBuffID = _EmptyTable}",
	[202000100] = "{id = 202000100, BuffName = '(男)時裝:英才水手服.藏海【存储】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=30,MAtk=30}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+30\n魔法攻擊+30', DelBuffID = _EmptyTable}",
	

	--坐骑buff冒险
	[210000010] = "{id = 210000010, BuffName = '疾風九尾【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1}, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋100%', DelBuffID = _EmptyTable}",
	[210000020] = "{id = 210000020, BuffName = '大眼泡泡鴨 初心【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MoveSpdPer=1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '移动速度＋100%', DelBuffID = _EmptyTable}",
	[210000030] = "{id = 210000030, BuffName = '巨型Rainbow【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=60}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+60', DelBuffID = _EmptyTable}",
	[210000040] = "{id = 210000040, BuffName = '憤怒夢想家 無畏【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MAtk=60}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊+60', DelBuffID = _EmptyTable}",
	[210000050] = "{id = 210000050, BuffName = '銀翼雪鹿【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamIncrease=0.07}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害+7%', DelBuffID = _EmptyTable}",
	[210000060] = "{id = 210000060, BuffName = '章魚小丸子【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MDamIncrease=0.07}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法傷害+7%', DelBuffID = _EmptyTable}",
	[210000070] = "{id = 210000070, BuffName = '烏咪【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamSpike=0.08}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理穿刺+8%', DelBuffID = _EmptyTable}",
	[210000080] = "{id = 210000080, BuffName = '奔襲海獭【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MDamSpike=0.08}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法穿刺+8%', DelBuffID = _EmptyTable}",
	[210000090] = "{id = 210000090, BuffName = '春日波利號【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=10,Vit=10,Dex=10,Int=10,Agi=10,Luk=10,IgnoreDef=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力+10\n增加物理忽視防禦10%', DelBuffID = _EmptyTable}",
	[210000100] = "{id = 210000100, BuffName = '無頭騎士【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Str=10,Vit=10,Dex=10,Int=10,Agi=10,Luk=10,IgnoreMDef=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '全能力+10\n增加魔法忽視防禦10%', DelBuffID = _EmptyTable}",
	[210000110] = "{id = 210000110, BuffName = '君王暴龍【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHpPer=0.1,DamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '增加生命10%\n物理傷害減免+10%', DelBuffID = _EmptyTable}",
	[210000120] = "{id = 210000120, BuffName = '天啟騎士·紛爭【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHpPer=0.1,MDamReduc=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '增加生命10%\n魔法傷害減免+10%', DelBuffID = _EmptyTable}",
	[210000130] = "{id = 210000130, BuffName = '月光夢魘【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MaxHpPer=0.1,SkillRes=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '增加生命10%\n技能傷害減免+10%', DelBuffID = _EmptyTable}",
	[210000140] = "{id = 210000140, BuffName = '七分鴨【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Vit=15,MaxHpPer=0.15}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '體質+15\n上命上限+15%', DelBuffID = _EmptyTable}",
	[210000150] = "{id = 210000150, BuffName = '流沙隱士【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=10}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+10', DelBuffID = _EmptyTable}",
	[210000160] = "{id = 210000160, BuffName = '極速小旋風【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',MAtk=10}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '魔法攻擊+10', DelBuffID = _EmptyTable}",
	[210000170] = "{id = 210000170, BuffName = '瑟菲麗亞熔渣【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',CriDefPer=0.05,SkillRes=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '暴傷減免+5%\n技能傷害減免10%', DelBuffID = _EmptyTable}",
	[210000180] = "{id = 210000180, BuffName = '摩托【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DamIncrease=0.05,MDamIncrease=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理傷害+5%\n魔法傷害+5%', DelBuffID = _EmptyTable}",
	[210000190] = "{id = 210000190, BuffName = '飛天滑板【冒险】', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Vit=10,MaxHpPer=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '體質+10\n生命上限+10%', DelBuffID = _EmptyTable}",

--2025属性通用buff
	[290000010] = "{id = 290000010, BuffName = '物理防禦+20 魔法防禦+20', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Def=20,MDef=20}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦+20\n魔法防禦+20', DelBuffID = _EmptyTable}",
	[290000020] = "{id = 290000020, BuffName = '物理攻擊+20 魔法攻擊+20', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=20,MAtk=20}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+20\n魔法攻擊+20', DelBuffID = _EmptyTable}",
	[290000030] = "{id = 290000030, BuffName = '忽視物理防禦+5%', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視物理防禦+5%', DelBuffID = _EmptyTable}",
	[290000040] = "{id = 290000040, BuffName = '忽視魔法防禦+5%', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',IgnoreMDef=0.05}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '忽視魔法防禦+5%', DelBuffID = _EmptyTable}",
	[290000050] = "{id = 290000050, BuffName = '物理防禦+30 魔法防禦+30', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Def=30,MDef=30}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理防禦+30\n魔法防禦+30', DelBuffID = _EmptyTable}",
	[290000060] = "{id = 290000060, BuffName = '物理攻擊+30 魔法攻擊+30', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',Atk=30,MAtk=30}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = _EmptyTable, BuffIcon = '', BuffDesc = '', Dsc = '物理攻擊+30\n魔法攻擊+30', DelBuffID = _EmptyTable}",
	[290000070] = "{id = 290000070, BuffName = '人形種族減傷＋10%', BuffRate = {Odds=100}, Condition = _EmptyTable, BuffTarget = {type=1}, BuffType = _EmptyTable, BuffEffect = {type='AttrChange',DemiHumanResPer=0.1}, IsOverlay = 1, DynamicData = _EmptyTable, Continue = _EmptyTable, Delete = {type=3,not_save=1}, BuffIcon = '', BuffDesc = '', Dsc = '人形種族減傷＋10%', DelBuffID = {}}",
	[290000080] = "{id = 290000080, BuffName = '全能力＋8', BuffRate = {Odds=100}, Condition = {}, BuffTarget = {type=1}, BuffType = {}, BuffEffect = {type='AttrChange',Str=8,Vit=8,Dex=8,Int=8,Agi=8,Luk=8}, DynamicData = {}, Continue = {}, Delete = {}, BuffIcon = '', BuffDesc = '', Dsc = '全能力＋8', DelBuffID = {}}",
	
}
return Table_Buffer
